Dynarmic
========

[![Github Actions Build Status](https://github.com/MerryMage/dynarmic/actions/workflows/build-and-test.yml/badge.svg)](https://github.com/MerryMage/dynarmic/actions/workflows/build-and-test.yml)

A dynamic recompiler for ARM.

### Supported guest architectures

* ARMv6K, ARMv7A
* 32-bit ARMv8
* 64-bit ARMv8

### Supported host architectures

* x86-64

There are no plans to support x86-32.

Projects using Dynarmic
-----------------------

* [Citra - Nintendo 3DS emulator](https://citra-emu.org)
* [yuzu - Nintendo Switch emulator](https://yuzu-emu.org)
* [EKA2L1 - An Experimental Symbian OS emulator](https://github.com/EKA2L1/EKA2L1)
* [Vita3K - An Experimental PSVita emulator](https://vita3k.org)
* [unidbg - Android native library emulation, with experimental iOS emulation](https://github.com/zhkl0228/unidbg)

Alternatives to Dynarmic
------------------------

If you are looking at a recompiler which you can use with minimal effort to run ARM executables on non-native platforms, we would strongly recommend looking at qemu-user-static ([description of qemu-user-static](https://wiki.debian.org/QemuUserEmulation), [using qemu-user-static in combination with Docker to provide a complete emulated environment](https://github.com/multiarch/qemu-user-static)). Having a complete plug-and-play solution is out-of-scope of this project.

Here are some projects with the same goals as dynarmic:

* [ChocolArm64 from Ryujinx](https://github.com/Ryujinx/Ryujinx/tree/master/ChocolArm64) - ARMv8 recompiler on top of RyuJIT
* [Unicorn](https://www.unicorn-engine.org/) - Recompiling multi-architecture CPU emulator, based on QEMU
* [SkyEye](http://skyeye.sourceforge.net) - Cached interpreter for ARM

More general alternatives:

* [tARMac](https://davidsharp.com/tarmac/) - Tarmac's use of armlets was initial inspiration for us to use an intermediate representation
* [QEMU](https://www.qemu.org/) - Recompiling multi-architecture system emulator
* [VisUAL](https://salmanarif.bitbucket.io/visual/index.html) - Visual ARM UAL emulator intended for education
* A wide variety of other recompilers, interpreters and emulators can be found embedded in other projects, here are some we would recommend looking at:
  * [firebird's recompiler](https://github.com/nspire-emus/firebird) - Takes more of a call-threaded approach to recompilation
  * [higan's arm7tdmi emulator](https://github.com/higan-emu/higan/tree/master/higan/component/processor/arm7tdmi) - Very clean code-style
  * [arm-js by ozaki-r](https://github.com/ozaki-r/arm-js) - Emulates ARMv7A and some peripherals of Versatile Express, in the browser

Disadvantages of Dynarmic
-------------------------

In the pursuit of speed, some behavior not commonly depended upon is elided. Therefore this emulator does not match spec.

Known examples:

* Only user-mode is emulated, there is no emulation of any other privilege levels.
* FPSR state is approximate.
* Misaligned loads/stores are not appropriately trapped in certain cases.
* Exclusive monitor behavior may not match any known physical processor.

As with most other hobby ARM emulation projects, no formal verification has been done. Use this code base at your own risk.

Documentation
-------------

Design documentation can be found at [docs/Design.md](docs/Design.md).

Plans
-----

### Near-term

* Complete ARMv8 support

### Medium-term

* Optimizations

### Long-term

* ARMv7A guest support
* ARMv5 guest support
* ARMv8 host support

Usage Example
-------------

The below is a minimal example. Bring-your-own memory system.

```cpp
#include <array>
#include <cstdint>
#include <cstdio>
#include <exception>

#include "dynarmic/interface/A32/a32.h"
#include "dynarmic/interface/A32/config.h"

using u8 = std::uint8_t;
using u16 = std::uint16_t;
using u32 = std::uint32_t;
using u64 = std::uint64_t;

class MyEnvironment final : public Dynarmic::A32::UserCallbacks {
public:
    u64 ticks_left = 0;
    std::array<u8, 2048> memory{};

    u8 MemoryRead8(u32 vaddr) override {
        if (vaddr >= memory.size()) {
            return 0;
        }
        return memory[vaddr];
    }

    u16 MemoryRead16(u32 vaddr) override {
        return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
    }

    u32 MemoryRead32(u32 vaddr) override {
        return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
    }

    u64 MemoryRead64(u32 vaddr) override {
        return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
    }

    void MemoryWrite8(u32 vaddr, u8 value) override {
        if (vaddr >= memory.size()) {
            return;
        }
        memory[vaddr] = value;
    }

    void MemoryWrite16(u32 vaddr, u16 value) override {
        MemoryWrite8(vaddr, u8(value));
        MemoryWrite8(vaddr + 1, u8(value >> 8));
    }

    void MemoryWrite32(u32 vaddr, u32 value) override {
        MemoryWrite16(vaddr, u16(value));
        MemoryWrite16(vaddr + 2, u16(value >> 16));
    }

    void MemoryWrite64(u32 vaddr, u64 value) override {
        MemoryWrite32(vaddr, u32(value));
        MemoryWrite32(vaddr + 4, u32(value >> 32));
    }

    void InterpreterFallback(u32 pc, size_t num_instructions) override {
        // This is never called in practice.
        std::terminate();
    }

    void CallSVC(u32 swi) override {
        // Do something.
    }

    void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
        // Do something.
    }

    void AddTicks(u64 ticks) override {
        if (ticks > ticks_left) {
            ticks_left = 0;
            return;
        }
        ticks_left -= ticks;
    }

    u64 GetTicksRemaining() override {
        return ticks_left;
    }
};

int main(int argc, char** argv) {
    MyEnvironment env;
    Dynarmic::A32::UserConfig user_config;
    user_config.callbacks = &env;
    Dynarmic::A32::Jit cpu{user_config};

    // Execute at least 1 instruction.
    // (Note: More than one instruction may be executed.)
    env.ticks_left = 1;

    // Write some code to memory.
    env.MemoryWrite16(0, 0x0088); // lsls r0, r1, #2
    env.MemoryWrite16(2, 0xE7FE); // b +#0 (infinite loop)

    // Setup registers.
    cpu.Regs()[0] = 1;
    cpu.Regs()[1] = 2;
    cpu.Regs()[15] = 0; // PC = 0
    cpu.SetCpsr(0x00000030); // Thumb mode

    // Execute!
    cpu.Run();

    // Here we would expect cpu.Regs()[0] == 8
    printf("R0: %u\n", cpu.Regs()[0]);

    return 0;
}
```

Legal
-----

dynarmic is under a 0BSD license. See LICENSE.txt for more details.

dynarmic uses several other libraries, whose licenses are included below:

### catch

```
Boost Software License - Version 1.0 - August 17th, 2003

Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:

The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
```

### fmt

```
Copyright (c) 2012 - 2016, Victor Zverovich

All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
   list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```

### mp

```
Copyright (C) 2017 MerryMage

Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
```

### robin-map

```
MIT License

Copyright (c) 2017 Thibaut Goetghebuer-Planchon <tessil@gmx.com>

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```

### xbyak

```
Copyright (c) 2007 MITSUNARI Shigeo
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
Neither the name of the copyright owner nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.
-----------------------------------------------------------------------------
ソースコード形式かバイナリ形式か、変更するかしないかを問わず、以下の条件を満た
す場合に限り、再頒布および使用が許可されます。

ソースコードを再頒布する場合、上記の著作権表示、本条件一覧、および下記免責条項
を含めること。
バイナリ形式で再頒布する場合、頒布物に付属のドキュメント等の資料に、上記の著作
権表示、本条件一覧、および下記免責条項を含めること。
書面による特別の許可なしに、本ソフトウェアから派生した製品の宣伝または販売促進
に、著作権者の名前またはコントリビューターの名前を使用してはならない。
本ソフトウェアは、著作権者およびコントリビューターによって「現状のまま」提供さ
れており、明示黙示を問わず、商業的な使用可能性、および特定の目的に対する適合性
に関する暗黙の保証も含め、またそれに限定されない、いかなる保証もありません。
著作権者もコントリビューターも、事由のいかんを問わず、 損害発生の原因いかんを
問わず、かつ責任の根拠が契約であるか厳格責任であるか（過失その他の）不法行為で
あるかを問わず、仮にそのような損害が発生する可能性を知らされていたとしても、
本ソフトウェアの使用によって発生した（代替品または代用サービスの調達、使用の
喪失、データの喪失、利益の喪失、業務の中断も含め、またそれに限定されない）直接
損害、間接損害、偶発的な損害、特別損害、懲罰的損害、または結果損害について、
一切責任を負わないものとします。
```

### zydis

```
The MIT License (MIT)

Copyright (c) 2014-2020 Florian Bernd
Copyright (c) 2014-2020 Joel Höner

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
