/* -*- C++ -*-
 * File: aahd_demosaic.cpp
 * Copyright 2013 Anton Petrusevich
 * Created: Wed May  15, 2013
 *
 * This code is licensed under one of two licenses as you choose:
 *
 * 1. GNU LESSER GENERAL PUBLIC LICENSE version 2.1
 *    (See file LICENSE.LGPL provided in LibRaw distribution archive for details).
 *
 * 2. COMMON DEVELOPMENT AND DISTRIBUTION LICENSE (CDDL) Version 1.0
 *    (See file LICENSE.CDDL provided in LibRaw distribution archive for details).
 *
 */

typedef ushort ushort3[3];
typedef int int3[3];

#ifndef Pnw
#define Pnw (-1-nr_width)
#define Pn    (-nr_width)
#define Pne (+1-nr_width)
#define Pe  (+1)
#define Pse (+1+nr_width)
#define Ps    (+nr_width)
#define Psw (-1+nr_width)
#define Pw  (-1)
#endif

struct AAHD {
	int nr_height, nr_width;
	static const int nr_margin = 4;
	static const int Thot = 4;
	static const int Tdead = 4;
	static const int OverFraction = 8;
	ushort3 *rgb_ahd[2];
	int3 *yuv[2];
	char *ndir, *homo[2];
	ushort channel_maximum[3], channels_max;
	ushort channel_minimum[3];
	static const float yuv_coeff[3][3];
	static float gammaLUT[0x10000];
	float yuv_cam[3][3];
	LibRaw &libraw;
	enum {
		HVSH = 1, HOR = 2, VER = 4, HORSH = HOR | HVSH, VERSH = VER | HVSH, HOT = 8
	};

	static inline float calc_dist(int c1, int c2) throw () {
		return c1 > c2 ? (float) c1 / c2 : (float) c2 / c1;
	}
	int inline Y(ushort3 &rgb) throw () {
		return yuv_cam[0][0] * rgb[0] + yuv_cam[0][1] * rgb[1] + yuv_cam[0][2] * rgb[2];
	}
	int inline U(ushort3 &rgb) throw () {
		return yuv_cam[1][0] * rgb[0] + yuv_cam[1][1] * rgb[1] + yuv_cam[1][2] * rgb[2];
	}
	int inline V(ushort3 &rgb) throw () {
		return yuv_cam[2][0] * rgb[0] + yuv_cam[2][1] * rgb[1] + yuv_cam[2][2] * rgb[2];
	}
	inline int nr_offset(int row, int col) throw () {
		return (row * nr_width + col);
	}
	~AAHD();
	AAHD(LibRaw &_libraw);
	void make_ahd_greens();
	void make_ahd_gline(int i);
	void make_ahd_rb();
	void make_ahd_rb_hv(int i);
	void make_ahd_rb_last(int i);
	void evaluate_ahd();
	void combine_image();
	void hide_hots();
	void refine_hv_dirs();
	void refine_hv_dirs(int i, int js);
	void refine_ihv_dirs(int i);
	void illustrate_dirs();
	void illustrate_dline(int i);
};

const float AAHD::yuv_coeff[3][3] = {
// YPbPr
//	{
//		0.299f,
//		0.587f,
//		0.114f },
//	{
//		-0.168736,
//		-0.331264f,
//		0.5f },
//	{
//		0.5f,
//		-0.418688f,
//		-0.081312f }
//
//	Rec. 2020
//	Y'= 0,2627R' + 0,6780G' + 0,0593B'
//	U = (B-Y)/1.8814 =  (-0,2627R' - 0,6780G' + 0.9407B) / 1.8814 = -0.13963R - 0.36037G + 0.5B
//	V = (R-Y)/1.4647 = (0.7373R - 0,6780G - 0,0593B) / 1.4647 = 0.5R - 0.4629G - 0.04049B
	{
		+0.2627f,
		+0.6780f,
		+0.0593f },
	{
		-0.13963f,
		-0.36037f,
		+0.5f },
	{
		+0.5034f,
		-0.4629f,
		-0.0405f }

};

float AAHD::gammaLUT[0x10000] = {
	-1.f };

AAHD::AAHD(LibRaw& _libraw) :
		libraw(_libraw) {
	nr_height = libraw.imgdata.sizes.iheight + nr_margin * 2;
	nr_width = libraw.imgdata.sizes.iwidth + nr_margin * 2;
	rgb_ahd[0] = (ushort3*) calloc(nr_height * nr_width,
			(sizeof(ushort3) * 2 + sizeof(int3) * 2 + 3));
	rgb_ahd[1] = rgb_ahd[0] + nr_height * nr_width;
	yuv[0] = (int3 *) (rgb_ahd[1] + nr_height * nr_width);
	yuv[1] = yuv[0] + nr_height * nr_width;
	ndir = (char*) (yuv[1] + nr_height * nr_width);
	homo[0] = ndir + nr_height * nr_width;
	homo[1] = homo[0] + nr_height * nr_width;
	channel_maximum[0] = channel_maximum[1] = channel_maximum[2] = 0;
	channel_minimum[0] = libraw.imgdata.image[0][0];
	channel_minimum[1] = libraw.imgdata.image[0][1];
	channel_minimum[2] = libraw.imgdata.image[0][2];
	int iwidth = libraw.imgdata.sizes.iwidth;
	for (int i = 0; i < 3; ++i)
		for (int j = 0; j < 3; ++j) {
			yuv_cam[i][j] = 0;
			for (int k = 0; k < 3; ++k)
				yuv_cam[i][j] += yuv_coeff[i][k] * libraw.imgdata.color.rgb_cam[k][j];
		}
	if (gammaLUT[0] < -0.1f) {
		float r;
		for (int i = 0; i < 0x10000; i++) {
			r = (float) i / 0x10000;
			gammaLUT[i] = 0x10000 * (r < 0.0181 ? 4.5f * r : 1.0993f * pow(r, 0.45f) - .0993f);
		}
	}
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		int col_cache[48];
		for (int j = 0; j < 48; ++j) {
			int c = libraw.COLOR(i, j);
			if (c == 3)
				c = 1;
			col_cache[j] = c;
		}
		int moff = nr_offset(i + nr_margin, nr_margin);
		for (int j = 0; j < iwidth; ++j, ++moff) {
			int c = col_cache[j % 48];
			unsigned short d = libraw.imgdata.image[i * iwidth + j][c];
			if (d != 0) {
				if (channel_maximum[c] < d)
					channel_maximum[c] = d;
				if (channel_minimum[c] > d)
					channel_minimum[c] = d;
				rgb_ahd[1][moff][c] = rgb_ahd[0][moff][c] = d;
			}
		}
	}
	channels_max = MAX(MAX(channel_maximum[0], channel_maximum[1]), channel_maximum[2]);
}

void AAHD::hide_hots() {
	int iwidth = libraw.imgdata.sizes.iwidth;
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		int js = libraw.COLOR(i, 0) & 1;
		int kc = libraw.COLOR(i, js);
		/*
		 * js -- начальная х-координата, которая попадает мимо известного зелёного
		 * kc -- известный цвет в точке интерполирования
		 */
		int moff = nr_offset(i + nr_margin, nr_margin + js);
		for (int j = js; j < iwidth; j += 2, moff += 2) {
			ushort3 *rgb = &rgb_ahd[0][moff];
			int c = rgb[0][kc];
			if ((c > rgb[2 * Pe][kc] && c > rgb[2 * Pw][kc] && c > rgb[2 * Pn][kc]
					&& c > rgb[2 * Ps][kc] && c > rgb[Pe][1] && c > rgb[Pw][1] && c > rgb[Pn][1]
					&& c > rgb[Ps][1])
					|| (c < rgb[2 * Pe][kc] && c < rgb[2 * Pw][kc] && c < rgb[2 * Pn][kc]
							&& c < rgb[2 * Ps][kc] && c < rgb[Pe][1] && c < rgb[Pw][1]
							&& c < rgb[Pn][1] && c < rgb[Ps][1])) {
				int chot = c >> Thot;
				int cdead = c << Tdead;
				int avg = 0;
				for (int k = -2; k < 3; k += 2)
					for (int m = -2; m < 3; m += 2)
						if (m == 0 && k == 0)
							continue;
						else
							avg += rgb[nr_offset(k, m)][kc];
				avg /= 8;
				if (chot > avg || cdead < avg) {
					ndir[moff] |= HOT;
					int dh = ABS(rgb[2 * Pw][kc] - rgb[2 * Pe][kc]) + ABS(rgb[Pw][1] - rgb[Pe][1])
							+ ABS(rgb[Pw][1] - rgb[Pe][1] + rgb[2 * Pe][kc] - rgb[2 * Pw][kc]);
					int dv = ABS(rgb[2 * Pn][kc] - rgb[2 * Ps][kc]) + ABS(rgb[Pn][1] - rgb[Ps][1])
							+ ABS(rgb[Pn][1] - rgb[Ps][1] + rgb[2 * Ps][kc] - rgb[2 * Pn][kc]);
					int d;
					if (dv > dh)
						d = Pw;
					else
						d = Pn;
					rgb_ahd[1][moff][kc] = rgb[0][kc] = (rgb[+2 * d][kc] + rgb[-2 * d][kc]) / 2;
				}
			}
		}
		js ^= 1;
		moff = nr_offset(i + nr_margin, nr_margin + js);
		for (int j = js; j < iwidth; j += 2, moff += 2) {
			ushort3 *rgb = &rgb_ahd[0][moff];
			int c = rgb[0][1];
			if ((c > rgb[2 * Pe][1] && c > rgb[2 * Pw][1] && c > rgb[2 * Pn][1]
					&& c > rgb[2 * Ps][1] && c > rgb[Pe][kc] && c > rgb[Pw][kc]
					&& c > rgb[Pn][kc ^ 2] && c > rgb[Ps][kc ^ 2])
					|| (c < rgb[2 * Pe][1] && c < rgb[2 * Pw][1] && c < rgb[2 * Pn][1]
							&& c < rgb[2 * Ps][1] && c < rgb[Pe][kc] && c < rgb[Pw][kc]
							&& c < rgb[Pn][kc ^ 2] && c < rgb[Ps][kc ^ 2])) {
				int chot = c >> Thot;
				int cdead = c << Tdead;
				int avg = 0;
				for (int k = -2; k < 3; k += 2)
					for (int m = -2; m < 3; m += 2)
						if (k == 0 && m == 0)
							continue;
						else
							avg += rgb[nr_offset(k, m)][1];
				avg /= 8;
				if (chot > avg || cdead < avg) {
					ndir[moff] |= HOT;
					int dh = ABS(rgb[2 * Pw][1] - rgb[2 * Pe][1]) + ABS(rgb[Pw][kc] - rgb[Pe][kc])
							+ ABS(rgb[Pw][kc] - rgb[Pe][kc] + rgb[2 * Pe][1] - rgb[2 * Pw][1]);
					int dv = ABS(rgb[2 * Pn][1] - rgb[2 * Ps][1])
							+ ABS(rgb[Pn][kc ^ 2] - rgb[Ps][kc ^ 2])
							+ ABS(
									rgb[Pn][kc ^ 2] - rgb[Ps][kc ^ 2] + rgb[2 * Ps][1]
											- rgb[2 * Pn][1]);
					int d;
					if (dv > dh)
						d = Pw;
					else
						d = Pn;
					rgb_ahd[1][moff][1] = rgb[0][1] = (rgb[+2 * d][1] + rgb[-2 * d][1]) / 2;
				}
			}
		}
	}
}

const static double xyz_rgb[3][3] = {
	{
		0.412453,
		0.357580,
		0.180423 },
	{
		0.212671,
		0.715160,
		0.072169 },
	{
		0.019334,
		0.119193,
		0.950227 } };

const static float d65_white[3] = {
	0.950456f,
	1.0f,
	1.088754f };

void AAHD::evaluate_ahd() {
	int hvdir[4] = {
		Pw,
		Pe,
		Pn,
		Ps };
	/*
	 * YUV
	 *
	 */
	for (int d = 0; d < 2; ++d) {
		for (int i = 0; i < nr_width * nr_height; ++i) {
			ushort3 rgb;
			for (int c = 0; c < 3; ++c) {
				rgb[c] = gammaLUT[rgb_ahd[d][i][c]];
			}
			yuv[d][i][0] = Y(rgb);
			yuv[d][i][1] = U(rgb);
			yuv[d][i][2] = V(rgb);
		}
	}
	/* */
	/*
	 * Lab
	 *
	 float r, cbrt[0x10000], xyz[3], xyz_cam[3][4];
	 for (int i = 0; i < 0x10000; i++) {
	 r = i / 65535.0;
	 cbrt[i] = r > 0.008856 ? pow((double) r, (double) (1 / 3.0)) : 7.787 * r + 16 / 116.0;
	 }
	 for (int i = 0; i < 3; i++)
	 for (int j = 0; j < 3; j++) {
	 xyz_cam[i][j] = 0;
	 for (int k = 0; k < 3; k++)
	 xyz_cam[i][j] += xyz_rgb[i][k] * libraw.imgdata.color.rgb_cam[k][j] / d65_white[i];
	 }
	 for (int d = 0; d < 2; ++d)
	 for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
	 int moff = nr_offset(i + nr_margin, nr_margin);
	 for (int j = 0; j < libraw.imgdata.sizes.iwidth; j++, ++moff) {
	 xyz[0] = xyz[1] = xyz[2] = 0.5;
	 for (int c = 0; c < 3; c++) {
	 xyz[0] += xyz_cam[0][c] * rgb_ahd[d][moff][c];
	 xyz[1] += xyz_cam[1][c] * rgb_ahd[d][moff][c];
	 xyz[2] += xyz_cam[2][c] * rgb_ahd[d][moff][c];
	 }
	 xyz[0] = cbrt[CLIP((int) xyz[0])];
	 xyz[1] = cbrt[CLIP((int) xyz[1])];
	 xyz[2] = cbrt[CLIP((int) xyz[2])];
	 yuv[d][moff][0] = 64 * (116 * xyz[1] - 16);
	 yuv[d][moff][1] = 64 * 500 * (xyz[0] - xyz[1]);
	 yuv[d][moff][2] = 64 * 200 * (xyz[1] - xyz[2]);
	 }
	 }
	 * Lab */
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		int moff = nr_offset(i + nr_margin, nr_margin);
		for (int j = 0; j < libraw.imgdata.sizes.iwidth; j++, ++moff) {
			int3 *ynr;
			float ydiff[2][4];
			int uvdiff[2][4];
			for (int d = 0; d < 2; ++d) {
				ynr = &yuv[d][moff];
				for (int k = 0; k < 4; k++) {
					ydiff[d][k] = ABS(ynr[0][0] - ynr[hvdir[k]][0]);
					uvdiff[d][k] = SQR(ynr[0][1] - ynr[hvdir[k]][1])
							+ SQR(ynr[0][2] - ynr[hvdir[k]][2]);
				}
			}
			float yeps = MIN(MAX(ydiff[0][0], ydiff[0][1]), MAX(ydiff[1][2], ydiff[1][3]));
			int uveps = MIN(MAX(uvdiff[0][0], uvdiff[0][1]), MAX(uvdiff[1][2], uvdiff[1][3]));
			for (int d = 0; d < 2; d++) {
				ynr = &yuv[d][moff];
				for (int k = 0; k < 4; k++)
					if (ydiff[d][k] <= yeps && uvdiff[d][k] <= uveps) {
						homo[d][moff + hvdir[k]]++;
						if (k / 2 == d) {
							// если в сонаправленном направлении интеполяции следующие точки так же гомогенны, учтём их тоже
							for (int m = 2; m < 4; ++m) {
								int hvd = m * hvdir[k];
								if (ABS(ynr[0][0] - ynr[hvd][0]) < yeps
										&& SQR(ynr[0][1] - ynr[hvd][1])
												+ SQR(ynr[0][2] - ynr[hvd][2]) < uveps) {
									homo[d][moff + hvd]++;
								} else
									break;
							}
						}
					}
			}
		}
	}
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		int moff = nr_offset(i + nr_margin, nr_margin);
		for (int j = 0; j < libraw.imgdata.sizes.iwidth; j++, ++moff) {
			char hm[2];
			for (int d = 0; d < 2; d++) {
				hm[d] = 0;
				char *hh = &homo[d][moff];
				for (int hx = -1; hx < 2; hx++)
					for (int hy = -1; hy < 2; hy++)
						hm[d] += hh[nr_offset(hy, hx)];
			}
			char d = 0;
			if (hm[0] != hm[1]) {
				if (hm[1] > hm[0]) {
					d = VERSH;
				} else {
					d = HORSH;
				}
			} else {
				int3 *ynr = &yuv[1][moff];
				int gv = SQR(2 * ynr[0][0] - ynr[Pn][0] - ynr[Ps][0]);
				gv += SQR(2 * ynr[0][1] - ynr[Pn][1] - ynr[Ps][1])
						+ SQR(2 * ynr[0][2] - ynr[Pn][2] - ynr[Ps][2]);
				ynr = &yuv[1][moff + Pn];
				gv += (SQR(2 * ynr[0][0] - ynr[Pn][0] - ynr[Ps][0])
						+ SQR(2 * ynr[0][1] - ynr[Pn][1] - ynr[Ps][1])
						+ SQR(2 * ynr[0][2] - ynr[Pn][2] - ynr[Ps][2])) / 2;
				ynr = &yuv[1][moff + Ps];
				gv += (SQR(2 * ynr[0][0] - ynr[Pn][0] - ynr[Ps][0])
						+ SQR(2 * ynr[0][1] - ynr[Pn][1] - ynr[Ps][1])
						+ SQR(2 * ynr[0][2] - ynr[Pn][2] - ynr[Ps][2])) / 2;
				ynr = &yuv[0][moff];
				int gh = SQR(2 * ynr[0][0] - ynr[Pw][0] - ynr[Pe][0]);
				gh += SQR(2 * ynr[0][1] - ynr[Pw][1] - ynr[Pe][1])
						+ SQR(2 * ynr[0][2] - ynr[Pw][2] - ynr[Pe][2]);
				ynr = &yuv[0][moff + Pw];
				gh += (SQR(2 * ynr[0][0] - ynr[Pw][0] - ynr[Pe][0])
						+ SQR(2 * ynr[0][1] - ynr[Pw][1] - ynr[Pe][1])
						+ SQR(2 * ynr[0][2] - ynr[Pw][2] - ynr[Pe][2])) / 2;
				ynr = &yuv[0][moff + Pe];
				gh += (SQR(2 * ynr[0][0] - ynr[Pw][0] - ynr[Pe][0])
						+ SQR(2 * ynr[0][1] - ynr[Pw][1] - ynr[Pe][1])
						+ SQR(2 * ynr[0][2] - ynr[Pw][2] - ynr[Pe][2])) / 2;
				if (gv > gh)
					d = HOR;
				else
					d = VER;
			}
			ndir[moff] |= d;
		}
	}
}

void AAHD::combine_image() {
	for (int i = 0, i_out = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		int moff = nr_offset(i + nr_margin, nr_margin);
		for (int j = 0; j < libraw.imgdata.sizes.iwidth; j++, ++moff, ++i_out) {
			if (ndir[moff] & HOT) {
				int c = libraw.COLOR(i, j);
				rgb_ahd[1][moff][c] = rgb_ahd[0][moff][c] = libraw.imgdata.image[i_out][c];

			}
			if (ndir[moff] & VER) {
				libraw.imgdata.image[i_out][0] = rgb_ahd[1][moff][0];
				libraw.imgdata.image[i_out][3] = libraw.imgdata.image[i_out][1] =
						rgb_ahd[1][moff][1];
				libraw.imgdata.image[i_out][2] = rgb_ahd[1][moff][2];
			} else {
				libraw.imgdata.image[i_out][0] = rgb_ahd[0][moff][0];
				libraw.imgdata.image[i_out][3] = libraw.imgdata.image[i_out][1] =
						rgb_ahd[0][moff][1];
				libraw.imgdata.image[i_out][2] = rgb_ahd[0][moff][2];
			}
		}
	}
}

void AAHD::refine_hv_dirs() {
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		refine_hv_dirs(i, i & 1);
	}
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		refine_hv_dirs(i, (i & 1) ^ 1);
	}
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		refine_ihv_dirs(i);
	}
}

void AAHD::refine_ihv_dirs(int i) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	int moff = nr_offset(i + nr_margin, nr_margin);
	for (int j = 0; j < iwidth; j++, ++moff) {
		if (ndir[moff] & HVSH)
			continue;
		int nv = (ndir[moff + Pn] & VER) + (ndir[moff + Ps] & VER) + (ndir[moff + Pw] & VER)
				+ (ndir[moff + Pe] & VER);
		int nh = (ndir[moff + Pn] & HOR) + (ndir[moff + Ps] & HOR) + (ndir[moff + Pw] & HOR)
				+ (ndir[moff + Pe] & HOR);
		nv /= VER;
		nh /= HOR;
		if ((ndir[moff] & VER) && nh > 3) {
			ndir[moff] &= ~VER;
			ndir[moff] |= HOR;
		}
		if ((ndir[moff] & HOR) && nv > 3) {
			ndir[moff] &= ~HOR;
			ndir[moff] |= VER;
		}
	}
}

void AAHD::refine_hv_dirs(int i, int js) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	int moff = nr_offset(i + nr_margin, nr_margin + js);
	for (int j = js; j < iwidth; j += 2, moff += 2) {
		int nv = (ndir[moff + Pn] & VER) + (ndir[moff + Ps] & VER) + (ndir[moff + Pw] & VER)
				+ (ndir[moff + Pe] & VER);
		int nh = (ndir[moff + Pn] & HOR) + (ndir[moff + Ps] & HOR) + (ndir[moff + Pw] & HOR)
				+ (ndir[moff + Pe] & HOR);
		bool codir =
				(ndir[moff] & VER) ? ((ndir[moff + Pn] & VER) || (ndir[moff + Ps] & VER)) :
										((ndir[moff + Pw] & HOR) || (ndir[moff + Pe] & HOR));
		nv /= VER;
		nh /= HOR;
		if ((ndir[moff] & VER) && (nh > 2 && !codir)) {
			ndir[moff] &= ~VER;
			ndir[moff] |= HOR;
		}
		if ((ndir[moff] & HOR) && (nv > 2 && !codir)) {
			ndir[moff] &= ~HOR;
			ndir[moff] |= VER;
		}
	}
}

/*
 * вычисление недостающих зелёных точек.
 */
void AAHD::make_ahd_greens() {
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		make_ahd_gline(i);
	}
}

void AAHD::make_ahd_gline(int i) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	int js = libraw.COLOR(i, 0) & 1;
	int kc = libraw.COLOR(i, js);
	/*
	 * js -- начальная х-координата, которая попадает мимо известного зелёного
	 * kc -- известный цвет в точке интерполирования
	 */
	int hvdir[2] = {
		Pe,
		Ps };
	for (int d = 0; d < 2; ++d) {
		int moff = nr_offset(i + nr_margin, nr_margin + js);
		for (int j = js; j < iwidth; j += 2, moff += 2) {
			ushort3 *cnr;
			cnr = &rgb_ahd[d][moff];
			int h1 = 2 * cnr[-hvdir[d]][1] - int(cnr[-2 * hvdir[d]][kc] + cnr[0][kc]);
			int h2 = 2 * cnr[+hvdir[d]][1] - int(cnr[+2 * hvdir[d]][kc] + cnr[0][kc]);
			int h0 = (h1 + h2) / 4;
			int eg = cnr[0][kc] + h0;
			int min = MIN(cnr[-hvdir[d]][1], cnr[+hvdir[d]][1]);
			int max = MAX(cnr[-hvdir[d]][1], cnr[+hvdir[d]][1]);
			min -= min / OverFraction;
			max += max / OverFraction;
			if (eg < min)
				eg = min - sqrt(float(min - eg));
			else if (eg > max)
				eg = max + sqrt(float(eg - max));
			if (eg > channel_maximum[1])
				eg = channel_maximum[1];
			else if (eg < channel_minimum[1])
				eg = channel_minimum[1];
			cnr[0][1] = eg;
		}
	}
}

/*
 * отладочная функция
 */

void AAHD::illustrate_dirs() {
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		illustrate_dline(i);
	}
}

void AAHD::illustrate_dline(int i) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	for (int j = 0; j < iwidth; j++) {
		int x = j + nr_margin;
		int y = i + nr_margin;
		rgb_ahd[1][nr_offset(y, x)][0] = rgb_ahd[1][nr_offset(y, x)][1] =
				rgb_ahd[1][nr_offset(y, x)][2] = rgb_ahd[0][nr_offset(y, x)][0] =
						rgb_ahd[0][nr_offset(y, x)][1] = rgb_ahd[0][nr_offset(y, x)][2] = 0;
		int l = ndir[nr_offset(y, x)] & HVSH;
		l /= HVSH;
		if (ndir[nr_offset(y, x)] & VER)
			rgb_ahd[1][nr_offset(y, x)][0] = l * channel_maximum[0] / 4 + channel_maximum[0] / 4;
		else
			rgb_ahd[0][nr_offset(y, x)][2] = l * channel_maximum[2] / 4 + channel_maximum[2] / 4;
	}

}

void AAHD::make_ahd_rb_hv(int i) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	int js = libraw.COLOR(i, 0) & 1;
	int kc = libraw.COLOR(i, js);
	js ^= 1; // начальная координата зелёного
	int hvdir[2] = {
		Pe,
		Ps };
	// интерполяция вертикальных вертикально и горизонтальных горизонтально
	for (int j = js; j < iwidth; j += 2) {
		int x = j + nr_margin;
		int y = i + nr_margin;
		int moff = nr_offset(y, x);
		for (int d = 0; d < 2; ++d) {
			ushort3 *cnr;
			cnr = &rgb_ahd[d][moff];
			int c = kc ^ (d << 1); // цвет соответсвенного направления, для горизонтального c = kc, для вертикального c=kc^2
			int h1 = cnr[-hvdir[d]][c] - cnr[-hvdir[d]][1];
			int h2 = cnr[+hvdir[d]][c] - cnr[+hvdir[d]][1];
			int h0 = (h1 + h2) / 2;
			int eg = cnr[0][1] + h0;
//			int min = MIN(cnr[-hvdir[d]][c], cnr[+hvdir[d]][c]);
//			int max = MAX(cnr[-hvdir[d]][c], cnr[+hvdir[d]][c]);
//			min -= min / OverFraction;
//			max += max / OverFraction;
//			if (eg < min)
//				eg = min - sqrt(min - eg);
//			else if (eg > max)
//				eg = max + sqrt(eg - max);
			if (eg > channel_maximum[c])
				eg = channel_maximum[c];
			else if (eg < channel_minimum[c])
				eg = channel_minimum[c];
			cnr[0][c] = eg;
		}
	}
}

void AAHD::make_ahd_rb() {
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		make_ahd_rb_hv(i);
	}
	for (int i = 0; i < libraw.imgdata.sizes.iheight; ++i) {
		make_ahd_rb_last(i);
	}
}

void AAHD::make_ahd_rb_last(int i) {
	int iwidth = libraw.imgdata.sizes.iwidth;
	int js = libraw.COLOR(i, 0) & 1;
	int kc = libraw.COLOR(i, js);
	/*
	 * js -- начальная х-координата, которая попадает мимо известного зелёного
	 * kc -- известный цвет в точке интерполирования
	 */
	int dirs[2][3] = {
		{
			Pnw,
			Pn,
			Pne },
		{
			Pnw,
			Pw,
			Psw } };
	int moff = nr_offset(i + nr_margin, nr_margin);
	for (int j = 0; j < iwidth; j++) {
		for (int d = 0; d < 2; ++d) {
			ushort3 *cnr;
			cnr = &rgb_ahd[d][moff + j];
			int c = kc ^ 2;
			if ((j & 1) != js) {
				// точка зелёного, для вертикального направления нужен альтернативный строчному цвет
				c ^= d << 1;
			}
			int bh, bk;
			int bgd = 0;
			for (int k = 0; k < 3; ++k)
				for (int h = 0; h < 3; ++h) {
					// градиент зелёного плюс градиент {r,b}
					int gd = ABS(2 * cnr[0][1] - (cnr[+dirs[d][k]][1] + cnr[-dirs[d][h]][1]))
							+ ABS(cnr[+dirs[d][k]][c] - cnr[-dirs[d][h]][c]) / 4
							+ ABS(
									cnr[+dirs[d][k]][c] - cnr[+dirs[d][k]][1] + cnr[-dirs[d][h]][1]
											- cnr[-dirs[d][h]][c]) / 4;
					if (bgd == 0 || gd < bgd) {
						bgd = gd;
						bh = h;
						bk = k;
					}
				}
			int h1 = cnr[+dirs[d][bk]][c] - cnr[+dirs[d][bk]][1];
			int h2 = cnr[-dirs[d][bh]][c] - cnr[-dirs[d][bh]][1];
			int eg = cnr[0][1] + (h1 + h2) / 2;
//			int min = MIN(cnr[+dirs[d][bk]][c], cnr[-dirs[d][bh]][c]);
//			int max = MAX(cnr[+dirs[d][bk]][c], cnr[-dirs[d][bh]][c]);
//			min -= min / OverFraction;
//			max += max / OverFraction;
//			if (eg < min)
//				eg = min - sqrt(min - eg);
//			else if (eg > max)
//				eg = max + sqrt(eg - max);
			if (eg > channel_maximum[c])
				eg = channel_maximum[c];
			else if (eg < channel_minimum[c])
				eg = channel_minimum[c];
			cnr[0][c] = eg;
		}
	}
}

AAHD::~AAHD() {
	free(rgb_ahd[0]);
}

void LibRaw::aahd_interpolate() {
	printf("AAHD interpolating\n");
	AAHD aahd(*this);
	aahd.hide_hots();
	aahd.make_ahd_greens();
	aahd.make_ahd_rb();
	aahd.evaluate_ahd();
	aahd.refine_hv_dirs();
//	aahd.illustrate_dirs();
	aahd.combine_image();
}
