2020-01-07 Nicolas Weeger
        * navar_city/slums/Iggys_house_lower,
        * navar_city/slums/Iggys_house: Move the "secret" zone and fix walls so it is better hidden.

2021-01-03 Nicolas Weeger
        * navar_city/slums/Iggys_house_upper: Add lever to avoid being trapped if the gates close.

2020-12-19 Daniel Hawkins:
        * python/quests/QuestAdvance.py: Bail from method if non-player activator has no owner.

2020-12-17  Nicolas Weeger
        * /scorn/houses/resir: Move exit under an extra grass column on the right, for coherence.
        * scorn/temples/valkyrie: Fix stairs coordinates.
        * world/world_116_102: Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around.

2020-12-12  Nicolas Weeger
        * python/items/spell_arrow.py: Apply modified patch #364, see https://sourceforge.net/p/crossfire/patches/364/

2020-12-02  Nicolas Weeger
        * styles/cheststyles: Add map with available chests for random maps. This will allow removing hardcoded list in the server code.

2020-10-20  Daniel Hawkins
	* scorn/houses/tannery: Fix flagstone tile in entrance area that doesn't prevent casting.
	* maps/python/quests/QuestAdvance.py: Bail when no player is provided. Avoids a core dump from the attempt to run the script in some scenarios.
	* maps/python/events/death/autojail.py: Handle player deaths without a killer (e.g. from starvation)

2020-10-12  Daniel Hawkins
	* pup_land/begin/adv: Utilize the randomized item generation for the creator arch rather than separate
	  creator arches for the eight non-amulet cases.

2020-10-11  Daniel Hawkins
	* pup_land/begin/adv: Begin to modernize the mechanisms for producing the hints from the semi-gods.
	    While at it, make the last option produce both the amulet/ring and the note, instead of just one.

2020-10-05  Daniel Hawkins
	* navar_city/magara/houses/museum: Fix misplaced magic_mouth text on a shield, and correct arches for white and black leather cloaks.
	* styles/floorstyles/indoor,
	  styles/floorstyles/lightwood,
	  styles/floorstyles/outdoor,
	  styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2,
	  styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1: Add some more recent floor arches to the style pickmaps.

2020-10-01  Daniel Hawkins
	* pup_land/world: Add map tiling with rainbow/islands. Remove redundant tiles at south.
	* pup_land/rainbow/islands: Add map tiling with pup_land/world. Remove redundant tiles at north and add sea tiles to west to align tiling.
	* pup_land/jk/heads,
	  pup_land/rainbow/l_h1,
	  pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river,
	  pup_land/rainbow/shore,
	  pup_land/rainbow/well,
	  pup_land/rainbow/woods,
	  pup_land/s_f/ruin,
	  pup_land/s_f/to-jyo: Update map exit references to rainbow/islands to reflect
	      map repositioning.

2020-09-01  Daniel Hawkins
    * python/items/lose_buffs_on_drop.py,
      python/events/gkill/sword_of_souls.py: Update to use TotalExp field over PermExp.
          Requires server r21326 to properly function.

2020-08-25 Rick Tanner
    * planes/astral-vault: Numerous cosmetic, design and functional changes to
      Astral Vault (planes/astral-vault)
      to prevent players from using the map as free transportation

2020-08-22  Daniel Hawkins
    * python/commands/dip.py: Make the water identified to avoid infinite identify xp.
    * python/items/lose_buffs_on_drop.py: Add condition to make the calculation only
        if the item has been used since last time it was dropped.

2020-08-16 Rick Tanner

	* world/world_120_110: Added the world map tile (world_120_110)
	  south of Hamlet of Lord Marksel to the Marksel region

2020-08-14  Daniel Hawkins
    * styles/trapstyles/traps: Replace Rune of Marking with Rune of Sparking
    * styles/trapstyles/runes: Replace Rune of Marking with Rune of Sparking

2020-08-06  Daniel Hawkins
    * python/items/curse_on_apply.py: Add script to allow for items to become cursed when they are applied.
    * python/items/lose_buffs_on_drop.py: Add script to remove custom buffs from a weapon,
        e.g. for a weapon that gets stronger with a specific user over time.
    * python/events/gkill/sword_of_souls.py: Add script to make a new weapon, the {weapon} of Souls, function.
        This weapon grows stronger over time, but can ultimately overwhelm its wielder.

2020-07-31 Rick Tanner

	* navar_city/iscar: Update Iscar's house (navar_city/iscar) to
	  animate the front door so it opens and closes for visiting
	  players

2020-07-31 Rick Tanner

	* navar_city/iscar, world/world_122_117: Cosmetic changes to
	  Iscar's house (navar_city/iscar) to add more visual space on the
	  map perimeter. Update world map (world/world_122_117) for
	  entrance coordinate changes

2020-07-31 Rick Tanner

	* lake_country/sentrio_farmhouse, world/world_108_126: Cosmetic
	  changes to Sentrio's farmhouse (lake_country/sentrio_farmhouse)
	  to add more visual space on the map perimeter. Update world map
	  (world/world_108_126) for entrance coordinate changes

2020-06-14 Rick Tanner

	* planes/astral-vault: Update note found in Astral Vault
	  (planes/astral-vault) with buildable tile count, give exit
	  portals titles related to what destination they go to

2020-06-14 Rick Tanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Update
	  translation guide found in the Itteifuhen Apa-to
	  (azumauindo/suno-yamatoshi/apartments/lapartment1) apartment map

2020-06-08 Rick Tanner

	* dragonisland/shops/bank_stoneville,
	  dragonisland/shops/bank_stoneville_vault,
	  pup_land/lone_town/town, pup_land/nurnberg/city,
	  world/world_103_127: Update map names and sign references to the
	  changes introduced in r20951, part of that commit was to make the
	  map names more consistent

2020-06-08 Rick Tanner

	* marksel/shops/bank_marksel: Fix exit coordinates for Bank of
	  Marksel (marksel/shops/bank_marksel), old coordinates went to the
	  wrong world map tile

2020-06-08 Rick Tanner

	* santo_dominion/shops/bank_santodominion_vault: Update bank vault
	  map Bank of Skud, Santo Dominion Branch
	  (santo_dominion/shops/bank_santodominion_vault) - missed the
	  Vault in the title.

2020-06-07 Rick Tanner

	* dragonisland/shops/bank_stoneville,
	  dragonisland/shops/bank_stoneville_vault: Update Stoneville bank
	  maps to use a consistent name of Stoneville Bank and Savings
	  Vault - that is how the world map references it

2020-06-04 Rick Tanner

	* marksel/shops/bank_marksel_vault, port_joseph/town/bank-vault:
	  Fix stairs in the Bank vault maps - they should go up instead of
	  down

2020-06-04 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1_vault,
	  brest/shops/brest_bank_vault,
	  darcap/darcap/shops/bank_darcap_vault,
	  dragonisland/shops/bank_stoneville_vault,
	  lake_country/shops/lc-bank-vault,
	  marksel/shops/bank_marksel_vault,
	  mlab/citydeclouds/bank/bank_vault,
	  navar_city/misc/city1bank_vault, port_joseph/town/bank-vault,
	  wolfsburg/shops/bank-wolfsburg-vault: Update entrance coordinates
	  to vault maps

2020-06-03 Rick Tanner

	* wolfsburg/shops/bank-wolfsburg-vault: Cosmetic corrections and
	  fixes to Bank of Wolfsburg Vault
	  (wolfsburg/shops/bank-wolfsburg-vault), no functional changes

2020-06-03 Rick Tanner

	* scorn/shops/bank-vault: Make Bank of Skud Vault
	  (scorn/shops/bank-vault) an indoor map, corrects map creator
	  error

2020-06-01 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1_vault,
	  brest/shops/brest_bank_vault,
	  darcap/darcap/shops/bank_darcap_vault,
	  dragonisland/shops/bank_stoneville_vault,
	  lake_country/shops/lc-bank-vault,
	  marksel/shops/bank_marksel_vault,
	  mlab/citydeclouds/bank/bank_vault,
	  navar_city/misc/city1bank_vault, port_joseph/town/bank-vault,
	  pup_land/lone_town/bank_vault, pup_land/nurnberg/bank_vault,
	  santo_dominion/shops/bank_santodominion_vault,
	  scorn/shops/bank-vault, wolfsburg/shops/bank-wolfsburg-vault:
	  Correct creation date in map headers, no functional changes

2020-06-01 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1_vault,
	  brest/shops/brest_bank_vault,
	  darcap/darcap/shops/bank_darcap_vault,
	  dragonisland/shops/bank_stoneville_vault,
	  lake_country/shops/lc-bank-vault,
	  marksel/shops/bank_marksel_vault,
	  mlab/citydeclouds/bank/bank_vault,
	  navar_city/misc/city1bank_vault, planes/astral-vault,
	  port_joseph/town/bank-vault, pup_land/lone_town/bank_vault,
	  pup_land/nurnberg/bank_vault,
	  santo_dominion/shops/bank_santodominion_vault,
	  scorn/shops/bank-vault, wolfsburg/shops/bank-wolfsburg-vault:
	  Make entrances to Astral Vault map unique, make map paths from
	  the Astral Vault back to the banks absolute, added missing levers
	  to the Astral Vault map

2020-05-31 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank1_vault,
	  brest/shops/brest.cvt, brest/shops/brest_bank_vault,
	  darcap/darcap/shops/bank_darcap,
	  darcap/darcap/shops/bank_darcap_vault,
	  dragonisland/shops/bank_stoneville,
	  dragonisland/shops/bank_stoneville_vault,
	  lake_country/shops/lc-bank, lake_country/shops/lc-bank-vault,
	  marksel/shops/bank_marksel, marksel/shops/bank_marksel_vault,
	  mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank_vault,
	  navar_city/misc/city1bank, navar_city/misc/city1bank_vault,
	  planes/astral-vault, port_joseph/town/bank,
	  port_joseph/town/bank-vault, pup_land/lone_town/bank,
	  pup_land/lone_town/bank_vault, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bank_vault,
	  santo_dominion/shops/bank_santodominion,
	  santo_dominion/shops/bank_santodominion_vault, scorn/shops/bank,
	  scorn/shops/bank-vault, wolfsburg/shops/bank-wolfsburg,
	  wolfsburg/shops/bank-wolfsburg-vault: New feature map, Astral
	  Vault - a way for players to have access to common storage that
	  is accessible from any of the current bank maps. Requires map
	  update r21230.

2020-05-31 Rick Tanner

	* regions.reg: Added a new region, Astral Plan

2020-05-31 Rick Tanner

	* navar_city/misc/city1bank: Update Bank of Skud, Navar Branch
	  (navar_city/misc/city1bank) to give more space in the lobby area
	  for the conversion tables

2020-04-30 Rick Tanner

	* lake_country/shops/lc-bank, marksel/shops/bank_marksel,
	  port_joseph/town/bank, wolfsburg/shops/bank-wolfsburg: Deploy
	  bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country
	  banks

2020-04-30 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1: Cosmetic change with how
	  swall sections merge with nearby walls in Chokinbank
	  (azumauindo/suno-yamatoshi/shops/bank1), no functional changes

2020-04-30 Rick Tanner

	* azumauindo/suno-yamatoshi/shops/bank1,
	  lake_country/shops/lc-bank, marksel/shops/bank_marksel,
	  port_joseph/town/bank, wolfsburg/shops/bank-wolfsburg: Deploy
	  deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country
	  and Chokinbank (Suno Yamatoshi) banks

2020-04-23 Kevin Zheng

	* darcap/temple_justice/temple_justice.5: Remove duplicate floor

2020-04-23 Kevin Zheng

	* lake_country/elven_moon/elvenmoon.1: Fix entrance to Elven Moon

	  - There are some water tiles with move_block set incorrectly that
	  allow
	  passage to the island even without the bridge. Fix those.

	  - Move magic mouth underneath floor so it does not appear when
	  'show
	  invisible' is cast.

	  - Make invisible barrier see-through.

2020-03-31 Rick Tanner

	* pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town:
	  Cosmetic changes to Bobo's Shop (pup_land/rainbow/red_town/shop)
	  to add more visual space on the map perimeter. Update Red Town
	  (pup_land/rainbow/red_town/town) for entrance coordinate changes.

2020-03-21 Kevin Zheng

	* brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/shops/brest.armour, brest/shops/brest.food,
	  brest/shops/brest.magic, brest/shops/brest.weapon,
	  brest/shops/buildshop, brest/shops/buildshop2: Mark Brest shops
	  fixed reset

2020-03-21 Kevin Zheng

	* python/events/init/autojail_command.py,
	  python/events/init/dip_command.py,
	  python/events/init/disinfect_command.py,
	  python/events/init/give_command.py,
	  python/events/init/python_commands.py,
	  python/events/init/reputation_command.py: Initialize Python
	  commands in one file

2020-03-21 Kevin Zheng

	* python/commands/dip.py, python/events/init/dip_command.py: Add
	  'dip' command

	  Dipping allows players to fill empty bottles from fountains.

2020-03-15 Rick Tanner

	* marksel/shops/bank_marksel, world/world_120_109: New map, Bank of
	  Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord
	  Marksel. World map (world/world_120_109) update for the bank map.

2020-03-14 Kevin Zheng

	* scorn/houses/house3.1st: Use artifact cure poison

2020-03-14 22:39  Kevin Zheng

	* quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_volcano: Make paths absolute

2020-02-29 Rick Tanner

	* scorn/misc/beginners, scorn/shops/oleds_cafe: Update
	  instructional sign in Beginners (scorn/misc/beginners) in Scorn
	  to remove the reference to wearing armour since it is now
	  automatically worn as part of the character creation process.

2020-02-29 Rick Tanner

	* start/newbieshouse: Change the reward chest to non_pickable in
	  Starting House (start/newbieshouse) since new players tend to
	  pick up the chest first instead of using the key to open it.

2020-02-09 Rick Tanner

	* port_joseph/town/bank, world/world_101_114: New map, Port Joseph
	  Bank (port_joseph/town/bank) in Port Joseph. World map
	  (world/world_101_114) update for the bank map.

2020-02-07 Rick Tanner

	* wolfsburg/shops/bank-wolfsburg, world/world_128_109: New map,
	  Bank of Wolfsburg (wolfsburg/shops/bank-wolfsburg) in Wolfsburg.
	  World map (world/world_128_109) update for the bank map.

2020-01-31 Rick Tanner

	* lake_country/shops/lc-bank, world/world_109_126: New map, Lake
	  Country Bank (lake_country/shops/lc-bank) in Lake Country. World
	  map (world/world_109_126) for the bank map.

2020-01-14 Rick Tanner

	* scorn/houses/messhall, world/world_105_115: Cosmetic changes to
	  Mess Hall (scorn/houses/messhall) to add more visual space on the
	  map perimeter, and changed the floor from dirt to cobblestone.
	  Update Scorn world map (world/world_105_115) for entrance
	  coordinate changes to Mess Hall.

2020-01-13 Rick Tanner

	* unlinked/kandora/dd_market: Cosmetic changes to dd_market
	  (unlinked/kandora/dd_market) in Kandora for nicer wall section
	  merging. No functional changes.

2020-01-13 Rick Tanner

	* scorn/houses/barracks, world/world_105_115: Cosmetic changes to
	  Barracks (scorn/houses/barracks) to add more visual space on the
	  map perimeter, and changed the floor from dirt to cobblestone.
	  Update Scorn world map (world/world_105_115) for entrance
	  coordinate changes to Barracks.

2019-12-01  Daniel Hawkins
    * scorn/houses/alfalfa_ground: Update two exit coordinates to exit at Alfalfa's House.
        Prior behavior had them exit over to Easy House.

2018-12-24  Daniel Hawkins
    * python/events/clock/bell.py: Comment out to reflect port to separate plugin.

2017-09-04  Daniel Hawkins
    * styles/decorstyles/alchemy: Remove unpaid flag from diamond of exceptional beauty,
      since it isn't spawning in a shop.

2017-08-11  Daniel Hawkins
    * darcap/darcap/circus/wurfbude: Add player movers to prevent players from flying past barrier.
    * darcap/darcap/circus/shooting: Modify player movers to also move flying players behind the line.

2017-08-06  Daniel Hawkins
    * lake_country/RETower/tower3: Fix teleporter to first floor coordinates.

2017-08-05  Daniel Hawkins
    * azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
    azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
    azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
    azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
    azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
    azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
    azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
    azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
    azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
    azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
    azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
    azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
    azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
    azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
    azumauindo/minatomachi/ketsueki_itsuryuu/upper,
    azumauindo/suno-yamatoshi/gates/gate3,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
    azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
    azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
    azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
    azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
    azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
    azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
    azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
    azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
    azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
    azumauindo/suno-yamatoshi/nenshou_youso/upper,
    azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
    azumauindo/zaseki_dzuki_ryoku/guild_bbq,
    azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
    azumauindo/zaseki_dzuki_ryoku/guild_tan,
    azumauindo/zaseki_dzuki_ryoku/guild_thaum,
    azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
    azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
    azumauindo/zaseki_dzuki_ryoku/hallofjoining,
    azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
    azumauindo/zaseki_dzuki_ryoku/mainfloor,
    azumauindo/zaseki_dzuki_ryoku/master_lounge,
    azumauindo/zaseki_dzuki_ryoku/novice_lounge,
    azumauindo/zaseki_dzuki_ryoku/secondfloor,
    azumauindo/zaseki_dzuki_ryoku/storage_room,
    azumauindo/zaseki_dzuki_ryoku/upper,
    brest/black_shield/guild_alchemy,
    brest/black_shield/guild_bbq,
    brest/black_shield/guild_jeweler,
    brest/black_shield/guild_tan,
    brest/black_shield/guild_thaum,
    brest/black_shield/guild_toolshed,
    brest/black_shield/guildman_lounge,
    brest/black_shield/hallofjoining,
    brest/black_shield/journeyman_lounge,
    brest/black_shield/mainfloor,
    brest/black_shield/master_lounge,
    brest/black_shield/novice_lounge,
    brest/black_shield/secondfloor,
    brest/black_shield/storage_room,
    brest/privateshops/privateshop_1,
    brest/privateshops/privateshop_10,
    brest/privateshops/privateshop_11,
    brest/privateshops/privateshop_12,
    brest/privateshops/privateshop_13,
    brest/privateshops/privateshop_14,
    brest/privateshops/privateshop_15,
    brest/privateshops/privateshop_16,
    brest/privateshops/privateshop_17,
    brest/privateshops/privateshop_18,
    brest/privateshops/privateshop_19,
    brest/privateshops/privateshop_2,
    brest/privateshops/privateshop_20,
    brest/privateshops/privateshop_21,
    brest/privateshops/privateshop_22,
    brest/privateshops/privateshop_23,
    brest/privateshops/privateshop_24,
    brest/privateshops/privateshop_25,
    brest/privateshops/privateshop_26,
    brest/privateshops/privateshop_27,
    brest/privateshops/privateshop_28,
    brest/privateshops/privateshop_3,
    brest/privateshops/privateshop_4,
    brest/privateshops/privateshop_5,
    brest/privateshops/privateshop_6,
    brest/privateshops/privateshop_7,
    brest/privateshops/privateshop_8,
    brest/privateshops/privateshop_9,
    brest/shops/a_small_shop,
    darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
    darcap/darcap/guilds/poisoned_dagger/guild_bbq,
    darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
    darcap/darcap/guilds/poisoned_dagger/guild_tan,
    darcap/darcap/guilds/poisoned_dagger/guild_thaum,
    darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
    darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
    darcap/darcap/guilds/poisoned_dagger/hallofjoining,
    darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
    darcap/darcap/guilds/poisoned_dagger/mainfloor,
    darcap/darcap/guilds/poisoned_dagger/master_lounge,
    darcap/darcap/guilds/poisoned_dagger/novice_lounge,
    darcap/darcap/guilds/poisoned_dagger/secondfloor,
    darcap/darcap/guilds/poisoned_dagger/storage_room,
    darcap/darcap/guilds/poisoned_dagger/upper,
    darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
    darcap/darcap/guilds/smoking_cauldron/guild_bbq,
    darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
    darcap/darcap/guilds/smoking_cauldron/guild_tan,
    darcap/darcap/guilds/smoking_cauldron/guild_thaum,
    darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
    darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
    darcap/darcap/guilds/smoking_cauldron/hallofjoining,
    darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
    darcap/darcap/guilds/smoking_cauldron/mainfloor,
    darcap/darcap/guilds/smoking_cauldron/master_lounge,
    darcap/darcap/guilds/smoking_cauldron/novice_lounge,
    darcap/darcap/guilds/smoking_cauldron/secondfloor,
    darcap/darcap/guilds/smoking_cauldron/storage_room,
    darcap/darcap/guilds/smoking_cauldron/upper,
    euthville/green_goblin/guild_alchemy,
    euthville/green_goblin/guild_bbq,
    euthville/green_goblin/guild_jeweler,
    euthville/green_goblin/guild_tan,
    euthville/green_goblin/guild_thaum,
    euthville/green_goblin/guild_toolshed,
    euthville/green_goblin/guildman_lounge,
    euthville/green_goblin/hallofjoining,
    euthville/green_goblin/journeyman_lounge,
    euthville/green_goblin/mainfloor,
    euthville/green_goblin/master_lounge,
    euthville/green_goblin/novice_lounge,
    euthville/green_goblin/secondfloor,
    euthville/green_goblin/storage_room,
    lake_country/Butakis/mockers/guild_alchemy,
    lake_country/Butakis/mockers/guild_bbq,
    lake_country/Butakis/mockers/guild_jeweler,
    lake_country/Butakis/mockers/guild_tan,
    lake_country/Butakis/mockers/guild_thaum,
    lake_country/Butakis/mockers/guild_toolshed,
    lake_country/Butakis/mockers/guildman_lounge,
    lake_country/Butakis/mockers/hallofjoining,
    lake_country/Butakis/mockers/journeyman_lounge,
    lake_country/Butakis/mockers/mainfloor,
    lake_country/Butakis/mockers/master_lounge,
    lake_country/Butakis/mockers/novice_lounge,
    lake_country/Butakis/mockers/secondfloor,
    lake_country/Butakis/mockers/storage_room,
    navar_city/dreaming_sage/guild_alchemy,
    navar_city/dreaming_sage/guild_bbq,
    navar_city/dreaming_sage/guild_jeweler,
    navar_city/dreaming_sage/guild_tan,
    navar_city/dreaming_sage/guild_thaum,
    navar_city/dreaming_sage/guild_toolshed,
    navar_city/dreaming_sage/guildman_lounge,
    navar_city/dreaming_sage/hallofjoining,
    navar_city/dreaming_sage/journeyman_lounge,
    navar_city/dreaming_sage/mainfloor,
    navar_city/dreaming_sage/master_lounge,
    navar_city/dreaming_sage/novice_lounge,
    navar_city/dreaming_sage/secondfloor,
    navar_city/dreaming_sage/storage_room,
    navar_city/dreaming_sage/upper,
    pup_land/ancient/village/siegfried/siegfried.B4,
    pup_land/ancient/volcano/guardians,
    pup_land/castle_eureca/castle_eureca6,
    pup_land/castle_eureca/castle_eureca8,
    pup_land/guilds/laughing_skull/guild_alchemy,
    pup_land/guilds/laughing_skull/guild_bbq,
    pup_land/guilds/laughing_skull/guild_jeweler,
    pup_land/guilds/laughing_skull/guild_tan,
    pup_land/guilds/laughing_skull/guild_thaum,
    pup_land/guilds/laughing_skull/guild_toolshed,
    pup_land/guilds/laughing_skull/guildman_lounge,
    pup_land/guilds/laughing_skull/hallofjoining,
    pup_land/guilds/laughing_skull/journeyman_lounge,
    pup_land/guilds/laughing_skull/mainfloor,
    pup_land/guilds/laughing_skull/master_lounge,
    pup_land/guilds/laughing_skull/novice_lounge,
    pup_land/guilds/laughing_skull/secondfloor,
    pup_land/guilds/laughing_skull/storage_room,
    pup_land/guilds/laughing_skull/upper,
    pup_land/guilds/purple_butterfly/guild_alchemy,
    pup_land/guilds/purple_butterfly/guild_bbq,
    pup_land/guilds/purple_butterfly/guild_jeweler,
    pup_land/guilds/purple_butterfly/guild_tan,
    pup_land/guilds/purple_butterfly/guild_thaum,
    pup_land/guilds/purple_butterfly/guild_toolshed,
    pup_land/guilds/purple_butterfly/guildman_lounge,
    pup_land/guilds/purple_butterfly/hallofjoining,
    pup_land/guilds/purple_butterfly/journeyman_lounge,
    pup_land/guilds/purple_butterfly/mainfloor,
    pup_land/guilds/purple_butterfly/master_lounge,
    pup_land/guilds/purple_butterfly/novice_lounge,
    pup_land/guilds/purple_butterfly/secondfloor,
    pup_land/guilds/purple_butterfly/storage_room,
    pup_land/guilds/purple_butterfly/upper,
    pup_land/nurnberg/dick/bomb1,
    quests/saromok/castlesaromok_inside,
    quests/saromok/castlesaromok_top,
    quests/saromok/castlesaromok_towerf9,
    santo_dominion/guilds/drunken_barbarian/guild_alchemy,
    santo_dominion/guilds/drunken_barbarian/guild_bbq,
    santo_dominion/guilds/drunken_barbarian/guild_jeweler,
    santo_dominion/guilds/drunken_barbarian/guild_tan,
    santo_dominion/guilds/drunken_barbarian/guild_thaum,
    santo_dominion/guilds/drunken_barbarian/guild_toolshed,
    santo_dominion/guilds/drunken_barbarian/guildman_lounge,
    santo_dominion/guilds/drunken_barbarian/hallofjoining,
    santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
    santo_dominion/guilds/drunken_barbarian/mainfloor,
    santo_dominion/guilds/drunken_barbarian/master_lounge,
    santo_dominion/guilds/drunken_barbarian/novice_lounge,
    santo_dominion/guilds/drunken_barbarian/secondfloor,
    santo_dominion/guilds/drunken_barbarian/storage_room,
    santo_dominion/guilds/drunken_barbarian/upper,
    scorn/guilds/mailed_fist/guild_alchemy,
    scorn/guilds/mailed_fist/guild_bbq,
    scorn/guilds/mailed_fist/guild_jeweler,
    scorn/guilds/mailed_fist/guild_tan,
    scorn/guilds/mailed_fist/guild_thaum,
    scorn/guilds/mailed_fist/guild_toolshed,
    scorn/guilds/mailed_fist/guildman_lounge,
    scorn/guilds/mailed_fist/hallofjoining,
    scorn/guilds/mailed_fist/journeyman_lounge,
    scorn/guilds/mailed_fist/mainfloor,
    scorn/guilds/mailed_fist/master_lounge,
    scorn/guilds/mailed_fist/novice_lounge,
    scorn/guilds/mailed_fist/secondfloor,
    scorn/guilds/mailed_fist/storage_room,
    scorn/shops/privateshop,
    scorn/shops/privateshop_43_36,
    scorn/shops/privateshop_43_37,
    scorn/shops/privateshop_48_34,
    scorn/shops/privateshop_48_35,
    templates/guild/guild_alchemy,
    templates/guild/guild_bbq,
    templates/guild/guild_jeweler,
    templates/guild/guild_tan,
    templates/guild/guild_thaum,
    templates/guild/guild_toolshed,
    templates/guild/guildman_lounge,
    templates/guild/hallofjoining,
    templates/guild/journeyman_lounge,
    templates/guild/mainfloor,
    templates/guild/master_lounge,
    templates/guild/novice_lounge,
    templates/guild/secondfloor,
    templates/guild/storage_room,
    test/newmaps/privateshop,
    wolfsburg/guilds/damned_heretics/guild_alchemy,
    wolfsburg/guilds/damned_heretics/guild_bbq,
    wolfsburg/guilds/damned_heretics/guild_jeweler,
    wolfsburg/guilds/damned_heretics/guild_tan,
    wolfsburg/guilds/damned_heretics/guild_thaum,
    wolfsburg/guilds/damned_heretics/guild_toolshed,
    wolfsburg/guilds/damned_heretics/guildman_lounge,
    wolfsburg/guilds/damned_heretics/hallofjoining,
    wolfsburg/guilds/damned_heretics/journeyman_lounge,
    wolfsburg/guilds/damned_heretics/mainfloor,
    wolfsburg/guilds/damned_heretics/master_lounge,
    wolfsburg/guilds/damned_heretics/novice_lounge,
    wolfsburg/guilds/damned_heretics/secondfloor,
    wolfsburg/guilds/damned_heretics/storage_room,
    wolfsburg/guilds/damned_heretics/upper: Change firewalls to use direction
      field to denote direction, so as to allow firewalls of transference to
      function without meddling with the firewall direction

2016-06-19  Andreas Kirschbaum

	* test/newmaps/madness_maze/scripts/madnessmaze1.py: Fix syntax
	error.

2016-05-24 12:29  Daniel Hawkins

	* Info/land.c: Updated to solve some compiler warnings, use impassable
	  mountains instead of wastelands, and generate beaches.
	  Also, generate very high mountains at extreme altitude and make the old
	  highest mountains a different color on the output map.

2016-05-22 15:59  Daniel Hawkins

	* scorn/misc/battle_arena/entrance: Made the information books start identified.

2016-05-20 23:45  Daniel Hawkins

	* python/dialog/npc_dialog.py: Replace deprecated call to dict.has_key()
	* python/CFDialog.py: Replace deprecated call to dict.has_key()

2016-05-17 17:26  Daniel Hawkins

	* scorn/misc/HouseofHealing: Made the information books start identified.
	* scorn/misc/PowerHouse: Made the information books start identified.
	* scorn/misc/cityhall: Made the Crossfire information books start identified.
	* scorn/misc/dragon_guild: Made the flesh info books start identified.
	* scorn/shops/IPO_scorn: Made the IPO books on the table start identified.
	* scorn/taverns/inn: Made the Guestbook start identified.

2015-12-06 13:39  Daniel Hawkins

    * scorn/shops/weaponshop: Remove duplicate shop_weapon tile in back of shop.

2015-05-24 16:32  Daniel Hawkins

	* brest/sow/sow: Spelling corrections to the Strange Old Wizard's dialogue.

2015-05-22 22:56  Daniel Hawkins

	* navar_city/houses/mouse_house: Made cauldron unpickable.
	  Fighting off a few mice is not enough to warrant a free cauldron.

2015-05-20 19:11  Daniel Hawkins

	* world/world_105_115: Fixed sea spaces under sailing galleons that
	  remained walkable after the ship left.

2015-05-17 16:25  Daniel Hawkins (SilverNexus)

	* world/world_102_108: Adjusted Santo Dominion's bank to match Scorn's
	  bank.

2015-05-17 15:00  Daniel Hawkins (SilverNexus)

	* python/tod/replace_in_map.py: Adjusted error messages that appeared
	  to refer to an old name for the script.

2015-05-17 13:01  Daniel Hawkins (SilverNexus)

	* scorn/houses/resir: Spelling change for stairwell message and
	  ground-floor note.

2015-05-16 00:20  SilverNexus

	* quests/peterm/quests/wyern_quest: Removed dragon shield from room.
	  It is already given as the quest reward back in Scorn.

2014-05-27 22:54  SilverNexus

	* styles/decorstyles/ores: Added ores to random decor in randomly generated maps.

2014-05-12 23:56  silvernexus

	* scorn/apartment/apartments: Change message on far right (corner) wall for
	  apartment extension. It referred to a 'key' rather than the
	  apartment extender.

2014-03-30 14:25  partmedia

	* world/world_105_115: Add default entry coordinate for emergency
	  map.

2014-03-30 14:25  partmedia

	* quests/peterm/quests/dragonquest2, scorn/houses/tyl,
	  scorn/houses/tyl_attic, scorn/houses/woodhouse: Fix
	  capitalization and improve map names.

2014-03-30 14:25  partmedia

	* scorn/misc/battle_arena/entrance, scorn/taverns/goths,
	  world/world_111_117: Fix invalid object attributes.

	  While around, fix text capitalization and a few dialogs.

2014-03-23 16:03  kstenger

	* scorn/misc/castle_kitchen: Simple Fix to prevent farnass from
	  leaving the kitchen area.

2014-02-19 20:22  rjtanner

	* scorn/misc/beginners: Added a short wall section near the rolling
	  boulder to help reduce the chance of it getting stuck or give
	  players a second chance to move the boulder on to the button in
	  the real combat test to Beginners (scorn/misc/beginners) in
	  Scorn.

2014-02-19 20:04  rjtanner

	* lake_country/small_buildings/hut_Galmorus: Comsetic change with
	  how the fence (swall) merges with nearby walls in Galmorus' Hut
	  (lake_country/small_buildings/hut_Galmorus) in Lake Country. No
	  functional changes.

2014-02-19 20:02  rjtanner

	* navar_city/misc/highcourt: Moved the message board in High Court
	  Building (navar_city/misc/highcourt) in Navar so it doesn't
	  conflict with nearby NPC dialogue.

2013-12-19 08:24  rjtanner

	* Info/land.c: Spelling corrections in the comments. No functional
	  changes.

2013-12-15 21:41  partmedia

	* scorn/temples/devourers_lower: Remove inaccessible tiles from the
	  map.

2013-12-15 21:41  partmedia

	* scorn/mansion/garden, scorn/mansion/muriskunes: Fix a few exits
	  in the Scorn Mansion.

	  Remove a portal to a random map that leads to no final
	  destination.
	  Replace the Wishing Well exit with stairs going up.

2013-11-25 02:48  silvernexus

	* unlinked/forgotten_town/city,
	  unlinked/forgotten_town/quests/ft_quest_3: Created third quest
	  for set of 40 in Forgotten Town. Linked it to the Forgotten Town
	  city map for further testing.

2013-11-24 21:50  silvernexus

	* dungeons/dark-cave/dark-cave: Fixed a few nonexistant river
	  archetypes in dark-cave.

2013-11-24 20:56  silvernexus

	* unlinked/forgotten_town/inn,
	  unlinked/forgotten_town/quests/ft_quest_40: Fixed doors in
	  Forgotten Town inn and quest map 40.

2013-11-24 20:54  silvernexus

	* unlinked/forgotten_town/city: Capitalization changes on Forgotten
	  Town city map.

2013-11-24 15:44  silvernexus

	* unlinked/forgotten_town/quests/ft_quest_1: Fixed exit path on
	  teleporters in quest dungeon #1 in Forgotten Town.

2013-11-24 15:37  silvernexus

	* unlinked/forgotten_town/ft_dragonslib: Fixed exit perspective and
	  shop fence appearance in Forgotten Town Dragon Library.

2013-11-24 15:21  silvernexus

	* unlinked/forgotten_town/palace: Replace flat exit door with
	  in-perspective equivalent. Fix the absolute map path on the exit,
	  too.

2013-11-24 15:14  silvernexus

	* unlinked/forgotten_town/shops/armour,
	  unlinked/forgotten_town/shops/general,
	  unlinked/forgotten_town/shops/magic,
	  unlinked/forgotten_town/shops/weapon: Fixed absolute (and
	  outdated) exit paths in forgotten town shops.

2013-11-24 15:06  silvernexus

	* unlinked/forgotten_town/shops/potion: Fixed absolute (and
	  outdated) exit path in forgotten town potion shop.

2013-11-23 19:41  silvernexus

	* unlinked/kandora/cave/m_inn, unlinked/kandora/circus/mp_church,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_shop,
	  unlinked/kandora/dd_tavern, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/palace,
	  unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/ship_dog,
	  unlinked/kandora/signal, unlinked/kandora/signal2: Tweaks to most
	  of Kandora's maps, mainly fixing outdated wall endings and exits.

2013-11-22 21:17  silvernexus

	* unlinked/kandora/dd_baron, unlinked/kandora/denray: Replaced a
	  few arches in kandora with up-to-date equivalents.

2013-11-21 13:44  silvernexus

	* world/world_116_102: Make the chicken outside the pet shop
	  appear, since the message it provides acknowledges the chicken.

2013-11-21 07:12  rjtanner

	* navar_city/colosseum: Changes with various wall sections for
	  nicer merging to Colosseum (navar_city/colosseum) in Navar.
	  Cosmetic change only, no functional changes.

2013-11-21 07:08  rjtanner

	* navar_city/colosseum: Fixed the teleporter in the Navar City
	  Colosseum (navar_city/colosseum). It was still set to the old and
	  wrongly spelled map name.

2013-11-21 07:03  rjtanner

	* world/world_121_116: Fix broken map path in Navar City world map
	  (world/world_121_116) to the Colosseum.

2013-11-16 18:02  silvernexus

	* lake_country/RETower/tower2: Fixing parallel strucure of
	  comma-separated list on a sign in Butakis' Tower.

2013-11-15 02:46  silvernexus

	* lake_country/RETower/tower0: Pronoun agreement and clarity tweaks
	  to Butakis' Tower signs.

2013-11-15 02:14  silvernexus

	* dungeons/train/gobl_zomb_train: Make the goblin statues face the
	  aisle. The same should be done to the orc, gnoll, and zombie
	  statues when they have extra facings.

2013-11-15 02:03  silvernexus

	* unlinked/chadfire/towns/port/apartment: Fixed broken exit in
	  unlinked chadfire apartment.

2013-10-14 19:46  kstenger

	* quests/peterm/Demonology/Demon3: Fix typo as pointed out by H. S.
	  Teoh in patch #341. Thanks for reporting.

2013-10-03 22:42  rjtanner

	* navar_city/smugglers_cove/sc_warehouse2: Removed extra space in
	  message text to The Old Warehouse, Cellar
	  (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional
	  changes.

2013-10-03 22:32  rjtanner

	* darcap/darcap/circus/bigtop: Punctuation in sign text to Darcap
	  Circus Bigtop (darcap/darcap/circus/bigtop). No functional
	  changes.

2013-10-03 22:05  rjtanner

	* world/world_106_122: Grammar correction (distant -> distance) in
	  message text to world map, world_106_122. No functional changes.

2013-10-03 22:02  rjtanner

	* world/world_100_116, world/world_106_122: Removed forced line
	  breaks in message text to world maps (world_106_122,
	  world_100_116). No functional changes.

2013-10-03 21:39  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop9/floor2: Removed forced line breaks in message
	  text to Brest Private Shop maps (pshop*/floor2). No functional
	  changes.

2013-09-28 16:42  rjtanner

	* quests/todd/aljwaf/crypt4: Removed forced line breaks in message
	  text to Barren Crypt (quests/todd/aljwaf/crypt4). No functional
	  changes.

2013-09-28 16:35  rjtanner

	* world/world_109_125: Removed forced line breaks in message text
	  to world map (world/world_109_125). No functional changes.

2013-09-28 07:06  rjtanner

	* mlab/mlabscrntrdb1: Removed forced line breaks in message text to
	  West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1). No
	  functional changes.

2013-09-28 06:11  rjtanner

	* darcap/darcap/circus/wurfbude: Magic mouth text clarification to
	  Darcap Circus Throwing Gallery (darcap/darcap/circus/wurfbude).
	  No functional changes.

2013-09-14 01:12  partmedia

	* darcap/darcap/library_ground, world/world_116_102: Improvements
	  to Darcap Library.

2013-09-13 23:03  partmedia

	* santo_dominion/city_hall, santo_dominion/ship_scorn,
	  scorn/port/ship_santo_dominion, scorn/port/ship_stoneville,
	  scorn/port/ticket_office: Improve ship boarding passes.

2013-08-18 21:12  partmedia

	* darcap/darcap/church, darcap/darcap/random_house: Minor textual
	  changes to Darcap.

2013-08-18 21:12  partmedia

	* navar_city/collosium, navar_city/colosseum, world/world_121_116:
	  Cosmetic fixes to Navar Colosseum.

	  Big spelling fix, drop invalid fields in archtype.

2013-08-18 21:12  partmedia

	* navar_city/temples/mostrai, navar_city/temples/sorig,
	  navar_city/temples/valriel, world/world_121_117,
	  world/world_122_117: Cosmetic changes to temples in Navar.

	  Bring back old Valkyrie Church, adjust map name properties of a
	  few
	  maps, and overhaul the temple->church of Sorig.

2013-08-18 21:12  partmedia

	* world/world_121_116, world/world_121_117, world/world_122_116,
	  world/world_122_117: Cosmetic changes to Navar City.

	  Improve pixmaps on several churches/temples, as well as fix some
	  text on
	  some buildings. Also move the well so that it's not in the middle
	  of the
	  road. Building changes to reflect the new pixmaps are coming.

2013-08-18 01:14  partmedia

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/house_tunnels,
	  darcap/darcap/waterhouse, world/world_116_102: Cosmetic
	  improvements to Elemental Houses.

2013-08-18 01:14  partmedia

	* world/world_116_102: Various textual changes to Darcap.

2013-08-18 01:14  partmedia

	* world.quests: Sort global quest 'include' statements.

2013-08-18 01:14  partmedia

	* scorn/README: Remove legacy, outdated README file.

2013-08-18 01:14  partmedia

	* world.quests: Improve documentation in header for quest
	  description files.

2013-08-12 15:49  partmedia

	* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2, scorn/towers/tower.mad3: Make Mad Mage's
	  Tower look more like a tower.

2013-08-12 15:49  partmedia

	* world/world_105_116: Fix bad properties.

2013-08-12 15:49  partmedia

	* world/world_104_116: Rename "hovels" to "Cornerbrook Estates".

2013-08-12 15:49  partmedia

	* scorn/houses/riverside_manor, scorn/houses/riverside_under:
	  Prevent dimension dooring into Esmerelda.

2013-08-12 15:49  partmedia

	* scorn/houses/cornerbrook, scorn/houses/riverside_manor,
	  scorn/taverns/barking_mule: Rename non-cauldron stoves to
	  "cooking stove".

	  Also mark map as outdoor and improve NPC messages.

2013-08-11 13:23  partmedia

	* world/world_107_123: Correct capitalization for street lamps.

2013-08-10 13:57  partmedia

	* python/pshop/rent.py: Remove empty file.

2013-08-10 13:57  partmedia

	* python/pshop/Ice.py, templates/guild/convert.py,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl: Fix
	  executable flags.

2013-08-10 12:34  partmedia

	* unlinked/black_knight, unlinked/black_knight_cellar: Import Black
	  Knight's Cellar from Invidious.

2013-08-10 12:22  partmedia

	* unlinked/tutorial, unlinked/tutorial/tutorialdungeon,
	  unlinked/tutorial/tutorialhouse,
	  unlinked/tutorial/tutorialisland, unlinked/tutorial/tutorialshop:
	  Import new tutorial from Patch #235.

	  An earlier version also existed on Invidious; the newer version
	  from the
	  bug tracker was used instead.

2013-08-10 03:16  partmedia

	* scorn/mansion/entrance, scorn/mansion/garden,
	  scorn/mansion/muriskunes, scorn/mansion/subbasement1: Expand
	  Scorn's Old Mansion deeper underground.

	  This is part of the stuff left in the working directory of
	  Invidious,
	  with some changes. Attribution for this map goes to either
	  "neodeno" or
	  "chris", from the "Modified" line in the original map.

2013-08-08 23:03  rjtanner

	* world/world_105_115: Removed forced line breaks in sign text to
	  Scorn (world/world_105_115).

2013-08-08 19:51  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2013-08-08 18:19  rjtanner

	* unlinked/chadfire/towns/castle/inn,
	  unlinked/chadfire/towns/port/general_shop,
	  unlinked/chadfire/towns/port/inn,
	  unlinked/chadfire/world/wilderness_102_104,
	  unlinked/chadfire/world/wilderness_103_102,
	  unlinked/chadfire/world/wilderness_103_103,
	  unlinked/chadfire/world/wilderness_103_104,
	  unlinked/chadfire/world/wilderness_103_105,
	  unlinked/chadfire/world/wilderness_103_106,
	  unlinked/chadfire/world/wilderness_104_102,
	  unlinked/chadfire/world/wilderness_104_103,
	  unlinked/chadfire/world/wilderness_104_104,
	  unlinked/chadfire/world/wilderness_104_106,
	  unlinked/chadfire/world/wilderness_104_107,
	  unlinked/chadfire/world/wilderness_104_108,
	  unlinked/chadfire/world/wilderness_104_109,
	  unlinked/chadfire/world/wilderness_104_111,
	  unlinked/chadfire/world/wilderness_104_112,
	  unlinked/chadfire/world/wilderness_105_103,
	  unlinked/chadfire/world/wilderness_105_105,
	  unlinked/chadfire/world/wilderness_105_106,
	  unlinked/chadfire/world/wilderness_105_107,
	  unlinked/chadfire/world/wilderness_105_108,
	  unlinked/chadfire/world/wilderness_105_109,
	  unlinked/chadfire/world/wilderness_105_110,
	  unlinked/chadfire/world/wilderness_105_111,
	  unlinked/chadfire/world/wilderness_105_112,
	  unlinked/chadfire/world/wilderness_105_113,
	  unlinked/chadfire/world/wilderness_105_114,
	  unlinked/chadfire/world/wilderness_106_103,
	  unlinked/chadfire/world/wilderness_106_104,
	  unlinked/chadfire/world/wilderness_106_105,
	  unlinked/chadfire/world/wilderness_106_106,
	  unlinked/chadfire/world/wilderness_106_109,
	  unlinked/chadfire/world/wilderness_106_110,
	  unlinked/chadfire/world/wilderness_106_111,
	  unlinked/chadfire/world/wilderness_106_112,
	  unlinked/chadfire/world/wilderness_106_113,
	  unlinked/chadfire/world/wilderness_106_114,
	  unlinked/chadfire/world/wilderness_106_115,
	  unlinked/chadfire/world/wilderness_107_103,
	  unlinked/chadfire/world/wilderness_107_104,
	  unlinked/chadfire/world/wilderness_107_105,
	  unlinked/chadfire/world/wilderness_107_106,
	  unlinked/chadfire/world/wilderness_107_107,
	  unlinked/chadfire/world/wilderness_107_108,
	  unlinked/chadfire/world/wilderness_107_109,
	  unlinked/chadfire/world/wilderness_107_110,
	  unlinked/chadfire/world/wilderness_107_111,
	  unlinked/chadfire/world/wilderness_107_113,
	  unlinked/chadfire/world/wilderness_107_114,
	  unlinked/chadfire/world/wilderness_107_115,
	  unlinked/chadfire/world/wilderness_107_116,
	  unlinked/chadfire/world/wilderness_108_103,
	  unlinked/chadfire/world/wilderness_108_104,
	  unlinked/chadfire/world/wilderness_108_106,
	  unlinked/chadfire/world/wilderness_108_107,
	  unlinked/chadfire/world/wilderness_108_108,
	  unlinked/chadfire/world/wilderness_108_109,
	  unlinked/chadfire/world/wilderness_108_110,
	  unlinked/chadfire/world/wilderness_108_112,
	  unlinked/chadfire/world/wilderness_108_114,
	  unlinked/chadfire/world/wilderness_108_115,
	  unlinked/chadfire/world/wilderness_108_117,
	  unlinked/chadfire/world/wilderness_109_103,
	  unlinked/chadfire/world/wilderness_109_104,
	  unlinked/chadfire/world/wilderness_109_105,
	  unlinked/chadfire/world/wilderness_109_107,
	  unlinked/chadfire/world/wilderness_109_109,
	  unlinked/chadfire/world/wilderness_109_110,
	  unlinked/chadfire/world/wilderness_109_111,
	  unlinked/chadfire/world/wilderness_109_112,
	  unlinked/chadfire/world/wilderness_109_113,
	  unlinked/chadfire/world/wilderness_109_114,
	  unlinked/chadfire/world/wilderness_109_115,
	  unlinked/chadfire/world/wilderness_109_117,
	  unlinked/chadfire/world/wilderness_109_118,
	  unlinked/chadfire/world/wilderness_110_104,
	  unlinked/chadfire/world/wilderness_110_105,
	  unlinked/chadfire/world/wilderness_110_106,
	  unlinked/chadfire/world/wilderness_110_108,
	  unlinked/chadfire/world/wilderness_110_109,
	  unlinked/chadfire/world/wilderness_110_110,
	  unlinked/chadfire/world/wilderness_110_111,
	  unlinked/chadfire/world/wilderness_110_112,
	  unlinked/chadfire/world/wilderness_110_113,
	  unlinked/chadfire/world/wilderness_110_114,
	  unlinked/chadfire/world/wilderness_110_115,
	  unlinked/chadfire/world/wilderness_110_116,
	  unlinked/chadfire/world/wilderness_110_117,
	  unlinked/chadfire/world/wilderness_110_118,
	  unlinked/chadfire/world/wilderness_111_104,
	  unlinked/chadfire/world/wilderness_111_105,
	  unlinked/chadfire/world/wilderness_111_106,
	  unlinked/chadfire/world/wilderness_111_107,
	  unlinked/chadfire/world/wilderness_111_108,
	  unlinked/chadfire/world/wilderness_111_109,
	  unlinked/chadfire/world/wilderness_111_110,
	  unlinked/chadfire/world/wilderness_111_111,
	  unlinked/chadfire/world/wilderness_111_112,
	  unlinked/chadfire/world/wilderness_111_113,
	  unlinked/chadfire/world/wilderness_111_114,
	  unlinked/chadfire/world/wilderness_111_115,
	  unlinked/chadfire/world/wilderness_111_116,
	  unlinked/chadfire/world/wilderness_111_117,
	  unlinked/chadfire/world/wilderness_112_104,
	  unlinked/chadfire/world/wilderness_112_105,
	  unlinked/chadfire/world/wilderness_112_106,
	  unlinked/chadfire/world/wilderness_112_107,
	  unlinked/chadfire/world/wilderness_112_108,
	  unlinked/chadfire/world/wilderness_112_109,
	  unlinked/chadfire/world/wilderness_112_111,
	  unlinked/chadfire/world/wilderness_112_112,
	  unlinked/chadfire/world/wilderness_112_113,
	  unlinked/chadfire/world/wilderness_112_114,
	  unlinked/chadfire/world/wilderness_112_115,
	  unlinked/chadfire/world/wilderness_112_117,
	  unlinked/chadfire/world/wilderness_113_104,
	  unlinked/chadfire/world/wilderness_113_105,
	  unlinked/chadfire/world/wilderness_113_107,
	  unlinked/chadfire/world/wilderness_113_108,
	  unlinked/chadfire/world/wilderness_113_109,
	  unlinked/chadfire/world/wilderness_113_110,
	  unlinked/chadfire/world/wilderness_113_111,
	  unlinked/chadfire/world/wilderness_113_112,
	  unlinked/chadfire/world/wilderness_113_113,
	  unlinked/chadfire/world/wilderness_113_114,
	  unlinked/chadfire/world/wilderness_113_115,
	  unlinked/chadfire/world/wilderness_114_106,
	  unlinked/chadfire/world/wilderness_114_107,
	  unlinked/chadfire/world/wilderness_114_109,
	  unlinked/chadfire/world/wilderness_114_111,
	  unlinked/chadfire/world/wilderness_114_112,
	  unlinked/chadfire/world/wilderness_114_113,
	  unlinked/chadfire/world/wilderness_114_115,
	  unlinked/chadfire/world/wilderness_115_106,
	  unlinked/chadfire/world/wilderness_115_107,
	  unlinked/chadfire/world/wilderness_115_108,
	  unlinked/chadfire/world/wilderness_115_109,
	  unlinked/chadfire/world/wilderness_115_110,
	  unlinked/chadfire/world/wilderness_115_111,
	  unlinked/chadfire/world/wilderness_115_112,
	  unlinked/chadfire/world/wilderness_115_113,
	  unlinked/chadfire/world/wilderness_115_114,
	  unlinked/chadfire/world/wilderness_116_106,
	  unlinked/chadfire/world/wilderness_116_107,
	  unlinked/chadfire/world/wilderness_116_108,
	  unlinked/chadfire/world/wilderness_116_110,
	  unlinked/chadfire/world/wilderness_116_111,
	  unlinked/chadfire/world/wilderness_116_112,
	  unlinked/chadfire/world/wilderness_116_113,
	  unlinked/chadfire/world/wilderness_117_109,
	  unlinked/chadfire/world/wilderness_117_110,
	  unlinked/chadfire/world/wilderness_117_111,
	  unlinked/chadfire/world/wilderness_117_113,
	  unlinked/chadfire/world/wilderness_117_114: Run MapNormalizer
	  editor script on all unlinked/chadfire map files.

2013-08-07 02:06  partmedia

	* brest/shops/brest.cvt: Revamp Brest CVT; fix bank and smith shop.

2013-08-07 02:06  partmedia

	* world/world_107_123: Give enterable buildings special pixmaps.

2013-08-07 02:05  partmedia

	* brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/upper: Remove obsolete guild files.

2013-08-07 02:05  partmedia

	* world/world_107_123: Fix Tower of Ludo entrance.

2013-08-07 02:05  partmedia

	* brest/brest.inn, world/world_107_123: Revamp Brest Inn.

2013-08-05 03:10  partmedia

	* pup_land/rainbow/station, pup_land/world: Minor map fixes.

2013-08-05 03:10  partmedia

	* pup_land/begin/adv: Supreme potions of life shouldn't be so easy
	  to get.

2013-08-05 03:10  partmedia

	* python/IPO/banksay.py: Attitude change from bank employees.

2013-08-05 03:09  partmedia

	* python/IPO/banksay.py: Implement check depositing.

2013-08-04 18:36  kstenger

	* planes/greenway1, planes/greenway3, planes/greenway4,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9: Fix map's tiling to avoid server crash.
	  (related to bug #756)

2013-08-04 12:56  partmedia

	* planes/IPO_storage, python/IPO/banksay.py: Create checks instead
	  of template-making them.

2013-08-04 12:56  partmedia

	* planes/IPO_storage, python/IPO/banksay.py: Fix checking by adding
	  template to IPO storage.

2013-08-04 11:10  ryo_saeba

	* python/monsters/farnass.py: Fix script, frypan and stove had
	  changed positions.

2013-08-04 10:35  partmedia

	* python/IPO/banksay.py: Re-implement strAmount() as a wrapper to
	  standard function.

	  Thanks to Nicholas for pointing this out!

2013-08-04 10:34  partmedia

	* inn_and_outpost/hermes_inn2: Don't mark as outdoor map.

2013-08-03 00:29  partmedia

	* scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground, scorn/guilds/mailed_fist/upper:
	  Remove obsolete guild files.

2013-08-03 00:29  partmedia

	* euthville/church, euthville/church/devil.church1,
	  euthville/church/devil.church2, euthville/church/devil.church3,
	  euthville/church/devil.church4, euthville/church/devil.church5,
	  euthville/church/valriel, euthville/church/valriel.msg,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/valriel,
	  euthville/valriel.msg, world/world_105_113: Put Valriel church
	  and quest in separate folder.

2013-08-03 00:29  partmedia

	* euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/valriel, world/world_105_113: Various improvements to
	  Valriel's Church.

2013-08-03 00:29  partmedia

	* world/world_105_113: Remove extra trees.

2013-08-03 00:29  partmedia

	* euthville/hallofbones: Add darkness and correctly block lower
	  level.

2013-08-03 00:28  partmedia

	* python/IPO/banksay.py: Do not display the decimal point if it is
	  not necessary.

2013-08-03 00:28  partmedia

	* python/IPO/banksay.py: Implement and use new silver-to-string
	  function.

	  Also take this opportunity to fix the bank profit calculations.

2013-08-03 00:28  partmedia

	* python/IPO/banksay.py: Update messages and TODOs.

2013-08-03 00:28  partmedia

	* python/CFBank.py: Update explanatory comment in CFBank.py.

2013-08-03 00:28  partmedia

	* python/IPO/banksay.py: Temporarily disable the broken ATMs.

2013-08-03 00:28  partmedia

	* python/IPO/banksay.py: Attempt to fix 'checks' command.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Improve deposit command.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Reimplement depositing money.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Rename profit resetting command to make
	  more sense.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Add TODOs.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Improve 'balance' output.

2013-08-03 00:27  partmedia

	* python/IPO/banksay.py: Finish moving commands to separate
	  functions.

2013-08-03 00:26  partmedia

	* python/IPO/banksay.py: Implement common utility methods.

	  Reimplment 'balance' and 'withdraw' using the new utility
	  methods. Move
	  'deposit' into its own function but don't touch it yet.

2013-08-03 00:26  partmedia

	* python/IPO/banksay.py: Correctly close bank and fix 'profits'
	  display.

2013-08-03 00:26  partmedia

	* python/CFBank.py: Correctly close bank file in CFBank.py.

	  Open bank file with writeback set to false (default); setting it
	  to True
	  was not needed and caused a mysterious bug on my system. The
	  Python
	  reference manual recommends closing the database after writing
	  data, so
	  remove all sync() calls and instead force a close() in the end.

2013-08-03 00:26  partmedia

	* python/CFBank.py: Use more intuitive variable names.

2013-08-03 00:26  partmedia

	* python/CFBank.py: Trim source file header and whitespace
	  formatting.

2013-08-03 00:26  partmedia

	* python/IPO/banksay.py: Implement new withdrawal command.

2013-08-03 00:25  partmedia

	* python/IPO/banksay.py: Offload trivial commands to their separate
	  functions.

2013-08-03 00:25  partmedia

	* python/IPO/banksay.py: Stick help message in separate function.

2013-08-03 00:25  partmedia

	* python/IPO/banksay.py: Split deposit box code into separate
	  functions.

2013-08-03 00:25  partmedia

	* python/IPO/banksay.py: Clean up unused variables and comment the
	  rest.

2013-08-03 00:24  partmedia

	* python/IPO/banksay.py: Whitespace and formatting changes.

2013-07-29 03:04  partmedia

	* python/IPO/README, python/IPO/board.py, python/IPO/receive.py,
	  python/IPO/say.py, python/IPO/send.py: Remove executable flag.

2013-07-29 03:03  partmedia

	* scorn/shops/potionshop: Remove duplicate tiles.

2013-07-29 03:03  partmedia

	* scorn/shops/foodshop: Remove 'race' property in Scorn Food Shop.

	  In addition, pay somewhat well for flesh (this is a food shop,
	  take into
	  account races such as dragons). Also improve lighting and add a
	  special
	  place for players to sell stuff.

2013-07-28 14:46  partmedia

	* wolfsburg/tt/tta1, wolfsburg/tt/ttb1: Use map tiling for
	  Wolfsburg Twin Towers (level 1).

2013-07-28 04:53  partmedia

	* marksel/wizard: Cosmetic cleanups to Sages' Tower.

2013-07-28 04:53  partmedia

	* marksel/cellar, marksel/keep, world/world_120_109: Fix stairs and
	  other minor issues.

2013-07-28 04:53  partmedia

	* marksel/grumms_inn, marksel/grumms_inn2: Fix downstairs exit for
	  Grumms Inn.

	  Take this opportunity to improve the upstairs, fix the
	  archetypes, and
	  correct/improve NPC dialogue.

2013-07-26 10:49  partmedia

	* navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.7: Don't require dimension
	  door to win Troll Canyon.

2013-07-26 10:49  partmedia

	* navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.9: Fix capitalization of
	  "Fierce Troll".

2013-07-26 10:49  partmedia

	* navar_city/troll_canyon/basement,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9: Fix troll canyon map
	  tiling.

	  It's not a good idea to have tiles overlap each other; this tends
	  to
	  confuse the client. Move the tile below the other tile onto a
	  separate
	  map to solve this problem. Also fix tiles for entire map.

	  Take this opportunity to better connect elements of the map.

2013-07-26 07:50  partmedia

	* navar_city/troll_canyon/entrance,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.2, world/world_119_119: Do
	  not tile Troll Canyon entrance.

	  The entrance (32x64) is less than a single world map tile
	  (50x50).
	  Tiling does not have an advantage, and trolls only attack when a
	  player
	  is nearby anyways. This makes the map less confusing for map
	  editors and
	  DMs trying to reset the map.

	  Also take this opportunity to correct capitalization and make the
	  bridge
	  troll actually say something (was broken due to typo).

2013-07-26 07:50  partmedia

	* navar_city/misc/highcourt, world/world_122_117: Fix up text
	  in/near Navar High Court.

2013-07-25 00:51  partmedia

	* unlinked/chadfire/Nexus,
	  unlinked/chadfire/towns/castle/apartments_upper,
	  unlinked/chadfire/towns/port/Port: Fix several exit paths in
	  Chadfire.

2013-07-24 23:43  rjtanner

	* unlinked/chadfire/TODO.txt: Assembled task list for working on
	  and updating the chadfire maps found in this directory.

2013-07-24 23:35  rjtanner

	* unlinked/chadfire, unlinked/chadfire/HallOfSelection,
	  unlinked/chadfire/Nexus, unlinked/chadfire/README.txt,
	  unlinked/chadfire/lore.txt, unlinked/chadfire/misc,
	  unlinked/chadfire/misc/ant_tunnel, unlinked/chadfire/misc/farm,
	  unlinked/chadfire/misc/fisherman_shack,
	  unlinked/chadfire/misc/graphic_shop,
	  unlinked/chadfire/misc/graphic_shop/dragon_room,
	  unlinked/chadfire/misc/graphic_shop/dwarf_room,
	  unlinked/chadfire/misc/graphic_shop/elf_room,
	  unlinked/chadfire/misc/graphic_shop/fenx_room,
	  unlinked/chadfire/misc/graphic_shop/fireborn_room,
	  unlinked/chadfire/misc/graphic_shop/gnome_room,
	  unlinked/chadfire/misc/graphic_shop/gshop,
	  unlinked/chadfire/misc/graphic_shop/halfling_room,
	  unlinked/chadfire/misc/graphic_shop/halforc_room,
	  unlinked/chadfire/misc/graphic_shop/human_room,
	  unlinked/chadfire/misc/graphic_shop/northman_room,
	  unlinked/chadfire/misc/graphic_shop/quetzalcoatl_room,
	  unlinked/chadfire/misc/graphic_shop/serpentman_room,
	  unlinked/chadfire/misc/graphic_shop/troll_room,
	  unlinked/chadfire/misc/graphic_shop/wraith_room,
	  unlinked/chadfire/misc/house1, unlinked/chadfire/misc/house10,
	  unlinked/chadfire/misc/house2,
	  unlinked/chadfire/misc/house2_basement,
	  unlinked/chadfire/misc/house3, unlinked/chadfire/misc/house4,
	  unlinked/chadfire/misc/house5, unlinked/chadfire/misc/house6,
	  unlinked/chadfire/misc/house7, unlinked/chadfire/misc/house8,
	  unlinked/chadfire/misc/house9,
	  unlinked/chadfire/misc/house9_attic,
	  unlinked/chadfire/misc/lighthouse1,
	  unlinked/chadfire/misc/lighthouse2, unlinked/chadfire/misc/signs,
	  unlinked/chadfire/misc/tower1, unlinked/chadfire/misc/tower2,
	  unlinked/chadfire/misc/tower3, unlinked/chadfire/misc/tower4,
	  unlinked/chadfire/misc/town1, unlinked/chadfire/misc/town2,
	  unlinked/chadfire/misc/training, unlinked/chadfire/pictures,
	  unlinked/chadfire/pictures/Castle.png,
	  unlinked/chadfire/pictures/Port.png,
	  unlinked/chadfire/pictures/wilderness.png,
	  unlinked/chadfire/scaling.txt, unlinked/chadfire/town_needs.txt,
	  unlinked/chadfire/towns, unlinked/chadfire/towns/castle,
	  unlinked/chadfire/towns/castle/Castle,
	  unlinked/chadfire/towns/castle/alchemy,
	  unlinked/chadfire/towns/castle/alchemy_shop,
	  unlinked/chadfire/towns/castle/apartments,
	  unlinked/chadfire/towns/castle/apartments_upper,
	  unlinked/chadfire/towns/castle/armory_shop,
	  unlinked/chadfire/towns/castle/bank,
	  unlinked/chadfire/towns/castle/barracks1,
	  unlinked/chadfire/towns/castle/barracks2,
	  unlinked/chadfire/towns/castle/boulderball1,
	  unlinked/chadfire/towns/castle/boulderball_lobby,
	  unlinked/chadfire/towns/castle/bowyer,
	  unlinked/chadfire/towns/castle/cathedral,
	  unlinked/chadfire/towns/castle/colliseum_entrance,
	  unlinked/chadfire/towns/castle/dueling1,
	  unlinked/chadfire/towns/castle/dueling_lobby,
	  unlinked/chadfire/towns/castle/food_shop,
	  unlinked/chadfire/towns/castle/inn,
	  unlinked/chadfire/towns/castle/inn_basement,
	  unlinked/chadfire/towns/castle/jeweler,
	  unlinked/chadfire/towns/castle/jewelry_shop,
	  unlinked/chadfire/towns/castle/keep,
	  unlinked/chadfire/towns/castle/library,
	  unlinked/chadfire/towns/castle/lighting_shop,
	  unlinked/chadfire/towns/castle/magic_shop,
	  unlinked/chadfire/towns/castle/medical_room,
	  unlinked/chadfire/towns/castle/mess_hall1,
	  unlinked/chadfire/towns/castle/mess_hall2,
	  unlinked/chadfire/towns/castle/obstacle_course1,
	  unlinked/chadfire/towns/castle/obstacle_course_lobby,
	  unlinked/chadfire/towns/castle/post_office,
	  unlinked/chadfire/towns/castle/prison,
	  unlinked/chadfire/towns/castle/smithery,
	  unlinked/chadfire/towns/castle/thaumaturgy,
	  unlinked/chadfire/towns/castle/woodsman,
	  unlinked/chadfire/towns/castle/wrestling1,
	  unlinked/chadfire/towns/castle/wrestling_lobby,
	  unlinked/chadfire/towns/port, unlinked/chadfire/towns/port/Port,
	  unlinked/chadfire/towns/port/apartment,
	  unlinked/chadfire/towns/port/apartment_lobby,
	  unlinked/chadfire/towns/port/barracks,
	  unlinked/chadfire/towns/port/city_hall,
	  unlinked/chadfire/towns/port/general_shop,
	  unlinked/chadfire/towns/port/inn,
	  unlinked/chadfire/towns/port/mess_hall,
	  unlinked/chadfire/towns/port/warehouse1,
	  unlinked/chadfire/towns/port/warehouse2,
	  unlinked/chadfire/towns/port/warehouse3,
	  unlinked/chadfire/towns/port/warehouse4,
	  unlinked/chadfire/towns/port/well,
	  unlinked/chadfire/towns/port/well_caves, unlinked/chadfire/world,
	  unlinked/chadfire/world/creator.zip,
	  unlinked/chadfire/world/wilderness_100_100,
	  unlinked/chadfire/world/wilderness_100_101,
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	  unlinked/chadfire/world/wilderness_105_113,
	  unlinked/chadfire/world/wilderness_105_114,
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	  unlinked/chadfire/world/wilderness_105_117,
	  unlinked/chadfire/world/wilderness_105_118,
	  unlinked/chadfire/world/wilderness_105_119,
	  unlinked/chadfire/world/wilderness_105_120,
	  unlinked/chadfire/world/wilderness_106_100,
	  unlinked/chadfire/world/wilderness_106_101,
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	  unlinked/chadfire/world/wilderness_106_104,
	  unlinked/chadfire/world/wilderness_106_105,
	  unlinked/chadfire/world/wilderness_106_106,
	  unlinked/chadfire/world/wilderness_106_107,
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	  unlinked/chadfire/world/wilderness_106_111,
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	  unlinked/chadfire/world/wilderness_106_113,
	  unlinked/chadfire/world/wilderness_106_114,
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	  unlinked/chadfire/world/wilderness_106_117,
	  unlinked/chadfire/world/wilderness_106_118,
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	  unlinked/chadfire/world/wilderness_107_100,
	  unlinked/chadfire/world/wilderness_107_101,
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	  unlinked/chadfire/world/wilderness_108_100,
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	  unlinked/chadfire/world/wilderness_109_100,
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	  unlinked/chadfire/world/wilderness_109_112,
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	  unlinked/chadfire/world/wilderness_110_100,
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	  unlinked/chadfire/world/wilderness_114_111,
	  unlinked/chadfire/world/wilderness_114_112,
	  unlinked/chadfire/world/wilderness_114_113,
	  unlinked/chadfire/world/wilderness_114_114,
	  unlinked/chadfire/world/wilderness_114_115,
	  unlinked/chadfire/world/wilderness_114_116,
	  unlinked/chadfire/world/wilderness_114_117,
	  unlinked/chadfire/world/wilderness_114_118,
	  unlinked/chadfire/world/wilderness_114_119,
	  unlinked/chadfire/world/wilderness_114_120,
	  unlinked/chadfire/world/wilderness_115_100,
	  unlinked/chadfire/world/wilderness_115_101,
	  unlinked/chadfire/world/wilderness_115_102,
	  unlinked/chadfire/world/wilderness_115_103,
	  unlinked/chadfire/world/wilderness_115_104,
	  unlinked/chadfire/world/wilderness_115_105,
	  unlinked/chadfire/world/wilderness_115_106,
	  unlinked/chadfire/world/wilderness_115_107,
	  unlinked/chadfire/world/wilderness_115_108,
	  unlinked/chadfire/world/wilderness_115_109,
	  unlinked/chadfire/world/wilderness_115_110,
	  unlinked/chadfire/world/wilderness_115_111,
	  unlinked/chadfire/world/wilderness_115_112,
	  unlinked/chadfire/world/wilderness_115_113,
	  unlinked/chadfire/world/wilderness_115_114,
	  unlinked/chadfire/world/wilderness_115_115,
	  unlinked/chadfire/world/wilderness_115_116,
	  unlinked/chadfire/world/wilderness_115_117,
	  unlinked/chadfire/world/wilderness_115_118,
	  unlinked/chadfire/world/wilderness_115_119,
	  unlinked/chadfire/world/wilderness_115_120,
	  unlinked/chadfire/world/wilderness_116_100,
	  unlinked/chadfire/world/wilderness_116_101,
	  unlinked/chadfire/world/wilderness_116_102,
	  unlinked/chadfire/world/wilderness_116_103,
	  unlinked/chadfire/world/wilderness_116_104,
	  unlinked/chadfire/world/wilderness_116_105,
	  unlinked/chadfire/world/wilderness_116_106,
	  unlinked/chadfire/world/wilderness_116_107,
	  unlinked/chadfire/world/wilderness_116_108,
	  unlinked/chadfire/world/wilderness_116_109,
	  unlinked/chadfire/world/wilderness_116_110,
	  unlinked/chadfire/world/wilderness_116_111,
	  unlinked/chadfire/world/wilderness_116_112,
	  unlinked/chadfire/world/wilderness_116_113,
	  unlinked/chadfire/world/wilderness_116_114,
	  unlinked/chadfire/world/wilderness_116_115,
	  unlinked/chadfire/world/wilderness_116_116,
	  unlinked/chadfire/world/wilderness_116_117,
	  unlinked/chadfire/world/wilderness_116_118,
	  unlinked/chadfire/world/wilderness_116_119,
	  unlinked/chadfire/world/wilderness_116_120,
	  unlinked/chadfire/world/wilderness_117_100,
	  unlinked/chadfire/world/wilderness_117_101,
	  unlinked/chadfire/world/wilderness_117_102,
	  unlinked/chadfire/world/wilderness_117_103,
	  unlinked/chadfire/world/wilderness_117_104,
	  unlinked/chadfire/world/wilderness_117_105,
	  unlinked/chadfire/world/wilderness_117_106,
	  unlinked/chadfire/world/wilderness_117_107,
	  unlinked/chadfire/world/wilderness_117_108,
	  unlinked/chadfire/world/wilderness_117_109,
	  unlinked/chadfire/world/wilderness_117_110,
	  unlinked/chadfire/world/wilderness_117_111,
	  unlinked/chadfire/world/wilderness_117_112,
	  unlinked/chadfire/world/wilderness_117_113,
	  unlinked/chadfire/world/wilderness_117_114,
	  unlinked/chadfire/world/wilderness_117_115,
	  unlinked/chadfire/world/wilderness_117_116,
	  unlinked/chadfire/world/wilderness_117_117,
	  unlinked/chadfire/world/wilderness_117_118,
	  unlinked/chadfire/world/wilderness_117_119,
	  unlinked/chadfire/world/wilderness_117_120,
	  unlinked/chadfire/world/wilderness_118_100,
	  unlinked/chadfire/world/wilderness_118_101,
	  unlinked/chadfire/world/wilderness_118_102,
	  unlinked/chadfire/world/wilderness_118_103,
	  unlinked/chadfire/world/wilderness_118_104,
	  unlinked/chadfire/world/wilderness_118_105,
	  unlinked/chadfire/world/wilderness_118_106,
	  unlinked/chadfire/world/wilderness_118_107,
	  unlinked/chadfire/world/wilderness_118_108,
	  unlinked/chadfire/world/wilderness_118_109,
	  unlinked/chadfire/world/wilderness_118_110,
	  unlinked/chadfire/world/wilderness_118_111,
	  unlinked/chadfire/world/wilderness_118_112,
	  unlinked/chadfire/world/wilderness_118_113,
	  unlinked/chadfire/world/wilderness_118_114,
	  unlinked/chadfire/world/wilderness_118_115,
	  unlinked/chadfire/world/wilderness_118_116,
	  unlinked/chadfire/world/wilderness_118_117,
	  unlinked/chadfire/world/wilderness_118_118,
	  unlinked/chadfire/world/wilderness_118_119,
	  unlinked/chadfire/world/wilderness_118_120,
	  unlinked/chadfire/world/wilderness_119_100,
	  unlinked/chadfire/world/wilderness_119_101,
	  unlinked/chadfire/world/wilderness_119_102,
	  unlinked/chadfire/world/wilderness_119_103,
	  unlinked/chadfire/world/wilderness_119_104,
	  unlinked/chadfire/world/wilderness_119_105,
	  unlinked/chadfire/world/wilderness_119_106,
	  unlinked/chadfire/world/wilderness_119_107,
	  unlinked/chadfire/world/wilderness_119_108,
	  unlinked/chadfire/world/wilderness_119_109,
	  unlinked/chadfire/world/wilderness_119_110,
	  unlinked/chadfire/world/wilderness_119_111,
	  unlinked/chadfire/world/wilderness_119_112,
	  unlinked/chadfire/world/wilderness_119_113,
	  unlinked/chadfire/world/wilderness_119_114,
	  unlinked/chadfire/world/wilderness_119_115,
	  unlinked/chadfire/world/wilderness_119_116,
	  unlinked/chadfire/world/wilderness_119_117,
	  unlinked/chadfire/world/wilderness_119_118,
	  unlinked/chadfire/world/wilderness_119_119,
	  unlinked/chadfire/world/wilderness_119_120,
	  unlinked/chadfire/world/wilderness_120_100,
	  unlinked/chadfire/world/wilderness_120_101,
	  unlinked/chadfire/world/wilderness_120_102,
	  unlinked/chadfire/world/wilderness_120_103,
	  unlinked/chadfire/world/wilderness_120_104,
	  unlinked/chadfire/world/wilderness_120_105,
	  unlinked/chadfire/world/wilderness_120_106,
	  unlinked/chadfire/world/wilderness_120_107,
	  unlinked/chadfire/world/wilderness_120_108,
	  unlinked/chadfire/world/wilderness_120_109,
	  unlinked/chadfire/world/wilderness_120_110,
	  unlinked/chadfire/world/wilderness_120_111,
	  unlinked/chadfire/world/wilderness_120_112,
	  unlinked/chadfire/world/wilderness_120_113,
	  unlinked/chadfire/world/wilderness_120_114,
	  unlinked/chadfire/world/wilderness_120_115,
	  unlinked/chadfire/world/wilderness_120_116,
	  unlinked/chadfire/world/wilderness_120_117,
	  unlinked/chadfire/world/wilderness_120_118,
	  unlinked/chadfire/world/wilderness_120_119,
	  unlinked/chadfire/world/wilderness_120_120,
	  unlinked/chadfire/world/world.suo: Patch #281 chad's unfinished
	  island maps. Initial import of the map set available from the
	  patch.

2013-07-23 19:53  kstenger

	* python/items/magic_whistle.py: Using the new
	  Crossfire.AttackMovement.PETMOVE constants.

	  Reduce the affected area to the surrounding 10x10 square.

2013-07-23 19:25  ryo_saeba

	* test/python.py: Add AttackMovement test.

2013-07-23 18:56  kstenger

	* python/items/magic_whistle.py: New item: magic pet's whistle.

	  Why this item:
	  In some cases pets may get angry at their owner and attack him.
	  This whistle intends to give the player a chance to make his pets
	  friendly again.
	  This won't prevent the pet from getting angry again for whatever
	  reason, which
	  is ok.

	  Including: archetype, image, treasure list (for the whistle
	  inventory to work
	  properly), python script which makes the "real work".

	  Hope to add a map soon to make this available to the players.

	  A maps/trunk/python/items/magic_whistle.py
	  A arch/trunk/misc/magic_whistle.trs
	  A arch/trunk/misc/magic_whistle.arc
	  AM arch/trunk/misc/magic_whistle.base.111.png

2013-07-22 13:06  partmedia

	* world/world_123_123, world/world_124_124, world/world_126_124,
	  world/world_127_125, world/world_128_128: Unwrap text to let the
	  client do it instead.

2013-07-22 13:06  partmedia

	* unlinked/casino/README, unlinked/casino/casino_infernal: Casino
	  Infernal is no longer unlinked.

2013-07-22 02:18  partmedia

	* world/world_114_101, world/world_115_100, world/world_115_101:
	  Terrain fixes near world_115_100 (patch #292).

2013-07-19 13:26  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge,
	  brest/black_shield/storage_room,
	  brest/zorn/castle.upper.floor.one, darcap/darcap/circus/roller3,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/storage_room,
	  lake_country/snake_pit/snakepit_1,
	  mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/shops/cwdctrademarket,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/storage_room, navar_city/mlab/tavern7,
	  port_joseph/pirates/madvillage,
	  port_joseph/town/underground_tavern,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/begin/adv, pup_land/castle_eureca/castle_eureca9,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/jk/gs_house, pup_land/lone_town/church_ud,
	  pup_land/nurnberg/guild,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/ordeal/tower_ordealB3, quests/greyshield/Castle,
	  quests/peterm/Demonology/Demon1,
	  quests/saromok/castlesaromok_towerf11,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/storage_room, scorn/houses/doors_galore,
	  scorn/houses/farmhouse, scorn/houses/resir,
	  scorn/mansion/witherspoon_manor_attic, scorn/shops/IPO_scorn,
	  scorn/taverns/goths, scorn/temples/valkyrie2,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/master_lounge, templates/guild/novice_lounge,
	  templates/guild/storage_room, unlinked/forgotten_town/palace,
	  unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/taverns/storehouse1,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/storage_room: Run MapNormalizer
	  editor script on all map files.

2013-07-19 10:23  akirschbaum

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9,
	  darcap/pygmy_forest/pygmy_holes, dungeons/dark-cave/dark-cave,
	  dungeons/dark-cave/dark-cave-2, dungeons/dark-cave/hidden-cave,
	  dungeons/dark-cave/ogre-cave, dungeons/dark-cave/ogre-cave-2,
	  dungeons/dark-cave/ogre-cave-3, dungeons/dark-cave/ogre-cave-4,
	  dungeons/liomal_upper, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, lake_country/Butakis/inn,
	  lake_country/Butakis/luck3, lake_country/Butakis/prison_e,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  navar_city/mlab/tavern, navar_city/mlab/tavernb1,
	  planes/greenway1, planes/greenway2, planes/greenway5,
	  planes/greenway6, planes/greenway8, planes/greenway9,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  scorn/houses/house3.bas2, scorn/shops/privateshop,
	  scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9, test/newmaps/privateshop:
	  Run MapNormalizer editor script on all map files.

2013-07-19 09:54  akirschbaum

	* editor/scripts/MapNormalizer: Adapt MapNormalizer editor script
	  to changed Gridarta.

2013-07-19 03:55  partmedia

	* navar_city/city1prison, navar_city/tower/magetowfinal: Fix
	  spelling and punctuation.

2013-07-19 03:55  partmedia

	* navar_city/misc/templeofhealing: Remove House of Healing script
	  from Navar Temple of Healing.

2013-07-19 03:54  partmedia

	* navar_city/misc/bowyer: Correct spelling and remove invalid
	  attributes.

2013-07-18 23:03  rjtanner

	* pup_land/lone_town/tavern: Cosmetic update to Lone Town Tavern
	  (pup_land/lone_town/tavern) by replacing afloor_left tiles with
	  woodfloor2 tiles. No functional changes.

2013-07-18 21:35  rjtanner

	* navar_city/misc/city1smith: Added a black dragon mail
	  anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in
	  Navar. Requires archetype update r18803 or newer.

2013-07-18 21:22  rjtanner

	* navar_city/misc/city1smith, world/world_122_117: Enlarged the
	  floor plan to Gunther's Smith (navar_city/misc/city1smith) in
	  Navarby one row of tiles. Updated world map (world/world_122_117)
	  for changes to the entrance coordinates. Cosmetic change, no
	  functional changes.

2013-07-18 20:31  rjtanner

	* navar_city/magara/houses/museum: Re-arranged armour placement to
	  make room for black dragon mail to Museum of Arms
	  (navar_city/magara/houses/museum) in Navar. Cosmetic update, no
	  functional changes. Requires archetype update r18803 or newer.

2013-07-18 19:31  rjtanner

	* quests/peterm/Nethack_in_crossfire_entrance: Anvil placement
	  re-arrangement and added a black dragon mail anvil to Nethack in
	  Crossfire Entrance (quests/peterm/Nethack_in_crossfire_entrance)
	  map so players can craft black dragon mail. Requires archetype
	  update r18803 or newer.

2013-07-18 19:15  rjtanner

	* brest/shops/brest.cvt: Added an anvil to Brest CVT
	  (brest/shops/brest.cvt) so players can craft black dragon mail.
	  Requires archetype update r18803.

2013-07-18 09:07  partmedia

	* darcap/darcap/circus/fz_lobby: Give more light to Darcap Fun
	  Zone.

2013-07-18 09:06  partmedia

	* navar_city/mlab/tavern2: Remove empty "match *" statement.

2013-07-18 09:06  partmedia

	* navar_city/mlab/tavernb3: Remove invalid attributes.

2013-07-16 01:46  partmedia

	* world/world_105_115: Make cart indestructible as a workaround to
	  bug.

2013-07-15 20:08  kstenger

	* darcap/darcap/temples/valkyrie: Added no magic under fences:
	  maps/trunk/darcap/darcap/temples/valkyrie

2013-07-15 13:09  partmedia

	* regions.reg: Reformat all region descriptions on one line.

	  This allows region descriptions to be line broken by the client
	  instead
	  of at inconveniently-placed spots.

2013-07-15 03:09  partmedia

	* dragonisland/keysale, world/world_103_127: Updates to key sale
	  house and related places.

2013-07-14 23:33  partmedia

	* dragonisland/ticket_office, world/world_102_127: Add Stoneville
	  ticket office.

2013-07-14 23:33  partmedia

	* scorn/port/ticket_office: Fix glaring typo in Scorn Port Ticket
	  Office.

2013-07-14 23:33  partmedia

	* navar_city/mlab/tavern2: Clean up useless archetypes and improve
	  master suite.

2013-07-14 23:33  partmedia

	* dragonisland/hangar2: Make dragon hangar entrance more difficult.

	  The new entrance prevents players from camping on the stairs.
	  Now, they
	  have to actually fight the dragon without running away.

2013-07-14 23:32  partmedia

	* navar_city/mlab/tavern: Improve Hick's dialog and other minor
	  fixes.

2013-07-11 22:38  rjtanner

	* scorn/shops/armourshop: Cosmetic changes with Scorn Armour Shop
	  (scorn/shops/armourshop) to correct a stacking issue resulting in
	  the floor tile appearing above wall sections by the blacksmith.
	  No functional changes.

2013-07-07 19:05  partmedia

	* pup_land/pplant/pup_land-1.0-README: Remove $Id$ from README;
	  this tends to confused Git clients and is the only file that uses
	  it.

2013-07-07 18:49  partmedia

	* dragonisland/hangar: Minor textual changes to Stoneville Dragon
	  Hangar.

	  Use "Darcap" instead of "Dtabb" and improve NPC/sign dialog.

2013-07-07 15:03  partmedia

	* santo_dominion/ship_scorn, world/world_102_108: Patch #339: Add
	  ship from Santo Dominion and link to world map

2013-07-07 15:01  partmedia

	* santo_dominion/city_hall: Patch #338: Add ticket booth and
	  Eliza's office to Santo Dominion City Hall

2013-07-07 14:57  partmedia

	* python/dialog/eliza.py: Patch #332: Add Eliza chatterbot script
	  for Crossfire

2013-06-28 23:00  rjtanner

	* wolfsburg/volcano/vvmansion: Added more exits back to the world
	  map from Mansion (wolfsburg/volcano/vvmansion) in Wolfbsurg.

2013-06-28 22:24  rjtanner

	* wolfsburg/volcano/vvmansion: Comsetic changes to Mansion
	  (wolfsburg/volcano/vvmansion) in Wolfbsurg. Replaced white
	  (wwall) with woodwalls. No functional changes.

2013-06-28 20:49  rjtanner

	* dragonisland/apartment2: Part of Patch #337 Minor improvements to
	  'house with apartment' courtesy of Kevin Zheng. Prevent players
	  from walking away with the free cauldron (400+ plat each!)

2013-06-28 20:49  rjtanner

	* dragonisland/apartment2: Part of Patch #337 Minor improvements to
	  'house with apartment' courtesy of Kevin Zheng. Have housekeeper
	  respond to 'greetings' in the same way as 'hello'.

2013-06-28 20:48  rjtanner

	* dragonisland/apartment2: Part of Patch #337 Minor improvements to
	  'house with apartment' courtesy of Kevin Zheng. Improved altar
	  and payment text.

2013-06-28 20:47  rjtanner

	* dragonisland/apartment2: Part of Patch #337 Minor improvements to
	  'house with apartment' courtesy of Kevin Zheng. Removed no longer
	  used archetype attributes.

2013-06-28 18:14  rjtanner

	* santo_dominion/tavern: Patch #336 Archetype and exit cleanup in
	  Santo Dominion Tavern, courtesy of Kevin Zheng. Floor archetype
	  and exit correction and updates in The Golden Lion
	  (santo_dominion/tavern).

2013-06-28 18:07  rjtanner

	* santo_dominion/tavern: Patch #336 Archetype and exit cleanup in
	  Santo Dominion Tavern, courtesy of Kevin Zheng. Removed mine2
	  archetypes in The Golden Lion (santo_dominion/tavern), cosmetic
	  change - no functional changes.

2013-06-28 17:35  rjtanner

	* santo_dominion/noble_rest: Patch #335 Remove duplicate food items
	  from the table in the Noble Rest, courtesy of Kevin Zheng.
	  Removed duplicate food items on the table that don't need to be
	  there.

2013-06-23 10:01  ryo_saeba

	* python/IPO/say.py: Change employee dialog. Part of patch #333:
	  Attitude change to IPO employees, by Kevin Zheng.

2013-06-23 09:54  ryo_saeba

	* python/IPO/say.py: Adjust mailscroll price. Part of patch #333:
	  Attitude change to IPO employees, by Kevin Zheng.

2013-06-18 22:20  rjtanner

	* darcap/darcap/inn: Part of patch #334 Lighting fixes and text
	  cleanup for Darcap Inn, courtesy of Kevin Zheng. Gate and
	  magic_ear updates to Darcap Inn (darcap/darcap/inn).

2013-06-18 21:09  rjtanner

	* darcap/darcap/inn: Part of patch #334 Lighting fixes and text
	  cleanup for Darcap Inn, courtesy of Kevin Zheng. Clean up and
	  improve sign and NPC text to Darcap Inn (darcap/darcap/inn).

2013-06-18 20:50  rjtanner

	* darcap/darcap/inn: Part of patch #334 Lighting fixes and text
	  cleanup for Darcap Inn, courtesy of Kevin Zheng. Missed a
	  lamppost in the previous commit.

2013-06-18 20:38  rjtanner

	* darcap/darcap/inn: Part of patch #334 Lighting fixes and text
	  cleanup for Darcap Inn, courtesy of Kevin Zheng. Make the Darcap
	  Inn (darcap/darcap/inn) as an outdoor map, and add lamp posts and
	  light sources to adjust for this change.

2013-06-09 16:54  ryo_saeba

	* python/CFGuilds.py: Fix typo.

2013-06-09 16:51  ryo_saeba

	* python/guilds/guildoracle.py: Display the guild status and a
	  member's status, give more information on what is valid.

2013-05-31 19:40  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2013-05-31 18:13  rjtanner

	* brest/misc/draughts: Layout updates to Draughts House of Brest
	  (brest/misc/draughts) which added king pieces, enlarged the
	  no_spells areas and adjusted the room layout.

2013-05-31 00:01  rjtanner

	* brest/misc, brest/misc/draughts, world/world_107_123: New Map,
	  Draughts House of Brest (brest/misc/draughts) with a 12x12
	  playing board. Updated world map (world/world_107_123) for the
	  entrance to the new map.

2013-05-30 23:26  rjtanner

	* scorn/misc/beginners2, world/world_105_116: Cosmetic and layout
	  changes to Beginners2 (scorn/misc/beginners2) in Scorn. Enlarged
	  the map to include the area surrounding the house, made the house
	  larger and with windows. Updated world map (world/world_105_116)
	  for map entrance coordinate changes.

2013-05-12 09:57  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/guild_alchemy, brest/black_shield/guild_bbq,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
	  brest/black_shield/guild_thaum,
	  brest/black_shield/guild_toolshed, brest/black_shield/mainfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/guild_alchemy,
	  euthville/green_goblin/guild_bbq,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/guild_alchemy,
	  lake_country/Butakis/mockers/guild_bbq,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/guild_alchemy,
	  navar_city/dreaming_sage/guild_bbq,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_bbq,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  wolfsburg/guilds/damned_heretics/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Propagate template
	  changes to the guilds.

2013-05-12 09:48  ryo_saeba

	* templates/guild/guild_alchemy: Put exits under the floor.

2013-05-12 09:48  ryo_saeba

	* templates/guild/guild_bbq: Put exits under the floor.

2013-05-12 09:31  ryo_saeba

	* templates/guild/storage_hall: Put exit under the floor.

2013-05-12 09:30  ryo_saeba

	* templates/guild/guild_jeweler: Put exits under the floor. Add
	  missing exits.

2013-05-12 09:29  ryo_saeba

	* templates/guild/guild_tan: Put exits under the floor.

2013-05-12 09:28  ryo_saeba

	* templates/guild/guild_thaum: Put exits under the floor.

2013-05-12 09:27  ryo_saeba

	* templates/guild/secondfloor: Put exit under the floor.

2013-05-12 09:26  ryo_saeba

	* templates/guild/guild_toolshed: Put exit under the floor.

2013-05-12 09:23  ryo_saeba

	* templates/guild/mainfloor: Put exits under floor. Add 'no_spell'
	  under the grate.

2013-05-09 11:10  akirschbaum

	* dungeons/dark-cave/dark-cave, lake_country/shops/clems_archery:
	  Remove obsolete attributes 'no_pretext' and 'walk_on'.

2013-05-09 11:09  akirschbaum

	* navar_city/mlab/tavern: Fix typo in attribute name.

2013-05-09 11:08  akirschbaum

	* Info/land.c,
	  animations/maps/navar_city/university-dorlf.animation,
	  brest/brittany/dol-guldur.1, dungeons/dark-cave/ogre-cave,
	  inn_and_outpost/README, lake_country/Butakis/luck3,
	  lake_country/snake_pit/snakepit_1,
	  mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/shops/cwdctrademarket, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern7,
	  port_joseph/pirates/madvillage,
	  port_joseph/town/underground_tavern, pup_land/ancient/company,
	  pup_land/ancient/village/inn, pup_land/begin/adv,
	  pup_land/jk/gs_house, pup_land/nurnberg/guild,
	  python/CFDataBase.py, python/CFDialog.py,
	  python/CFGuildClearance.py, python/IPO/banksay.py,
	  python/IPO/checks.py, python/Moving_Fog.py,
	  python/dialog/commongive.py, python/dialog/dialog_check.py,
	  python/dialog/npc_dialog.py, python/dialog/post/connection.py,
	  python/dialog/post/givecontents.py,
	  python/dialog/post/giveitem.py,
	  python/dialog/post/giveknowledge.py,
	  python/dialog/post/marktime.py, python/dialog/post/quest.py,
	  python/dialog/post/settoken.py, python/dialog/post/takeitem.py,
	  python/dialog/pre/README, python/dialog/pre/age.py,
	  python/dialog/pre/item.py, python/dialog/pre/level.py,
	  python/dialog/pre/quest.py, python/dialog/pre/token.py,
	  python/guilds/README.txt, python/guilds/arrest.py,
	  python/guilds/bigchest.py, python/guilds/guild_dues.py,
	  python/guilds/guildoracle.py, python/items/lockable_doors.py,
	  python/maps/darcap/manor.py, python/maps/scorn/HouseofHealing.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  python/pshop/Floor.py, python/pshop/Ice.py,
	  python/pshop/entry.py, python/pshop/pshop.py,
	  python/quests/QuestAdvance.py,
	  python/quests/QuestEssentialUntil.py,
	  python/quests/QuestTriggerConnect.py, quests/greyshield/Castle,
	  regions.reg, scorn/aristocracy.quests,
	  scorn/guilds/mailed_fist/README.txt, scorn/houses/doors_galore,
	  scorn/houses/farmhouse, scorn/shops/IPO_scorn,
	  scorn/shops/smith.msg, scorn/shops/smith_finished.msg,
	  scorn/taverns/dragon_emissary.msg, scorn/taverns/goths,
	  scorn/temples/valkyrie2, scorn/towers/brewery.2,
	  test/newmaps/madness_maze/scripts/madnessmaze1.py,
	  test/python.py, test/quest_handling/apples.msg,
	  test/quest_handling/bothquests.msg,
	  test/quest_handling/cantkillme.msg,
	  test/quest_handling/friendly.msg, test/quest_handling/girl4.msg,
	  test/quest_handling/marker.msg,
	  test/quest_handling/testquest.msg,
	  test/quest_handling/timetest.msg,
	  whalingoutpost/taverns/storehouse1, world.quests: Remove trailing
	  whitespace.

2013-05-09 10:58  akirschbaum

	* darcap/darcap/tavern, pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  santo_dominion/magara/south_lighthouse/floor_2: Fix typos in
	  attribute names.

2013-05-09 10:41  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  dungeons/dark-cave/dark-cave,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/master_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor, templates/guild/storage_room,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: Replace obsolete
	  attributes can_use_rod, can_use_wand, and can_use_horn with
	  can_use_range.

2013-04-30 19:47  kstenger

	* python/guilds/guild_dues.py: Minor fixes to do_pay(): 'type' was
	  used as a variable name but it's a reserved word, length check
	  was wrong, check for zero amount, plural message improved.

2013-04-29 19:31  kstenger

	* python/guilds/guild_entry.py: Fixing python indentation. Using
	  elif when apropriate.

2013-04-29 02:58  kstenger

	* python/guilds/arrest.py: Fixing python indentation

2013-04-29 01:11  kstenger

	* python/guilds/guild_dues.py: Fixing python indentation

2013-04-28 22:23  kstenger

	* python/guilds/guildoracle.py: Fixing python indentation

2013-04-28 18:27  ryo_saeba

	* python/guilds/guildoracle.py: Display valid status.

2013-04-28 17:45  ryo_saeba

	* python/guilds/arrest.py: Try to not generate errors.

2013-04-28 17:43  ryo_saeba

	* python/guilds/guildoracle.py: Initialize variable, if access is
	  denied.

2013-04-28 17:17  ryo_saeba

	* python/guilds/arrest.py: Prevent traps from showing.

2013-04-23 11:09  rjtanner

	* inn_and_outpost/hermes_inn: Part of Patch#331 Fix room prices in
	  Hermes' Inn, courtesy of Kevin Zheng. Anvil is no prper name,
	  change it to anvil.

2013-04-23 11:05  rjtanner

	* inn_and_outpost/hermes_inn: Part of patch #331 Fix room price in
	  Hermes' Inn, courtesy of Kevin Zheng. Update pricing information
	  and altar reset time in Hermes' Inn.

2013-04-23 11:04  rjtanner

	* inn_and_outpost/hermes_inn: Part of patch #331 Fix room price in
	  Hermes' Inn, courtesy of Kevin Zheng. Add name and plural name to
	  unique keys found in Hermes' Inn.

2013-04-23 11:03  rjtanner

	* inn_and_outpost/hermes_inn: Part of patch #331 Fix room price in
	  Hermes' Inn, courtesy of Kevin Zheng. Update purchase tables to
	  specify 1 item per purchase and avoids Map Editor warnings.

2013-04-23 10:49  rjtanner

	* santo_dominion/misc, santo_dominion/misc/draughts,
	  world/world_102_108: New map, Draughts of Santo Dominion
	  (santo_dominion/misc/draughts) - with 8x8 playing board. World
	  map (world/world_102_108) update to add a building and make the
	  entrance.

2013-04-16 23:31  rjtanner

	* inn_and_outpost/hermes_inn2: Part of patch #331 Fix room price in
	  Hermes' Inn, courtesy of Kevin Zheng. Update plural name for
	  greasy key to Hermes Inn Upstairs (inn_and_outpost/hermes_inn2).

2013-04-16 23:11  rjtanner

	* scorn/misc/castle_kitchen: Part of patch #325 More (minor)
	  cosmetic changes, courtesy of Kevin Zheng. Update stack order so
	  items appear on top of the tables to Castle Kitchen
	  (scorn/misc/castle_kitchen) in Scorn.

2013-04-16 23:08  rjtanner

	* scorn/taverns/inn: Part of patch #325 More (minor) cosmetic
	  changes, courtesy of Kevin Zheng. Guest book reformatting and
	  instructional information updates to Wanderer Inn
	  (scorn/taverns/inn) in Scorn.

2013-04-16 23:06  rjtanner

	* scorn/houses/chess_club: Part of patch #325 More (minor) cosmetic
	  changes, courtesy of Kevin Zheng. Update capitalization on a sign
	  and book to Chess Club (scorn/houses/chess_club) in Scorn.

2013-04-06 10:25  ryo_saeba

	* world/world_105_115: Replace the scripted wagon with a transport,
	  patch courtesy Kevin Zheng.

2013-04-06 10:23  ryo_saeba

	* world/world_105_115: Fix some messages, courtesy Kevin Zheng.

2013-04-06 10:21  ryo_saeba

	* python/misc/ship.py, scorn/port, scorn/port/ship_santo_dominion,
	  scorn/port/ship_stoneville, scorn/port/ticket_office,
	  world/world_104_115, world/world_105_115: Apply (part of) patch
	  #326: Make sailing around the world cost money, by Kevin Zheng.

2013-04-06 10:19  ryo_saeba

	* world/world_105_115: Fix archetype.

2013-04-02 07:19  rjtanner

	* navar_city/misc/draughts, world/world_122_117: New map, Draughts
	  of Navar (navar_city/misc/draughts) using a 10x10 playing board
	  and located in the south eastern corner of Navar
	  (world/world_122_117). Requires archetype update r18652.

2013-04-02 06:25  rjtanner

	* world/world_122_117: Enlarge south eastern corner of Navar
	  (world/world_122_117) by moving the walls out and reclaiming some
	  of the wilderness.

2013-03-29 22:10  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2013-03-29 21:34  rjtanner

	* world/world_109_126: Part of Patch #330 Cosmetic changes to Lake
	  Country, courtesy of Kevin Zheng. Update building names
	  (Sentrio's House, Galmorus' Hut) to match the maps they link to
	  in Lake Country (world/world_109_126).

2013-03-29 21:31  rjtanner

	* lake_country/small_buildings/sentrio_house: Part of Patch #330
	  Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Make
	  Sentrio's House (lake_country/small_buildings/sentrio_house) an
	  indoor map in Lake Country.

2013-03-29 21:28  rjtanner

	* lake_country/Sunset_Lake/inn: Part of Patch #330 Cosmetic changes
	  to Lake Country, courtesy of Kevin Zheng. Make Sunset Inn
	  (lake_country/Sunset_Lake/inn) an outdoor map in Lake Country.

2013-03-29 21:27  rjtanner

	* lake_country/Sunset_Lake/fortress: Part of Patch #330 Cosmetic
	  changes to Lake Country, courtesy of Kevin Zheng. Updated
	  building name to Sunset Inn in side of Sunset Castle
	  (lake_country/Sunset_Lake/fortress) in Lake Country.

2013-03-29 21:24  rjtanner

	* lake_country/small_buildings/sentrio_house: Part of Patch #330
	  Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Map
	  name update (house -> House) to Sentrio's House
	  (lake_country/small_buildings/sentrio_house) in Lake Country.

2013-03-29 21:22  rjtanner

	* lake_country/small_buildings/hut_Galmorus: Part of Patch #330
	  Cosmetic changes to Lake Country, courtesy of Kevin Zheng.
	  Wording update (doorbell -> Door Bell) to Galmorus' Hut
	  (lake_country/small_buildings/hut_Galmorus) in Lake Country.

2013-03-29 21:20  rjtanner

	* lake_country/shops/klondors_wands: Part of Patch #330 Cosmetic
	  changes to Lake Country, courtesy of Kevin Zheng. Applied
	  dscriptive name to identify_table in Klondor's Wand Shop
	  (lake_country/shops/klondors_wands) in Lake Country.

2013-03-29 21:19  rjtanner

	* lake_country/shops/klondors_wands: Part of Patch #330 Cosmetic
	  changes to Lake Country, courtesy of Kevin Zheng. Removed
	  magic_mouth message now that it's part of Klondor's dialogue in
	  Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake
	  Country.

2013-03-29 21:18  rjtanner

	* lake_country/shops/klondors_wands: Part of Patch #330 Cosmetic
	  changes to Lake Country, courtesy of Kevin Zheng. Dialogue
	  updates to Klondor in Klondor's Wand Shop
	  (lake_country/shops/klondors_wands) in Lake Country.

2013-03-29 20:53  meflin2

	* navar_city/magara/houses/museum: spell area patch

2013-03-27 00:57  rjtanner

	* santo_dominion/lord_byron/dungeon: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic
	  clean up and layout improvements to Lord Byron's Castle, Dungeon
	  (santo_dominion/lord_byron/dungeon) in Santo Dominion.

2013-03-27 00:36  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Map name
	  update (Mainfloor -> Main Floor) to Lord Byron's Castle, Main
	  Floor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-27 00:30  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Moved
	  stairway locations to better match upper level of the castle,
	  slight movement of scorpion generators at Lord Byron's Castle,
	  Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 23:59  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Removed
	  panthers and grimreapers that were outside the walls at Lord
	  Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in
	  Santo Dominion.

2013-03-26 23:55  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Minor
	  cosmetic wall and floor tile changes to Lord Byron's Castle,
	  Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 23:49  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Added
	  new dialogue to monsters and NPCs found in Lord Byron's Castle,
	  Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 23:45  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. New
	  signs with helpful information to Lord Byron's Castle, Mainfloor
	  (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 23:41  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic
	  wall changes (from bwall to cwall) to Lord Byron's Castle,
	  Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 23:31  rjtanner

	* santo_dominion/lord_byron/main: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic
	  floor changes (from wood to flagstone) to Lord Byron's Castle,
	  Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.

2013-03-26 21:18  rjtanner

	* santo_dominion/lord_byron/1st_floor: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic
	  wall changes to Lord Byron's Castle, 1st Floor
	  (santo_dominion/lord_byron/1st_floor) in Santo Dominion.

2013-03-26 21:08  rjtanner

	* santo_dominion/lord_byron/1st_floor: Part of Patch #327 Various
	  changes to Lord Byron's Castle, courtesy of Kevin Zheng. Realign
	  stairs on Lord Byron's Castle, 1st Floor
	  (santo_dominion/lord_byron/1st_floor) in Santo Dominion.

2013-03-21 23:58  rjtanner

	* scorn/misc/zoo: Part of Patch #323 Various cosmetic changes to
	  various places, courtesy of Kevin Zheng. Sign name and message
	  text updates to Zoo (scorn/misc/zoo) map.

2013-03-21 23:56  rjtanner

	* scorn/misc/mercenaries: Part of Patch #323 Various cosmetic
	  changes to various places, courtesy of Kevin Zheng. Orc and Ninja
	  NPC dialogue updates to Mercenaries Agency
	  (scorn/misc/mercenaries) map.

2013-03-21 23:56  rjtanner

	* scorn/misc/mercenaries: Part of Patch #323 Various cosmetic
	  changes to various places, courtesy of Kevin Zheng. Sign name and
	  message text updates to Mercenaries Agency
	  (scorn/misc/mercenaries) map.

2013-03-21 23:52  rjtanner

	* scorn/misc/cityhall: Part of Patch #323 Various cosmetic changes
	  to various places, courtesy of Kevin Zheng. Sign name and message
	  text updates to Scorn City Hall (scorn/misc/cityhall) map.

2013-03-21 23:51  rjtanner

	* scorn/misc/cityhall: Part of Patch #323 Various cosmetic changes
	  to various places, courtesy of Kevin Zheng. Since the Scorn city
	  hall (scorn/misc/cityhall) has zombies out at night, mark it
	  outdoors.

2013-03-21 23:45  rjtanner

	* scorn/misc/battle_arena/snack: Part of Patch #323 Various
	  cosmetic changes to various places, courtesy of Kevin Zheng. NPC
	  dialogue updates and NPC face specification to Arena Snack Area
	  (scorn/misc/battle_arena/snack) map in Scorn.

2013-03-21 23:39  rjtanner

	* scorn/misc/battle_arena/first-aide: Part of Patch #323 Various
	  cosmetic changes to various places, courtesy of Kevin Zheng.
	  Diologue update for the Medic in Arena First-Aide
	  (scorn/misc/battle_arena/first-aide) map in Scorn.

2013-03-21 23:37  rjtanner

	* scorn/misc/battle_arena/entrance: Part of Patch #323 Various
	  cosmetic changes to various places, courtesy of Kevin Zheng. Stat
	  changes to give an arena attendee random movement in Arena
	  Entrance (scorn/misc/battle_arena/entrance) map in Scorn.

2013-03-21 23:34  rjtanner

	* scorn/misc/battle_arena/entrance: Part of Patch #323 Various
	  cosmetic changes to various places, courtesy of Kevin Zheng. NPC
	  dialogue updates to Arena Entrance
	  (scorn/misc/battle_arena/entrance) map in Scorn.

2013-03-21 23:30  rjtanner

	* scorn/misc/battle_arena/arena, scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/snack: Part of Patch #323 Various
	  cosmetic changes to various places, courtesy of Kevin Zheng.
	  Sign, item name, instruction clarification and related wording
	  updates to various Arena maps in Scorn.

2013-03-21 23:25  rjtanner

	* pup_land/raffle/raffle2: Part of Patch #323 Various cosmetic
	  changes to various places, courtesy of Kevin Zheng. Instruction
	  and related wording update to Pup Land Raffle 2
	  (pup_land/raffle/raffle2).

2013-03-21 23:19  rjtanner

	* scorn/shops/scorn.sale2: Part of Patch #323 Various cosmetic
	  changes to various places, courtesy of Kevin Zheng. Place
	  dialogue information within Oorgh's inventory instead of as a
	  magic_ear in Scorn Pawn Shop (scorn/shops/scorn.sale2). Technical
	  change, no functional changes.

2013-03-21 23:12  rjtanner

	* scorn/shops/scorn.sale1, scorn/shops/scorn.sale2: Part of Patch
	  #323 Various cosmetic changes to various places, courtesy of
	  Kevin Zheng. Sign name and message text updates to Scorn Sale
	  Maps (scorn/shops/scorn.sale1 and scorn/shops/scorn.sale2).

2013-03-21 23:11  rjtanner

	* scorn/shops/scorn.sale1, scorn/shops/scorn.sale2: Part of Patch
	  #323 Various cosmetic changes to various places, courtesy of
	  Kevin Zheng. Capitalization corrections to house plant references
	  in Scorn Sale Maps (scorn/shops/scorn.sale1 and
	  scorn/shops/scorn.sale2).

2013-03-21 22:31  rjtanner

	* pup_land/raffle/raffle1, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle3, pup_land/terminal_u1: Part of Patch #323
	  Various cosmetic changes to various places, courtesy of Kevin
	  Zheng. Instruction and related wording updates to signs in
	  various Pup Land maps.

2013-03-21 22:19  rjtanner

	* pup_land/pplant/pplant1, pup_land/raffle/raffle1,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle3,
	  pup_land/terminal_u1: Part of Patch #323 Various cosmetic changes
	  to various places, courtesy of Kevin Zheng. Sign name updates,
	  map name updates in regards to capitalization to various Pup Land
	  maps.

2013-03-21 22:15  rjtanner

	* pup_land/nurnberg/city: Part of Patch #323 [patch] Various
	  cosmetic changes to various places, courtesy of Kevin Zheng.
	  Capitalization update to Bank of Berg (pup_land/nurnberg/city) in
	  Nurnberg.

2013-03-21 21:36  rjtanner

	* start/newbieshouse: Updated 'curiosity reward' in Starting House
	  (start/newbieshouse) map from 12 silver coins to 12 platinum
	  coins.

2013-03-21 21:25  rjtanner

	* start/newbieshouse: Part of patch #322 Various changes to
	  starting maps, courtesy of Kevin Zheng. Make secret area in in
	  Starting House (start/newbieshouse) map more accessible.

2013-03-21 21:12  rjtanner

	* start/newbieshouse: Part of patch #322 Various changes to
	  starting maps, courtesy of Kevin Zheng. More and updated dialogue
	  for Doorman found in Starting House (start/newbieshouse) map.

2013-03-21 21:08  rjtanner

	* start/newbieshouse: Part of patch #322 Various changes to
	  starting maps, courtesy of Kevin Zheng. More dialogue for Manu
	  the Crazy Key Binder found in Starting House (start/newbieshouse)
	  map.

2013-03-21 21:06  rjtanner

	* start/newbieshouse: Part of patch #322 Various changes to
	  starting maps, courtesy of Kevin Zheng. Assigned names to signs,
	  updated sign text to Starting House (start/newbieshouse) map.

2013-03-20 00:06  rjtanner

	* start/Nexus: Part of patch #322 Various changes to starting maps,
	  courtesy of Kevin Zheng. Updated magic_mouth and magic_ear
	  information to Nexus (start/Nexus) map.

2013-03-19 23:58  rjtanner

	* start/Nexus: Part of patch #322 Various changes to starting maps,
	  courtesy of Kevin Zheng. Updated sign names and sign text
	  information to Nexus (start/Nexus) map.

2013-03-19 23:16  rjtanner

	* world/world_105_116: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Updated and organized sign text
	  information in world map (world/world_105_116).

2013-03-19 23:11  rjtanner

	* world/world_105_116: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Removed forced line breaks and
	  minor wording changes in magic_mouth welcome text located in
	  world map (world/world_105_116).

2013-03-19 23:06  rjtanner

	* world/world_105_116: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Updated map names for Eswald's
	  Coffee Shop, Beginners 1, Beginners 2 and Wanderer's Inn and sign
	  name updates in world map (world/world_105_116).

2013-03-19 23:00  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Updated map names for Chess Club,
	  Zoo, Small Well and The Arena in world map (world/world_105_115).

2013-03-19 22:57  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Renamed another sailing big
	  galeon to big sailing galleon in world map (world/world_105_115).

2013-03-19 22:56  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Updated sign text information in
	  world map (world/world_105_115).

2013-03-18 23:22  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Renamed another sailing big
	  galeon to big sailing galleon in world map (world/world_105_115).

2013-03-18 23:21  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Added Old South Road name to the
	  sign (instead of just being called sign) and punctuation update
	  on message text in the world map (world/world_105_115).

2013-03-18 23:16  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Capitalization to the Well
	  entrance that is part of Old City in the world map
	  (world/world_105_115).

2013-03-18 23:14  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Removed forced line breaks in
	  Street of Merchants sign text on the world map
	  (world/world_105_115).

2013-03-18 23:11  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Renamed sailing big galeon to big
	  sailing galleon in world map (world/world_105_115).

2013-03-18 23:09  rjtanner

	* world/world_105_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Grammer correction on Street of
	  the Gods sign text (world/world_105_114).

2013-03-18 23:03  rjtanner

	* world/world_104_115: Part of Patch #321 Various changes to Scorn
	  world, courtesy of Kevin Zheng. Rename fortress (with the King)
	  to Castle of Scorn in world map (world/world_104_115).

2013-03-11 06:34  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Removed 'dam 1'
	  setting to the upper-left chaos floor tile to the prison area on
	  guild mainfloor map. Functional change.

2013-03-11 06:33  rjtanner

	* templates/guild/mainfloor: Removed 'dam 1' setting to the
	  upper-left chaos floor tile to the prison area on the Guild of
	  [Template], Main Floor (templates/guild/mainfloor) map.
	  Functional change.

2013-03-11 06:26  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Remove double stacked
	  ground tile to all guild mainfloor maps. Technical change, no
	  functional changes.

2013-03-11 06:12  rjtanner

	* templates/guild/mainfloor: Remove double stacked ground tile to
	  Guild of [Template], Main Floor (templates/guild/mainfloor) map.
	  Technical change, no functional changes.

2013-02-28 00:23  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2013-02-13 10:20  rjtanner

	* pup_land/pplant/pplant3: Fill in empty areas outside the walls
	  with blocked archetypes to Power Plant, Level 3
	  (pup_land/pplant/pplant3) in Pup Land. Cosmetic change only, no
	  function changes.

2013-02-13 10:13  rjtanner

	* pup_land/pplant/pplant3: Added a missing special key
	  (pplant_wraith_key) to allow players access to rooms in Power
	  Plant, Level 3 (pup_land/pplant/pplant3) in Pup Land.

2013-02-13 07:58  rjtanner

	* wolfsburg/volcano/huts/hut-10, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-10) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2013-02-10 16:01  ryo_saeba

	* santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/noble_rest,
	  santo_dominion/noble_rest.msg,
	  santo_dominion/santo_dominion.quests: Small quest: the noisy
	  well.

2013-02-03 14:23  ryo_saeba

	* scorn/misc/cityhall: Have the city hall opened all time, but
	  spawn zombies during the night. Idea courtesy Lauwenmark.

2013-01-31 00:38  rjtanner

	* wolfsburg/volcano/huts/hut-09, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-09) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2013-01-31 00:32  rjtanner

	* wolfsburg/volcano/huts/hut-08, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-08) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2013-01-31 00:23  rjtanner

	* wolfsburg/volcano/huts/hut-07, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-07) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2013-01-31 00:17  rjtanner

	* wolfsburg/volcano/huts/hut-06, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-06) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2013-01-29 19:39  ryo_saeba

	* python/dialog/npc_dialog.py: Tentative fix for a Windows bug with
	  'include' in dialogs.

2013-01-07 04:59  rjtanner

	* santo_dominion/just_preliminary: Patch 3599700. Fix incorrect
	  coordinates for the staircase upstairs to Little House of
	  Horrors, Just Preliminary (santo_dominion/just_preliminary) in
	  Santo Dominion. Patch credit to Kevin Zheng.

2012-12-31 08:47  rjtanner

	* wolfsburg/volcano/huts/hut-03, wolfsburg/volcano/huts/hut-04:
	  Removed accidentally added duplicate floor tiles to hut-03 and
	  hut-04 maps in Wolfsburg ((wolfsburg/volcano/huts/hut-0*).
	  Technical change, no functional changes.

2012-12-31 08:45  rjtanner

	* wolfsburg/volcano/huts/hut-05, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-05) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2012-12-31 08:32  rjtanner

	* wolfsburg/volcano/huts/hut-04, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-04) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2012-12-31 08:09  rjtanner

	* wolfsburg/volcano/huts/hut-03, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-03) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2012-12-31 08:02  rjtanner

	* wolfsburg/volcano/huts/hut-02, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-02) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2012-12-31 07:47  rjtanner

	* wolfsburg/volcano/huts/hut-01, world/world_129_108: Cosmetic
	  redesign to Hut (wolfsburg/volcano/huts/hut-01) in Wolfsburg.
	  World map (world/world_129_108) updated for map entrance/exit
	  changes.

2012-12-31 07:27  rjtanner

	* dungeons/dark-cave/dark-cave-2: Correct typo (Tome -> Tomb) in
	  the map name for Dark Cave, Dwarven Tomb
	  (dungeons/dark-cave/dark-cave-2).

2012-12-31 07:22  rjtanner

	* dungeons/dark-cave/dark-cave, dungeons/dark-cave/dark-cave-2,
	  dungeons/dark-cave/dwarven_camp, dungeons/dark-cave/ogre-cave:
	  Removed forced line breaks in message text to Dark Cave
	  (dungeons/dark-cave/*) maps.

2012-12-31 07:10  rjtanner

	* dungeons/dark-cave/dark-cave, dungeons/dark-cave/dark-cave-2,
	  dungeons/dark-cave/dwarven_camp, dungeons/dark-cave/hidden-cave,
	  dungeons/dark-cave/ogre-cave, dungeons/dark-cave/ogre-cave-2,
	  dungeons/dark-cave/ogre-cave-3, dungeons/dark-cave/ogre-cave-4:
	  Update Dark Cave maps (dungeons/dark-cave/*) to give them unique
	  names. No functional changes.

2012-12-01 10:12  ryo_saeba

	* scorn/misc/dragon_guild: Commit patch #3588368: Spelling fix for
	  /scorn/misc/dragon_guild, by Kevin Zheng.

2012-12-01 03:30  rjtanner

	* dungeons/dark-cave/dark-cave-2: Additional spike wall section
	  between gates and castle walls to dark-cave-2
	  (dungeons/dark-cave/dark-cave-2) map. Cosmetic change only, no
	  functional changes.

2012-12-01 03:26  rjtanner

	* dungeons/dark-cave/dark-cave, dungeons/dark-cave/dark-cave-2,
	  dungeons/dark-cave/hidden-cave, dungeons/dark-cave/ogre-cave,
	  dungeons/dark-cave/ogre-cave-2, dungeons/dark-cave/ogre-cave-3,
	  dungeons/dark-cave/ogre-cave-4: Cave wall touch up and changes to
	  Dark Cave (dungeons/dark-cave/*) maps. Cosmetic change only, no
	  functional changes.

2012-12-01 02:43  rjtanner

	* dungeons/dark-cave/dark-cave, dungeons/dark-cave/dark-cave-2,
	  dungeons/dark-cave/dwarven_camp, dungeons/dark-cave/hidden-cave,
	  dungeons/dark-cave/ogre-cave, dungeons/dark-cave/ogre-cave-2,
	  dungeons/dark-cave/ogre-cave-3, dungeons/dark-cave/ogre-cave-4:
	  Added wilderness region setting to Dark Cave maps.

2012-12-01 02:35  rjtanner

	* dungeons/dark-cave, dungeons/dark-cave/dark-cave,
	  dungeons/dark-cave/dark-cave-2, dungeons/dark-cave/dwarven_camp,
	  dungeons/dark-cave/hidden-cave, dungeons/dark-cave/ogre-cave,
	  dungeons/dark-cave/ogre-cave-2, dungeons/dark-cave/ogre-cave-3,
	  dungeons/dark-cave/ogre-cave-4, world/world_111_116,
	  world/world_112_116, world/world_112_117: Patch# 348707, Dark
	  Cave map set and world map changes for the new maps. Giant Leader
	  and Giant Chief archetypes checked in with archetype r13382.
	  Patch courtesy of Jesse F. Hughes.

2012-11-18 15:58  ryo_saeba

	* world/world_127_108: Use black archway for the final exit.

2012-11-18 15:40  ryo_saeba

	* quests/peterm/quests/undead_final: Fix Map's name and region.

2012-11-18 15:30  ryo_saeba

	* quests/peterm/quests/undead_final, scorn/misc/king_archduke.msg,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  world/world_127_108: Add a final map to the undead quest. Rename
	  'Lord Spectre' to 'Master Spectre', add a final Lord Spectre
	  boss.

2012-11-18 12:22  ryo_saeba

	* darcap/darcap/circus/ghost, editor/pickmaps/monster,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/up3,
	  quests/todd/aljwaf/hall2,
	  santo_dominion/temple_naive/templenaive.1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  under_world/uworld_120_109, unlinked/kandora/cave/cave1,
	  unlinked/kandora/elcyon/temple: Replace '[large_]gargolye' arch
	  with '[large_]gargoyle'.

2012-11-18 10:34  ryo_saeba

	* ChangeLog, world/world_105_115: Commit patch #3586285: Updated
	  some sign information in Scorn, by SilverNexus.

2012-11-18 10:32  ryo_saeba

	* ChangeLog, styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21: Apply patch #3586284:
	  Fixed spelling - random map generated 'winged gargolye', by
	  SilverNexus.

2012-10-08 07:47  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-10-05 06:16  rjtanner

	* navar_city/houses/mouse_house, navar_city/mouse_house,
	  world/world_121_117: Moved Mouse Infested House
	  (navar_city/mouse_house) in to the Navar houses directory
	  (navar_city/houses/mouse_house). Updated the world map
	  (world/world_121_117) for file path changes in the map exits and
	  entrances. Technical change, no functional changes.

2012-10-04 05:12  rjtanner

	* navar_city/bow_shop, navar_city/shops/bow_shop,
	  world/world_122_117: Moved Pimol's Fine Bow Shop
	  (navar_city/bow_shop) in to the Navar shops directory
	  (navar_city/shops/bow_shop). Updated the world map
	  (world/world_122_117) for file path changes in the map exits and
	  entrances. Technical change, no functional changes.

2012-10-03 06:21  rjtanner

	* darcap/darcap/fishing, darcap/darcap/shops/fishing,
	  world/world_116_102: Moved Sargas's fine fishing supplies
	  (darcap/darcap/fishing) in to the Darcap shops directory
	  (darcap/darcap/shops/fishing). Updated the world map
	  (world/world_116_102) for file path changes in the map exits and
	  entrances. Technical change, no functional changes.

2012-10-02 04:50  rjtanner

	* darcap/darcap/petshop, darcap/darcap/shops/petshop,
	  world/world_116_102: Moved Fernicious Fenx Family Pet Emporium
	  (darcap/darcap/petshop) in to the Darcap shops directory
	  (darcap/darcap/shops/petshop). Updated the world map
	  (world/world_116_102) for file path changes in the map exits and
	  entrances. Technical change, no functional changes.

2012-10-01 19:55  ryo_saeba

	* python/IPO/say.py: Fix bug #3573119: IPO help truncated in
	  client. Merge lines for output.

2012-09-29 07:59  rjtanner

	* darcap/darcap/gaea, darcap/darcap/temples/gaea,
	  world/world_116_102: Moved Gaea's Garden (darcap/darcap/gaea) in
	  to the temples directory (darcap/darcap/temples/gaea) to Darcap.
	  Updated world map (world/world_116_102) due to file patch
	  changes. Technical change, no functional changes.

2012-09-29 07:53  rjtanner

	* darcap/darcap/gaea, darcap/darcap/temple, world/world_116_102:
	  File rename for Gaea's Garden (was darcap/darcap/temple, now
	  darcap/darcap/gaea) and updated world map (world/world_116_102)
	  for new file name. Technical change, no functional changes.

2012-09-28 06:23  rjtanner

	* darcap/darcap/waterhouse: Cosmetic change with swall sections in
	  Water house (darcap/darcap/waterhouse) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-28 06:22  rjtanner

	* darcap/darcap/airhouse: Cosmetic change with swall sections in
	  Air house (darcap/darcap/airhouse) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-28 06:12  rjtanner

	* darcap/darcap/firehouse: Cosmetic change with swall sections in
	  Fire house (darcap/darcap/firehouse) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-27 05:03  rjtanner

	* darcap/darcap/earthhouse: Cosmetic change with swall sections in
	  Earth house (darcap/darcap/earthhouse) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-26 07:30  rjtanner

	* darcap/darcap/shops/IPO_darcap: Cosmetic change with swall
	  sections in Darcap Imperial Post Office
	  (darcap/darcap/shops/IPO_darcap) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-25 05:32  rjtanner

	* brest/brest.IPO: Cosmetic change with swall sections in Brest
	  Imperial Post Office (brest/brest.IPO) to merge nicer with nearby
	  walls. Cosmetic change only, no functional changes.

2012-09-23 03:45  rjtanner

	* world/world_105_115: Update Scorn Dragon Guild to use new graphic
	  in Scorn (world/world_105_115). Cosmetic change only, no
	  functional changes. Requires archetype update r18450 or newer.

2012-09-22 04:18  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-09-21 08:02  rjtanner

	* pup_land/lone_town/town: Update Purple Butterfly guild to use new
	  guild and guild storage graphics in Lone Town
	  (pup_land/lone_town/town). Cosmetic change only, no functional
	  changes. Requires archetype update r18434 or newer.

2012-09-20 04:36  rjtanner

	* world/world_121_117, world/world_122_117: Update Dreaming Sage
	  guild to use new guild and guild storage graphics in Navar
	  (world/world_122_117, world/world_121_117). Cosmetic change only,
	  no functional changes. Requires archetype update r18447 or newer.

2012-09-18 04:17  rjtanner

	* world/world_105_113: Update Green Goblin guild to use the new
	  guild and guild storage graphics in Ruins of Euthville map
	  (world/world_105_113). Cosmetic change only, no functional
	  changes. Requires archetype update r18442 or newer.

2012-09-17 07:47  rjtanner

	* world/world_116_102: Update Smoking Cauldron and Poisoned Dagger
	  guilds to use the new guild and guild storage graphics in Darcap
	  map (world/world_116_102). Cosmetic change only, no functional
	  changes. Requires archetype update r18444 or newer.

2012-09-15 06:39  rjtanner

	* pup_land/nurnberg/city: Update Laughing Skull guild to use the
	  new guild and guild storage graphics in Nurnberg map
	  (pup_land/nurnberg/city). Cosmetic change only, no functional
	  changes. Requires archetype update r18435 or newer.

2012-09-13 06:33  rjtanner

	* lake_country/Butakis/Butakis0: Update Mocker's guild to use the
	  new guild and guild storage graphics in Fortress of Lord Butakis
	  map (lake_country/Butakis/Butakis0). Cosmetic change only, no
	  functional changes. Requires archetype update r18435 or newer.

2012-09-12 05:39  rjtanner

	* world/world_102_108: Update Drunken Barbarian guild to use the
	  new guild and guild storage graphics on the world map
	  (world/world_102_108). Cosmetic change only, no functional
	  changes. Requires archetype update r18435 or newer.

2012-09-11 05:00  rjtanner

	* world/world_128_109: Update Damned Heretics guild to use the new
	  guild and guild storage graphics on the world map
	  (world/world_128_109). Cosmetic change only, no functional
	  changes. Requires archetype update r18435 or newer.

2012-09-10 06:19  rjtanner

	* world/world_105_115: Update Mail Fist guild to use the new guild
	  and guild storage graphics on the world map
	  (world/world_105_115). Cosmetic change only, no functional
	  changes. Requires archetype update r18435 or newer.

2012-09-05 00:04  rjtanner

	* dragonisland/shops/bank_stoneville: Correct typo (Stonville ->
	  Stoneville) in map name for Stoneville Bank and Savings
	  (dragonisland/shops/bank_stoneville).

2012-09-03 06:52  rjtanner

	* dragonisland/shops/bank_stoneville, world/world_103_127: New map,
	  Stoneville Bank and Savings (dragonisland/shops/bank_stoneville)
	  located on Dragon Island, in Stoneville. Smaller bank with less
	  currency conversion tables so it does not compete with the
	  Adventures Guild. Updated world map (world/world_103_127) for the
	  bank.

2012-09-03 06:43  rjtanner

	* darcap/darcap/shops/bank_darcap: Removed more extra floor tiles
	  from Bank of Skud, Darcap Branch
	  (darcap/darcap/shops/bank_darcap). Technical change only, no
	  functional changes.

2012-09-03 06:31  rjtanner

	* darcap/darcap/shops/bank_darcap: Removed extra floor tile from
	  within the vault of Bank of Skud, Darcap Branch
	  (darcap/darcap/shops/bank_darcap). Technical change only, no
	  functional changes.

2012-09-02 08:36  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-09-01 06:08  rjtanner

	* darcap/darcap/shops/bank_darcap: Added some furniture to the Bank
	  of Skud, Darcap Branch (darcap/darcap/shops/bank_darcap).
	  Cosmetic change only, no functional changes.

2012-08-31 08:30  rjtanner

	* darcap/darcap/shops/bank_darcap, world/world_116_102: New map
	  called Bank of Skud, Darcap Branch
	  (darcap/darcap/shops/bank_darcap) located in Darcap. Updated the
	  world map (world/world_116_102) for the bank.

2012-08-30 05:26  rjtanner

	* santo_dominion/shops/bank_santodominion, world/world_102_108: New
	  map called Bank of Skud, Santo Dominion Branch
	  (santo_dominion/shops/bank_santodominion) located in Santo
	  Dominion. Updated the world map (world/world_102_108) for the
	  bank.

2012-08-30 05:17  rjtanner

	* santo_dominion/magara/hut/floor_1, world/world_102_108: Moved the
	  location of A Nice Little Hut (santo_dominion/magara/hut/floor_1)
	  in Santo Dominion world map (world/world_102_108). Updated map
	  entrance and exit coordinates to reflect moving the hut in the
	  world map. Hut was moved to make room for a new Bank map.

2012-08-29 05:32  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb2: Spelling correction
	  (bucher -> butcher) in Cloud World Castle, Dungeon Level 2
	  (mlab/citydeclouds/castle/cwdccastleb2).

2012-08-28 06:15  rjtanner

	* azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi,
	  world/world_127_101: New Map, Ranbounagisatoshi Imperial Post
	  Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi)
	  with the usual features of message sending and receiving mail.
	  Updated world map (world/world_127_101) to include the IPO.

2012-08-27 08:13  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Fix missing link from City de
	  Clouds map to recently added IPO map.

2012-08-27 07:55  rjtanner

	* mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/shops/IPO_citydeclouds: New Map, City de Clouds
	  Imperial Post Office (mlab/citydeclouds/shops/IPO_citydeclouds)
	  with the usual features of message sending and receiving along
	  with a message board. Updated city map
	  (mlab/citydeclouds/cloudworlddecity) to include the IPO.

2012-08-26 06:28  rjtanner

	* marksel/shops/IPO_marksel, world/world_120_109: New Map, Marksel
	  Imperial Post Office (marksel/shops/IPO_marksel) with the usual
	  features of message sending and receiving along with a message
	  board. Updated world map (world/world_120_109) to include the
	  IPO.

2012-08-24 17:29  rjtanner

	* santo_dominion/shops/IPO_santodominion: Correct typo in region
	  setting (santo dominion -> santodominion) to Santo Dominion
	  Imperial Post Office (santo_dominion/shops/IPO_santodominion).

2012-08-24 05:35  rjtanner

	* dragonisland/shops, dragonisland/shops/IPO_stoneville,
	  world/world_103_127: New Map, Stoneville Imperial Post Office
	  (dragonisland/shops/IPO_stoneville) with the usual features of
	  message sending and receiving along with a message board. Updated
	  world map (world/world_103_127) to include the IPO.

2012-08-22 22:58  rjtanner

	* scorn/shops/privateshop: Remove weather setting (temp 50) from
	  map header of Scorn Private Shop (scorn/shops/privateshop).
	  Technical change, no functional changes.

2012-08-22 06:08  rjtanner

	* pup_land/lone_town/shops/IPO_lonetown, pup_land/lone_town/town:
	  New Map, Lone Town Imperial Post Office
	  (pup_land/lone_town/shops/IPO_lonetown) with the usual features
	  of message sending and receiving along with a message board.
	  Updated world map (pup_land/lone_town/town) to include the IPO.

2012-08-21 06:06  rjtanner

	* port_joseph/town/shops/IPO_portjoseph, world/world_101_114: New
	  Map, Port Joseph Imperial Post Office
	  (port_joseph/town/shops/IPO_portjoseph) that includes message
	  sending and receiving. Updated world map (world/world_101_114) to
	  include the IPO.

2012-08-20 06:08  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-08-19 06:04  rjtanner

	* lake_country/shops/IPO_lakecountry, world/world_109_126: New Map,
	  Lake Country Imperial Post Office
	  (lake_country/shops/IPO_lakecountry) with the usual features of
	  message sending and receiving along with a message board. Updated
	  world map (world/world_109_126) to include the IPO.

2012-08-18 05:50  rjtanner

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9, scorn/shops/privateshop_43_36,
	  scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
	  scorn/shops/privateshop_48_35, test/newmaps/privateshop: Removed
	  weather setting (temp 50) from map header to the private shop
	  maps. Technical change, no functional changes.

2012-08-18 05:35  rjtanner

	* navar_city/houses/meetinghouse: Remove weather settings from
	  Meeting House (navar_city/houses/meetinghouse) in Navar.
	  Technical change - no function changes. Not even sure how those
	  settings were activated on the map.

2012-08-17 08:35  rjtanner

	* darcap/darcap/shops/IPO_darcap: Map title and region correction
	  to Darcap Imperial Post Office (darcap/darcap/shops/IPO_darcap).

2012-08-17 08:32  rjtanner

	* wolfsburg/shops/IPO_wolfsburg, world/world_128_109: New Map,
	  Wolfsburg Imperial Post Office (wolfsburg/shops/IPO_wolfsburg)
	  with the usual features of message sending and receiving along
	  with a message board. Updated world map (world/world_128_109) to
	  include the IPO.

2012-08-16 07:51  rjtanner

	* darcap/darcap/shops/IPO_darcap, world/world_116_102: New Map,
	  Darcap Imperial Post Office (darcap/darcap/shops/IPO_darcap) with
	  the usual features of message sending and receiving along with a
	  message board. Updated world map (world/world_116_102) to include
	  the IPO.

2012-08-15 08:28  rjtanner

	* santo_dominion/shops/IPO_santodominion, world/world_102_108: New
	  Map, Santo Dominion Imperial Post Office
	  (santo_dominion/shops/IPO_santodominion) with the usual features
	  of message sending and receiving along with a message board.
	  Updated world map (world/world_102_108) to include the IPO.

2012-08-14 07:05  rjtanner

	* navar_city/houses/turlssmallhouse, world/world_121_116: Cosmetic
	  and layout changes to Turl's Small House
	  (navar_city/houses/turlssmallhouse) in Navar. Enlarged the map to
	  include area surrounding the house, made the house larger with a
	  room and some windows. Updated world map (world/world_121_116)
	  for map entrance coordinate changes.

2012-08-13 06:48  rjtanner

	* navar_city/houses/travellerswayhouse,
	  navar_city/houses/travellorswayhouse, world/world_122_117: Update
	  file name typo for Traveller's Wayhouse (travellorswayhouse ->
	  travellerswayhouse) in Navar. Updated world map
	  (world/world_122_117) to reflect file name change.

2012-08-13 06:40  rjtanner

	* navar_city/houses/travellorswayhouse, world/world_122_117:
	  Cosmetic and layout changes to Traveller's Wayhouse
	  (travellorswayhouse) in Navar. Enlarged the map to include the
	  area surrounding the house, made the house larger with a couple
	  of rooms and windows. Updated world map (world/world_122_117) for
	  map entrance coordinate changes.

2012-08-12 08:32  rjtanner

	* navar_city/houses/wisehouse, world/world_121_117: Cosmetic and
	  layout changes to Wise House (navar_city/houses/wisehouse) in
	  Navar. Enlarged the map to include the area surrounding the
	  cabin, made the house larger with a couple of rooms and windows.
	  Updated world map (world/world_121_117) for map entrance
	  coordinate changes.

2012-08-11 05:12  rjtanner

	* navar_city/houses/toddscabin, world/world_121_116: Cosmetic and
	  layout changes to Todd's Cabin (navar_city/houses/toddscabin) in
	  Navar. Enlarged the map to include the area surrounding the
	  cabin, made the cabin larger with a couple of rooms and windows.
	  Updated world map (world/world_121_116) for map entrance
	  coordinate changes.

2012-08-10 05:58  rjtanner

	* navar_city/houses/stromssmallhouse, world/world_121_116: Cosmetic
	  and layout changes to Strom's Small House
	  (navar_city/houses/stromssmallhouse) in Navar. Enlarged the map
	  to include the area surrounding the house, made the house larger
	  with a couple of rooms and windows. Updated world map
	  (world/world_121_116) for map entrance coordinate changes.

2012-08-09 06:20  rjtanner

	* navar_city/houses/smokeyhouse, world/world_121_117: Cosmetic and
	  layout changes to Smokey House (navar_city/houses/smokeyhouse) in
	  Navar. Enlarged the map to include the area surrounding the
	  house, made the house larger and with windows. Updated world map
	  (world/world_121_117) for map entrance coordinate changes.

2012-08-08 06:48  rjtanner

	* navar_city/houses/rundownhouse, world/world_121_117: Cosmetic and
	  layout changes to Rundown House (navar_city/houses/rundownhouse)
	  in Navar. Enlarged the map to include the area surrounding the
	  house, made the house larger with a couple of rooms and windows.
	  Updated world map (world/world_121_117) for map entrance
	  coordinate changes.

2012-08-07 04:54  rjtanner

	* navar_city/houses/rudyscottage, world/world_122_116: Cosmetic and
	  layout changes to Rudy's Cottage (navar_city/houses/rudyscottage)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the cottage slightly larger. Updated world map
	  (world/world_122_116) for map entrance coordinate changes.

2012-08-06 05:40  rjtanner

	* navar_city/houses/raazlessmallhouse, world/world_121_116:
	  Cosmetic and layout changes to Raazle's Small House
	  (navar_city/houses/raazlessmallhouse) in Navar. Enlarged the map
	  to include area surrounding the house, added more furniture, made
	  the house larger with rooms and windows. Updated world map
	  (world/world_121_116) for map entrance coordinate changes.

2012-08-05 08:08  rjtanner

	* navar_city/houses/occupiedcabin, world/world_121_116: Cosmetic
	  and layout changes to Occupied Cabin
	  (navar_city/houses/occupiedcabin) in Navar. Enlarged the map to
	  include area surrounding the house, added more furniture, made
	  the house larger with rooms and windows. Updated world map
	  (world/world_121_116) for map entrance coordinate changes.

2012-08-04 06:49  rjtanner

	* navar_city/houses/no4mainst, world/world_121_116: Cosmetic and
	  layout changes to No. 4 Main St. (navar_city/houses/no4mainst) in
	  Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_121_116) for map entrance
	  coordinate changes.

2012-08-04 05:14  rjtanner

	* euthville/devil.church1: Map name update to Valriel's Church,
	  Catacombs (was Valriel's church, catacombs) in Euthville. No
	  functional changes.

2012-08-03 06:13  rjtanner

	* navar_city/houses/meetinghouse, world/world_122_116: Cosmetic and
	  layout changes to Meeting House (navar_city/houses/meetinghouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_122_116) for map entrance
	  coordinate changes.

2012-08-02 06:33  rjtanner

	* navar_city/houses/masonshouse, world/world_121_116: Cosmetic and
	  layout changes to Mason's House (navar_city/houses/masonshouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_121_116) for map entrance
	  coordinate changes.

2012-08-01 08:49  rjtanner

	* navar_city/houses/littlerumblehouse, world/world_122_116:
	  Cosmetic and layout changes to Little Rumble House
	  (navar_city/houses/littlerumblehouse) in Navar. Enlarged the map
	  to include area surrounding the house, made the house larger with
	  windows. Updated world map (world/world_122_116) for map entrance
	  coordinate changes.

2012-07-31 07:05  rjtanner

	* navar_city/houses/karassmallhouse, world/world_121_116: Cosmetic
	  and layout changes to Kara's Small House
	  (navar_city/houses/karassmallhouse) in Navar. Enlarged the map to
	  include area surrounding the house, added more furniture, made
	  the house larger with rooms and windows. Updated world map
	  (world/world_121_116) for map entrance coordinate changes.

2012-07-30 02:34  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-07-30 02:21  rjtanner

	* navar_city/houses/jordanshouse, world/world_121_116: Cosmetic and
	  layout changes to Jordan's House (navar_city/houses/jordanshouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_121_116) for map entrance
	  coordinate changes.

2012-07-30 02:03  rjtanner

	* world/world_121_116: Update world map for Navar
	  (world/world_121_116) to change house -> Jordan's House. No
	  functional changes.

2012-07-29 07:43  rjtanner

	* navar_city/houses/jebshouse, world/world_122_116: Cosmetic and
	  layout changes to Jeb's House (navar_city/houses/jebshouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_122_116) for map entrance
	  coordinate changes.

2012-07-28 04:00  rjtanner

	* navar_city/houses/ianshouse, world/world_122_116: Cosmetic and
	  layout changes to Ian's House (navar_city/houses/ianshouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  added more furniture, made the house larger with rooms and
	  windows. Updated world map (world/world_122_116) for map entrance
	  coordinate changes.

2012-07-27 05:20  rjtanner

	* marksel/shops/smith, world/world_120_109: Map title update, was
	  smith and now it's Marksel Blacksmith (marksel/shops/smith).
	  Added marksel region to the map. Updated world map
	  (world/world_120_109) for map name change.

2012-07-26 08:44  rjtanner

	* navar_city/houses/houseofgossip, world/world_122_117: Cosmetic
	  and layout changes to Hpuse of Gossip
	  (navar_city/houses/houseofgossip) in Navar. Enlarged the map to
	  include area surrounding the house, added more furniture, made
	  the house larger with rooms and windows. Updated world map
	  (world/world_122_117) for map entrance coordinate changes.

2012-07-25 07:30  rjtanner

	* navar_city/houses/herbertsundertakers, world/world_121_117:
	  Cosmetic and layout changes to Herber's Undertakers
	  (navar_city/houses/herbertsundertakers) in Navar. Enlarged the
	  map to include area surrounding the house, added more furniture,
	  made the house larger with rooms and windows. Updated world map
	  (world/world_121_117) for map entrance coordinate changes.

2012-07-24 08:20  rjtanner

	* navar_city/houses/hanshut, world/world_122_116: Cosmetic and
	  layout changes to Han's Hut (navar_city/houses/hanshut) in Navar.
	  Enlarged the map to include area surrounding the hut, made the
	  hut slightly larger with rooms and windows. Updated world map
	  (world/world_122_116) for map entrance coordinate changes.

2012-07-23 06:47  rjtanner

	* navar_city/houses/freddyshouse, world/world_121_117: Cosmetic and
	  layout changes to Freddy's House (navar_city/houses/freddyshouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house slightly larger with rooms and windows. Updated
	  world map (world/world_121_117) for map entrance coordinate
	  changes.

2012-07-22 09:29  rjtanner

	* navar_city/houses/elishouse, world/world_122_116: Cosmetic and
	  layout changes to Eli's House (navar_city/houses/elishouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  made the house slightly larger, created a couple of rooms and
	  added some windows. Updated world map (world/world_122_116) for
	  map entrance coordinate changes.

2012-07-21 08:52  rjtanner

	* navar_city/houses/dorganshouse, world/world_122_116: Cosmetic and
	  layout changes to Dorgan's House (navar_city/houses/dorganshouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house slightly larger. Updated world map
	  (world/world_122_116) for map entrance coordinate changes.

2012-07-20 07:52  rjtanner

	* navar_city/houses/destitutehouse, world/world_121_117: Cosmetic
	  and layout changes to Destitue House
	  (navar_city/houses/destitutehouse) in Navar. Enlarged the map to
	  include area surrounding the house, made the house larger, added
	  rooms with furniture and included a few windows. Updated world
	  map (world/world_121_117) for map entrance coordinate changes.

2012-07-19 07:11  rjtanner

	* navar_city/houses/demonichouse, world/world_121_117: Cosmetic and
	  layout changes to Demonic House (navar_city/houses/demonichouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included a few windows. Updated world
	  map (world/world_121_117) for map entrance coordinate changes.

2012-07-18 05:17  rjtanner

	* navar_city/houses/dancinglessons, world/world_121_117: Cosmetic
	  and layout changes to Dancing Lessons
	  (navar_city/houses/dancinglessons) in Navar. Enlarged the map to
	  include area surrounding the house, sectioned off a stage area
	  with chairs, made the house larger and included a few windows.
	  Updated world map (world/world_121_117) for map entrance
	  coordinate changes.

2012-07-17 07:19  rjtanner

	* navar_city/houses/crowdedhouse, world/world_121_116: Cosmetic and
	  layout changes to Crowded House (navar_city/houses/crowdedhouse)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included a few windows. Updated world
	  map (world/world_121_116) for map entrance coordinate changes.

2012-07-16 22:05  rjtanner

	* world/world_122_116: Spelling fix (Navr City Palace -> Navar City
	  Palance) to Navar world map (world/world_122_116) - Patch: NE
	  Navar worldmap fix - ID: 3544804

2012-07-16 07:47  rjtanner

	* navar_city/houses/crazyhouse, world/world_121_117: Cosmetic and
	  layout changes to Crazy House (navar_city/houses/crazyhouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included a few windows. Updated world
	  map (world/world_121_117) for map entrance coordinate changes.

2012-07-15 13:11  ryo_saeba

	* wolfsburg/black_beard.msg, wolfsburg/etern_rew,
	  wolfsburg/long_john_silver.msg, wolfsburg/wolfsburg.quests,
	  world/world_128_107, world/world_128_109, world/world_129_107,
	  world/world_129_109: Quest: The Treasure Island.

2012-07-15 10:13  ryo_saeba

	* pup_land/lone_town/magic: Fix sword not being teleported back.

2012-07-15 08:08  rjtanner

	* navar_city/houses/charliesplace, world/world_121_117: Cosmetic
	  and layout changes to Charlie's Place
	  (navar_city/houses/charliesplace) in Navar. Enlarged the map to
	  include area surrounding the house, made the house larger and
	  included a few windows, added rooms for monsters and additional
	  treasure at the end (medium potion of life, healing potion, magic
	  power potion, and random item.) Updated world map
	  (world/world_121_117) for map entrance coordinate changes.

2012-07-14 08:20  rjtanner

	* navar_city/houses/bonehouse, world/world_121_117: Cosmetic and
	  layout changes to Bone House (navar_city/houses/bonehouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included a few windows. Updated world
	  map (world/world_121_117) for map entrance coordinate changes.

2012-07-13 07:42  rjtanner

	* navar_city/houses/bingohall, world/world_121_117: Cosmetic and
	  layout changes to Bingo Hall (navar_city/houses/bingohall) in
	  Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included a few windows. Updated world
	  map (world/world_121_117) for map entrance coordinate changes.

2012-07-12 07:44  rjtanner

	* navar_city/houses/berlssmallhouse, world/world_121_116: Cosmetic
	  and layout changes to Berl's Small House
	  (navar_city/houses/berlssmallhouse) in Navar. Enlarged the map to
	  include area surrounding the house, made the house larger and
	  included furniture and a bedroom. Updated world map
	  (world/world_121_116) for map entrance coordinate changes.

2012-07-11 06:54  rjtanner

	* navar_city/houses/benscottage, world/world_122_116: Cosmetic and
	  layout changes to Ben's Cottage (navar_city/houses/benscottage)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included furniture and rooms, added
	  some windows. Updated world map (world/world_122_116) for map
	  entrance coordinate changes.

2012-07-10 05:43  rjtanner

	* navar_city/houses/avashouse, world/world_122_116: Cosmetic and
	  layout changes to Ava's House (navar_city/houses/avashouse) in
	  Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included furniture and rooms. Updated
	  world map (world/world_122_116) for map entrance coordinate
	  changes.

2012-07-09 07:36  rjtanner

	* navar_city/houses/angelsabode, world/world_121_116: Cosmetic and
	  layout changes to Angel's Abode (navar_city/houses/angelsabode)
	  in Navar. Enlarged the map to include area surrounding the house,
	  made the house larger and included furniture and rooms. Updated
	  world map (world/world_121_116) for map entrance coordinate
	  changes.

2012-07-08 16:19  ryo_saeba

	* python/CFMove.py: Use the wrapper move_to() function, remove
	  unused function.

2012-07-08 16:12  ryo_saeba

	* test/python, test/python.py: Test for MoveTo().

2012-07-08 15:12  ryo_saeba

	* test/cfanim, test/cfanim.take.drop.animation: Add 'drop' and
	  'pickup' tests.

2012-07-08 14:52  ryo_saeba

	* test/cfanim.animation: Indicate the animation is finished.

2012-07-08 14:52  ryo_saeba

	* test/cfanim: Use correct archetype to not confuse mapmaker.

2012-07-08 14:29  ryo_saeba

	* marksel/hasphatois.anim, marksel/hasphatois.msg, marksel/mines,
	  marksel/pikorme.msg, marksel/shops/smith, navar_city/iscar,
	  navar_city/iscar.msg, navar_city/navar_city.quests,
	  world/world_120_109: Quest: Iscar's writing pen.

2012-07-08 07:31  rjtanner

	* lake_country/shops/Mopoon_wshop: Minor cosmetic changes with cave
	  wall sections to Mopoon's Weapon Shop
	  (lake_country/shops/Mopoon_wshop) in Lake Country. No functional
	  changes.

2012-07-07 17:46  ryo_saeba

	* lake_country/small_buildings/LC_inn1: Fix chairs.

2012-07-07 07:46  rjtanner

	* dragonisland/drowmansion, world/world_103_127: Cosmetic and
	  layout changes to Dark Elf House (dragonisland/drowmansion) in
	  Stoneville. Enlarged the map to include area surrounding the
	  house. Updated world map (world/world_103_127) for map entrance
	  coordinate changes.

2012-07-06 07:25  rjtanner

	* dragonisland/advguild, dragonisland/advguild2,
	  world/world_103_127: Cosmetic and layout changes to Adventurers
	  Guild, Entrance (dragonisland/advguild) in Stoneville. Enlarged
	  the map to include area surrounding the guild, added some
	  windows. Updated world map (world/world_103_127) and Adventurers
	  Guild, 2nd Floor (dragonisland/advguild2) for map entrance
	  coordinate changes.

2012-07-05 05:57  rjtanner

	* wolfsburg/prison, world/world_128_109: Cosmetic and layout
	  changes to Wolfsburg Prison (wolfsburg/prison) in Wolfsburg.
	  Enlarged the map to include area surrounding the prison, moved
	  the entrance to match the building exterior. Updated world map
	  (world/world_128_109) for map entrance coordinate changes.

2012-07-04 07:53  rjtanner

	* scorn/temples/ixalovh, world/world_105_115: Cosmetic and layout
	  changes to Shrine of Ixalovh (scorn/temples/ixalovh) in Scorn.
	  Enlarged the map to include area surrounding the shrine, added
	  some windows. Updated world map (world/world_105_115) for map
	  entrance coordinate changes.

2012-07-03 06:52  rjtanner

	* scorn/shops/oleds_cafe, world/world_104_116: Cosmetic and layout
	  changes to Oled's Cafe (scorn/shops/oleds_cafe) in Scorn.
	  Enlarged the map to include area surrounding the cafe, added some
	  windows, changed the location of the door. Updated world map
	  (world/world_104_116) for map entrance coordinate changes.

2012-07-02 06:46  rjtanner

	* scorn/shops/coffeeshop, world/world_105_116: Cosmetic and layout
	  changes to Eswald's Coffee Shop (scorn/shops/coffeeshop) in
	  Scorn. Enlarged the map to include area surrounding the shop,
	  added some windows. Updated world map (world/world_105_116) for
	  map entrance coordinate changes.

2012-07-01 19:52  ryo_saeba

	* navar_city/misc/aliscave, world/world_122_116: Make the outside
	  zone of the cave larger. Adjust entrance coordinates.

2012-07-01 17:09  ryo_saeba

	* python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildbuy.py, python/guilds/guildjoin.py,
	  python/misc/swallow_whole.py, python/pshop/pshop.py: Clean debug
	  statement.

2012-07-01 16:28  ryo_saeba

	* python/misc/doNothing.py: Remove 'print' used to debug.

2012-07-01 14:33  ryo_saeba

	* python/misc/greet_message.py: Remove debug statement.

2012-07-01 14:30  ryo_saeba

	* python/maps/scorn/castle_read.py: Remove 'print' used to debug.

2012-07-01 14:06  ryo_saeba

	* navar_city/houses/turlssmallhouse, navar_city/misc/aliscave,
	  navar_city/misc/aliswell, navar_city/misc/theater,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4,
	  navar_city/navar_city.quests: Quest: Ali's treasure.

2012-07-01 05:50  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-07-01 05:43  rjtanner

	* scorn/misc/puddings.place, world/world_105_115: Cosmetic and
	  layout changes to Puddings Place (scorn/misc/puddings.place) in
	  Scorn. Enlarged the map to include area surrounding the house,
	  reversed the layout to match the world map graphic. Updated world
	  map (world/world_105_115) for map entrance coordinate changes.

2012-06-30 06:26  rjtanner

	* scorn/misc/mercenaries, world/world_104_115: Cosmetic and layout
	  changes to Mercenaries Agency (scorn/misc/mercenaries) in Scorn.
	  Enlarged the map to include area surrounding the building.
	  Updated world map (world/world_104_115) for map entrance
	  coordinate changes.

2012-06-29 04:52  rjtanner

	* scorn/misc/church: Minor change with how fence (swall) section
	  merges with nearby walls to Undead Church (scorn/misc/church) in
	  Scorn. Cosmetic change, no functional changes.

2012-06-28 05:58  rjtanner

	* scorn/misc/castle_kitchen, world/world_104_115: Cosmetic and
	  layout changes to Castle Kitchen (scorn/misc/castle_kitchen) in
	  Scorn. Added a few windows, enlarged the map to include area
	  surrounding the kitchen. Updated world map (world/world_104_115)
	  for map entrance coordinate changes.

2012-06-27 06:36  rjtanner

	* scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115:
	  Cosmetic and layout changes to Tyl's house (scorn/houses/tyl) in
	  Scorn. Added a few windows, moved door location, enlarged the map
	  to include area surrounding the house. Updated Attic of Tyl's
	  house (scorn/houses/tyl_attic) and world map
	  (world/world_105_115) for map entrance coordinate changes.

2012-06-26 07:34  rjtanner

	* scorn/houses/maze1, world/world_105_115: Cosmetic and layout
	  changes to Fun House (scorn/houses/maze1) in Scorn. Enlarged the
	  map to include area surrounding the house. Updated world map
	  (world/world_105_115) for map entrance coordinate changes.

2012-06-25 07:22  rjtanner

	* scorn/houses/house3.1st, scorn/houses/house3.bas1,
	  world/world_104_115: Cosmetic and layout changes to Mike Miller's
	  house (scorn/houses/house3.1st) in Scorn. Added a couple more
	  windows, enlarged the map to include area surrounding the house.
	  Updated Mike Miller's cellar (scorn/houses/house3.bas1) and world
	  map (world/world_104_115) for map entrance coordinate changes.

2012-06-24 08:49  rjtanner

	* scorn/dtabb/cave3, world/world_105_116: Cosmetic and layout
	  changes to replace yellow block walls with cave wall sections to
	  Goblin Den (scorn/dtabb/cave3) in Scorn. Updated world map
	  (world/world_105_116) for map entrance coordinate changes.

2012-06-23 08:12  rjtanner

	* santo_dominion/house_of_hell, world/world_102_108: Cosmetic
	  changes to Little House of Horrors (santo_dominion/house_of_hell)
	  in Santo Dominion. Expanded to show outer area of the map. World
	  map (world/world_102_108) updated for new entrance coordinates.

2012-06-22 06:18  rjtanner

	* santo_dominion/houses/house1, world/world_102_108: Cosmetic
	  changes to Undead Bungalow (santo_dominion/houses/house1) in
	  Santo Dominion. Expanded to show outer area of the map. World map
	  (world/world_102_108) updated for new entrance coordinates.

2012-06-21 04:43  rjtanner

	* santo_dominion/tollpost, world/world_102_108: Cosmetic and layout
	  changes to Santo Dominion Toll St. (santo_dominion/tollpost) in
	  Santo Dominion. Expanded to show outer area of the map, added
	  some windows. Reversed the layout to match the shop map world map
	  icon. World map (world/world_102_108) updated for new entrance
	  coordinates.

2012-06-20 07:02  rjtanner

	* santo_dominion/map.and.sale, world/world_102_108: Cosmetic and
	  layout changes to St. Dominion Sale (santo_dominion/map.and.sale)
	  in Santo Dominion. Expanded to show outer area of the shop, added
	  some windows. Reversed the layout to match the shop map world map
	  icon. World map (world/world_102_108) updated for new entrance
	  coordinates.

2012-06-19 05:56  rjtanner

	* santo_dominion/city_hall, world/world_102_108: Cosmetic changes
	  to Santo Dominion City Hall (santo_dominion/city_hall) in Santo
	  Dominion. Expanded to show outer area of the map, added some
	  windows. World map (world/world_102_108) updated for new entrance
	  coordinates.

2012-06-18 04:45  rjtanner

	* navar_city/misc/city1bank, world/world_122_117: Cosmetic changes
	  to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in
	  Navar. Expanded to show outer area of the bank. World map
	  (world/world_122_117) updated for new entrance coordinates.

2012-06-17 10:35  ryo_saeba

	* python/guilds/guild_questpoints_apply.py: Use name, not object.

2012-06-17 10:31  ryo_saeba

	* python/IPO/banksay.py, python/pshop/pshop.py: Don't redirect
	  output.

2012-06-17 07:47  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-06-17 07:40  ryo_saeba

	* scorn/misc/castle, scorn/misc/magistrate.msg,
	  scorn/misc/magistrate_baron.msg,
	  scorn/misc/magistrate_baronet.msg,
	  scorn/misc/magistrate_civilian.msg,
	  scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
	  scorn/misc/magistrate_marquis.msg: Give balms of recall for
	  low-level Scorn nobility quests.

2012-06-17 07:07  rjtanner

	* navar_city/spyhouse, world/world_122_117: Cosmetic and layout
	  changes to Small House (navar_city/spyhouse) in Navar. Expanded
	  to show outer area of the house. World map (world/world_122_117)
	  updated for new entrance coordinates.

2012-06-16 07:12  rjtanner

	* marksel/keep, world/world_120_109: Cosmetic and layout changes to
	  Marksel Keep (marksel/keep) in Marksel. Expanded to show outer
	  area of the keep. World map (world/world_120_109) updated for new
	  entrance coordinates.

2012-06-15 21:41  ryo_saeba

	* port_joseph/pirates/fortvsship, port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/rowboat.msg, port_joseph/pirates/tortcave,
	  port_joseph/port_joseph.quests, port_joseph/town/dshark,
	  port_joseph/town/dshark_redeye.msg,
	  port_joseph/town/dshark_thief.msg, port_joseph/town/percival.msg,
	  port_joseph/town/portia.msg, port_joseph/town/portia2,
	  world.quests, world/world_101_114: Quest: Moogly Bill's treasure.

2012-06-15 07:07  rjtanner

	* marksel/grumms_inn, world/world_120_109: Cosmetic and layout
	  changes to Grumm's Inn (marksel/grumms_inn) in Marksel. Expanded
	  to show outer area of the inn, aded some windows. World map
	  (world/world_120_109) updated for new entrance coordinates.

2012-06-14 06:54  rjtanner

	* lake_country/Sunset_Lake/fortress, lake_country/Sunset_Lake/inn:
	  Cosmetic and layout changes to Sunset Inn
	  (lake_country/Sunset_Lake/inn) in Lake Country. Expand and show
	  outer area of the inn. Sunset Castle
	  (lake_country/Sunset_Lake/fortress) updated for new entrance
	  coordinates.

2012-06-13 07:29  rjtanner

	* lake_country/small_buildings/LC_inn1, world/world_109_126:
	  Cosmetic and layout changes to Small Inn
	  (lake_country/small_buildings/LC_inn1) in Lake Country. Expand
	  and show outer area of the inn. World map (world/world_109_126)
	  updated for new entrance coordinates.

2012-06-12 06:30  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/inn: Cosmetic
	  changes to White Pigeon Inn (lake_country/Butakis/inn) in Lake
	  Country. Expand and show outer area of the inn, added windows.
	  Fortress map (lake_country/Butakis/Butakis0) updated for new
	  entrance coordinates.

2012-06-11 06:15  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/alchemist:
	  Cosmetic and layout changes to Gemstone Alchemist
	  (lake_country/Butakis/alchemist) in Lake Country. Expand and show
	  outer area of the shop, added windows and moved the door.
	  Fortress map (lake_country/Butakis/Butakis0) updated for new
	  entrance coordinates.

2012-06-10 15:47  ryo_saeba

	* python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py, scorn/scorn.quests:
	  Quest: Witherspoon's ghost.

2012-06-10 07:15  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-06-10 06:27  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/blacksmith:
	  Cosmetic and layout changes to Royal Blacksmith
	  (lake_country/Butakis/blacksmith) in Lake Country. Expand and
	  show outer area of the shop, added windows and moved the door.
	  Fortress map (lake_country/Butakis/Butakis0) updated for new
	  entrance coordinates.

2012-06-09 07:11  rjtanner

	* lake_country/Butakis/church0: Correct move_block all settings
	  outside the invis_exits for Royal Church, Sanctuary
	  (lake_country/Butakis/church0) in Lake Country.

2012-06-08 07:11  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0, lake_country/Butakis/church1:
	  Cosmetic changes to Royal Church, Sanctuary
	  (lake_country/Butakis/church0) in Lake Country. Expand and show
	  outer area of the church. Re-align stair ways to the upper and
	  lower level of the map. Fortress map
	  (lake_country/Butakis/Butakis0) for new entrance coordinates.

2012-06-07 06:40  rjtanner

	* dragonisland/intwell, world/world_103_127: Cosmetic changes to
	  Well of Intelligence (dragonisland/intwell) in Stoneville.
	  Replaced white walls with cave walls and awall sections to make
	  it look more like an underground setting instead of a surface
	  house. Updated world map (world/world_103_127) due to entrance
	  coordinate changes.

2012-06-06 07:25  rjtanner

	* dragonisland/tavern, world/world_103_127: Expand and show outer
	  area of the house used for The Burning Adventurer
	  (dragonisland/tavern) in Stoneville. World map
	  (world/world_103_127) update for new entrance coordinates.

2012-06-05 05:39  rjtanner

	* dragonisland/house9, world/world_103_127: Expand and show outer
	  area of the house used for Master's House (dragonisland/house9)
	  in Stoneville. Cosmetic changes to add windows to the map, moved
	  the entrance. World map (world/world_103_127) update for new
	  entrance coordinates.

2012-06-05 05:26  rjtanner

	* dragonisland/house8, world/world_103_127: Expand and show outer
	  area of the house used for Timothius' House (dragonisland/house8)
	  in Stoneville. Cosmetic changes to add windows to the map, moved
	  the entrance. World map (world/world_103_127) update for new
	  entrance coordinates.

2012-06-04 06:34  rjtanner

	* dragonisland/house5: Correct entrance coordinates for Enter at
	  Own Risk (dragonisland/house5) in Stoneville.

2012-06-04 06:33  rjtanner

	* dragonisland/house6, world/world_103_127: Expand and show outer
	  area of the house used for Pixie's Delight (dragonisland/house6)
	  in Stoneville. Cosmetic changes to add windows to the map. World
	  map (world/world_103_127) update for new entrance coordinates.

2012-06-03 12:25  ryo_saeba

	* santo_dominion/gordon.msg, santo_dominion/santo_dominion.quests,
	  santo_dominion/tavern.2ndfloor, santo_dominion/warloc_druid.anim,
	  santo_dominion/warloc_druid.msg: Quest: the cure for Gordon.

2012-06-03 07:33  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-06-03 07:14  rjtanner

	* dragonisland/house5, world/world_103_127: Expand and show outer
	  area of the house used for Enter at Own Risk
	  (dragonisland/house5) in Stoneville. Entrance/exit is now a door
	  instead of stairs. Cosmetic changes to add windows to the map.
	  Layout changes to move monster generators further way from the
	  entrance since the entrance has also moved to a different
	  location.

2012-06-03 06:57  rjtanner

	* dragonisland/house5: Removed double stacked wall sections in
	  Enter at Own Risk (dragonisland/house5) in Stoneville. Technical
	  change, no function changes.

2012-06-02 05:33  rjtanner

	* whalingoutpost/taverns/fishershallb1: Replaced the yellow block
	  walls with cave walls in Fisher's Hall, Cellar
	  (whalingoutpost/taverns/fishershallb1) in Whaling Outpost.
	  Cosmetic changes, no functional changes.

2012-06-01 05:31  rjtanner

	* whalingoutpost/houses/fisherhouseswest, world/world_123_123:
	  Updates to Fisherhouse West
	  (whalingoutpost/houses/fisherhousewest) in Whaling Outpost.
	  Enlarged map perimeter so players enter the map just outside the
	  door and still have ability to explore outside the house and
	  easily go back to the world map. Updated world map
	  (world/world_123_123) with updated map entrance coordinates.

2012-05-31 06:30  rjtanner

	* whalingoutpost/houses/fisherhousesouthwest, world/world_123_123:
	  Updates to Fisherhouse Southwest
	  (whalingoutpost/houses/fisherhousesouthwest) in Whaling Outpost.
	  Enlarged map perimeter so players enter the map just outside the
	  door and still have ability to explore outside the house and
	  easily go back to the world map. Updated world map
	  (world/world_123_123) with updated map entrance coordinates.

2012-05-31 06:26  rjtanner

	* whalingoutpost/houses/fisherhousesouth, world/world_123_123:
	  Updates to Fisherhouse South
	  (whalingoutpost/houses/fisherhousesouth) in Whaling Outpost.
	  Enlarged map perimeter so players enter the map just outside the
	  door and still have ability to explore outside the house and
	  easily go back to the world map. Updated world map
	  (world/world_123_123) with updated map entrance coordinates.

2012-05-31 06:22  rjtanner

	* whalingoutpost/houses/fisherhouseeast, world/world_123_123:
	  Updates to Fisherhouse East
	  (whalingoutpost/houses/fisherhouseeast) in Whaling Outpost.
	  Enlarged map perimeter so players enter the map just outside the
	  door and still have ability to explore outside the house and
	  easily go back to the world map. Updated world map
	  (world/world_123_123) with updated map entrance coordinates.

2012-05-30 05:33  rjtanner

	* whalingoutpost/houses/fisherhousenorth, world/world_123_123:
	  Updates to Fisherhouse North
	  (whalingoutpost/houses/fisherhousenorth) in Whaling Outpost.
	  Enlarged map perimeter so players enter the map just outside the
	  door and still have ability to explore outside the house and
	  easily go back to the world map. Updated world map
	  (world/world_123_123) with updated map entrance coordinates.

2012-05-30 05:22  rjtanner

	* wolfsburg/volcano/vvhuts: Remove the no longer used vvhuts
	  (wolfsburg/volcano/vvhuts) map.

2012-05-30 05:21  rjtanner

	* wolfsburg/volcano/huts, wolfsburg/volcano/huts/hut-01,
	  wolfsburg/volcano/huts/hut-02, wolfsburg/volcano/huts/hut-03,
	  wolfsburg/volcano/huts/hut-04, wolfsburg/volcano/huts/hut-05,
	  wolfsburg/volcano/huts/hut-06, wolfsburg/volcano/huts/hut-07,
	  wolfsburg/volcano/huts/hut-08, wolfsburg/volcano/huts/hut-09,
	  wolfsburg/volcano/huts/hut-10, wolfsburg/volcano/huts/hut-11,
	  wolfsburg/volcano/huts/hut-12, wolfsburg/volcano/huts/hut-13,
	  wolfsburg/volcano/huts/hut-14, world/world_129_108: Divided up
	  /wolfsburg/volcano/vvhuts in to individual maps
	  (wolfsburg/volcano/huts/hut-*) with some layout changes. Updated
	  Wolfsburg world map (/world/world_129_108) to link to the hut
	  maps.

2012-05-29 04:37  rjtanner

	* wolfsburg/temple/enterance, wolfsburg/temple/temple: Cosmetic
	  changes to Reticent Temple (wolfsburg/temple/temple) to show
	  surrounding area outside of the temple and to wall sections
	  surrounding gates. Updated world map (wolfsburg/temple/enterance)
	  for new entrance coordinates in to the temple.

2012-05-29 04:17  rjtanner

	* wolfsburg/shops/dept_store_armour,
	  wolfsburg/shops/dept_store_magic,
	  wolfsburg/shops/dept_store_misc,
	  wolfsburg/shops/dept_store_weapon, world/world_128_109: Cosmetic
	  update to One-Eyed Mike's Department Store
	  (wolfsburg/shops/dept_store_*) to show surrounding area outside
	  of the shop. Updated world map (world/world_128_109) for new
	  entrance coordinates in to the store.

2012-05-27 15:09  ryo_saeba

	* world/world_117_101: Start the quest if not started.

2012-05-27 12:24  ryo_saeba

	* darcap/pygmy_forest/pygmy_forest: Remove redundant resistances,
	  'no_damage' is set.

2012-05-27 12:20  ryo_saeba

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Use pygmy and pygmy
	  assassin archetypes.

2012-05-27 11:14  ryo_saeba

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Remove invalid
	  bulletwalls.

2012-05-27 11:09  ryo_saeba

	* darcap/darcap.quests, darcap/darcap/frightened_elf.msg,
	  darcap/darcap/tavern, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_garden, world/world_117_101: Quest:
	  pygmy forest.

2012-05-25 06:34  rjtanner

	* darcap/darcap/shops/shop_w, darcap/darcap/shops/spike.msg,
	  darcap/darcap/spike.msg: Moved .msg file related to Spike's
	  Weapons (darcap/darcap/shops/shop_w) to /darcap/darcap/shops/
	  directory. Updated file path for spike.msg text within the map.

2012-05-24 07:09  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/shops/dept_store_armour,
	  wolfsburg/shops/dept_store_magic,
	  wolfsburg/shops/dept_store_misc,
	  wolfsburg/shops/dept_store_weapon, world/world_128_109: Moved
	  One-Eyed Mike's Department Store map in to /wolfsburg/shops/
	  directory. Updated world map (world/world_128_109) due to file
	  path changes.

2012-05-23 07:09  rjtanner

	* port_joseph/town/generalstore, port_joseph/town/shops,
	  port_joseph/town/shops/generalstore, world/world_101_114: Moved
	  Port Joseph General Store map in to /port_joseph/town/shops/
	  directory. Updated world map (world/world_101_114) due to file
	  path changes.

2012-05-23 07:03  rjtanner

	* marksel/shop, marksel/shops, marksel/shops/shop,
	  world/world_120_109: Moved Marksel Shoppe map in to
	  /marksel/shops directory. Updated world map (world/world_120_109)
	  due to file path changes.

2012-05-23 07:01  rjtanner

	* euthville/magic.shop, euthville/shops,
	  euthville/shops/magic.shop, world/world_105_113: Moved Euthville
	  Magic Shop map in to /euthville/shops directory. Updated world
	  map (world/world_105_113) due to file path changes.

2012-05-22 05:16  rjtanner

	* darcap/darcap/shop_w, darcap/darcap/shops/shop_w,
	  world/world_116_102: Moved Spike's Weapons store map in to
	  /darcap/darcap/shops directory. Updated world map
	  (world/world_116_102) due to file patch changes.

2012-05-22 05:11  rjtanner

	* darcap/darcap/shop_m, darcap/darcap/shops/shop_m,
	  world/world_116_102: Moved Mirkland's Magic magic store map in to
	  /darcap/darcap/shops directory. Updated world map
	  (world/world_116_102) due to file patch changes.

2012-05-22 05:06  rjtanner

	* darcap/darcap/shop_g, darcap/darcap/shops/shop_g,
	  world/world_116_102: Moved Bob's Fish & Chips general store map
	  in to /darcap/darcap/shops directory. Updated world map
	  (world/world_116_102) due to file patch changes.

2012-05-21 05:25  rjtanner

	* darcap/darcap/shop_a, darcap/darcap/shops/shop_a,
	  world/world_116_102: Moved Smiths's Armour in to
	  /darcap/darcap/shops directory. Updated world map
	  (world/world_116_102) due to file patch changes.

2012-05-21 05:21  rjtanner

	* darcap/darcap/potionshop, darcap/darcap/shops/potionshop,
	  world/world_116_102: Moved Molthir's Potion Shop in to
	  /darcap/darcap/shops directory. Updated world map
	  (world/world_116_102) due to file patch changes.

2012-05-21 05:18  rjtanner

	* darcap/darcap/gshop, darcap/darcap/shops,
	  darcap/darcap/shops/gshop, world/world_116_102: Moved Darcap
	  General Store in to /darcap/darcap/shops directory. Updated world
	  map (world/world_116_102) due to file patch changes.

2012-05-20 17:51  ryo_saeba

	* navar_city/university, navar_city/university_lordil.msg,
	  wolfsburg/volcano/heimser.msg, wolfsburg/volcano/heimser_hut_0,
	  wolfsburg/volcano/heimser_hut_1, wolfsburg/wolfsburg.quests:
	  Quest: Heimser's experiments.

2012-05-20 17:50  ryo_saeba

	* python/dialog/post/giveknowledge.py: Post-dialog script to give a
	  knowledge item.

2012-05-20 05:53  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-05-20 05:40  rjtanner

	* navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1weapon, navar_city/shops,
	  navar_city/shops/buildshop, navar_city/shops/city1armour,
	  navar_city/shops/city1gen, navar_city/shops/city1magic,
	  navar_city/shops/city1weapon, world/world_122_117: Moved the
	  basic shop maps out of navar_city/misc and in to navar_city/shops
	  for Navar. Exit and entrance file path updates for the shop maps
	  and world maps.

2012-05-19 15:43  ryo_saeba

	* python/quests/QuestAdvance.py: Don't start a quest if the player
	  can't read a book.

2012-05-19 13:58  ryo_saeba

	* navar_city/ben.msg, navar_city/houses/ben.msg,
	  navar_city/houses/benscottage: Add missing dialog handler to Ben.

2012-05-19 05:36  rjtanner

	* navar_city/city1houses3: Remove the no longer used city1houses3
	  (navar_city/city1houses3) map.

2012-05-19 05:35  rjtanner

	* navar_city/city1houses3, navar_city/houses/bingohall,
	  navar_city/houses/bonehouse, navar_city/houses/charliesplace,
	  navar_city/houses/dancinglessons, navar_city/houses/demonichouse,
	  navar_city/houses/destitutehouse,
	  navar_city/houses/herbertsundertakers,
	  navar_city/houses/houseofgossip, navar_city/houses/meetinghouse,
	  navar_city/houses/occupiedcabin, navar_city/houses/rundownhouse,
	  navar_city/houses/smokeyhouse,
	  navar_city/houses/travellorswayhouse,
	  navar_city/houses/wisehouse, world/world_121_117,
	  world/world_122_117: Dividing up /navar_city/city1houses3 in to
	  individual maps (/navar_city/houses/*) with some modifications
	  for unique names. Updated Navar world map (world/world_121_117,
	  world/world_122_117) to link to the house maps.

2012-05-18 06:46  rjtanner

	* navar_city/misc/city1court, navar_city/misc/highcourt,
	  world/world_122_117: File rename for High Court Building in
	  Navar, was city1court and is now highcourt. World map updated to
	  reflect file rename.

2012-05-18 06:43  rjtanner

	* navar_city/city1court, navar_city/city1houses3,
	  navar_city/misc/city1court, world/world_122_117: Moved High Court
	  Building (navar_city/city1court) to the /misc directory for
	  Navar. Updated world map (world/world_122_117) to link to the
	  map's new location.

2012-05-17 07:07  rjtanner

	* navar_city/city1houses2: Remove the no longer used city1houses2
	  (navar_city/city1houses2) map.

2012-05-17 06:44  rjtanner

	* navar_city/city1houses2, navar_city/houses/dorganshouse,
	  navar_city/houses/no4mainst, navar_city/houses/stromssmallhouse,
	  world/world_121_116, world/world_121_117, world/world_122_116:
	  Finished dividing up /navar_city/city1houses2 in to individual
	  maps (/navar_city/houses/*) with some modifications for unique
	  names. Updated Navar world map (world/world_121_116,
	  world/world_121_117, world/world_122_116) to link to the house
	  maps.

2012-05-17 05:58  rjtanner

	* navar_city/city1houses2, navar_city/houses/angelsabode,
	  navar_city/houses/crazyhouse, navar_city/houses/crowdedhouse,
	  navar_city/houses/freddyshouse, navar_city/houses/no4mainst,
	  navar_city/houses/raazlessmallhouse, world/world_121_116,
	  world/world_121_117: Started to divide up
	  /navar_city/city1houses2 in to individual maps
	  (/navar_city/houses/*) with some modifications for unique names.
	  Updated Navar world map (world/world_121_116,
	  world/world_121_117) to link to the house maps.

2012-05-17 05:19  rjtanner

	* navar_city/temples/city1church1, navar_city/temples/mostrai,
	  world/world_121_117: File rename for the Mostrai Cathedral in
	  Navar, was city1church1 and is now mostrai. World map update to
	  reflect file rename.

2012-05-17 05:15  rjtanner

	* navar_city/city1church1, navar_city/temples/city1church1: Moved
	  Mostrai Cathedral (navar_city/city1church1) to the /temples
	  directory for Navar. Updated world map (world/world_121_117) to
	  link to the cathedral's new location.

2012-05-16 06:07  rjtanner

	* navar_city/city1houses: Remove the no longer used city1houses
	  (navar_city/city1houses) map.

2012-05-16 06:05  rjtanner

	* navar_city/houses, navar_city/houses/avashouse,
	  navar_city/houses/benscottage, navar_city/houses/berlssmallhouse,
	  navar_city/houses/dorganshouse, navar_city/houses/elishouse,
	  navar_city/houses/hanshut, navar_city/houses/ianshouse,
	  navar_city/houses/jebshouse, navar_city/houses/jordanshouse,
	  navar_city/houses/karassmallhouse,
	  navar_city/houses/littlerumblehouse,
	  navar_city/houses/masonshouse, navar_city/houses/rudyscottage,
	  navar_city/houses/stromssmallhouse, navar_city/houses/toddscabin,
	  navar_city/houses/turlssmallhouse, world/world_121_116,
	  world/world_122_116: Divided up /navar_city/city1houses in to
	  individual maps (/navar_city/houses/*) with some modications for
	  unique names. Updated Navar world map (world/world_121_116,
	  world/world_122_116) to link to the house maps.

2012-05-15 06:05  rjtanner

	* darcap/darcap/petshop: Cosmetic changes to Fernicious Fenx Family
	  Pet Emporium (darcap/darcap/petshop) in regards to wall sections
	  for nicer merging. No functional changes.

2012-05-15 05:55  rjtanner

	* wolfsburg/etern_rew, world/world_128_109: Cosmetic changes to
	  Eternal Reward (wolfsburg/etern_rew) in Wolfsburg. Expanded the
	  map to show outside landscape features. Map layout matches
	  external features. Updated world map (world/world_128_109) for
	  changes in map entrance coordinates.

2012-05-14 05:56  rjtanner

	* world/world_121_116: Spelling correction (Fromt he -> From the)
	  in world map (world/world_121_116) near Navar.

2012-05-13 07:36  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-05-12 16:36  ryo_saeba

	* world/world_103_127: Use archetype.

2012-05-12 16:34  ryo_saeba

	* world/world_105_115: Use archetype.

2012-05-12 16:31  ryo_saeba

	* world/world_105_115: Use archetype.

2012-05-12 12:19  ryo_saeba

	* navar_city/temples/valkyrie2: Fix god's name.

2012-05-12 12:17  ryo_saeba

	* navar_city/city1church1, navar_city/city1court,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/smugship1, navar_city/misc/city1mermaid,
	  navar_city/mostrai_priest.msg, navar_city/navar_city.quests,
	  navar_city/piltro.msg, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse4.msg: Quest: Navar
	  smugglers.

2012-05-12 12:13  ryo_saeba

	* navar_city/ben.msg: Missing message file.

2012-05-12 12:13  ryo_saeba

	* navar_city/bradley.msg: Missing message file.

2012-05-11 05:14  rjtanner

	* dragonisland/hangar, lake_country/dragon_hangar/hangar,
	  navar_city/dragon_hangar/hangar,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/nurnberg/dragonhangar/hangar: Rename invis_exit in
	  random destinations to lake country (/world/world_109_126) in all
	  five Dragon Hanger maps. Technical change, no functional changes.

2012-05-10 06:05  rjtanner

	* darcap/darcap/temples, darcap/darcap/temples/valkyrie,
	  world/world_116_102: New map in Darcap, Temple of Valkyrie
	  (darcap/darcap/temples/valkyrie). World map in Darcap
	  (world/world_116_102) updated to make room for the temple.

2012-05-09 05:42  rjtanner

	* scorn/shops/bank: Moved map idea credit to the map header in Bank
	  of Skud (scorn/shops/bank) in Scorn. Technical change only, no
	  functional changes.

2012-05-08 06:51  rjtanner

	* world/world_116_102: Stacking change so that fence (swall)
	  section merges nicer with nearby wall near Darcap Circus in
	  Darcap (world/world_116_102). Cosmetic change only, no functional
	  changes.

2012-05-08 06:33  rjtanner

	* world/world_116_102: Replace generic chruch graphic with Church
	  of Devourers face for St Andreas the Ravenous in Navar
	  (world/world_116_102).

2012-05-08 06:22  rjtanner

	* scorn/shops/foodshop, world/world_104_115: Enlarged the lobby
	  area of Food Shop Warehouse (scorn/shops/foodshop) in Scorn to
	  give players more room to move around each other. Updated world
	  map to reflect changes in entrance coordinates.

2012-05-06 22:50  ryo_saeba

	* navar_city/city1houses, navar_city/misc/city1mermaid,
	  navar_city/navar_city.quests,
	  navar_city/smugglers_cove/nancy.msg,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/susan.msg, world/world_122_117: Quest:
	  rescue Ben's daughters.

2012-05-06 21:02  ryo_saeba

	* navar_city/warehouse4: Expand locked zone to not be able to talk
	  without opening the room. Force to stay still.

2012-05-06 16:04  ryo_saeba

	* pup_land/lone_town/pupuly: Fix out of bounds opened state.

2012-05-06 06:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-05-06 06:02  rjtanner

	* navar_city/misc/city1mermaid: Update entrance x,y coordinates to
	  The Frolicing Mermaid of Navar (navar_city/misc/city1mermaid) in
	  Navar.

2012-05-05 05:12  rjtanner

	* navar_city/misc/jeweler: Update entrance x,y coordinates to
	  Jeweler's Workshop of Navar (navar_city/misc/jeweler) in Navar.

2012-05-05 05:09  rjtanner

	* navar_city/misc/IPO_navar: Update entrance x,y coordinates to
	  Navar Imperial Post Office (navar_city/misc/IPO_navar) in Navar.

2012-05-05 05:07  rjtanner

	* navar_city/misc/tannery: Update entrance x,y coordinates to
	  Tannery of Navar (navar_city/misc/tannery) in Navar.

2012-05-04 04:59  rjtanner

	* euthville/valriel: Specify region of euthville for Valriel's
	  Church (euthville/valriel) in Ruins of Euthville.

2012-05-04 04:54  rjtanner

	* navar_city/misc/thamshop: Update entrance x,y coordinates to
	  Strange Little Store (navar_city/misc/thamshop) in Navar.

2012-05-03 04:18  rjtanner

	* port_joseph/town/house: Update entrance x,y coordinates to Gren's
	  House (port_joseph/town/house) in Port Joseph.

2012-05-03 04:14  rjtanner

	* port_joseph/town/tomassos_house: Update entrance x,y coordinates
	  to Tomasso's House (port_joseph/town/tomassos_house) in Port
	  Joseph.

2012-05-02 05:35  rjtanner

	* port_joseph/town/portia: Update entrance x,y coordinates to
	  Portia's House (port_joseph/town/portia) in Port Joseph.

2012-05-01 07:18  rjtanner

	* navar_city/magara/houses/museum: Update entrance x,y coordinates
	  to Museum of Arms (navar_city/magara/houses/museum) in Navar.

2012-04-30 07:16  rjtanner

	* world/world_122_116: Replace generic church face with Ixalovh
	  church face in Navar (world/world_122_116). Requires archetype
	  update r18206 or newer.

2012-04-30 07:13  rjtanner

	* world/world_122_117: Replace generic church face with Valriel
	  church face in Navar (world/world_122_117). Requires archetype
	  update r18206 or newer.

2012-04-29 16:51  ryo_saeba

	* euthville/devil.church1, euthville/devil.church3,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/euthville.quests, euthville/valriel,
	  euthville/valriel.msg, world.quests, world/world_105_113: Quest:
	  recover a holy chalice.

2012-04-29 07:56  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl.

2012-04-29 07:22  rjtanner

	* world/world_104_115: Replace generic church face with Church of
	  Valriel face in Scorn (world/world_104_115). Requires archetype
	  update r18206 or newer.

2012-04-27 05:01  rjtanner

	* world/world_104_115: Replace generic temple face with Temple of
	  Lythander face in Scorn (world/world_104_115).

2012-04-27 04:54  rjtanner

	* world/world_121_117: Replace generic cathedral face with
	  Cathederal of Mostrai face in Navar (world/world_121_117).
	  Requires archetype update r18023 or newer.

2012-04-25 18:55  rjtanner

	* world/world_121_117: Spelling correction (yello -> yellow) in
	  message text to Navar (world/world_121_117).

2012-04-25 05:30  rjtanner

	* world/world_121_117: Added npc dialogue to Navar
	  (world/world_121_117) with some hints about Spiral Tower lore
	  (navar_city/tower/*).

2012-04-25 05:12  rjtanner

	* navar_city/city1enter: Added some lore to the Navar Gatehouse
	  (navar_city/city1enter) as to some changes in the mountains west
	  of Navar. Give players a warning about wandering mountains north
	  west of Navar in the mountains. Punctuation in message text.

2012-04-23 06:21  rjtanner

	* world/world_102_108: Correct accidental checkin in r18004 to
	  world map (world/world_102_108).

2012-04-23 06:17  rjtanner

	* ChangeLog, world/world_102_108: Updated ChangeLog file using
	  svn2cl.

2012-04-22 14:10  ryo_saeba

	* python/events/clock/bell.py: Don't log the bell, it works.

2012-04-22 13:05  ryo_saeba

	* navar_city/city1court, navar_city/city1court.msg,
	  navar_city/navar_city.quests,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.7: Quest: troll canyon,
	  given by an NPC in the High Court Building.

2012-04-19 05:30  rjtanner

	* world/world_121_116: Add some hints to the world map outside of
	  Navar (world/world_121_116) to help people find Sanctum of
	  Devourers.

2012-04-17 06:06  rjtanner

	* navar_city/temples/devourers, world/world_121_116: New map,
	  Sanctum of Devourers (navar_city/temples/devourers) located in a
	  somewhat obscure area outside of Navar. Hints to find the map
	  while keeping with the lore of Navar to be added next. Updated
	  world map (world/world_121_116) for (cave) entrance to the
	  Sanctum.

2012-04-15 16:06  ryo_saeba

	* python/items/banquet.py: Simplify script.

2012-04-15 12:50  ryo_saeba

	* python/items/lockable_doors.py: Enable the doors to be
	  lockpicked.

2012-04-15 10:19  ryo_saeba

	* python/items/lockable_doors.py: Script for lockable doors.

2012-04-15 06:41  rjtanner

	* navar_city/city1houses: Second attempt to revert accidental
	  checkin of changes to Navar Houses (navar_city/city1houses).

2012-04-15 06:36  rjtanner

	* navar_city/city1houses: Revert accidental check of changes to
	  Navar Houses (navar_city/city1houses).

2012-04-15 06:24  rjtanner

	* ChangeLog, navar_city/city1houses: Update ChangeLog using svn2cl.

2012-04-15 06:02  rjtanner

	* navar_city/magara/houses/museum, world/world_122_117: Design
	  overhaul to Museum of Arms (navar_city/magara/houses/museum) in
	  Navar. Expanded the map to include ground outside the shop walls.
	  Floor plan matches the physical building shape. Added more items,
	  used magic_mouth instead of signs to label the items. Updated
	  world map for new map entrance destination.

2012-04-14 17:24  ryo_saeba

	* quests/mak/chaos/down4, quests/mak/chaos/monsters.pick: Use
	  archetypes.

2012-04-14 17:08  ryo_saeba

	* quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/monsters.pick: Use
	  'hulking_beast' archetype.

2012-04-14 17:01  ryo_saeba

	* quests/mak/chaos/down3, quests/mak/chaos/monsters.pick: Use
	  'wandering_terror' archetype.

2012-04-14 16:55  ryo_saeba

	* quests/mak/chaos/down2, quests/mak/chaos/monsters.pick,
	  quests/mak/chaos/tritemples: Use 'master_chaos_priest' archetype.

2012-04-14 16:46  ryo_saeba

	* quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/monsters.pick,
	  quests/mak/chaos/tritemples: Use 'high_chaos_knight' archetype.

2012-04-14 15:48  ryo_saeba

	* quests/mak/chaos/monsters.pick: Use archetypes.

2012-04-14 15:30  ryo_saeba

	* quests/mak/chaos/up4: Use 'renegade_wizard' archetype.

2012-04-14 15:23  ryo_saeba

	* quests/mak/chaos/up3, quests/mak/chaos/up4: Use 'twisted_sprite'
	  archetype.

2012-04-14 15:18  ryo_saeba

	* quests/mak/chaos/up3: Use 'large_gargoyle' archetype.

2012-04-14 15:13  ryo_saeba

	* quests/mak/chaos/up2, quests/mak/chaos/up3: Use 'shadow_elf'
	  archetype.

2012-04-14 15:06  ryo_saeba

	* quests/mak/chaos/up1, quests/mak/chaos/up2: Use 'renegade_priest'
	  archetype.

2012-04-14 14:58  ryo_saeba

	* quests/mak/chaos/up2: Use 'blade_dancer_master' archetype.

2012-04-14 14:52  ryo_saeba

	* quests/mak/chaos/up1: Use archetype.

2012-04-14 13:26  ryo_saeba

	* quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/quests.quests: Questify some maps.

2012-04-14 05:14  rjtanner

	* navar_city/misc/city1smith, world/world_122_117: Cosmetic
	  overhaul to Gunther's Smithy (navar_city/misc/city1smith) in
	  Navar. Expanded the map to include ground outside the shop walls.
	  Floor plan matches the physical building shape. Door or entrance
	  now opens when a player approaches. Map considered an outdoor map
	  so darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2012-04-13 06:46  rjtanner

	* navar_city/temples/valkyrie2: Update map entrance x,y coordinates
	  in Church of Valkyrie, Path of Faith
	  (navar_city/temples/valkyrie2). No functional changes.

2012-04-13 06:43  rjtanner

	* navar_city/temples/valkyrie, navar_city/temples/valkyrie2,
	  world/world_122_117: New maps in Navar. Church of Valkyrie
	  (navar_city/temples/valkyrie) and Church of Valkyrie, Path of
	  Faith (navar_city/temples/valkyrie2). Somewhat based on the
	  Ruggilli maps, and since Navar is a possible new player
	  destination - players have a small tutorial and test to go
	  through before being able to worship Valkyrie. World map
	  (world/world_122_117) updated to include the temple map in south
	  eastern Navar.

2012-04-13 06:25  rjtanner

	* navar_city/temples/ruggilli: Word spacing update in message text
	  to Temple of Ruggilli (navar_city/temples/ruggilli) in Navar. No
	  functional changes.

2012-04-11 19:28  ryo_saeba

	* navar_city/misc/library, scorn/misc/library: Make the literacy
	  scrolls identified.

2012-04-11 05:55  rjtanner

	* pup_land/s_f/to-jyo: Dialogue update for To-Jyo dialogue (waist
	  is broken -> hip is broken) to To-jyo's Hut (pup_land/s_f/to-jyo)
	  in Pup Land.

2012-04-11 05:51  rjtanner

	* pup_land/s_f/special: Typo correction in message text to Shining
	  Tower Special (pup_land/s_f/special) in Pup Land. No functional
	  changes.

2012-04-11 05:49  rjtanner

	* pup_land/s_f/secret: Give NPC woman a name (instead of ???) in
	  Shining Tower Secret (pup_land/s_f/secret).

2012-04-11 05:46  rjtanner

	* pup_land/s_f/ruin: Content updates to ruin keeper's dialogue in
	  Ancient Ruins (pup_land/s_f/ruin).

2012-04-11 05:42  rjtanner

	* pup_land/s_f/floor2: Punctuation and pluralization correction in
	  message text to Ancient Ruins, Upper Level (pup_land/s_f/floor2)
	  in Pup Land. No functional changes.

2012-04-11 05:40  rjtanner

	* pup_land/s_f/cave1: Grammar changes to sign text in Ancient
	  Ruins, Cave (pup_land/s_f/cave1) in Pup Land. No functional
	  changes.

2012-04-11 05:37  rjtanner

	* pup_land/rainbow/w-tower: Typ correction (Fingeri -> Finger) in
	  message text to Watch Tower (pup_land/rainbow/w-tower) in Pup
	  Land. No functional changes.

2012-04-11 05:32  rjtanner

	* pup_land/rainbow/station: Grammar update (10 platinum coin -> 10
	  platinum coins) in message text to Station
	  (pup_land/rainbow/station) in Pup Land. No functional changes.

2012-04-11 05:15  rjtanner

	* pup_land/rainbow/Lv4/key: Minor dialogue update to Key
	  (pup_land/rainbow/Lv4/key) in Pup Land. No functional changes.

2012-04-11 05:11  rjtanner

	* pup_land/rainbow/Lv3/Rufto: Dialogue updates to what Rufto has to
	  say in Rufto (pup_land/rainbow/Lv3/Rufto). No functional changes.

2012-04-10 04:25  rjtanner

	* pup_land/rainbow/Lv2/Kum: Wording updates and changes to Kum's
	  dialogue in Kum (pup_land/rainbow/Lv2/Kum) in Pup Land.

2012-04-10 04:16  rjtanner

	* pup_land/rainbow/Lv1/t_room: Proper name capitalization in sign
	  text to Bizuzu's Treasure Room (pup_land/rainbow/Lv1/t_room) in
	  Pup Land. No functional changes.

2012-04-10 04:14  rjtanner

	* pup_land/rainbow/Lv1/orc_f: Proper name capitalization in sign
	  text to Orc Farm (pup_land/rainbow/Lv1/orc_f) in Pup Land. No
	  functional changes.

2012-04-10 04:11  rjtanner

	* pup_land/rainbow/Lv1/hut4: Wording and punctuation update in
	  message text to Hut (pup_land/rainbow/Lv1/hut4) in Pup Land. No
	  functional changes.

2012-04-10 04:09  rjtanner

	* pup_land/rainbow/Lv1/hut2: Wording update (captured -> locked up)
	  in message text to Hut (pup_land/rainbow/Lv1/hut2) in Pup Land.
	  No functional changes.

2012-04-10 04:05  rjtanner

	* pup_land/rainbow/Lv1/g_road: Wording update (has been lost -> was
	  lost) in message text to G Road (pup_land/rainbow/Lv1/g_road) in
	  Pup Land. No functional changes.

2012-04-09 08:13  ryo_saeba

	* quests/cd/cd.tower2.755, quests/quests.quests,
	  world/world_127_114: Quest: fortress of Ang.

2012-04-09 06:12  rjtanner

	* pup_land/raffle/raffle3_u1: Punctuation and capitalization
	  correction in message text to Raffle 3, Level 1
	  (pup_land/raffle/raffle3_u1) in Pup Land. No functional changes.

2012-04-09 06:08  rjtanner

	* pup_land/raffle/raffle2_u3: Update sign text with wording
	  clarification and direction correction (signed used left for both
	  - should be right for one) to Raffle 2, Level 3
	  (pup_land/raffle/raffle2_u3) in Pup Land. No functional changes.

2012-04-09 05:59  rjtanner

	* pup_land/raffle/raffle2_u2_a: Grammar change (has been received
	  -> has been recognized) in message text to Raffle 2, Level 2a
	  (pup_land/raffle/raffle2_u2_a) in Pup Land. No functional
	  changes.

2012-04-09 05:54  rjtanner

	* pup_land/raffle/raffle1_u3: Grammar change (Be aware -> Beware
	  and use caution) in message text to Raffle 1, Level 3
	  (pup_land/raffle/raffle1_u3) in Pup Land. No functional changes.

2012-04-09 05:50  rjtanner

	* pup_land/pplant/pplant_ud3: Typo correction (You here a -> You
	  hear a) in message text to Power Plant, Dungeon Level 3
	  (pup_land/pplant/pplant_ud3) in Pup Land. No functional changes.

2012-04-09 05:48  rjtanner

	* pup_land/pplant/pplant3: Removed empty line of text to a sign to
	  Power Plant, Level 3 (pup_land/pplant/pplant3) in Pup Land. No
	  functional changes.

2012-04-09 05:47  rjtanner

	* pup_land/pplant/pplant2: Wording tweaks and more information
	  added to NPC dialogue in regards to Nazgul, special ring and
	  Pupuly's tower in Power Plant, Level 2 (pup_land/pplant/pplant2).

2012-04-09 05:41  rjtanner

	* pup_land/pplant/pplant1: Wording update (It can be flamed -> Fire
	  hazard) in Power Plant, Level 1 (pup_land/pplant/pplant1) in Pup
	  Land. No functional changes.

2012-04-09 05:35  rjtanner

	* pup_land/ordeal/tower_ordeal1: Wording update to instructional
	  text (Please ask for people concerned. -> Please ask the relevant
	  people for it.) for the Ordeal Key to Tower of Ordeal, Entrance
	  (pup_land/ordeal/tower_ordeal1) in Pup Land. No functional
	  changes.

2012-04-08 05:44  rjtanner

	* ChangeLog: Ran svn2cl to update the ChangeLog.

2012-04-08 05:33  rjtanner

	* pup_land/nurnberg/washop: Removed extra spacing in message text
	  to Wand Shop (pup_land/nurnberg/washop) in Pup Land. No
	  functional changes.

2012-04-08 05:31  rjtanner

	* pup_land/nurnberg/storehouse: Proper name capitalization
	  (Orcchop) in message text to Nurnberg Storehouse
	  (pup_land/nurnberg/storehouse) in Pup Land. No functional
	  changes.

2012-04-08 05:27  rjtanner

	* pup_land/nurnberg/reception/water3: Instructional text update to
	  reference the lever in Reception, Water Level 3
	  (pup_land/nurnberg/reception/water3) in Pup Land. No functional
	  changes.

2012-04-08 05:21  rjtanner

	* pup_land/nurnberg/reception/electricity6: Wording correction for
	  instructions to the Special Button in Reception, Electricity
	  Level 6 (pup_land/nurnberg/reception/electricity6) in Pup Land.
	  No functional changes.

2012-04-07 05:51  rjtanner

	* pup_land/nurnberg/hq_training: Wording correction (hillgiants ->
	  hill giants) to message text in Headquarter of the Regular Army,
	  Elite Training Center (pup_land/nurnberg/hq_training) in Pup
	  Land. No functional changes.

2012-04-07 05:46  rjtanner

	* pup_land/nurnberg/guild: Capitalization to proper names and
	  punctuation update in message text to Guild of Law, Information
	  Center of Regular Army (pup_land/nurnberg/guild) in Pup Land. No
	  functional changes.

2012-04-07 05:40  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Make wording consistent
	  (Random place) in message text to Nurnberg Dragon Hangar
	  (pup_land/nurnberg/dragonhangar/hangar).

2012-04-07 05:39  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Word spacing updates and
	  word update (pay your ticket -> pay for your ticket) in message
	  text to Nurnberg Dragon Hangar
	  (pup_land/nurnberg/dragonhangar/hangar) in Pup Land. No
	  functional changes.

2012-04-07 05:35  rjtanner

	* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/house: Name update (platina -> platinum)
	  across multiple maps related to Bomb de Pon quest.

2012-04-07 05:31  rjtanner

	* pup_land/nurnberg/dick/house: Wording clarification and updates
	  to Dick's House (pup_land/nurnberg/dick/house) in Pup Land.

2012-04-07 05:08  rjtanner

	* pup_land/nurnberg/agito: Wording updates in message text (I've
	  been temporarily blinded -> I was temporarily blinded) to Agito
	  (pup_land/nurnberg/agito) in Pup Land. No functional changes.

2012-04-07 05:04  rjtanner

	* pup_land/nurnberg/agito: Proper name capitalization, Guild of
	  Law, in message text to Agito (pup_land/nurnberg/agito).

2012-04-07 04:56  rjtanner

	* pup_land/lone_town/tavern: Various wording and grammar updates in
	  message text to Lone Town Tavern (pup_land/lone_town/tavern). No
	  functional changes.

2012-04-07 04:49  rjtanner

	* pup_land/lone_town/tavern: Proper name capitalization updates to
	  Guild of Law, Lone Town and Guild of Freedem in Lone Town Tavern
	  (pup_land/lone_town/tavern). No functional changes.

2012-04-07 04:40  rjtanner

	* pup_land/lone_town/pupuly: Capitalize proper name of Laurel and
	  Laurels in message text to Tower of Pupuly
	  (pup_land/lone_town/pupuly) in Pup Land. No functional changes.

2012-04-07 04:35  rjtanner

	* pup_land/lone_town/magic: Wording changes (I decide to -> I have
	  decided to) in message text to Magic Show !
	  (pup_land/lone_town/magic) in Pup Land. No functional changes.

2012-04-06 05:34  rjtanner

	* pup_land/lone_town/guild_law_ud: Capitalize proper name for Evil
	  Masters in Guild of Law (pup_land/lone_town/guild_law) in Pup
	  Land. No functional changes.

2012-04-06 05:32  rjtanner

	* pup_land/lone_town/guild_law: Replace ??? for NPC titles (The
	  Reception of ??? -> Reception of Regular Army) to Guild of Law
	  (pup_land/lone_town/guild_law) in Pup Land. No functional
	  changes.

2012-04-06 05:28  rjtanner

	* pup_land/lone_town/guild_law: Proper name capitalization
	  (Resistance, Librarion Armor, Barrior Station) in message text to
	  Guild of Law (pup_land/lone_town/guild_law) in Pup Land. No
	  functional changes.

2012-04-06 05:22  rjtanner

	* pup_land/lone_town/guild_freedom_ud: Proper name capitalization
	  (Evil Masters, Lone Town) in message text to Guild of Freedom
	  (pup_land/lone_town/guild_freedom_ud) in Pup land. No functional
	  changes.

2012-04-06 05:20  rjtanner

	* pup_land/lone_town/guild_freedom: Proper name capitalization and
	  wording clarifiction on Sumson's role to message text in Guild of
	  Freedom (pup_land/lone_town/guild_freedom) in Pup Land. No
	  functional changes.

2012-04-06 05:11  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Make wording consistent
	  (Random place) in message text to Lone Town Dragon Hangar
	  (pup_land/lone_town/dragonhangar/hangar).

2012-04-06 05:09  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Grammar correction to
	  message text in Lone Town Dragon Hangar
	  (pup_land/lone_town/dragonhangar/hangar).

2012-04-06 05:06  rjtanner

	* pup_land/lone_town/cordish: Capitalize book title,
	  Siegfried-Saga, in House of Cordish (pup_land/lone_town/cordish).

2012-04-06 05:04  rjtanner

	* pup_land/lone_town/cordish: Capitalize reference to Siegriend in
	  message text to House of Cordish (pup_land/lone_town/cordish) in
	  Pup Land. No functional changes.

2012-04-06 05:00  rjtanner

	* pup_land/lone_town/church_ud: Capitalize title of Boss in message
	  text to Lone Town Church, Cellar (pup_land/lone_town/church_ud)
	  in Pup Land. No functional changes.

2012-04-06 04:54  rjtanner

	* pup_land/kurte/kurte: Wording clarification and details added to
	  the research notes on the lore of Gothwolte in Kurte
	  (pup_land/kurte/kurte).

2012-04-06 04:32  rjtanner

	* pup_land/kurte/hut2: Capitalize proper name for Eureca in Hut
	  (pup_land/kurte/hut2) in Pup Land.

2012-04-06 04:28  rjtanner

	* pup_land/kurte/eureca_road3: Capitalization to proper names in
	  Eureca Road, 3 (pup_land/kurte/eureca_road3) in Pup Land.

2012-04-06 04:16  rjtanner

	* pup_land/jk/heads: Capitalize proper name for Heady and the
	  Viking title for Fog in Heads (pup_land/jk/heads).

2012-04-05 05:21  rjtanner

	* pup_land/hq_ud: Wording change (Catch it -> Capture them) in
	  message text to Liberation Army Headquarters, Prison & War Funds
	  (pup_land/hq_ud) in Pup Land. No functional changes.

2012-04-05 05:17  rjtanner

	* pup_land/hq: Capitalization to proper names (Lone Town, Libration
	  Army Headquarters, Pup Land) in message text to Liberation Army
	  Headquarters (pup_land/hq) in Pup Land. No functional changes.

2012-04-05 05:06  rjtanner

	* pup_land/hall_of_fame: Update syntax to Pup Land reference (was
	  Pupland) in message text to Hall of Fame (pup_land/hall_of_fame).
	  No functional changes.

2012-04-05 05:05  rjtanner

	* pup_land/hall2: Update syntax to Pup Land reference (was Pupland)
	  in message text to Hall of Fame, Level 2 (pup_land/hall2). No
	  functional changes.

2012-04-05 05:00  rjtanner

	* pup_land/castle_eureca/castle_eureca9: Wording change (persons ->
	  people) in message text to Castle of Eureca, 9th Level
	  (pup_land/castle_eureca/castle_eureca9) in Pup Land. No
	  functional changes.

2012-04-05 04:48  rjtanner

	* pup_land/barrier: Wording changes (get a member -> get to be a
	  member) and capitalize proper name of Resistance in message text
	  to Barrier Station (pup_land/barrier) in Pup Land. No functional
	  changes.

2012-04-05 04:43  rjtanner

	* pup_land/barrier: Punctuation update and capitalize proper name
	  of Barrier Station (pup_land/barrier) in Pup Land. No functional
	  changes.

2012-04-05 04:30  rjtanner

	* pup_land/ancient/volcano/guardians: Wording correction (rise ->
	  raise) in message text to Warden
	  (pup_land/ancient/volcano/guardians) in Pup Land. No functional
	  changes.

2012-04-05 04:24  rjtanner

	* pup_land/ancient/ruin/house5: Capitalize proper name of Evil
	  Masters in message text to House (pup_land/ancient/ruin/house5)
	  in Pup Land. No functional changes.

2012-04-05 04:22  rjtanner

	* pup_land/ancient/ruin/house2: Map title capitalization update,
	  house -> House (pup_land/ancient/ruin/house2) in Pup Land.

2012-04-05 04:19  rjtanner

	* pup_land/ancient/mountain/tower.b1: Capitalization updates in
	  message text to Tower of the Necromancer, Dungeon
	  (pup_land/ancient/mountain/tower.4) in Pup Land. No functional
	  changes.

2012-04-05 04:17  rjtanner

	* pup_land/ancient/mountain/tower.4: Wording changes in message
	  text to Tower of the Necromancer, Level 4
	  (pup_land/ancient/mountain/tower.4) - changed invertible to
	  reversible and breeding to raising.

2012-04-04 05:44  rjtanner

	* pup_land/ancient/mountain/tower.3: Grammar correction in message
	  text (being still alive -> it's still alive) to Tower of the
	  Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) in Pup
	  Land. No functional changes.

2012-04-04 05:38  rjtanner

	* pup_land/ancient/kurte/shop: Capitalize proper name of Kurte's
	  Shop in message text to Kurte's Shop
	  (pup_land/ancient/kurte/shop).

2012-04-04 05:35  rjtanner

	* pup_land/ancient/kurte/house: Capitalize proper name of Lone
	  Village in message text to Kurte's House
	  (pup_land/ancient/kurte/house).

2012-04-04 05:34  rjtanner

	* pup_land/ancient/company: Capitalize proper name of Evil Masters
	  in message text to LoveLove Company (pup_land/ancient/company).

2012-04-04 05:25  rjtanner

	* pup_land/ancient/castle/castle.6: Capitalize proper name of Evil
	  Master's in message text to Gothwolte's Castle, Level 6
	  (pup_land/ancient/castle/castle.6).

2012-04-04 05:24  rjtanner

	* pup_land/ancient/castle/castle.6: World spacing corrections in
	  message text to Gothwolte's Castle, Level 6
	  (pup_land/ancient/castle/castle.6) in Pup Land. No functional
	  changes.

2012-04-04 05:21  rjtanner

	* pup_land/ancient/castle/castle.3: Capitalize proper name of Evil
	  Master's in message text to Gothwolte's Castle, Level 3
	  (pup_land/ancient/castle/castle.3).

2012-04-04 05:20  rjtanner

	* pup_land/ancient/castle/castle.2: Capitalize proper name of Evil
	  Master's in message text to Gothwolte's Castle, Level 2
	  (pup_land/ancient/castle/castle.2).

2012-04-04 05:18  rjtanner

	* pup_land/ancient/castle/castle.1: Capitalize proper name of Evil
	  Master's in message text to Gothwolte's Castle, Entrance
	  (pup_land/ancient/castle/castle.1).

2012-04-04 05:15  rjtanner

	* pup_land/world: Update syntax to Pup Land reference (was Pupland,
	  pupland) in message text and map title to Pup Land
	  (pup_land/world). New information for Poppy the pup.

2012-04-04 05:10  rjtanner

	* pup_land/terminal_u1: Update syntax to Pup Land reference (was
	  Pupland) in message text and map title to Pup Land Dragon
	  Terminal, Raffles (pup_land/terminal_u1). No functional changes.

2012-04-04 05:08  rjtanner

	* pup_land/terminal: Removed email addresses and very outdated sign
	  text information located in Pup Land Dragon Terminal
	  (pup_land/terminal).

2012-04-04 05:03  rjtanner

	* pup_land/terminal: Update syntax to Pup Land reference (was
	  Pupland, pupland) in message text and map title to Pup Land
	  Dragon Terminal (pup_land/terminal). No functional changes.

2012-04-04 04:59  rjtanner

	* pup_land/raffle/raffle2_u3a: Update syntax to Pup Land reference
	  (was Pupland) in message text to Raffle 2, Level 3a
	  (pup_land/raffle/raffle2_u3a). No functional changes.

2012-04-04 04:55  rjtanner

	* pup_land/nurnberg/nf_bar: Update syntax to Pup Land reference
	  (was pupland) in message text to Night Flower Bar
	  (pup_land/nurnberg/nf_bar). No functional changes.

2012-04-04 04:53  rjtanner

	* pup_land/nurnberg/paslab: Update syntax to Pup Land reference
	  (was Pupland) in map title to Pup Land Alchemy Society Research
	  Lab (pup_land/nurnberg/paslab). No functional changes.

2012-04-04 04:47  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Update syntax to Pup Land
	  reference (was Pupland) in message text to Nurnberg Dragon Hangar
	  (pup_land/nurnberg/dragonhangar/hangar). No functional changes.

2012-04-03 05:43  rjtanner

	* pup_land/nurnberg/castle_ud: Update syntax to Pup Land reference
	  (was pupland) in message text to Castle Bauer Dungeon
	  (pup_land/nurnberg/castle_ud). No Functional changes.

2012-04-03 05:42  rjtanner

	* pup_land/nurnberg/castle: Update syntax to Pup Land reference
	  (was pupland) in message text to Castle Bauer Entrance
	  (pup_land/nurnberg/castle). No Functional changes.

2012-04-03 05:40  rjtanner

	* pup_land/nurnberg/alshop: Update syntax to Pup Land reference
	  (was Pupland) in message text to Nurnberg Alchemy Shop
	  (pup_land/nurnberg/alshop). No Functional changes.

2012-04-03 05:37  rjtanner

	* pup_land/nurnberg/agito: Capitalization update to Baurer
	  reference, syntax update to Pup Land (was pupland) in message
	  text to Agito (pup_land/nurnberg/agito).

2012-04-03 05:34  rjtanner

	* pup_land/lone_town/guild_law: Update syntax to Pup Land reference
	  (was pupland) in message text to Guild of Law
	  (pup_land/lone_town/guild_law). No Functional changes.

2012-04-03 05:31  rjtanner

	* pup_land/lone_town/guild_freedom: Update syntax to Pup Land
	  reference (was pupland) in message text to Guild of Freedom
	  (pup_land/lone_town/guild_freedom). No Functional changes.

2012-04-03 05:27  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Update syntax to Pup Land
	  reference (was Pupland) in message text to Lone Town Dragon
	  Hangar (pup_land/kurte/hut2). No Functional changes.

2012-04-03 04:46  rjtanner

	* pup_land/kurte/hut2: Added additional reference to pup land to
	  NPC dialogue in Hut (pup_land/kurte/hut2).

2012-04-03 04:42  rjtanner

	* pup_land/kurte/hut1: Update syntax to Pup Land reference (was
	  Pupland and pupland) in message text to Hut
	  (pup_land/kurte/hut1). Old reference of pupland still works in
	  matching text for NPC dialogue.

2012-04-03 04:39  rjtanner

	* pup_land/kurte/eureca_road3: Capitalization updates and syntax
	  update to Pup Land reference (was pupland) in message text to
	  Eureca Road, 3 (pup_land/kurte/eureca_road3). No functional
	  changes.

2012-04-03 04:32  rjtanner

	* pup_land/castle_eureca/castle_eureca9: Update syntax to Pup Land
	  reference (was pupland) in message text to Castle of Eureca, 9th
	  Level (pup_land/castle_eureca/castle_eureca9). No functional
	  changes.

2012-04-03 04:29  rjtanner

	* pup_land/ancient/volcano/treasure: Syntax update to Pup Land
	  reference (was Pupland) and map name capitalization (now Hall of
	  Fame) in message text to Treasure
	  (pup_land/ancient/volcano/treasure). No functional changes.

2012-04-02 06:21  rjtanner

	* navar_city/mlab/tavern: Capitalization update to map name
	  references (Raffles, Lone Town, Red Town) in message text to
	  Western Navar Tavern, Mainfloor (navar_city/mlab/tavern) in
	  Navar. No functional changes.

2012-04-02 06:17  rjtanner

	* pup_land/ancient/village/library: Capitalization correction and
	  syntax update to Pup Land reference (was pupland) in message text
	  to Lone Village Library (pup_land/ancient/village/library). No
	  functional changes.

2012-04-02 06:12  rjtanner

	* world/world_104_115: Capitalization correction and syntax update
	  to Pup Land reference (was Pupland) in message text in World Map
	  (world/world_104_115). No functional changes.

2012-04-02 06:08  rjtanner

	* scorn/apartment/apartments: Update syntax to Pup Land reference
	  (was pupland) in message text to Apartments
	  (scorn/apartment/apartments) in Scorn. No functional changes.

2012-04-02 06:06  rjtanner

	* scorn/taverns/goths: Update syntax to Pup Land reference (was
	  Pupland and pupland) in message text to Goth's Tavern
	  (navar_city/dragon_hangar/hangar) in Navar. Old reference of
	  pupland still works in matching text for NPC dialogue.

2012-04-02 06:01  rjtanner

	* navar_city/dragon_hangar/hangar: Update syntax to Pup Land
	  reference (was Pupland) in message text to Navar Dragon Hangar
	  (navar_city/dragon_hangar/hangar) in Navar. No functional
	  changes.

2012-04-02 06:00  rjtanner

	* navar_city/mlab/tavern: Update syntax to Pup Land reference (was
	  Pupland) in message text to Western Navar Tavern, Mainfloor
	  (navar_city/mlab/tavern) in Navar. Old reference of pupland still
	  works in matching text for NPC dialogue.

2012-04-02 05:55  rjtanner

	* lake_country/dragon_hangar/hangar: Update syntax to Pup Land
	  reference (was Pupland) in message text to Lake Country Dragon
	  Hangar (lake_country/dragon_hangar/hangar) in Lake Country. No
	  functional changes.

2012-04-02 05:53  rjtanner

	* dragonisland/hangar: Update syntax to Pup Land reference (was
	  Pupland) in message text to Stoneville Dragon Hangar
	  (dragonisland/hangar) in Stoneville. No functional changes.

2012-04-02 05:42  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Update references to
	  a consitent format of Pup Land (instead of pupland, Pupland) in
	  Guild Mainfloor maps. No funcational changes. Missed in previous
	  commit.

2012-04-02 05:38  rjtanner

	* templates/guild/mainfloor: Update references to a consitent
	  format of Pup Land (instead of pupland, Pupland) in Guild
	  Mainfloor maps and template. No funcational changes.

2012-04-02 05:21  rjtanner

	* wolfsburg/volcano/heimser_hut_2: Punctuation update in message
	  text to Heimser's Lab (wolfsburg/volcano/heimser_hut_2) in
	  Wolfsburg.

2012-04-01 06:21  rjtanner

	* wolfsburg/temple/temp_dung1: Punctuation update in message text
	  to Reticent Temple, Dungeon (wolfsburg/temple/temp_dung1) in
	  Wolfsburg.

2012-04-01 05:58  rjtanner

	* wolfsburg/shops/transport.shoppe: Punctuation update in message
	  text to Wolfsburg's Ye Olde Shoppe of Transport
	  (wolfsburg/shops/transport.shoppe) in Wolfsburg.

2012-04-01 05:54  rjtanner

	* wolfsburg/shops/buildshop: World spacing corrections in message
	  text to Acme Building Supply of Wolfsburg
	  (wolfsburg/shops/buildshop) in Wolfsburg.

2012-04-01 05:44  rjtanner

	* wolfsburg/magara/castle/floor_3: World spacing correction in
	  message text to Castle of Magara, Rooftop
	  (wolfsburg/magara/castle/floor_3) in Wolfsburg.

2012-04-01 05:39  rjtanner

	* wolfsburg/dungeons/underworld: Removed empty line in message text
	  to Underworld (wolfsburg/dungeons/underworld) in Wolfsburg.

2012-04-01 05:33  rjtanner

	* navar_city/misc/templeofhealing: Update NPC dialogue to correctly
	  reference map name to Temple of Healing
	  (navar_city/misc/templeofhealing) in Navar.

2012-04-01 05:32  rjtanner

	* navar_city/misc/emporiumofpower, world/world_122_117: New map
	  called Emporium of Power (navar_city/misc/emporiumofpower), based
	  on Scorn's House of Power, in Navar. Updated world map to link to
	  Emporium of Power.

2012-03-31 18:24  ryo_saeba

	* brest/asyvan/gate2: Fix exit.

2012-03-31 18:23  ryo_saeba

	* brest/asyvan/palace1: Remove unused connection and message.

2012-03-31 18:20  ryo_saeba

	* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
	  brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
	  brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
	  brest/asyvan/palace1, brest/asyvan/palace2, brest/brest.quests,
	  world.quests: Quest: Gates of Hell, in Brest.

2012-03-31 16:52  ryo_saeba

	* quests/mak/chaos/down5, quests/mak/chaos/up5: Use artifact
	  instead of hardcoded values.

2012-03-31 03:14  rjtanner

	* ChangeLog: Run svn2cl to update ChangeLog.

2012-03-31 02:57  rjtanner

	* wolfsburg/dungeons/piratedung: Removed extra space in message
	  text to Seaside Tavern, Dungeon (wolfsburg/dungeons/piratedung)
	  in Wolfsburg.

2012-03-31 02:35  rjtanner

	* wolfsburg/dungeons/church.4d: Removed forced line breaks in
	  message text to Well to Catabombs, Level 4d
	  (wolfsburg/dungeons/church.4d) in Wolfsburg.

2012-03-31 02:28  rjtanner

	* wolfsburg/dungeons/church.4b: Punctuation spacing correction in
	  message text to Well to Catabombs, Level 4b
	  (wolfsburg/dungeons/church.4b) in Wolfsburg.

2012-03-31 02:23  rjtanner

	* wolfsburg/dungeons/church.2: Removed forced line break and word
	  spacing corrections in message text to Well to Catabombs, Level 1
	  (wolfsburg/dungeons/church.2) in Wolfsburg.

2012-03-31 02:12  rjtanner

	* wolfsburg/lursendis: Word spacing and punctuation update in
	  message text to Lursendis's house (wolfsburg/lursendis) in
	  Wolfsburg.

2012-03-31 01:57  rjtanner

	* whalingoutpost/misc/castleb1: Word spacing updates in message
	  text to Glacier Keep, Dungeon Level 1
	  (whalingoutpost/misc/castleb1) in Whaling Outpost.

2012-03-31 01:48  rjtanner

	* templates/bungalo/bungalo_b.tpl: Removed forced line breaks in
	  message text to Basement (templates/bungalo/bungalo_b.tpl).

2012-03-31 01:40  rjtanner

	* templates/keep/grounds.tpl: Capitalization and punctuation
	  updates to message text in keep_grounds2
	  (templates/keep/grounds.tpl).

2012-03-31 01:35  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/storage_room,
	  templates/guild/storage_room,
	  wolfsburg/guilds/damned_heretics/storage_room: Word spacing
	  correction in message text to all Guild Storage Room maps and
	  template. No functional changes.

2012-03-31 01:32  rjtanner

	* templates/guild/storage_hall: Update modified date to Guild Hall
	  Storage maps and template. No functional changes.

2012-03-31 01:30  rjtanner

	* templates/guild/storage_hall: Removed forced line break and word
	  spacing corrections in message text to all Guild Hall Storage
	  maps and template. No functional changes.

2012-03-31 01:16  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Word spacing
	  correction in message text to all Guild Second Floor maps and
	  template. No functional changes.

2012-03-31 01:10  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  brest/black_shield/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  euthville/green_goblin/novice_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  templates/guild/novice_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge: Word spacing
	  correction in message text to all Novice's Lounge maps and
	  template. No functional changes.

2012-03-30 06:20  rjtanner

	* navar_city/misc/templeofhealing, world/world_122_117: New map
	  called Temple of Healing (navar_city/misc/templeofhealing), based
	  on Scorn's House of Healing, in Navar. Updated world map to make
	  room in Navar for Temple of Healing.

2012-03-30 05:29  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  brest/black_shield/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  euthville/green_goblin/master_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  templates/guild/master_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge: Word spacing
	  correction in message text to all Masters' Lounge maps and
	  template. No functional changes.

2012-03-30 05:27  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Removed forced line
	  breaks and puncutation updates in message text to all Guild Main
	  Floor maps and template. No functional changes.

2012-03-30 05:22  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  brest/black_shield/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  templates/guild/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge: Word spacing
	  correction in message text to all Journeyman's Lounge maps and
	  template. No functional changes.

2012-03-30 05:20  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  brest/black_shield/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  euthville/green_goblin/guild_toolshed,
	  lake_country/Butakis/mockers/guild_toolshed,
	  navar_city/dreaming_sage/guild_toolshed,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  templates/guild/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guild_toolshed: Removed forced
	  line breaks, changed references from cauldron to forge and bowyer
	  bench (respectively) in message text to all Guild Tool Shed maps
	  and template. No functional changes.

2012-03-30 05:17  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  brest/black_shield/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  euthville/green_goblin/guild_thaum,
	  lake_country/Butakis/mockers/guild_thaum,
	  navar_city/dreaming_sage/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  scorn/guilds/mailed_fist/guild_thaum,
	  templates/guild/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_thaum: Removed forced line
	  break, changed reference from cauldron to thaumaturgy desk in
	  message text to all Guild Thaumaturgy Lab maps and template. No
	  functional changes.

2012-03-30 05:15  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  brest/black_shield/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  euthville/green_goblin/guild_tan,
	  lake_country/Butakis/mockers/guild_tan,
	  navar_city/dreaming_sage/guild_tan,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  scorn/guilds/mailed_fist/guild_tan, templates/guild/guild_tan,
	  wolfsburg/guilds/damned_heretics/guild_tan: Word spacing update,
	  changed reference from cauldron to tanning bench in message text
	  to all Guild Tannery maps and template. No functional changes.

2012-03-30 05:12  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  brest/black_shield/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  euthville/green_goblin/guildman_lounge,
	  lake_country/Butakis/mockers/guildman_lounge,
	  navar_city/dreaming_sage/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  templates/guild/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildman_lounge: Word spacing
	  correction in message text to all Guildman's Lounge maps and
	  template. No functional changes.

2012-03-30 05:11  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  brest/black_shield/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  templates/guild/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge: Word spacing
	  correction in message text to all GuildMaster's Lounge maps and
	  template. No functional changes.

2012-03-30 05:08  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  brest/black_shield/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  euthville/green_goblin/guild_jeweler,
	  lake_country/Butakis/mockers/guild_jeweler,
	  navar_city/dreaming_sage/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  templates/guild/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_jeweler: Removed forced
	  line break, changed reference from cauldron to workench in
	  message text to all Guild Jeweler maps and template. No
	  functional changes.

2012-03-30 05:06  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  brest/black_shield/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  euthville/green_goblin/guild_hq,
	  lake_country/Butakis/mockers/guild_hq,
	  navar_city/dreaming_sage/guild_hq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_hq: Removed forced line
	  breaks and punctuation updates to message text in all Guild
	  HeadQuarters maps and template. No functional changes.

2012-03-30 05:00  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  brest/black_shield/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  euthville/green_goblin/guild_bbq,
	  lake_country/Butakis/mockers/guild_bbq,
	  navar_city/dreaming_sage/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  scorn/guilds/mailed_fist/guild_bbq, templates/guild/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_bbq: Word spacing update
	  to message text in all Guild Hall BBQ maps and template. No
	  functional changes.

2012-03-30 04:58  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  brest/black_shield/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  euthville/green_goblin/guild_alchemy,
	  lake_country/Butakis/mockers/guild_alchemy,
	  navar_city/dreaming_sage/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  templates/guild/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_alchemy: Removed forced
	  line break and punctuation update to message text in all Guild
	  Alchemy Lab maps and template. No functional changes.

2012-03-30 04:54  rjtanner

	* start/Nexus: Punctuation update and map name reference correction
	  (beginners house -> Starting House) in message text to Nexus
	  (start/Nexus).

2012-03-30 04:50  rjtanner

	* start/newbieshouse: Capitalization and word spacing correction in
	  message text to Starting House (start/newbieshouse).

2012-03-30 04:44  rjtanner

	* sisters/tower3: Capitalization correction in message text to
	  Three Sisters Tower, Level 3 (sisters/tower3) in Three Sisters.

2012-03-30 04:42  rjtanner

	* sisters/tower2: Removed forced line breaks in message text to
	  Three Sisters Tower, Level 2 (sisters/tower2) in Three Sisters.

2012-03-30 04:38  rjtanner

	* sisters/shrine_entrance: Punctuation correction in message text
	  to Evil Shrine, Entrance (sisters/shrine_entrance) in Three
	  Sisters.

2012-03-29 05:30  rjtanner

	* sisters/shrine0_west: Removed extra spacing from message text to
	  Evil Shrine, West (sisters/shrine0_west) in Three Sisters.

2012-03-29 05:21  rjtanner

	* scorn/towers/brewery.1: Word spacing update in message text to
	  Scorn's Brewery Cantina (scorn/towers/brewery.1) in Scorn.

2012-03-29 05:15  rjtanner

	* scorn/temples/ruggilli2: Word spacing update in message text to
	  Test of Ruggilli (scorn/temples/ruggilli2) in Scorn.

2012-03-29 05:08  rjtanner

	* scorn/temples/gorokh_final: Punctuation update in message text to
	  Gorokh Final (scorn/temples/gorokh_final) in Scorn.

2012-03-29 05:04  rjtanner

	* scorn/taverns/inn2: Punctuation correction in message text to
	  Port Inn (scorn/taverns/inn2) in Scorn.

2012-03-29 05:02  rjtanner

	* scorn/taverns/goths2: Capitalization, punctuation and word
	  spacing corrections in message text to Goth's Tavern, Guest Rooms
	  (scorn/taverns/goths2) in Scorn.

2012-03-29 05:00  rjtanner

	* scorn/taverns/goths0: Removed forced line breaks and word spacing
	  corrections in message text to Goth's Tavern, Cellar
	  (scorn/taverns/goths0) in Scorn.

2012-03-29 04:54  rjtanner

	* scorn/taverns/goths: Removed forced line breaks and punctuation
	  corrections in message text to Goth's Tavern
	  (scorn/taverns/goths) in Scorn.

2012-03-29 04:46  rjtanner

	* scorn/taverns/apartments: Instructional sign text update to
	  Apartment Building (scorn/taverns/apartments) in Scorn.

2012-03-29 04:42  rjtanner

	* scorn/shops/scorn.sale1: Word spacing correction in message text
	  to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn.

2012-03-29 04:40  rjtanner

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  Remove blank line to map header in Scorn Private Shops. No
	  functional changes.

2012-03-29 04:37  rjtanner

	* scorn/shops/privateshop: Remove blank line to map header in Scorn
	  Private Shop (scorn/shops/privateshop) in Scorn. No functional
	  changes.

2012-03-28 05:19  rjtanner

	* scorn/shops/IPO_scorn: Word spacing correction in message text to
	  Scorn Imperial Post Office (scorn/shops/IPO_scorn) in Scorn.

2012-03-28 05:16  rjtanner

	* scorn/shops/buildshop: Word spacing corrections in message text
	  to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in
	  Scorn.

2012-03-28 05:12  rjtanner

	* scorn/shops/bowshop: Word spacing correction in message text to
	  Scorn's Best Bows (scorn/shops/bowshop) in Scorn.

2012-03-28 05:07  rjtanner

	* scorn/oldcity/oldcity7: Name reference update (oldcity -> Old
	  City) in message text to Old City (scorn/oldcity/oldcity7) in
	  Scorn.

2012-03-28 05:04  rjtanner

	* scorn/oldcity/oldcity54: Word spacing and spelling (doest ->
	  doesn't) correction in message text to Old City
	  (scorn/oldcity/oldcity54) in Scorn.

2012-03-28 05:01  rjtanner

	* scorn/oldcity/oldcity3: Word spacing correction in message text
	  to Old City (scorn/oldcity/oldcity3) in Scorn.

2012-03-28 05:00  rjtanner

	* scorn/oldcity/oldcity2: Word spacing correction in message text
	  to Old City (scorn/oldcity/oldcity2) in Scorn.

2012-03-28 04:57  rjtanner

	* scorn/oldcity/oldcity15e: Word spacing correction in message text
	  to Old City (scorn/oldcity/oldcity15e) in Scorn.

2012-03-28 04:50  rjtanner

	* scorn/oldcity/oldcity1: Capitalization correction in message text
	  to Old City (scorn/oldcity/oldcity1) in Scorn.

2012-03-28 04:46  rjtanner

	* scorn/misc/wizhide: Punctuation update in message text to
	  Wizard's Western Hideout (scorn/misc/wizhide) in Scorn.

2012-03-28 04:33  rjtanner

	* scorn/misc/prison.1: Word spacing correction in message text to
	  Scorn Prison (scorn/misc/prison.1) in Scorn.

2012-03-28 04:25  rjtanner

	* scorn/misc/PowerHouse: Replace references to mana with Spell
	  Points along with capitalization and puncuation updates in
	  message text to House of Power (scorn/misc/PowerHouse) in Scorn.

2012-03-27 05:27  rjtanner

	* scorn/misc/HouseofHealing: Capitalization correction (house of
	  healing -> House of Healing) in message text to House of Healing
	  (scorn/misc/HouseofHealing) in Scorn.

2012-03-27 05:22  rjtanner

	* scorn/misc/jail_upper: Word spacing corrections in message text
	  to Scorn Jail, Upperlevel (scorn/misc/jail_upper) in Scorn.

2012-03-27 05:19  rjtanner

	* scorn/misc/jail: Word spacing corrections in message text to
	  Scorn Jail (scorn/misc/jail) in Scorn.

2012-03-27 05:16  rjtanner

	* scorn/misc/HouseofHealing: Punctuation correction in message text
	  to House of Healing (scorn/misc/HouseofHealing) in Scorn.

2012-03-27 05:12  rjtanner

	* scorn/misc/gatehouse: Removed forced line break in message text
	  to Eastern Gate of Scorn (scorn/misc/gatehouse) in Scorn.

2012-03-27 05:06  rjtanner

	* scorn/misc/castle_kitchen: Word spacing updates in message text
	  to Castle Kitchen (scorn/misc/castle_kitchen) in Scorn.

2012-03-27 05:01  rjtanner

	* scorn/misc/battle_arena/entrance: Removed out of date information
	  and text to the Welcome sign in Arena Entrance
	  (scorn/misc/battle_arena/entrance) in Scorn.

2012-03-27 04:58  rjtanner

	* scorn/misc/battle_arena/arena: Word spacing correction in message
	  text to Arena Battleground (scorn/misc/battle_arena/arena) in
	  Scorn.

2012-03-27 04:55  rjtanner

	* scorn/misc/animal_quarantine: Grammar correction (take over ->
	  taken over) in message text to Animal Quarantine
	  (scorn/misc/animal_quarantine) in Scorn.

2012-03-27 04:51  rjtanner

	* scorn/mansion/garden: Punctuation tweak in message text to Scorn
	  Mansion - Garden (scorn/mansion/garden) in Scorn.

2012-03-27 04:50  rjtanner

	* scorn/magara/porter_house: Sign format update to House of Porters
	  (scorn/magara/porter_house) in Scorn.

2012-03-27 04:42  rjtanner

	* scorn/houses/wizz.lev1: Word spacing, punctuation and spelling
	  corrections in message text to Yarid's House, Downstairs
	  (scorn/houses/wizz.lev1) in Scorn.

2012-03-26 05:38  rjtanner

	* scorn/houses/wizz.entry: Capitalization and punctuation updates
	  in message text to Yarid's House, Entrance
	  (scorn/houses/wizz.entry) in Scorn.

2012-03-26 05:34  rjtanner

	* scorn/houses/tannery: Word spacing correction in message text to
	  Scorn Tannery (scorn/houses/tannery) in Scorn.

2012-03-26 05:30  rjtanner

	* scorn/houses/riverside_manor: Capitalization updates in message
	  text to Riverside Manor (scorn/houses/riverside_manor) in Scorn.

2012-03-26 05:25  rjtanner

	* scorn/houses/kitchen: Word spacing corrections in message text to
	  Medieval Kitchen (scorn/houses/kitchen) in Scorn.

2012-03-26 05:20  rjtanner

	* scorn/houses/house3.2nd: Punctuation and word spacing update in
	  message text to Abandoned House (scorn/houses/house3.2nd) in
	  Scorn.

2012-03-26 05:18  rjtanner

	* scorn/houses/house3.1st: Word spacing corrections to Mike
	  Miller's house (scorn/houses/house3.1st) in Scorn.

2012-03-26 05:14  rjtanner

	* scorn/houses/house1: Removed comment from map header to Smith's
	  House (scorn/houses/house1) in Scorn. No functional changes.

2012-03-26 05:05  rjtanner

	* scorn/houses/doors_galore: Capitalization and punctuation update
	  to Doors Galore (scorn/houses/doors_galore) in Scorn.

2012-03-26 05:01  rjtanner

	* scorn/houses/chess_club: Sign text update to Chess Club
	  (scorn/houses/chess_club) in Scorn.

2012-03-26 04:57  rjtanner

	* scorn/houses/bowyer: Word spacing correction to Bowyer's Workshop
	  (scorn/houses/bowyer) in Scorn.

2012-03-26 04:53  rjtanner

	* scorn/houses/alfalfa_basement: Wording correction (rock fall ->
	  rockfall) to Alfalfa's House Basement
	  (scorn/houses/alfalfa_basement) in Scorn.

2012-03-26 04:43  rjtanner

	* scorn/houses/alfalfa_basement: Word spacing corrections to
	  Alfalfa's House Basement (scorn/houses/alfalfa_basement) in
	  Scorn.

2012-03-25 20:46  ryo_saeba

	* lake_country/elven_moon/elvenmoon.1, sisters/compound2: Remove
	  redundant abil_throwing. Remove some redundant items.

2012-03-25 20:16  ryo_saeba

	* world/world_102_115: Use the correct event to advance the quest
	  state.

2012-03-25 18:50  ryo_saeba

	* quests/quests.quests, world/world_104_113: Dummy quest for the
	  fortress of Barad-Dur.

2012-03-25 06:01  rjtanner

	* scorn/guilds/guildhousesinc: Punctuation updates and instruction
	  clarification to Guild Houses Inc (scorn/guilds/guildhousesinc)
	  in Scorn.

2012-03-25 05:58  rjtanner

	* scorn/apartment/apartments: Word spacing correction to Apartments
	  (scorn/apartment/apartments) in Scorn.

2012-03-25 05:57  rjtanner

	* scorn/anthony/portgate: Word spacing corrections and punctuations
	  updates to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.

2012-03-25 05:53  rjtanner

	* scorn/anthony/passoffice: Word spacing corrections to Port Gate
	  of Scorn, Office of Passes (scorn/anthony/passoffice) in Scorn.

2012-03-25 05:49  rjtanner

	* santo_dominion/tavern.2ndfloor: Word replacement (St. -> Santo)
	  in message text to The Golden Lion, 2nd Floor
	  (santo_dominion/tavern.2ndfloor) in Santo Dominion.

2012-03-25 05:48  rjtanner

	* santo_dominion/tavern.2ndfloor: Word spacing corrections and
	  puncuation update in message text to The Golden Lion, 2nd Floor
	  (santo_dominion/tavern.2ndfloor) in Santo Dominion.

2012-03-25 05:44  rjtanner

	* santo_dominion/tavern: Word replacement (St. -> Santo) in message
	  text to The Golden Lion (santo_dominion/tavern) in Santo
	  Dominion.

2012-03-25 05:43  rjtanner

	* santo_dominion/tavern: Word spacing corrections and puncuation
	  update in message text to The Golden Lion (santo_dominion/tavern)
	  in Santo Dominion.

2012-03-25 05:39  rjtanner

	* santo_dominion/shaft/undeadshaft.1: Word spacing corrections in
	  message text to UndeadShaft, 1st Level
	  (santo_dominion/shaft/undeadshaft.1) in Santo Dominion.

2012-03-25 05:37  rjtanner

	* santo_dominion/noble_rest_2nd: Added created: date to The Noble
	  Resting, second floor (santo_dominion/noble_rest_2nd) in Santo
	  Dominion.

2012-03-25 05:33  rjtanner

	* santo_dominion/noble_rest: Word spacing corrections and grammar
	  correction (addition guest -> additional guest) in message text
	  to The Noble Resting (santo_dominion/noble_rest) in Santo
	  Dominion.

2012-03-25 05:22  rjtanner

	* santo_dominion/espen/espen1: Word spacing correction to Lord
	  Ramsdre Mansion, Dungeon Level 1 (santo_dominion/espen/espen1) in
	  Santo Dominion.

2012-03-24 05:46  rjtanner

	* santo_dominion/city_hall: Word spacing correction in message text
	  to Santo Dominion City Hall (santo_dominion/city_hall) in Santo
	  Dominion.

2012-03-24 05:44  rjtanner

	* quests/todd/aljwaf/tower3: Capitalization and spelling correction
	  (smokin -> smoking) in item text to Decaying Tower
	  (quests/todd/aljwaf/tower3) in Wilderness.

2012-03-24 05:41  rjtanner

	* quests/todd/aljwaf/tomb: Word spacing update in message text to
	  Aljwaf Tomb (quests/todd/aljwaf/tomb) in Wilderness.

2012-03-24 05:35  rjtanner

	* quests/skud/west_1: Wording change (sill -> seal) to message text
	  in Skud Tower, West (quests/skud/west_1) in Wilderness.

2012-03-24 05:34  rjtanner

	* quests/skud/west_1: Word spacing corrections to message text in
	  Skud Tower, West (quests/skud/west_1) in Wilderness.

2012-03-24 05:32  rjtanner

	* quests/skud/north_1: Word spacing corrections to message text in
	  Skud Tower, North (quests/skud/north_1) in Wilderness.

2012-03-24 05:30  rjtanner

	* quests/skud/maze: Removed forced line breaks in description text
	  to Skud Tower, Maze (quests/skud/maze) in Wilderness.

2012-03-24 05:27  rjtanner

	* quests/skud/entrance: Wording correction (insure -> ensure) to
	  message text in Skud Tower, Entrance Hall (quests/skud/entrance)
	  in Wilderness.

2012-03-24 05:26  rjtanner

	* quests/skud/entrance: Word spacing corrections to message text in
	  Skud Tower, Entrance Hall (quests/skud/entrance) in Wilderness.

2012-03-24 05:24  rjtanner

	* quests/skud/east_1: Word spacing corrections to message text in
	  Skud Tower, East (quests/skud/east_1) in Wilderness.

2012-03-24 05:22  rjtanner

	* quests/skud/court: Wording correction (You here -> You hear) to
	  message text in Skud Tower, Court (quests/skud/court) in
	  Wilderness.

2012-03-24 05:21  rjtanner

	* quests/skud/court: Word spacing corrections to message text in
	  Skud Tower, Court (quests/skud/court) in Wilderness.

2012-03-23 04:46  rjtanner

	* quests/saromok/castlesaromok_volcano: Word spacing changes in
	  message text to Castle Saromok Volcano
	  (quests/saromok/castlesaromok_volcano) in Wilderness.

2012-03-23 04:45  rjtanner

	* quests/saromok/castlesaromok_towerf9: Word spacing changes in
	  message text to Castle Saromok, Floor 9
	  (quests/saromok/castlesaromok_towerf9) in Wilderness.

2012-03-23 04:44  rjtanner

	* quests/saromok/castlesaromok_towerf8: Word spacing changes in
	  message text to Castle Saromok, Floor 8
	  (quests/saromok/castlesaromok_towerf8) in Wilderness.

2012-03-23 04:43  rjtanner

	* quests/saromok/castlesaromok_towerf7: Word spacing changes in
	  message text to Castle Saromok, Floor 7
	  (quests/saromok/castlesaromok_towerf7) in Wilderness.

2012-03-23 04:41  rjtanner

	* quests/saromok/castlesaromok_towerf3: Word spacing changes in
	  message text to Castle Saromok, Floor 3
	  (quests/saromok/castlesaromok_towerf3) in Wilderness.

2012-03-23 04:37  rjtanner

	* quests/saromok/castlesaromok_top: Word spacing changes in message
	  text to Castle Saromok, Top (quests/saromok/castlesaromok_top) in
	  Wilderness.

2012-03-23 04:34  rjtanner

	* quests/saromok/castlesaromok_ltl: Word spacing changes in message
	  text to Castle Saromok, Fire (quests/saromok/castlesaromok_ltl)
	  in Wilderness.

2012-03-23 04:32  rjtanner

	* quests/saromok/castlesaromok_inside: Word spacing changes in
	  message text to Castle Saromok, Courtyard (castlesaromok_inside)
	  in Wilderness.

2012-03-23 04:29  rjtanner

	* quests/saromok/castlesaromok_barracks2: Word spacing changes in
	  message text to Castle Saromok, Barracks 2
	  (castlesaromok_barracks2) in Wilderness.

2012-03-23 04:24  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb2: Spelling correction
	  (sacrafice -> sacrifice) in message text to Cloud World Castle,
	  Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2) in City
	  de Clouds.

2012-03-23 04:22  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef4, navar_city/mlab/ttower34:
	  Spelling correction (throught -> through) in multiple maps.

2012-03-23 04:18  rjtanner

	* lake_country/snake_pit/snakepit_1: Grammar correction (nicely
	  make -> nicely made) in message text to Snake Pit, Level 1
	  (lake_country/snake_pit/snakepit_1) in Lake Country.

2012-03-23 04:17  rjtanner

	* lake_country/snake_pit/snakepit_1: Spelling correction
	  (enscription -> inscription) in message text to Snake Pit, Level
	  1 (lake_country/snake_pit/snakepit_1) in Lake Country.

2012-03-23 04:12  rjtanner

	* pup_land/ancient/castle/castle.6: Spelling correction
	  (Restistance -> Resistance) in item text to Gothwolte's Castle,
	  Level 6 (pup_land/ancient/castle/castle.6) in Pup Land.

2012-03-22 04:48  rjtanner

	* navar_city/mlab/ttower26: Spelling correction (rumbilings ->
	  rumblings) in message text to Western Navar Tower, Level 26
	  (navar_city/mlab/ttower26) in Navar.

2012-03-22 04:46  rjtanner

	* lake_country/snake_pit/Takuse_lair: Spelling corrections (eeriely
	  -> eerily) in message text to Takuse Lair
	  (lake_country/snake_pit/Takuse_lair) in Lake Country.

2012-03-22 04:44  rjtanner

	* lake_country/small_buildings/burial_ground: Spelling correction
	  (magnificient -> magnificent) in message text to Burial Ground
	  (lake_country/small_buildings/burial_ground) in Lake Country.

2012-03-22 04:37  rjtanner

	* pup_land/kurte/eureca_road3: Spelling correction (Reguler ->
	  Regular) in message text to Eureca Road, 3
	  (pup_land/kurte/eureca_road3) in Pup Land.

2012-03-22 04:33  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Spelling correction
	  (devowered -> devoured) in message text to Guest of the Marquis
	  (mlab/citydeclouds/cwdcguestofmarquis1) in City de Clouds.

2012-03-22 04:31  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Spelling correction
	  (anylonger -> any longer) in message text to Guest of the Marquis
	  (mlab/citydeclouds/cwdcguestofmarquis1) in City de Clouds.

2012-03-22 04:30  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Spelling correction
	  (awsome -> awesome) in message text to Guest of the Marquis
	  (mlab/citydeclouds/cwdcguestofmarquis1) in City de Clouds.

2012-03-22 04:28  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Spelling correction
	  (tresspasser -> trespasser) in message text to Cloud World Castle
	  (mlab/citydeclouds/castle/cwdccastlef1) in City de Clouds.

2012-03-22 04:26  rjtanner

	* dragonisland/advguild3: Spelling correction (coffe -> coffee) in
	  message text to Adventurers Guild, 3rd Floor
	  (dragonisland/advguild3) in Stoneville.

2012-03-22 04:23  rjtanner

	* navar_city/mlab/ttower15: Spelling correction (moreso -> more so)
	  in message text to Western Navar Tower, Level 15
	  (navar_city/mlab/ttower15) in Navar.

2012-03-22 04:20  rjtanner

	* lake_country/Mwizard/Mwizard0: Spelling correction (convience ->
	  convenience) in message text to Tower of Sorcery, Entrance
	  (lake_country/Mwizard/Mwizard0) in Lake Country.

2012-03-22 03:38  rjtanner

	* darcap/darcap/manor.white: Spelling correction (pyhon -> python)
	  in message text to Darcap's Manor - white zone
	  (darcap/darcap/manor.white) in Darcap.

2012-03-21 04:38  rjtanner

	* dragonisland/advguild2: Spelling correctino (challange ->
	  challenge) to message text in Adventurers Guild, 2nd Floor
	  (dragonisland/advguild2) in Stoneville.

2012-03-21 04:34  rjtanner

	* navar_city/mlab/ttower14: Spelling correction (dispair ->
	  despair) in message text to Western Navar Tower, Level 14
	  (navar_city/mlab/ttower14) in Navar.

2012-03-21 04:31  rjtanner

	* quests/peterm/FireTemple/ThirdFloor: Spelling correction
	  (collegues -> colleagues) in message text to Fire Temple, Third
	  Floor (quests/peterm/FireTemple/ThirdFloor) in Wilderness.

2012-03-21 04:27  rjtanner

	* brest/underground: Spelling correction (invoque -> invoke) and
	  word spacing updates in message text to Underground, Level 1
	  (brest/underground) in Brest.

2012-03-21 04:25  rjtanner

	* santo_dominion/temple_naive/templenaive.2: Spelling corrections
	  (senced -> sensed) in message text to Temple Naive, Level 2
	  (santo_dominion/temple_naive/templenaive.2) in Santo Dominion.

2012-03-21 04:20  rjtanner

	* lake_country/Butakis/Rlib2: Spelling correction (weaponary ->
	  weaponry) to message text in Royal Library, 2nd Floor
	  (lake_country/Butakis/Rlib2) in Lake Country.

2012-03-21 01:20  rjtanner

	* lake_country/shops/Mopoon_wshop: Spelling correction (insprition
	  -> inspiration) in message text to Mopoon's Weapon Shop
	  (lake_country/shops/Mopoon_wshop) in Lake Country.

2012-03-21 01:15  rjtanner

	* lake_country/shops/klondors_wands: Typo update (Klondo ->
	  Klondor) to Klondor's Wand Shop
	  (lake_country/shops/klondors_wands) in Lake Country.

2012-03-21 01:12  rjtanner

	* pup_land/ancient/ruin/house3: Spelling update (demontrap -> demon
	  trap) in message text to House (pup_land/ancient/ruin/house3) in
	  Pup Land.

2012-03-21 01:09  rjtanner

	* pup_land/nurnberg/jshop: Spelling correction (Jewery -> Jewelry)
	  and punction fix to sign text in Flawless Beauty
	  (pup_land/nurnberg/jshop) in Pup Land.

2012-03-21 01:02  rjtanner

	* brest/amphis: Wording update (Maths & Physic departments -> Math
	  & Physics Departments) in sign text to Amphis (brest/amphis) in
	  Brest.

2012-03-21 00:59  rjtanner

	* dragonisland/advguild: Spell correction (leeds -> leads) in
	  message text to Adventurers Guild, Entrance
	  (dragonisland/advguild) in Stoneville.

2012-03-20 01:04  rjtanner

	* pup_land/nurnberg/reception/fire5: Spelling correction
	  (chaoswyverns -> chaos wyverns) in message text to Reception,
	  Fire Level 5 (pup_land/nurnberg/reception/fire5) in Pup Land.

2012-03-20 01:02  rjtanner

	* navar_city/mlab/ttower11: Spelling correction (pesant -> peasant)
	  in message text to Western Navar Tower, Level 11
	  (navar_city/mlab/ttower11) in Navar.

2012-03-20 00:59  rjtanner

	* navar_city/mlab/tavern: Spelling correction (decypher ->
	  decipher) in message text to Western Navar Tavern
	  (navar_city/mlab/tavern) in Navar.

2012-03-20 00:53  rjtanner

	* navar_city/mlab/tavern2: Spelling correction (Accomidations ->
	  Accommodations) in message text to Western Navar Tavern, Level 2
	  (navar_city/mlab/tavern2) in Navar.

2012-03-20 00:51  rjtanner

	* navar_city/mlab/tavern2: Spelling correction (Emmisary ->
	  Emmissary) in message text to Western Navar Tavern, Level 2
	  (navar_city/mlab/tavern2) in Navar.

2012-03-20 00:49  rjtanner

	* navar_city/mlab/tavern, navar_city/mlab/tavern2: Spelling
	  correction (organazation -> organization) in message text to
	  multiple maps.

2012-03-20 00:46  rjtanner

	* navar_city/mlab/tavern, navar_city/mlab/tavern2: Spelling
	  correction (opreating -> operating) in message text to multiple
	  maps.

2012-03-20 00:44  rjtanner

	* navar_city/mlab/tavern, navar_city/mlab/tavern2: Spelling
	  correction (belived -> believed) in message text to multiple
	  maps.

2012-03-20 00:42  rjtanner

	* navar_city/mlab/tavern, navar_city/mlab/tavern2: Spelling
	  correction (povered -> powered) in message text to multiple maps.

2012-03-20 00:40  rjtanner

	* dragonisland/advshop0: Spelling correction (adventurours ->
	  adventurous) in message text to The Adventurous Shop, Entrance
	  (dragonisland/advshop0) in Stoneville.

2012-03-20 00:37  rjtanner

	* quests/skud/north_1: Wording correction (you you -> you) in
	  message text to Skud Tower, North (quests/skud/north_1) in
	  Wilderness.

2012-03-20 00:32  rjtanner

	* santo_dominion/espen/palace: Spelling correction (Dormatory ->
	  Dormitory) in message text to Lord Ramsdre Mansion, Entrance
	  (santo_dominion/espen/palace) in Santo Dominion.

2012-03-19 05:50  rjtanner

	* quests/greyshield/Greysword, unlinked/Greyshield/Greysword:
	  Spelling correction (succesful -> successful) to message text in
	  Greyshield maps.

2012-03-19 05:42  rjtanner

	* quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/Mezannine1: Spelling corrections
	  (mezannine -> mezzanine) in map title and message text (not file
	  name) to Fire Temple maps (quests/peterm/FireTemple/*).

2012-03-19 05:35  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef5: Spelling correction (crys
	  -> cries) in message text to Cloud World Castle, Level 5
	  (mlab/citydeclouds/castle/cwdccastlef5) in City de Clouds.

2012-03-19 05:31  rjtanner

	* brest/zorn/castle.upper.floor.two: Spelling correction (a.subtle
	  -> a subtle) in message text to Zorn Castle Upper Floor Two
	  (brest/zorn/castle.upper.floor.two) om Brest.

2012-03-19 05:29  rjtanner

	* quests/mak/MainFloor: Spelling correction (dragontests -> dragon
	  tests) in messages text to Warriors' Tower, Main Floor
	  (quests/mak/MainFloor) in Wilderness.

2012-03-19 05:28  rjtanner

	* quests/mak/MainFloor: Spelling correction (anchient -> ancient)
	  in messages text to Warriors' Tower, Main Floor
	  (quests/mak/MainFloor) in Wilderness.

2012-03-19 05:25  rjtanner

	* quests/mak/MainFloor: Spelling correction (intersting ->
	  interesting) in messages text to Warriors' Tower, Main Floor
	  (quests/mak/MainFloor) in Wilderness.

2012-03-19 05:22  rjtanner

	* dungeons/xyzzy-mines: Grammar change (seeings -> sightings) to
	  message text in Old Mineshaft (dungeons/xyzzy-mines) in
	  Wilderness.

2012-03-19 05:21  rjtanner

	* quests/mak/MainFloor, quests/mak/undead/catacombs: Spelling
	  correction (burried -> buried) in message text to multiple maps.

2012-03-19 05:18  rjtanner

	* navar_city/tower/magetower4: Spelling correction (welp -> whelp)
	  in message text to Spiral Tower, Level 4
	  (navar_city/tower/magetower4) in Navar.

2012-03-19 05:15  rjtanner

	* lake_country/small_buildings/hut_Galmorus: Spelling correction
	  (citadal -> citadel) in message text to Galmorus' Hut
	  (lake_country/small_buildings/hut_Galmorus) in Lake Country.

2012-03-19 05:13  rjtanner

	* navar_city/casino_infernal/casino_infernal1: Spelling correction
	  (Rubys -> Rubies) to message text in Casino Infernal, Entrance
	  (navar_city/casino_infernal/casino_infernal1) in Navar.

2012-03-18 12:34  ryo_saeba

	* quests/quests.quests, quests/todd/aljwaf/hall2, world.quests,
	  world/world_119_116: Quest: ruins of Narcopin.

2012-03-18 06:08  mwedel

	* ChangeLog: Run svn2cl to update ChangeLog

2012-03-18 05:35  rjtanner

	* navar_city/casino_infernal/casino_infernal1: Spelling update
	  (JackPots -> Jackpots) to message text in Casino Infernal,
	  Entrance (navar_city/casino_infernal/casino_infernal1) in Navar.

2012-03-18 05:31  rjtanner

	* darcap/darcap/circus/fz_lobby_ud: Removed forced line breaks and
	  puncuation corrections to message text in Fun Zone Lobby
	  (darcap/darcap/circus/fz_lobby_ud) in Darcap.

2012-03-18 05:28  rjtanner

	* darcap/darcap/circus/fz_lobby_ud,
	  navar_city/casino_infernal/casino_infernal1,
	  unlinked/casino/casino_infernal: Spelling correction (slotmachine
	  -> slot machine) to multiple maps.

2012-03-18 05:22  rjtanner

	* port_joseph/pirates/mbgrave2: Spelling correction (plantlife ->
	  plant life) to message text in Moogly Bill's Tomb
	  (port_joseph/pirates/mbgrave2) in Port Joseph.

2012-03-18 05:21  rjtanner

	* port_joseph/pirates/mbgrave2: Spelling correction (briney ->
	  briny) to message text in Moogly Bill's Tomb
	  (port_joseph/pirates/mbgrave2) in Port Joseph.

2012-03-18 05:18  rjtanner

	* lake_country/RETower/tower3,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/snakepit_2: Typo correction (behide ->
	  behind) to multiple Lake Country maps.

2012-03-18 05:09  rjtanner

	* lake_country/RETower/tower3: Spelling correction
	  (Congratualations -> Congratulations) in message text to Butakis'
	  Elite Training Tower, Level 3 (lake_country/RETower/tower3) in
	  Lake Country.

2012-03-18 05:05  rjtanner

	* quests/peterm/Demonology/ApprenticeLevel: Spelling correction
	  (Practial -> Practical) to message text in Tower of Demonology
	  Apprentice Level (quests/peterm/Demonology/ApprenticeLevel) in
	  Wilderness.

2012-03-18 05:01  rjtanner

	* scorn/oldcity/oldcity6: Spelling correction (Demlich -> Demilich)
	  in message text to Old City (scorn/oldcity/oldcity6) in Scorn.

2012-03-18 04:56  rjtanner

	* brest/asyvan/palace2: Typo correction (Congatulations ->
	  Congratulations) in message text to Kingdom Palace, Level 2
	  (brest/asyvan/palace2) in Brest.

2012-03-18 04:53  rjtanner

	* darcap/darcap/shop_a, dragonisland/advguild: Make beholder eyes
	  two words when referenced in maps.

2012-03-18 04:49  rjtanner

	* navar_city/city1prison: Wording update (been losed upon -> been
	  set loose upon) in message text to Navar Prison
	  (navar_city/city1prison) in Navar.

2012-03-17 14:02  ryo_saeba

	* lake_country/Mwizard/MwizardT: Replace illogical reward (Wis for
	  a wizard?) with the artifact.

2012-03-17 13:37  ryo_saeba

	* darcap/darcap.quests, scorn/citygate.quests,
	  scorn/kar/gork.quests: Give some faces to some quests.

2012-03-17 13:24  ryo_saeba

	* navar_city/navar_city.quests, scorn/aristocracy.quests,
	  scorn/citygate.quests, scorn/misc/rhyz.quests,
	  scorn/scorn.quests, wolfsburg/wolfsburg.quests: Give some faces
	  to some quests.

2012-03-17 12:17  ryo_saeba

	* darcap/darcap.quests, scorn/citygate.quests: Give some faces to
	  some quests.

2012-03-17 12:02  ryo_saeba

	* darcap/darcap/cameron.quests, darcap/darcap/elemental.quests,
	  lake_country/lake_country.quests, scorn/aristocracy.quests,
	  scorn/houses/malone.quests, scorn/scorn.quests: Give some faces
	  to some quests.

2012-03-17 11:05  ryo_saeba

	* santo_dominion/santo_dominion.quests, scorn/aristocracy.quests,
	  scorn/citygate.quests, scorn/houses/malone.quests,
	  start/start.quests: Give some faces to various quests.

2012-03-17 04:28  rjtanner

	* navar_city/city1prison: Spelling correction (permiate ->
	  permeate) in message text to Navar Prison
	  (navar_city/city1prison) in Navar.

2012-03-17 04:26  rjtanner

	* scorn/misc/HouseofHealing: Spelling correction (diety -> deity)
	  in message text to House of Healing (scorn/misc/HouseofHealing)
	  in Scorn.

2012-03-17 04:24  rjtanner

	* scorn/houses/doors_galore: Capitalization correction (i'm still
	  -> I'm still) in message text to Doors Galore
	  (scorn/houses/doors_galore) in Scorn.

2012-03-17 04:22  rjtanner

	* scorn/houses/doors_galore: Sentence tweak to Doors Galore
	  (scorn/houses/doors_galore) in Scorn.

2012-03-17 04:19  rjtanner

	* darcap/darcap/library_upper: Translation update (favorised ->
	  favored) to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:17  rjtanner

	* darcap/darcap/library_upper: Context correction (servere ->
	  sever) to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:14  rjtanner

	* darcap/darcap/library_upper: Spelling correction (negociations ->
	  negotiations) to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:12  rjtanner

	* darcap/darcap/library_upper: Context update (teached -> taught)
	  to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:09  rjtanner

	* darcap/darcap/library_upper: Translation update (disparition ->
	  disappearance) to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:06  rjtanner

	* darcap/darcap/library_upper: Spelling correction (kindgom ->
	  kingdom) to message text to Darcap library, upper floor
	  (darcap/darcap/library_upper) in Darcap.

2012-03-17 04:04  rjtanner

	* lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house: Spelling corrections
	  (Thievies -> Thievies) to multiple house maps
	  (lake_country/Butakis/houses/) in Lake Country.

2012-03-17 03:58  rjtanner

	* scorn/kar/gorks1: Sign context update to Gorks Grovel, Level 1
	  (scorn/kar/gorks1) in Scorn.

2012-03-16 06:06  rjtanner

	* wolfsburg/dungeons/stronghold: Spelling correction (Adultry ->
	  Adultery) to message text in Captain Connor's Stronghold
	  (wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-03-16 05:26  rjtanner

	* quests/mak/chaos/tritemples, wolfsburg/dungeons/stronghold:
	  Spelling correction for Harbinger references.

2012-03-16 05:22  rjtanner

	* wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/stronghold:
	  Spelling correction for Buccaneer reference.

2012-03-16 05:01  rjtanner

	* scorn/houses/breezy_acres: Spelling correction (wildlands -> wild
	  lands) in message text to Breezy Acres
	  (scorn/houses/breezy_acres) in Scorn.

2012-03-16 04:59  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop9/floor2: Spelling correction (dont -> don't)
	  and updated instructions for resetting a unique map with DM
	  powers to all the Private Shop maps, 3rd Floor
	  (brest/pshops/pshop*/floor2) in Brest.

2012-03-16 04:26  rjtanner

	* navar_city/city1houses2: Spelling corrections (intereupted ->
	  interrupted) to Houses (navar_city/city1houses2) in Navar.

2012-03-16 04:24  rjtanner

	* scorn/temples/valriel3: Spelling correction (belltower -> bell
	  tower) to Church of Valriel, Bell Tower (scorn/temples/valriel3)
	  in Scorn.

2012-03-16 04:21  rjtanner

	* world/world_115_117: Spelling correction (philospoher ->
	  philosopher) in world map (world/world_115_117).

2012-03-16 04:18  rjtanner

	* navar_city/misc/market2, world/world_122_117: Spelling correction
	  (Condemmed -> Condemned) to the Condemned Market
	  (navar_city/misc/market2) in Navar (and Navar world map,
	  world/world_122_117).

2012-03-16 04:13  rjtanner

	* world/world_128_109: Spelling correction (Enternal -> Eternal)
	  and punctuation updates to message text in Navar City world map
	  (world/world_122_117).

2012-03-16 04:11  rjtanner

	* world/world_122_117: Removed forced line break, spelling
	  correction (Scurvey -> Scurvy) and punctuation updates to message
	  text in Navar City world map (world/world_122_117).

2012-03-16 04:07  rjtanner

	* world/world_121_117: Removed forced line break, spelling
	  correction (veges -> vegies) and punctuation updates to message
	  text in Navar City world map (world/world_121_117).

2012-03-16 04:03  rjtanner

	* world/world_121_116: Removed forced line breaks, spelling
	  correction (supressed -> suppressed) and punctuation update to
	  message text in Navar City world map (world/world_121_116).

2012-03-16 03:58  rjtanner

	* inn_and_outpost/pypers_treehouse, lake_country/shops/Olds_jewel,
	  pup_land/jk/gs_house, scorn/shops/gemshop, world/world_109_126:
	  Spelling correction (jewelery -> jewelry) to multiple maps.

2012-03-16 03:53  rjtanner

	* world/world_109_126: Removed forced line breaks, spelling
	  corrections (Bestily -> Beastly, reverate -> reverberate) and
	  punctuation updates to message text in Lake Country world map
	  (world/world_109_126).

2012-03-16 03:43  rjtanner

	* world/world_107_123: Removed forced line breaks, spelling
	  correction (artefacts -> artifacts) and punctuation updates to
	  message text in Brest world map (world/world_107_123).

2012-03-16 03:37  rjtanner

	* world/world_105_115: Typo correction (rath -> wrath) in message
	  text to world map (world/world_105_115).

2012-03-16 03:34  rjtanner

	* world/world_105_115: Removed extra punctuation (secret door,quest
	  -> secret door quest) in sign text to world map
	  (world/world_105_115).

2012-03-16 03:33  rjtanner

	* world/world_105_115: Typo correction (SOuth -> South) in sign
	  text to world map (world/world_105_115).

2012-03-16 03:31  rjtanner

	* navar_city/mlab/tavern7: Grammar correction (delt -> dealt) in
	  message text to Western Navar Tavern, Level 7
	  (navar_city/mlab/tavern7) in Navar.

2012-03-16 03:22  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Spelling corrections
	  to the mainfloor map to all Guilds. No functional changes.

2012-03-15 05:16  rjtanner

	* darcap/darcap/inn: Typo correction (Adventurersi -> Adventurers)
	  in sign text to Waterfront Inn (darcap/darcap/inn) in Darcap.

2012-03-15 05:14  rjtanner

	* scorn/misc/cityhall: Word correction (Courthall -> Court Hall) in
	  message text to Scorn City Hall (scorn/misc/cityhall) in Scorn.

2012-03-15 05:12  rjtanner

	* scorn/misc/cityhall: Capitalization correction (CrossFire ->
	  Crossfire) in message text to Scorn City Hall
	  (scorn/misc/cityhall) in Scorn.

2012-03-15 05:10  rjtanner

	* pup_land/raffle/raffle3: Typo correction (raffledungeon -> raffle
	  dungeon) in message text to Raffle 3, Entrance
	  (pup_land/raffle/raffle3) in Pup Land.

2012-03-15 04:48  rjtanner

	* pup_land/raffle/raffle2, pup_land/raffle/raffle3: Typo correction
	  (retreive -> retrieve) in message text to Raffle 2
	  (pup_land/raffle/raffle2) and Raffle 3 (pup_land/raffle/raffle3)
	  in Pup Land.

2012-03-15 04:44  rjtanner

	* brest/pshops/pshopsinc2: Grammar correction (Your beginning ->
	  You're beginning) in message text to Playershops Purchase,
	  Upstairs (brest/pshops/pshopsinc2) in Brest.

2012-03-15 04:41  rjtanner

	* wolfsburg/apartments/pet-apartment/torture-chamber: Typo
	  correction (responsability -> responsibility) in message text to
	  Personal Pet Apartment, Torture Chamber
	  (wolfsburg/apartments/pet-apartment/torture-chamber) in
	  Wolfsburg.

2012-03-15 04:37  rjtanner

	* azumauindo/minatomachi/stores/postoffice,
	  mlab/citydeclouds/IPO_citydeclouds: Typo correction (Recieving ->
	  Receiving) in message text for two of the IPO maps.

2012-03-15 04:29  rjtanner

	* pup_land/kurte/jungle: Typo correction (wispering -> whispering)
	  in message text to Jungle (pup_land/kurte/jungle) in Pup Land.

2012-03-15 04:26  rjtanner

	* navar_city/city1court: Spelling correction (Hight -> High) and
	  punctuation update to High Court Building (navar_city/city1court)
	  in Navar.

2012-03-15 04:24  rjtanner

	* marksel/mines, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2G, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, pup_land/cave_weapon/cave5,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_volcano, scorn/oldcity/oldcity7,
	  start/HallsOfSelection/pl_dragon: Split up laughter words in
	  message text for various maps.

2012-03-15 04:11  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Remove double word refernce
	  (other other -> other) to the Hall Of Selection maps.

2012-03-14 05:57  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Typo corrections (cityfolk
	  -> city folk, cookpot -> cookpot) to the Hall Of Selection maps.

2012-03-14 05:53  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Typo correction (oarswork
	  -> oars work) to the Hall Of Selection maps.

2012-03-14 05:48  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Typo correction
	  (churchmembers -> church members) to the Hall Of Selection maps.

2012-03-14 05:39  rjtanner

	* darcap/darcap/library_upper, scorn/guilds/guildhousesinc: Typo
	  correction (northen -> northern) to a couple of maps.

2012-03-14 05:37  rjtanner

	* darcap/darcap/circus/fz_srlobby,
	  quests/saromok/castlesaromok_top: Typo correction (eachother ->
	  each other) to a couple of maps.

2012-03-14 05:33  rjtanner

	* darcap/darcap/circus/fz_d1: Typo correction (locationwise ->
	  location wise) in message text to Fun Zone Deathmatch 1
	  (darcap/darcap/circus/fz_d1) in Darcap.

2012-03-14 05:31  rjtanner

	* darcap/darcap/circus/fz_d1: Typo correction (layed -> laid) in
	  message text to Fun Zone Deathmatch 1
	  (darcap/darcap/circus/fz_d1) in Darcap.

2012-03-14 05:28  rjtanner

	* lake_country/ebony/masterlev: Typo correction (espect -> aspect)
	  in message text to Ebony Tiger Thief Guild, Master Level
	  (lake_country/ebony/masterlev) in Lake Country.

2012-03-14 05:25  rjtanner

	* darcap/darcap/circus/roller1: Removed forced line break,
	  punctuation correction and spelling correction (Rollercoaste ->
	  Rollercoaster) Darcap Circus Roller 1
	  (darcap/darcap/circus/roller1) in Darcap.

2012-03-14 05:22  rjtanner

	* marksel/mines, mlab/citydeclouds/cloudworlddecity, regions.reg:
	  Spelling correction (wonderous -> wondrous) to two maps and the
	  regions.reg file.

2012-03-14 05:18  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds: Spelling correction (scoll ->
	  scroll) in message text to City de Clouds IPO
	  (mlab/citydeclouds/IPO_citydeclouds).

2012-03-14 05:17  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds: Spelling correction
	  (preadressed -> preaddressed) in message text to City de Clouds
	  IPO (mlab/citydeclouds/IPO_citydeclouds).

2012-03-14 05:13  rjtanner

	* mlab/citydeclouds/bank/bank1: Spelling correction (safty ->
	  safety) in message text to City de Clouds Bank, Lobby
	  (mlab/citydeclouds/bank/bank1).

2012-03-14 05:11  rjtanner

	* mlab/citydeclouds/citydeclouds2C: Spelling correction (sucessfull
	  -> successful) in message text to City de Clouds
	  (mlab/citydeclouds/citydeclouds2C).

2012-03-14 05:08  rjtanner

	* azumauindo/ranbounagisatoshi/shops/tradecenter,
	  brest/brest.trademarket, mlab/citydeclouds/shops/cwdctrademarket,
	  mlab/mlabscrntrd1: Spelling correction (tradeable -> tradable) to
	  all the Trade Market maps.

2012-03-14 05:05  rjtanner

	* brest/shops/buildshop, navar_city/misc/buildshop,
	  pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
	  wolfsburg/shops/buildshop: Instruction clarification for
	  listening books to all build shop maps.

2012-03-14 04:56  rjtanner

	* brest/shops/buildshop, navar_city/misc/buildshop,
	  pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
	  wolfsburg/shops/buildshop: Grammar correction (can be build
	  underneath -> can be built underneath) to all the build shop
	  maps.

2012-03-13 05:27  rjtanner

	* quests/peterm/temple/Temple: Map name update, Dark Temple is now
	  Dark Forest Temple (quests/peterm/temple/Temple).

2012-03-13 05:26  rjtanner

	* quests/peterm/temple/Temple: Word spacing correction to message
	  text in Dark Temple (quests/peterm/temple/Temple) in Wilderness.

2012-03-13 05:24  rjtanner

	* quests/peterm/temple/OuterTemple: Removed forced line break and
	  punctuation corrections to Dark Forest, Outer Temple
	  (quests/peterm/temple/OuterTemple) in Wilderness.

2012-03-13 05:20  rjtanner

	* quests/peterm/temple/InnerTemple: Word spacing correction to
	  message text in Dark Forest, Inner Temple
	  (quests/peterm/temple/InnerTemple) in Wilderness.

2012-03-13 05:17  rjtanner

	* quests/peterm/temple/AnteChamber: Punctuation correction to
	  message text in Dark Temple, AnteChamber
	  (quests/peterm/temple/AnteChamber) in Wilderness.

2012-03-13 05:15  rjtanner

	* quests/peterm/quests/TitanGate: Word spacing corrections to
	  message text in Titan Gate (quests/peterm/quests/TitanGate) in
	  Wilderness.

2012-03-13 05:10  rjtanner

	* quests/peterm/quests/dragonquest2: Word spacing corrections to
	  message text in DragonQuest (quests/peterm/quests/dragonquest2)
	  in Wilderness.

2012-03-13 05:08  rjtanner

	* quests/peterm/Nethack_in_crossfire_entrance: Word spacing and
	  punctuation corrections to message text in Nethack in Crossfire
	  Entrance (quests/peterm/Nethack_in_crossfire_entrance) in Scorn.

2012-03-13 05:03  rjtanner

	* quests/peterm/FireTemple/ThirdFloor: Word spacing corrections to
	  message text in Fire Temple, Third Floor
	  (quests/peterm/Demonology/ThirdFloor) in Wilderness.

2012-03-13 04:56  rjtanner

	* quests/peterm/FireTemple/Mezannine1: Word spacing corrections and
	  spelling (i found -> I found) fix to message text in Fire Temple,
	  Mezannine (quests/peterm/Demonology/Mezannine1) in Wilderness.

2012-03-13 04:51  rjtanner

	* quests/peterm/FireTemple/LavaChamber: Word spacing corrections to
	  message text in Fire Temple, Lava Chamber
	  (quests/peterm/Demonology/LavaChamber) in Wilderness.

2012-03-13 04:45  rjtanner

	* quests/peterm/FireTemple/FourthFloor: Word spacing corrections to
	  message text in Fire Temple, Fourth Floor
	  (quests/peterm/Demonology/FourthFloor) in Wilderness.

2012-03-13 04:42  rjtanner

	* quests/peterm/FireTemple/Fire4: Word spacing correction to
	  message text in Fire Temple, Level 4
	  (quests/peterm/Demonology/Fire4) in Wilderness.

2012-03-13 04:41  rjtanner

	* quests/peterm/FireTemple/Fire3: Word spacing correction to
	  message text in Fire Temple, Level 3
	  (quests/peterm/Demonology/Fire3) in Wilderness.

2012-03-12 05:28  rjtanner

	* quests/peterm/FireTemple/Fire2: Word spacing corrections to
	  message text in Fire Temple, Level 2
	  (quests/peterm/Demonology/Fire2) in Wilderness.

2012-03-12 05:25  rjtanner

	* quests/peterm/FireTemple/Fire1: Word spacing correction to
	  message text in Fire Temple, Level 1
	  (quests/peterm/Demonology/Fire1) in Wilderness.

2012-03-12 05:22  rjtanner

	* quests/peterm/FireTemple/FifthFloor: Word spacing correction to
	  message text in Fire Temple, Fifth Floor
	  (quests/peterm/Demonology/FifthFloor) in Wilderness.

2012-03-12 05:19  rjtanner

	* quests/peterm/DragonQuest/FireHatchery: Removed forced line
	  breaks and punctuation correction to message text in Dragon
	  Quest, Fire Hatchery (quests/peterm/DragonQuest/FireHatchery) in
	  Wilderness.

2012-03-12 05:16  rjtanner

	* quests/peterm/Demonology/WaterTower2: Word spacing correction to
	  message text in Tower of Demonology Water Tower, Elementals
	  (quests/peterm/Demonology/WaterTower2) in Wilderness.

2012-03-12 05:14  rjtanner

	* quests/peterm/Demonology/WaterStudy: Word spacing corrections to
	  message text in Tower of Demonology Water Study
	  (quests/peterm/Demonology/WaterStudy) in Wilderness.

2012-03-12 05:11  rjtanner

	* quests/peterm/Demonology/HighTower1: Word spacing and punctuation
	  corrections to message text in Tower of Demonology High Tower
	  (quests/peterm/Demonology/HighTower1) in Wilderness.

2012-03-12 05:05  rjtanner

	* quests/peterm/Demonology/GroundLevel: Word spacing and
	  punctuation corrections to message text in Tower of Demonology
	  Ground Level (quests/peterm/Demonology/GroundLevel) in
	  Wilderness.

2012-03-12 05:01  rjtanner

	* quests/peterm/Demonology/FireTower2: Word spacing correction to
	  message text in Tower of Demonology Fire Tower, Elementals
	  (quests/peterm/Demonology/FireTower2) in Wilderness.

2012-03-12 04:59  rjtanner

	* quests/peterm/Demonology/FireStudy: Word spacing corrections to
	  message text in Tower of Demonology Fire Study
	  (quests/peterm/Demonology/FireStudy) in Wilderness.

2012-03-12 04:57  rjtanner

	* quests/peterm/Demonology/EarthTower2: Word spacing correction to
	  message text in Tower of Demonology Earth Tower, Elementals
	  (quests/peterm/Demonology/EarthTower2) in Wilderness.

2012-03-12 04:50  rjtanner

	* quests/peterm/Demonology/EarthStudy: Word spacing correction to
	  message text in Tower of Demonology Earth Study
	  (quests/peterm/Demonology/EarthStudy) in Wilderness.

2012-03-11 10:39  ryo_saeba

	* quests/peterm/temple/GemTunnel, quests/peterm/temple/Temple,
	  scorn/scorn.quests: Quest: Dark Forest east of Scorn, with the
	  glowing crystal.

2012-03-11 09:57  ryo_saeba

	* start/newbieshouse: Explain with reading is important.

2012-03-11 06:42  rjtanner

	* quests/peterm/Demonology/Demon3: Punctuation and word spacing
	  corrections to message text in Tower of Demonology, Summoning
	  Chamber (quests/peterm/Demonology/Demon3) in Wilderness.

2012-03-11 06:36  rjtanner

	* quests/peterm/Demonology/Demon2: Punctuation correction to
	  message text in Tower of Demonology, Demons
	  (quests/peterm/Demonology/Demon2) in Wilderness.

2012-03-11 06:35  rjtanner

	* quests/peterm/Demonology/Demon1: Word spacing correction to
	  message text in Tower of Demonology, Gates
	  (quests/peterm/Demonology/Demon1) in Wilderness.

2012-03-11 06:32  rjtanner

	* quests/peterm/Demonology/ApprenticeLevel: Punctuation correction
	  to message text in Tower of Demonology Apprentice Level
	  (quests/peterm/Demonology/ApprenticeLevel) in Wilderness.

2012-03-11 06:29  rjtanner

	* quests/peterm/Demonology/AirTower2: Word spacing correction to
	  message text in Tower of Demonology Air Tower, Elementals
	  (quests/peterm/Demonology/AirTower2) in Wilderness.

2012-03-11 06:28  rjtanner

	* quests/peterm/Demonology/AirStudy: Word spacing corrections to
	  message text in Tower of Demonology Air Study
	  (quests/peterm/Demonology/AirStudy) in Wilderness.

2012-03-11 06:24  rjtanner

	* quests/peterm/CTower/TowerTop: Word spacing corrections to
	  message text in Tower of the Stars, Top
	  (quests/peterm/CTower/TowerTop) in Wilderness.

2012-03-11 06:22  rjtanner

	* quests/peterm/CTower/Servants: Punctuation corrections to message
	  text in Tower of the Stars, Servants
	  (quests/peterm/CTower/Servants) in Wilderness.

2012-03-11 06:21  rjtanner

	* quests/peterm/CTower/Officers: Punctuation corrections to message
	  text in Tower of the Stars, Officers
	  (quests/peterm/CTower/Officers) in Wilderness.

2012-03-11 06:19  rjtanner

	* quests/peterm/CTower/GroundLevel: Punctuation corrections to
	  message text in Tower of the Stars, Ground Level
	  (quests/peterm/CTower/GroundLevel) in Wilderness.

2012-03-11 06:18  rjtanner

	* quests/peterm/CTower/Dungeon: Word spacing corrections to message
	  text in Tower of the Stars, Dungeon
	  (quests/peterm/CTower/Dungeon) in Wilderness.

2012-03-11 06:16  rjtanner

	* quests/peterm/CTower/Barracks: Punctuation corrections to message
	  text in Tower of the Stars, Barracks
	  (quests/peterm/CTower/Barracks) in Wilderness.

2012-03-11 06:12  rjtanner

	* quests/mcz/castle_low2: Word spacing and punctuation corrections
	  to sign text in Castle of Ra-Gar, Dungeon Level 2
	  ((quests/mcz/castle_low2) in Wilderness.

2012-03-11 06:10  rjtanner

	* quests/mcz/castle_low1: Removed forced line break in message text
	  to Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1) in
	  Wilderness.

2012-03-10 07:20  rjtanner

	* quests/mcz/castle1: Punctuation corrections to message text in
	  Castle of Ra-Gar (quests/mcz/castle1) in Wilderness.

2012-03-10 07:17  rjtanner

	* quests/mak/troll_cave/cave.1: Spelling correction (blocked of ->
	  blocked off) to message text in Warriors' Tower, Troll Cave
	  Entrance (quests/mak/troll_cave/cave.1) in Wilderness.

2012-03-10 07:15  rjtanner

	* quests/mak/troll_cave/cave.1: Punctuation correction to message
	  text in Warriors' Tower, Troll Cave Entrance
	  (quests/mak/troll_cave/cave.1) in Wilderness.

2012-03-10 07:14  rjtanner

	* quests/mak/mansion/floor2: Punctuation correction to message text
	  in Warriors' Tower, Mansion - Second Floor
	  (quests/mak/mansion/floor2) in Wilderness.

2012-03-10 07:12  rjtanner

	* quests/mak/MainFloor: Removed forced line breaks, spelling
	  corrections (her -> here.) and punctuation corrections to message
	  text in Warriors' Tower, Main Floor
	  (quests/mak/dragons/MainFloor) in Wilderness.

2012-03-10 07:03  rjtanner

	* quests/mak/dragons/elec: Punctuation correction to message text
	  in Warriors' Tower, Electric Dragons' Lair
	  (quests/mak/dragons/elec) in Wilderness.

2012-03-10 07:01  rjtanner

	* quests/mak/dragons/chaos: Punctuation corrections to message text
	  in Warriors' Tower, Chaos Dragons' Lair
	  (quests/mak/dragons/chaos) in Wilderness.

2012-03-10 06:59  rjtanner

	* quests/mak/chaos/up5: Punctuation corrections to message text in
	  Warriors' Tower, Vultoor's Chamber (quests/mak/chaos/up5) in
	  Wilderness.

2012-03-10 06:57  rjtanner

	* quests/mak/chaos/tritemples: Punctuation corrections to message
	  text in Warriors' Tower, Tri Temples
	  (quests/mak/chaos/tritemples) in Wilderness.

2012-03-10 06:54  rjtanner

	* quests/mak/chaos/fallen: Punctuation corrections to message text
	  in Warriors' Tower, The Fallen (quests/mak/chaos/fallen) in
	  Wilderness.

2012-03-10 06:50  rjtanner

	* quests/mak/chaos/down1: Punctuation correction to message text in
	  Warriors' Tower, Dungeon Level 1 (quests/mak/chaos/down1) in
	  Wilderness.

2012-03-10 05:50  rjtanner

	* quests/greyshield/Sphinx: Removed empty lines and spelling
	  correction (likesi -> likes) in Grey Castle Sphinx
	  (quests/greyshield/Sphinx) in Wilderness.

2012-03-10 05:38  rjtanner

	* quests/greyshield/GreyMaster: Word spacing corrections to message
	  text in Grey Master (quests/greyshield/GreyMaster) in Wilderness.

2012-03-10 05:36  rjtanner

	* quests/greyshield/Fortress: Word spacing corrections to message
	  text in Grey Castle Fortress (quests/greyshield/Fortress) in
	  Wilderness.

2012-03-09 06:24  rjtanner

	* quests/greyshield/Finish: Word spacing corrections to message
	  text in Grey Castle Finale (quests/greyshield/Finish) in
	  Wilderness.

2012-03-09 06:21  rjtanner

	* quests/greyshield/Factory: Typo correction (Parts and Piece ->
	  Parts and Pieces.) to sign text in Grey Castle Factory
	  (quests/greyshield/Factory) in Wilderness.

2012-03-09 06:20  rjtanner

	* quests/greyshield/Factory: Removed empty line, punctuation
	  corrections and word spacing corrections to message text in Grey
	  Castle Factory (quests/greyshield/Factory) in Wilderness.

2012-03-09 06:18  rjtanner

	* quests/greyshield/Dungeon: Word spacing corrections to message
	  text in Grey Cavern, Dungeon (quests/greyshield/Dungeon) in
	  Wilderness.

2012-03-09 06:16  rjtanner

	* quests/greyshield/Cavern: Removed forced line break and word
	  spacing corrections to message text in Grey Cavern
	  (quests/greyshield/Cavern) in Wilderness.

2012-03-09 06:14  rjtanner

	* quests/greyshield/Castle: Word spacing corrections to message
	  text in Grey Castle Entrance (quests/greyshield/Castle) in
	  Wilderness.

2012-03-09 06:09  rjtanner

	* pup_land/s_f/to-jyo: Word spacing and punctuation corrections to
	  message text in To-jyo's Hut (pup_land/s_f/to-jyo) in Pup Land.

2012-03-09 06:05  rjtanner

	* pup_land/s_f/st7: Word spacing corrections to message text in
	  Shining Tower, Floor 7 (pup_land/s_f/st7) in Pup Land.

2012-03-09 06:04  rjtanner

	* pup_land/s_f/st6: Word spacing corrections to message text in
	  Shining Tower, Floor 6 (pup_land/s_f/st6) in Pup Land.

2012-03-09 06:02  rjtanner

	* pup_land/s_f/st3: Typo correction in sign text (Floo r3. ->
	  Floor3.) to Shining Tower, Floor 3 (pup_land/s_f/st3) in Pup
	  Land.

2012-03-09 05:58  rjtanner

	* pup_land/s_f/special: Capitalization, punctuation and word
	  spacing corrections to message text in Shining Tower Special
	  (pup_land/s_f/special) in Pup Land.

2012-03-09 05:56  rjtanner

	* pup_land/s_f/secret: Capitalization, punctuation and Word spacing
	  corrections to message text in Shining Tower Secret
	  (pup_land/s_f/secret) in Pup Land.

2012-03-09 05:53  rjtanner

	* pup_land/s_f/ruin: Word spacing correction to message text in
	  Ancient Ruins (pup_land/s_f/ruin) in Pup Land.

2012-03-09 05:52  rjtanner

	* pup_land/s_f/Kira: Removed forced line breaks and word spacing
	  corrections to message text in Kira's Place (pup_land/s_f/Kira)
	  in Pup Land.

2012-03-08 06:50  rjtanner

	* pup_land/s_f/ki2: Word spacing correction and puncutation update
	  in message text to J.Griffin's Hut, Upstairs (pup_land/s_f/ki2)
	  in Pup Land.

2012-03-08 06:48  rjtanner

	* pup_land/s_f/ki: Word spacing corrections and puncutation update
	  in message text to J.Griffin's Hut, Mainfloor (pup_land/s_f/ki)
	  in Pup Land.

2012-03-08 06:45  rjtanner

	* pup_land/s_f/floor1: Capitalization and puncutation update in
	  message text to Ancient Ruins, Main Floor (pup_land/s_f/floor1)
	  in Pup Land.

2012-03-08 06:42  rjtanner

	* pup_land/ruin_barbarian/hole1: Word spacing corrections and
	  capitalization update in message text to Hole in the Ground
	  (pup_land/ruin_barbarian/hole1) in Pup Land.

2012-03-08 06:34  rjtanner

	* pup_land/rainbow/Lv4/path4: Sentence syntax update in message
	  text to Path (pup_land/rainbow/Lv4/path4) in Pup Land.

2012-03-08 06:32  rjtanner

	* pup_land/rainbow/Lv4/n-gate: Punctuation and capitalization
	  corrections in message text to North Gate, Level 4
	  (pup_land/rainbow/Lv4/n-gate) in Pup Land.

2012-03-08 06:30  rjtanner

	* pup_land/rainbow/Lv4/key: Word spacing corrections in message
	  text to Key (pup_land/rainbow/Lv4/key) in Pup Land.

2012-03-08 06:28  rjtanner

	* pup_land/rainbow/Lv4/e-hall: Removed empty line in message text
	  to Entrance Hall, Level 4 (pup_land/rainbow/Lv4/e-hall) in Pup
	  Land.

2012-03-08 06:26  rjtanner

	* pup_land/rainbow/Lv3/Rufto: Spelling correction (rayer -> layer)
	  in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup
	  Land.

2012-03-08 06:24  rjtanner

	* pup_land/rainbow/Lv3/Rufto: Word spacing corrections in message
	  text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.

2012-03-08 06:23  rjtanner

	* pup_land/rainbow/Lv3/prison: Syntax correction (I captured -> I
	  was captured) in message text to Prison
	  (pup_land/rainbow/Lv3/prison) in Pup Land.

2012-03-08 06:22  rjtanner

	* pup_land/rainbow/Lv3/prison: Word spacing corrections in message
	  text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.

2012-03-07 06:27  rjtanner

	* pup_land/rainbow/Lv2/maze: Word spacing correction in message
	  text to BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.

2012-03-07 06:25  rjtanner

	* pup_land/rainbow/Lv2/Kum: Word spacing corrections in message
	  text to Kum (pup_land/rainbow/Lv2/Kum) in Pup Land.

2012-03-07 06:18  rjtanner

	* pup_land/rainbow/Lv2/holes: Capitalization correction in message
	  text to BlackMind, Holes (pup_land/rainbow/Lv2/holes) in Pup
	  Land.

2012-03-07 06:09  rjtanner

	* pup_land/rainbow/Lv2/b_m2: Capitalization correction in message
	  text to BlackMind, Grave (pup_land/rainbow/Lv2/b_m2) in Pup Land.

2012-03-07 06:04  rjtanner

	* pup_land/rainbow/Lv2/b_m: Word spacing corrections in message
	  text to BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.

2012-03-07 06:03  rjtanner

	* pup_land/rainbow/Lv2/b_inner: Word spacing corrections in message
	  text to BlackMind (pup_land/rainbow/Lv2/b_inner) in Pup Land.

2012-03-07 06:01  rjtanner

	* pup_land/rainbow/Lv1/hut4: Word spacing corrections in message
	  text to Hut (pup_land/rainbow/Lv1/hut4) in Pup Land.

2012-03-07 06:00  rjtanner

	* pup_land/rainbow/Lv1/hut3: Word spacing corrections in message
	  text to Hut (pup_land/rainbow/Lv1/hut3) in Pup Land.

2012-03-07 05:59  rjtanner

	* pup_land/rainbow/Lv1/hut2: Word spacing corrections in message
	  text to Hut (pup_land/rainbow/Lv1/hut2) in Pup Land.

2012-03-07 05:58  rjtanner

	* pup_land/rainbow/Lv1/hut1: Word spacing corrections in message
	  text to Hut (pup_land/rainbow/Lv1/hut) in Pup Land.

2012-03-07 05:57  rjtanner

	* pup_land/rainbow/Lv1/g_road: Word spacing corrections in message
	  text to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.

2012-03-07 05:54  rjtanner

	* pup_land/rainbow/Lv1/Bizuzu: Removed forced line break and word
	  spacing corrections in message text to Bizuzu
	  (pup_land/rainbow/Lv1/Bizuzu) in Pup Land.

2012-03-06 07:04  rjtanner

	* pup_land/rainbow/w-tower: Syntax update (legends say: -> legend
	  says,) in message text to Watch Tower (pup_land/rainbow/w-tower)
	  in Pup Land.

2012-03-06 06:59  rjtanner

	* pup_land/rainbow/w-tower: Word spacing and punctuation
	  corrections in message text to Watch Tower
	  (pup_land/rainbow/w-tower) in Pup Land.

2012-03-06 06:56  rjtanner

	* pup_land/rainbow/station: Word spacing and punctuation correction
	  in message text to Station (pup_land/rainbow/station) in Pup
	  Land.

2012-03-06 06:52  rjtanner

	* pup_land/rainbow/shore: Context update (stream -> current) to
	  message text to Shore (pup_land/rainbow/shore) in Pup Land.

2012-03-06 06:50  rjtanner

	* pup_land/rainbow/shore: Word spacing corrections in message text
	  to Shore (pup_land/rainbow/shore) in Pup Land.

2012-03-06 06:48  rjtanner

	* pup_land/rainbow/Keira: Context update (water stream -> water
	  current) to message text to Keira's (pup_land/rainbow/Keira) in
	  Pup Land.

2012-03-06 06:46  rjtanner

	* pup_land/rainbow/Keira: Word spacing corrections in message text
	  to Keira's (pup_land/rainbow/Keira) in Pup Land.

2012-03-06 06:44  rjtanner

	* pup_land/rainbow/bed_room: Word spacing correction in message
	  text to Bed Room (pup_land/rainbow/bed_room) in Pup Land.

2012-03-06 06:39  rjtanner

	* pup_land/raffle/raffle3_u1: Punctuation and capitalization
	  corrections in message text to Raffle 3, Level 1
	  (pup_land/raffle/raffle3_u1) in Pup Land.

2012-03-06 06:36  rjtanner

	* pup_land/raffle/raffle3: Removed forced line breaks and word
	  spacing corrections in message text to Raffle 3, Entrance
	  (pup_land/raffle/raffle3) in Pup Land.

2012-03-06 06:30  rjtanner

	* pup_land/raffle/raffle2_u4: Context correction (Congratulation ->
	  Congratulations) in message text to Raffle 2, Level 4
	  (pup_land/raffle/raffle2_u4) in Pup Land.

2012-03-06 06:25  rjtanner

	* pup_land/raffle/raffle2_u3a: Word spacing corrections in message
	  text to Raffle 2, Level 3a (pup_land/raffle/raffle2_u3a) in Pup
	  Land.

2012-03-06 06:23  rjtanner

	* pup_land/raffle/raffle2_u3: Punctuation and word spacing
	  corrections in message text to Raffle 2, Level 3
	  (pup_land/raffle/raffle2_u3) in Pup Land.

2012-03-06 06:16  rjtanner

	* pup_land/raffle/raffle2_u2_a: Capitalization, punctuation and
	  Word spacing corrections in message text to Raffle 2, Level 2a
	  (pup_land/raffle/raffle2_u2_a) in Pup Land.

2012-03-05 06:10  rjtanner

	* pup_land/raffle/raffle2_u1: Word spacing corrections in message
	  text to Raffle 2, Level 1 (pup_land/raffle/raffle2_u1) in Pup
	  Land.

2012-03-05 06:08  rjtanner

	* pup_land/raffle/raffle2: Word spacing correction in message text
	  to Raffle 2, Entrance (pup_land/raffle/raffle2) in Pup Land.

2012-03-05 06:03  rjtanner

	* pup_land/pplant/pplant_ud3: Word spacing correction in message
	  text to Power Plant, Dungeon Level 3 (pup_land/pplant/pplant_ud3)
	  in Pup Land.

2012-03-05 06:01  rjtanner

	* pup_land/pplant/pplant2: Word spacing correction in message text
	  to Power Plant, Level 2 (pup_land/pplant/pplant2) in Pup Land.

2012-03-05 05:58  rjtanner

	* pup_land/ordeal/tower_ordealB3: Capitalization correction in
	  message text to Tower of Ordeal, Basement 3
	  (pup_land/ordeal/tower_ordealB3) in Pup Land.

2012-03-05 05:55  rjtanner

	* pup_land/ordeal/tower_ordeal1: Punctuation and word spacing
	  correction in message text to Tower of Ordeal, Entrance
	  (pup_land/ordeal/tower_ordeal1) in Pup Land.

2012-03-05 05:52  rjtanner

	* pup_land/nurnberg/wshop: Removed empty line in message text to
	  Muramasa! (pup_land/nurnberg/wshop) in Pup Land.

2012-03-05 05:51  rjtanner

	* pup_land/nurnberg/storehouse: Word spacing corrections in message
	  text to Nurnberg Storehouse (pup_land/nurnberg/storehouse) in Pup
	  Land.

2012-03-05 05:49  rjtanner

	* pup_land/nurnberg/reception/wind7: Word spacing correction in
	  message text to Reception, Wind Level 7
	  (pup_land/nurnberg/reception/wind7) in Pup Land.

2012-03-05 05:47  rjtanner

	* pup_land/nurnberg/reception/wind6: Punctuation correction in
	  message text to Reception, Wind Level 6
	  (pup_land/nurnberg/reception/wind6) in Pup Land.

2012-03-05 05:46  rjtanner

	* pup_land/nurnberg/reception/wind5: Removed blank line in message
	  text to Reception, Wind Level 5
	  (pup_land/nurnberg/reception/wind5) in Pup Land.

2012-03-05 05:43  rjtanner

	* pup_land/nurnberg/reception/water7: Punctuation corrections in
	  message text to Reception, Water Level 7
	  (pup_land/nurnberg/reception/water7) in Pup Land.

2012-03-04 07:04  rjtanner

	* pup_land/nurnberg/reception/water5: Word spacing corrections in
	  message text to Reception, Water Level 5
	  (pup_land/nurnberg/reception/water5) in Pup Land.

2012-03-04 06:57  rjtanner

	* pup_land/nurnberg/reception/water4: Punctuation corrections in
	  message text to Reception, Water Level 4
	  (pup_land/nurnberg/reception/water4) in Pup Land.

2012-03-04 06:55  rjtanner

	* pup_land/nurnberg/reception/water2: Punctuation correction in
	  message text to Reception, Water Level 2
	  (pup_land/nurnberg/reception/water2) in Pup Land.

2012-03-04 06:53  rjtanner

	* pup_land/nurnberg/reception/reception: Punctuation and word
	  spacing corrections in message text to Reception, Office
	  (pup_land/nurnberg/reception/reception) in Pup Land.

2012-03-04 06:48  rjtanner

	* pup_land/nurnberg/reception/fire5: Capitalization corrections in
	  sign text to Reception, Fire Level 5
	  (pup_land/nurnberg/reception/fire5) in Pup Land.

2012-03-04 06:46  rjtanner

	* pup_land/nurnberg/reception/fire4: Capitalization corrections in
	  sign text to Reception, Fire Level 4
	  (pup_land/nurnberg/reception/fire4) in Pup Land.

2012-03-04 06:38  rjtanner

	* pup_land/nurnberg/reception/fire2: Capitalization correction in
	  sign text to Reception, Fire Level 2
	  (pup_land/nurnberg/reception/fire2) in Pup Land.

2012-03-04 06:25  rjtanner

	* pup_land/nurnberg/reception/electricity6: Capitalization
	  correction in sign text to Reception, Electricity Level 6
	  (pup_land/nurnberg/reception/electricity6) in Pup Land.

2012-03-04 06:24  rjtanner

	* pup_land/nurnberg/reception/electricity5: Punctuation and
	  capitalization correction in sign text to Reception, Electricity
	  Level 5 (pup_land/nurnberg/reception/electricity5) in Pup Land.

2012-03-04 06:20  rjtanner

	* pup_land/nurnberg/reception/electricity4: Punctuation correction
	  in sign text to Reception, Electricity Level 4
	  (pup_land/nurnberg/reception/electricity4) in Pup Land.

2012-03-04 06:14  rjtanner

	* pup_land/nurnberg/pshop: Punctuation correction to Invulnerable
	  (pup_land/nurnberg/pshop) in Pup Land.

2012-03-04 06:12  rjtanner

	* pup_land/nurnberg/paslab: Capitalization correction to sign text
	  in Pupland Alchemy Society Research Lab
	  (pup_land/nurnberg/paslab) in Pup Land.

2012-03-03 04:12  rjtanner

	* pup_land/nurnberg/nf_bar: Removed forced line breaks and word
	  spacing updates to message text in Nurnberg Night Flower Bar
	  (pup_land/nurnberg/nf_bar) in Pup Land.

2012-03-03 04:07  rjtanner

	* pup_land/nurnberg/jshop: Punctuation correction to message text
	  in Flawless Beauty ((pup_land/nurnberg/jshop) in Pup Land.

2012-03-03 04:05  rjtanner

	* pup_land/nurnberg/IPO_nurnberg: Word spacing update to message
	  text in Nurnberg Imperial Post Office
	  (pup_land/nurnberg/IPO_nurnberg) in Pup Land.

2012-03-03 04:01  rjtanner

	* pup_land/nurnberg/hq_training: Word spacing updates to message
	  text in Headquarter of the Regular Army, Elite Training Center
	  (pup_land/nurnberg/hq_training) in Pup Land.

2012-03-03 03:51  rjtanner

	* pup_land/nurnberg/hotel: Word spacing update to message text in
	  Nurnberg Hotel (pup_land/nurnberg/hotel) in Pup Land.

2012-03-03 03:48  rjtanner

	* pup_land/nurnberg/guild_ud: Capitalization correction to message
	  text in Guild of Law, Pet Room of Guild Master
	  (pup_land/nurnberg/guild_ud) in Pup Land.

2012-03-03 03:44  rjtanner

	* pup_land/nurnberg/guild: Removed forced line break and Word
	  spacing updates to message text in Guild of Law, Information
	  Center of Regular Army (pup_land/nurnberg/guild) in Pup Land.

2012-03-03 03:38  rjtanner

	* pup_land/nurnberg/dick/showinv: Word spacing update to message
	  text in ShowInv de Pon (pup_land/nurnberg/dick/showinv) in Pup
	  Land.

2012-03-03 03:36  rjtanner

	* pup_land/nurnberg/dick/house: Removed empty lines, word spacing
	  and punctuation corrections in Dick's House
	  (pup_land/nurnberg/dick/house) in Pup Land.

2012-03-03 03:26  rjtanner

	* pup_land/nurnberg/dick/hell: Word spacing updates, capitalization
	  and punctuation corrections to message text in Dungeon of Death
	  (pup_land/nurnberg/dick/hell) in Pup Land.

2012-03-03 03:01  rjtanner

	* pup_land/nurnberg/dick/heaven: Removed empty line, word spacing
	  updates and punctuation corrections to message text in Dungeon of
	  Life (pup_land/nurnberg/dick/heaven) in Pup Land.

2012-03-03 02:52  rjtanner

	* pup_land/nurnberg/dick/bomb1: Replace reference of invulnerable
	  potion with current reference of Potion of Shielding in Bomb de
	  Pon (pup_land/nurnberg/dick/bomb1) in Pup Land.

2012-03-03 02:49  rjtanner

	* pup_land/nurnberg/dick/bomb1: Removed forced line break and
	  punctuation corrections to message text in Bomb de Pon
	  (pup_land/nurnberg/dick/bomb1) in Pup Land.

2012-03-03 02:45  rjtanner

	* pup_land/nurnberg/dick/bomb: Word spacing updates and punctuation
	  corrections to message text in Bomb de Pon
	  (pup_land/nurnberg/dick/bomb) in Pup Land.

2012-03-03 02:42  rjtanner

	* pup_land/nurnberg/city: Word spacing update to message text in
	  Nurnberg (pup_land/nurnberg/city) in Pup Land.

2012-03-03 02:39  rjtanner

	* pup_land/nurnberg/church: Word spacing updates to message text in
	  Church (pup_land/nurnberg/church) in Pup Land.

2012-03-03 02:36  rjtanner

	* pup_land/nurnberg/castle_ud: Word spacing update to message text
	  in Castle Bauer Dungeon
	  (pup_land/nurnberg/castle_bauer/castle_ud) in Pup Land.

2012-03-03 02:34  rjtanner

	* pup_land/nurnberg/castle_bauer/castle3: Word spacing update to
	  message text in Castle Bauer, Third Floor
	  (pup_land/nurnberg/castle_bauer/castle3) in Pup Land.

2012-03-03 02:31  rjtanner

	* pup_land/nurnberg/castle: Removed forced line breaks and word
	  spacing updates to message text in Castle Bauer Entrance
	  (pup_land/nurnberg/castle) in Pup Land.

2012-03-03 02:26  rjtanner

	* pup_land/nurnberg/ashop: Word spacing update to message text in
	  White Dragon Scale (pup_land/nurnberg/ashop) in Pup Land.

2012-03-03 02:23  rjtanner

	* pup_land/nurnberg/aqueduct: Word spacing update to message text
	  in Aqueduct (pup_land/nurnberg/aqueduct) in Pup Land.

2012-03-03 02:20  rjtanner

	* pup_land/nurnberg/apartment/main: Removed extra spacing from
	  message text in Nurnberg Apartment, Main
	  (pup_land/nurnberg/nurnberg/main) in Pup Land.

2012-03-03 02:10  rjtanner

	* pup_land/nurnberg/agito: Word spacing updates and punctuation
	  correction to message text in Agito (pup_land/nurnberg/agito) in
	  Pup Land.

2012-03-02 05:12  rjtanner

	* pup_land/lone_town/training2: Correct typo in map name, now Lone
	  Town Training Center, Finale (not Lown Town).

2012-03-02 05:11  rjtanner

	* pup_land/lone_town/training: Correct typo in map name, now Lone
	  Town Training Center (not Lown Town).

2012-03-02 05:10  rjtanner

	* pup_land/lone_town/training: Removed forced line break and word
	  spacing corrections to message text in Lown Town Training Center
	  (pup_land/lone_town/training) in Pup Land.

2012-03-02 05:06  rjtanner

	* pup_land/lone_town/town_ud2: Punctuation corrections, removed
	  forced line break and empty lines to message text in Lone Town
	  Well, Level 2 (pup_land/lone_town/town_ud2) in Pup Land.

2012-03-02 05:03  rjtanner

	* pup_land/lone_town/town: Word spacing updates to message text in
	  Lone Town (pup_land/lone_town/town) in Pup Land.

2012-03-02 05:00  rjtanner

	* pup_land/lone_town/thief_market: Word spacing updates and
	  capitalization correction to message text in Thief Market
	  (pup_land/lone_town/thief_market) in Pup Land.

2012-03-02 01:21  rjtanner

	* pup_land/lone_town/tavern: Word spacing changes and punctuation
	  corrections to message text in Lone Town Tavern
	  (pup_land/lone_town/tavern) in Pup Land.

2012-03-02 01:00  rjtanner

	* pup_land/lone_town/shops/transport.shoppe: Word spacing changes
	  to message text in Lone Town's Ye Olde Shoppe of Transport
	  (pup_land/lone_town/shops/transport.shoppe) in Pup Land.

2012-03-02 00:54  rjtanner

	* pup_land/lone_town/shops/buildshop: Word spacing changes and
	  punctuation corrections to message text in Lone Town's Acme
	  Building Supply (pup_land/lone_town/shops/buildshop) in Pup Land.

2012-03-02 00:46  rjtanner

	* pup_land/lone_town/pupuly: Word spacing changes and punctuation
	  corrections to message text in Tower of Pupuly
	  (pup_land/lone_town/pupuly) in Pup Land.

2012-03-02 00:41  rjtanner

	* pup_land/lone_town/mshop: Capitalization and punctuation
	  correction to message text in Lown Town Magic Shop
	  (pup_land/lone_town/mshop) in Pup Land.

2012-03-02 00:28  rjtanner

	* pup_land/lone_town/magic: Word spacing updates and punctuation
	  corrections to message text in Magic Show !
	  (pup_land/lone_town/magic) in Pup Land.

2012-03-01 05:20  rjtanner

	* pup_land/lone_town/heinrich: Use in game lore and calendar for
	  journel entry text in Heinrich (pup_land/lone_town/heinrich) in
	  Pup Land.

2012-03-01 05:17  rjtanner

	* pup_land/lone_town/heinrich: Word spacing corrections to message
	  text in Heinrich (pup_land/lone_town/heinrich) in Pup Land.

2012-03-01 05:16  rjtanner

	* pup_land/lone_town/guild_law_ud: Word spacing corrections to
	  message text in Guild of Law (pup_land/lone_town/guild_law_ud) in
	  Pup Land.

2012-03-01 05:14  rjtanner

	* pup_land/lone_town/guild_law: Word spacing and capitalization
	  corrections to message text in Guild of Law
	  (pup_land/lone_town/guild_law) in Pup Land.

2012-03-01 05:11  rjtanner

	* pup_land/lone_town/guild_freedom_ud: Word spacing and
	  capitalization corrections to message text in Guild of Freedom
	  (pup_land/lone_town/guild_freedom_ud) in Pup Land.

2012-03-01 05:09  rjtanner

	* pup_land/lone_town/guild_freedom: Word spacing and punctuation
	  corrections to message text in Guild of Freedom
	  (pup_land/lone_town/guild_freedom) in Pup Land.

2012-03-01 05:04  rjtanner

	* pup_land/lone_town/dress2: Capitalization corrections to message
	  text in Dressing Room, Level 2 (pup_land/lone_town/dress2) in Pup
	  Land.

2012-03-01 05:01  rjtanner

	* pup_land/lone_town/cordish2: Word spacing, capitalization and
	  punctuation corrections to message text in House of Cordish,
	  Bedroom (pup_land/lone_town/cordish2) in Pup Land.

2012-03-01 04:59  rjtanner

	* pup_land/lone_town/cordish: Word spacing corrections to message
	  text in House of Cordish (pup_land/lone_town/cordish) in Pup
	  Land.

2012-03-01 04:58  rjtanner

	* pup_land/lone_town/church_ud: Word spacing corrections and
	  punctuation correction to message text in Lone Town Church,
	  Cellar (pup_land/lone_town/church_ud) in Pup Land.

2012-03-01 04:55  rjtanner

	* pup_land/lone_town/church: Word spacing corrections to message
	  text in Lone Town Church (pup_land/lone_town/church) in Pup Land.

2012-03-01 01:33  rjtanner

	* pup_land/begin/adv: Update in game information to House of
	  Treasure (pup_land/begin/adv) in Pup Land. Removed reference to
	  no longer maintained winclient, changed cfclient reference to gtk
	  client.

2012-02-29 04:46  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Update NPC dialogue in
	  regards to the ticket payment booths accepting any coin type in
	  Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar)
	  in Pup Land.

2012-02-29 04:43  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Word spacing updates to
	  message text in Lone Town Dragon Hangar
	  (pup_land/lone_town/dragonhangar/hangar) in Pup Land.

2012-02-29 04:37  rjtanner

	* pup_land/lone_town/cave/b3: Removed forced line breaks in message
	  text to Cave of Ordeal, Level 3 (pup_land/lone_town/cave/b3) in
	  Pup Land.

2012-02-29 04:24  rjtanner

	* pup_land/lone_town/apartment/sharedcourtyard: Word spacing
	  updates to message text in Lone Town Apartment, Shared Courtyard
	  (pup_land/lone_town/apartment/sharedcourtyard) in Pup Land.

2012-02-29 04:19  rjtanner

	* pup_land/lone_town/apartment/basement: Typo correction to
	  Thaumaturgy Desk (was Thaumaturge) in Lone Town Apartment,
	  Basement (pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:17  rjtanner

	* pup_land/lone_town/apartment/basement: Replace generic cauldron
	  references with actual craft table names in Lone Town Apartment,
	  Basement (pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:11  rjtanner

	* pup_land/lone_town/apartment/groundfloor: Word spacing updates to
	  message text in Lone Town Apartment, Ground Floor
	  (pup_land/lone_town/apartment/groundfloor) in Pup Land.

2012-02-29 04:03  rjtanner

	* pup_land/lone_town/apartment/basement: Word spacing updates to
	  message text in Lone Town Apartment, Basement
	  (pup_land/lone_town/apartment/basement) in Pup Land.

2012-02-29 04:00  rjtanner

	* pup_land/kurte/kurte: Word spacing updates and punctuation
	  correction to message text in Kurte (pup_land/kurte/kurte) in Pup
	  Land.

2012-02-29 03:52  rjtanner

	* pup_land/kurte/hut2: Word spacing update and punctuation
	  correction to message text in Hut (pup_land/kurte/hut2) in Pup
	  Land.

2012-02-29 03:50  rjtanner

	* pup_land/kurte/hut1: Word spacing update to message text in Hut
	  (pup_land/kurte/hut) in Pup Land.

2012-02-29 03:49  rjtanner

	* pup_land/kurte/house: Word spacing update to message text in
	  House (pup_land/kurte/house) in Pup Land.

2012-02-29 03:47  rjtanner

	* pup_land/kurte/eureca_road3: Spelling correction (liberatio ->
	  liberation) in message text in Eureca Road, 3
	  (pup_land/kurte/eureca_road3) in Pup Land.

2012-02-29 03:47  rjtanner

	* pup_land/kurte/eureca_road3: Word spacing updates to message text
	  in Eureca Road, 3 (pup_land/kurte/eureca_road3) in Pup Land.

2012-02-29 03:42  rjtanner

	* pup_land/kurte/eureca_road2: Word spacing updates to message text
	  in Eureca Road, 2 (pup_land/kurte/eureca_road2) in Pup Land.

2012-02-29 03:41  rjtanner

	* pup_land/kurte/eureca_road1: Word spacing updates to message text
	  in Eureca Road, 1 (pup_land/kurte/eureca_road1) in Pup Land.

2012-02-29 02:27  rjtanner

	* pup_land/jk/heads: Word spacing update and punctuation
	  corrections to message text in Heads (pup_land/jk/heads) in Pup
	  Land.

2012-02-29 02:21  rjtanner

	* pup_land/jk/gs_house: Context update to sign text (stay off ->
	  stay out) in Summoner's House (pup_land/jk/gs_house) in Pup Land.

2012-02-29 02:19  rjtanner

	* pup_land/jk/gs_house: Word spacing updates and punctuation
	  corrections to message text in Summoner's House
	  (pup_land/jk/gs_house) in Pup Land.

2012-02-29 02:14  rjtanner

	* pup_land/cave_weapon/cave5: Word spacing updates and punctuation
	  corrections to message text in Cave Weapon, Genome-Project
	  Testing Room (pup_land/cave_weapon/cave5) in Pup Land.

2012-02-29 02:11  rjtanner

	* pup_land/cave_weapon/cave4: Word spacing update to message text
	  in Cave Weapon, Research Group (pup_land/cave_weapon/cave4) in
	  Pup Land.

2012-02-29 02:03  rjtanner

	* pup_land/cave_weapon/cave3: Word spacing updates to message text
	  in Cave Weapon, Biological Organisms Research Group
	  (pup_land/cave_weapon/cave3) in Pup Land.

2012-02-29 02:00  rjtanner

	* pup_land/castle_eureca/chest: Word spacing updates to message
	  text in Chest (pup_land/castle_eureca/chest) in Pup Land.

2012-02-29 01:58  rjtanner

	* pup_land/castle_eureca/cave_pass4: Word spacing update to message
	  text in Cave Passageway, Level 4
	  (pup_land/castle_eureca/cave_pass4) in Pup Land.

2012-02-29 01:55  rjtanner

	* pup_land/castle_eureca/cave_pass2: Removed blank line in message
	  text to Cave Passageway, Level 2
	  (pup_land/castle_eureca/cave_pass2) in Pup Land.

2012-02-29 01:50  rjtanner

	* pup_land/castle_eureca/castle_eurecaB2: Word spacing update to
	  message text in Castle of Eureca, Dungeon Level 2
	  (pup_land/castle_eureca/castle_eurecaB2) in Pup Land.

2012-02-29 01:48  rjtanner

	* pup_land/castle_eureca/castle_eureca9: Word spacing updates and
	  punctuation corrections to message text in Castle of Eureca, 9th
	  Level (pup_land/castle_eureca/castle_eureca9) in Pup Land.

2012-02-29 01:36  rjtanner

	* pup_land/castle_eureca/castle_eureca8: Word spacing update and
	  punctuation correction to message text in Castle of Eureca, 8th
	  Level (pup_land/castle_eureca/castle_eureca8) in Pup Land.

2012-02-28 05:48  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Removed forced line break
	  and word spacing corrections to message text in Castle of Eureca,
	  6th Level (pup_land/castle_eureca/castle_eureca6) in Pup Land.

2012-02-28 05:46  rjtanner

	* pup_land/castle_eureca/castle_eureca5: Word spacing corrections
	  and punctuation correction to message text in Castle of Eureca,
	  5th Level (pup_land/castle_eureca/castle_eureca5) in Pup Land.

2012-02-28 05:43  rjtanner

	* pup_land/castle_eureca/castle_eureca2: Word spacing corrections
	  to message text in Castle of Eureca, 2nd Level
	  (pup_land/castle_eureca/castle_eureca2) in Pup Land.

2012-02-28 05:39  rjtanner

	* pup_land/begin/p1: Removed blank line in message text to
	  Practice1 (pup_land/begin/p1) in Pup Land.

2012-02-28 05:37  rjtanner

	* pup_land/begin/adv: Word spacing and punctuation corrections to
	  message text in House of Treasure (pup_land/begin/adv) in Pup
	  Land.

2012-02-28 05:33  rjtanner

	* pup_land/ancient/volcano/volcano.3: Word spacing correction to
	  message text in Volcano, Inner Cavern
	  (pup_land/ancient/village/volcano/volcano.3) in Pup Land.

2012-02-28 05:30  rjtanner

	* pup_land/ancient/volcano/volcano.2: Word spacing and punctuation
	  correction to message text in Volcano Cavern
	  (pup_land/ancient/village/volcano/volcano.2) in Pup Land.

2012-02-28 05:29  rjtanner

	* pup_land/ancient/volcano/volcano.1: Word spacing corrections to
	  message text in Volcano, Entrance
	  (pup_land/ancient/village/volcano/volcano.1) in Pup Land.

2012-02-28 05:24  rjtanner

	* pup_land/ancient/volcano/treasure: Word spacing corrections to
	  message text in Treasure
	  (pup_land/ancient/village/volcano/treasure) in Pup Land.

2012-02-28 05:22  rjtanner

	* pup_land/ancient/volcano/guardians: Word spacing and spelling
	  (you scent a -> you sense a) correction to message text in Warden
	  (pup_land/ancient/village/volcano/guardians) in Pup Land.

2012-02-28 05:16  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.3: Word spacing
	  corrections to message text in Siegfried's House, Level 3
	  (pup_land/ancient/village/siegfried/siegfried.3) in Pup Land.

2012-02-28 05:14  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.2: Word spacing
	  corrections to message text in Siegfried's House, Level 2
	  (pup_land/ancient/village/siegfried/siegfried.2) in Pup Land.

2012-02-27 05:34  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1: Word spacing
	  corrections to message text in Siegfried's House, Level 1
	  (pup_land/ancient/village/siegfried/siegfried.1) in Pup Land.

2012-02-27 05:31  rjtanner

	* pup_land/ancient/village/village: Word spacing corrections to
	  message text in Lone Village (pup_land/ancient/village/village)
	  in Pup Land.

2012-02-27 05:29  rjtanner

	* pup_land/ancient/village/tavern1: Remove forced line breaks and
	  word spacing corrections to message text in Lone Village Tavern
	  (pup_land/ancient/village/tavern1) in Pup Land.

2012-02-27 05:26  rjtanner

	* pup_land/ancient/village/tavern: Word spacing corrections to
	  message text in Tavern (pup_land/ancient/village/tavern) in Pup
	  Land.

2012-02-27 05:22  rjtanner

	* pup_land/ancient/village/shop: Word spacing corrections to
	  message text in Lone Village Shop (pup_land/ancient/village/shop)
	  in Pup Land.

2012-02-27 05:20  rjtanner

	* pup_land/ancient/village/library: Word spacing corrections to
	  message text in Lone Village Library
	  (pup_land/ancient/village/library) in Pup Land.

2012-02-27 05:12  rjtanner

	* pup_land/ancient/village/inn: Capitalization, punctuation and
	  word spacing corrections to message text in Lone Village Inn
	  (pup_land/ancient/village/inn) in Pup Land.

2012-02-27 05:08  rjtanner

	* pup_land/ancient/village/hut6: Word spacing corrections to
	  message text in Hut (pup_land/ancient/village/hut6) in Pup Land.

2012-02-27 05:06  rjtanner

	* pup_land/ancient/village/hut5: Removed forced line breaks and
	  word spacing corrections to message text in Hut
	  (pup_land/ancient/village/hut5) in Pup Land.

2012-02-26 21:40  rjtanner

	* pup_land/ancient/village/hut4: Word spacing corrections to
	  message text in Hut (pup_land/ancient/village/hut4) in Pup Land.

2012-02-26 21:33  rjtanner

	* pup_land/ancient/village/hut3: Word spacing corrections to
	  message text in Hut (pup_land/ancient/village/hut3) in Pup Land.

2012-02-26 21:32  rjtanner

	* pup_land/ancient/village/hut2: Word spacing and punctuation
	  corrections to message text in Hut
	  (pup_land/ancient/village/hut2) in Pup Land.

2012-02-25 05:54  rjtanner

	* pup_land/ancient/village/hut1: Word spacing corrections to
	  message text in Hut (pup_land/ancient/village/hut1) in Pup Land.

2012-02-25 05:50  rjtanner

	* pup_land/ancient/ruin/underground: Word spacing and punctuation
	  (my follower -> my follower?) correction to message text in
	  Underground (pup_land/ancient/ruin/underground) in Pup Land.

2012-02-25 05:45  rjtanner

	* pup_land/ancient/ruin/path: Word spacing correction to message
	  text in Path (pup_land/ancient/ruin/path) in Pup Land.

2012-02-25 05:42  rjtanner

	* pup_land/ancient/ruin/house5: Word spacing correction to message
	  text in House (pup_land/ancient/ruin/house5) in Pup Land.

2012-02-25 05:37  rjtanner

	* pup_land/ancient/ruin/house3: Word spacing correction to message
	  text in House (pup_land/ancient/ruin/house3) in Pup Land.

2012-02-25 05:35  rjtanner

	* pup_land/ancient/ruin/house2: Grammar and wording changes to
	  message text in house (pup_land/ancient/ruin/house2) in Pup Land.

2012-02-25 05:33  rjtanner

	* pup_land/ancient/ruin/house2: Word spacing corrections to message
	  text in house (pup_land/ancient/ruin/house2) in Pup Land.

2012-02-25 05:27  rjtanner

	* pup_land/ancient/mountain/tower.b1: Removed forced line break,
	  syntax correction (Necromancer say -> Necromancer says) and word
	  spacing corrections to message text in Tower of the Necromancer,
	  Dungeon (pup_land/ancient/mountain/tower.b1) in Pup Land.

2012-02-25 05:22  rjtanner

	* pup_land/ancient/mountain/tower.4: Removed forced line break and
	  word spacing corrections to message text in Tower of the
	  Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) in Pup
	  Land.

2012-02-25 05:20  rjtanner

	* pup_land/ancient/mountain/tower.3: Word spacing corrections to
	  message text in Tower of the Necromancer, Level 3
	  (pup_land/ancient/mountain/tower.3) in Pup Land.

2012-02-25 05:13  rjtanner

	* pup_land/ancient/mountain/tower.2: Word spacing corrections to
	  message text in Tower of the Necromancer, Level 2
	  (pup_land/ancient/mountain/tower.2) in Pup Land.

2012-02-25 05:08  rjtanner

	* pup_land/ancient/mountain/mountain.b1: Capitalization and
	  punctuation correction to message text in Mountain
	  (pup_land/ancient/mountain/mountain.b1) in Pup Land.

2012-02-24 01:36  rjtanner

	* pup_land/ancient/mountain/mountain.a3: Capitalization correction
	  (Dangerous! don't -> Dangerous! Don't) to message text in
	  Mountain (pup_land/ancient/mountain/mountain.a3) in Pup Land.

2012-02-24 01:27  rjtanner

	* pup_land/ancient/mountain/cave.b3: Word spacing corrections in
	  message text to Cave (/pup_land/ancient/mountain/cave.b3) in Pup
	  Land.

2012-02-24 01:23  rjtanner

	* pup_land/ancient/mountain/atelir2: Word spacing corrections in
	  message text to Atelir of Artifact (Prison), Level 2
	  (/pup_land/ancient/mountain/atelir2) in Pup Land.

2012-02-24 01:21  rjtanner

	* pup_land/ancient/mountain/atelir1: Removed forced line break and
	  word spacing corrections in message text to Atelir of Artifact
	  (Prison) (/pup_land/ancient/mountain/atelir1) in Pup Land.

2012-02-24 01:15  rjtanner

	* pup_land/ancient/kurte/shop: Word spacing corrections in message
	  text to Kurte's Shop (/pup_land/ancient/kurte/shop) in Pup Land.

2012-02-24 01:06  rjtanner

	* pup_land/ancient/kurte/house: Map name update, House
	  (/pup_land/ancient/kurte/house) is now Kurte's House.

2012-02-24 01:01  rjtanner

	* pup_land/ancient/kurte/house: Word spacing corrections in message
	  text to House (/pup_land/ancient/kurte/house) in Pup Land.

2012-02-24 00:57  rjtanner

	* pup_land/ancient/castle/gothwolte.3: Word spacing corrections in
	  message text to Gothwolte, Training Arena
	  (/pup_land/ancient/castle/gothwolte.3) in Pup Land.

2012-02-24 00:55  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Word spacing corrections in
	  message text to Gothwolte, Collection
	  (/pup_land/ancient/castle/gothwolte.2) in Pup Land.

2012-02-24 00:48  rjtanner

	* pup_land/ancient/castle/ghoswolte: Remove empty line in message
	  text to Ghoswolte (/pup_land/ancient/castle/ghoswolte) in Pup
	  Land.

2012-02-24 00:46  rjtanner

	* pup_land/ancient/castle/castle.ud1: Word spacing corrections in
	  message text to Gothwolte's Castle, Dungeon
	  (/pup_land/ancient/castle/castle.ud1) in Pup Land.

2012-02-24 00:42  rjtanner

	* pup_land/ancient/castle/castle.6: Word spacing corrections in
	  message text to Liberation Gothwolte's Castle, Level 6
	  (/pup_land/ancient/castle/castle.6) in Pup Land.

2012-02-23 06:16  rjtanner

	* pup_land/ancient/castle/castle.4: Word spacing correction in
	  message text to Gothwolte's Castle, Level 4
	  (pup_land/ancient/castle/castle.4) in Pup Land.

2012-02-23 06:01  rjtanner

	* pup_land/ancient/castle/castle.3: Word spacing corrections and
	  punctuation update in message text to Gothwolte's Castle, Level 3
	  (pup_land/ancient/castle/castle.3) in Pup Land.

2012-02-23 05:57  rjtanner

	* pup_land/ancient/castle/castle.2: Word spacing corrections and
	  punctuation update in message text to Gothwolte's Castle, Level 2
	  (pup_land/ancient/castle/castle.2) in Pup Land.

2012-02-23 05:49  rjtanner

	* pup_land/ancient/castle/castle.1: Word spacing corrections in
	  message text to Gothwolte's Castle, Entrance
	  (pup_land/ancient/castle/castle.1) in Pup Land.

2012-02-23 05:37  rjtanner

	* pup_land/ancient/company: Word spacing corrections in message
	  text to LoveLove Company (pup_land/ancient/company) in Pup Land.

2012-02-23 05:32  rjtanner

	* pup_land/world: Word spacing correction in message text to
	  Pupland (pup_land/world).

2012-02-23 05:30  rjtanner

	* pup_land/terminal_u1: Word spacing corrections in message text to
	  Pupland Dragon Terminal, Raffles (pup_land/terminal_u1) in Pup
	  Land.

2012-02-23 05:28  rjtanner

	* pup_land/terminal: Word spacing corrections in message text to
	  Pupland Dragon Terminal (pup_land/terminal) in Pup Land.

2012-02-23 05:14  rjtanner

	* pup_land/hq_ud: Word spacing corrections in message text to
	  Liberation Army Headquarters, Prison & War Funds (pup_land/hq_ud)
	  in Pup Land.

2012-02-23 02:19  rjtanner

	* pup_land/hq: Context correction (trained them hardly -> trained
	  them very hard) in message text to Liberation Army Headquarters
	  (pup_land/hq) in Pup Land.

2012-02-23 02:17  rjtanner

	* pup_land/hq: Word spacing corrections in message text to
	  Liberation Army Headquarters (pup_land/hq) in Pup Land.

2012-02-23 02:10  rjtanner

	* pup_land/hall_of_fame: Removed forced line breaks and empty lines
	  in message text to Hall of Fame (pup_land/hall_of_fame) in Pup
	  Land.

2012-02-22 05:50  rjtanner

	* pup_land/hall2: Word spacing corrections in message text to Hall
	  of Fame, Level 2 (pup_land/hall2) in Pup Land.

2012-02-22 05:49  rjtanner

	* pup_land/barrier: Word spacing corrections in message text to
	  Barrier Station (pup_land/barrier) in Pup Land.

2012-02-22 05:46  rjtanner

	* port_joseph/town/underground_tavern: Remvoed forced line breaks
	  and word spacing corrections in message text to Underground
	  Tavern (port_joseph/town/underground_tavern) in Port Joseph.

2012-02-22 05:44  rjtanner

	* port_joseph/town/tomassos_house: Word spacing corrections in
	  message text to Tomasso's house (port_joseph/town/tomassos_house)
	  in Port Joseph.

2012-02-22 05:42  rjtanner

	* port_joseph/town/portia2: Word spacing corrections in message
	  text to Portia's House, Second Floor (port_joseph/town/portia2)
	  in Port Joseph.

2012-02-22 05:40  rjtanner

	* port_joseph/town/portia: Punctuation corrections in message text
	  to Portia's House (port_joseph/town/portia) in Port Joseph.

2012-02-22 05:37  rjtanner

	* port_joseph/town/dshark: Removed forced line breaks, Word spacing
	  and punctuation corrections in message text to The Drunken Shark
	  (port_joseph/town/dshark) in Port Joseph.

2012-02-22 05:33  rjtanner

	* port_joseph/town/churchcrypt: Punctuation corrections in message
	  text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt)
	  in Port Joseph.

2012-02-22 05:32  rjtanner

	* port_joseph/town/church: Punctuation corrections in message text
	  to Church of Gabriel (port_joseph/town/church) in Port Joseph.

2012-02-22 05:28  rjtanner

	* port_joseph/pirates/tortcave: Word spacing corrections in message
	  text to Treasure Cave (port_joseph/pirates/tortcave) in Port
	  Joseph.

2012-02-22 05:26  rjtanner

	* port_joseph/pirates/mooglypuzzle: Word spacing and punctuation
	  corrections in message text to Pirate's Puzzle
	  (port_joseph/pirates/mooglypuzzle) in Port Joseph.

2012-02-22 05:23  rjtanner

	* port_joseph/pirates/mooglyprize: Word spacing corrections in
	  message text to Moogly Bill's Treasure Room!
	  (port_joseph/pirates/mooglyprize) in Port Joseph.

2012-02-21 05:40  rjtanner

	* port_joseph/pirates/mbgrave2: Word spacing and punctuation
	  corrections in message text to Moogly Bill's Tomb
	  (port_joseph/pirates/mbgrave2) in Port Joseph.

2012-02-21 05:38  rjtanner

	* port_joseph/pirates/madvillage: Word spacing corrections in
	  message text to Ship Wreck Village
	  (port_joseph/pirates/madvillage) in Port Joseph.

2012-02-21 05:35  rjtanner

	* port_joseph/pirates/fortvsship: Punctuation corrections in
	  message text to Pirate Beach (port_joseph/pirates/fortvsship) in
	  Port Joseph.

2012-02-21 05:28  rjtanner

	* port_joseph/goblin/setower: Word spacing corrections in message
	  text to Goblin Fortress, Southeast Tower
	  (port_joseph/goblin/setower) in Port Joseph.

2012-02-21 05:24  rjtanner

	* port_joseph/goblin/nwtower: Word spacing corrections in message
	  text to Goblin Fortress, Northwest Tower
	  (port_joseph/goblin/nwtower) in Port Joseph.

2012-02-21 05:22  rjtanner

	* port_joseph/goblin/netower: Removed blank lines in message text
	  to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower)
	  in Port Joseph.

2012-02-21 05:20  rjtanner

	* port_joseph/goblin/hut: Removed forced line breaks, removed blank
	  lines, punctuation and word spacing corrections in message text
	  to Orc Hut (port_joseph/goblin/hut) in Port Joseph.

2012-02-21 05:17  rjtanner

	* port_joseph/goblin/hole: Punctuation correction in message text
	  to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.

2012-02-21 05:15  rjtanner

	* port_joseph/goblin/fort2: Punctuation correction in message text
	  to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.

2012-02-21 05:13  rjtanner

	* port_joseph/goblin/dungeon3: Removed blank line, punctuation and
	  word spacing correction in message text to Goblin Island
	  Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.

2012-02-21 05:10  rjtanner

	* port_joseph/goblin/dungeon2: Removed forced line breaks, removed
	  blank line and word spacing corrections in message text to Goblin
	  Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port
	  Joseph.

2012-02-21 05:07  rjtanner

	* port_joseph/goblin/dungeon1: Removed forced line breaks, removed
	  blank line and word spacing corrections in message text to Goblin
	  Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port
	  Joseph.

2012-02-20 05:51  rjtanner

	* planes/bigchest: Technical change, no function changes. Updated
	  formatting of creation and modified time stamps to Guild Bigchest
	  (planes/bigchest).

2012-02-20 05:44  rjtanner

	* navar_city/troll_canyon/troll_canyon.1: Word spacing correction
	  in message text to Troll Canyon
	  (navar_city/troll_canyon/troll_canyon.1) in Navar.

2012-02-20 05:41  rjtanner

	* navar_city/tower/magetowfinal: Word spacing and capitalization
	  correction in message text to Spiral Tower, Finale
	  (navar_city/tower/magetowfinal) in Navar.

2012-02-20 05:39  rjtanner

	* navar_city/tower/magetower4: Word spacing correction in message
	  text to Spiral Tower, Level 4 (navar_city/tower/magetower4) in
	  Navar.

2012-02-20 05:36  rjtanner

	* navar_city/temples/valriel: Technical change, no functional
	  changes. Update map header to remove out of date comment to
	  Temple of Valriel (navar_city/temples/valriel) in Navar.

2012-02-20 05:34  rjtanner

	* navar_city/temples/ruggilli2: Removed forced line breaks in
	  message text to Ruggilli Testing Grounds
	  (navar_city/temples/ruggilli2) in Navar.

2012-02-20 05:30  rjtanner

	* navar_city/temples/ruggilli: Removed forced line breaks and
	  punctuation corrections in message text to Temple of Ruggilli
	  (navar_city/temples/ruggilli) in Navar.

2012-02-20 05:27  rjtanner

	* navar_city/temples/ixalovh: Removed no longer applicable
	  'Experimental - worship at your own risk' sign from Church of
	  Ixalovh (navar_city/temples/ixalovh) in Navar.

2012-02-20 05:25  rjtanner

	* navar_city/temples/gaea: Removed forced line breaks in message
	  text to Gaea's shrine (navar_city/temples/gaea) in Navar.

2012-02-20 05:21  rjtanner

	* navar_city/smugglers_cove/sc_warehouse2: Removed forced line
	  breaks in message text to The Old Warehouse, Cellar
	  ((navar_city/smugglers_cove/sc_warehouse2) in Navar.

2012-02-20 05:19  rjtanner

	* navar_city/smugglers_cove/sc_warehouse: Capitalization
	  corrections in message text to The Old Warehouse, Entrance
	  (navar_city/smugglers_cove/sc_warehouse) in Navar.

2012-02-20 05:16  rjtanner

	* navar_city/slums/rockgardens: Word spacing correction in message
	  text to Rock Gardens (navar_city/slums/rockgardens) in Navar.

2012-02-17 06:28  rjtanner

	* navar_city/slums/Iggys_house: Removed forced line breaks in
	  message text to Iggy's House (navar_city/slums/Iggys_house) in
	  Navar.

2012-02-17 06:27  rjtanner

	* navar_city/mlab/zealothouseb1: Removed forced line breaks,
	  spelling correction and word spacing corrections in message text
	  to Zealot House, Downstairs (navar_city/mlab/zealothouseb1) in
	  Navar.

2012-02-17 06:25  rjtanner

	* navar_city/mlab/ttower9: Removed forced line breaks and word
	  spacing corrections in message text to Western Navar Tavern,
	  Level 9 (navar_city/mlab/ttower9) in Navar.

2012-02-17 06:24  rjtanner

	* navar_city/mlab/ttower8: Removed forced line breaks and word
	  spacing corrections in message text to Western Navar Tavern,
	  Level 8 (navar_city/mlab/ttower8) in Navar.

2012-02-17 06:21  rjtanner

	* navar_city/mlab/ttower34: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 34 (navar_city/mlab/ttower34)
	  in Navar.

2012-02-17 06:20  rjtanner

	* navar_city/mlab/ttower32: Removed forced line breaks and word
	  spacing corrections in message text to Western Navar Tavern,
	  Level 32 (navar_city/mlab/ttower32) in Navar.

2012-02-17 06:18  rjtanner

	* navar_city/mlab/ttower31: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 31 (navar_city/mlab/ttower31)
	  in Navar.

2012-02-17 06:17  rjtanner

	* navar_city/mlab/ttower30: Removed forced line breaks and blank
	  lines in message text to Western Navar Tavern, Level 30
	  (navar_city/mlab/ttower30) in Navar.

2012-02-17 06:15  rjtanner

	* navar_city/mlab/ttower27: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 27 (navar_city/mlab/ttower27)
	  in Navar.

2012-02-17 06:14  rjtanner

	* navar_city/mlab/ttower26: Removed forced line breaks and blank
	  lines in message text to Western Navar Tavern, Level 26
	  (navar_city/mlab/ttower26) in Navar.

2012-02-17 06:13  rjtanner

	* navar_city/mlab/ttower24: Removed forced line breaks and blank
	  lines in message text to Western Navar Tavern, Level 24
	  (navar_city/mlab/ttower24) in Navar.

2012-02-17 06:10  rjtanner

	* navar_city/mlab/ttower23: Removed blank lines in message text to
	  Western Navar Tavern, Level 23 (navar_city/mlab/ttower23) in
	  Navar.

2012-02-17 06:09  rjtanner

	* navar_city/mlab/ttower22: Removed forced line breaks and blank
	  lines in message text to Western Navar Tavern, Level 22
	  (navar_city/mlab/ttower22) in Navar.

2012-02-17 06:07  rjtanner

	* navar_city/mlab/ttower21: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 21 (navar_city/mlab/ttower21)
	  in Navar.

2012-02-17 06:05  rjtanner

	* navar_city/mlab/ttower20: Removed blank lines in message text to
	  Western Navar Tavern, Level 20 (navar_city/mlab/ttower20) in
	  Navar.

2012-02-17 06:04  rjtanner

	* navar_city/mlab/ttower18: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 18 (navar_city/mlab/ttower18)
	  in Navar.

2012-02-17 06:03  rjtanner

	* navar_city/mlab/ttower17: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 17 (navar_city/mlab/ttower17)
	  in Navar.

2012-02-17 06:03  rjtanner

	* navar_city/mlab/ttower16: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 16 (navar_city/mlab/ttower16)
	  in Navar.

2012-02-17 06:01  rjtanner

	* navar_city/mlab/ttower15: Word spacing changes in message text to
	  Western Navar Tavern, Level 15 (navar_city/mlab/ttower15) in
	  Navar.

2012-02-17 06:00  rjtanner

	* navar_city/mlab/ttower14: Word spacing changes in message text to
	  Western Navar Tavern, Level 14 (navar_city/mlab/ttower14) in
	  Navar.

2012-02-17 05:59  rjtanner

	* navar_city/mlab/ttower13: Removed forced line breaks in message
	  text to Western Navar Tavern, Level 13 (navar_city/mlab/ttower13)
	  in Navar.

2012-02-17 05:58  rjtanner

	* navar_city/mlab/ttower12: Word spacing changes, capitalization
	  and punctuation update in message text to Western Navar Tavern,
	  Level 12 (navar_city/mlab/ttower12) in Navar.

2012-02-17 05:56  rjtanner

	* navar_city/mlab/ttower11: Word spacing changes in message text to
	  Western Navar Tavern, Level 11 (navar_city/mlab/ttower11) in
	  Navar.

2012-02-17 05:55  rjtanner

	* navar_city/mlab/ttower10: Word spacing changes in message text to
	  Western Navar Tavern, Level 10 (navar_city/mlab/ttower10) in
	  Navar.

2012-02-17 05:52  rjtanner

	* navar_city/mlab/tavernb1: Word spacing changes in message text to
	  Western Navar Tavern, Basement Level 1 (navar_city/mlab/tavernb1)
	  in Navar.

2012-02-17 05:50  rjtanner

	* navar_city/mlab/tavern7: Word spacing changes in message text to
	  Western Navar Tavern, Level 7 (navar_city/mlab/tavern7) in Navar.

2012-02-17 05:46  rjtanner

	* navar_city/mlab/tavern4: Word spacing changes in message text to
	  Western Navar Tavern, Level 4 (navar_city/mlab/tavern4) in Navar.

2012-02-17 05:44  rjtanner

	* navar_city/mlab/tavern2: Word spacing changes, spelling
	  corrections and punctuation updates in message text to Western
	  Navar Tavern, Level 2 (navar_city/mlab/tavern2) in Navar.

2012-02-17 05:40  rjtanner

	* navar_city/mlab/tavern: Word spacing changes, spelling
	  corrections and punctuation updates in message text to Western
	  Navar Tavern, Mainfloor (navar_city/mlab/tavern) in Navar.

2012-02-17 05:24  rjtanner

	* navar_city/mlab/tadobebuild3: Word spacing change in message text
	  to Adobe Building, Level 3 (navar_city/mlab/tadobebuild3) in
	  Navar.

2012-02-16 06:34  rjtanner

	* navar_city/mlab/dream: Punctuation corrections in message text to
	  Dream (navar_city/mlab/dream) in Navar.

2012-02-16 06:29  rjtanner

	* navar_city/misc/market2: Removed forced line break in message
	  text to Condemmed Market (navar_city/misc/market2) in Navar.

2012-02-16 06:26  rjtanner

	* navar_city/misc/library: Removed forced line breaks and word
	  spacing corrections in message text to Navar Central Library
	  (navar_city/misc/library) in Navar.

2012-02-16 06:23  rjtanner

	* navar_city/misc/IPO_navar: Word spacing corrections in message
	  text to Navar Imperial Post Office (navar_city/misc/IPO_navar) in
	  Navar.

2012-02-16 06:21  rjtanner

	* navar_city/misc/dragon_guild: Removed forced line breaks in
	  message text to Navar Dragon Guild (navar_city/misc/dragon_guild)
	  in Navar.

2012-02-16 06:19  rjtanner

	* navar_city/misc/city1weapon: Removed forced line breaks in
	  message text to Red's Weapons Bazaar
	  (navar_city/misc/city1weapon) in Navar.

2012-02-16 06:16  rjtanner

	* navar_city/misc/city1mermaid: Removed forced line breaks and word
	  spacing corrections in message text to The Frolicing Mermaid
	  (navar_city/misc/city1mermaid) in Navar.

2012-02-16 06:12  rjtanner

	* navar_city/misc/city1gen: Word spacing corrections in message
	  text to Eddie's Store by the Wall (navar_city/misc/city1gen) in
	  Navar.

2012-02-16 06:10  rjtanner

	* navar_city/misc/city1bank: Punctuation corrections in message
	  text to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in
	  Navar.

2012-02-16 06:07  rjtanner

	* navar_city/misc/city1armour: Removed forced line breaks and
	  punctuation corrections in message text to Olaf's Armor Emporium
	  (navar_city/misc/city1armour) in Navar.

2012-02-16 06:05  rjtanner

	* navar_city/misc/bowyer: Removed forced line breaks in message
	  text to Tim the Bowyer (navar_city/misc/bowyer) in Navar.

2012-02-16 06:04  rjtanner

	* navar_city/misc/aliswell: Removed forced line breaks in message
	  text to Dried Up Well (navar_city/misc/aliswell) in Navar.

2012-02-16 06:00  rjtanner

	* navar_city/magara/houses/museum: Punctuation and word spacing
	  correction in message text to Museum of Arms
	  (navar_city/magara/houses/museum) in Navar.

2012-02-16 05:56  rjtanner

	* navar_city/light/light4: Punctuation and word spacing corrections
	  in message text to Navar Lighthouse, Level 4
	  (navar_city/navar_city/light/light4) in Navar.

2012-02-16 05:52  rjtanner

	* navar_city/light/light1: Punctuation correction in message text
	  to Navar Lighthouse, Entrance
	  (navar_city/navar_city/light/light1) in Navar.

2012-02-16 05:50  rjtanner

	* navar_city/jail/jail: Removed forced line breaks and punctuation
	  corrections in message text to Navar Jail, Entrance
	  (navar_city/jail/jail) in Navar.

2012-02-16 05:47  rjtanner

	* navar_city/illusion/illtow7: Removed forced line breaks in
	  message text to Tower of Illusion, 7th Level
	  (navar_city/dragon_hangar/illtow7) in Navar.

2012-02-16 05:46  rjtanner

	* navar_city/illusion/illtow5: Removed forced line breaks and
	  punctuation corrections in message text to Tower of Illusion, 5th
	  Level (navar_city/dragon_hangar/illtow5) in Navar.

2012-02-16 05:44  rjtanner

	* navar_city/illusion/illtow4: Removed forced line breaks and
	  punctuation corrections in message text to Tower of Illusion, 4th
	  Level (navar_city/dragon_hangar/illtow4) in Navar.

2012-02-16 05:39  rjtanner

	* navar_city/dragon_hangar/hangar: Removed forced line breaks in
	  message text to Navar Dragon Hangar
	  (navar_city/dragon_hangar/hangar) in Navar.

2012-02-16 05:34  rjtanner

	* navar_city/casino_infernal/casino_infernal1: Removed forced line
	  breaks and punctuation corrections in message text to Casino
	  Infernal, Entrance (navar_city/casino_infernal/casino_infernal1)
	  in Navar.

2012-02-15 05:55  rjtanner

	* navar_city/warehouse6: Punctuation update in message text to
	  Warehouse #6 (navar_city/warehouse6) in Navar.

2012-02-15 05:54  rjtanner

	* navar_city/warehouse4: Punctuation update in message text to
	  Warehouse #4 (navar_city/warehouse4) in Navar.

2012-02-15 05:53  rjtanner

	* navar_city/warehouse3: Punctuation update in message text to
	  Warehouse #3 (navar_city/warehouse3) in Navar.

2012-02-15 05:51  rjtanner

	* navar_city/spyhouse: Word spacing changes in message text to
	  Small House (navar_city/spyhouse) in Navar.

2012-02-15 05:48  rjtanner

	* navar_city/iscar: Removed forced line breaks and empty line in
	  message text to Iscar's house (navar_city/iscar) in Navar.

2012-02-15 05:46  rjtanner

	* navar_city/collosium: Removed forced line breaks and punctuation
	  updates in message text to Collosium (navar_city/collosium) in
	  Navar.

2012-02-15 05:42  rjtanner

	* navar_city/city1prison: Spelling correction (strenght ->
	  strength) in message text to Navar Prison
	  (navar_city/city1prison) in Navar.

2012-02-15 05:40  rjtanner

	* navar_city/city1prison: Removed forced line breaks, punctuation
	  updates and word spacing changes in message text to Navar Prison
	  (navar_city/city1prison) in Navar.

2012-02-15 05:34  rjtanner

	* navar_city/city1houses3: Removed forced line breaks and word
	  spacing changes in message text to Houses
	  (navar_city/city1houses3) in Navar.

2012-02-15 05:32  rjtanner

	* navar_city/city1houses2: Removed forced line breaks, punctuation
	  updates and word spacing changes in message text to Houses
	  (navar_city/city1houses2) in Navar.

2012-02-15 05:26  rjtanner

	* navar_city/city1houses: Word spacing changes in message text to
	  Houses (navar_city/city1houses) in Navar.

2012-02-15 05:24  rjtanner

	* navar_city/city1enter: Removed forced line breaks and punctuation
	  updates in message text to Navar Gatehouse
	  (navar_city/city1enter) in Navar.

2012-02-15 05:22  rjtanner

	* navar_city/city1court: Spelling correction (entrepinour ->
	  entrepreneur) in High Court Building (navar_city/city1court) in
	  Navar.

2012-02-15 05:20  rjtanner

	* navar_city/city1church1: Spelling correction (worthyness ->
	  worthiness) in Mostrai Cathedral (navar_city/city1church1) in
	  Navar.

2012-02-15 05:18  rjtanner

	* navar_city/city1court: Removed forced line breaks, punctuation
	  updates and word spacing changes in message text to High Court
	  Building (navar_city/city1court) in Navar.

2012-02-15 05:15  rjtanner

	* navar_city/city1church1: Removed forced line breaks, punctuation
	  updates and word spacing changes in message text to Mostrai
	  Cathedral (navar_city/city1church1) in Navar.

2012-02-14 06:42  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Push changes made in
	  rev #17073. Guild map Main Floor exit is now activated by all
	  movements types instead of just walk.

2012-02-14 06:38  rjtanner

	* mlab/citydeclouds/shops/cwdctrademarket: Word spacing changes in
	  message text to Trader Joe's Trademarket
	  (mlab/citydeclouds/shops/cwdctrademarket).

2012-02-14 06:32  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed empty
	  line in message text to City de Clouds Castle Keep, Level 4
	  (mlab/citydeclouds/cdccastlekeep/cdccastlekeep4).

2012-02-14 06:28  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed forced
	  line breaks and word spacing changes in message text to Castle of
	  the Marquis, Level 4
	  (mlab/citydeclouds/castle/cwdccastleofmarquis4).

2012-02-14 06:26  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed forced
	  line break and empty lines in message text to Castle of the
	  Marquis, Entrance
	  (mlab/citydeclouds/castle/cwdccastleofmarquis3).

2012-02-14 06:24  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed forced
	  line break and word spacing changes in message text to Castle of
	  the Marquis, Entrance
	  (mlab/citydeclouds/castle/cwdccastleofmarquis1).

2012-02-14 06:22  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef5: Removed forced line break
	  and word spacing changes in message text to Cloud World Castle,
	  Level 5 (mlab/citydeclouds/castle/cwdccastlef5).

2012-02-14 06:21  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef4: Removed forced line break
	  and word spacing changes in message text to Cloud World Castle,
	  Level 4 (mlab/citydeclouds/castle/cwdccastlef4).

2012-02-14 06:18  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef2: Removed empty line space
	  in message text to Cloud World Castle, Level 2
	  (mlab/citydeclouds/castle/cwdccastlef2).

2012-02-14 06:17  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Removed forced line break
	  and word spacing changes in message text to Cloud World Castle
	  (mlab/citydeclouds/castle/cwdccastlef1).

2012-02-14 06:11  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb5: Removed forced line break
	  and word spacing changes in message text to Castle de Clouds,
	  Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:09  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb2: Spelling corrections
	  (halve -> half, buchered -> butchered) in message text to Castle
	  de Clouds, Dungeon Level 2
	  (mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:05  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb2: Removed forced line breaks
	  and word spacing changes in message text to Castle de Clouds,
	  Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2).

2012-02-14 06:00  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb1: Removed forced line breaks
	  and word spacing changes in message text to Castle de Clouds,
	  Dungeon (mlab/citydeclouds/castle/cwdccastleb1).

2012-02-14 05:58  rjtanner

	* mlab/citydeclouds/bank/vaulte5: Removed forced line breaks and
	  word spacing changes in message text to City de Clouds Vault E5
	  (mlab/citydeclouds/bank/vaulte5).

2012-02-14 05:55  rjtanner

	* mlab/citydeclouds/bank/vaultd4: Removed forced line breaks and
	  word spacing changes in message text to City de Clouds Vault D4
	  (mlab/citydeclouds/bank/vaultd4).

2012-02-14 05:52  rjtanner

	* mlab/citydeclouds/bank/vaultc3: Removed forced line breaks and
	  word spacing changes in message text to City de Clouds Vault C3
	  (mlab/citydeclouds/bank/vaultc3).

2012-02-14 05:49  rjtanner

	* mlab/citydeclouds/bank/vaultb2: Removed forced line breaks and
	  word spacing changes in message text to City de Clouds Vault B2
	  (mlab/citydeclouds/bank/vaultb2).

2012-02-14 05:43  rjtanner

	* mlab/citydeclouds/bank/vaulta1: Removed forced line breaks and
	  word spacing changes in message text to City de Clouds Vault A1
	  (mlab/citydeclouds/bank/vaulta1).

2012-02-14 05:35  rjtanner

	* mlab/citydeclouds/bank/bank5: Removed forced line break and
	  punctuation corrections in message text to City de Clouds Bank,
	  5th Floor (mlab/citydeclouds/bank/bank5).

2012-02-14 05:33  rjtanner

	* mlab/citydeclouds/bank/bank4: Removed forced line break and
	  punctuation corrections in message text to City de Clouds Bank,
	  4th Floor (mlab/citydeclouds/bank/bank4).

2012-02-14 05:32  rjtanner

	* mlab/citydeclouds/bank/bank3: Removed forced line breaks, word
	  spacing changes and punctuation corrections in message text to
	  City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3).

2012-02-14 05:29  rjtanner

	* mlab/citydeclouds/bank/bank2: Removed forced line breaks and word
	  spacing changes in message text to City de Clouds Bank, 2nd Floor
	  (mlab/citydeclouds/bank/bank2).

2012-02-14 05:28  rjtanner

	* mlab/citydeclouds/bank/bank1: Removed forced line breaks and word
	  spacing changes in message text to City de Clouds Bank, Lobby
	  (mlab/citydeclouds/bank/bank1).

2012-02-14 05:24  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds: Word spacing changes and
	  punctuation correction in message text to City de Clouds IPO
	  (mlab/citydeclouds/IPO_citydeclouds).

2012-02-14 05:22  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Word spacing changes in
	  message text to Guest of the Marquis
	  (mlab/citydeclouds/cwdcguestofmarquis1).

2012-02-13 07:30  alestan

	* templates/guild/mainfloor: Exit was only triggering on walk, now
	  should trigger on all move types

2012-02-13 06:45  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Word spacing changes in
	  message text to Cloud World de City
	  (mlab/citydeclouds/cloudworlddecity).

2012-02-13 06:39  rjtanner

	* mlab/citydeclouds/citydeclouds2I: Removed forced line breaks and
	  Word spacing changes in message text to City de Clouds
	  (mlab/citydeclouds/citydeclouds2I).

2012-02-13 06:35  rjtanner

	* mlab/citydeclouds/citydeclouds2C: Word spacing changes in message
	  text to City de Clouds (mlab/citydeclouds/citydeclouds2C).

2012-02-13 06:33  rjtanner

	* mlab/citydeclouds/citydeclouds2B: Word spacing changes in message
	  text to City de Clouds (mlab/citydeclouds/citydeclouds2B).

2012-02-13 06:23  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Removed forced line breaks to
	  message text in City de Clouds
	  (mlab/citydeclouds/citydeclouds2A).

2012-02-13 06:21  rjtanner

	* mlab/citydeclouds/cdcwgrotto1: Removed empty lines and puncuation
	  correction in message text to Crill's Projectile Store
	  (mlab/citydeclouds/cdcwgrotto1) in City de Clouds.

2012-02-11 22:23  ryo_saeba

	* quests/peterm/quests/ogre_chief: Use artifacts instead of
	  hardcoding values.

2012-02-11 04:41  rjtanner

	* mlab/citydeclouds/cdccloudre1: Removed forced line breaks and
	  punctuation updates to message text to City de Clouds Real Estate
	  INC. (mlab/cdccloudre1) in Scorn.

2012-02-11 04:38  rjtanner

	* mlab/citydeclouds/cdcapart2: Message context update to City de
	  Clouds Apartment, 2nd Floor (mlab/citydeclouds/cdcapart2) in City
	  de Clouds.

2012-02-11 04:14  rjtanner

	* mlab/mlabscrntrdb3: Removed forced line breaks to message text to
	  West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) in
	  Scorn.

2012-02-11 04:01  rjtanner

	* mlab/mlabscrntrdb2: Removed forced line breaks to message text to
	  West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) in
	  Scorn.

2012-02-11 03:47  rjtanner

	* mlab/mlabscrntrd2: Removed forced line breaks to message text to
	  West Scorn Trade Market, Upstairs (mlab/mlabscrntrd1) in Scorn.

2012-02-11 03:38  rjtanner

	* mlab/mlabscrntrd1: Removed forced line breaks and empty lines in
	  West Scorn Trade Market, Entrance (mlab/mlabscrntrd1) in Scorn.

2012-02-11 03:27  rjtanner

	* marksel/wizard: Capitalization and punctuation corrections in
	  message text to Sages Tower (marksel/wizard) in Marksel.

2012-02-11 03:16  rjtanner

	* marksel/wizard: Removed forced line breaks and word spacing
	  changes in message text to Sages Tower (marksel/wizard) in
	  Marksel.

2012-02-11 03:09  rjtanner

	* marksel/shop: Reference correction (remote dun -> remote town) to
	  Marksel Shoppe (marksel/shop) in Marksel.

2012-02-11 03:06  rjtanner

	* marksel/shop: Removed forced line breaks and word spacing changes
	  in message text to Marksel Shoppe (marksel/shop) in Marksel.

2012-02-11 02:57  rjtanner

	* marksel/mines: Removed forced line breaks and word spacing
	  changes in message text to Mines (marksel/mines) in Marksel.

2012-02-11 02:40  rjtanner

	* marksel/keep: Removed forced line breaks and word spacing changes
	  in message text to Marksel Keep (marksel/keep) in Marksel.

2012-02-10 07:09  rjtanner

	* marksel/grumms_inn: Corrected in game reference (Orcfingers ->
	  Orc Knuckle) in Grumm's Inn (marksel/grumms_inn) in Marksel.

2012-02-10 07:07  rjtanner

	* marksel/grumms_inn: Removed forced line breaks and word spacing
	  changes in message text to Grumm's Inn (marksel/grumms_inn) in
	  Marksel.

2012-02-10 07:03  rjtanner

	* marksel/church: Word spacing changes in message text to Church to
	  Valriel (marksel/church) in Marksel.

2012-02-10 06:59  rjtanner

	* marksel/cellar: Removed forced line breaks and word spacing
	  changes in message text to Marksel Keep Cellar (marksel/cellar)
	  in Marksel.

2012-02-10 06:55  rjtanner

	* lake_country/snake_pit/Takuse_lair: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Takuse Lair (lake_country/snake_pit/Takuse_lair) in Lake Country.

2012-02-10 06:47  rjtanner

	* lake_country/snake_pit/snakepit_5: Word spacing change in message
	  text to Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in
	  Lake Country.

2012-02-10 06:45  rjtanner

	* lake_country/snake_pit/snakepit_4: Removed forced line breaks in
	  message text to Snake Pit, Level 4
	  (lake_country/snake_pit/snakepit_4) in Lake Country.

2012-02-10 06:43  rjtanner

	* lake_country/snake_pit/snakepit_2: Message context update (for
	  find your way to doom -> For finding your way to your doom) in
	  Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
	  Country.

2012-02-10 06:41  rjtanner

	* lake_country/snake_pit/snakepit_2: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Snake Pit, Level 2 (lake_country/snake_pit/snakepit_2) in Lake
	  Country.

2012-02-10 06:38  rjtanner

	* lake_country/snake_pit/snakepit_1: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Snake Pit, Level 1 (lake_country/snake_pit/snakepit_1) in Lake
	  Country.

2012-02-10 06:33  rjtanner

	* lake_country/snake_pit/pit: Word spacing change in message text
	  to Pit (lake_country/snake_pit/pit) in Lake Country.

2012-02-10 06:32  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Removed forced line breaks
	  and word spacing changes in message text to Chaos Lair, Finale
	  (lake_country/snake_pit/Chaos_lair4) in Lake Country.

2012-02-10 06:28  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Word spacing changes and
	  punctuation update in message text to Chaos Lair, Antechamber
	  (lake_country/snake_pit/Chaos_lair3) in Lake Country.

2012-02-10 06:25  rjtanner

	* lake_country/snake_pit/Chaos_lair2: Word spacing changes in
	  message text to Chaos Lair, Passageway
	  (lake_country/snake_pit/Chaos_lair2) in Lake Country.

2012-02-10 06:19  rjtanner

	* lake_country/snake_pit/Chaos_lair1: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Chaos Lair, Entrance (lake_country/snake_pit/Chaos_lair1) in Lake
	  Country.

2012-02-10 06:04  rjtanner

	* lake_country/small_buildings/sentrio_house: Title update for
	  Sentrio (scientific -> scientist) in maplore section to Sentrio's
	  house (lake_country/small_buildings/sentrio_house) in Lake
	  Country.

2012-02-10 06:02  rjtanner

	* lake_country/small_buildings/sentrio_house: Removed forced line
	  breaks in message text to Sentrio's house
	  (lake_country/small_buildings/sentrio_house) in Lake Country.

2012-02-09 06:07  rjtanner

	* lake_country/small_buildings/LC_inn1: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Small Inn (lake_country/small_buildings/LC_inn1) in Lake Country.

2012-02-09 06:05  rjtanner

	* lake_country/small_buildings/hut_Galmorus: Removed forced line
	  breaks, punctuation updates and word spacing changes in message
	  text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus)
	  in Lake Country.

2012-02-09 05:59  rjtanner

	* lake_country/small_buildings/burial_ground: Removed forced line
	  breaks, punctuation updates and word spacing changes in message
	  text to Burial Ground (lake_country/shops/burial_ground) in Lake
	  Country.

2012-02-09 05:39  rjtanner

	* lake_country/shops/Olds_jewel: Punctuation updates and word
	  spacing changes in message text to Oldie Moldie's jewelery
	  (lake_country/shops/Olds_jewel) in Lake Country.

2012-02-09 05:34  rjtanner

	* lake_country/shops/Mopoon_wshop: Typo correction (whenever the
	  shoot -> whenever they shoot) in message text to Mopoon's Weapon
	  Shop (lake_country/shops/Mopoon_wshop) in Lake Country.

2012-02-09 05:33  rjtanner

	* lake_country/shops/Mopoon_wshop: Removed forced line breaks,
	  punctuation updates and word spacing changes in message text to
	  Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake
	  Country.

2012-02-09 05:27  rjtanner

	* lake_country/shops/klondors_wands: Removed forced line breaks and
	  word spacing changes in message text to Klondor's Wand Shop
	  (lake_country/shops/klondors_wands) in Lake Country.

2012-02-09 05:23  rjtanner

	* lake_country/shops/clems_archery: Word spacing changes in message
	  text to Clem's Fine Archery (lake_country/shops/clems_archery) in
	  Lake Country.

2012-02-09 05:20  rjtanner

	* lake_country/RETower/tower3: Removed forced line breaks and word
	  spacing changes in message text to Butakis' Elite Training Tower,
	  Level 3 (lake_country/RETower/tower3) in Lake Country.

2012-02-08 17:40  rjtanner

	* lake_country/RETower/tower2: Typo correction (cand be -> can be)
	  in sign text to Butakis' Elite Training Tower, Level 2
	  (lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:06  rjtanner

	* lake_country/RETower/tower2: Grammar clarification in message
	  text to Butakis' Elite Training Tower, Level
	  (lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:04  rjtanner

	* lake_country/RETower/tower2: Spelling correction (famour ->
	  famous) in message text to Butakis' Elite Training Tower, Level
	  (lake_country/RETower/tower2) in Lake Country.

2012-02-08 06:03  rjtanner

	* lake_country/RETower/tower2: Removed forced line breaks,
	  punctuation update and word spacing changes in message text to
	  Butakis' Elite Training Tower, Level
	  (lake_country/RETower/tower2) in Lake Country.

2012-02-08 05:59  rjtanner

	* lake_country/RETower/tower1: Spelling correction (Gabadge ->
	  Garbage) in message text to Butakis' Elite Training Tower, Level
	  1 (lake_country/RETower/tower1) in Lake Country.

2012-02-08 05:58  rjtanner

	* lake_country/RETower/tower1: Word spacing changes in message text
	  to Butakis' Elite Training Tower, Level 1
	  (lake_country/RETower/tower1) in Lake Country.

2012-02-08 05:54  rjtanner

	* lake_country/RETower/tower0: Removed forced line breaks and word
	  spacing changes in message text to Butakis' Elite Training Tower,
	  Entrance (lake_country/RETower/tower0) in Lake Country.

2012-02-08 05:50  rjtanner

	* lake_country/Mwizard/MwizardT: Removed forced line breaks,
	  punctuation correction and word spacing updates in message text
	  to Tower of Sorcery, Vault (lake_country/Mwizard/MwizardT) in
	  Lake Country.

2012-02-08 05:48  rjtanner

	* lake_country/Mwizard/Mwizard6: Punctuation correction in message
	  text to Tower of Sorcery, 6th Floor
	  (lake_country/Mwizard/Mwizard6) in Lake Country.

2012-02-08 05:46  rjtanner

	* lake_country/Mwizard/Mwizard1: Spelling correction (Sesam ->
	  Sesame) and punctuation correction in message text to Tower of
	  Sorcery, 1st Floor (lake_country/Mwizard/Mwizard1) in Lake
	  Country.

2012-02-08 05:43  rjtanner

	* lake_country/marsh/marsh2_2: Removed forced line breaks and word
	  spacing changes in message text to Marsh Maze
	  (lake_country/marsh/marsh2_2) in Lake Country.

2012-02-08 05:33  rjtanner

	* lake_country/marsh/marsh2_1: Removed forced line breaks and word
	  spacing changes in message text to Marsh Maze
	  (lake_country/marsh/marsh2_1) in Lake Country.

2012-02-08 05:31  rjtanner

	* lake_country/marsh/marsh1_2: Removed forced line breaks and word
	  spacing changes in message text to Marsh Maze
	  (lake_country/marsh/marsh1_2) in Lake Country.

2012-02-08 05:30  rjtanner

	* lake_country/marsh/marsh1_1: Removed forced line breaks and word
	  spacing changes in message text to Marsh Maze
	  (lake_country/marsh/marsh1_1) in Lake Country.

2012-02-08 05:24  rjtanner

	* lake_country/elven_moon/elvenmoon.5: Typo correction (may keys ->
	  many keys) in message text to Elven Moon
	  (lake_country/elven_moon/elvenmoon.5) in Lake Country.

2012-02-07 06:55  rjtanner

	* lake_country/elven_moon/elvenmoon.1: Removed forced line breaks
	  and word spacing changes in message text to Elven Moon Entrance
	  (lake_country/elven_moon/elvenmoon.1) in Lake Country.

2012-02-07 06:51  rjtanner

	* lake_country/ebony/masterlev: Removed forced line breaks and word
	  spacing changes in message text to Ebony Tiger Thief Guild,
	  Master Level (lake_country/ebony/masterlev) in Lake Country.

2012-02-07 06:44  rjtanner

	* lake_country/ebony/entrance2: Removed forced line breaks,
	  punctuation update and sentence structure updates in message text
	  to Ebony Tiger Thief Guild, Entrance
	  (lake_country/ebony/entrance2) in Lake Country.

2012-02-07 06:42  rjtanner

	* lake_country/ebony/entrance1: Removed forced line breaks,
	  punctuation update and sentence structure updates in message text
	  to Ebony Tiger Thief Guild, Entrance
	  (lake_country/ebony/entrance1) in Lake Country.

2012-02-07 06:38  rjtanner

	* lake_country/dragon_hangar/hangar: Removed forced line breaks in
	  message text to Lake Country Dragon Hangar
	  (lake_country/dragon_hangar/hangar) in Lake Country.

2012-02-07 06:32  rjtanner

	* lake_country/Butakis/houses/Seans_house: Removed forced line
	  breaks and word spacing change in message text to Sean's House
	  (lake_country/Butakis/houses/Seans_house) in Lake Country.

2012-02-07 06:31  rjtanner

	* lake_country/Butakis/houses/Sams_house: Word spacing change in
	  message text to Sam's house
	  (lake_country/Butakis/houses/Sams_house) in Lake Country.

2012-02-07 06:28  rjtanner

	* lake_country/Butakis/houses/James_house: Removed forced line
	  breaks in message text to James' House
	  (lake_country/Butakis/houses/James_house) in Lake Country.

2012-02-07 06:25  rjtanner

	* lake_country/Butakis/houses/Jacobs_house: Grammar correction (You
	  find -> You found) in message text to Jacob's House
	  (lake_country/Butakis/houses/Jacobs_house) in Lake Country.

2012-02-07 06:24  rjtanner

	* lake_country/Butakis/houses/Jacobs_house: Removed forced line
	  breaks in message text to Jacob's House
	  (lake_country/Butakis/houses/Jacobs_house) in Lake Country.

2012-02-07 06:20  rjtanner

	* lake_country/Butakis/Rlib2: Removed forced line breaks and
	  sentence structure updates in message text to Royal Library, 2nd
	  Floor (lake_country/Rlib2) in Lake Country.

2012-02-07 06:15  rjtanner

	* lake_country/Butakis/prison_w: Sentence structure update in
	  message text to Fortress of Lord Butakis Prison, Execution
	  Chamber (lake_country/prison_w) in Lake Country.

2012-02-06 06:26  rjtanner

	* lake_country/Butakis/prison_n: Sentence structure corrections in
	  message text to Fortress of Lord Butakis Prison, Maximum Security
	  Cells (lake_country/prison_n) in Lake Country.

2012-02-06 06:25  rjtanner

	* lake_country/Butakis/prison-1: Removed forced line breaks,
	  punctuation updates, capitalization corrections and sentence
	  structure updates in message text to Fortress of Fortress of Lord
	  Butakis Prison, Dungeon (lake_country/prison-1) in Lake Country.

2012-02-06 06:19  rjtanner

	* lake_country/Butakis/p_ghouse_s: Removed forced line breaks and
	  sentence structure updates in message text to Fortress of Lord
	  Butakis Prison, South Gatehouse (lake_country/p_ghouse_s) in Lake
	  Country.

2012-02-06 06:15  rjtanner

	* lake_country/Butakis/luck3: Removed forced line breaks and
	  sentence structure updates in message text to Towers of Luck, 3rd
	  Floor (lake_country/luck3) in Lake Country.

2012-02-06 06:12  rjtanner

	* lake_country/Butakis/luck1: Removed forced line breaks in message
	  text to Towers of Luck, 1st Floor (lake_country/luck1) in Lake
	  Country.

2012-02-06 06:08  rjtanner

	* lake_country/Butakis/gate_inner: Punctuation and sentence
	  structure updates in message text to Fortress of Lord Butakis,
	  Inner Gate (lake_country/gate_inner) in Lake Country.

2012-02-06 05:59  rjtanner

	* lake_country/Butakis/arena: Removed forced line breaks and
	  sentence structure corrections in message text to Arena of Lake
	  Country (lake_country/arena) in Lake Country.

2012-02-06 05:57  rjtanner

	* lake_country/Butakis/Wist_portal: Punctuation corrections in
	  message text to Wist Portal (lake_country/Wist_portal) in Lake
	  Country.

2012-02-06 05:55  rjtanner

	* lake_country/Butakis/prison_s: Grammar updates and corrections in
	  message text to Fortress of Lord Butakis Prison, Heavily Guarded
	  Chamber (lake_country/prison_s) in Lake Country.

2012-02-06 05:51  rjtanner

	* lake_country/Butakis/prison_s: Sentence structure corrections in
	  message text to Fortress of Fortress of Lord Butakis Prison,
	  Heavily Guarded Chamber (lake_country/prison_s) in Lake Country.

2012-02-06 05:45  rjtanner

	* lake_country/Butakis/prison_e: Grammer correction (if he die ->
	  if he dies) in message text to Fortress of Lord Butakis Prison,
	  Wizards' Cells (lake_country/prison_e) in Lake Country.

2012-02-06 05:43  rjtanner

	* lake_country/Butakis/prison_e: Removed forced line breaks and
	  sentence structure corrections in message text to Fortress of
	  Lord Butakis Prison, Wizards' Cells (lake_country/prison_e) in
	  Lake Country.

2012-02-05 07:58  rjtanner

	* lake_country/Butakis/p_ghouse_w: Sentence structure corrections
	  in message text to Fortress of Lord Butakis Prison, West
	  Gatehouse (lake_country/p_ghouse_w) in Lake Country.

2012-02-05 07:56  rjtanner

	* lake_country/Butakis/luck2: Removed forced line breaks and
	  sentence structure corrections in message text to Towers of Luck,
	  2nd Floor (lake_country/luck2) in Lake Country.

2012-02-05 07:52  rjtanner

	* lake_country/Butakis/inn: Removed forced line breaks and sentence
	  structure corrections in message text to White Pigeon Inn
	  (lake_country/inn) in Lake Country.

2012-02-05 07:51  rjtanner

	* lake_country/Butakis/gate_outer: Removed forced line breaks and
	  punctuation corrections in message text to Fortress of Lord
	  Butakis, Outer Gate (lake_country/gate_outer) in Lake Country.

2012-02-05 07:47  rjtanner

	* lake_country/Butakis/church-1: Capitalization and punctuation
	  correction in message text to Royal Church, Lower Level
	  (lake_country/church-1) in Lake Country.

2012-02-05 07:44  rjtanner

	* lake_country/Butakis/church-1: Removed forced line breaks in
	  message text to Royal Church, Lower Level (lake_country/church-1)
	  in Lake Country.

2012-02-05 07:02  rjtanner

	* lake_country/Butakis/Butakis0: Information correction (second and
	  first -> second and third) and grammar correction (Luck are
	  really -> Luck is really) to the Tower of Luck sign in Fortress
	  of Lord Butakis (lake_country/Butakis0) in Lake Country.

2012-02-05 06:54  rjtanner

	* lake_country/Butakis/Butakis0: Removed forced line breaks and
	  punctuation correction in message text to Fortress of Lord
	  Butakis (lake_country/Butakis0) in Lake Country.

2012-02-04 05:33  rjtanner

	* lake_country/sentrio_farmhouse: Sentence layout tweaks in message
	  text to Sentrio's farmhouse (lake_country/sentrio_farmhouse) in
	  Lake Country.

2012-02-04 05:29  rjtanner

	* lake_country/DA: Grammar correction (I commands you -> I command
	  you) and punctuation correction in message text to Dark Angel
	  (lake_country/DA) in Lake Country.

2012-02-04 05:27  rjtanner

	* lake_country/DA: Removed forced line breaks in message text to
	  Dark Angel (lake_country/DA) in Lake Country.

2012-02-04 05:25  rjtanner

	* inn_and_outpost/treehouse_df6: Removed forced line breaks and
	  punctuation correction in message text to DF Outpost 6
	  (inn_and_outpost/treehouse_df6) in Inn and Outpost.

2012-02-04 05:23  rjtanner

	* inn_and_outpost/treehouse_df5: Removed forced line breaks and
	  punctuation correction in message text to DF Outpost 5
	  (inn_and_outpost/treehouse_df5) in Inn and Outpost.

2012-02-04 05:22  rjtanner

	* inn_and_outpost/treehouse_df4: Removed forced line breaks and
	  punctuation correction in message text to DF Outpost 4
	  (inn_and_outpost/treehouse_df4) in Inn and Outpost.

2012-02-04 05:20  rjtanner

	* inn_and_outpost/treehouse_df2: Removed forced line breaks and
	  punctuation correction in message text to DF Outpost 2
	  (inn_and_outpost/treehouse_df2) in Inn and Outpost.

2012-02-04 05:14  rjtanner

	* inn_and_outpost/treehouse_df1: Removed forced line breaks in
	  message text to DF Outpost 1 (inn_and_outpost/treehouse_df1) in
	  Inn and Outpost.

2012-02-04 05:13  rjtanner

	* inn_and_outpost/sweets_inn: Removed forced line breaks in message
	  text to Sweets Inn (inn_and_outpost/sweets_inn) in Inn and
	  Outpost.

2012-02-04 05:10  rjtanner

	* inn_and_outpost/pypers_treehouse: Removed forced line breaks in
	  message text to Pyper's Treehouse
	  (inn_and_outpost/pypers_treehouse) in Inn and Outpost.

2012-02-04 05:08  rjtanner

	* inn_and_outpost/outpost_aranor1: Removed forced line breaks in
	  message text to Ara Nor (inn_and_outpost/outpost_aranor1) in Inn
	  and Outpost.

2012-02-04 05:04  rjtanner

	* inn_and_outpost/nirlas_house: Removed forced line breaks in
	  message text to Nirla's house (inn_and_outpost/nirlas_house) in
	  Inn and Outpost.

2012-02-03 05:44  rjtanner

	* inn_and_outpost/hermes_inn: Removed forced line breaks in message
	  text to Hermes Inn (inn_and_outpost/hermes_inn) in Inn and
	  Outpost.

2012-02-03 05:41  rjtanner

	* euthville/demon_quest: Removed forced line breaks in message text
	  to Demon Quest (euthville/demon_quest) in Euthville Ruins.

2012-02-03 05:40  rjtanner

	* euthville/wiz5: Removed forced line breaks in message text to
	  Abyss, Level 5 (euthville/wiz5) in Euthville Ruins.

2012-02-03 05:38  rjtanner

	* euthville/magic.shop: Removed forced line breaks, captilization
	  and punctuation corrections in message text to Euthville Magic
	  Shop (euthville/magic.shop) in Euthville Ruins.

2012-02-03 05:34  rjtanner

	* euthville/hallofbones: Removed forced line breaks in message text
	  to Hall of Bones (euthville/hallofbones) in Euthville Ruins.

2012-02-03 05:32  rjtanner

	* dungeons/train/zombie: Removed forced line breaks in message text
	  to Zombie Training (dungeons/train/zombie) in Wilderness.

2012-02-03 05:29  rjtanner

	* dungeons/train/undead_train: Removed forced line breaks in
	  message text to Undead Training (dungeons/train/undead_train) in
	  Wilderness.

2012-02-03 05:24  rjtanner

	* dungeons/train/skeleton: Removed forced line breaks in message
	  text to Skeleton Training (dungeons/train/skeleton) in
	  Wilderness.

2012-02-03 05:22  rjtanner

	* dungeons/train/ogre: Removed forced line breaks in message text
	  to Ogre Training (dungeons/train/ogre) in Wilderness.

2012-02-03 05:21  rjtanner

	* dungeons/train/humanoid_train: Removed forced line breaks in
	  message text to Humanoid Training (dungeons/train/humanoid_train)
	  in Wilderness.

2012-02-03 05:14  rjtanner

	* dungeons/train/goblin: Removed forced line breaks in message text
	  to Goblin Training (dungeons/train/goblin) in Wilderness.

2012-02-03 05:11  rjtanner

	* dungeons/train/dragon_train: Removed forced line breaks in
	  message text to Dragon Training (dungeons/train/dragon_train) in
	  Wilderness.

2012-02-02 05:57  rjtanner

	* dungeons/train/demon_train: Removed forced line breaks in message
	  text to Demon Training (dungeons/train/demon_train) in
	  Wilderness.

2012-02-02 05:45  rjtanner

	* dungeons/xyzzy-mines: Technical update to Old Mineshaft
	  (dungeons/xyzzy-mines) in Wilderness. Added map author's name to
	  the map header and removed in map sign. No functional changes.

2012-02-02 05:42  rjtanner

	* dungeons/xyzzy-mines: Removed forced line breaks and punctuation
	  updates in message text to Old Mineshaft (dungeons/xyzzy-mines)
	  in Wilderness.

2012-02-02 05:37  rjtanner

	* dragonisland/house7: Removed forced line breaks in message text
	  to Dreadful house (dragonisland/house7) in Stoneville.

2012-02-02 05:35  rjtanner

	* dragonisland/hangar2: Removed forced line breaks in message text
	  to Stoneville Dragon Hangar, Restricted Area
	  (dragonisland/hangar2) in Stoneville.

2012-02-02 05:34  rjtanner

	* dragonisland/damarishouse1: Typo correction (enjou -> enjoy) in
	  message text to Damaris' House, Entrance
	  (dragonisland/damarishouse1) in Stoneville.

2012-02-02 05:33  rjtanner

	* dragonisland/damarishouse1: Removed forced line breaks in message
	  text to Damaris' House, Entrance (dragonisland/damarishouse1) in
	  Stoneville.

2012-02-02 05:32  rjtanner

	* dragonisland/apartment3: Removed forced line breaks in message
	  text to House by the Well (dragonisland/apartment3) in
	  Stoneville.

2012-02-02 05:30  rjtanner

	* dragonisland/advguild3: Removed forced line breaks and
	  punctuation update in message text to Adventurers Guild, 3rd
	  Floor (dragonisland/advguild3) in Stoneville.

2012-02-02 05:26  rjtanner

	* dragonisland/keysale: Sentence structure updates in message text
	  to Key Sale House (dragonisland/keysale) in Stoneville.

2012-02-02 05:24  rjtanner

	* dragonisland/house9: Removed forced line breaks in message text
	  to Master's House (dragonisland/house9) in Stoneville.

2012-02-02 00:13  rjtanner

	* dragonisland/house4: Capitalization correction (thursday ->
	  Thursday) and punctuation correction to message text in Myrnek's
	  house (dragonisland/house4) in Stoneville.

2012-02-01 06:10  rjtanner

	* dragonisland/hangar: Removed forced line breaks in message text
	  to Stoneville Dragon Hangar (dragonisland/hangar) in Stoneville.

2012-02-01 06:06  rjtanner

	* dragonisland/dragonmountain0: Removed forced line breaks in
	  message text to Dragon Mountain, Entry
	  (dragonisland/dragonmountain0) in Stoneville.

2012-02-01 06:04  rjtanner

	* dragonisland/damarishouse0: Punctuation correction in message
	  text to Damaris' House, Basement (dragonisland/damarishouse0) in
	  Stoneville.

2012-02-01 06:02  rjtanner

	* dragonisland/apartment2: Removed forced line breaks and
	  punctuation corrections in message text to House With Apartment
	  (dragonisland/apartment2) in Stoneville.

2012-02-01 05:58  rjtanner

	* dragonisland/advguild2: Typo correction (Of you are -> If you
	  are) in message text to Adventurers Guild, 2nd Floor
	  (dragonisland/advguild2) in Stoneville.

2012-02-01 05:57  rjtanner

	* dragonisland/advguild2: Removed forced line breaks and
	  punctuation corrections in message text to Adventurers Guild, 2nd
	  Floor (dragonisland/advguild2) in Stoneville.

2012-02-01 05:52  rjtanner

	* dragonisland/tavern: Removed forced line breaks and punctuation
	  corrections in message text to The Burning Adventurer
	  (dragonisland/tavern) in Stoneville.

2012-02-01 05:48  rjtanner

	* dragonisland/intwell: Removed forced line breaks and punctuation
	  corrections in message text to Well of Intelligence
	  (dragonisland/intwell) in Stoneville.

2012-02-01 05:45  rjtanner

	* dragonisland/house8: Typo correction (heading of to -> heading
	  off to) in message text to Timothius' House (dragonisland/house8)
	  in Stoneville.

2012-02-01 05:44  rjtanner

	* dragonisland/house8: Removed forced line breaks and punctuation
	  corrections in message text to Timothius' House
	  (dragonisland/house8) in Stoneville.

2012-02-01 05:42  rjtanner

	* dragonisland/house5: Typo correction (treaasure -> treasure) in
	  message text to Enter at Own Risk (dragonisland/house5) in
	  Stoneville.

2012-02-01 05:39  rjtanner

	* dragonisland/house5: Removed forced line breaks and punctuation
	  corrections in message text to Enter at Own Risk
	  (dragonisland/house5) in Stoneville.

2012-01-31 07:36  rjtanner

	* dragonisland/hangar3: Typo correction (teleporte -> teleporter)
	  in Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
	  Stoneville.

2012-01-31 07:36  rjtanner

	* dragonisland/hangar3: Removed forced line breaks in message text
	  to Stoneville Dragon Hangar, Rookery (dragonisland/hangar3) in
	  Stoneville.

2012-01-31 07:34  rjtanner

	* dragonisland/drowmansion: Puncuation update to sign text in Dark
	  Elf House ((dragonisland/drowmansion) in Stoneville.

2012-01-31 07:32  rjtanner

	* dragonisland/damarishouse2: Wording correction (around this hose
	  -> around this house) to Damaris' House, Upper Level
	  (dragonisland/damarishouse2) in Stoneville.

2012-01-31 07:31  rjtanner

	* dragonisland/damarishouse2: Removed forced line breaks in message
	  text to Damaris' House, Upper Level (dragonisland/damarishouse2)
	  in Stoneville.

2012-01-31 07:30  rjtanner

	* dragonisland/advshop6: Minor sentence tweak to The Adventurous
	  Shop, 6th Floor (dragonisland/advshop6) in Stoneville.

2012-01-31 07:29  rjtanner

	* dragonisland/advshop0: Removed forced line breaks in message text
	  to The Adventurous Shop, Entrance (dragonisland/advshop0) in
	  Stoneville.

2012-01-31 07:25  rjtanner

	* dragonisland/advguild: Removed forced line breaks in message text
	  to Adventurers Guild, Entrance (dragonisland/advguild) in
	  Stoneville.

2012-01-31 07:22  rjtanner

	* darcap/undead/undead.3: Cosmetic changes to Undead Ruins, Level 3
	  (darcap/undead/undead.3) in Darcap - updated wall sections for
	  nicer merging with nearby walls. No functional changes.

2012-01-31 07:20  rjtanner

	* darcap/undead/undead.2: Cosmetic changes to Undead Ruins, Level 2
	  (darcap/undead/undead.2) in Darcap - updated wall sections for
	  nicer merging with nearby walls. No functional changes.

2012-01-31 07:16  rjtanner

	* darcap/town2/tower2: Removed forced line break and punctuation
	  correction in Tower Dungeon (darcap/town2/tower2) in Darcap.

2012-01-31 07:14  rjtanner

	* darcap/town2/shop_f: Punctuation corrections and sentence
	  structure updates to message text in Bob's Bakery
	  (darcap/town2/shop_f) in Darcap.

2012-01-31 07:11  rjtanner

	* darcap/town2/shop_b: Small sentence structure correction in
	  message text to Guild of Sages (darcap/town2/shop_b) in Darcap.

2012-01-31 07:10  rjtanner

	* darcap/town2/swtower: Context update, removed forced line break
	  and puncuation corrections to Southwest Tower
	  (darcap/town2/swtower) in Darcap.

2012-01-31 07:08  rjtanner

	* darcap/town2/setower: Context update, removed forced line break
	  and puncuation corrections to Southeast Tower
	  (darcap/town2/swtower) in Darcap.

2012-01-31 07:06  rjtanner

	* darcap/town2/nwtower: Context update, removed forced line break
	  and puncuation corrections to Northwest Tower
	  (darcap/town2/nwtower) in Darcap.

2012-01-31 07:02  rjtanner

	* darcap/town2/netower: Context update, removed forced line break
	  and puncuation corrections to Northeast Tower
	  (darcap/town2/netower) in Darcap.

2012-01-31 06:59  rjtanner

	* darcap/temple_justice/temple_justice.5: Punctuation update in
	  message text to Temple Justice, Level 5
	  (darcap/temple_justice/temple_justice.5) in Darcap.

2012-01-31 06:57  rjtanner

	* darcap/temple_justice/temple_justice.1: Removed forced line
	  breaks and punctuation correction in message text to Temple
	  Justice, Entrance (darcap/temple_justice/temple_justice.1) in
	  Darcap.

2012-01-31 06:53  rjtanner

	* darcap/raffle/raffle1_u1: Match the referenced key names
	  mentioned by the doors to the actual key names in the map (was
	  Orc & orc, now Ghost and ghost) to Darcap Raffle 1, Level 1
	  (darcap/raffle/raffle1_u1) in Darcap.

2012-01-31 06:49  rjtanner

	* darcap/quest/water: Punctuation corrections in message text to
	  Water Well (darcap/quest/water) in Darcap.

2012-01-31 06:47  rjtanner

	* darcap/quest/fire: Removed forced line breaks and punctuation
	  correction in message text to High Volcano (darcap/quest/fire) in
	  Darcap.

2012-01-31 06:44  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Technical change. Reformat
	  map headers for Pygmy Forest (darcap/pygmy_forest) maps in
	  regards to creation date and author credit. No functional
	  changes.

2012-01-30 07:25  rjtanner

	* darcap/darcap/thilgar: Removed forced line breaks in message text
	  to Thilgar's house (darcap/darcap/thilgar) in Darcap.

2012-01-30 07:24  rjtanner

	* darcap/darcap/temple: Removed forced line breaks and punctuation
	  corrections in message text to Gaea's Garden
	  (darcap/darcap/temple) in Darcap.

2012-01-30 07:16  rjtanner

	* darcap/darcap/tavern: Removed forced line breaks, capitalization
	  correction, punctuation fix and spacing update in message text to
	  Cameron's Tavern (darcap/darcap/tavern) in Darcap.

2012-01-29 07:15  rjtanner

	* darcap/darcap/shop_m: Removed forced line breaks and punctuation
	  update in message text to Mirkland's Magic (darcap/darcap/shop_m)
	  in Darcap.

2012-01-29 07:08  rjtanner

	* darcap/darcap/shop_g: Removed forced line breaks, capitalization
	  correction, punctuation fix and spacing update in message text to
	  Bob's Fish & Chips (darcap/darcap/shop_g) in Darcap.

2012-01-29 07:06  rjtanner

	* darcap/darcap/shop_a: Removed forced line breaks and spacing
	  update in message text to Smith's Armour (darcap/darcap/shop_a)
	  in Darcap.

2012-01-29 07:04  rjtanner

	* darcap/darcap/random_house: Punctuation and capitalization update
	  in message text to Random house (darcap/darcap/random_house) in
	  Darcap.

2012-01-29 07:02  rjtanner

	* darcap/darcap/quest: Removed forced line breaks in message text
	  to Courthouse (darcap/darcap/quest) in Darcap.

2012-01-29 07:00  rjtanner

	* darcap/darcap/potionshop: Spelling correction (actuel -> actual)
	  in message text to Molthir's Potionshop
	  (darcap/darcap/potionshop) in Darcap.

2012-01-29 06:59  rjtanner

	* darcap/darcap/potionshop: Removed forced line breaks and
	  capitalization correction in message text to Molthir's Potionshop
	  (darcap/darcap/potionshop) in Darcap.

2012-01-29 06:56  rjtanner

	* darcap/darcap/petshop: Removed forced line breaks and punctuation
	  corrections in message text to Fernicious Fenx Family Pet
	  Emporium (darcap/darcap/petshop) in Darcap.

2012-01-29 06:51  rjtanner

	* darcap/darcap/manor.white: Minor sentence tweaks and
	  capitalization corrections to message text in Darcap's Manor -
	  white zone (darcap/darcap/manor.white) in Darcap.

2012-01-29 06:48  rjtanner

	* darcap/darcap/manor.treasure: Minor sentence tweak in message
	  text to Darcap's Manor - treasure room
	  (darcap/darcap/manor.treasure) in Darcap.

2012-01-29 06:47  rjtanner

	* darcap/darcap/manor.ground: Minor sentence tweaks and
	  capitalization correction to message text in Darcap's Manor
	  (darcap/darcap/manor.ground) in Darcap.

2012-01-29 06:42  rjtanner

	* darcap/darcap/manor.brown: Minor sentence tweaks to Darcap's
	  Manor - brown zone (darcap/darcap/manor.brown) in Darcap.

2012-01-29 06:27  rjtanner

	* darcap/darcap/library_ground: Removed forced line breaks and
	  punctuation corrections in message text to Darcap library, ground
	  floor (darcap/darcap/library_ground) in Darcap.

2012-01-29 06:09  rjtanner

	* darcap/darcap/inn: Removed forced line breaks in message text to
	  Waterfront Inn (darcap/darcap/inn) in Darcap.

2012-01-29 05:51  rjtanner

	* darcap/darcap/apartment: Removed forced line breaks in message
	  text to Darcap Permanent Apartment (darcap/darcap/apartment) in
	  Darcap.

2012-01-28 05:24  rjtanner

	* darcap/cave/level1: Technical update. Added map author credit to
	  the map header and removed the in map sign in Hanshaugen Cave,
	  Level 1 (darcap/cave/level1) in Darcap. No functional changes.

2012-01-28 05:21  rjtanner

	* darcap/castle/castle2.1: Spelling correction (invation ->
	  invasion) in message text to Castle Zaah, Floor 1
	  (darcap/castle/castle2.1) in Darcap.

2012-01-28 05:19  rjtanner

	* brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Technical update to map header
	  for Zorn Castle in Brest. No functional changes.

2012-01-28 05:17  rjtanner

	* brest/zorn/castle.upper.floor.two: Spelling correction (yout ->
	  your) in message text to Zorn Castle Upper Floor Two
	  (brest/zorn/castle.upper.floor.two) in Brest.

2012-01-28 05:16  rjtanner

	* brest/zorn/castle.upper.floor.two: Removed forced line breaks and
	  punctuation corrections in message text to Zorn Castle Upper
	  Floor Two (brest/zorn/castle.upper.floor.two) in Brest.

2012-01-28 05:03  rjtanner

	* brest/zorn/castle.upper.floor.three: Removed forced line breaks
	  in message text to Zorn Castle Upper Floor Three
	  (brest/zorn/castle.upper.floor.three) in Brest.

2012-01-28 05:01  rjtanner

	* brest/zorn/castle.upper.floor.one: Removed forced line breaks and
	  punctuation corrections in message text to Zorn Castle Upper
	  Floor One (brest/zorn/castle.upper.floor.one) in Brest.

2012-01-28 04:54  rjtanner

	* brest/zorn/castle.upper.floor.four: Technical update to map
	  header for Zorn Castle Upper Floor Four
	  (brest/zorn/castle.upper.floor.four) in Brest. No functional
	  changes.

2012-01-28 04:52  rjtanner

	* brest/zorn/castle.upper.floor.four: Punctuation update to Zorn
	  Castle Upper Floor Four (brest/zorn/castle.upper.floor.four) in
	  Brest.

2012-01-28 04:50  rjtanner

	* brest/zorn/castle.mainfloor: Removed forced line breaks in
	  message text to Zorn Castle Mainfloor
	  (brest/zorn/castle.mainfloor) in Brest.

2012-01-28 04:47  rjtanner

	* brest/zorn/castle.basement0: Removed forced line breaks in
	  message text to Zorn Castle Basement
	  (brest/zorn/castle.basement0) in Brest.

2012-01-28 04:45  rjtanner

	* brest/taverns/brest.seaside.tavern: Grammar correction (obvious
	  constructed -> obviously constructed) in message text to Brest
	  Seaside Tavern (brest/taverns/brest.seaside.tavern) in Brest.

2012-01-28 04:44  rjtanner

	* brest/taverns/brest.seaside.tavern: Removed forced line breaks
	  and punctuation correction in message text to Brest Seaside
	  Tavern (brest/taverns/brest.seaside.tavern) in Brest.

2012-01-28 04:38  rjtanner

	* brest/sow/sow: Removed forced line breaks in message text to
	  Strange Old Wizard (brest/sow/sow) in Brest.

2012-01-27 06:24  rjtanner

	* brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
	  brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
	  brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
	  brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
	  brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
	  brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
	  brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
	  brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
	  brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
	  brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
	  brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
	  brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
	  brest/pshops/pshop8/basement, brest/pshops/pshop9/basement:
	  Removed forced line breaks in message text to Private Shop maps
	  2-27, Basement (brest/pshops/pshop*/basement) in Brest.

2012-01-27 06:06  rjtanner

	* brest/pshops/pshop1/basement: Removed forced line breaks in
	  message text to Private Shop 1, Basement (brest/pshops/pshop1) in
	  Brest.

2012-01-27 06:03  rjtanner

	* brest/pshops/ugriver1: Removed forced line breaks in message text
	  to Underground River 1 (brest/pshops/ugriver1) in Brest.

2012-01-27 05:59  rjtanner

	* brest/pshops/pshopsinc: Removed forced line breaks in message
	  text to Playershops Purchase, Entrance (brest/pshops/pshopsinc)
	  in Brest.

2012-01-27 05:56  rjtanner

	* brest/Castle/castle: Removed forced line breaks in message text
	  to Castle of Brittany, Entrance (brest/Castle/castle) in Brest.

2012-01-27 05:55  rjtanner

	* brest/brittany/tower_of__zoon: Removed forced line breaks and
	  punctuation update in message text to Tower of Zoon
	  (brest/brittany/tower_of__zoon) in Brest.

2012-01-27 05:46  rjtanner

	* brest/brittany/khazad.1: Removed forced line breaks in message
	  text to Khazad, Entrance (brest/brittany/khazad.1) in Brest.

2012-01-26 06:05  rjtanner

	* brest/brittany/jessy.2: Removed forced line breaks in message
	  text to Jessy Castle, Level 2 (brest/brittany/jessy.2) in Brest.

2012-01-26 06:03  rjtanner

	* brest/brittany/jessy.1: Removed forced line breaks in message
	  text to Jessy Castle, Entrance (brest/brittany/jessy.1) in Brest.

2012-01-26 06:02  rjtanner

	* brest/brittany/hole: Removed forced line breaks in message text
	  to Hole Lot of Pain (brest/brittany/hole) in Brest.

2012-01-26 06:01  rjtanner

	* brest/brittany/enigme.3: Punctuation corrections in message text
	  to Enigme, Level 3 (brest/brittany/enigme.3) in Brest.

2012-01-26 05:59  rjtanner

	* brest/brittany/enigme.2: Removed forced line breaks in message
	  text to Enigme, Level 2 (brest/brittany/enigme.2) in Brest.

2012-01-26 05:58  rjtanner

	* brest/brittany/enigme.1: Removed forced line breaks in message
	  text to Enigme, Entrance (brest/brittany/enigme.1) in Brest.

2012-01-26 05:57  rjtanner

	* brest/brittany/dol-guldur.6: Removed forced line breaks in
	  message text to Dol-Guldur, Master's Chamber
	  (brest/brittany/dol-guldur.6) in Brest.

2012-01-26 05:56  rjtanner

	* brest/brittany/dol-guldur.5: Removed forced line breaks in
	  message text to Dol-Guldur, Armoury (brest/brittany/dol-guldur.5)
	  in Brest.

2012-01-26 05:54  rjtanner

	* brest/brittany/dol-guldur.3: Removed forced line breaks in
	  message text to Dol-Guldur, Library (brest/brittany/dol-guldur.3)
	  in Brest.

2012-01-26 05:52  rjtanner

	* brest/brittany/dol-guldur.1: Removed forced line breaks in
	  message text to Dol-Guldur, Entry (brest/brittany/dol-guldur.1)
	  in Brest.

2012-01-26 05:51  rjtanner

	* brest/asyvan/palace3: Removed forced line breaks in message text
	  to Kingdom Palace, Level 3 (brest/asyvan/palace3) in Brest.

2012-01-26 05:50  rjtanner

	* brest/asyvan/palace2: Removed forced line breaks in message text
	  to Kingdom Palace, Level 2 (brest/asyvan/palace2) in Brest.

2012-01-26 05:49  rjtanner

	* brest/asyvan/palace1: Removed forced line breaks in message text
	  to Kingdom Palace, Entrance (brest/asyvan/palace1) in Brest.

2012-01-26 05:46  rjtanner

	* brest/asyvan/gate5: Removed forced line breaks in message text to
	  Gates of Hell, Gate 5 (brest/asyvan/gate5) in Brest.

2012-01-26 05:44  rjtanner

	* brest/apartments/brest_town_house: Removed forced line breaks in
	  message text to Brest Town House
	  (brest/apartments/brest_town_house) in Brest.

2012-01-26 05:41  rjtanner

	* brest/underground2: Removed forced line breaks in message text to
	  Underground, Level 2 (brest/underground2) in Brest.

2012-01-26 05:39  rjtanner

	* brest/ludo2: Removed forced line breaks in message text to Tower
	  of Ludo, Level 2 (brest/ludo2) in Brest.

2012-01-26 05:38  rjtanner

	* brest/jes.admini.1: Removed forced line breaks in message text to
	  Administration, Level 2 (brest/jes.admini.1) in Brest.

2012-01-26 05:36  rjtanner

	* brest/jes.admini: Removed forced line breaks in message text to
	  Administration, Level 1 (brest/jes.admini) in Brest.

2012-01-26 05:35  rjtanner

	* brest/info_first: Removed forced line breaks in message text to
	  Tower of Zoon, Level 1 (brest/info_first) in Brest.

2012-01-26 05:33  rjtanner

	* brest/brest.scrolls.right: Removed forced line breaks in message
	  text to Scrolls Galore (brest/brest.scrolls.right) in Brest.

2012-01-26 05:30  rjtanner

	* brest/brest.scrolls: Removed forced line breaks in message text
	  to Scrolls Galore (brest/brest.scrolls) in Brest.

2012-01-26 05:28  rjtanner

	* brest/brest.IPO: Removed forced line breaks and punctuation
	  updates in message text to Brest Imperial Post Office
	  (brest/brest.IPO) in Brest.

2012-01-26 05:26  rjtanner

	* brest/brest.inn: Removed forced line breaks and punctuation
	  updates in message text to Brest Inn (brest/brest.inn) in Brest.

2012-01-25 05:22  rjtanner

	* azumauindo/suno-yamatoshi/shops/weaponshop1: Removed forced line
	  breaks in message text to Emono Mise
	  (azumauindo/suno-yamatoshi/shops/weaponshop1) in Azumauindo.

2012-01-25 05:20  rjtanner

	* azumauindo/suno-yamatoshi/shops/pawn1: Spelling correction
	  (amongs -> amongst) in message text to Ichi Roku Ginkou
	  (azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.

2012-01-25 05:18  rjtanner

	* azumauindo/suno-yamatoshi/shops/pawn1: Removed forced line breaks
	  in message text to Ichi Roku Ginkou
	  (azumauindo/suno-yamatoshi/shops/pawn1) in Azumauindo.

2012-01-25 05:17  rjtanner

	* azumauindo/suno-yamatoshi/shops/armourshop1: Removed forced line
	  breaks in message text to Kabuto Mise
	  (azumauindo/suno-yamatoshi/shops/armourshop1) in Azumauindo.

2012-01-25 05:14  rjtanner

	* azumauindo/suno-yamatoshi/buildings/jadechesthouse1: Removed
	  forced line breaks in message text to Sumai Dzuki Jade
	  (azumauindo/suno-yamatoshi/buildings/jadechesthouse1) in
	  Azumauindo.

2012-01-25 05:13  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA1: Removed forced line
	  breaks in message text to Suno-yamatoshi Dojo
	  (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo.

2012-01-25 05:11  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Small sentence
	  structure update to message text in Itteifuhen Apa-to
	  (azumauindo/suno-yamatoshi/apartments/lapartment1) in Azumauindo.

2012-01-25 05:08  rjtanner

	* azumauindo/ranbounagisatoshi/shops/tradecenter: Removed forced
	  line breaks in message text to Shouhou Senta
	  (azumauindo/ranbounagisatoshi/shops/tradecenter) in Azumauindo.

2012-01-25 05:06  rjtanner

	* azumauindo/ranbounagisatoshi/shops/potionshop1: Removed forced
	  line breaks in message text to Poshon Shijou
	  (azumauindo/ranbounagisatoshi/shops/potionshop1) in Azumauindo.

2012-01-25 05:04  rjtanner

	* azumauindo/misc/shrine1: Removed forced line breaks in message
	  text to Ichidou, Entrance (azumauindo/misc/shrine1) in
	  Azumauindo.

2012-01-25 05:02  rjtanner

	* azumauindo/misc/entrance1: Removed forced line breaks in message
	  text to Azumauindo Entrance (azumauindo/misc/entrance1) in
	  Azumauindo.

2012-01-25 04:58  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1: Removed forced
	  line breaks in message text in Minatomachi Ichidou Dzuki
	  Ruggilli, Entrance
	  (azumauindo/minatomachi/temples/templeruggilli1) in Azumauindo.

2012-01-24 06:46  rjtanner

	* azumauindo/minatomachi/stores/postoffice: Removed forced line
	  breaks in message text in Minatomachi IPO
	  (azumauindo/minatomachi/store/postoffice) in Azumauindo.

2012-01-24 06:44  rjtanner

	* azumauindo/minatomachi/stores/generalstore: Removed forced line
	  breaks in message text in Shijou Mise
	  (azumauindo/minatomachi/store/generalstore) in Azumauindo.

2012-01-24 06:39  rjtanner

	* azumauindo/minatomachi/stores/diamondex1: Removed forced line
	  breaks in message and punctuation corrections to text in FWB
	  Diamond Exchange (azumauindo/minatomachi/store/diamondex1) in
	  Wolfsburg.

2012-01-24 06:32  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1: Wording
	  update and sentence structure updates to Shougyoukumiai Mezon
	  Mise (azumauindo/minatomachi/buildings/guildkeybuilding1) in
	  Azumauindo.

2012-01-24 06:26  rjtanner

	* wolfsburg/volcano/vvmansion: Sentence structure updates in
	  message text to Mansion (wolfsburg/volcano/mansion) in Wolfsburg.

2012-01-24 06:14  rjtanner

	* wolfsburg/volcano/heimser_hut_2: Sentence structure updates in
	  message text to Heimser's Lab (wolfsburg/volcano/heimser_hut_2)
	  in Wolfsburg.

2012-01-24 06:11  rjtanner

	* wolfsburg/volcano/heimser_hut_1: Minor punctuation correction in
	  message text to Heimser's Cellar
	  (wolfsburg/volcano/heimser_hut_1) in Wolfsburg.

2012-01-24 06:07  rjtanner

	* wolfsburg/volcano/heimser_hut_0: Removed forced line breaks in
	  message and punctuation corrections to text in Heimser's Hut
	  (wolfsburg/volcano/heimser_hut_0) in Wolfsburg.

2012-01-24 06:03  rjtanner

	* wolfsburg/tt/tta1: Spelling correction (acctually -> actually) in
	  Twin Towers, West Tower Level 1 (wolfsburg/tt/tta1) in Wolfsburg.

2012-01-24 05:53  rjtanner

	* wolfsburg/tt/tta1: Removed forced line breaks in message and
	  punctuation corrections to text in Twin Towers, West Tower Level
	  1 (wolfsburg/tt/tta1) in Wolfsburg.

2012-01-24 05:49  rjtanner

	* wolfsburg/temple/temp_dung1: Removed forced line breaks in
	  message and punctuation corrections to text in Reticent Temple,
	  Dungeon (wolfsburg/temple/temp_dung1) in Wolfsburg.

2012-01-24 04:49  rjtanner

	* wolfsburg/shops/transport.shoppe: Removed forced line breaks in
	  message text to Wolfsburg's Ye Olde Shoppe of Transport
	  (wolfsburg/shops/transport.shoppe) in Wolfsburg.

2012-01-22 18:47  ryo_saeba

	* whalingoutpost/misc/frostcavern1: Fix exit destination.

2012-01-22 11:43  ryo_saeba

	* scorn/temples/gorokh, scorn/temples/gorokh_final: Record players
	  who reach the top of Gorokh's church.

2012-01-22 11:35  ryo_saeba

	* scorn/temples/valriel_final: Fix map's name.

2012-01-22 11:34  ryo_saeba

	* scorn/temples/valriel3, scorn/temples/valriel_final: Record
	  players who reach the top of Valriel's church.

2012-01-22 08:46  rjtanner

	* wolfsburg/magara/castle/floor_3: Removed forced line breaks in
	  message text to Castle of Magara, Rooftop
	  (wolfsburg/magara/castle/floor_3) in Wolfsburg.

2012-01-22 08:45  rjtanner

	* wolfsburg/magara/castle/floor_2: Removed forced line breaks in
	  message text to Castle of Magara, 2nd Floor
	  (wolfsburg/magara/castle/floor_2) in Wolfsburg.

2012-01-22 08:45  rjtanner

	* wolfsburg/magara/castle/floor_1: Removed forced line breaks in
	  message text to Castle of Magara, Entrance
	  (wolfsburg/magara/castle/floor_1) in Wolfsburg.

2012-01-22 08:42  rjtanner

	* wolfsburg/dungeons/underworld: Removed forced line breaks and
	  punctuation corrections in message text to Underworld
	  (wolfsburg/dungeons/underworld) in Wolfsburg.

2012-01-22 08:35  rjtanner

	* wolfsburg/dungeons/stronghold: Spelling correction (Adultr ->
	  Adultry) in message text to Captain Connor's Stronghold
	  (wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-01-22 08:32  rjtanner

	* wolfsburg/dungeons/stronghold: Removed forced line breaks and
	  punctuation corrections in message text to Captain Connor's
	  Stronghold (wolfsburg/dungeons/stronghold) in Wolfsburg.

2012-01-22 08:29  rjtanner

	* wolfsburg/dungeons/piratedung: Cosmetic changes to Seaside Tavern
	  (wolfsburg/dungeons/piratedung) in Wolfsburg. Updated cave wall
	  corner sections for nicer merging. No Functional changes.

2012-01-22 08:27  rjtanner

	* wolfsburg/dungeons/piratedung: Technical update to Seaside Tavern
	  (wolfsburg/dungeons/piratedung) in Wolfsburg. Updated map header
	  with original author's name (Ender) per information pirateenter
	  file. No functional changes.

2012-01-22 08:25  rjtanner

	* wolfsburg/dungeons/pirateenter: Technical update to Seaside
	  Tavern (wolfsburg/dungeons/pirateenter) in Wolfsburg. Updated map
	  header with original author's name (Ender), removed in game
	  message text related to this. No functional changes.

2012-01-22 08:21  rjtanner

	* wolfsburg/dungeons/pirateenter: Removed forced line breaks and
	  punctuation corrections in message text to Seaside Tavern
	  (wolfsburg/dungeons/pirateenter) in Wolfsburg.

2012-01-22 07:56  rjtanner

	* wolfsburg/dungeons/hut: Punctuation corrections in message text
	  to Undling's Hut (wolfsburg/dungeons/hut) in Wolfsburg.

2012-01-22 07:50  rjtanner

	* wolfsburg/dungeons/church.4b: Removed forced line breaks and
	  punctuation corrections in message text to Well to Catabombs,
	  Level 4b (wolfsburg/dungeons/church.4b) in Wolfsburg.

2012-01-21 03:58  rjtanner

	* wolfsburg/dungeons/church.4a: Removed forced line breaks and
	  punctuation corrections in message text to Well to Catabombs,
	  Level 4a (wolfsburg/dungeons/church.4a) in Wolfsburg.

2012-01-21 03:53  rjtanner

	* wolfsburg/dungeons/church.2: Removed forced line breaks in
	  message Well to Catabombs, Level 1 (wolfsburg/dungeons/church.2)
	  in Wolfsburg.

2012-01-21 03:49  rjtanner

	* wolfsburg/apartments/pet-apartment/pet-apartment2: Removed forced
	  line breaks in message Personal Pet Apartment, Level 2
	  (wolfsburg/apartments/pet-apartment/pet-apartment2) in Wolfsburg.

2012-01-21 03:41  rjtanner

	* wolfsburg/piratechurch: Removed forced line breaks in message
	  Run-down Church (wolfsburg/piratechurch) in Wolfsburg.

2012-01-21 03:38  rjtanner

	* wolfsburg/etern_rew: Removed forced line breaks in message The
	  Eternal Reward (wolfsburg/etern_rew) in Wolfsburg.

2012-01-21 03:20  rjtanner

	* whalingoutpost/taverns/storehouse1: Removed forced line breaks in
	  message text to Storehouse (whalingoutpost/taverns/storehouse1).

2012-01-21 03:07  rjtanner

	* whalingoutpost/misc/castleb1: Removed forced line breaks and
	  punctuation corrections in message text to Glacier Keep, Dungeon
	  Level 1 (whalingoutpost/misc/castleb1).

2012-01-21 02:55  rjtanner

	* whalingoutpost/houses/fisherhousenorth: Spelling correction
	  (bought -> brought) to message text Fisherhouse North
	  (whalingoutpost/houses/fisherhousenorth) in Whaling Outpost.

2012-01-21 02:42  rjtanner

	* under_world/uworld_120_109: Sentence structure correction in
	  Navar to Darcap Tunnel (under_world/uworld_120_109).

2012-01-21 02:39  rjtanner

	* teamarena/twregister: Spelling correction (Pereodically ->
	  Periodically) in message text to Team War Register
	  (teamarena/twregister).

2012-01-21 02:27  rjtanner

	* teamarena/twregister: Removed forced line break in message text
	  to Team War Register (teamarena/twregister).

2012-01-21 02:09  rjtanner

	* start/Nexus: Removed forced line break and punctuation correction
	  in message text to Nexus (start/Nexus).

2012-01-20 05:23  rjtanner

	* start/newbieshouse: Removed forced line breaks and punctuation
	  corrections in message text to Starting House
	  (start/newbieshouse).

2012-01-20 05:19  rjtanner

	* sisters/tower3: Removed forced line breaks in item message text
	  to Three Sisters Tower, Level 3 (sisters/tower3) in Valley of the
	  Three Sisters.

2012-01-20 05:17  rjtanner

	* sisters/tower1: Grammar correction and spelling fix (ban -> bane)
	  to Three Sisters Tower, Entrance (sisters/tower1) in Valley of
	  the Three Sisters.

2012-01-20 05:16  rjtanner

	* sisters/tower1: Removed forced line breaks in message text to
	  Three Sisters Tower, Entrance (sisters/tower1) in Valley of the
	  Three Sisters.

2012-01-20 05:14  rjtanner

	* sisters/small_manor2: Removed forced line breaks in message text
	  to Small Manor, Upstairs (sisters/small_manor2) in Valley of the
	  Three Sisters.

2012-01-20 05:12  rjtanner

	* sisters/shrine1: Removed forced line breaks in message text to
	  Evil Shrine, Central Chambers (sisters/shrine1) in Valley of the
	  Three Sisters.

2012-01-20 05:07  rjtanner

	* sisters/shrine0_east: Removed forced line breaks in message text
	  to Evil Shrine, East (sisters/shrine0_east) in Valley of the
	  Three Sisters.

2012-01-20 05:05  rjtanner

	* sisters/necro_ruin1: Punctuation correction in message text to
	  The Necropolis of Gax, Ruins (sisters/necro_ruin1) in Valley of
	  the Three Sisters.

2012-01-20 04:57  rjtanner

	* sisters/entrance: Removed forced line breaks in message text to
	  Three Sisters Tower (sisters/entrance) in Valley of the Three
	  Sisters.

2012-01-20 04:54  rjtanner

	* sisters/tower0: Removed forced line breaks in message text to
	  Three Sisters Tower, Dungeon (sisters/tower0) in Valley of the
	  Three Sisters.

2012-01-20 04:50  rjtanner

	* sisters/shrine_entrance: Removed forced line breaks in message
	  text to Evil Shrine, Entrance (sisters/shrine_entrance) in Valley
	  of the Three Sisters.

2012-01-20 04:48  rjtanner

	* sisters/shrine0_west: Removed forced line breaks in message text
	  to Evil Shrine, West (sisters/shrine0_west) in Valley of the
	  Three Sisters.

2012-01-19 06:14  rjtanner

	* sisters/shrine0: Removed forced line breaks in message text to
	  Evil Shrine, Antechamber (sisters/shrine0) in Valley of the Three
	  Sisters.

2012-01-19 06:12  rjtanner

	* sisters/necro_hole1: Removed forced line breaks in message text
	  to The Necropolis of Gax, Hole (sisters/necro_hole1) in Valley of
	  the Three Sisters.

2012-01-19 06:10  rjtanner

	* sisters/compound1: Removed forced line breaks in message text to
	  Large Compound, Entrance (sisters/compound1) in Valley of the
	  Three Sisters.

2012-01-19 06:05  rjtanner

	* scorn/towers/tower.mad3: Removed forced line breaks in message
	  text to Mad Mage's Tower, Level 3 (scorn/towers/tower.mad3) in
	  Scorn.

2012-01-19 06:03  rjtanner

	* scorn/towers/lighthouse.3: Removed forced line breaks in message
	  text to Lighthouse, Top (scorn/towers/lighthouse.3) in Scorn.

2012-01-19 06:01  rjtanner

	* scorn/towers/brewery.4: Small sentence spacing tweak in message
	  text to Scorn's Brewery Machinery (scorn/towers/brewery.4) in
	  Scorn.

2012-01-19 05:46  rjtanner

	* scorn/towers/brewery.3: Removed forced line breaks in message
	  text to Scorn's Brewery Cellar (scorn/towers/brewery.3) in Scorn.

2012-01-19 05:45  rjtanner

	* scorn/towers/brewery.2: Removed forced line breaks and
	  punctuation changes in message text to Scorn's Brewery Entrance
	  (scorn/towers/brewery.2) in Scorn.

2012-01-19 05:43  rjtanner

	* scorn/towers/brewery.2: Technical change to Scorn's Brewery
	  Entrance (scorn/towers/brewery.2) in Scorn. Reformat map header
	  information. No functional changes.

2012-01-19 05:41  rjtanner

	* scorn/towers/brewery.1: Technical change to Scorn's Brewery
	  Cantina (scorn/towers/brewery.1) in Scorn. Reformat map header
	  information. No functional changes.

2012-01-19 05:38  rjtanner

	* scorn/temples/valriel_final: Punctuation updates in item message
	  text to Variel Final (scorn/temples/valriel_final) in Scorn.

2012-01-19 05:21  rjtanner

	* scorn/temples/valriel2: Removed forced line breaks in message
	  text to Church of Valriel, Balcony (scorn/temples/valriel2) in
	  Scorn.

2012-01-18 06:06  rjtanner

	* scorn/temples/valkyrie2: Removed forced line breaks and
	  punctuation correction in message text to Ordeals of Valkyrie
	  (scorn/temples/valkyrie2) in Scorn.

2012-01-18 06:04  rjtanner

	* scorn/temples/valkyrie2: Technical change to Ordeals of Valkyrie
	  (scorn/temples/valkyrie2) in Scorn. Reformat map header
	  information. No functional changes.

2012-01-18 06:01  rjtanner

	* scorn/shops/armourshop: Cosmetic change to Armour Shop
	  (scorn/shops/armourshop) in Scorn. Rearranged stacking order for
	  fence (swall) section for nicer merging with nearby walls. No
	  functional changes.

2012-01-18 06:00  rjtanner

	* scorn/temples/sorig2: Removed forced line breaks in message text
	  to Temple to Sorig, Level 2 (scorn/temples/sorig2) in Scorn.

2012-01-18 05:58  rjtanner

	* scorn/temples/ruggilli1: Spell correction (rath -> Wrath) in
	  message text to Temple to Ruggilli (scorn/temples/ruggilli1) in
	  Scorn.

2012-01-18 05:57  rjtanner

	* scorn/temples/ruggilli1: Removed forced line breaks and
	  punctuation corrections in message text to Temple to Ruggilli
	  (scorn/temples/ruggilli1) in Scorn.

2012-01-18 05:53  rjtanner

	* scorn/temples/mostrai: Removed forced line breaks and
	  capitalization correction in message text to Temple of Mostrai
	  (scorn/temples/mostrai) in Scorn.

2012-01-18 05:50  rjtanner

	* scorn/temples/gorokh_final: Removed forced line breaks, sentence
	  structure and punctuation updates in message text to Gorokh Final
	  (scorn/temples/gorokh_final) in Scorn.

2012-01-18 05:40  rjtanner

	* scorn/temples/valriel_treasure: Punctuation updates in message
	  text to Valriel's Treasure (scorn/temples/valriel_treasure) in
	  Scorn.

2012-01-18 05:37  rjtanner

	* scorn/temples/valriel3: Removed forced line breaks in message
	  text to Church of Valriel, Belltower (scorn/temples/valriel3) in
	  Scorn.

2012-01-18 05:36  rjtanner

	* scorn/temples/valkyrie: Removed forced line breaks in message
	  text to Chapel of Valkyrie (scorn/temples/valkyrie) in Scorn.

2012-01-18 05:31  rjtanner

	* scorn/temples/ruggilli2: Removed forced line breaks and
	  punctuation corrections in message text to Test of Ruggilli
	  (scorn/temples/ruggilli2) in Scorn.

2012-01-17 06:35  rjtanner

	* scorn/temples/mostrai2: Grammar and punctuation correction in
	  message text to Temple to Temple of Mostrai, Underground
	  (scorn/temples/mostrai2) in Scorn.

2012-01-17 06:34  rjtanner

	* scorn/temples/lythander: Removed forced line break and
	  punctuation correction in message text to Temple to Lythander
	  (scorn/temples/lythander) in Scorn.

2012-01-17 06:32  rjtanner

	* scorn/temples/gorokh: Removed forced line breaks in message text
	  to Church of Gorokh (scorn/temples/gorokh) in Scorn.

2012-01-17 06:30  rjtanner

	* scorn/taverns/inn2: Removed forced line breaks in message text to
	  Port Inn (scorn/taverns/inn2) in Scorn.

2012-01-17 06:28  rjtanner

	* scorn/taverns/inn: Update instructional text to the sign located
	  in Wanderer Inn (scorn/taverns/inn) in Scorn.

2012-01-17 06:25  rjtanner

	* scorn/taverns/inn: Removed forced line breaks in message text to
	  Wanderer Inn (scorn/taverns/inn) in Scorn.

2012-01-17 06:24  rjtanner

	* scorn/taverns/goths2: Removed forced line breaks in message text
	  to Goth's Tavern, Guest Rooms (scorn/taverns/goths2) in Scorn.

2012-01-17 06:22  rjtanner

	* scorn/taverns/goths: Removed forced line breaks in message text
	  to Goth's Tavern (scorn/taverns/goths) in Scorn.

2012-01-17 06:10  rjtanner

	* scorn/taverns/barking_mule: Spelling correction (ale -> sale) in
	  message text to The Barking Mule (scorn/taverns/barking_mule) in
	  Scorn.

2012-01-17 06:09  rjtanner

	* scorn/taverns/barking_mule: Removed forced line breaks in message
	  text to The Barking Mule (scorn/taverns/barking_mule) in Scorn.

2012-01-17 06:06  rjtanner

	* scorn/shops/buildshop, world/world_105_115: Cosmetic overhaul to
	  Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
	  Expanded the map to include ground outside the shop walls. Floor
	  plan matches the physical building shape. Door or entrance now
	  opens when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2012-01-17 06:02  rjtanner

	* scorn/taverns/apartments: Removed forced line breaks in message
	  text to Apartment Building (scorn/taverns/apartments) in Scorn.

2012-01-16 06:33  rjtanner

	* scorn/shops/scorn.sale2: Removed forced line breaks in message
	  text to Scorn Pawn Shop (scorn/shops/scorn.sale2) in Scorn.

2012-01-16 06:30  rjtanner

	* scorn/shops/magicshop: Removed forced line breaks in message text
	  to Scorn Magic Shop (scorn/shops/magicshop) in Scorn.

2012-01-16 06:27  rjtanner

	* scorn/shops/IPO_scorn: Correct broken formatting for Colette's
	  dialogue in Scorn Imperial Post Office (scorn/shops/IPO_scorn) in
	  Scorn.

2012-01-16 06:26  rjtanner

	* scorn/shops/IPO_scorn: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Imperial Post Office
	  (scorn/shops/IPO_scorn) in Scorn.

2012-01-16 06:24  rjtanner

	* scorn/shops/gemshop: Removed forced line breaks in message text
	  to Scorn Gem Shop (scorn/shops/gemshop) in Scorn.

2012-01-16 06:22  rjtanner

	* scorn/shops/buildshop: Removed some of the forced line breaks in
	  message text to Scorn's Acme Inc. Building Shop
	  (scorn/shops/buildshop) in Scorn.

2012-01-16 06:20  rjtanner

	* scorn/shops/scorn.sale1: Removed forced line breaks in message
	  text to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn.

2012-01-16 06:16  rjtanner

	* scorn/shops/potionshop: Removed forced line breaks in message
	  text to Alchemy Shop of Scorn (scorn/shops/potionshop) in Scorn.

2012-01-16 06:15  rjtanner

	* scorn/shops/light_shop: Removed forced line breaks in message
	  text to Jacob's Lighting Emporium (scorn/shops/light_shop) in
	  Scorn.

2012-01-16 06:13  rjtanner

	* scorn/shops/coffeeshop: Removed forced line breaks in message
	  text to Eswald's Coffee Shop (scorn/shops/coffeeshop) in Scorn.

2012-01-16 06:10  rjtanner

	* scorn/shops/bowshop: Context updates to message (you try rob me
	  -> you're trying to rob me, text in it -> text on it) text to
	  Scorn's Best Bows (scorn/shops/bowshop) in Scorn.

2012-01-16 06:08  rjtanner

	* scorn/shops/bowshop: Removed forced line breaks in message text
	  to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.

2012-01-15 17:11  ryo_saeba

	* world/world_127_108: Don't auto-apply the exit, else the quest
	  isn't updated.

2012-01-15 13:41  ryo_saeba

	* world/world_111_117: Merge messages.

2012-01-15 12:53  ryo_saeba

	* quests/peterm/quests/titanguard.msg: Remove redundant rule.
	  Reformat using CRE.

2012-01-15 06:38  rjtanner

	* scorn/shops/bank: Removed forced line breaks in message text to
	  Bank of Skud (scorn/shops/bank) in Scorn.

2012-01-15 06:34  rjtanner

	* scorn/oldcity/end: Cosmetic changes to Old City, End
	  (scorn/oldcity/end) in Scorn. Updated cave wall sections for
	  nicer visual layout. No functional changes.

2012-01-15 06:31  rjtanner

	* scorn/oldcity/oldcity1: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity1) in Scorn. Updated awall sections for
	  nicer visual layout. No functional changes.

2012-01-15 06:30  rjtanner

	* scorn/oldcity/oldcity10: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity10) in Scorn. Updated awall, swall (fence)
	  and wwall sections for nicer merging with nearby objects. No
	  functional changes.

2012-01-15 06:27  rjtanner

	* scorn/oldcity/oldcity11: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity11) in Scorn. Updated wwall sections for
	  nicer visual layout. No functional changes.

2012-01-15 06:22  rjtanner

	* scorn/oldcity/oldcity12: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity12) in Scorn. Updated awall sections for
	  nicer visual layout. No functional changes.

2012-01-15 06:15  rjtanner

	* scorn/oldcity/oldcity13: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity13) in Scorn. Updated swall (fence)
	  sections for nicer merging with nearby objects. No functional
	  changes.

2012-01-15 06:12  rjtanner

	* scorn/oldcity/oldcity14: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity14) in Scorn. Updated wwall sections for
	  nicer visual layout. No functional changes.

2012-01-15 06:08  rjtanner

	* scorn/oldcity/oldcity15: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity15) in Scorn. Updated awall and wwall
	  sections for nicer merging with nearby objects. No functional
	  changes.

2012-01-15 06:05  rjtanner

	* scorn/oldcity/oldcity15e: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity15e) in Scorn. Updated awall, swall (fence)
	  and wwall sections for nicer merging with nearby objects. No
	  functional changes.

2012-01-15 06:01  rjtanner

	* scorn/oldcity/oldcity2: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity2) in Scorn. Updated awall sections for
	  nicer merging with nearby objects. No functional changes.

2012-01-15 05:58  rjtanner

	* scorn/oldcity/oldcity3: Cosmetic changes to Old City
	  (scorn/oldcity/oldcity3) in Scorn. Updated and added more fence
	  (swall) and awall sections for nicer merging with nearby objects.
	  No functional changes.

2012-01-15 05:53  rjtanner

	* scorn/oldcity/oldcity6: Cosmetic change to Old City
	  (scorn/oldcity/oldcity7) in Scorn. Added more fence (swall)
	  sections for nicer merging with nearby objects. No functional
	  changes.

2012-01-15 05:38  rjtanner

	* scorn/oldcity/oldcity7: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity7) in Scorn.

2012-01-15 05:33  rjtanner

	* scorn/oldcity/oldcity6: Context updates (Nod -> Yes, foolish
	  human -> foolish vermin) to message text in Old City
	  (scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:31  rjtanner

	* scorn/oldcity/oldcity6: Spelling (Demlick -> Demlich) and
	  capitalization (Find IT -> find IT) corrections to message text
	  to Old City (scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:26  rjtanner

	* scorn/oldcity/oldcity6: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity6) in Scorn.

2012-01-15 05:22  rjtanner

	* scorn/oldcity/oldcity54: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity54) in Scorn.

2012-01-15 05:15  rjtanner

	* scorn/oldcity/oldcity3: Typo correction (explosives in us. ->
	  explosives in use.) in message text to Old City
	  (scorn/oldcity/oldcity3) in Scorn.

2012-01-15 05:14  rjtanner

	* scorn/oldcity/oldcity3: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity3) in Scorn.

2012-01-14 03:11  rjtanner

	* scorn/oldcity/oldcity2: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity2) in Scorn.

2012-01-14 03:08  rjtanner

	* scorn/oldcity/oldcity15e: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity15e) in Scorn.

2012-01-14 03:03  rjtanner

	* scorn/oldcity/oldcity12: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity12) in Scorn.

2012-01-14 02:59  rjtanner

	* scorn/oldcity/oldcity11: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity11) in Scorn.

2012-01-14 02:51  rjtanner

	* scorn/oldcity/oldcity1: Removed forced line breaks and
	  punctuation corrections in message text to Old City
	  (scorn/oldcity/oldcity1) in Scorn.

2012-01-14 02:49  rjtanner

	* scorn/oldcity/end: Removed forced line breaks and punctuation
	  correction in message text to Old City, End (scorn/oldcity/end)
	  in Scorn.

2012-01-14 02:42  rjtanner

	* scorn/misc/battle_arena/entrance: Cosmetic change to Arena
	  Entrance (scorn/misc/battle_arena/entrance) in Scorn. Added more
	  fence (swall) sections for nicer merging with nearby walls. No
	  Functional changes.

2012-01-14 02:34  rjtanner

	* scorn/misc/port_arena: Cosmetic change to Pirates' Arena
	  (scorn/misc/port_arena) in Scorn. Added more fence (swall)
	  sections for nicer merging with nearby walls. No Functional
	  changes.

2012-01-14 02:25  rjtanner

	* scorn/misc/battle_arena/snack: Removed forced line breaks in
	  message text to Arena Snack Area (scorn/misc/battle_arena/snack)
	  in Scorn.

2012-01-14 02:23  rjtanner

	* scorn/misc/battle_arena/first-aide: Removed forced line breaks,
	  capitalization and punctuation correction in message text to
	  Arena First-Aide (scorn/misc/battle_arena/first-aide) in Scorn.

2012-01-14 02:17  rjtanner

	* scorn/misc/battle_arena/entrance: Removed forced line breaks,
	  capitalization and punctuation corrections in message text to
	  Arena Entrance (scorn/misc/battle_arena/entrance) in Scorn.

2012-01-14 02:09  rjtanner

	* scorn/misc/battle_arena/arena: Removed forced line breaks in
	  message text to Arena Battleground
	  (scorn/misc/battle_arena/arena) in Scorn.

2012-01-13 04:54  rjtanner

	* scorn/misc/zoo: Removed forced line breaks in message text to Zoo
	  (scorn/misc/zoo) in Scorn.

2012-01-13 04:52  rjtanner

	* scorn/misc/wizhide: Removed forced line breaks and spacing
	  corrections in message text to Wizard's Western Hideout
	  (scorn/misc/wizhide) in Scorn.

2012-01-13 04:49  rjtanner

	* scorn/misc/training_center: Removed forced line breaks in message
	  text to Training Center (scorn/misc/training_center) in Scorn.

2012-01-13 04:45  rjtanner

	* scorn/misc/puddings.place: Removed forced line breaks in message
	  text to Puddings Place (scorn/misc/puddings.place) in Scorn.

2012-01-13 04:42  rjtanner

	* scorn/misc/prison.1: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Prison (scorn/misc/prison.1)
	  in Scorn.

2012-01-13 04:12  rjtanner

	* scorn/misc/prison: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Prison, Holding Cells
	  (scorn/misc/prison) in Scorn.

2012-01-13 03:55  rjtanner

	* scorn/misc/PowerHouse: Removed forced line breaks, capitalization
	  updates and punctuation corrections in message text to House of
	  Power (scorn/misc/PowerHouse) in Scorn.

2012-01-13 03:51  rjtanner

	* scorn/misc/port_arena: Punctuation corrections in message text to
	  Pirates' Arena (scorn/misc/port_arena) in Scorn.

2012-01-13 03:48  rjtanner

	* scorn/misc/mercenaries: Removed forced line breaks and
	  punctuation corrections in message text to Mercenaries Agency
	  (scorn/misc/mercenaries) in Scorn.

2012-01-13 03:45  rjtanner

	* scorn/misc/library: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Central Library
	  (scorn/misc/library) in Scorn.

2012-01-13 03:36  rjtanner

	* scorn/misc/jail_upper: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Jail, Upperlevel
	  (scorn/misc/jail_upper) in Scorn.

2012-01-13 03:34  rjtanner

	* scorn/misc/jail: Removed forced line breaks and punctuation
	  corrections in message text to Scorn Jail (scorn/misc/jail) in
	  Scorn.

2012-01-12 06:33  rjtanner

	* scorn/misc/HouseofHealing: Removed forced line breaks and
	  punctuation corrections in message text to House of Healing
	  (scorn/misc/HouseofHealing) in Scorn.

2012-01-12 06:18  rjtanner

	* scorn/misc/HospitalityRoom: Removed forced line breaks in message
	  text to Hospitality Room (scorn/misc/HospitalityRoom) in Scorn.

2012-01-12 06:15  rjtanner

	* scorn/misc/gatehouse: Removed forced line breaks and punctuation
	  correction in message text to Eastern Gate of Scorn
	  (scorn/misc/gatehouse) in Scorn.

2012-01-12 06:13  rjtanner

	* scorn/misc/drywell: Punctuation correction in message text to Dry
	  Well (scorn/misc/drywell) in Scorn.

2012-01-12 06:11  rjtanner

	* scorn/misc/dragon_guild: Removed forced line breaks in message
	  text to Dragon Guild of Scorn (scorn/misc/dragon_guild) in Scorn.

2012-01-12 06:09  rjtanner

	* scorn/misc/cityhall: Removed forced line breaks and punctuation
	  corrections in message text to Scorn City Hall
	  (scorn/misc/cityhall) in Scorn.

2012-01-12 06:04  rjtanner

	* scorn/misc/cistern: Map title update, cistern is now Cistern
	  (scorn/misc/cistern) in Scorn.

2012-01-12 06:01  rjtanner

	* scorn/misc/church: Removed forced line breaks and punctuation
	  corrections in message text to Undead Church (scorn/misc/church)
	  in Scorn.

2012-01-12 05:58  rjtanner

	* scorn/misc/castle: Punctuation corrections in message text to
	  Scorn Castle, Entrance (scorn/misc/castle) in Scorn.

2012-01-12 05:56  rjtanner

	* scorn/misc/beginners: Removed forced line breaks in message text
	  to Beginners (scorn/misc/beginners) in Scorn.

2012-01-12 05:50  rjtanner

	* scorn/misc/animal_quarantine: Removed forced line breaks and
	  punctuation corrections in message text to Animal Quarantine
	  (scorn/misc/animal_quarantine) in Scorn.

2012-01-12 05:46  rjtanner

	* scorn/mansion/str-tunnel: Removed forced line breaks in message
	  text to Scorn Mansion - Strange Tunnel (scorn/mansion/str-tunnel)
	  in Scorn.

2012-01-11 09:40  akirschbaum

	* scorn/kar/creepy.house2: Fix typo.

2012-01-11 06:05  rjtanner

	* scorn/mansion/stronghold: Removed forced line breaks and
	  punctuation correction in message text to Stronghold
	  (scorn/mansion/stronghold) in Scorn.

2012-01-11 06:03  rjtanner

	* scorn/mansion/muriskunes: Technical change to Scorn Mansion -
	  Muriskunes (scorn/mansion/muriskunes) in Scorn. Added map
	  author's name to the map header and removed in map sign with out
	  dated information. No functional changes.

2012-01-11 06:01  rjtanner

	* scorn/mansion/garden: Punctuation correction in message text to
	  Scorn Mansion - Garden (scorn/mansion/garden) in Scorn.

2012-01-11 05:58  rjtanner

	* scorn/mansion/garden: Technical change to Scorn Mansion - Garden
	  (scorn/mansion/garden) in Scorn. Added map author's name to the
	  map header and removed in map sign with out dated information. No
	  functional changes.

2012-01-11 05:56  rjtanner

	* scorn/mansion/entrance: Technical change to Scorn Mansion -
	  Entrance (scorn/mansion/entrance) in Scorn. Added map author's
	  name to the map header and removed in map sign with out dated
	  information. No functional changes.

2012-01-11 05:53  rjtanner

	* scorn/mansion/entrance: Removed forced line breaks in message
	  text to Scorn Mansion - Entrance (scorn/mansion/entrance) in
	  Scorn.

2012-01-11 05:51  rjtanner

	* scorn/kar/somehouse3: Punctuation correction in Friendly Giant's
	  Tower, Level 3 (scorn/kar/somehouse3) in Scorn.

2012-01-11 05:48  rjtanner

	* scorn/kar/gorks1: Removed forced line breaks in message text to
	  Gork's Grovel, Level 1 (scorn/kar/gorks1) in Scorn.

2012-01-11 05:45  rjtanner

	* scorn/kar/drink: Removed forced line breaks in message text to
	  Drinking Fountain (scorn/kar/drink) in Scorn.

2012-01-11 05:42  rjtanner

	* scorn/kar/creepy.house2: Map name update - Haunted House, Dungeon
	  Level 2 (scorn/kar/creepy.house2) in Scorn is now Creepy House,
	  Dungeon Level 2.

2012-01-11 05:38  rjtanner

	* scorn/kar/creepy.house: Removed forced line breaks in message
	  text to Harry's Place, Basement (scorn/kar/creepy.house) in
	  Scorn.

2012-01-11 05:27  rjtanner

	* scorn/houses/wizz.lev1: Spelling correction (Clic -> Click.) to
	  Yarid's House, Downstairs (scorn/houses/wizz.lev1) in Scorn.

2012-01-10 06:03  rjtanner

	* scorn/houses/wizz.lev1.pass1: Removed forced line breaks in
	  message text to Yarid's House, Dark Tunnel
	  (scorn/houses/wizz.lev1.pass1) in Scorn.

2012-01-10 05:59  rjtanner

	* scorn/houses/wizz.lev1: Removed forced line breaks and
	  punctuation corrections in message text to Yarid's House,
	  Downstairs (scorn/houses/wizz.lev1) in Scorn.

2012-01-10 05:56  rjtanner

	* scorn/houses/wizz.entry: Removed forced line breaks and
	  punctuation corrections in message text to Yarid's House,
	  Entrance (scorn/houses/wizz.entry) in Scorn.

2012-01-10 05:50  rjtanner

	* scorn/houses/tyl: Removed forced line breaks in message text to
	  Tyl's house (scorn/houses/tyl) in Scorn.

2012-01-10 05:48  rjtanner

	* scorn/houses/kitchen: Removed forced line breaks in message text
	  to Medieval Kitchen (scorn/houses/kitchen) in Scorn.

2012-01-10 05:46  rjtanner

	* scorn/houses/smithery: Removed forced line breaks in message text
	  to Metal Smith's Workshop (scorn/houses/smithery) in Scorn.

2012-01-10 05:44  rjtanner

	* scorn/houses/scorn_trappers: Cosmetic change to Scorn's Trappers
	  (scorn/houses/scorn_trappers) in Scorn. Added more fence (swall)
	  sections for nicer merging with nearby walls. No functional
	  changes.

2012-01-10 05:38  rjtanner

	* scorn/houses/scorn_trappers: Removed forced line breaks in
	  message text to Scorn's Trappers (scorn/houses/scorn_trappers) in
	  Scorn.

2012-01-10 05:36  rjtanner

	* scorn/houses/riverside_under: Removed forced line breaks in
	  message text to Under Riverside (scorn/houses/riverside_under) in
	  Scorn.

2012-01-10 05:33  rjtanner

	* scorn/houses/riverside_manor: Removed forced line breaks in
	  message text to Riverside Manor (scorn/houses/riverside_manor) in
	  Scorn.

2012-01-10 05:27  rjtanner

	* scorn/houses/resir: Removed forced line breaks in message text to
	  Resir's House (scorn/houses/resir) in Scorn.

2012-01-10 05:22  rjtanner

	* scorn/houses/resir: Punctuation update to message text in Resir's
	  House (scorn/houses/resir) in Scorn. No functional changes.

2012-01-09 06:30  rjtanner

	* scorn/houses/newhouse1, world/world_105_116: Rename Eric's House
	  to Eric's Place (scorn/houses/newhouse1) in Scorn based on
	  information found in the map.

2012-01-09 06:29  rjtanner

	* scorn/kar/creepy.house: Map name update to match it's upper level
	  name change - Harry's Place, Basement

2012-01-09 06:25  rjtanner

	* scorn/houses/messhall: Cosetmic change to Mess Hall
	  (scorn/houses/messhall) in Scorn. Replaced wall sections
	  surrounding the doors for nicer merging. No functional changes.

2012-01-09 06:21  rjtanner

	* scorn/houses/house.haunted: Grammar correction (I and leaving ->
	  I am leaving) to message text in Harry's Place
	  (scorn/houses/house.haunted) in Scorn.

2012-01-09 06:19  rjtanner

	* scorn/houses/house.haunted: Rename Haunted House maps in Scorn to
	  Harry's Place and Harry's Place, Basement (respectively) based on
	  information found in the map and world map.

2012-01-09 06:16  rjtanner

	* scorn/houses/house.haunted: Removed forced line breaks in message
	  text to Haunted House (scorn/houses/house.haunted) in Scorn.

2012-01-09 06:14  rjtanner

	* scorn/houses/house3.bas2: Removed forced line breaks in message
	  text to Mike Miller's cellar 2 (scorn/houses/house3.bas2) in
	  Scorn.

2012-01-09 06:12  rjtanner

	* scorn/houses/house3.bas1: Spacing correction in message text to
	  Mike Miler's cellar 1 (scorn/houses/house3.bas1) in Scorn.

2012-01-09 06:10  rjtanner

	* scorn/houses/house3.1st: Removed forced line breaks in message
	  text to Mike Miller's house (scorn/houses/house3.1st) in Scorn.

2012-01-09 06:08  rjtanner

	* scorn/houses/house2: Removed forced line breaks and spacing
	  correction in message text to Patch's House (scorn/houses/house2)
	  in Scorn.

2012-01-09 06:05  rjtanner

	* scorn/houses/farmhouse: Removed forced line breaks and
	  punctuation correction in message text to Terry's Farm
	  (scorn/houses/farmhouse) in Scorn.

2012-01-09 06:03  rjtanner

	* scorn/houses/farmhouse: Cosmetic changes to Terry's Farm
	  (scorn/houses/farmhouse) in Scorn. Added more fence (swall)
	  sections for nicer merging with nearby walls. No functional
	  changes.

2012-01-08 19:35  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator: Enable
	  file chooser dialog for selecting maps to run editor plugin
	  scripts on. Requires Gridarta r9170 or later.

2012-01-08 07:01  rjtanner

	* scorn/houses/easy_house.1.c: Removed forced line breaks in
	  message text to Easy House Basement
	  (scorn/anthony/houses/easy_house.1.c) in Scorn.

2012-01-08 06:59  rjtanner

	* scorn/houses/easy_house.1.a: Removed forced line breaks in
	  message text to Easy House (scorn/anthony/houses/easy_house.1.a)
	  in Scorn.

2012-01-08 06:56  rjtanner

	* scorn/houses/doors_galore: Map name update, doors_galore -> Doors
	  Galore.

2012-01-08 06:55  rjtanner

	* scorn/houses/doors_galore: Removed forced line breaks and
	  punctuation corrections in message text to doors_galore
	  (scorn/anthony/houses/doors_galore) in Scorn.

2012-01-08 06:49  rjtanner

	* scorn/houses/cornerbrook: Removed forced line breaks in message
	  text to Cornerbrook (scorn/anthony/houses/cornerbrook) in Scorn.

2012-01-08 06:46  rjtanner

	* scorn/houses/chess_club: Removed forced line breaks in message
	  text to Chess Club (scorn/anthony/houses/chess_club) in Scorn.

2012-01-08 06:43  rjtanner

	* scorn/houses/breezy_under: Removed forced line breaks in message
	  text to Under Breezy Acres (scorn/anthony/houses/breezy_under) in
	  Scorn.

2012-01-08 06:41  rjtanner

	* scorn/houses/breezy_acres: Removed forced line breaks in message
	  text to Breezy Acres (scorn/anthony/houses/breezy_acres) in
	  Scorn.

2012-01-08 06:37  rjtanner

	* scorn/houses/angrygiant: Removed forced line breaks in message
	  text to Angry Giant's Bungalow (scorn/anthony/houses/angrygiant)
	  in Scorn.

2012-01-08 06:35  rjtanner

	* scorn/houses/alfalfa_basement: Removed forced line breaks in
	  message text to Alfalfa's House Basement
	  (scorn/anthony/houses/alfalfa_basement) in Scorn.

2012-01-08 06:31  rjtanner

	* scorn/dtabb/cave2: Technical change to Ogre Cave
	  (scorn/dtabb/cave2) in Scorn. Updated map header with missing
	  Created: reference.

2012-01-08 06:25  rjtanner

	* scorn/apartment/apartments: Add punctuation to the end of
	  instructional message text to Apartments
	  (scorn/apartment/apartments) in Scorn.

2012-01-07 19:37  meflin2

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_volcano: meele balance ac changes

2012-01-07 19:27  meflin2

	* quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5: meele balance ac
	  changes

2012-01-07 18:53  meflin2

	* quests/mak/giant/thirdfloor: meele balance ac changes

2012-01-07 18:48  meflin2

	* sisters/tower3: meele balance ac changes

2012-01-07 18:47  meflin2

	* scorn/temples/gorokh_final: meele balance ac changes

2012-01-07 18:43  meflin2

	* scorn/temples/valriel_final: meele balance ac changes

2012-01-07 18:39  meflin2

	* lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4: meele balance ac changes

2012-01-07 18:35  meflin2

	* lake_country/small_buildings/burial_ground: meele balance ac
	  changes

2012-01-07 18:34  meflin2

	* dungeons/train/humanoid_train: meele balance ac changes

2012-01-07 18:33  meflin2

	* dragonisland/advguild2, dragonisland/advguild3: meele balance ac
	  changes

2012-01-07 18:32  meflin2

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: meele balance ac changes

2012-01-07 18:18  meflin2

	* brest/zorn/castle.upper.floor.four,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: meele balance ac changes

2012-01-07 18:08  meflin2

	* brest/sow/sow.1: meele balance ac changes

2012-01-07 18:08  meflin2

	* brest/taverns/brest.seaside.tavern: meele balance ac changes

2012-01-07 18:06  meflin2

	* brest/brest.scrolls.upper.1: meele balance ac changes

2012-01-07 18:05  meflin2

	* brest/brest.scrolls.right: meele balance ac changes

2012-01-07 18:03  meflin2

	* brest/brest.scrolls: meele balance ac changes

2012-01-07 06:42  rjtanner

	* scorn/anthony/portgate: Removed forced line breaks in message
	  text to Port Gate of Scorn (scorn/anthony/portgate) in Scorn.

2012-01-07 06:40  rjtanner

	* scorn/anthony/passoffice: Removed forced line breaks in message
	  text to Port Gate of Scorn, Office of Passes
	  (scorn/anthony/passoffice) in Scorn.

2012-01-07 06:37  rjtanner

	* santo_dominion/temple_naive/templenaive.2: Wording clarification
	  (You sence Immense magic is senced behind -> Immense magic is
	  senced from behind) to Temple Naive, Level 2
	  (santo_dominion/temple_naive/templenaive.2) in Santo Dominion.

2012-01-07 06:33  rjtanner

	* santo_dominion/temple_naive/templenaive.1: Removed forced line
	  breaks in message text to Temple Naive, Level 1
	  (santo_dominion/temple_naive/templenaive.1) in Santo Dominion.

2012-01-07 06:30  rjtanner

	* santo_dominion/shops/eliks: Removed forced line breaks in message
	  text to Eliks General Store (santo_dominion/shops/eliks) in Santo
	  Dominion.

2012-01-07 06:26  rjtanner

	* santo_dominion/shaft/undeadshaft.4: Removed forced line breaks in
	  message text to UndeadShaft, 4th Level
	  (santo_dominion/shaft/undeadshaft.4) in Santo Dominion.

2012-01-07 06:25  rjtanner

	* santo_dominion/shaft/undeadshaft.1: Removed forced line breaks in
	  message text to UndeadShaft, 1st Level
	  (santo_dominion/shaft/undeadshaft.1) in Santo Dominion.

2012-01-07 06:22  rjtanner

	* santo_dominion/shaft/undeadshaft.4: Cosmetic change to
	  UndeadShaft, 4th Level (santo_dominion/shaft/undeadshaft.4) -
	  changes to cave wall corner for nicer merging. No functional
	  changes.

2012-01-07 06:13  rjtanner

	* santo_dominion/shaft/undeadshaft.2: Cosmetic change to
	  UndeadShaft, 2nd Level (santo_dominion/shaft/undeadshaft.2) -
	  changes to cave wall corner for nicer merging. No functional
	  changes.

2012-01-07 05:48  rjtanner

	* santo_dominion/mudman/mudman.3: Removed forced line breaks in
	  message text to Mudman's Place, Eastern Swamp
	  (santo_dominion/mudman/mudman.3) in Santo Dominion.

2012-01-07 05:23  rjtanner

	* santo_dominion/magara/well/top: Technical change to Santo
	  Dominion Well (santo_dominion/magara/well/top) in Santo Dominion.
	  Removed duplicate ground tiles. No functional changes.

2012-01-07 05:21  rjtanner

	* santo_dominion/magara/well/top: Removed forced line breaks in
	  message text to Santo Dominion Well
	  (santo_dominion/magara/well/top) in Santo Dominion.

2012-01-06 07:02  rjtanner

	* santo_dominion/magara/well/cave: Technical change to Santo
	  Dominion Well, Cavern (santo_dominion/magara/well/cave) in Santo
	  Dominion. Removed duplicate floor tiles. No functional changes.

2012-01-06 07:01  rjtanner

	* santo_dominion/magara/well/cave: Removed forced line breaks in
	  message text to Santo Dominion Well, Cavern
	  (santo_dominion/magara/well/cave) in Santo Dominion.

2012-01-06 06:55  rjtanner

	* santo_dominion/magara/south_lighthouse/floor_2: Punctuation
	  correction in message text to South Lighthouse, Level 2
	  (santo_dominion/magara/south_lighthouse/floor_2) in Santo
	  Dominion.

2012-01-06 06:49  rjtanner

	* santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3: Layout and cosmetic changes to
	  A Nice Little Hut, Level 2 (santo_dominion/magara/hut/floor_2) in
	  Santo Dominion. Expanded the map to add a wall around certain
	  areas of the perimeter - no walls was there before. Update
	  stairways from Level 1 and Level 3 to this map due to layout
	  changes.

2012-01-06 06:29  rjtanner

	* santo_dominion/espen/espen1: Cosmetic change with how fence
	  (swall) section merges with nearby wall, changed fence section in
	  the fireball area to match other corners in Lord Ramsdre Mansion,
	  Dungeon Level 1 (santo_dominion/espen/espen1) in Santo Dominion.
	  No functional changes.

2012-01-06 06:26  rjtanner

	* santo_dominion/espen/palace: Spelling correction (beond ->
	  beyond) in message text to Lord Ramsdre Mansion, Entrance
	  (santo_dominion/espen/palace) in Santo Dominion.

2012-01-06 06:25  rjtanner

	* santo_dominion/espen/palace: Punctuation corrections in message
	  text to Lord Ramsdre Mansion, Entrance
	  (santo_dominion/espen/palace) in Santo Dominion.

2012-01-06 06:23  rjtanner

	* santo_dominion/espen/espen1: Removed forced line breaks in
	  message text to Lord Ramsdre Mansion, Dungeon Level 1
	  (santo_dominion/espen/espen1) in Santo Dominion.

2012-01-06 06:20  rjtanner

	* santo_dominion/tobias: Update message text (potions -> potion)
	  since the reward is one potion in Tobias Tower
	  (santo_dominion/tobias) in Santo Dominion.

2012-01-06 06:17  rjtanner

	* santo_dominion/tobias: Removed empty msg tags to Tobias Tower
	  (santo_dominion/tobias) in Santo Dominion.

2012-01-06 06:15  rjtanner

	* santo_dominion/tavern.2ndfloor: Removed empty msg tags to The
	  Golden Lion, 2nd Floor (santo_dominion/tavern.2ndfloor) in Santo
	  Dominion.

2012-01-06 06:08  rjtanner

	* santo_dominion/noble_rest: Removed empty msg tags to The Noble
	  Resting (santo_dominion/noble_rest) in Santo Dominion.

2012-01-05 05:29  rjtanner

	* santo_dominion/city_hall: Removed forced line breaks in message
	  text to Santo Dominion City Hall (santo_dominion/city_hall) in
	  Santo Dominion.

2012-01-05 05:27  rjtanner

	* santo_dominion/tavern: Removed forced line breaks in message text
	  to The Golden Lion (santo_dominion/tavern) in Santo Dominion.

2012-01-05 05:25  rjtanner

	* santo_dominion/north_barn: Removed forced line breaks in message
	  text to North Barn (santo_dominion/north_barn) in Santo Dominion.

2012-01-05 05:19  rjtanner

	* santo_dominion/map.and.sale: Removed forced line breaks in
	  message text to St. Dominion Sale (santo_dominion/map.and.sale)
	  in Santo Dominion.

2012-01-05 05:16  rjtanner

	* santo_dominion/peacock: Removed forced line breaks in message
	  text to The Little Peacock (santo_dominion/peacock) in Santo
	  Dominion.

2012-01-05 05:14  rjtanner

	* santo_dominion/map.stigkr.2: Removed forced line breaks in
	  message text to Stig's Hut, Level 2 (santo_dominion/map.stigkr.2)
	  in Santo Dominion.

2012-01-05 05:10  rjtanner

	* quests/todd/aljwaf/hall2: Cosmetic change to Aljwaf Crypt, Inner
	  Sanctum (quests/todd/aljwaf/hall2). Added more fence (swall)
	  sections for nicer merging with nearby walls. No functional
	  changes.

2012-01-05 05:07  rjtanner

	* quests/todd/aljwaf/crypt: Cosmetic change to Aljwaf Crypt,
	  Entrance (quests/todd/aljwaf/crypt). Added more fence (swall)
	  sections for nicer merging with nearby walls. No functional
	  changes.

2012-01-05 05:04  rjtanner

	* quests/todd/aljwaf/tower4: Removed forced line breaks in message
	  text to Spider Tower (quests/todd/aljwaf/tower4).

2012-01-05 05:02  rjtanner

	* quests/todd/aljwaf/tower1: Removed forced line breaks in message
	  text to Narcopin Academy (quests/todd/aljwaf/tower1).

2012-01-05 04:45  rjtanner

	* quests/todd/aljwaf/tomb: Removed forced line breaks in message
	  text to Aljwaf Tomb (quests/todd/aljwaf/tomb).

2012-01-05 04:41  rjtanner

	* quests/todd/aljwaf/hall2: Removed forced line breaks in message
	  text to Aljwaf Hall, Inner Sanctum (quests/todd/aljwaf/hall2).

2012-01-04 05:43  rjtanner

	* quests/todd/aljwaf/crypt5: Removed forced line breaks in message
	  text to Haunted Crypt (quests/todd/aljwaf/crypt5).

2012-01-04 05:40  rjtanner

	* quests/todd/aljwaf/crypt: Content update (find them beloved ->
	  find them my beloved) to message text to Aljwaf Crypt, Entrance
	  (quests/todd/aljwaf/crypt).

2012-01-04 05:39  rjtanner

	* quests/todd/aljwaf/crypt: Removed forced line breaks in message
	  text to Aljwaf Crypt, Entrance (quests/todd/aljwaf/crypt).

2012-01-04 05:35  rjtanner

	* quests/skud/west_1: Removed forced line breaks and punctuation
	  corrections in message text to Skud Tower, West
	  (quests/skud/west_1).

2012-01-04 05:34  rjtanner

	* quests/skud/north_1: Content corrections (six plane -> sixth
	  plane, would me access -> would give me access) in message text
	  to Skud Tower, North (quests/skud/north_1).

2012-01-04 05:31  rjtanner

	* quests/skud/north_1: Context correction (forbidding feeling ->
	  foreboding feeling) in message text to Skud Tower, North
	  (quests/skud/north_1).

2012-01-04 05:28  rjtanner

	* quests/skud/north_1: Removed forced line breaks and punctuation
	  corrections in message text to Skud Tower, North
	  (quests/skud/north_1).

2012-01-04 05:23  rjtanner

	* quests/skud/entrance: Removed forced line breaks and punctuation
	  correction in message text to Skud Tower, Entrance
	  (quests/skud/entrance).

2012-01-04 05:21  rjtanner

	* quests/skud/east_1: Grammar corrections (Your -> You're) in
	  message text to Skud Tower, East (quests/skud/east_1).

2012-01-04 05:14  rjtanner

	* quests/skud/east_1: Removed forced line breaks and punctuation
	  corrections in message text to Skud Tower, East
	  (quests/skud/east_1).

2012-01-04 05:12  rjtanner

	* quests/skud/court: Grammar corrections (Your -> You're) in
	  message text to Skud Tower, Court (quests/skud/court).

2012-01-04 05:09  rjtanner

	* quests/skud/court: Removed forced line breaks and punctuation
	  corrections in message text to Skud Tower, Court
	  (quests/skud/court).

2012-01-03 05:53  rjtanner

	* quests/skud/north_1: Cosmetic changes to Skud Tower, North
	  (/quests/skud/east_1). Change how wall sections merge with fence
	  (swall) sections. Replaced partional castle wall sections with
	  dwall sections. No functional changes.

2012-01-03 05:48  rjtanner

	* quests/skud/east_1: Cosmetic changes to Skud Tower, East
	  (/quests/skud/east_1). Change how wall sections merge with fence
	  (swall) sections. No functional changes.

2012-01-03 05:39  rjtanner

	* quests/peterm/Nethack_in_crossfire_entrance: Update Nethack in
	  Crossfire Entrance to include anvils to convert all dragon scales
	  to dragon mail and shields.

2012-01-03 05:33  rjtanner

	* quests/peterm/temple/OuterTemple: Cosmetic changes to Dark
	  Forest, Outer Temple (quests/peterm/temple/OuterTemple) - changes
	  to cave area entry next to the altars. No functional changes.

2012-01-03 05:26  rjtanner

	* quests/peterm/quests/dragonquest2: Cosmetic changes to
	  DragonQuest (quests/peterm/dragonquest2) - changes to cave wall
	  corners for nicer merging, removed duplicate wall sections and
	  floor tiles. No functional changes.

2012-01-03 05:19  rjtanner

	* quests/peterm/FireTemple/ThirdFloor: Cosmetic changes to Fire
	  Temple, Third Floor (quests/peterm/FireTemple/ThirdFloor) - added
	  more fence (swall) sections for nicer merging with nearby walls.
	  No functional changes.

2012-01-03 05:17  rjtanner

	* quests/peterm/FireTemple/Passageway: Cosmetic changes to Fire
	  Temple, Passageway (quests/peterm/FireTemple/Passageway) - added
	  more fence (swall) sections for nicer merging with nearby walls.
	  No functional changes.

2012-01-03 05:15  rjtanner

	* quests/peterm/FireTemple/LavaChamber: Cosmetic changes to Fire
	  Temple, Lava Chamber (quests/peterm/FireTemple/LavaChamber) -
	  added more fence (swall) sections for nicer merging with nearby
	  walls. No functional changes.

2012-01-03 05:10  rjtanner

	* quests/peterm/FireTemple/FourthFloor: Cosmetic changes to Fire
	  Temple, Fourth Floor (quests/peterm/FireTemple/FourthFloor) -
	  added more fence (swall) sections for nicer merging with nearby
	  walls. No functional changes.

2012-01-03 05:07  rjtanner

	* quests/peterm/FireTemple/FifthFloor: Cosmetic changes to Fire
	  Temple, Fifth Floor (quests/peterm/FireTemple/FifthFloor) - added
	  more fence (swall) sections for nicer merging with nearby walls.
	  No functional changes.

2012-01-03 05:04  rjtanner

	* quests/peterm/FireTemple/Entrance: Cosmetic changes to Fire
	  Temple, Entrance (quests/peterm/FireTemple/Entrance) - changes to
	  cave wall corners for nicer merging. No functional changes.

2012-01-03 04:59  rjtanner

	* quests/peterm/DragonQuest/WyvernNest: Cosmetic changes to Dragon
	  Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest) -
	  changes to cave wall corners for nicer merging. No functional
	  changes.

2012-01-02 05:59  rjtanner

	* quests/peterm/DragonQuest/IceLord: Cosmetic changes to Dragon
	  Quest, Dragon Ice Lord (quests/peterm/DragonQuest/IceLord) -
	  changes to cave wall corners for nicer merging. No functional
	  changes.

2012-01-02 05:57  rjtanner

	* quests/peterm/DragonQuest/IceHatchery: Cosmetic changes to Dragon
	  Quest, Ice Hatchery (quests/peterm/DragonQuest/IceHatchery) -
	  changes to cave wall corners for nicer merging. No functional
	  changes.

2012-01-02 05:54  rjtanner

	* quests/peterm/DragonQuest/IceAnte: Cosmetic changes to Dragon
	  Quest, Ice Anteroom (quests/peterm/DragonQuest/IceAnte) - changes
	  to cave wall corners for nicer merging. No functional changes.

2012-01-02 05:52  rjtanner

	* quests/peterm/DragonQuest/FireLord: Cosmetic changes to Dragon
	  Quest, Dragon Fire Lord (quests/peterm/DragonQuest/FireLord) -
	  changes to cave wall corners for nicer merging. No functional
	  changes.

2012-01-02 05:51  rjtanner

	* quests/peterm/DragonQuest/FireHatchery: Cosmetic changes to
	  Dragon Quest, Fire Hatchery
	  (quests/peterm/DragonQuest/FireHatchery) - changes to cave wall
	  corners for nicer merging. No functional changes.

2012-01-02 05:48  rjtanner

	* quests/peterm/DragonQuest/FireAnte: Cosmetic changes to Dragon
	  Quest, Fire Anteroom (quests/peterm/DragonQuest/FireAnte) -
	  changes to cave wall corners for nicer merging. No functional
	  changes.

2012-01-02 05:46  rjtanner

	* quests/peterm/DragonQuest/Entrance: Cosmetic changes to Dragon
	  Quest, Entrance (quests/peterm/DragonQuest/Entrance) - changes to
	  cave wall corners for nicer merging. No functional changes.

2012-01-02 05:43  rjtanner

	* quests/peterm/DragonQuest/ElectricLord: Cosmetic changes to
	  Dragon Quest, Electric Dragon Lord
	  (quests/peterm/DragonQuest/ElectricLord) - changes to cave wall
	  corners for nicer merging. No functional changes.

2012-01-02 05:38  rjtanner

	* quests/peterm/DragonQuest/ElectricHatchery: Cosmetic changes to
	  Dragon Quest, Electric Hatchery
	  (quests/peterm/DragonQuest/ElectricHatchery) - changes to cave
	  wall corners for nicer merging. No functional changes.

2012-01-02 05:36  rjtanner

	* quests/peterm/DragonQuest/ElectricAnte: Cosmetic changes to
	  Dragon Quest, Electric Anteroom
	  (quests/peterm/DragonQuest/ElectricAnte) - changes to cave wall
	  corners for nicer merging. No functional changes.

2012-01-02 05:27  rjtanner

	* quests/saromok/castlesaromok_towerf10: Spelling correction
	  (unstopable -> unstoppable) to Castle Saromok, Floor 10
	  (quests/saromok/castlesaromok_towerf10).

2012-01-02 05:24  rjtanner

	* quests/saromok/castlesaromok_top: Removed forced line breaks in
	  message text to Castle Saromok, Top
	  (quests/saromok/castlesaromok_top).

2012-01-02 05:17  rjtanner

	* quests/saromok/castlesaromok_ltr: Removed forced line breaks in
	  message text to Castle Saromok, Ice
	  (quests/saromok/castlesaromok_ltr).

2012-01-02 05:15  rjtanner

	* quests/saromok/castlesaromok_frontgate: Capitalization changes
	  (saromok's -> Saromok's) in message text to Castle Saromok, Front
	  Gate (quests/saromok/castlesaromok_frontgate).

2012-01-02 05:09  rjtanner

	* quests/saromok/castlesaromok_towerf9: Removed forced line breaks
	  in message text to Castle Saromok, Floor 9
	  (quests/saromok/castlesaromok_towerf9).

2012-01-02 05:01  rjtanner

	* quests/saromok/castlesaromok_towerf11: Removed forced line breaks
	  in message text to Castle Saromok, Floor 11
	  (quests/saromok/castlesaromok_towerf11).

2012-01-01 15:35  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix guilds portals to
	  Brest.

2012-01-01 15:03  ryo_saeba

	* dungeons/grukks/grukks.4, navar_city/navar_city.quests,
	  world.quests, world/world_123_120: New small quest, to inform of
	  Grukk's tower.

2012-01-01 13:19  ryo_saeba

	* darcap/darcap.quests, darcap/temple_justice/temple_justice.13,
	  world/world_114_102: Small quest: Temple of Justice, in Darcap.

2012-01-01 07:22  rjtanner

	* quests/saromok/castlesaromok_ltl: Removed forced line breaks in
	  message text to Castle Saromok, Fire
	  (quests/saromok/castlesaromok_ltl).

2012-01-01 07:19  rjtanner

	* quests/peterm/temple/Temple: Removed forced line breaks in
	  message text to Dark Temple (quests/peterm/temple/Temple).

2012-01-01 07:16  rjtanner

	* quests/peterm/temple/InnerTemple: Give a dwarf priest with empty
	  dialog something to say in Dark Forest, Inner Temple
	  (quests/peterm/temple/InnerTemple).

2012-01-01 07:13  rjtanner

	* quests/peterm/temple/InnerTemple: Removed forced line breaks and
	  punctuation corrections in message text to Dark Forest, Inner
	  Temple (quests/peterm/temple/InnerTemple).

2012-01-01 07:09  rjtanner

	* quests/peterm/quests/TitanGate: Removed forced line breaks in
	  message text to Titan Gate (quests/peterm/quests/TitanGate).

2012-01-01 07:03  rjtanner

	* quests/peterm/quests/ogre_chief: Removed forced line breaks in
	  message text to Ogre Chief (quests/peterm/quests/ogre_chief).

2012-01-01 07:02  rjtanner

	* quests/peterm/quests/dragonquest2: Removed forced line breaks in
	  message text to DragonQuest (quests/peterm/quests/dragonquest2).

2012-01-01 06:57  rjtanner

	* quests/peterm/Nethack_in_crossfire_Yendor: Removed forced line
	  breaks in message text to Nethack in Crossfire -- Yendor
	  (quests/peterm/Nethack_in_crossfire_Yendor).

2011-12-31 06:09  rjtanner

	* quests/peterm/Nethack_in_crossfire_entrance: Removed forced line
	  breaks in message text to Nethack in Crossfire Entrance
	  (quests/peterm/Nethack_in_crossfire_entrance).

2011-12-31 06:05  rjtanner

	* quests/peterm/FireTemple/ThirdFloor: Removed forced line breaks
	  in message text to Fire Temple, Third Floor
	  (quests/peterm/FireTemple/ThirdFloor).

2011-12-31 06:02  rjtanner

	* quests/peterm/FireTemple/Mezannine1: Removed forced line breaks
	  and punctuation corrections in message text to Fire Temple,
	  Mezannine (quests/peterm/FireTemple/Mezannine1).

2011-12-31 05:58  rjtanner

	* quests/peterm/FireTemple/LavaChamber: Removed forced line breaks
	  and punctuation correction in message text to Fire Temple, Lava
	  Chamber (quests/peterm/FireTemple/LavaChamber).

2011-12-31 05:55  rjtanner

	* quests/peterm/FireTemple/FourthFloor: Removed forced line breaks
	  in message text to Fire Temple, Fourth Floor
	  (quests/peterm/FireTemple/FourthFloor).

2011-12-31 05:53  rjtanner

	* quests/peterm/FireTemple/FirstFloor: Removed forced line breaks
	  and spelling correction in message text to Fire Temple, First
	  Floor (quests/peterm/FireTemple/FirstFloor).

2011-12-31 05:49  rjtanner

	* quests/peterm/FireTemple/Fire4: Removed forced line breaks in
	  message text to Fire Temple, Level 4
	  (quests/peterm/FireTemple/Fire4).

2011-12-31 05:46  rjtanner

	* quests/peterm/FireTemple/Fire3: Removed forced line breaks in
	  message text to Fire Temple, Level 3
	  (quests/peterm/FireTemple/Fire3).

2011-12-31 05:38  rjtanner

	* quests/peterm/FireTemple/Fire2: Removed forced line breaks in
	  message text to Fire Temple, Level 2
	  (quests/peterm/FireTemple/Fire2).

2011-12-31 05:32  rjtanner

	* quests/peterm/FireTemple/Fire1: Removed forced line breaks in
	  message text to Fire Temple, Level 1
	  (quests/peterm/FireTemple/Fire1).

2011-12-31 05:26  rjtanner

	* quests/peterm/FireTemple/FifthFloor: Removed forced line breaks
	  in message text to Fire Temple, Fifth Floor
	  (quests/peterm/FireTemple/FifthFloor).

2011-12-31 05:24  rjtanner

	* quests/peterm/DragonQuest/WyvernNest: Punctuation update to
	  Dragon Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest).

2011-12-30 21:48  ryo_saeba

	* pup_land/hall_of_fame: Update text.

2011-12-30 21:40  ryo_saeba

	* pup_land/ancient/volcano/treasure, pup_land/hall_of_fame: Write
	  down the name of heroes of Pupland, instead of hardcoding them.

2011-12-30 21:39  ryo_saeba

	* python/misc/hall_of_fame.py: Script to record a list of players
	  having done something great.

2011-12-30 05:52  rjtanner

	* quests/peterm/DragonQuest/ElectricLord: Removed forced line
	  breaks and punctuation corrections in message text to Dragon
	  Quest, Electric Dragon Lord
	  (quests/peterm/DragonQuest/ElectricLord).

2011-12-30 05:49  rjtanner

	* quests/peterm/Demonology/WaterTower2: Removed forced line break
	  in message text to Tower of Demonology Water Tower, Elementals
	  (quests/peterm/Demonology/WaterTower2).

2011-12-30 05:48  rjtanner

	* quests/peterm/Demonology/WaterStudy: Removed forced line breaks
	  and punctuation corrections in message text to Tower of
	  Demonology Water Study (quests/peterm/Demonology/WaterStudy).

2011-12-30 05:46  rjtanner

	* quests/peterm/Demonology/MasterLevel: Removed forced line breaks
	  and punctuation corrections in message text to Tower of
	  Demonology Master Level (quests/peterm/Demonology/MasterLevel).

2011-12-30 05:43  rjtanner

	* quests/peterm/Demonology/HighTower1: Removed forced line breaks
	  and punctuation corrections in message text to Tower of
	  Demonology High Tower (quests/peterm/Demonology/HighTower1).

2011-12-30 05:40  rjtanner

	* quests/peterm/Demonology/FireTower2: Removed forced line break
	  and punctuation correction in message text to Tower of Demonology
	  Fire Tower, Elementals (quests/peterm/Demonology/FireTower2).

2011-12-30 05:38  rjtanner

	* quests/peterm/Demonology/FireStudy: Removed forced line breaks,
	  grammar and punctuation corrections in message text to Tower of
	  Demonology Fire Study (quests/peterm/Demonology/FireStudy).

2011-12-30 05:36  rjtanner

	* quests/peterm/Demonology/EarthTower2: Removed forced line breaks,
	  grammar and punctuation corrections in message text to Tower of
	  Demonology Earth Tower, Elementals
	  (quests/peterm/Demonology/EarthTower2).

2011-12-30 05:35  rjtanner

	* quests/peterm/Demonology/EarthStudy: Removed forced line breaks,
	  grammar and punctuation corrections in message text to Tower of
	  Demonology Earth Study (quests/peterm/Demonology/EarthStudy).

2011-12-30 05:32  rjtanner

	* quests/peterm/Demonology/Demon3: Removed forced line breaks,
	  grammar and punctuation corrections in message text to Tower of
	  Demonology, Summoning Chamber (quests/peterm/Demonology/demon3).

2011-12-30 05:23  rjtanner

	* quests/peterm/Demonology/Demon1: Removed forced line breaks and
	  punctuation corrections in message text to Tower of Demonology,
	  Gates (quests/peterm/Demonology/Demon1).

2011-12-30 05:18  rjtanner

	* quests/peterm/Demonology/AirTower2: Removed forced line breaks in
	  some of the message text to Tower of Demonology Air Tower,
	  Elementals (quests/peterm/Demonology/AirTower2).

2011-12-29 05:33  rjtanner

	* quests/peterm/Demonology/AirStudy: Removed forced line breaks,
	  grammar and punctuation corrections in message text to Tower of
	  Demonology Air Study (quests/peterm/Demonology/AirStudy).

2011-12-29 05:29  rjtanner

	* quests/peterm/Demonology/GroundLevel: Removed forced line breaks
	  in some of the message text to Tower of Demonology Ground Level
	  (quests/peterm/Demonology/GroundLevel).

2011-12-29 05:25  rjtanner

	* quests/peterm/Demonology/Demon2: Removed forced line breaks in
	  some of the message text to Tower of Demonology, Demons
	  (quests/peterm/Demonology/Demon2).

2011-12-29 05:23  rjtanner

	* quests/peterm/Demonology/ApprenticeLevel: Removed forced line
	  breaks in some of the message text to Tower of Demonology
	  Apprentice Level (quests/peterm/Demonology/ApprenticeLevel).

2011-12-29 05:19  rjtanner

	* quests/peterm/CTower/TowerTop: Grammar correction (your resolve
	  -> you resolve) to Tower of the Stars, Top
	  (quests/peterm/CTower/TowerTop).

2011-12-29 05:18  rjtanner

	* quests/peterm/CTower/TowerTop: Removed line breaks in message
	  text to Tower of the Stars, Top (quests/peterm/CTower/TowerTop).

2011-12-29 05:15  rjtanner

	* quests/peterm/CTower/Officers: Removed line breaks in message
	  text to Tower of the Stars, Officers
	  (quests/peterm/CTower/Officers).

2011-12-29 05:13  rjtanner

	* quests/peterm/CTower/Library: Removed line breaks in message text
	  to Tower of the Stars, Library (quests/peterm/CTower/Library).

2011-12-29 05:11  rjtanner

	* quests/peterm/CTower/Dungeon: Removed line breaks in message text
	  to Tower of the Stars, Dungeon (quests/peterm/CTower/Dungeon).

2011-12-29 05:05  rjtanner

	* quests/mcz/castle_low2: Removed line breaks in message text to
	  Castle of Ra-Gar, Dungeon Level 2 (quests/mcz/castle_low2).

2011-12-29 05:00  rjtanner

	* quests/mcz/castle_low1: Removed line breaks in message text to
	  Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1).

2011-12-29 04:57  rjtanner

	* quests/mcz/castle1: Removed line breaks and a couple spelling
	  corrections (doo -> door) in message text to Castle of Ra-Gar
	  (quests/mcz/castle1).

2011-12-28 05:36  rjtanner

	* quests/mak/undead/catacombs: Removed line breaks in message text
	  to Warriors' Tower, Catacombs in Tower of Warrior Proving.

2011-12-28 05:34  rjtanner

	* quests/mak/troll_cave/cave.1: Removed line breaks in message text
	  to Warriors' Tower, Troll Cave Entrance in Tower of Warrior
	  Proving.

2011-12-28 05:32  rjtanner

	* quests/mak/mansion/floor2: Removed line breaks in message text to
	  Warriors' Tower, Mansion - Second Floor in Tower of Warrior
	  Proving.

2011-12-28 05:29  rjtanner

	* quests/mak/giant/thirdfloor: Removed line breaks in message text
	  to Warriors' Tower, Giants Third Floor in Tower of Warrior
	  Proving.

2011-12-28 05:27  rjtanner

	* quests/mak/giant/mainfloor: Removed line breaks in message text
	  to Warriors' Tower, Giants Main Floor in Tower of Warrior
	  Proving.

2011-12-28 05:26  rjtanner

	* quests/mak/dragons/elec: Removed line breaks in message text to
	  Warriors' Tower, Electric Dragons' Lair in Tower of Warrior
	  Proving.

2011-12-28 05:23  rjtanner

	* quests/mak/dragons/chaos: Removed line breaks in message text to
	  Warriors' Tower, Chaos Dragons' Lair in Tower of Warrior Proving.

2011-12-28 05:21  rjtanner

	* quests/mak/chaos/up5: Removed line breaks in message text to
	  Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.

2011-12-28 05:11  rjtanner

	* quests/mak/chaos/tritemples: Spelling correction (blasfem ->
	  blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior
	  Proving.

2011-12-28 05:09  rjtanner

	* quests/mak/chaos/tritemples: Removed line breaks in message text
	  to Warriors' Tower, Tri Temples in Tower of Warrior Proving.

2011-12-28 05:06  rjtanner

	* quests/mak/chaos/fallen: Removed line breaks in message text to
	  Warriors' Tower, The Fallen in Tower of Warrior Proving.

2011-12-28 05:04  rjtanner

	* quests/mak/chaos/down5: Removed line breaks in message text to
	  Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.

2011-12-27 05:28  rjtanner

	* quests/mak/chaos/down4: Removed line breaks in message text to
	  Warriors' Tower, Cave in Tower of Warrior Proving.

2011-12-27 05:27  rjtanner

	* quests/mak/chaos/down3: Removed line breaks in message text to
	  Warriors' Tower, Chamber in Tower of Warrior Proving.

2011-12-27 05:22  rjtanner

	* quests/mak/chaos/down1: Removed line breaks in message text to
	  Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.

2011-12-27 05:15  rjtanner

	* quests/greyshield/GreyMaster: Cosmetic changes to Grey Master in
	  Greyshield. Added fence (swall) sections for nicing merging with
	  nearby walls. No functional changes.

2011-12-27 05:13  rjtanner

	* quests/greyshield/Fortress: Map name update, Fortress -> Grey
	  Castle Fortress in Greyshield.

2011-12-27 05:11  rjtanner

	* quests/greyshield/Sphinx: Removed line breaks in message text to
	  Grey Castle Sphinx in Greyshield.

2011-12-27 05:08  rjtanner

	* quests/greyshield/GreyMaster: Removed line breaks in message text
	  to Grey Master in Greyshield.

2011-12-27 05:06  rjtanner

	* quests/greyshield/Fortress: Removed line breaks in message text
	  to Fortress (quests/greyshield/Fortress) in Greyshield.

2011-12-27 05:01  rjtanner

	* quests/greyshield/Finish: Removed line breaks in message text to
	  Grey Castle Finale in Greyshield.

2011-12-27 04:56  rjtanner

	* quests/greyshield/Cavern2: Cosmetic changes to Grey Cavern, Level
	  2. Changes with corner sections of the cave walls for nicer
	  merging. No functional changes.

2011-12-27 04:40  rjtanner

	* quests/greyshield/Cavern: Cosmetic changes to Grey Cavern.
	  Changes with corner sections of the cave walls for nicer merging.
	  No functional changes.

2011-12-27 04:34  rjtanner

	* quests/greyshield/Cave: Cosmetic changes to Grey Cavern Entrance.
	  Changes with corner sections of the cave walls for nicer merging.
	  No functional changes.

2011-12-26 05:44  rjtanner

	* quests/greyshield/Factory: Removed line breaks in message text to
	  Grey Castle Factory in Greyshield.

2011-12-26 05:43  rjtanner

	* quests/greyshield/Dungeon: Removed line breaks in message text to
	  Grey Cavern, Dungeon in Greyshield.

2011-12-26 05:41  rjtanner

	* quests/greyshield/Cavern2: Removed line breaks in message text to
	  Grey Cavern, Level 2 in Greyshield.

2011-12-26 05:40  rjtanner

	* quests/greyshield/Cavern: Removed line breaks in message text to
	  Grey Cavern in Greyshield.

2011-12-26 05:39  rjtanner

	* quests/greyshield/Castle: Removed line breaks in message text to
	  Grey Castle Entrance in Greyshield.

2011-12-26 05:37  rjtanner

	* quests/greyshield/Archery: Removed line breaks in message text to
	  Grey Castle Archery in Greyshield.

2011-12-26 05:25  rjtanner

	* pup_land/s_f/st1, pup_land/s_f/st2, pup_land/s_f/st3,
	  pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7: Update map
	  names in Shining Tower so they match their reference (Level 3 ->
	  Floor 3) in the signs. Update signs so they reference floor
	  (space) number (ie, Floor 2.)

2011-12-26 05:13  rjtanner

	* pup_land/s_f/to-jyo: Cosmetic change to To-jyo's Hut
	  (pup_land/s_f/to-jyo) in Pup Land. Added fence (swall) sections
	  for nicing merging with nearby walls. No functional changes.

2011-12-26 05:11  rjtanner

	* pup_land/s_f/st7: Grammar update (You done -> You're done) to
	  Shining Tower, Level 7 (pup_land/s_f/st7) in Pup Land.

2011-12-26 05:10  rjtanner

	* pup_land/s_f/st7: Cosmetic change to Shining Tower, Level 7
	  (pup_land/s_f/st7) in Pup Land. Added fence (swall) section for
	  nicing merging with nearby wall. No functional changes.

2011-12-26 05:08  rjtanner

	* pup_land/s_f/st6: Instructional text clarification to Shining
	  Tower, Level 6 in Pup Land.

2011-12-26 04:50  rjtanner

	* pup_land/s_f/st5: Cosmetic change to Shining Tower, Level 5
	  (pup_land/s_f/st5) in Pup Land. Added fence (swall) sections for
	  nicing merging with nearby walls. No functional changes.

2011-12-25 05:04  rjtanner

	* pup_land/s_f/st3: Cosmetic change to Shining Tower, Level 3
	  (pup_land/s_f/st3) in Pup Land. Added fence (swall) section for
	  nicing merging with nearby wall. No functional changes.

2011-12-25 05:01  rjtanner

	* pup_land/s_f/to-jyo: Removed line breaks in message text to
	  To-jyo's Hut (maps.svn/pup_land/s_f/to-jyo) in Pup Land.

2011-12-25 04:59  rjtanner

	* pup_land/s_f/st7: Removed line breaks in message text to Shining
	  Tower, Level 7 (maps.svn/pup_land/s_f/st7) in Pup Land.

2011-12-25 04:58  rjtanner

	* pup_land/s_f/st6: Removed line breaks in message text to Shining
	  Tower, Level 6 (maps.svn/pup_land/s_f/st6) in Pup Land.

2011-12-25 04:56  rjtanner

	* pup_land/s_f/st1: Removed line breaks in message text to Shining
	  Tower, Level 1 (maps.svn/pup_land/s_f/st1) in Pup Land.

2011-12-25 04:54  rjtanner

	* pup_land/s_f/special: Cosmetic change to Shining Tower Special
	  (pup_land/s_f/special) in Pup Land. Added fence (swall) sections
	  and changed awall sections for nicing merging. No functional
	  changes.

2011-12-25 04:50  rjtanner

	* pup_land/s_f/special: Removed line breaks in message text to
	  Shining Tower Special (maps.svn/pup_land/s_f/special) in Pup
	  Land.

2011-12-25 04:48  rjtanner

	* pup_land/s_f/secret: Removed line breaks in message text to
	  Shining Tower Secret (maps.svn/pup_land/s_f/secret) in Pup Land.

2011-12-25 04:44  rjtanner

	* pup_land/s_f/ki: Archetype correction to J.Griffin's Hut,
	  Mainfloor (pup_land/s_f/ki) in Pup Land. Revert arch back to
	  charwoman (which is correct, broke in r16289) but updated the
	  name to chairwoman instead.

2011-12-25 04:38  rjtanner

	* pup_land/s_f/floor1: Cosmetic change to Ancient Ruins, Main Floor
	  (pup_land/s_f/floor1) in Pup Land. Added another fence (swall)
	  sections for nicing merging with nearby wall. No functional
	  changes.

2011-12-25 04:36  rjtanner

	* pup_land/s_f/cave2: Cosmetic change to Shining Tower
	  (pup_land/s_f/cave2) in Pup Land. Replaced blocked sections with
	  solid cave wall sections. No functional changes.

2011-12-25 04:33  rjtanner

	* pup_land/s_f/cave1: Cosmetic change to Ancient Ruins, Cave
	  (pup_land/s_f/cave1) in Pup Land. Added more fence (swall)
	  sections for nicing merging with nearby walls. No functional
	  changes.

2011-12-24 05:05  rjtanner

	* pup_land/s_f/ruin: Removed line breaks in message text to Ancient
	  Ruins (maps.svn/pup_land/s_f/ruin) in Pup Land.

2011-12-24 05:04  rjtanner

	* pup_land/s_f/Kira: Removed line breaks in message text to Kira's
	  Place (maps.svn/pup_land/s_f/Kira) in Pup Land.

2011-12-24 05:02  rjtanner

	* pup_land/s_f/ki2: Removed line breaks in message text to
	  J.Griffin's Hut, Upstairs (maps.svn/pup_land/s_f/ki2) in Pup
	  Land.

2011-12-24 05:01  rjtanner

	* pup_land/s_f/ki: Typo correction (charwoman -> chairwoman) to
	  J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
	  Land.

2011-12-24 05:01  rjtanner

	* pup_land/s_f/ki: Removed line breaks in message text to
	  J.Griffin's Hut, Mainfloor (maps.svn/pup_land/s_f/ki) in Pup
	  Land.

2011-12-24 04:59  rjtanner

	* pup_land/s_f/floor2: Removed line breaks in message text to
	  Ancient Ruins, Upper Level (maps.svn/pup_land/s_f/floor2) in Pup
	  Land.

2011-12-24 04:58  rjtanner

	* pup_land/s_f/floor1: Removed line breaks in message text to
	  Ancient Ruins, Main Floor (maps.svn/pup_land/s_f/floor1) in Pup
	  Land.

2011-12-24 04:56  rjtanner

	* pup_land/s_f/cave1: Removed line breaks in message text to
	  Ancient Ruins, Cave (maps.svn/pup_land/s_f/cave1) in Pup Land.

2011-12-24 04:54  rjtanner

	* pup_land/ruin_barbarian/hole2: Removed line breaks in message
	  text to Hole in the Ground
	  (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.

2011-12-24 04:52  rjtanner

	* pup_land/ruin_barbarian/hole1: Removed line breaks in message
	  text to Hole in the Ground
	  (maps.svn/pup_land/ruin_barbarian/hole1) in Pup Land.

2011-12-24 04:42  rjtanner

	* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
	  Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
	  Added more fence (swall) sections for nicing merging with nearby
	  walls. No functional changes.

2011-12-24 04:41  rjtanner

	* pup_land/ruin_barbarian/hole2: Cosmetic change to Hold in the
	  Ground (maps.svn/pup_land/ruin_barbarian/hole2) in Pup Land.
	  Replaced gray rounded wall sections with black rounded wall
	  sections to match existing walls. No functional changes.

2011-12-23 05:29  rjtanner

	* pup_land/ruin_barbarian/hole1: Cosmetic changes to Hole in the
	  Ground (pup_land/ruin_barbarian/hole1) in Pup Land. Removed
	  blocked tiles and replaced them with solid cave wall archetypes,
	  changes with corner sections of the cave walls for nicer merging.
	  No functional changes.

2011-12-23 05:25  rjtanner

	* pup_land/rainbow/station: Cosmetic changes to Station
	  (pup_land/rainbow/station) in Pup Land. Added swall (fence)
	  sections for nicer merging with nearby walls. No functional
	  changes.

2011-12-23 05:23  rjtanner

	* pup_land/rainbow/roof: Map Rename in Pup Land, Roof
	  (pup_land/rainbow/roof) is now Watch Tower Roof.

2011-12-23 05:22  rjtanner

	* pup_land/rainbow/roof: Cosmetic changes to Roof
	  (pup_land/rainbow/roof) in Pup Land. Added swall (fence) sections
	  for nicer merging with nearby walls. No functional changes.

2011-12-23 05:20  rjtanner

	* pup_land/rainbow/l_h2: Cosmetic changes to Rainbow Islands
	  Lighthouse, Upstairs (pup_land/rainbow/l_h2) in Pup Land. Added
	  swall (fence) sections for nicer merging with nearby walls. No
	  functional changes.

2011-12-23 05:17  rjtanner

	* pup_land/rainbow/w-tower: Removed line breaks in message text to
	  Watch Tower (pup_land/rainbow/w-tower) in Pup Land.

2011-12-23 05:16  rjtanner

	* pup_land/rainbow/well: Actually remove the sign from the map,
	  missed in r16273.

2011-12-23 05:13  rjtanner

	* pup_land/rainbow/well: Map header change, list K Yosida as the
	  map creator per a sign found inside the map. Removed the in game
	  sign.

2011-12-23 05:08  rjtanner

	* pup_land/rainbow/shore: Removed line breaks in message text to
	  Shore (pup_land/rainbow/shore) in Pup Land.

2011-12-23 05:05  rjtanner

	* pup_land/rainbow/Keira: Removed line breaks in message text to
	  Keira's (pup_land/rainbow/Keira) in Pup Land.

2011-12-23 05:04  rjtanner

	* pup_land/rainbow/bed_room: Removed line breaks in message text to
	  Bed Room (pup_land/rainbow/bed_room) in Pup Land.

2011-12-23 05:02  rjtanner

	* pup_land/rainbow/red_town/town: Cosmetic changes to Red Town
	  (pup_land/rainbow/red_town/town) in Pup Land. Change and modify
	  dwall and swall (fence) sections for nicer merging. No functional
	  changes.

2011-12-23 04:54  rjtanner

	* pup_land/rainbow/Lv5/e-hall: Wording clarification to
	  instructional sign in Entrance Hall, Level 5
	  (pup_land/rainbow/Lv5/e-hall) in Pup Land.

2011-12-23 04:50  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  brest/black_shield/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  euthville/green_goblin/guild_hq,
	  lake_country/Butakis/mockers/guild_hq,
	  navar_city/dreaming_sage/guild_hq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/rainbow/Lv5/n-gate,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_hq: Removed unused name_pl
	  Guild Oracle reference to all Guild Headquaters (guild_hq) maps.

2011-12-22 06:00  rjtanner

	* pup_land/rainbow/Lv5/e-hall: Cosmetic changes to Entrance Hall,
	  Level 5 (pup_land/rainbow/Lv5/e-hall) in Pup Land. Change and
	  modify dwall and swall (fence) sections for nicer mergin. No
	  functional changes.

2011-12-22 05:53  rjtanner

	* pup_land/rainbow/Lv5/cross: Cosmetic changes to Cross
	  (pup_land/rainbow/Lv5/cross) in Pup Land. Change and modify dwall
	  and swall (fence) sections for nicer mergin. No functional
	  changes.

2011-12-22 05:50  rjtanner

	* pup_land/rainbow/Lv4/statue: Cosmetic changes to Statue
	  (pup_land/rainbow/Lv4/statue) in Pup Land. Placed blocked tile on
	  a empty section. No functional changes.

2011-12-22 05:49  rjtanner

	* pup_land/rainbow/Lv4/path7: Cosmetic changes to Path
	  (pup_land/rainbow/Lv4/path7) in Pup Land. Placed blocked tiles on
	  empty sections. No functional changes.

2011-12-22 05:47  rjtanner

	* pup_land/rainbow/Lv4/n-gate: Cosmetic changes to North Gate,
	  Level 4 (pup_land/rainbow/Lv4/n-gate) in Pup Land. Added and
	  update fence (swall) sections for nicer mergin with nearby walls.
	  No functional changes.

2011-12-22 05:45  rjtanner

	* pup_land/rainbow/Lv4/alter2: Cosmetic changes to Alter
	  (pup_land/rainbow/Lv4/alter2) in Pup Land. Changed roughwall
	  section near the stairs heading down to merge nicer with nearby
	  walls. Added and update fence (swall) sections for nicer mergin
	  with nearby walls. No functional changes.

2011-12-22 05:43  rjtanner

	* pup_land/rainbow/Lv4/alter: Cosmetic changes to Alter
	  (pup_land/rainbow/Lv4/alter) in Pup Land. Placed a blocked tile
	  on an empty section. Added and update fence (swall) sections for
	  nicer mergin with nearby walls. No functional changes.

2011-12-22 05:40  rjtanner

	* pup_land/rainbow/Lv3/Wips: Cosmetic changes to Wips
	  (pup_land/rainbow/Lv3/wips) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-22 05:38  rjtanner

	* pup_land/rainbow/Lv3/w-path: Cosmetic changes to West Path
	  (pup_land/rainbow/Lv3/w-path) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-22 05:37  rjtanner

	* pup_land/rainbow/Lv3/sec-p: Cosmetic changes to Section P
	  (pup_land/rainbow/Lv3/sec-p) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-22 05:36  rjtanner

	* pup_land/rainbow/Lv3/Rufto: Cosmetic changes to Rufto
	  (pup_land/rainbow/Lv3/rufto) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-22 05:35  rjtanner

	* pup_land/rainbow/Lv3/Ring: Cosmetic changes to Ring
	  (pup_land/rainbow/Lv3/ring) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-22 05:33  rjtanner

	* pup_land/rainbow/Lv3/prison: Cosmetic changes to Prison
	  (pup_land/rainbow/Lv3/prison) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. Added and
	  update fence (swall) sections for nicer mergin with nearby walls.
	  No functional changes.

2011-12-22 05:29  rjtanner

	* pup_land/rainbow/Lv3/name: Cosmetic changes to Name
	  (pup_land/rainbow/Lv3/name) in Pup Land. Changes with corner
	  sections of the cave walls for nicer merging. No functional
	  changes.

2011-12-21 05:23  rjtanner

	* pup_land/rainbow/Lv3/n-gate: Cosmetic changes to North Gate,
	  Level 3 (pup_land/rainbow/Lv3/n-gate) in Pup Land. Changes with
	  corner sections of the cave walls for nicer merging. Extend fence
	  (swall) sections to merge nicer with nearby walls. No functional
	  changes.

2011-12-21 05:20  rjtanner

	* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
	  (pup_land/rainbow/Lv3/maze) in Pup Land. Replace black Dungeon
	  walls with gray cave walls. No functional changes.

2011-12-21 05:16  rjtanner

	* pup_land/rainbow/Lv3/maze: Cosmetic changes to Maze
	  (pup_land/rainbow/Lv3/maze) in Pup Land. Changes with corner
	  sections of the cave walls for nicer merging. No functional
	  changes.

2011-12-21 05:15  rjtanner

	* pup_land/rainbow/Lv3/hidden: Cosmetic changes to Hidden
	  (pup_land/rainbow/Lv3/hidden) in Pup Land. Changes with corner
	  sections of the cave walls for nicer merging. No functional
	  changes.

2011-12-21 05:14  rjtanner

	* pup_land/rainbow/Lv3/Goraon: Cosmetic changes to Goraon
	  (pup_land/rainbow/Lv3/goraon) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-21 05:13  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Deploy object name
	  change from r16241 to all mainfloor guild maps. Missed in earlier
	  commit, r16242.

2011-12-21 05:11  rjtanner

	* pup_land/rainbow/Lv3/Garan: Cosmetic changes to Garan
	  (pup_land/rainbow/Lv3/garan) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-21 05:09  rjtanner

	* pup_land/rainbow/Lv3/e_hall: Cosmetic changes to Entrance Hall,
	  Level 3 (pup_land/rainbow/Lv3/e_hall) in Pup Land. Removed
	  blocked tiles and replaced them with solid cave wall archetypes,
	  changes with corner sections of the cave walls for nicer merging.
	  No functional changes.

2011-12-21 05:08  rjtanner

	* pup_land/rainbow/Lv3/e-path: Cosmetic changes to East Path
	  (pup_land/rainbow/Lv3/e-path) in Pup Land. Removed blocked tiles
	  and replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-21 05:05  rjtanner

	* pup_land/rainbow/Lv3/c-road: Cosmetic changes to C Road
	  (pup_land/rainbow/Lv3) in Pup Land. Removed blocked tiles and
	  replaced them with solid cave wall archetypes, changes with
	  corner sections of the cave walls for nicer merging. No
	  functional changes.

2011-12-21 05:02  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/basement, brest/black_shield/guild_alchemy,
	  brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
	  brest/black_shield/guild_thaum,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/basement,
	  euthville/green_goblin/guild_alchemy,
	  euthville/green_goblin/guild_bbq,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/guild_alchemy,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_alchemy,
	  navar_city/dreaming_sage/guild_bbq,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_bbq,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/mainfloor: Merge in template
	  changes to guild maps which include updated last modified date,
	  object name correction (r16241), new converters archetypes
	  (r16115), floor tile corrections (r16112) and renamed river
	  archetypes (r15452).

2011-12-21 04:51  rjtanner

	* templates/guild/mainfloor: Remove extra spacing to object name
	  (ruby converter -> ruby converter) in guild template map,
	  mainfloor.

2011-12-20 06:27  rjtanner

	* pup_land/rainbow/Lv4/path7: Removed empty lines in message text
	  to Path (pup_land/rainbow/Lv4/path7) in Pup Land.

2011-12-20 06:26  rjtanner

	* pup_land/rainbow/Lv4/path4: Removed empty lines in message text
	  to Path (pup_land/rainbow/Lv4/path4) in Pup Land.

2011-12-20 06:23  rjtanner

	* pup_land/rainbow/Lv4/key: Removed line breaks in message text to
	  Key (pup_land/rainbow/Lv4/key) in Pup Land.

2011-12-20 06:20  rjtanner

	* pup_land/rainbow/Lv3/Rufto: Removed line breaks in message text
	  to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.

2011-12-20 06:18  rjtanner

	* pup_land/rainbow/Lv3/prison: Removed line breaks in message text
	  to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.

2011-12-19 05:34  rjtanner

	* pup_land/rainbow/Lv2/n_gate: Cosmetic change to North Gate, Level
	  2 (pup_land/rainbow/Lv2/n_gate) in Pup Land. Added and update
	  fence (swall) sections for nicer merging with the spikes and
	  walls.

2011-12-19 05:32  rjtanner

	* pup_land/rainbow/Lv2/maze: Removed line breaks in message text to
	  BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.

2011-12-19 05:30  rjtanner

	* pup_land/rainbow/Lv2/Kum: Removed line breaks in message text to
	  Kum (pup_land/rainbow/Lv2/kum) in Pup Land.

2011-12-19 05:26  rjtanner

	* pup_land/rainbow/Lv2/b_m: Removed line breaks in message text to
	  BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land.

2011-12-19 05:25  rjtanner

	* pup_land/rainbow/Lv2/b_inner: Removed line breaks in message text
	  to BlackMind in Pup Land.

2011-12-19 05:23  rjtanner

	* pup_land/rainbow/Lv1/t_room: Removed line breaks in message text
	  to Bizuzu's Treasure Room in Pup Land.

2011-12-19 05:22  rjtanner

	* pup_land/rainbow/Lv1/hut4: Removed line breaks in message text to
	  Hut (pup_land/rainbow/Lv1/hut_4) in Pup Land.

2011-12-19 05:19  rjtanner

	* pup_land/rainbow/Lv1/hut3: Removed line breaks in message text to
	  Hut (pup_land/rainbow/Lv1/hut_3) in Pup Land.

2011-12-18 06:27  rjtanner

	* pup_land/rainbow/Lv1/hut2: Removed line breaks in message text to
	  Hut (pup_land/rainbow/Lv1/hut_2) in Pup Land.

2011-12-18 06:26  rjtanner

	* pup_land/rainbow/Lv1/hut1: Removed line breaks in message text to
	  Hut (pup_land/rainbow/Lv1/hut_1) in Pup Land.

2011-12-18 06:25  rjtanner

	* pup_land/rainbow/Lv1/g_road: Removed line breaks in message text
	  to G Road (pup_land/rainbow/Lv1/g_road) in Pup Land.

2011-12-18 06:24  rjtanner

	* pup_land/rainbow/Lv1/g_boss: Removed line breaks in message text
	  to G Boss (pup_land/rainbow/Lv1/g_boss) in Pup Land.

2011-12-18 06:23  rjtanner

	* pup_land/rainbow/Lv1/e_hall: Removed line breaks in message text
	  to Entrance Hall, Level 1 (pup_land/rainbow/Lv1/e_hall) in Pup
	  Land.

2011-12-18 06:21  rjtanner

	* pup_land/rainbow/Lv1/d_pass: Removed line breaks in message text
	  to D Pass (pup_land/rainbow/Lv1/d_pass) in Pup Land.

2011-12-18 06:21  rjtanner

	* pup_land/rainbow/Lv1/cd_room: Removed line breaks in message text
	  to CD Room (pup_land/rainbow/Lv1/cd_room) in Pup Land.

2011-12-18 06:19  rjtanner

	* pup_land/rainbow/Lv1/cage: Removed line breaks in message text to
	  Cage (pup_land/rainbow/Lv1/cage) in Pup Land.

2011-12-17 05:54  rjtanner

	* pup_land/rainbow/Lv1/Bizuzu: Cosmetic change to Bizuzu in Pup
	  Land. Added another fence (swall) section for nicer merging with
	  nearby wall.

2011-12-17 05:03  rjtanner

	* pup_land/pplant/pplant2: Cosmetic change to Power Plant, Level 2
	  in Pup Land. Added more fence (swall) sections for nicer merging
	  with nearby walls.

2011-12-17 05:01  rjtanner

	* pup_land/ordeal/tower_ordealB1: Cosmetic change to Tower of
	  Ordeal, Basement 1. Replaced a Wall section for nicer merging
	  with the doorway.

2011-12-17 01:49  rjtanner

	* pup_land/raffle/raffle2_u4: Removed line breaks in message text
	  to Raffle 2, Level 4 in Pup Land.

2011-12-17 01:47  rjtanner

	* pup_land/raffle/raffle2_u3a: Removed line breaks in message text
	  to Raffle 2, Level 3a in Pup Land.

2011-12-17 01:46  rjtanner

	* pup_land/raffle/raffle2_u3: Remove duplicate line of instruction
	  text to Raffle 2, Level 3 in Pup Land.

2011-12-17 01:41  rjtanner

	* pup_land/raffle/raffle2_u3: Removed line breaks in message text
	  to Raffle 2, Level 3 in Pup Land.

2011-12-17 01:38  rjtanner

	* pup_land/raffle/raffle2_u2_a: Removed line breaks in message text
	  to Raffle 2, Level 2a in Pup Land.

2011-12-17 01:36  rjtanner

	* pup_land/raffle/raffle2_u1: Removed line breaks in message text
	  to Raffle 2, Level 1 in Pup Land.

2011-12-17 01:29  rjtanner

	* pup_land/raffle/raffle2: Removed line breaks in message text to
	  Raffle 2, Entrance in Pup Land.

2011-12-17 01:25  rjtanner

	* pup_land/pplant/pplant_ud3: Removed line breaks in message text
	  to Power Plant, Dungeon Level 3 in Pup Land.

2011-12-17 01:23  rjtanner

	* pup_land/pplant/pplant2: Removed some of the line breaks in
	  message text to Power Plant, Level 2 in Pup Land.

2011-12-17 01:22  rjtanner

	* pup_land/pplant/pplant1: Removed line breaks in message text to
	  Power Plant, Level 1 in Pup Land.

2011-12-17 01:19  rjtanner

	* pup_land/ordeal/tower_ordeal1: Removed line breaks in message
	  text to Tower of Ordeal, Entrance in Pup Land.

2011-12-16 05:56  rjtanner

	* pup_land/nurnberg/reception/wind7: Cosmetic changes to Reception,
	  Wind Level 7 in Pup Land. Added more and changed fence (swall)
	  sections for nicer merging with nearby walls.

2011-12-16 05:55  rjtanner

	* pup_land/nurnberg/reception/wind7: Removed line breaks in message
	  text to Reception, Wind Level 7 in Pup Land.

2011-12-16 05:54  rjtanner

	* pup_land/nurnberg/reception/wind6: Cosmetic changes to Reception,
	  Wind Level 6 in Pup Land. Added more and changed fence (swall)
	  sections and changed some of the cwall sections for nicer merging
	  with nearby walls.

2011-12-16 05:51  rjtanner

	* pup_land/nurnberg/reception/wind5: Cosmetic changes to Reception,
	  Wind Level 5 in Pup Land. Added more and changed fence (swall)
	  sections and changed some of the cwall sections for nicer merging
	  with nearby walls.

2011-12-16 05:47  rjtanner

	* pup_land/nurnberg/reception/wind4: Removed line breaks in message
	  text to Reception, Wind Level 4 in Pup Land.

2011-12-16 05:45  rjtanner

	* pup_land/nurnberg/reception/wind2: Removed line breaks in message
	  text to Reception, Wind Level 2 in Pup Land.

2011-12-16 05:44  rjtanner

	* pup_land/nurnberg/reception/water7: Cosmetic changes to
	  Reception, Water Level 7 in Pup Land. Added more and changed
	  fence (swall) sections and changed some of the cwall sections for
	  nicer merging with nearby walls.

2011-12-16 05:42  rjtanner

	* pup_land/nurnberg/reception/water7: Removed line breaks in
	  message text to Reception, Water Level 7 in Pup Land.

2011-12-16 05:37  rjtanner

	* pup_land/nurnberg/reception/water6: Cosmetic changes to
	  Reception, Water Level 6 in Pup Land. Added more fence (swall)
	  sections for nicer merging with nearby walls.

2011-12-16 05:36  rjtanner

	* pup_land/nurnberg/reception/water5: Cosmetic changes to
	  Reception, Water Level 5 in Pup Land. Added more fence (swall)
	  sections for nicer merging with nearby walls.

2011-12-16 05:35  rjtanner

	* pup_land/nurnberg/reception/water5: Removed line breaks in
	  message text to Reception, Water Level 5 in Pup Land.

2011-12-16 05:33  rjtanner

	* pup_land/nurnberg/reception/water4: Removed line breaks in
	  message text to Reception, Water Level 4 in Pup Land.

2011-12-16 05:28  rjtanner

	* pup_land/nurnberg/reception/water3: Removed line breaks in
	  message text to Reception, Water Level 3 in Pup Land.

2011-12-16 05:27  rjtanner

	* pup_land/nurnberg/reception/water2: Cosmetic changes to
	  Reception, Water Level 2 in Pup Land. Added more and changed
	  fence (swall) sections and changed some of the cwall sections for
	  nicer merging with nerby walls.

2011-12-15 07:11  rjtanner

	* pup_land/nurnberg/reception/reception: Cosmetic changes to
	  Reception, Office in Pup Land. Added more and changed fence
	  (swall) sections and changed some of the cwall sections for nicer
	  merging with nerby walls.

2011-12-15 07:01  rjtanner

	* pup_land/nurnberg/reception/reception: Removed line breaks in
	  message text to Reception, Ofice in Pup Land.

2011-12-15 06:57  rjtanner

	* pup_land/nurnberg/reception/fire7: Cosmetic changes to Reception,
	  Fire Level 7 in Pup Land. Added more fence (swall) sections and
	  changed some of the cwall sections for nicer merging with nerby
	  walls.

2011-12-15 06:55  rjtanner

	* pup_land/nurnberg/reception/fire7: Removed line breaks in message
	  text to Reception, Fire Level 7 in Pup Land.

2011-12-15 06:54  rjtanner

	* pup_land/nurnberg/reception/fire6: Cosmetic changes to Reception,
	  Fire Level 6 in Pup Land. Added more fence (swall) sections and
	  changed some of the cwall sections for nicer merging with nerby
	  walls.

2011-12-15 06:29  rjtanner

	* pup_land/nurnberg/reception/fire5: Removed line breaks in message
	  text to Reception, Fire Level 5 in Pup Land.

2011-12-15 05:57  rjtanner

	* pup_land/nurnberg/reception/fire4: Removed line breaks in message
	  text to Reception, Fire Level 4 in Pup Land.

2011-12-15 05:51  rjtanner

	* pup_land/nurnberg/reception/fire2: Cosmetic changes to Reception,
	  Fire Level 2 in Pup Land. Added more fence (swall) sections and
	  changed some of the cwall sections for nicer merging with nerby
	  walls.

2011-12-15 05:48  rjtanner

	* pup_land/nurnberg/reception/electricity7: Cosmetic changes
	  Reception, Elecriticy Level 7 in Pup Land. Added and updated
	  fence (swall) sections for nicer merging with nearby walls.

2011-12-15 05:46  rjtanner

	* pup_land/nurnberg/reception/electricity7: Removed line breaks in
	  message text to Reception, Elecriticy Level 7 in Pup Land.

2011-12-15 05:43  rjtanner

	* pup_land/nurnberg/reception/electricity6: Cosmetic changes to
	  Reception, Elecriticy Level 6 in Pup Land. Added more fence
	  (swall) sections and changed some of the cwall sections for nicer
	  merging with nerby walls.

2011-12-15 01:10  rjtanner

	* pup_land/lone_town/tavern: Typo correction (heared -> hear) to
	  Lone Town Tavern in Pup Land.

2011-12-15 01:08  rjtanner

	* pup_land/hq: Typo correction (goverment -> government) to
	  Liberation Army Headquarters in Pup Land.

2011-12-15 00:59  rjtanner

	* pup_land/hq: Typo correction (lown town -> lone town) to
	  Liberation Army Headquarters in Pup Land.

2011-12-15 00:55  rjtanner

	* azumauindo/misc/shrine1: Spelling correction (knowlege ->
	  knowledge) to Ichidou, Entrance in Azumauindo.

2011-12-15 00:52  rjtanner

	* pup_land/ancient/village/hut5: Spelling correction (cann't ->
	  can't) to Hut (pup_land/ancient/village/hut5) in Pup Land.

2011-12-15 00:47  rjtanner

	* pup_land/hall_of_fame: Typo correction (Monunent -> Monument) to
	  Hall of Fame in Pup Land.

2011-12-15 00:39  rjtanner

	* pup_land/lone_town/guild_law: Spelling correction (barrior ->
	  barrier) to Guild of Law in Pup Land.

2011-12-15 00:38  rjtanner

	* pup_land/lone_town/guild_freedom: Spelling correction (barrior ->
	  barrier) to Guild of Freedom in Pup Land.

2011-12-15 00:34  rjtanner

	* scorn/taverns/goths: Typo correction to Dilek the Drunk's
	  dialogue (dont -> don't) in Goth's Tavern in Scorn.

2011-12-15 00:32  rjtanner

	* scorn/taverns/goths: Grammar correction to Drachnak the Priest
	  dialogue (Its -> It's) to Goth's Tavern in Scorn.

2011-12-15 00:30  rjtanner

	* scorn/taverns/goths: Typo correction (locat -> locate) and added
	  more key words to the dialogue for the location of the Valley of
	  the Three Sisters to Goth's Tavern in Scorn.

2011-12-15 00:24  rjtanner

	* darcap/darcap/circus/fz_boulderball: Typo correction (I'ts ->
	  It's) to Fun Zone Boulderball in Darcap Circus.

2011-12-15 00:21  rjtanner

	* darcap/darcap/circus/wurfbude: Spelling corrections (platin ->
	  platinum, medicore -> mediocre) to Darcap Circus Throwing Gallery
	  in Darcap.

2011-12-14 23:44  rjtanner

	* scorn/taverns/apartments: Typo correction (money an the altar ->
	  money on the altar) to Apartment Building
	  (scorn/taverns/apartments) in Scorn.

2011-12-14 06:36  rjtanner

	* pup_land/nurnberg/reception/electricity6: Removed line breaks in
	  message text to Reception, Elecriticy Level 6 in Pup Land.

2011-12-14 06:35  rjtanner

	* pup_land/nurnberg/reception/electricity5: Cosmetic updates to
	  Reception, Elecriticy Level 5 in Pup Land. Added more fence
	  (swall) and changed some of the cwall sections for nicer merging
	  with nerby walls.

2011-12-14 06:18  rjtanner

	* pup_land/nurnberg/reception/electricity4: Removed duplicate floor
	  tiles, added missing floor tiles to Reception, Elecriticy Level 4
	  in Pup Land.

2011-12-14 06:16  rjtanner

	* pup_land/nurnberg/reception/electricity4: Removed line breaks in
	  message text to Reception, Elecriticy Level 4 in Pup Land.

2011-12-14 00:12  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Spelling corrections
	  (ofcourse -> of course, buisness -> business) to Cloud World de
	  City (mlab/citydeclouds/cloudworlddecity).

2011-12-14 00:10  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Spelling correction
	  (addmittance -> admittance) to City de Clouds
	  (mlab/citydeclouds/citydeclouds2A).

2011-12-14 00:08  rjtanner

	* mlab/citydeclouds/citydeclouds2I: Spelling corrections to City de
	  Clouds (mlab/citydeclouds/citydeclouds2I).

2011-12-13 23:06  rjtanner

	* scorn/temples/valkyrie: Spelling corrections (alkyrie ->
	  valkyrie, Belhold -> Behold) to Chapel of Valkyrie in Scorn.

2011-12-13 23:03  rjtanner

	* darcap/darcap/tavern: Spelling correction (somehing -> something)
	  to Cameron's Tavern in Darcap.

2011-12-13 23:01  rjtanner

	* darcap/darcap/tavern: Spelling correction (Ive -> I've) to
	  Cameron's Tavern in Darcap.

2011-12-13 23:00  rjtanner

	* darcap/darcap/tavern: Spelling correction (forginer -> foreigner)
	  to Cameron's Tavern in Darcap.

2011-12-13 22:51  rjtanner

	* scorn/misc/beginners_entry: Grammar change (a untimely -> an
	  untimely) to Beginners Entry in Scorn.

2011-12-13 05:50  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Removed line breaks in
	  message text to Nurnberg Dragon Hangar in Pup Land.

2011-12-13 05:44  rjtanner

	* pup_land/nurnberg/dick/showinv: Grammar correction (two spell ->
	  two spells) in ShowInv de Pon in Pup Land.

2011-12-13 05:43  rjtanner

	* pup_land/nurnberg/dick/showinv: Removed line breaks in message
	  text to ShowInv de Pon in Pup Land.

2011-12-13 05:40  rjtanner

	* pup_land/nurnberg/dick/house2: Cosmetic change to Dick's House,
	  Upstairs in Pup Land. Added a fence (swall) section for nicer
	  merging with nearby walls.

2011-12-13 05:39  rjtanner

	* pup_land/nurnberg/dick/house: Cosmetic change to Dick's House in
	  Pup Land. Added more fence (swall) sections and change out Wall
	  sections for nicer merging with nearby walls.

2011-12-13 05:38  rjtanner

	* pup_land/nurnberg/dick/house: Removed line breaks in message text
	  to Dick's House in Pup Land.

2011-12-13 05:34  rjtanner

	* pup_land/nurnberg/dick/hell: Cosmetic change to Dungeon of Death
	  in Pup Land. Added a fence (swall) section for nicer merging with
	  nearby walls.

2011-12-13 05:31  rjtanner

	* pup_land/nurnberg/dick/hell: Removed line breaks in message text
	  to Dungeon of Death in Pup Land.

2011-12-13 05:23  rjtanner

	* pup_land/nurnberg/dick/heaven: Removed line breaks in message
	  text to Dungeon of Life in Pup Land.

2011-12-13 05:17  rjtanner

	* pup_land/nurnberg/dick/click: Cosmetic changes to Click de Pon in
	  Pup Land. Updated wwall sections around some of the doorways,
	  added more fence (swall) sections for nicer merging with nearby
	  walls. Added a missing floor tile.

2011-12-13 05:11  rjtanner

	* pup_land/nurnberg/dick/click: Removed line breaks in message text
	  to Click de Pon in Pup Land.

2011-12-13 05:10  rjtanner

	* pup_land/nurnberg/dick/bomb1: Cosmetic change to Bomb de Pon
	  (pup_land/nurnberg/dick/bomb1) in Pup Land. Added more fence
	  (swall) sections and change out Wall sections for nicer merging
	  with nearby walls.

2011-12-13 05:04  rjtanner

	* pup_land/nurnberg/dick/bomb1: Removed line breaks in some of the
	  message text to Bomb de Pon (pup_land/nurnberg/dick/bomb1) in Pup
	  Land.

2011-12-13 05:00  rjtanner

	* pup_land/nurnberg/dick/bomb: Cosmetic change to Bomb de Pon in
	  Pup Land. Added more fence (swall) sections for nicer merging
	  with nearby walls.

2011-12-12 05:56  rjtanner

	* pup_land/nurnberg/dick/bomb: Removed line breaks in message text
	  to Bomb de Pon in Pup Land.

2011-12-12 05:52  rjtanner

	* pup_land/nurnberg/castle_bauer/castle4: Cosmetic change to Castle
	  Bauer, Fourth Floor in Pup Land. Added more fence (swall)
	  sections for nicer merging with nearby walls and gate.

2011-12-12 05:48  rjtanner

	* pup_land/nurnberg/castle_bauer/castle3: Cosmetic change to Castle
	  Bauer, Third Floor in Pup Land. Added another fence (swall)
	  sections for nicer merging with nearby wall.

2011-12-12 05:47  rjtanner

	* pup_land/nurnberg/castle_bauer/castle3: Removed line breaks in
	  message text to Castle Bauer, Third Floor in Pup Land.

2011-12-12 05:41  rjtanner

	* pup_land/nurnberg/apartment/upstairs: Removed line breaks in
	  message text to Nurnberg Aparment, Upstairs in Pup Land.

2011-12-12 05:40  rjtanner

	* pup_land/nurnberg/apartment/main: Removed line breaks in message
	  text to Nurnberg Aparment, Main in Pup Land.

2011-12-12 05:37  rjtanner

	* pup_land/nurnberg/wshop: Wording and grammar changes to the
	  introductory sign in Muramasa! (weapon shop) in Pup Land.

2011-12-12 05:35  rjtanner

	* pup_land/nurnberg/wshop: Removed line breaks in message text to
	  Muramasa! (weapon shop) in Pup Land.

2011-12-12 05:31  rjtanner

	* pup_land/nurnberg/washop: Cosmetic change to Wand Shop in Pup
	  Land. Added more fence (swall) sections for nicer merging with
	  nearby walls.

2011-12-12 05:29  rjtanner

	* pup_land/nurnberg/storehouse2: Cosmetic change to Nurnberg
	  Storehouse, Level 2 in Pup Land. Added more fence (swall)
	  sections for nicer merging with nearby walls.

2011-12-12 05:22  rjtanner

	* pup_land/nurnberg/storehouse: Typo correction (fait -> fate) to
	  Nurnberg Storehouse in Pup Land.

2011-12-12 05:14  rjtanner

	* pup_land/nurnberg/storehouse: Removed line breaks in message text
	  to Nurnberg Storehouse in Pup Land.

2011-12-11 16:06  ryo_saeba

	* templates/guild/mainfloor: Use converter archetypes.

2011-12-11 15:50  ryo_saeba

	* templates/guild/mainfloor: Put woodfloor below the rest, so do
	  double floor in the client's view.

2011-12-11 15:48  ryo_saeba

	* templates/guild/mainfloor: Use 'other_arch' instead of item in
	  inventory.

2011-12-11 06:56  rjtanner

	* pup_land/nurnberg/pshop: Cosmetic change to Invulnerable (potion
	  shop) in Pup Land. Added more fence (swall) sections for nicer
	  merging with nearby walls.

2011-12-11 06:54  rjtanner

	* pup_land/nurnberg/pshop: Typo correction (Dragstore -> Drugstore)
	  to a sign in Invulnerable (potion shop) in Pup Land.

2011-12-11 06:53  rjtanner

	* pup_land/nurnberg/pshop: Removed line breaks in message text to
	  Invulnerable (potion shop) in Pup Land.

2011-12-11 06:50  rjtanner

	* pup_land/nurnberg/nf_bar: Cosmetic change in Night Flower Bar in
	  Pup Land. Replaced the face of the soldier from the old gray xpm
	  based graphic to the more current warrior graphic.

2011-12-11 06:45  rjtanner

	* pup_land/nurnberg/nf_bar: Wording correction (clarification?) to
	  drunken NPC dialogue text in Night Flower Bar in Pup Land.

2011-12-11 06:42  rjtanner

	* pup_land/nurnberg/nf_bar: Removed line breaks in message text to
	  Night Flower Bar in Pup Land.

2011-12-11 06:37  rjtanner

	* pup_land/nurnberg/jshop: Cosmetic change to Flawless Beauty
	  (jewelry shop) in Pup Land. Added (stones) floor tiles under the
	  outer walls to prevent grass from appearing inside the shop.

2011-12-11 06:30  rjtanner

	* pup_land/nurnberg/jshop: Cosmetic changes with fence (swall)
	  sections for nicer merging with nearby walls in Flawless Beauty
	  (jewelry shop) in Pup Land.

2011-12-11 06:29  rjtanner

	* pup_land/nurnberg/jshop: Removed line breaks in message text to
	  Flawless Beauty (jewelry shop) in Pup Land.

2011-12-11 06:26  rjtanner

	* pup_land/nurnberg/IPO_nurnberg: Removed line breaks to IPO mail
	  instructional text to Nurnberg Imperial Post Office in Pup Land.

2011-12-11 06:23  rjtanner

	* pup_land/nurnberg/hq_training: Grammar change to a sign (you've
	  been -> you are) in Headquarter of the Regular Army, Elite
	  Training Center in Pup Land.

2011-12-11 06:21  rjtanner

	* pup_land/nurnberg/hq_training: Removed line breaks in message
	  text to Headquarter of the Regular Army, Elite Training Center in
	  Pup Land.

2011-12-10 04:03  rjtanner

	* pup_land/nurnberg/hq: Removed line breaks in message text to
	  Headquarter of the Regular Army in Pup Land.

2011-12-10 03:55  rjtanner

	* pup_land/nurnberg/hotel: Cosmetic change to Nurnberg Hotel in Pup
	  Land. Added more fence (swall) sections for nicer merging with
	  nearby walls.

2011-12-10 03:50  rjtanner

	* pup_land/nurnberg/hotel: Removed line breaks in message text to
	  Nurnberg Hotel in Pup Land.

2011-12-10 03:45  rjtanner

	* pup_land/nurnberg/guild_ud: Cosmetic change to Guild of Law, Pet
	  Room of Guild Master in Pup Land. Added more fence (swall)
	  sections for nicer merging with nearby walls.

2011-12-10 03:40  rjtanner

	* pup_land/nurnberg/guild: Removed line breaks in message text to
	  Guild of Law, Information Center of Regular Army in Pup Land.

2011-12-10 03:34  rjtanner

	* pup_land/nurnberg/fshop: Added more fence (swall) sections
	  between the entrance and shop area in Orcchop in Pup Land.

2011-12-10 03:27  rjtanner

	* pup_land/nurnberg/fshop: Removed line breaks in message text to
	  Orcchop in Pup Land.

2011-12-10 03:23  rjtanner

	* pup_land/nurnberg/city: Spelling correction (Mayer -> Mayor) in
	  Nurnberg (pup_land/nurnberg/city).

2011-12-10 03:21  rjtanner

	* pup_land/nurnberg/city: Removed line breaks from the message
	  board sign in Nurnberg (pup_land/nurnberg/city).

2011-12-10 03:15  rjtanner

	* pup_land/nurnberg/church: Removed line breaks in message text to
	  Church (pup_land/nurnberg/church) in Pup Land.

2011-12-10 03:12  rjtanner

	* pup_land/nurnberg/castle_ud: Cosmetic changes with wall sections
	  in Castle Bauer Dungeon in Pup Land. Fence (swall) changes for
	  nicer merging with nearby walls and cwall changes around gate in
	  the water.

2011-12-10 03:06  rjtanner

	* pup_land/nurnberg/castle_ud: Removed line breaks in message text
	  to Castle Bauer Dungeon in Pup Land.

2011-12-09 06:11  rjtanner

	* pup_land/nurnberg/castle: Removed line breaks in message text to
	  Castle Bauer Entrance in Pup Land.

2011-12-09 06:07  rjtanner

	* pup_land/nurnberg/bshop: Added a missing ground tile (sand) under
	  a lake tile towards the bottom middle of the map, Sunspear in Pup
	  Land.

2011-12-09 06:06  rjtanner

	* pup_land/nurnberg/bshop: Cosmetic change to Sunspear in Pup Land.
	  Changed fence (swall) sections to merge with nearby walls nicer.

2011-12-09 06:05  rjtanner

	* pup_land/nurnberg/bshop: Fixed a spacing error (shop,Sunspear ->
	  shop, Sunspear) to a sign in Sunspear in Pup Land.

2011-12-09 06:02  rjtanner

	* pup_land/nurnberg/ashop: Cosmetic changes to White Dragon Scale
	  in Pup Land. Added more fence (swall) sections around the
	  entrance area and removed one window. Also added another fence
	  section in the shop area and removed a cross section of fencing
	  for visual clean up.

2011-12-09 05:58  rjtanner

	* pup_land/nurnberg/ashop: Removed line breaks in message text to
	  White Dragon Scale in Pup Land.

2011-12-09 05:56  rjtanner

	* pup_land/nurnberg/aqueduct: Removed line breaks in message text
	  to Aqueduct in Pup Land.

2011-12-09 05:55  rjtanner

	* pup_land/nurnberg/alshop: Cosmetic changes to Nurnberg Alchemy
	  Shop in Pup Land. Changed out wwall and fence (swall) sections
	  for nicer merging. Replaced wall sections around doorways.

2011-12-09 05:49  rjtanner

	* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
	  Replaced blocked tiles with cave wall sections.

2011-12-09 05:45  rjtanner

	* pup_land/nurnberg/agito: Cosmetic change to Agito in Pup Land.
	  Additional fence (swall) sections to merge nicer with nearby
	  walls.

2011-12-09 05:43  rjtanner

	* pup_land/nurnberg/alshop: Removed line breaks in message text to
	  Nurnberg Alchemy Shop in Pup Land.

2011-12-09 05:41  rjtanner

	* pup_land/nurnberg/agito: Removed line breaks in message text to
	  Agito in Pup Land.

2011-12-08 06:19  rjtanner

	* pup_land/lone_town/training2: Context (pluck -> luck) and grammar
	  changes to the warning sign in Lone Town Training Center, Finale
	  in Pup Land.

2011-12-08 06:16  rjtanner

	* pup_land/lone_town/training: Removed line breaks in message text
	  to Lone Town Training Center in Pup Land.

2011-12-08 06:10  rjtanner

	* pup_land/lone_town/thief_market: Cosmetic change with how fence
	  (swall) sections merged with nearby walls to Thief Market in Pup
	  Land.

2011-12-08 06:09  rjtanner

	* pup_land/lone_town/thief_market: Removed line breaks in message
	  text to Thief Market in Pup Land.

2011-12-08 06:08  rjtanner

	* pup_land/lone_town/tavern_ud: Cosmetic change with how a fence
	  (swall) section merged with nearby walls to Lone Town Tavern
	  Cellar in Pup Land.

2011-12-08 06:03  rjtanner

	* pup_land/lone_town/tavern: Removed line breaks in message text to
	  Lone Town Tavern in Pup Land.

2011-12-08 05:57  rjtanner

	* pup_land/lone_town/shops/transport.shoppe: Removed line breaks in
	  sign text to Lone Town's Ye Olde Shoppe of Transport in Pup Land.

2011-12-08 05:55  rjtanner

	* pup_land/lone_town/shops/buildshop: Removed some of the line
	  breaks in the instructional book text to Lone Town's Acme
	  Building Supply in Pup Land.

2011-12-08 05:51  rjtanner

	* pup_land/lone_town/pupuly: Cosmetic change with how a fence
	  (swall) section merged with nearby walls to Tower of Pupuly in
	  Pup Land.

2011-12-08 05:50  rjtanner

	* pup_land/lone_town/pupuly: Removed line breaks in message text to
	  Tower of Pupuly in Pupland.

2011-12-08 05:20  rjtanner

	* pup_land/lone_town/mshop_ud: Cosmetic change with how a fence
	  (swall) section merged with nearby walls to Lone Town Magic Shop,
	  Cellar in Pup Land.

2011-12-08 05:17  rjtanner

	* pup_land/lone_town/mshop_ud: Removed line breaks in message text
	  to Lone Town Magic Shop, Cellar in Pupland.

2011-12-08 05:02  rjtanner

	* pup_land/lone_town/magic: Cosmetic change with how a fence
	  (swall) section merged with nearby wall in Magic Show ! in Pup
	  Land.

2011-12-08 05:00  rjtanner

	* pup_land/lone_town/mshop: Spelling correction (interruped ->
	  interrupted) to Lone Town Magic Shop in Pup Land.

2011-12-07 05:34  rjtanner

	* pup_land/lone_town/magic: Removed line breaks in message text to
	  Magic Show ! in Pupland.

2011-12-07 05:31  rjtanner

	* pup_land/lone_town/inn: Cosmetic updates to to Lone Town Inn in
	  Pupland. Added additional fence (swall) sections for nicer
	  merging with nearby walls, corrected an issue with wwall having a
	  misplaced section near the shield display.

2011-12-07 05:29  rjtanner

	* pup_land/lone_town/heinrich: Cosmetic changes with how fence
	  (swall) sections merge with nearby walls to Heinrich in Pupland.

2011-12-07 05:26  rjtanner

	* pup_land/lone_town/guild_freedom_ud: Spelling correction
	  (Conglaturations -> Congratulations) to Guild of Freedom
	  (pup_land/lone_town/guild_freedom_ud) in Pupland.

2011-12-07 05:24  rjtanner

	* pup_land/lone_town/guild_law_ud: Another spelling correction
	  (Conglaturations -> Congratulations) to Guild of Law
	  (pup_land/lone_town/guild_law_ud) in Pupland.

2011-12-07 05:20  rjtanner

	* pup_land/lone_town/guild_law: Spelling correction
	  (Conglaturations -> Congratulations) to Guild of Law in Pupland.

2011-12-07 05:18  rjtanner

	* pup_land/lone_town/guild_law: Removed line breaks in message text
	  to Guild of Law in Pupland.

2011-12-07 05:09  rjtanner

	* pup_land/lone_town/guild_freedom_ud: Removed line breaks in
	  message text to Guild of Freedom
	  (pup_land/lone_town/guild_freedom_ud) in Pupland.

2011-12-07 05:06  rjtanner

	* pup_land/lone_town/guild_freedom: Removed line breaks in message
	  text to Guild of Freedom in Pupland.

2011-12-07 04:54  rjtanner

	* pup_land/lone_town/gemshop_ud: Removed line breaks in message
	  text to Lone Town Gem Shop, Basement in Pupland.

2011-12-06 05:26  rjtanner

	* pup_land/lone_town/dress3: Removed line breaks in message text to
	  Dressing Room, Level 3 in Pupland.

2011-12-06 05:22  rjtanner

	* pup_land/lone_town/cordish2: Removed line breaks in message text
	  to House of Cordish, Bedroom in Pupland.

2011-12-06 05:19  rjtanner

	* pup_land/lone_town/cordish: Cosmetic change to House of Cordish
	  in Pupland. Changed fence (swall) sections for nicer merging with
	  nearby walls, touched up wwall sections around one of the
	  doorways.

2011-12-06 05:11  rjtanner

	* pup_land/lone_town/bank: Cosmetic change to Bank of Lone in
	  Pupland. Changed fence (swall) sections for nicer merging with
	  nearby walls.

2011-12-06 05:10  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Removed line breaks in
	  message text to Lone Town Dragon Hangar in Pupland.

2011-12-06 05:05  rjtanner

	* pup_land/lone_town/cave/b3: Cosmetic change to Cave or Ordeal,
	  Level 3 in Pupland. Changed fence (swall) sections for nicer
	  merging with nearby walls.

2011-12-06 04:52  rjtanner

	* pup_land/lone_town/cordish: Removed line breaks in message text
	  to House of Cordish in Pupland.

2011-12-06 04:49  rjtanner

	* pup_land/lone_town/church_ud: Removed line breaks in message text
	  to Lone Town Church, Cellar in Pupland.

2011-12-06 04:48  rjtanner

	* pup_land/lone_town/church: Removed line breaks in message text to
	  Lone Town Church in Pupland.

2011-12-06 04:47  rjtanner

	* pup_land/lone_town/cave/b3: Removed line breaks in scroll text
	  (only) to Cave of Ordeal, Level 3 in Pupland.

2011-12-06 04:37  rjtanner

	* pup_land/lone_town/apartment/sharedcourtyard: Removed line breaks
	  in message text to Lone Town Apartment, Shared Courtyard in
	  Pupland.

2011-12-06 04:35  rjtanner

	* pup_land/lone_town/apartment/groundfloor: Removed line breaks in
	  message text to Lone Town Apartment, Ground Floor in Pupland.

2011-12-05 05:55  rjtanner

	* pup_land/kurte/to_past: Removed line breaks in message text to To
	  Past in Pupland.

2011-12-05 05:53  rjtanner

	* pup_land/kurte/kurte: Removed line breaks in message text to
	  Kurte (pup_land/kurte/kurte) in Pupland.

2011-12-05 05:45  rjtanner

	* pup_land/kurte/hut2: Removed line breaks in message text (except
	  for the poem) to Hut (pup_land/kurte/hut2) in Pupland.

2011-12-05 05:43  rjtanner

	* pup_land/kurte/hut1: Removed line breaks in message text (except
	  for the poem) to Hut (pup_land/kurte/hut) in Pupland.

2011-12-05 05:41  rjtanner

	* pup_land/kurte/house: Removed line breaks in message text to
	  House (pup_land/kurte/house) in Pupland.

2011-12-05 05:39  rjtanner

	* pup_land/kurte/eureca_road3: Grammer update (Don't mistake ->
	  Don't be deceived) to Eureca Road, 3 in Pupland.

2011-12-05 05:32  rjtanner

	* pup_land/kurte/eureca_road3: Removed line breaks in message text
	  to Eureca Road, 3 in Pupland.

2011-12-05 05:19  rjtanner

	* pup_land/kurte/eureca_road2: Removed line breaks in message text
	  to Eureca Road, 2 in Pupland.

2011-12-05 05:15  rjtanner

	* pup_land/kurte/eureca_road1: Removed line breaks in message text
	  to Eureca Road, 1 in Pupland.

2011-12-04 07:33  rjtanner

	* pup_land/jk/heads: Cosmetic changes to Heads (pup_land/jk/heads)
	  in Pupland. Replaced blocked wall sections with cave wall
	  sections, changed fence secions to merge nicer with cave walls.

2011-12-04 07:03  rjtanner

	* pup_land/jk/heads: Removed line breaks in message text to Heads
	  (pup_land/jk/heads) in Pupland.

2011-12-04 05:48  rjtanner

	* pup_land/jk/gs_house: Removed line breaks in message text to
	  Summoner's House in Pupland.

2011-12-04 05:41  rjtanner

	* pup_land/cave_weapon/cave5: Removed line breaks in message text
	  to Cave Weapon, Genome-Project Testing Room in Pupland.

2011-12-04 05:39  rjtanner

	* pup_land/cave_weapon/cave4: Removed line breaks in message text
	  to Cave Weapon, Research Group in Pupland.

2011-12-04 05:37  rjtanner

	* pup_land/cave_weapon/cave3: Removed line breaks in message text
	  to Cave Weapon, Biological Organisms Research Group in Pupland.

2011-12-04 05:32  rjtanner

	* pup_land/castle_eureca/chest: Removed line breaks in message text
	  to Chest (pup_land/castle_eureca/chest) in Pupland.

2011-12-04 05:30  rjtanner

	* pup_land/castle_eureca/cave_pass4: Removed cobblestones floor
	  tiles from under two sea tiles and wall sections to Cave
	  Passageway, Level 4 in Pupland. Technical change, no function
	  changes.

2011-12-04 05:26  rjtanner

	* pup_land/castle_eureca/cave_pass4: Removed line breaks in message
	  text to Cave Passageway, Level 4 in Pupland.

2011-12-04 05:23  rjtanner

	* pup_land/castle_eureca/castle_eurecaB2: Removed line breaks in
	  message text to Castle of Eureca, Dungeon Level 2 in Pupland.

2011-12-03 06:16  rjtanner

	* pup_land/castle_eureca/castle_eureca9: Removed line breaks in
	  message text to Castle of Eureca, 9th Level in Pupland.

2011-12-03 06:06  rjtanner

	* pup_land/castle_eureca/castle_eureca8: Removed line breaks in
	  message text to Castle of Eureca, 8th Level in Pupland.

2011-12-03 04:49  rjtanner

	* pup_land/castle_eureca/castle_eureca7: Removed line breaks in
	  message text to Castle of Eureca, 7th Level in Pupland.

2011-12-03 04:44  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Removed line breaks in
	  message text to Castle of Eureca, 6th Level in Pupland.

2011-12-03 04:40  rjtanner

	* pup_land/castle_eureca/castle_eureca5: Removed line breaks in
	  message text to Castle of Eureca, 5th Level in Pupland.

2011-12-02 05:40  rjtanner

	* pup_land/castle_eureca/castle_eureca4: Grammar change (dangerous
	  -> danger) to Castle of Eureca, 4th Level in Pupland.

2011-12-02 05:39  rjtanner

	* pup_land/castle_eureca/castle_eureca4: Removed line breaks in
	  message text to Castle of Eureca, 4th Level in Pupland.

2011-12-02 05:36  rjtanner

	* pup_land/castle_eureca/castle_eureca2: Removed line breaks in
	  message text to Castle of Eureca, 2nd Level in Pupland.

2011-12-02 05:33  rjtanner

	* pup_land/begin/adv: Removed line breaks in message text to House
	  of Treasure in Pupland.

2011-12-02 05:24  rjtanner

	* pup_land/world: Removed line breaks in message text to Pupland
	  (pup_land/world) in Pupland.

2011-12-02 05:23  rjtanner

	* pup_land/world: Reformatted map header information to World
	  (pup_land/world) - Technical change, no function changes.

2011-12-02 05:22  rjtanner

	* pup_land/terminal_u1: Removed line breaks in message text to
	  Pupland Dragon Terminal, Raffles in Pupland.

2011-12-02 05:20  rjtanner

	* pup_land/terminal: Removed line breaks in message text to Pupland
	  Dragon Terminal in Pupland.

2011-12-02 05:15  rjtanner

	* pup_land/hq_ud: Removed line breaks in message text to Liberation
	  Army Headquarters, Prison & War Funds in Pupland.

2011-12-02 05:08  rjtanner

	* pup_land/hq: Removed line breaks in message text to Liberation
	  Army Headquarters in Pupland.

2011-12-02 04:56  rjtanner

	* pup_land/hall_of_fame: Removed line breaks in message text to
	  Hall of Fame in Pupland.

2011-12-02 04:48  rjtanner

	* pup_land/hall2: Removed line breaks in message text to Hall of
	  Fame, Level 2 in Pupland.

2011-12-02 04:46  rjtanner

	* pup_land/barrier: Added more fence (swall) sections to make nicer
	  merging with nearby walls to Barrior Station in Pup Land.

2011-12-02 04:43  rjtanner

	* pup_land/barrier: Removed line breaks in message text to Barrier
	  Station in Pupland.

2011-12-02 04:35  rjtanner

	* pup_land/ancient/world: Removed line breaks in message text to
	  World in Ancient Pupland.

2011-12-01 22:21  ryo_saeba

	* python/guilds/guild_dues.py: Fix probably broken crystal room
	  price (12 jade instead of 2 platinum).

2011-12-01 22:20  ryo_saeba

	* python/guilds/guild_dues.py: Rewrite prices, fix inverted
	  Thaumaturgy room and desk.

2011-12-01 22:16  ryo_saeba

	* python/guilds/guild_dues.py: Reduce the price of cards by a
	  factor of 10.

2011-12-01 22:12  ryo_saeba

	* python/guilds/guild_dues.py: Reformat to put cards at top.

2011-12-01 07:46  rjtanner

	* pup_land/ancient/volcano/volcano.3: Replaced blocked tiles with
	  solid cave wall tiles to Volcano, Inner Cavern in Ancient
	  Pupland. Cosmetic change only, no functional changes.

2011-12-01 07:29  rjtanner

	* pup_land/ancient/volcano/volcano.3: Removed line breaks in
	  message text to Volcano, Inner Cavern in Ancient Pupland.

2011-12-01 07:27  rjtanner

	* pup_land/ancient/volcano/volcano.2: Replaced blocked tiles with
	  solid cave wall tiles to Volcano Cavern in Ancient Pupland.
	  Cosmetic change only, no functional changes.

2011-12-01 06:52  rjtanner

	* pup_land/ancient/volcano/volcano.2: Removed line breaks in
	  message text to Volcano Cavern in Ancient Pupland.

2011-12-01 06:50  rjtanner

	* pup_land/ancient/volcano/volcano.1: Replaced blocked tiles with
	  solid cave wall tiles to Volcano, Entrance in Ancient Pupland.
	  Cosmetic change only, no functional changes.

2011-12-01 06:39  rjtanner

	* pup_land/ancient/volcano/volcano.1: Removed line breaks in
	  message text to Volcano, Entrance in Ancient Pupland.

2011-12-01 06:34  rjtanner

	* pup_land/ancient/volcano/treasure: Replaced blocked tiles with
	  solid cave wall tiles to Treasure
	  (pup_land/ancient/volcano/treasure) in Ancient Pupland. Cosmetic
	  change only, no functional changes.

2011-12-01 06:30  rjtanner

	* pup_land/ancient/volcano/treasure: Removed line breaks in message
	  text to Treasure (pup_land/ancient/volcano/treasure) in Ancient
	  Pupland.

2011-12-01 06:26  rjtanner

	* pup_land/ancient/volcano/guardians: Replaced blocked tiles with
	  solid cave wall tiles to Warden
	  (pup_land/ancient/volcano/guardians) in Ancient Pupland. Cosmetic
	  change only, no functional changes.

2011-12-01 06:13  rjtanner

	* pup_land/ancient/volcano/guardians: Removed line breaks in
	  message text to Warden (pup_land/ancient/volcano/guardians) in
	  Ancient Pupland.

2011-12-01 06:00  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.B1: Removed line
	  breaks in message text to Siegfried's House, Basement Level 1 in
	  Ancient Pupland.

2011-12-01 05:57  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.3: Extend and added
	  more fence (swall) sections for nicer merging with nearby walls
	  to Siegfried's House, Level 3 in Ancient Pupland. Cosmetic change
	  only, no functional changes.

2011-12-01 05:54  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.3: Update dialogue
	  changes to Siegfried's House, Level 3 to match earlier changes
	  made to Siegfried's House, Level 1 in Ancient Pupland.

2011-12-01 05:38  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.3: Removed line
	  breaks in message text to Siegfried's House, Level 3 in Ancient
	  Pupland.

2011-12-01 05:28  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.2: Removed line
	  breaks in message text to Siegfried's House, Level 2 in Ancient
	  Pupland.

2011-11-30 07:20  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1: Extend and added
	  more fence (swall) sections for nicer merging with nearby walls
	  to Siegfried's House, Level 1 in Ancient Pupland. Cosmetic change
	  only, no functional changes.

2011-11-30 07:17  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1: Various grammar
	  corrections and improvements to message text in Siegfried's
	  House, Level 1 in Ancient Pupland.

2011-11-30 07:11  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1: Removed line
	  breaks in message text to Siegfried's House, Level 1 in Ancient
	  Pupland.

2011-11-30 07:06  rjtanner

	* pup_land/ancient/village/hole/hole.B6: Extend and added more
	  fence (swall) sections for nicer merging with nearby walls to
	  Monster Pit, Level 6 in Ancient Pupland. Cosmetic change only, no
	  functional changes.

2011-11-30 07:01  rjtanner

	* pup_land/ancient/village/hole/hole.B6: Replaced sand tiles with
	  blocked tiles around the outer perimeter of Monster Pit, Level 6
	  in Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 07:00  rjtanner

	* pup_land/ancient/village/hole/hole.B5: Replaced sand tiles with
	  blocked tiles around the outer perimeter of Monster Pit, Level 5
	  in Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 06:55  rjtanner

	* pup_land/ancient/village/hole/hole.B1: Replaced blocked wall
	  sections with solid cave wall sections to Monster Pit, Level 1 in
	  Ancient Pupland. Cosmetic change only, no functional changes.

2011-11-30 06:49  rjtanner

	* pup_land/ancient/village/hole/hole.B1: Removed line breaks in
	  message text to Monsters Pit, Level 1 in Ancient Pupland.

2011-11-30 06:44  rjtanner

	* pup_land/ancient/village/village: Grammar change (peace in mind
	  -> don't worry, prevent -> prevents) to the sign text in Lone
	  Village in Ancient Pupland.

2011-11-30 06:42  rjtanner

	* pup_land/ancient/village/village: Removed line breaks in message
	  text to Lone Village in Ancient Pupland.

2011-11-30 06:36  rjtanner

	* port_joseph/town/dshark, world/world_101_114: Update and layout
	  changes to The Drunken Shark of Port Joseph. Expanded the map to
	  include ground outside the tavern walls. Door or entrance now
	  opens when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-11-30 05:53  rjtanner

	* pup_land/ancient/village/tavern1: Removed line breaks in message
	  text to Lone Village Tavern in Ancient Pupland.

2011-11-30 05:51  rjtanner

	* pup_land/ancient/village/tavern: Reference correction (weak ->
	  week) in Tavern in Ancient Pupland.

2011-11-30 05:50  rjtanner

	* pup_land/ancient/village/tavern: Removed line breaks in message
	  text to Tavern in Ancient Pupland.

2011-11-30 05:45  rjtanner

	* pup_land/ancient/village/shop: Removed line breaks in message
	  text to Lone Village Shop in Ancient Pupland.

2011-11-30 05:44  rjtanner

	* pup_land/ancient/village/library: Removed line breaks in message
	  text to Lone Village Library in Ancient Pupland.

2011-11-30 05:40  rjtanner

	* pup_land/ancient/village/inn: Removed line breaks in message text
	  to Lone Village Inn in Ancient Pupland.

2011-11-30 05:37  rjtanner

	* pup_land/ancient/village/hut6: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut6) in Ancient Pupland.

2011-11-30 05:31  rjtanner

	* pup_land/ancient/village/hut5: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut5) in Ancient Pupland.

2011-11-30 05:27  rjtanner

	* pup_land/ancient/village/hut4: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut4) in Ancient Pupland.

2011-11-30 05:26  rjtanner

	* pup_land/ancient/village/hut3: Grammar correction (revenge ->
	  avenge, got -> was) to NPC dialog in Hut
	  (/pup_land/ancient/village/hut3) in Ancient Pupland.

2011-11-30 05:23  rjtanner

	* pup_land/ancient/village/hut3: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut3) in Ancient Pupland.

2011-11-29 06:48  rjtanner

	* pup_land/ancient/village/hut2: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut2) in Ancient Pupland.

2011-11-29 06:45  rjtanner

	* pup_land/ancient/village/hut1: Removed line breaks in message
	  text to Hut (/pup_land/ancient/village/hut1) in Ancient Pupland.

2011-11-29 06:38  rjtanner

	* pup_land/ancient/village/graveyard: Removed line breaks in
	  message text to Graveyard in Ancient Pupland.

2011-11-29 06:36  rjtanner

	* pup_land/ancient/ruin/underground: Removed line breaks in message
	  text to Underground in Ancient Pupland.

2011-11-29 06:33  rjtanner

	* pup_land/ancient/ruin/path: Removed line breaks in message text
	  to Path in Ancient Pupland.

2011-11-29 06:31  rjtanner

	* pup_land/ancient/ruin/house5: Removed line breaks in message text
	  to House (pup_land/ancient/ruin/house5) in Ancient Pupland.

2011-11-29 06:28  rjtanner

	* pup_land/ancient/ruin/house2: Spelling correction to House
	  (pup_land/ancient/ruin/house2) in Ancient Pupland, tabel ->
	  table.

2011-11-29 06:27  rjtanner

	* pup_land/ancient/ruin/house2: Removed line breaks in message text
	  to House (pup_land/ancient/ruin/house2) in Ancient Pupland.

2011-11-29 06:24  rjtanner

	* pup_land/ancient/mountain/tower.b1: Removed line breaks in
	  message text to Tower of the Necromancer, Dungeon in Ancient
	  Pupland.

2011-11-29 06:23  rjtanner

	* pup_land/ancient/mountain/tower.4: Removed line breaks in message
	  text to Tower of the Necromancer, Level 4 in Ancient Pupland.

2011-11-28 07:18  rjtanner

	* pup_land/ancient/mountain/tower.3: Removed line breaks in message
	  text to Tower of the Necromancer, Level 3 in Ancient Pupland.

2011-11-28 07:15  rjtanner

	* pup_land/ancient/mountain/tower.2: Removed line breaks in message
	  text to Tower of the Necromancer, Level 2 in Ancient Pupland.

2011-11-28 07:13  rjtanner

	* pup_land/ancient/mountain/tower.1: Removed line breaks in message
	  text to Tower of the Necromancer, Entrance in Ancient Pupland.

2011-11-28 07:06  rjtanner

	* pup_land/ancient/mountain/cave.b3: Removed line breaks in message
	  text to Cave (/pup_land/ancient/mountain/cave.b3) in Ancient
	  Pupland.

2011-11-28 07:02  rjtanner

	* pup_land/ancient/mountain/atelir2: Removed line breaks in message
	  text to Atelir of Artifact (Prison), Level 2 in Ancient Pupland.

2011-11-28 06:58  rjtanner

	* pup_land/ancient/mountain/atelir1: Removed line breaks in some of
	  the message text to Atelir of Artifact (Prison) in Ancient
	  Pupland.

2011-11-27 03:18  rjtanner

	* pup_land/ancient/kurte/shop: Removed line breaks in message text
	  to Kurte's Shop in Ancient Pupland.

2011-11-27 03:17  rjtanner

	* pup_land/ancient/kurte/house: Removed line breaks in message text
	  to House (pup_land/ancient/kurte/house) in Ancient Pupland.

2011-11-27 03:15  rjtanner

	* pup_land/ancient/company: Removed line breaks in message text to
	  LoveLove Company in Ancient Pupland.

2011-11-27 02:35  rjtanner

	* port_joseph/town/portia2: Cosmetic changes to Portia's House,
	  Second Floor in Port Joseph. Changed the walls to woodwalls.
	  Expanded the map by one column so the size matches the lower
	  level. Also moved around the decor accordingly due to the size
	  expansion.

2011-11-27 02:12  rjtanner

	* port_joseph/town/portia2: Map rename to make indexing with Mapper
	  group them together. Second Floor of Portia's House is now
	  Portia's House, Second Floor (first level is Portia's House.)

2011-11-27 02:04  rjtanner

	* port_joseph/town/portia, port_joseph/town/portia2,
	  world/world_101_114: Major updates to Portia's House in Port
	  Joseph. Expanded the map to include ground outside the house
	  walls. Layout changes to match the world graphic archeytpe. Door
	  or entrance now opens when a player approaches. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination. Updated stair coordinates for Second Floor of
	  Portia's House.

2011-11-26 21:19  rjtanner

	* pup_land/ancient/castle/gothwolte.3: Grammar correction (added
	  the word 'to') in Gothwolte, Taining Area in Ancient Pupland.

2011-11-26 21:17  rjtanner

	* pup_land/ancient/castle/gothwolte.3: Removed line breaks in
	  message text to Gothwolte, Taining Area in Ancient Pupland.

2011-11-26 21:13  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Grammar corrections (found
	  -> find, extincted -> made extinct) to Gothwolte, Collection in
	  Ancient Pupland.

2011-11-26 21:04  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Removed line breaks in
	  message text to Gothwolte, Collection in Ancient Pupland.

2011-11-26 20:53  rjtanner

	* pup_land/ancient/castle/castle.ud1: Removed line breaks in
	  message text to Gothwolte's Castle, Dungeon in Ancient Pupland.

2011-11-26 20:50  rjtanner

	* pup_land/ancient/castle/castle.6: Removed line breaks in message
	  text to Gothwolte's Castle, Level 6 in Ancient Pupland.

2011-11-26 20:40  rjtanner

	* pup_land/ancient/castle/castle.4: Removed line breaks and typo
	  correction (strengh -> strength) in message text to Gothwolte's
	  Castle, Level 4 in Ancient Pupland.

2011-11-26 20:37  rjtanner

	* pup_land/ancient/castle/castle.3: Removed line breaks in message
	  text to Gothwolte's Castle, Level 3 in Ancient Pupland.

2011-11-26 20:32  rjtanner

	* pup_land/ancient/castle/castle.2: Removed line breaks in message
	  text to Gothwolte's Castle, Level 2 in Ancient Pupland.

2011-11-26 20:28  rjtanner

	* pup_land/ancient/castle/castle.1: Removed line breaks in message
	  text to Gothwolte's Castle, Entrance in Ancient Pupland.

2011-11-25 04:42  rjtanner

	* port_joseph/town/tomassos_house, world/world_101_114: Layout
	  changes to Tomasso's house in Port Joseph. Expanded the map to
	  include ground outside the house walls. Door or entrance now
	  opens when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-11-25 04:00  rjtanner

	* world/world_101_114: World map updates for layout changes to
	  Gren's House in Port Joseph.

2011-11-25 03:59  rjtanner

	* port_joseph/town/ruined_home: Update and layout changes to
	  Farnass in Port Joseph. Exapnded the map to include ground
	  outside the house walls. Map considered an outdoor map so
	  darkness or time of day is visible when inside. Updated world map
	  for new map entrance destination.

2011-11-25 03:43  rjtanner

	* port_joseph/town/tomassos_house: Removed line breaks in message
	  text to Tomassos House in Port Joseph.

2011-11-25 03:37  rjtanner

	* port_joseph/town/house, port_joseph/town/underground_tavern:
	  Update and layout changes to Gren's House in Port Joseph.
	  Exapnded the map to include ground outside the shop walls. Door
	  or entrance now opens when a player approaches. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination. Updated stairs coordinates for Underground Tavern.

2011-11-25 03:09  rjtanner

	* port_joseph/town/dshark: Removed line breaks and other changes in
	  message text to Drunken Shark in Port Joseph.

2011-11-24 05:49  rjtanner

	* port_joseph/pirates/torttemple: Removed line break in message
	  text to Temple in Port Joseph.

2011-11-24 05:46  rjtanner

	* port_joseph/pirates/tortship2: Added another fence (swall)
	  section for nicer merging with nearby walls to Shipwrack, Main
	  Deck in Port Joseph.

2011-11-24 05:44  rjtanner

	* port_joseph/pirates/torthole: Added a different fence (swall)
	  section for nicer merging with nearby wall to Hole in the Sand in
	  Port Joseph.

2011-11-24 05:43  rjtanner

	* port_joseph/pirates/tortship2: Removed line breaks in message
	  text to Shipwreck, Main Deck in Port Joseph.

2011-11-24 05:41  rjtanner

	* port_joseph/pirates/tortcave: Removed line breaks in message text
	  to Treasure Cave in Port Joseph.

2011-11-24 05:39  rjtanner

	* port_joseph/pirates/mooglyprize: Removed line breaks in message
	  text to Moogly Bill's Treasure Room! in Port Joseph.

2011-11-24 05:37  rjtanner

	* port_joseph/pirates/mbgrave2: Cosmetic change for nicer cave wall
	  merging to Moogly Bill's Tomb in Port Joseph.

2011-11-24 05:34  rjtanner

	* port_joseph/pirates/mbgrave2: Removed line breaks and corrected a
	  spelling error (caver -> cavern) in message text to Moogly Bill's
	  Tomb in Port Joseph.

2011-11-24 05:32  rjtanner

	* port_joseph/pirates/mbgrave: Cosmetic change, added a blocked
	  archetype to an empty area in Moogly Bill's Grave in Port Joseph.

2011-11-24 05:30  rjtanner

	* port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave:
	  Removed line breaks and structure changes in message text to
	  Moogly Bill's Grave in Port Joseph.

2011-11-24 05:23  rjtanner

	* port_joseph/pirates/madvillage: Removed line breaks in NPC
	  dialogue text to Ship Wreck Village in Port Joseph.

2011-11-23 05:55  rjtanner

	* ChangeLog: Updated ChangeLog generated using svn2cl

2011-11-23 05:35  rjtanner

	* port_joseph/pirates/fortvsship: Removed line breaks in NPC
	  dialogue text to Pirate Beach in Port Joseph.

2011-11-23 05:32  rjtanner

	* port_joseph/goblin/setower: Removed line breaks in NPC dialogue
	  text to Goblin Fortress, Southeast Tower in Port Joseph.

2011-11-23 05:30  rjtanner

	* port_joseph/goblin/nwtower: Removed line breaks in scroll message
	  text to Goblin Fortress, Northwest Tower in Port Joseph.

2011-11-23 05:26  rjtanner

	* port_joseph/goblin/hut: Removed line breaks in scroll message
	  text to Orc Hut in Port Joseph.

2011-11-23 05:24  rjtanner

	* port_joseph/goblin/hole: Removed line breaks in scroll message
	  text to Hole on Goblin Isle in Port Joseph.

2011-11-23 05:20  rjtanner

	* port_joseph/goblin/fortress: Removed line breaks in NPC dialogue
	  text to Goblin Fortress, Entrance.

2011-11-23 05:17  rjtanner

	* port_joseph/goblin/dungeon2: Name capilization update, buggle ->
	  Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.

2011-11-23 05:15  rjtanner

	* port_joseph/goblin/dungeon3: Removed line breaks in message text
	  to Goblin Fortress Dungeon, Level 3 in Port Joseph.

2011-11-23 05:13  rjtanner

	* port_joseph/goblin/dungeon2: Cosmetic change to add a small
	  section of fence (swall) for nicer merging in Goblin Fortress
	  Dungeon, Level 2 in Port Joseph.

2011-11-23 05:10  rjtanner

	* port_joseph/goblin/dungeon2: Removed line breaks in NPC dialogue
	  text to Goblin Fortress Dungeon, Level 2 in Port Joseph.

2011-11-23 05:08  rjtanner

	* port_joseph/goblin/dungeon1: Removed line breaks, spelling and
	  puncuation corrections in NPC dialogue text to Goblin Island
	  Dungeons, Level 1 in Port Joseph.

2011-11-23 05:03  rjtanner

	* port_joseph/goblin/caves: Cosmetic change for nicer cave wall
	  merging to Caves on Goblin Island in Port Joseph.

2011-11-23 04:59  rjtanner

	* port_joseph/goblin/caves: Removed line breaks in NPC dialogue
	  text to Caves on Goblin Island in Port Joseph.

2011-11-22 06:07  rjtanner

	* navar_city/warehouse7: Correct map title to Warehouse 7 in Navar,
	  warehouse7 map is now Warehouse 7 (not 8).

2011-11-22 06:04  rjtanner

	* navar_city/warehouse5: Remove misplaced character (iend -> end)
	  of text which broke an archetype in Warehouse #5 in Navar.

2011-11-22 06:01  rjtanner

	* navar_city/warehouse5: Typo correction to Warehouse #5 in Navar,
	  transpor -> transport.

2011-11-22 05:57  rjtanner

	* navar_city/warehouse4: Lore reference change and punctuation
	  correction to NPC dialogue in Warehouse #4 in Navar.

2011-11-22 05:55  rjtanner

	* navar_city/warehouse4: Move dialogue text from a magic_ear (under
	  the floor) to the actual NPC in Warehouse #4 in Navar.

2011-11-22 05:52  rjtanner

	* navar_city/warehouse4: Removed line breaks in NPC dialogue text
	  to Warehouse #4 in Navar.

2011-11-22 05:50  rjtanner

	* navar_city/warehouse3: Removed line breaks in NPC dialogue text
	  to Warehouse #3 in Navar.

2011-11-22 04:42  rjtanner

	* pup_land/guilds/purple_butterfly/guild_thaum: Map title
	  correction to the Guild of Purple Butterfly, Guild Thaumaturgy
	  Lab in Pup Land.

2011-11-22 04:28  rjtanner

	* pup_land/nurnberg/city: Correct and reformat map header content
	  to pup_land/nurnberg/city. Technical change, no functional
	  changes.

2011-11-22 04:26  rjtanner

	* pup_land/nurnberg/city: Correct the map path to the Laughing
	  Skull guild in Nurnberg - link to the python based guild map
	  instead of the old guild content.

2011-11-21 06:48  rjtanner

	* navar_city/troll_canyon/troll_canyon.12: Cosmetic change for
	  nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12)
	  in Navar.

2011-11-21 06:48  rjtanner

	* navar_city/troll_canyon/troll_canyon.11: Cosmetic change for
	  nicer cave wall merging to Troll Canyon Cavern (troll_canyon.11)
	  in Navar.

2011-11-21 06:47  rjtanner

	* navar_city/troll_canyon/troll_canyon.10: Cosmetic change for
	  nicer cave wall merging to Troll Canyon Cavern (troll_canyon.10)
	  in Navar.

2011-11-21 06:45  rjtanner

	* navar_city/troll_canyon/troll_canyon.9: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.9) in
	  Navar.

2011-11-21 06:44  rjtanner

	* navar_city/troll_canyon/troll_canyon.8: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.8) in
	  Navar.

2011-11-21 06:43  rjtanner

	* navar_city/troll_canyon/troll_canyon.7: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.7) in
	  Navar.

2011-11-21 06:41  rjtanner

	* navar_city/troll_canyon/troll_canyon.6: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.6) in
	  Navar.

2011-11-21 06:38  rjtanner

	* navar_city/troll_canyon/troll_canyon.5: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.5) in
	  Navar.

2011-11-21 06:37  rjtanner

	* navar_city/troll_canyon/troll_canyon.4: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.4) in
	  Navar.

2011-11-21 06:35  rjtanner

	* navar_city/troll_canyon/troll_canyon.3: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern (troll_canyon.3) in
	  Navar.

2011-11-21 06:33  rjtanner

	* navar_city/troll_canyon/troll_canyon.2: Cosmetic change for nicer
	  cave wall merging to Troll Canyon Cavern in Navar.

2011-11-21 06:31  rjtanner

	* navar_city/troll_canyon/troll_canyon.1: Removed line breaks in
	  magic_mouth dialogue text to Troll Canyon (troll_canyon.1) in
	  Navar.

2011-11-21 06:27  rjtanner

	* navar_city/tower/magetowfinal: Removed line breaks in magic_mouth
	  dialogue text to Spiral Tower, Finale in Navar.

2011-11-21 06:23  rjtanner

	* navar_city/tower/magetower4: Removed line breaks in magic_mouth
	  dialogue text to Spiral Tower, Level 4 in Navar.

2011-11-21 06:20  rjtanner

	* navar_city/tower/magetower1: Removed line breaks in magic_mouth
	  dialogue text to Spiral Tower, Level 1 in Navar.

2011-11-20 07:29  rjtanner

	* navar_city/temples/gorokh: Removed line breaks in NPC dialogue
	  text to Temple of Gorokh in Navar.

2011-11-20 07:12  rjtanner

	* navar_city/smugglers_cove/sc_warehouse3: Cosmetic change for
	  nicer cave wall merging to The Old Warehouse, Cavern in Navar.

2011-11-20 07:10  rjtanner

	* navar_city/smugglers_cove/sc_warehouse2: Added more fence
	  sections to complete the cage or prison in The Old Warehouse,
	  Cellar in Navar. Cosmetic change, no functional changes.

2011-11-20 06:21  rjtanner

	* navar_city/smugglers_cove/sc_warehouse2: Removed line breaks in
	  NPC dialogue text to The Old Warehouse, Cellar in Navar.

2011-11-20 06:15  rjtanner

	* navar_city/slums/rockgardens: Removed line breaks in sign text to
	  Rock Gardens in Navar.

2011-11-20 06:08  rjtanner

	* navar_city/magara/houses/museum: Removed line breaks in sign text
	  to Museum of Arms in Navar.

2011-11-19 17:05  ryo_saeba

	* scorn/taverns/dragon_emissary.msg: Fix plural form. Bug #3438520:
	  dragon lord quest.

2011-11-19 04:40  rjtanner

	* navar_city/light/light4: Remove line breaks in magic_mouth text
	  to Navar Lighthouse, Level 4.

2011-11-19 04:35  rjtanner

	* navar_city/light/light1: Remove line break in door text to Navar
	  Lighthouse, Entrance.

2011-11-19 04:31  rjtanner

	* navar_city/jail/jail2: Cosmetic changes with fence sections for
	  nicer merging to Navar Jail, Level 2 in Navar.

2011-11-19 04:14  rjtanner

	* navar_city/jail/jail: Remove unnecessary name_pl reference to the
	  instructional sign found in Navar Jail, Entrance.

2011-11-19 04:13  rjtanner

	* navar_city/jail/jail: Cosmetic changes with cave wall sections
	  for nicer merging to Navar Jail, Entrance in Navar.

2011-11-18 05:24  rjtanner

	* navar_city/illusion/illtow6: Replace the stairway to Tower of
	  Illusion, 6th level in Navar. The next level is up, the original
	  stairway went down.

2011-11-18 05:18  rjtanner

	* navar_city/illusion/illtow5: Remove line break in sign text to
	  Tower of Illusion, 5th Level in Navar.

2011-11-18 05:01  rjtanner

	* navar_city/misc/theaterb3: Cosmetic changes with cave wall
	  sections for nicer merging to Civic Theater, Lower Level 3 in
	  Navar.

2011-11-18 04:56  rjtanner

	* navar_city/misc/theaterb2: Cosmetic changes with cave wall
	  sections for nicer merging to Civic Theater, Lower Level 2 in
	  Navar.

2011-11-18 04:54  rjtanner

	* navar_city/misc/theaterb1: Cosmetic changes with cave wall
	  sections for nicer merging to Civic Theater, Lower Level 1 in
	  Navar.

2011-11-18 04:49  rjtanner

	* navar_city/misc/theater: Cosmetic change with how fence (swall)
	  sections merge with nearby walls to Civic Theater, Ground Floor
	  in Navar.

2011-11-18 04:45  rjtanner

	* navar_city/misc/theater: Cosmetic change with wall sections
	  surrounding doorways to Civic Theater, Ground Floor in Navar.

2011-11-18 04:43  rjtanner

	* navar_city/misc/theater2: Cosmetic change with wall sections
	  surrounding doorways to Civic Theater, 2nd Floor in Navar.

2011-11-18 04:42  rjtanner

	* navar_city/misc/theater2: Cosmetic change with how fence (swall)
	  sections merge with nearby walls to Civic Theater, 2nd Floor in
	  Navar.

2011-11-17 06:33  rjtanner

	* navar_city/misc/thamshop, world/world_121_117: Update and layout
	  changes to Strange Little Store (/thamshop) of Navar. Exapnded
	  the map to include ground outside the shop walls. Door or
	  entrance now opens when a player approaches. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-11-17 06:20  rjtanner

	* world/world_121_117: Cosmetic change with how fence (swall)
	  sections merge with nearby walls in SW corner of Navar.

2011-11-17 06:17  rjtanner

	* navar_city/misc/tannery, world/world_122_116: Update and layout
	  changes to Tannery of Navar. Exapnded the map to include ground
	  outside the shop walls. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-11-17 05:57  rjtanner

	* navar_city/misc/IPO_navar, world/world_122_117: Update and layout
	  changes to Navar Imperial Post Office. Exapnded the map to
	  include ground outside the shop walls. Door or entrance now opens
	  when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-11-17 05:40  rjtanner

	* navar_city/misc/jeweler: Added more light sources to Jeweler's
	  Workshop of Navar. More light fills the map now.

2011-11-16 06:43  rjtanner

	* navar_city/misc/kitchen, world/world_122_117: Layout changes to
	  Rosco's Kitchen in Navar. Exapnded the map to include ground
	  outside the shop walls. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-11-16 06:24  rjtanner

	* navar_city/misc/jeweler, world/world_122_117: Update and layout
	  changes to the Jeweler's Workshop of Navar. Exapnded the map to
	  include ground outside the shop walls. Door or entrance now opens
	  when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-11-16 06:06  rjtanner

	* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
	  world/world_122_117: Layout changes to The Frolicing Mermaid in
	  Navar. Added surrounding terrain to the outside of the map so it
	  matches placement in the world map. Updated world map destination
	  coordinates due to internal map changes. Map is now considered an
	  outdoor map so darkness at night is visible, added light sources.
	  Updated Wizard's Eastern Hideout stairway up.

2011-11-16 04:59  rjtanner

	* wolfsburg/shops/transport.shoppe: Remove unnecessary name_pl
	  references to Wolfsburg's Ye Olde Shoppe of Transport.

2011-11-16 04:56  rjtanner

	* whalingoutpost/underwaterdungeon/level1: Remove unnecessary
	  name_pl references to Underwater Dungeon Level 1 in Whaling
	  Outpost.

2011-11-15 07:03  rjtanner

	* whalingoutpost/taverns/storehouse1: Cosmetic changes for nicer
	  merging with cave wall sections to Storehouse in Whaling Outpost.

2011-11-15 07:02  rjtanner

	* whalingoutpost/taverns/storehouse1: Remove unnecessary name_pl
	  references to Storehouse in Whaling Outpost.

2011-11-15 07:00  rjtanner

	* whalingoutpost/taverns/fishershallb1: Remove unnecessary name_pl
	  references to Fisher's Hall, Cellar in Whaling Outpost.

2011-11-15 06:41  rjtanner

	* whalingoutpost/taverns/fishershall1: Remove unnecessary name_pl
	  references to Fisher's Hall in Whaling Outpost.

2011-11-15 06:39  rjtanner

	* whalingoutpost/misc/trollcave1: Cosmetic changes for nicer
	  merging with cave wall sections to Wretched Cave in Whaling
	  Outpost.

2011-11-15 06:34  rjtanner

	* whalingoutpost/misc/polarbearcave3: Cosmetic changes for nicer
	  merging with cave wall sections to Polar Bear Cavern in Whaling
	  Outpost.

2011-11-15 06:33  rjtanner

	* whalingoutpost/misc/polarbearcave3: Removed extra snow tiles from
	  under wall sections to Polar Bear Cavern in Whaling Outpost.

2011-11-15 06:30  rjtanner

	* whalingoutpost/misc/polarbearcave2: Cosmetic changes for nicer
	  merging with cave wall sections to Polar Bear Lair in Whaling
	  Outpost.

2011-11-15 06:24  rjtanner

	* whalingoutpost/misc/polarbearcave1: Cosmetic changes for nicer
	  merging with cave wall sections to Polar Bear Cave in Whaling
	  Outpost.

2011-11-15 06:23  rjtanner

	* whalingoutpost/misc/polarbearcave1: Removed extra snow tiles from
	  under wall sections to Polar Bear Cave.

2011-11-15 06:20  rjtanner

	* whalingoutpost/misc/icehole1: More cosmetic changes for nicer
	  merging with cave wall sections to Ice Cave in Whaling Outpost.

2011-11-15 06:10  rjtanner

	* whalingoutpost/misc/icecavern2: More cosmetic changes for nicer
	  merging with cave wall sections to Ice Cavern, Dragon Chmaber in
	  Whaling Outpost.

2011-11-15 06:01  rjtanner

	* whalingoutpost/misc/icecavern1: Cosmetic changes for nicer
	  merging with cave wall sections to Ice Cavern, Level 1 in Whaling
	  Outpost.

2011-11-15 05:45  rjtanner

	* whalingoutpost/misc/holeinice1: Cosmetic changes for nicer
	  merging with cave wall sections to Snow Cavern in Whaling
	  Outpost.

2011-11-15 05:43  rjtanner

	* whalingoutpost/misc/frostcavern1: Cosmetic changes for nicer
	  merging with cave wall sections to Frost Cavern in Whaling
	  Outpost.

2011-11-15 05:30  rjtanner

	* whalingoutpost/misc/fisherswell1: Cosmetic changes for nicer
	  merging with cave wall sections to Fisher's Well in Whaling
	  Outpost.

2011-11-15 05:28  rjtanner

	* whalingoutpost/misc/castleb3: Cosmetic changes for nicer merging
	  with cave wall sections in Glacier Keep, Frost Lair in Whaling
	  Outpost.

2011-11-15 05:23  rjtanner

	* whalingoutpost/misc/castleb2: Cosmetic changes for nicer merging
	  with cave wall sections in Glacier Keep, Crawlway in Whaling
	  Outpost.

2011-11-15 05:17  rjtanner

	* whalingoutpost/misc/castleb1keep: Cosmetic changes to replace
	  nothing tiles with solid cave wall sections in Glacier Keep,
	  Foundation in Whaling Outpost.

2011-11-15 05:12  rjtanner

	* whalingoutpost/misc/castle3: Cosmetic change with how fence
	  (swall) sections merge with nearby castle walls to Glacier Keep,
	  Level 3 in Whaling Outpost.

2011-11-14 07:16  rjtanner

	* whalingoutpost/misc/castle2: Map title correction to Glacier Keep
	  maps in Whaling Outpost. Level 1 is castle1, Level 2 is castle2.

2011-11-14 07:14  rjtanner

	* whalingoutpost/misc/castle2: Cosmetic change with how fence
	  (swall) sections merge with nearby castle walls to Glacier Keep,
	  Level 2 in Whaling Outpost.

2011-11-14 06:48  rjtanner

	* whalingoutpost/misc/castle1: Cosmetic change with how fence
	  (swall) sections merge with nearby castle walls to Glacier Keep,
	  Level 1 in Whaling Outpost.

2011-11-14 06:46  rjtanner

	* whalingoutpost/misc/polarbearcave3: Remove unnecessary name_pl
	  reference to Polar Bear Cavern in Whaling Outpost.

2011-11-14 06:45  rjtanner

	* whalingoutpost/misc/polarbearcave2: Remove unnecessary name_pl
	  references to Polar Bear Lair in Whaling Outpost.

2011-11-14 06:43  rjtanner

	* whalingoutpost/misc/icehole1: Remove unnecessary name_pl
	  references to Ice Cave in Whaling Outpost.

2011-11-14 06:41  rjtanner

	* whalingoutpost/misc/icecavern1: Remove unnecessary name_pl
	  references to Ice Cavern, Level 1 in Whaling Outpost.

2011-11-14 06:39  rjtanner

	* whalingoutpost/misc/holeinice1: Remove unnecessary name_pl
	  references to Snow Cave in Whaling Outpost.

2011-11-14 06:38  rjtanner

	* whalingoutpost/misc/frostcavern1: Remove unnecessary name_pl
	  references to Frost Cavern in Whaling Outpost.

2011-11-14 06:36  rjtanner

	* whalingoutpost/misc/castleb3: Remove unnecessary name_pl
	  references to Glacier Keep, Frost Lair in Whaling Outpost.

2011-11-14 06:32  rjtanner

	* whalingoutpost/misc/castleb1keep: Remove unnecessary name_pl
	  references to Glacier Keep, Foundation in Whaling Outpost.

2011-11-14 06:31  rjtanner

	* whalingoutpost/misc/castleb1: Remove unnecessary name_pl
	  reference and updated another reference (key -> keys) to Glacier
	  Keep, Dungeon Level 1 in Whaling Outpost.

2011-11-14 06:28  rjtanner

	* whalingoutpost/misc/castle4: Remove unnecessary name_pl
	  references to Glacier Keep, Level 4 in Whaling Outpost.

2011-11-14 06:27  rjtanner

	* whalingoutpost/misc/castle3: Remove unnecessary name_pl
	  references to Glacier Keep, Level 3 in Whaling Outpost.

2011-11-14 06:26  rjtanner

	* whalingoutpost/misc/castle2: Remove unnecessary name_pl
	  references to Glacier Keep, Level 2 in Whaling Outpost.

2011-11-14 06:24  rjtanner

	* whalingoutpost/misc/castle1: Remove unnecessary name_pl
	  references to Glacier Keep, Level 1 in Whaling Outpost.

2011-11-14 06:22  rjtanner

	* whalingoutpost/lightkeepershouseb1: Remove unnecessary name_pl
	  references to Lightkeeper's Cavern in Whaling Outpost.

2011-11-14 06:20  rjtanner

	* whalingoutpost/lightkeepershouse1: Remove unnecessary name_pl
	  references to Lightkeeper's House in Whaling Outpost.

2011-11-14 06:19  rjtanner

	* whalingoutpost/lighthouse6attic: Remove unnecessary name_pl
	  references to Frozen Lighthouse, Level 6 - Attic in Whaling
	  Outpost.

2011-11-14 06:17  rjtanner

	* whalingoutpost/lighthouse6: Remove unnecessary name_pl references
	  to Frozen Lighthouse, Level 6 in Whaling Outpost.

2011-11-14 06:15  rjtanner

	* whalingoutpost/lighthouse5: Remove unnecessary name_pl references
	  to Frozen Lighthouse, Level 5 in Whaling Outpost.

2011-11-14 06:15  rjtanner

	* whalingoutpost/lighthouse4: Remove unnecessary name_pl references
	  to Frozen Lighthouse, Level 4 in Whaling Outpost.

2011-11-14 06:14  rjtanner

	* whalingoutpost/lighthouse3: Remove unnecessary name_pl references
	  to Frozen Lighthouse, Level 3 in Whaling Outpost.

2011-11-14 06:13  rjtanner

	* whalingoutpost/lighthouse2: Remove unnecessary name_pl references
	  to Frozen Lighthouse, Level 2 in Whaling Outpost.

2011-11-14 06:10  rjtanner

	* whalingoutpost/houses/infestedhouse1: Remove unnecessary name_pl
	  references to Fisherman's Cabin in Whaling Outpost.

2011-11-14 06:09  rjtanner

	* whalingoutpost/houses/fisherhouseswest: Map header correction to
	  Fisherhouse West in Whaling Outpost - wrong credit listed to the
	  map's creation.

2011-11-14 06:07  rjtanner

	* whalingoutpost/houses/fisherhousesouthwest: Remove unnecessary
	  name_pl references to Fisherhouse Southwest in Whaling Outpost.

2011-11-14 06:05  rjtanner

	* whalingoutpost/houses/fisherhousesouth: Removed line breaks in
	  message text to Fisherhouse South in Whaling Outpost.

2011-11-14 06:05  rjtanner

	* whalingoutpost/houses/fisherhousesouth: Remove unnecessary
	  name_pl references to Fisherhouse South in Whaling Outpost.

2011-11-14 06:03  rjtanner

	* whalingoutpost/houses/fisherhousenorth: Removed line breaks in
	  message text to Fisherhouse North in Whaling Outpost.

2011-11-14 06:03  rjtanner

	* whalingoutpost/houses/fisherhousenorth: Remove unnecessary
	  name_pl references to Fisherhouse North in Whaling Outpost.

2011-11-14 06:02  rjtanner

	* whalingoutpost/houses/fisherhouseeast: Remove unnecessary name_pl
	  references to Fisherhouse East in Whaling Outpost.

2011-11-13 05:16  rjtanner

	* start/HallsOfSelection/wraith_player: Remove unnecessary name_pl
	  reference to Hall Of Selection, Wraith.

2011-11-13 05:06  rjtanner

	* scorn/houses/tannery: Remove unnecessary name_pl reference to
	  Scorn Tannery.

2011-11-13 05:05  rjtanner

	* scorn/houses/smithery: Remove unnecessary name_pl reference to
	  Metal Smith's Workshop in Scorn.

2011-11-13 05:00  rjtanner

	* scorn/houses/resir: Removed line breaks in message text to
	  Resier's House in Scorn.

2011-11-13 04:59  rjtanner

	* scorn/houses/riverside_manor: Remove unnecessary name_pl
	  reference to Riverside Manor in Scorn.

2011-11-13 04:56  rjtanner

	* scorn/houses/resir: Remove unnecessary name_pl references to
	  Resier's House in Scorn.

2011-11-13 04:53  rjtanner

	* scorn/houses/jeweler: Remove unnecessary name_pl references to
	  Jeweler's Workshop in Scorn.

2011-11-13 04:52  rjtanner

	* scorn/houses/bowyer: Remove unnecessary name_pl references to
	  Bowyer's Workshop in Scorn.

2011-11-13 04:50  rjtanner

	* scorn/shops/foodshop: Remove unnecessary name_pl references to
	  Food Shop Warehouse in Scorn.

2011-11-13 04:42  rjtanner

	* scorn/temples/valkyrie: Correct pluralization to various monster
	  parts in the Chapel of Valkyrie in Scorn.

2011-11-13 04:40  rjtanner

	* scorn/temples/valkyrie: Updated the map header formating to the
	  Chapel of Valkyrie in Scorn.

2011-11-13 04:35  rjtanner

	* planes/purpleworm: Remove unnecessary name_pl references in
	  Purple Worm's Stomach (planes/purpleworm).

2011-11-13 04:34  rjtanner

	* planes/purpleworm: Correct map header formatting in regards to
	  creation date and author information to Purple Worm's Stomach
	  (planes/purpleworm).

2011-11-13 04:27  rjtanner

	* navar_city/spyhouse: Removed line breaks in message text to Small
	  House (navar/spyhouse).

2011-11-13 04:24  rjtanner

	* navar_city/mlab/zealothouseb1, navar_city/spyhouse: Removed
	  unnecessary references to name_pl and corrected one reference
	  (keys) in Small House (navar/spyhouse). Technical change, no
	  functional changes.

2011-11-13 04:16  rjtanner

	* navar_city/mlab/zealothouse2: Remove unnecessary name_pl
	  references to Zealot House (zealothouse2). Technical change, no
	  functional changes.

2011-11-13 04:07  rjtanner

	* navar_city/mlab/ttower40, navar_city/mlab/ttower45: Remove
	  unnecessary name_pl references to Western Navar Tavern, Level 40
	  and 45. Technical change, no functional changes.

2011-11-13 03:58  rjtanner

	* navar_city/mlab/ttower32: Correct pluralization on the shining
	  amulets of repulsion in Western Navar Tavern, Level 32.

2011-11-13 03:54  rjtanner

	* navar_city/mlab/ttower32: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 32. Technical change, no
	  functional changes.

2011-11-13 03:53  rjtanner

	* navar_city/mlab/ttower17, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34: Correct pluralization on various
	  objects on multiple maps in Western Navar Tavern tower.

2011-11-12 04:34  rjtanner

	* navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2:
	  Remove unnecessary name_pl references to Western Navar Tavern,
	  multiple levels. Technical change, no functional changes.

2011-11-12 03:41  rjtanner

	* navar_city/mlab/ttower15: Cosmetic change with how the fence
	  sections merge with nearby walls in Western Navar Tavern, Level
	  15.

2011-11-12 03:34  rjtanner

	* navar_city/mlab/ttower15: Change stacking order to move no
	  spells, no magic and unholy ground tiles beneath the floor tiles
	  in Western Navar Tavern, Level 15.

2011-11-12 03:25  rjtanner

	* navar_city/mlab/ttower15: Removed line breaks in message text to
	  Western Navar Tavern, Level 15.

2011-11-12 03:24  rjtanner

	* navar_city/mlab/ttower15: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 15. Technical change, no
	  functional changes.

2011-11-12 03:15  rjtanner

	* navar_city/mlab/ttower14: Removed line breaks in message text to
	  Western Navar Tavern, Level 14.

2011-11-12 03:13  rjtanner

	* navar_city/mlab/ttower14: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 14. Technical change, no
	  functional changes.

2011-11-12 03:01  rjtanner

	* navar_city/mlab/ttower13: Removed line breaks in message text to
	  Western Navar Tavern, Level 13.

2011-11-12 02:58  rjtanner

	* navar_city/mlab/ttower13: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 13. Technical change, no
	  functional changes.

2011-11-12 02:34  rjtanner

	* navar_city/mlab/ttower12: Removed line breaks in message text and
	  spelling mistake (enter, was entr) to Western Navar Tavern, Level
	  12.

2011-11-12 02:31  rjtanner

	* navar_city/mlab/ttower11: Add short wall section between wood
	  wall and castle wall for cosmetic purposes in Western Navar
	  Tavern, Level 11.

2011-11-12 02:29  rjtanner

	* navar_city/mlab/ttower11: Removed line breaks in message text to
	  Western Navar Tavern, Level 11.

2011-11-12 02:27  rjtanner

	* navar_city/mlab/ttower11: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 11. Technical change, no
	  functional changes.

2011-11-12 02:26  rjtanner

	* navar_city/mlab/ttower12: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 12. Technical change, no
	  functional changes.

2011-11-11 23:48  rjtanner

	* santo_dominion/sdgatehouse: Region correction for Santo Dominion
	  Gatehouse (was santo dominion, now santodominion)

2011-11-11 20:32  akirschbaum

	* lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_w,
	  lake_country/DA, lake_country/RETower/tower2,
	  lake_country/RETower/tower3, lake_country/RETower/tower4,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/small_buildings/portal,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Takuse_lair: Remove explicit linebreaks;
	  fix typos.

2011-11-11 10:05  ryo_saeba

	* scorn/anthony/milton.msg: Format using CRE.

2011-11-11 10:04  ryo_saeba

	* scorn/shops/eswald.msg: Fix dialog.

2011-11-11 09:52  ryo_saeba

	* scorn/shops/oled.msg: Reformat with CRE.

2011-11-11 09:52  ryo_saeba

	* scorn/shops/eswald.msg: Take Esmeralda when completing the quest.

2011-11-11 05:20  rjtanner

	* navar_city/mlab/ttower10: Removed line breaks in message text to
	  Western Navar Tavern, Level 10.

2011-11-11 05:19  rjtanner

	* navar_city/mlab/ttower10: Remove unnecessary name_pl references
	  to Western Navar Tavern, Level 10. Technical change, no
	  functional changes.

2011-11-11 05:16  rjtanner

	* navar_city/mlab/thehole: Cosmetic change to The Hole (navar.)
	  Replaced some corner sections for nicer merging with nearby
	  walls.

2011-11-11 05:13  rjtanner

	* navar_city/mlab/thehole: Change the stacking order of floor tiles
	  in The Hole (navar) - no spells, no magic and unholy ground tiles
	  are now under the ground and wall tiles.

2011-11-11 04:57  rjtanner

	* navar_city/mlab/tavernb4: Removed connection settings to prison
	  gates that have no connected source in Wester Navar Tavern,
	  Basement Level 4. Technical correction.

2011-11-11 04:54  rjtanner

	* navar_city/mlab/tavernb4: Cosmetic change to Western Navar
	  Tavern, Basement Level 4. Replaced some corner sections for nicer
	  merging with nearby walls.

2011-11-11 04:47  rjtanner

	* navar_city/mlab/tavernb4: Spelling correction on a sign in
	  Western Navar Tavern, Basement Level 4 - was hol, is now hole.

2011-11-11 04:46  rjtanner

	* navar_city/mlab/tavernb4: Remove unnecessary name_pl references
	  to Western Navar Tavern, Basement Level 4. Technical change, no
	  functional changes.

2011-11-11 04:44  rjtanner

	* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
	  Tavern, Basement Level 3. Filled in empty areas with cave wall
	  sections.

2011-11-11 04:43  rjtanner

	* navar_city/mlab/tavernb3: Cosmetic change to Western Navar
	  Tavern, Basement Level 3. Replaced some corner sections for nicer
	  merging with nearby walls.

2011-11-11 04:42  rjtanner

	* navar_city/mlab/tavernb3: Remove unnecessary name_pl references
	  to Western Navar Tavern, Basement Level 3. Technical change, no
	  functional changes.

2011-11-11 04:36  rjtanner

	* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
	  Tavern, Basement Level 1. Replaced some corner sections for nicer
	  merging with nearby walls.

2011-11-11 04:25  rjtanner

	* navar_city/mlab/tavernb1: Cosmetic change to Western Navar
	  Tavern, Basement Level 1. Filled in empty areas with cave wall
	  sections.

2011-11-11 04:24  rjtanner

	* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
	  Tavern, Basement Level 2. Replaced some corner sections for nicer
	  merging with nearby walls.

2011-11-11 04:21  rjtanner

	* navar_city/mlab/tavernb2: Cosmetic change to Western Navar
	  Tavern, Basement Level 2. Replaced nothing tiles with cave wall
	  tiles.

2011-11-11 04:17  rjtanner

	* navar_city/mlab/tavernb2: Remove unnecessary name_pl references
	  to Western Navar Tavern, Basement Level 2. Technical change, no
	  functional changes.

2011-11-10 07:44  rjtanner

	* navar_city/mlab/tavernb1: Removed line breaks in message text to
	  Western Navar Tavern, Basement Level 1.

2011-11-10 07:37  rjtanner

	* navar_city/mlab/tavernb1: Correct and remove unnecessary name_pl
	  references to Western Navar Tavern, Basement Level 1. Technical
	  change, no functional changes.

2011-11-10 07:31  rjtanner

	* navar_city/mlab/tavern7: Removed line breaks in message text to
	  Western Navar Tavern, Level 7.

2011-11-10 07:29  rjtanner

	* navar_city/mlab/tavern7: Remove unnecessary name_pl references to
	  Western Navar Tavern, Level 7. Technical change, no functional
	  changes.

2011-11-10 07:26  rjtanner

	* navar_city/mlab/tavern6: Remove unnecessary name_pl references to
	  Western Navar Tavern, Level 6. Technical change, no functional
	  changes.

2011-11-10 07:23  rjtanner

	* navar_city/mlab/tavern5: Remove more unnecessary name_pl
	  references to Western Navar Tavern, Level 5. Technical change, no
	  functional changes.

2011-11-10 07:21  rjtanner

	* navar_city/mlab/tavern5: Remove unnecessary name_pl references to
	  Western Navar Tavern, Level 5. Technical change, no functional
	  changes.

2011-11-10 07:19  rjtanner

	* navar_city/mlab/tavern4: Removed line breaks in message text to
	  Western Navar Tavern, Level 4.

2011-11-10 07:17  rjtanner

	* navar_city/mlab/tavern4: Remove unnecessary name_pl references to
	  Western Navar Tavern, Level 4. Technical change, no functional
	  changes.

2011-11-10 07:09  rjtanner

	* navar_city/mlab/tavern3: Remove unnecessary name_pl references to
	  Western Navar Tavern, Level 3. Technical change, no functional
	  changes.

2011-11-10 07:04  rjtanner

	* navar_city/mlab/tavern: Remove real world(tm) reference to NPC in
	  Western Navar Tavern, Mainfloor. Technical change, no functional
	  changes.

2011-11-10 07:02  rjtanner

	* navar_city/mlab/tavern: Remove more unnecessary name_pl
	  references to Western Navar Tavern, Mainfloor. Technical change,
	  no functional changes.

2011-11-10 06:58  rjtanner

	* navar_city/mlab/tavern2: Removed line break in message text to
	  Western Navar Tavern, Level 2.

2011-11-10 06:53  rjtanner

	* navar_city/mlab/tavern2: Correct and remove unnecessary name_pl
	  references to Western Navar Tavern, Level 2. Technical change, no
	  functional changes.

2011-11-10 06:44  rjtanner

	* navar_city/mlab/tavern: Removed line break in message text to
	  Western Navar Tavern, Mainfloor in Navar.

2011-11-10 06:34  rjtanner

	* navar_city/mlab/tavern: Correct and remove unnecessary name_pl
	  references to Western Navar Tavern, Mainfloor. Technical change,
	  no functional changes.

2011-11-10 06:23  rjtanner

	* navar_city/mlab/tadobebuild3: Removed line break in message text
	  to Adobe Building, Level 3 in Navar.

2011-11-10 06:21  rjtanner

	* navar_city/mlab/tadobebuild3: Remove unnecessary name_pl
	  references to Adobe Building, Level 3 in Navar. Technical change,
	  no functional changes.

2011-11-10 06:19  rjtanner

	* navar_city/mlab/tadobebuild2: Remove unnecessary name_pl
	  references to Adobe Building, Level 2 in Navar. Technical change,
	  no functional changes.

2011-11-10 06:18  rjtanner

	* navar_city/mlab/dream: Remove unnecessary name_pl references to
	  Dream in Navar. Technical change, no functional changes.

2011-11-10 06:13  rjtanner

	* navar_city/misc/theaterb3: Remove unnecessary name_pl references
	  to the Civic Theater, Lower Level 3 in Navar. Technical change,
	  no functional changes.

2011-11-10 06:11  rjtanner

	* navar_city/misc/theater4: Remove unnecessary name_pl references
	  to the Civic Theater, rooftop in Navar. Technical change, no
	  functional changes.

2011-11-10 06:09  rjtanner

	* navar_city/misc/theater3: Remove unnecessary name_pl references
	  to the Civic Theater, 3rd Floor in Navar. Technical change, no
	  functional changes.

2011-11-10 06:06  rjtanner

	* navar_city/misc/theater2: Remove unnecessary name_pl references
	  to the Civic Theater, 2nd Floor in Navar. Technical change, no
	  functional changes.

2011-11-10 06:03  rjtanner

	* navar_city/misc/theater: Remove unnecessary name_pl reference to
	  the Civic Theater, Ground Floor in Navar. Technical change, no
	  functional changes.

2011-11-10 05:46  rjtanner

	* navar_city/misc/thamshop: Remove unnecessary name_pl references
	  in Strange Little Store (thamshop) in Navar. Technical change, no
	  functional changes.

2011-11-10 05:44  rjtanner

	* navar_city/misc/tannery: Remove unnecessary name_pl references in
	  Tannery of Navar. Technical change, no functional changes.

2011-11-10 05:40  rjtanner

	* navar_city/misc/jeweler: Remove unnecessary name_pl references in
	  Jeweler's Workshop of Navar. Technical change, no functional
	  changes.

2011-11-10 05:38  rjtanner

	* navar_city/misc/IPO_navar: Removed line breaks in message text to
	  Navar Imperial Post Office.

2011-11-10 05:36  rjtanner

	* navar_city/misc/IPO_navar: Correct and remove unnecessary name_pl
	  references to Navar Imperial Post Office.

2011-11-10 05:32  rjtanner

	* navar_city/misc/city1smith: Removed line breaks in message text
	  to Gunther's Smithy in Navar.

2011-11-10 05:31  rjtanner

	* navar_city/misc/city1smith: Remove unnecessary name_pl references
	  in Gunther's Smithy. Technical change, no functional changes.

2011-11-10 05:29  rjtanner

	* navar_city/misc/city1bank: Spelling correction for the account
	  manager NPC (was acount) in Bank of Skud, Navar Branch.

2011-11-10 05:24  rjtanner

	* navar_city/misc/city1bank: Remove unnecessary name_pl references
	  in Bank of Skud, Navar Branch. Technical change, no functional
	  changes.

2011-11-09 06:32  rjtanner

	* navar_city/misc/aliscave: Changes with the cave walls to make
	  nicer merging in Ali's Cave in Navar. Comsetic change, no
	  functional changes.

2011-11-09 06:20  rjtanner

	* navar_city/misc/aliswell: Corrected name_pl reference (was plug,
	  now plugs) to Ali's Well in Navar.

2011-11-09 06:16  rjtanner

	* navar_city/misc/aliscave: Removed line breaks in message text to
	  Ali's Cave in Navar.

2011-11-09 06:14  rjtanner

	* navar_city/misc/aliscave: Correct name_pl reference (turbans, was
	  turban) in Ali's Cave in Navar.

2011-11-09 06:12  rjtanner

	* navar_city/jail/jail: Correct and remove unnecessary name_pl
	  references to Navar Jail, Entrance. Technical change, no
	  functional changes.

2011-11-09 06:08  rjtanner

	* navar_city/illusion/illexit: Removed references to name_pl in
	  Tower of Illusion, Exit in Navar. Technical change, no functional
	  changes.

2011-11-09 06:05  rjtanner

	* navar_city/city1houses: Removed line breaks in message text to
	  Navar City Houses (city1houses)

2011-11-09 06:04  rjtanner

	* navar_city/city1houses: Removed references to name_pl in Navar
	  City Houses (city1houses.) Technical change, no functional
	  changes.

2011-11-09 06:02  rjtanner

	* navar_city/city1enter: Update name_pl reference to Strange Book
	  (now Books) in the Navar Gatehouse.

2011-11-09 05:56  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillaC3: Removed references
	  to name_pl in City de Clouds Villa, 4th Floor
	  (citydecloudsvillaC3.) Technical change, no functional changes.

2011-11-09 05:44  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillaC2: Removed references
	  to name_pl in City de Clouds Villa, 3rd Floor
	  (citydecloudsvillaC2.) Technical change, no functional changes.

2011-11-09 05:38  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillaC1: Removed references
	  to name_pl in City de Clouds Villa, 2nd Floor
	  (citydecloudsvillaC1), update plural names where it was needed.
	  Technical change, no functional changes.

2011-11-09 05:28  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab3: Remove a small
	  button that had no connection on the map in City de Clouds Villa,
	  Basement Level 3 (citydecloudsvillab3.) Technical change, no
	  functional changes.

2011-11-09 05:27  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab3: Removed grass tiles
	  that were under floor tiles in the upper left of the map in City
	  de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
	  Technical change, no functional changes.

2011-11-09 05:26  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab3: Fix castle wall
	  (cwall) merging issue in the lower right corner of the map in
	  City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.)
	  Technical change, no functional changes.

2011-11-09 05:23  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab3: Removed references
	  to name_pl in City de Clouds Villa, Basement Level 3
	  (citydecloudsvillab3.) Technical change, no functional changes.

2011-11-09 05:14  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab1: Cosmetic change with
	  how fence (swall) sections merge with nearby walls in City de
	  Clouds Villa, Basement Level 1 (citydeclouds)

2011-11-08 05:54  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab2: Removed references
	  to name_pl in City de Clouds Villa, Basement Level 2
	  (citydecloudsvillab2.) Technical change, no functional changes.

2011-11-08 05:51  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillab1: Removed references
	  to name_pl in City de Clouds Villa, Basement Level 1
	  (citydecloudsvillab1.) Technical change, no functional changes.

2011-11-08 05:47  rjtanner

	* mlab/citydeclouds/temples/valriel: Cosmetic change with how fence
	  (swall) sections merge with nearby walls in Shrine to Valriel
	  (citydeclouds)

2011-11-08 05:44  rjtanner

	* mlab/citydeclouds/temples/valriel: Removed references to name_pl
	  to the Shrine of Valriel, update plural names where it was
	  needed. Technical change, no functional changes.

2011-11-08 05:42  rjtanner

	* mlab/citydeclouds/shops/cwdctrademarket: Removed line breaks in
	  message text to Trader Joe's Trademarket (cwdctrademarket)

2011-11-08 05:39  rjtanner

	* mlab/citydeclouds/shops/cwdcgenshop1: Removed fence sections from
	  under the tables in City de Clouds General Shop, set the tables
	  to block all movement. Technical change, no functional changes.

2011-11-08 05:32  rjtanner

	* mlab/citydeclouds/shops/cwdckitchen: Removed line breaks in
	  message text to City de Clouds Kitchen (cwdckitchen)

2011-11-08 05:30  rjtanner

	* mlab/citydeclouds/shops/cwdckitchen: Removed references to
	  name_pl in City de Clouds Kitchen (cwdckitchen), update plural
	  names where it was needed. Technical change, no functional
	  changes.

2011-11-08 05:28  rjtanner

	* mlab/citydeclouds/shops/cwdcgenshop1: Removed references to
	  name_pl to the City de Clouds General Shop (cwdcgenshop1.)
	  Technical change, no functional changes.

2011-11-08 05:26  rjtanner

	* mlab/citydeclouds/shops/cdcwcafe1: Removed references to name_pl
	  to the Snow Cloud Cafe (cdcwcafe1.) Technical change, no
	  functional changes.

2011-11-08 05:23  rjtanner

	* mlab/citydeclouds/shops/cwdcpotionshop1: Removed references to
	  name_pl to the Potion Shop (cwdcpotionshop1.) Technical change,
	  no functional changes.

2011-11-08 01:40  rjtanner

	* wolfsburg/magara/tower1/floor_3: Correct typo in the map title to
	  Old Tower, Cellar Level 2 (was Level2) in Wolfsburg.

2011-11-07 07:17  rjtanner

	* mlab/citydeclouds/misc/cwdcchessarenab2: Removed references to
	  name_pl in Chess Collesium, Balcony (cwdcchessarenab2.) Technical
	  change, no functional changes.

2011-11-07 07:14  rjtanner

	* mlab/citydeclouds/misc/cwdcchessarenaa2: Removed references to
	  name_pl in Chess Collesium, Entrance (cwdcchessarenaa2.)
	  Technical change, no functional changes.

2011-11-07 07:08  rjtanner

	* mlab/citydeclouds/misc/cwdcchessarenaa1: Removed references to
	  name_pl in Chess Collesium (cwdcchessarenaa1.) Technical change,
	  no functional changes.

2011-11-07 06:59  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds: Removed line breaks in
	  message text to City de Clouds IPO.

2011-11-07 06:51  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds: Removed references to name_pl
	  in City de Clouds IPO, update plural names where it was needed.
	  Technical change, no functional changes.

2011-11-07 06:30  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Removed line breaks in
	  message text to Guest of the Marquis.

2011-11-07 06:26  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Removed references to
	  name_pl in Guest of the Marquis, update plural names where it was
	  needed. Technical change, no functional changes.

2011-11-07 06:10  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Removed line breaks in
	  message text Cloud World de City.

2011-11-07 06:01  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Removed references to name_pl
	  in Cloud World de City. Technical change, no functional changes.

2011-11-07 05:57  rjtanner

	* mlab/citydeclouds/citydecloudsC: Cosmetic change with how fence
	  (swall) sections merge with nearby walls in City de Clouds
	  (citydecloudsC).

2011-11-07 05:52  rjtanner

	* mlab/citydeclouds/citydecloudsC: Removed references to name_pl in
	  City de Clouds (citydecloudsC). Technical change, no functional
	  changes.

2011-11-06 21:28  ryo_saeba

	* python/guilds/bigchest.py: Clean script.

2011-11-06 19:57  ryo_saeba

	* lake_country/small_buildings/burial_ground: Replace floor
	  blocking view and making the tile black with a statue.

2011-11-06 18:15  akirschbaum

	* world/world_109_126: Fix transition rule for Undead Catacomb
	  quest.

2011-11-06 18:13  akirschbaum

	* lake_country/lake_country.quests,
	  lake_country/small_buildings/hut_Galmorus, world.quests,
	  world/world_109_126: Add quest for Undead Catacomb in Lake
	  Country.

2011-11-06 16:33  ryo_saeba

	* pup_land/lone_town/town, pup_land/nurnberg/castle: Fix archetype.

2011-11-06 04:02  rjtanner

	* mlab/citydeclouds/citydecloudsB: Removed references to name_pl in
	  City de Clouds (citydecloudsB). Technical change, no functional
	  changes.

2011-11-06 03:59  rjtanner

	* mlab/citydeclouds/citydecloudsA: Removed references to name_pl in
	  City de Clouds (citydecloudsA). Technical change, no functional
	  changes.

2011-11-06 03:54  rjtanner

	* mlab/citydeclouds/citydeclouds2I: Removed line breaks in message
	  text in City de Clouds (citydeclouds2I)

2011-11-06 03:50  rjtanner

	* mlab/citydeclouds/citydeclouds2I: Removed references to name_pl
	  in City de Clouds (citydeclouds2I). Technical change, no
	  functional changes.

2011-11-06 03:43  rjtanner

	* mlab/citydeclouds/citydeclouds2G: Removed references to name_pl
	  in City de Clouds (citydeclouds2G). Technical change, no
	  functional changes.

2011-11-06 01:25  rjtanner

	* mlab/citydeclouds/citydeclouds2H: Removed line breaks in message
	  text in City de Clouds (citydeclouds2H)

2011-11-06 01:24  rjtanner

	* mlab/citydeclouds/citydeclouds2H: Removed references to name_pl
	  in City de Clouds (citydeclouds2H). Technical change, no
	  functional changes.

2011-11-06 01:16  rjtanner

	* mlab/citydeclouds/citydeclouds2F: Removed line breaks in message
	  text in City de Clouds (citydeclouds2F)

2011-11-06 01:15  rjtanner

	* mlab/citydeclouds/citydeclouds2F: Removed references to name_pl
	  in City de Clouds (citydeclouds2F). Technical change, no
	  functional changes.

2011-11-06 01:12  rjtanner

	* mlab/citydeclouds/citydeclouds2E: Removed line breaks in message
	  text in City de Clouds (citydeclouds2E)

2011-11-06 01:11  rjtanner

	* mlab/citydeclouds/citydeclouds2E: Removed references to name_pl
	  in City de Clouds (citydeclouds2E), update plural names where it
	  was needed. Technical change, no functional changes.

2011-11-06 01:06  rjtanner

	* mlab/citydeclouds/citydeclouds2D: Removed references to name_pl
	  in City de Clouds (citydeclouds2D). Technical change, no
	  functional changes.

2011-11-06 01:03  rjtanner

	* mlab/citydeclouds/citydeclouds2B: Removed line breaks in message
	  text in City de Clouds.

2011-11-06 01:01  rjtanner

	* mlab/citydeclouds/citydeclouds2C: Removed line breaks in message
	  text in City de Clouds.

2011-11-06 00:58  rjtanner

	* mlab/citydeclouds/citydeclouds2C: Removed references to name_pl
	  in City de Clouds, update plural names where it was needed.
	  Technical change, no functional changes.

2011-11-06 00:54  rjtanner

	* mlab/citydeclouds/citydeclouds2B: Removed references to name_pl
	  in City de Clouds, update plural names where it was needed.
	  Technical change, no functional changes.

2011-11-06 00:49  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Removed line breaks in message
	  text and npc dialogue in City de Clouds.

2011-11-06 00:45  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Removed references to name_pl
	  in City de Clouds, update plural names where it was needed.
	  Technical change, no functional changes.

2011-11-06 00:36  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
	  from the guild template (r14506) to fix the connection to the
	  inventory check for the Guild Tannery Token and the gate. Update
	  applied to all guild maps secondfloor.

2011-11-06 00:05  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes
	  from the guild template (r15443) to fix infinite pedestal
	  stacking in all guild maps.

2011-11-05 22:54  rjtanner

	* pup_land/guilds/purple_butterfly/secondfloor: Merge in guild
	  secondfloor changes originally from r15455, but missed on r15449.
	  Removed redundant floor tiles under some of the gates.

2011-11-05 22:37  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/ground, brest/black_shield/guild_toolshed,
	  brest/black_shield/mainfloor, brest/pshops/ugriver1,
	  darcap/darcap/circus/illusions,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/pygmy_forest/pygmy_forest_a, dragonisland/housebrxzl,
	  editor/pickmaps/river, euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/mainfloor, navar_city/misc/buildshop,
	  navar_city/mlab/tavernb4, port_joseph/pirates/fortvsship,
	  pup_land/ancient/world, pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/lone_town/town, pup_land/nurnberg/castle,
	  pup_land/nurnberg/city,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/storage_hall, scorn/houses/house3.bas2,
	  scorn/temples/gaea, templates/guild/guild_toolshed,
	  templates/guild/mainfloor, templates/guild/storage_hall,
	  unlinked/Fogs, unlinked/forgotten_town/city,
	  unlinked/kandora/cave/m_inn, unlinked/kandora/cave/mithril,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/elcyon/old_temple, unlinked/kandora/kandora,
	  wolfsburg/dungeons/piratedung, wolfsburg/dungeons/underworld,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/mainfloor, world/world_100_114,
	  world/world_100_116, world/world_103_110, world/world_104_115,
	  world/world_104_116, world/world_107_123, world/world_109_111,
	  world/world_109_112, world/world_109_115, world/world_109_126,
	  world/world_110_113, world/world_110_114, world/world_110_115,
	  world/world_111_113, world/world_120_109, world/world_121_117,
	  world/world_122_117: Adapt to renamed archetype names.

2011-11-05 22:34  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Removed redundant
	  floor tiles to all guild maps as found in the template (r15445),
	  plus removal of newly found redundant floor tiles under some of
	  the gates to all guild maps and template.

2011-11-05 19:35  ryo_saeba

	* templates/guild/secondfloor: Remove redundant tiles.

2011-11-05 19:19  ryo_saeba

	* templates/guild/GuildLocations, templates/guild/convert.py: Add
	  guild names so it can be set.

2011-11-05 19:04  ryo_saeba

	* templates/guild/secondfloor: Fix infinite pedestal stacking.

2011-11-05 03:44  rjtanner

	* mlab/citydeclouds/cdcwgrotto1: Cosmetic change with how fence
	  (swall) sections merge with nearby walls in Crill's Projectile
	  Store.

2011-11-05 03:43  rjtanner

	* mlab/citydeclouds/cdcwgrotto1: Removed line breaks in Crill's
	  message text in Crill's Projectile Store.

2011-11-05 03:38  rjtanner

	* mlab/citydeclouds/cdcwgrotto1: Removed references to name_pl in
	  Crill's Projectile Store. Technical change, no functional
	  changes.

2011-11-05 03:31  rjtanner

	* mlab/citydeclouds/cdcspire/cdcspireexit1: Removed references to
	  name_pl in City de Clouds Spire, Apex. Technical change, no
	  functional changes.

2011-11-05 03:12  rjtanner

	* mlab/citydeclouds/cdcscasino: Removed references to name_pl in
	  City de Clouds Casino. Technical change, no functional changes.

2011-11-05 03:08  rjtanner

	* mlab/citydeclouds/cdcnwgateuprlv1: Removed references to name_pl
	  in City de Clouds Northwest Gate. Technical change, no functional
	  changes.

2011-11-05 02:42  rjtanner

	* mlab/citydeclouds/cdcgatea2: Removed references to name_pl in
	  City de Clouds Gate, Rooftop. Technical change, no functional
	  changes.

2011-11-05 02:27  rjtanner

	* mlab/citydeclouds/cdccourthsuplvl1: Cosmetic change with how
	  fence (swall) sections merge with nearby walls in City de Clouds
	  Court House.

2011-11-05 02:10  rjtanner

	* mlab/citydeclouds/cdccourthsuplvl1: Removed references to name_pl
	  in City de Clouds Court House. Technical change, no functional
	  changes.

2011-11-05 02:06  rjtanner

	* mlab/citydeclouds/cdccloudre1: Update key value for the locked
	  door to something unique (vs the default value - which map editor
	  warned about) in City de Clouds Real Estate INC. Technical
	  change, no functional changes.

2011-11-05 01:58  rjtanner

	* mlab/citydeclouds/cdccloudre1: Removed line break in the Real
	  Estake Broker's dialogue text in City de Clouds Real Estate INC.

2011-11-05 01:55  rjtanner

	* mlab/citydeclouds/cdccloudre1: Removed references to name_pl in
	  City de Clouds Real Estate INC. Technical change, no functional
	  changes.

2011-11-04 05:30  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Cosmetic change
	  with how fence (swall) sections merge with nearby walls in City
	  de Clouds Castle Keep, Prison.

2011-11-04 05:28  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Removed
	  references to name_pl in City de Clouds Castle Keep, Prison.
	  Technical change, no functional changes.

2011-11-04 05:26  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Cosmetic change
	  with how fence (swall) sections merge with nearby walls in City
	  de Clouds Castle Keep, Level 4.

2011-11-04 05:25  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed line
	  break in dwarf envoy msg text in City de Clouds Castle Keep,
	  Level 4.

2011-11-04 05:23  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed
	  references to name_pl in City de Clouds Castle Keep, Level 4.
	  Technical change, no functional changes.

2011-11-04 05:21  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
	  unconnected/orphaned pedestal trigeger from under the stairs
	  going up in City de Clouds Castle Keep, Level 2.

2011-11-04 05:20  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
	  unconnected/orphaned pedestal trigeger from under the stairs
	  going up in City de Clouds Castle Keep, Level 3.

2011-11-04 05:19  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Cosmetic change
	  with how fence (swall) sections merge with nearby walls in City
	  de Clouds Castle Keep, Level 3.

2011-11-04 05:16  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed
	  references to name_pl in City de Clouds Castle Keep, Level 3.
	  Technical change, no functional changes.

2011-11-04 05:15  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed more
	  fence (swall) sections from underneath the mine wall sections in
	  in City de Clouds Castle Keep, Level 2. Technical change, no
	  functional changes.

2011-11-04 05:13  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed fence
	  (swall) sections from underneath the woodwalls and mine0 sections
	  in in City de Clouds Castle Keep, Level 2. Technical change, no
	  functional changes.

2011-11-04 05:11  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed
	  references to name_pl in City de Clouds Castle Keep, Level 2.
	  Technical change, no functional changes.

2011-11-04 05:08  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Cosmetic change
	  with how fence (swall) sections merge with nearby walls in City
	  de Clouds Castle Keep, Level 1.

2011-11-04 05:07  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Removed
	  references to name_pl in City de Clouds Castle Keep, Level 1.
	  Technical change, no functional changes.

2011-11-04 05:03  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove line break in
	  the Jeweler msg text in the City de Clouds Big Store.

2011-11-04 05:02  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Add a missing floor
	  tile under a shop patron to City de Clouds Big Store.

2011-11-04 05:01  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove some of the
	  name_pl (floor, Jeweler) references in the City de Clouds Big
	  Store.

2011-11-04 04:54  rjtanner

	* mlab/citydeclouds/cdcapart2: Removed references to name_pl in
	  Ctiy de Clouds Apartment, 2nd Floor. Technical change, no
	  functional changes.

2011-11-04 04:37  rjtanner

	* mlab/citydeclouds/cdcapart1: Update with how fence sections merge
	  with nearby walls in Ctiy de Clouds Apartment, 1st Floor.

2011-11-04 04:36  rjtanner

	* mlab/citydeclouds/cdcapart1: Removed references to name_pl in
	  Ctiy de Clouds Apartment, 1st Floor. Technical change, no
	  functional changes.

2011-11-04 04:32  rjtanner

	* scorn/shops/scorn.sale1: Update Scorn Sale Shop name (was shop) -
	  world map already matched the name.

2011-11-04 04:26  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquisb1: Removed
	  references to name_pl in Castle of the Marquis, Basement.
	  Technical change, no functional changes.

2011-11-04 04:25  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis5: Removed references
	  to name_pl in Castle of the Marquis, Level 5. Technical change,
	  no functional changes.

2011-11-04 04:24  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed references
	  to name_pl in Castle of the Marquis, Level 4. Technical change,
	  no functional changes.

2011-11-04 04:22  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed references
	  to name_pl in Castle of the Marquis, Level 3. Technical change,
	  no functional changes.

2011-11-04 00:36  rjtanner

	* world/world_105_116: Update Scorn General Store name (was store,
	  now Store) in the world map - missed in previous commit.

2011-11-04 00:34  rjtanner

	* scorn/shops/generalshop: Name update to the Scorn General Store
	  (was store, now Store.)

2011-11-03 03:36  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis2: Removed references
	  to name_pl in Castle of the Marquis, Level 2. Technical change,
	  no functional changes.

2011-11-03 03:35  rjtanner

	* mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed references
	  to name_pl in Castle of the Marquis, Entrance. Technical change,
	  no functional changes.

2011-11-03 03:32  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef5: Removed line breaks and
	  irrelevant content in NPC msg txt to Cloud World Castle, Level 5.

2011-11-03 03:27  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef5: Removed references to
	  name_pl in Cloud World Castle, Level 5. Technical change, no
	  functional changes.

2011-11-03 03:25  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef4: Removed references to
	  name_pl in Cloud World Castle, Level 4. Technical change, no
	  functional changes.

2011-11-03 03:22  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef2: Update with how fence
	  (swall) sections merge with nearby walls in Cloud World Castle,
	  Level 2. Cosmetic change, no functional changes.

2011-11-03 03:20  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef3: Update with how fence
	  (swall) sections merge with nearby walls in Cloud World Castle,
	  Level 3. Cosmetic change, no functional changes.

2011-11-03 03:15  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef3: Removed references to
	  name_pl in Cloud World Castle, Level 3. Technical change, no
	  functional changes.

2011-11-03 03:13  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef2: Fill in portion of an
	  empty row of nothing (upper right) with more blocked archetypes
	  in Cloud World Castle, Level 2.

2011-11-03 03:11  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef2: Removed references to
	  name_pl in Cloud World Castle, Level 2. Technical change, no
	  functional changes.

2011-11-02 05:53  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Removed references to
	  name_pl in Cloud World Castle. Technical change, no functional
	  changes.

2011-11-02 05:42  rjtanner

	* mlab/citydeclouds/castle/cwdccastlechoswld1: Removed references
	  to name_pl in Cloud World Castle -- Chaos World. Technical
	  change, no functional changes.

2011-11-02 05:40  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 8. Cosmetic change only, no functional
	  changes.

2011-11-02 05:14  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 8. Technical change,
	  no functional changes.

2011-11-02 05:13  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb7: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 7. Cosmetic change only, no functional
	  changes.

2011-11-02 04:16  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb7: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 7. Technical change,
	  no functional changes.

2011-11-02 04:14  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb6: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 6. Cosmetic change only, no functional
	  changes.

2011-11-02 03:58  rjtanner

	* scorn/shops/BasicSpells: Added the sorcery grimoire Sparkshower
	  as one of the books for sale at Mosely's Magic Books in Scorn.

2011-11-01 16:40  ryo_saeba

	* test/python.py: Test for the 'NoSave' property.

2011-11-01 06:27  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb6: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 6. Technical change,
	  no functional changes.

2011-11-01 06:26  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb5: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 5. Cosmetic change only, no functional
	  changes.

2011-11-01 06:18  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb5: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 5. Technical change,
	  no functional changes.

2011-11-01 06:17  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb4: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 4. Cosmetic change only, no functional
	  changes.

2011-11-01 05:57  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb4: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 4. Technical change,
	  no functional changes.

2011-11-01 05:52  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb3: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 3. Cosmetic change only, no functional
	  changes.

2011-11-01 05:34  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb3: Removed references to
	  name_pl in Castle de Clouds, Dungeon Level 3. Technical change,
	  no functional changes.

2011-11-01 05:31  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb1: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon. Cosmetic change only, no functional changes.

2011-11-01 05:24  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb2: Replaced some of the
	  blocked archetypes with solid stone (cave wall) in Cloud World
	  Castle, Dungeon Level 2. Cosmetic change only, no functional
	  changes.

2011-11-01 05:03  rjtanner

	* pup_land/raffle/raffle2_u3: Replaced some of the blocked
	  archetypes with solid stone (cave wall) in Pupland Raffle 2,
	  Level 3. Cosmetic change only, no functional changes.

2011-11-01 04:57  rjtanner

	* pup_land/raffle/raffle2_u3a: Replaced some of the blocked
	  archetypes with solid stone (cave wall) in Pupland Raffle 2,
	  Level 3a. Cosmetic change only, no functional changes.

2011-11-01 04:53  rjtanner

	* pup_land/raffle/raffle2_u4: Use cave wall sections to hide
	  boulder and button mechanics to Pupland Raffle 2, Level 4.
	  Cosmetic change only, no functional changes.

2011-11-01 04:49  rjtanner

	* pup_land/raffle/raffle2_u4: Replaced some of the blocked
	  archetypes with solid stone (cave wall) in Pupland Raffle 2,
	  Level 4. Cosmetic change only, no functional changes.

2011-11-01 04:48  rjtanner

	* pup_land/raffle/raffle2_u4: Replace renamed blake floor tiles
	  with actual sky graphic & archetype in Pupland Raffle 2, Level 4.

2011-11-01 04:39  rjtanner

	* pup_land/raffle/raffle3_u2: Replaced some of the blocked
	  archetypes with solid stone (cave wall) in Pupland Raffle 3,
	  Level 2. Cosmetic change only, no functional changes.

2011-10-31 06:09  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb1: Removed references to
	  name_pl in Castle de Clouds, Dungeon. Technical change, no
	  functional changes.

2011-10-31 06:08  rjtanner

	* mlab/citydeclouds/bank/vaulte5: Removed references to name_pl in
	  City de Clouds Vault E5. Technical change, no functional changes.

2011-10-31 06:07  rjtanner

	* mlab/citydeclouds/bank/vaultd4: Removed references to name_pl in
	  City de Clouds Vault D4. Technical change, no functional changes.

2011-10-31 06:06  rjtanner

	* mlab/citydeclouds/bank/vaultc3: Removed references to name_pl in
	  City de Clouds Vault C3. Technical change, no functional changes.

2011-10-31 06:06  rjtanner

	* mlab/citydeclouds/bank/vaultb2: Removed references to name_pl in
	  City de Clouds Vault B2. Technical change, no functional changes.

2011-10-31 06:05  rjtanner

	* mlab/citydeclouds/bank/vaulta1: Removed references to name_pl in
	  City de Clouds Vault A1. Technical change, no functional changes.

2011-10-31 06:04  rjtanner

	* mlab/citydeclouds/bank/bank5: Removed references to name_pl in
	  City de Clouds Bank, 5th Floor. Technical change, no functional
	  changes.

2011-10-31 06:03  rjtanner

	* mlab/citydeclouds/bank/bank4: Removed references to name_pl in
	  City de Clouds Bank, 4th Floor. Technical change, no functional
	  changes.

2011-10-31 06:02  rjtanner

	* mlab/citydeclouds/bank/bank3: Removed references to name_pl in
	  City de Clouds Bank, 3rd Floor. Technical change, no functional
	  changes.

2011-10-31 06:02  rjtanner

	* mlab/citydeclouds/bank/bank2: Removed references to name_pl in
	  City de Clouds Bank, 2nd Floor. Technical change, no functional
	  changes.

2011-10-31 06:01  rjtanner

	* mlab/citydeclouds/bank/bank1: Removed references to name_pl in
	  City de Clouds Bank, Lobby. Technical change, no functional
	  changes.

2011-10-31 05:59  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Removed references
	  to name_pl in Cloud World Town Haus Four, Level 2. Technical
	  change, no functional changes.

2011-10-31 05:58  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus4lvl1: Removed references
	  to name_pl in Cloud World Town Haus Four, Level 1. Technical
	  change, no functional changes.

2011-10-31 05:57  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Removed references
	  to name_pl in Cloud World Town Haus Three, Level 2. Technical
	  change, no functional changes.

2011-10-31 05:56  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus3lvl1: Removed references
	  to name_pl in Cloud World Town Haus Three, Level 1. Technical
	  change, no functional changes.

2011-10-31 05:55  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus2lvl2: Removed references
	  to name_pl in Cloud World Town Haus Two, Level 2. Technical
	  change, no functional changes.

2011-10-31 05:54  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus2lvl1: Removed references
	  to name_pl in Cloud World Town Haus Two, Level 1. Technical
	  change, no functional changes.

2011-10-31 05:53  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus1lvl2: Removed references
	  to name_pl in Cloud World Town Haus One, Level 2. Technical
	  change, no functional changes.

2011-10-31 05:53  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus1lvl1: Removed references
	  to name_pl in Cloud World Town Haus One, Level 1. Technical
	  change, no functional changes.

2011-10-31 05:51  rjtanner

	* mlab/mlabscrntrdb3: Removed references to name_pl in West Scorn
	  Trade Market, Vault Level 3. Technical change, no functional
	  changes.

2011-10-31 05:50  rjtanner

	* mlab/mlabscrntrdb2: Removed references to name_pl in West Scorn
	  Trade Market, Vault Level 2. Technical change, no functional
	  changes.

2011-10-31 05:49  rjtanner

	* mlab/mlabscrntrdb1: Removed references to name_pl in West Scorn
	  Trade Market, Vault Level 1. Technical change, no functional
	  changes.

2011-10-31 05:43  rjtanner

	* mlab/mlabscrntrd2: Removed references to name_pl in West Scorn
	  Trade Market, Upstairs. Technical change, no functional changes.

2011-10-31 01:26  rjtanner

	* mlab/mlabscrntrd1: Changes to the West Scorn Trade Market,
	  Entrance. Removed the fence from under the long table (and floor
	  tiles)that surround the trade area. Set move_block all to the
	  longtables to block player access - just like what the fence was
	  originally doing. Technical change, not a functional change.

2011-10-30 23:27  rjtanner

	* mlab/mlabscrntrd1: Removed line breaks to instructional sign,
	  corrected sign information in regards to the traders in West
	  Scorn Trade Market, Entrance. No functional changes.

2011-10-30 23:24  rjtanner

	* mlab/mlabscrntrd1: Removed references to name_pl in West Scorn
	  Trade Market, Entrance. Technical change, no functional changes.

2011-10-30 23:19  rjtanner

	* lake_country/sentrio_farmhouse: Update plural form of invoice
	  (invoices) to Sentrio's farmhouse in Lake Country.

2011-10-30 23:12  rjtanner

	* brest/underground: Removed references to name_pl in Underground,
	  Level 1 in Brest. Technical change, no functional changes.

2011-10-30 23:06  rjtanner

	* brest/brest.trademarket: Removed line breaks to sign instructions
	  in the Brest Trade Market.

2011-10-30 23:01  rjtanner

	* brest/brest.trademarket: Cosmetic change with Best Trade Market -
	  make fence sections merge nicer with nearby walls.

2011-10-30 22:58  rjtanner

	* brest/brest.trademarket: Removed references to name_pl in Brest
	  Trademarket. Technical change, no functional changes.

2011-10-30 22:50  rjtanner

	* brest/brest.IPO: Added some decor and furniture behind the desk
	  area of the Best Imperial Post Office. Cosmetic change only.

2011-10-30 22:44  rjtanner

	* brest/brest.IPO, world/world_107_123: Changes to Brest Imperial
	  Post Office. Door or entrance now opens when a player approaches.
	  Map considered an outdoor map so darkness or time of day is
	  visible when inside; added light sources. Updated world map for
	  new map entrance destination.

2011-10-30 22:06  rjtanner

	* brest/brest.IPO: Updates to the Brest Imperial Post Office.
	  Removed line breaks in NPC dialogue and updated IPO mail
	  instructions to match what is in place in the Scorn IPO.

2011-10-30 21:59  rjtanner

	* brest/brest.IPO: Removed references to name_pl in Brest IPO.
	  Technical change, no functional changes.

2011-10-30 21:18  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Removed duplicate
	  ground and no_spell tiles and fence sections outside the entrance
	  for all Guild Main Floor maps.

2011-10-30 20:56  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  brest/black_shield/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  euthville/green_goblin/guild_toolshed,
	  lake_country/Butakis/mockers/guild_toolshed,
	  navar_city/dreaming_sage/guild_toolshed,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  templates/guild/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guild_toolshed: Removed
	  duplicate floor tiles and wall sections to all Guild Tool Shed
	  maps.

2011-10-30 20:42  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  brest/black_shield/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  euthville/green_goblin/guild_hq,
	  lake_country/Butakis/mockers/guild_hq,
	  navar_city/dreaming_sage/guild_hq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_hq: Removed duplicate
	  floor tiles and also corrected wall sections around some of the
	  gates to all Guild HeadQuarters maps.

2011-10-30 19:40  rjtanner

	* templates/guild/basement, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_tan,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/master_lounge,
	  templates/guild/masters_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor, templates/guild/storage_hall,
	  templates/guild/storage_hall.0, templates/guild/storage_room:
	  Setup unique and descriptive names to the Template Guild maps in
	  template directory.

2011-10-30 19:34  rjtanner

	* lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_alchemy,
	  lake_country/Butakis/mockers/guild_bbq,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room: Give unique and
	  descriptive names to the Mockers Guild maps in fortress of lord
	  butakis.

2011-10-30 06:33  rjtanner

	* wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: Give unique and
	  descriptive names to the Damned Heretics Guild maps in wolfsburg.

2011-10-29 11:36  ryo_saeba

	* darcap/cave/level4: Replace handler with specific one. Requires
	  arch revision 15308.

2011-10-29 11:34  ryo_saeba

	* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2: Replace handler with specific one.
	  Requires arch revision 15306.

2011-10-29 10:56  ryo_saeba

	* darcap/cave/level4, darcap/darcap/quest, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/tower2, darcap/town2/tower4,
	  euthville/demon_quest, navar_city/misc/city1mermaid,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  santo_dominion/mudman/mudman.3, scorn/anthony/portgate,
	  scorn/houses/alfalfa_basement, scorn/houses/alfalfa_upstairs,
	  scorn/houses/cornerbrook, scorn/houses/farmhouse,
	  scorn/houses/riverside_manor, scorn/houses/wizz.entry,
	  scorn/kar/gorks1, scorn/kar/gorks3, scorn/misc/church,
	  scorn/misc/gatehouse, scorn/peterm/undead_quest,
	  scorn/shops/coffeeshop, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths2,
	  scorn/towers/lighthouse.3, start/newbieshouse,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  test/quest_handling/quest_map, world/world_102_108,
	  world/world_102_115, world/world_105_113, world/world_105_115,
	  world/world_105_118, world/world_106_115, world/world_111_117,
	  world/world_125_124, world/world_127_108: Replace handler with
	  specific one. Requires arch revision 15303.

2011-10-29 10:25  ryo_saeba

	* darcap/cave/level4, darcap/darcap/potionshop,
	  darcap/darcap/shop_g, euthville/demon_quest,
	  navar_city/misc/navarwiz, quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  santo_dominion/mudman/mudman.3, scorn/houses/farmhouse,
	  scorn/houses/riverside_manor, scorn/kar/somehouse3,
	  scorn/peterm/undead_quest, scorn/taverns/barking_mule,
	  start/newbieshouse,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  test/quest_handling/quest_map: Replace handler with specific one.
	  Requires arch revision 15300.

2011-10-29 10:11  ryo_saeba

	* navar_city/misc/navarwiz, quests/peterm/quests/TitanGate,
	  santo_dominion/tavern, scorn/anthony/passoffice,
	  scorn/anthony/portgate, scorn/houses/cornerbrook,
	  scorn/houses/farmhouse, scorn/houses/riverside_manor,
	  scorn/kar/gorks3, scorn/kar/somehouse3, scorn/misc/castle,
	  scorn/misc/castle2, scorn/misc/gatehouse, scorn/misc/prison.1,
	  scorn/misc/wizhide, scorn/shops/armourshop,
	  scorn/shops/coffeeshop, scorn/shops/oleds_cafe,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/temples/gaea, scorn/towers/tower.mad0,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2: Replace handler
	  with specific one. Requires arch revision 15294.

2011-10-29 09:55  ryo_saeba

	* test/quest_handling/quest_map: Remove redundant lines.

2011-10-29 09:54  ryo_saeba

	* start/newbieshouse: Replace handler with specific one. Requires
	  arch revision 15294.

2011-10-29 09:52  ryo_saeba

	* darcap/darcap/grape_farm, darcap/darcap/potionshop,
	  darcap/darcap/scartis, darcap/darcap/shop_g,
	  darcap/darcap/shop_w, darcap/darcap/tavern: Replace handler with
	  specific one. Requires arch revision 15294.

2011-10-29 09:48  ryo_saeba

	* test/dialog, test/quest_handling/quest_map: Replace handler with
	  specific one. Requires arch revision 15294.

2011-10-29 03:46  rjtanner

	* brest/brest.inn: Removed line breaks in NPC dialogue in the Brest
	  Inn.

2011-10-29 03:41  rjtanner

	* brest/brest.inn: Removed reference to name_pl in the Best Inn.
	  Technical change, no functional changes.

2011-10-29 03:39  rjtanner

	* brest/sow/sow: Removed reference to name_pl in the Strange Old
	  Wizard map in Brest. Technical change, no functional changes.

2011-10-29 03:35  rjtanner

	* scorn/guilds/mailed_fist/masters_lounge: Add missing region
	  (scorn) to the Guild of Mailed Fist, Master's Lounge.

2011-10-29 03:34  rjtanner

	* scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_bbq,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/masters_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room: Give unique and
	  descriptive names to the Mailed Fist Guild maps in scorn.

2011-10-29 03:26  rjtanner

	* santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room: Give unique
	  and descriptive names to the Drunken Barbarian Guild maps in
	  santo dominion.

2011-10-28 04:02  rjtanner

	* brest/black_shield/guild_hq: Removed references to name_pl to
	  guild maps Black Shield Guild, Guild HeadQuarters in Brest. The
	  entries are no longer used. Technical change, no functional
	  changes.

2011-10-28 04:00  rjtanner

	* brest/apartments/brest_town_house: Removed references to name_pl
	  to guild maps in Best Town House. The entries are no longer used.
	  Technical change, no functional changes.

2011-10-28 03:57  rjtanner

	* azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/upper: Removed references to
	  name_pl to guild maps in Zaseki Dzuki Ryoku (region Azumauindo.)
	  The entries are no longer used. Technical change, no functional
	  changes.

2011-10-28 03:54  rjtanner

	* azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5: Removed references to
	  name_pl to tower maps in Suno-yamatoshi (region Azumauindo.) The
	  entries are no longer used. Technical change, no functional
	  changes.

2011-10-28 03:51  rjtanner

	* pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room: Give unique and
	  descriptive names to the Purple Butterfly Guild maps in (pupland)
	  lonetown.

2011-10-28 03:45  rjtanner

	* pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room: Give unique and
	  descriptive names to the Laughing Skull Guild maps in (pupland)
	  nurnberg.

2011-10-28 03:39  rjtanner

	* navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_alchemy,
	  navar_city/dreaming_sage/guild_bbq,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room: Give unique and
	  descriptive names to the Dreaming Sage Guild maps in navar.

2011-10-27 04:38  rjtanner

	* azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5: Removed references to name_pl
	  to tou maps in Suno-yamatoshi (region Azumauindo.) The entries
	  are no longer used. Technical change, no functional changes.

2011-10-27 04:34  rjtanner

	* azumauindo/suno-yamatoshi/temples/ruggilli2: Removed references
	  to name_pl to temple maps in Suno-yamatoshi (region Azumauindo.)
	  The entries are no longer used. Technical change, no functional
	  changes.

2011-10-27 04:33  rjtanner

	* azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1: Removed references
	  to name_pl to shop maps in Suno-yamatoshi (region Azumauindo.)
	  The entries are no longer used. Technical change, no functional
	  changes.

2011-10-27 04:28  rjtanner

	* azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper: Removed references
	  to name_pl to Nenshou Youso maps in Suno-yamatoshi (region
	  Azumauindo.) The entries are no longer used. Technical change, no
	  functional changes.

2011-10-27 04:24  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2: Removed
	  references to name_pl to buildings maps in Suno-yamatoshi (region
	  Azumauindo.) The entries are no longer used. Technical change, no
	  functional changes.

2011-10-27 04:18  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Removed
	  references to name_pl to the apartment map in Suno-yamatoshi
	  (region Azumauindo.) The entries are no longer used. Technical
	  change, no functional changes.

2011-10-27 04:16  rjtanner

	* azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5: Removed references to
	  name_pl to tower maps in Ranbounagisatoshi (region Azumauindo.)
	  The entries are no longer used. Technical change, no functional
	  changes.

2011-10-27 04:13  rjtanner

	* euthville/green_goblin/basement,
	  euthville/green_goblin/guild_alchemy,
	  euthville/green_goblin/guild_bbq,
	  euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room: Give unique and descriptive
	  names to the Green Goblin Guild maps in euthville.

2011-10-27 04:06  rjtanner

	* darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room: Give unique
	  and descriptive names to the Smoking Cauldron Guild maps in
	  darcap.

2011-10-26 05:51  rjtanner

	* darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room: Give unique
	  and descriptive names to the Poisoned Dagger Guild maps in
	  darcap.

2011-10-26 05:35  rjtanner

	* brest/black_shield/basement, brest/black_shield/guild_alchemy,
	  brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
	  brest/black_shield/guild_thaum,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room: Give unique and descriptive
	  names to the Black Shield Guild maps in brest.

2011-10-26 05:21  rjtanner

	* azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2: Removed
	  references to name_pl to temple maps in Ranbounagisatoshi (region
	  Azumauindo.) The entries are no longer used. Technical change, no
	  functional changes.

2011-10-26 05:15  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter: Removed
	  references to name_pl to shop maps in Ranbounagisatoshi (region
	  Azumauindo.) The entries are no longer used. Technical change, no
	  functional changes.

2011-10-26 05:09  rjtanner

	* azumauindo/ranbounagisatoshi/apartments/sapartment: Removed
	  references to name_pl to sapartment map in Ranbounagisatoshi
	  (region Azumauindo.) The entries are no longer used. Technical
	  change, no functional changes.

2011-10-26 05:03  rjtanner

	* azumauindo/misc/entrance1, azumauindo/misc/shrine1,
	  azumauindo/misc/shrine3: Removed references to name_pl to misc
	  maps in Azumauindo. The entries are no longer used. Technical
	  change, no functional changes.

2011-10-26 04:59  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2: Removed
	  references to name_pl to the Rugulli temples in Minatomachi
	  (region Azumauindo.) The entries are no longer used. Technical
	  change, no functional changes.

2011-10-26 04:55  rjtanner

	* azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room: Give unique and
	  descriptive names to the Zaseki Dzuki Ryoku Guild maps in
	  Azumauindo.

2011-10-25 05:39  rjtanner

	* azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice: Removed references to
	  name_pl to the Minatomachi stores in Azumauindo. The entries are
	  no longer used. Technical change, no functional changes.

2011-10-25 05:28  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper: Removed
	  references to name_pl to the Ketsueki Itsuryuu Guild in
	  Azumauindo. The entries are no longer used. Technical change, no
	  functional changes.

2011-10-25 05:22  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c: Removed
	  references to name_pl to the Guild buildings in Azumauindo. The
	  entries are no longer used. Technical change, no functional
	  changes.

2011-10-25 05:07  rjtanner

	* azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room: Give unique
	  and descriptive names to the Nenshou Youso Guild maps in
	  Azumauindo.

2011-10-25 04:48  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room: Give
	  unique and descriptive names to the Ketsueki Itsuryuu Guild maps
	  in Azumauindo.

2011-10-24 05:04  rjtanner

	* scorn/houses/wizardw: Moved no_spell tiles to the bottom of the
	  stack order to Wizard's Workshop in Scorn. Technical change, no
	  functional changes.

2011-10-24 05:01  rjtanner

	* scorn/houses/wizardw: Removed references to name_pl Ice Illusion
	  and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn.
	  The entries are no longer used. Technical change, no functional
	  changes.

2011-10-24 04:56  rjtanner

	* scorn/houses/wizardw: Changes to Wizard's Workshop in Scorn.
	  Update map title to match reference in the world map (Wizard's
	  Workshop instead of Wizards Workshop.) Removed double stacked
	  wall sections.

2011-10-24 04:54  rjtanner

	* scorn/houses/wizardw, world/world_105_115: Cosmetic changes to
	  Wizard's Workshop in Scorn. Added outer perimeter to the original
	  map to match the building exterior. Updated entrance/exit
	  coordinates in world map back to the workshop.

2011-10-23 04:59  rjtanner

	* scorn/houses/wizardw: Remove line breaks in book text located in
	  the Wizads Workshop in Scorn.

2011-10-23 04:40  rjtanner

	* pup_land/kurte/eureca_road1: Cosmetic changes with how fence
	  sections merge with nearby walls for Eureca Road, 1 in Pup Land.
	  No functional changes.

2011-10-22 18:48  ryo_saeba

	* whalingoutpost/misc/frostcavern1, whalingoutpost/misc/icecavern1:
	  Fix bug #1864412: endless loop of being pushed by directors in
	  the artic, by adding some spots without any movers.

2011-10-22 04:03  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Update walls
	  surrounding Tannery entrance gate to Guild Hall and template
	  second floor maps. Additional stone wall section on nearby fence.
	  Cosmetic change only.

2011-10-22 03:39  rjtanner

	* pup_land/castle_eureca/cave_pass4: Replaced blocked (black)
	  sections of the cave with grey cave walls to Cave Passageway,
	  Level 4 in Pup Land. Cosmetic change only, no functional changes.

2011-10-22 03:24  rjtanner

	* pup_land/castle_eureca/castle_eureca8: Cosmetic changes with how
	  fence sections merge with nearby walls for Castle of Eureca, 8th
	  Level in Pup Land. No functional changes.

2011-10-22 03:20  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Cosmetic changes with how
	  fence sections merge with nearby walls for Castle of Eureca, 6th
	  Level in Pup Land. No functional changes.

2011-10-22 03:18  rjtanner

	* pup_land/castle_eureca/castle_eureca3: Cosmetic changes with how
	  fence sections merge with nearby walls for Castle of Eureca, 3rd
	  Level in Pup Land. No functional changes.

2011-10-22 03:17  rjtanner

	* pup_land/castle_eureca/castle_eureca2: Cosmetic changes with how
	  fence sections merge with nearby walls for Castle of Eureca, 2nd
	  Level in Pup Land. No functional changes.

2011-10-22 03:15  rjtanner

	* pup_land/castle_eureca/castle_eureca1: Cosmetic changes with how
	  fence sections merge with nearby walls for Castle of Eureca,
	  Entrance in Pup Land. No functional changes.

2011-10-22 03:07  rjtanner

	* pup_land/pplant/pplant_ud3: Cosmetic changes with how fence
	  sections merge with nearby walls for Power Plant, Dungeon Level 3
	  in Pup Land. No functional changes.

2011-10-22 03:03  rjtanner

	* pup_land/pplant/pplant_ud2: Replaced blocked (black) sections of
	  the cave with grey cave walls to Power Plant, Dungeon Level 2.
	  Cosmetic change only, no functional changes.

2011-10-22 02:59  rjtanner

	* pup_land/pplant/pplant_ud2: Cosmetic changes with how fence
	  sections merge with nearby walls for Power Plant, Dungeon Level 2
	  in Ancient Pup Land. No functional changes.

2011-10-22 02:57  rjtanner

	* pup_land/pplant/pplant_ud1: Cosmetic changes with how fence
	  sections merge with nearby walls for Power Plant, Dungeon Level 1
	  in Ancient Pup Land. No functional changes.

2011-10-22 02:54  rjtanner

	* pup_land/pplant/pplant3: Cosmetic changes with how fence sections
	  merge with nearby walls for Power Plant, Level 3 in Ancient Pup
	  Land. No functional changes.

2011-10-22 02:44  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/storage_room,
	  templates/guild/storage_room,
	  wolfsburg/guilds/damned_heretics/storage_room: Update walls
	  surrounding door entrances to Guild Storage Maps. Cosmetic change
	  only.

2011-10-21 04:32  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Cosmetic changes with how
	  fence sections merge with nearby walls for Gothwalte, Collection
	  in Ancient Pup Land. No functional changes.

2011-10-21 04:27  rjtanner

	* pup_land/ancient/castle/castle.ud1: Cosmetic changes to replaced
	  blocked wall sections with solid stone wall sections in
	  Gothwalte's Castle, Dungeon in Ancient Pup Land. Looks nicer in
	  Mapper. No functional changes.

2011-10-21 04:23  rjtanner

	* pup_land/ancient/castle/castle.6: Cosmetic changes with how fence
	  sections merge with nearby walls for Gothwalte's Castle, Level 6
	  in Ancient Pup Land. No functional changes.

2011-10-21 04:21  rjtanner

	* pup_land/ancient/castle/castle.5: Cosmetic changes with how fence
	  sections merge with nearby walls for Gothwalte's Castle, Level 5
	  in Ancient Pup Land. No functional changes.

2011-10-21 04:20  rjtanner

	* pup_land/ancient/castle/castle.4: Cosmetic changes with how fence
	  sections merge with nearby walls for Gothwalte's Castle, Level 4
	  in Ancient Pup Land. No functional changes.

2011-10-21 04:19  rjtanner

	* pup_land/ancient/castle/castle.2: Cosmetic changes with how fence
	  sections merge with nearby walls for Gothwalte's Castle, Level 2
	  in Ancient Pup Land. No functional changes.

2011-10-21 04:14  rjtanner

	* darcap/darcap/fishing: Upate to Sargas's fine fishing supplies in
	  Darcap. Replaced two existing fishing poles with recently added
	  poles. Requires archetype update r15213 or later.

2011-10-20 23:28  rjtanner

	* scorn/guilds/guildhousesinc: Map name correction for Guild Houses
	  Inc in Scorn, should be Inc and not Iinc.

2011-10-20 05:10  rjtanner

	* pup_land/ancient/mountain/tower.2: Minor change with wall merges
	  for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic
	  change, no functional changes.

2011-10-20 03:24  rjtanner

	* pup_land/ancient/mountain/atelir2: Replace cave wall sections
	  with dungeon wall to Atelir of Artifact (Prison), Level 2 in
	  Pupland. Cosmetic change only, no functional changes.

2011-10-19 05:16  mwedel

	* HallOfSelection, editor/pickmaps/NPC,
	  start/HallsOfSelection/wraith_player: Change face from priestnew
	  to priest - the class animation uses
	  the priest name, and not priestnew, and best I can tell, the
	  priestnew
	  images are now the same as the priest images, so may go away.
	  MSW 2011-10-18

2011-10-19 00:39  rjtanner

	* pup_land/s_f/floor2: Map name typo correction for Ancient Ruins,
	  Upper Level in Pupland (Ancient instead of Anclient.)

2011-10-18 03:20  rjtanner

	* pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4: Replace mines wall section with newly
	  created cave wall sections in the Cave Weapon maps in Pupland.
	  Cosmetic change, no functional changes. Requires archetypes
	  update r15201.

2011-10-17 04:50  rjtanner

	* pup_land/cave_weapon/cave1: Replace mines wall section with newly
	  created cave wall sections in the Cave Weapon, Entrance map in
	  Pupland. Cosmetic change, no functional changes. Requires
	  archetypes update r15199.

2011-10-16 12:44  ryo_saeba

	* scorn/houses/tyl: Make the books harder to get at.

2011-10-15 23:34  rjtanner

	* pup_land/cave_weapon/cave5: Changes with how fence (swall)
	  sections merge with nearby walls to Cave Weapon, Genome-Project
	  Testing Room map in Ancient Pupland. Cosmetic change only, no
	  functional changes.

2011-10-15 23:31  rjtanner

	* pup_land/cave_weapon/cave4: More changes to Cave Weapon, Research
	  Group map in Ancient Pupland. Removed line breaks in NPC
	  dialogue. Quotation change to the hint so it appears as one
	  statement.

2011-10-15 23:29  rjtanner

	* pup_land/cave_weapon/cave4: Place no_spells floor tiles under
	  actual floor tiles instead of on top in Cave Weapon, Research
	  Group map in Ancient Pupland.

2011-10-15 23:24  rjtanner

	* pup_land/cave_weapon/cave4: Changes with how fence (swall)
	  sections merge with nearby walls to Cave Weapon, Research Group
	  map in Ancient Pupland. Cosmetic change only, no functional
	  changes.

2011-10-15 23:21  rjtanner

	* pup_land/cave_weapon/cave3: Place no_spells floor tiles under
	  actual floor tiles instead of on top in Cave Weapon, Biological
	  Organisms Research Group map in Ancient Pupland.

2011-10-15 23:20  rjtanner

	* pup_land/cave_weapon/cave3: Changes with how fence (swall)
	  sections merge with nearby walls to Cave Weapon, Biological
	  Organisms Research Group in Ancient Pupland. Cosmetic change
	  only, no functional changes.

2011-10-15 23:11  rjtanner

	* pup_land/cave_weapon/cave2: Replaced blocked (black) sections of
	  the cave with grey cave walls to Cave Weapon, Antechamber map in
	  Ancient Pupland. Cosmetic change only, no functional changes.

2011-10-15 23:04  rjtanner

	* pup_land/cave_weapon/cave1: Replaced blocked (black) sections of
	  the cave with grey cave walls to Cave Weapon, Entrance map in
	  Ancient Pupland. Cosmetic change only, no functional changes.

2011-10-15 15:26  akirschbaum

	* lake_country/ebony/masterlev: Fix typos.

2011-10-15 03:32  rjtanner

	* port_joseph/pirates/torttemple: Cosmetic wall changes with
	  merging sections to the (pirates) Temple map in Port Joseph.

2011-10-15 03:26  rjtanner

	* navar_city/misc/dragon_guild, scorn/misc/dragon_guild: Removed
	  line breaks in the signs for the Dragon Guilds in Scorn and
	  Navar. Capilization changes on the sign (dragon guild -> Dragon
	  Guild.)

2011-10-14 03:49  rjtanner

	* scorn/misc/dragon_guild: Added windows to the Dragon Guild of
	  Scorn. Also placed radius 2 light sources beneath the windows to
	  give the windows a glowing effect at night. Cosmetic change only.

2011-10-14 03:46  rjtanner

	* navar_city/misc/dragon_guild, world/world_122_117: Cosmetic
	  change to Navar Dragon Guild. Added outer perimeter to the
	  original map to match the building exterior. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  light sources were added. Updated entrance/exit coordinates in
	  world map back to the guild map.

2011-10-13 05:44  rjtanner

	* marksel/church: Made the holy symbol and one of the roses
	  non-pickable (nearby items - flowers and lockbox already are
	  non-pickable) in the Church to Valriel in Marksel.

2011-10-13 04:58  rjtanner

	* marksel/church: (Forgot to again..) Update entrance x & y
	  coordinates in map header for Church to Valriel in Marksel.

2011-10-13 04:54  rjtanner

	* marksel/church: NPC dial changes in the Church to Valrien in
	  Marksel. Removed line breaks and small punctuation update.

2011-10-13 04:47  rjtanner

	* marksel/church, world/world_120_109: Cosmetic update to Church to
	  Valriel in Marksel. Added outer perimeter to the original map to
	  match the building exterior. Rearanged the floor plan to match
	  building exterior. Map considered an outdoor map so darkness or
	  time of day is visible when inside; additional light sources were
	  added. Updated entrance/exit coordinates in world map back to the
	  church.

2011-10-11 04:29  rjtanner

	* wolfsburg/volcano/heimser_hut_2: Update entrance x & y
	  coordinates in map header to Heimser's Lab.

2011-10-11 04:25  rjtanner

	* wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2:
	  Removed empty and unused row to Heimser's Lab located outside of
	  Wolfsburg. Adjusted entrance/exit coordinates from Heimser's
	  Cellar to reflect this change.

2011-10-11 04:20  rjtanner

	* wolfsburg/volcano/heimser_hut_0, wolfsburg/volcano/heimser_hut_1,
	  world/world_129_108: Cosmetic update to Heimser's Hut outside of
	  Wolfsburg. Added outer perimeter to the original map to match the
	  building exterior. Rearanged the floor plan to match building
	  exterior. Map considered an outdoor map so darkness or time of
	  day is visible when inside; light sources were added. Updated
	  entrance/exit coordinates in world map and Heimser's Cellar due
	  to layout changes.

2011-10-10 05:16  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands, marksel/shop, marksel/wizard,
	  navar_city/bow_shop, port_joseph/town/generalstore,
	  port_joseph/town/inn, scorn/misc/PowerHouse,
	  scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bowshop, scorn/shops/foodshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/magicshop,
	  scorn/shops/potionshop, scorn/shops/weaponshop,
	  scorn/taverns/inn: Update or correct entrance x and y coordinates
	  in the map headers.

2011-10-10 01:16  rjtanner

	* darcap/darcap/gshop, darcap/darcap/potionshop,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/town2/shop_b, darcap/town2/shop_f,
	  navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1weapon,
	  pup_land/lone_town/shops/transport.shoppe,
	  santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, wolfsburg/shops/buildshop: Update or
	  correct entrance x and y coordinates in the map headers.

2011-10-09 20:07  rjtanner

	* navar_city/southgatehouse: Place light sources and exits beneath
	  floor tiles in the Port of Navar, South Gate House.

2011-10-09 20:04  rjtanner

	* navar_city/southgatehouse, navar_city/westgatehouse: Give West
	  and South Gatehouse maps in Navar a default difficulty level.

2011-10-09 20:02  rjtanner

	* brest/brest.inn: Provide additional invis_exits from the Brest
	  Inn to the world map - allows players to leave the map easier and
	  quicker. Placed no_spells tiles beneath the exits.

2011-10-09 19:56  rjtanner

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9, brest/shops/brest.weapon,
	  darcap/darcap/petshop, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, navar_city/city1church1,
	  navar_city/southgatehouse, navar_city/temples/ruggilli,
	  navar_city/westgatehouse, scorn/houses/bowyer,
	  scorn/houses/jeweler, scorn/houses/kitchen,
	  scorn/houses/smithery, scorn/houses/tannery, scorn/kar/somehouse,
	  scorn/misc/beginners_entry, scorn/misc/dragon_guild,
	  scorn/misc/kboldtemp1, scorn/misc/training_center,
	  scorn/misc/zoo2, scorn/shops/IPO_scorn, scorn/shops/bank,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/privateshop, scorn/shops/privateshop_43_36,
	  scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
	  scorn/shops/privateshop_48_35, scorn/taverns/goths: Update or
	  correct entrance x and y coordinates in the map headers.

2011-10-09 07:44  rjtanner

	* darcap/darcap/fishing, santo_dominion/sdgatehouse: Give Sargas's
	  fine fishing supplies and Santo Dominion Gatehouse maps a default
	  difficulty level.

2011-10-09 07:36  rjtanner

	* darcap/darcap/fishing, euthville/magic.shop,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  santo_dominion/noble_rest, santo_dominion/sdgatehouse,
	  wolfsburg/piratechurch: Update or correct entrance x and y
	  coordinates in the map headers.

2011-10-08 01:20  rjtanner

	* lake_country/Butakis/luck1: Small changes with Tower of Luck, 1st
	  Floor in Lake Country. Added no_spells tile beneath a section of
	  fence, changed how fence sections merge with nearby walls. No
	  functional changes.

2011-10-07 05:28  rjtanner

	* wolfsburg/taverns/dolphinsdelight, world/world_128_109: Major
	  update to Dolphin's Delight inn located in Wolfsburg. Added outer
	  perimeter to the original map to match the building exterior.
	  Rearanged the floor plan to match building exterior. Map
	  considered an outdoor map so darkness or time of day is visible
	  when inside; light sources were added. Door opens when a player
	  approaches it. Updated world map for new map entrance
	  destination.

2011-10-06 05:39  rjtanner

	* world/world_128_109: Update Wolfsburg world map for new entrance
	  destination of The Bloody Cutlass inn. Missed in earlier commit.

2011-10-06 05:38  rjtanner

	* wolfsburg/taverns/thebloodycutlass: Major update to The Bloody
	  Cutlass inn located in Wolfsburg. Added outer perimeter to the
	  original map to match the building exterior. Rearanged the floor
	  plan to match building exterior. Map considered an outdoor map so
	  darkness or time of day is visible when inside; light sources
	  were added. Door opens when a player approaches it. Updated world
	  map for new map entrance destination.

2011-10-05 22:20  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Correct typo in
	  map title, should be Cloud - not Clowd.

2011-10-05 05:38  rjtanner

	* wolfsburg/inns: Removed the wolfsburg/inns file. See r15158.

2011-10-05 05:36  rjtanner

	* world/world_128_109: Update the world map for Wolfsburg so the
	  entrance for The Bloody Cutlass and Dolphin's Delight link to the
	  stand alone map files. Requires r15158.

2011-10-05 05:35  rjtanner

	* wolfsburg/taverns, wolfsburg/taverns/dolphinsdelight,
	  wolfsburg/taverns/thebloodycutlass: New map files - made the
	  Wolfsburg Inns (The Blood Cutlass and Dolphin's Delight)
	  individual maps and placed them in the wolfsburg/tavern
	  directory.

2011-10-04 05:00  rjtanner

	* wolfsburg/piratechurch, world/world_128_109: Cosmetic updates to
	  the Run-down Church in Wolfsburg. Added outer perimeter to the
	  original map to match the building exterior. Rearanged the floor
	  plan to match building exterior. Map considered an outdoor map so
	  darkness or time of day is visible when inside; light sources
	  were added. Updated world map for new map entrance destination.

2011-10-03 02:25  rjtanner

	* quests/cd/cd.inn.752: Relocate light sources under neath floor
	  tiles for the Inn located in Fortress Ang.

2011-10-02 03:03  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.inn.752: Redesigned the Inn
	  to Fortress Ang. Added outer perimeter to the original map to
	  match the building exterior. Rearanged the floor plan to match
	  building exterior. Map considered an outdoor map so darkness or
	  time of day is visible when inside; light sources were added.
	  Updated Fortress Ang Castle for entrance coordinate changes in
	  the Inn.

2011-10-01 02:35  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.store.753: Redesigned the
	  shop in Fortress Ang. Added outer perimeter to the original map
	  to match the building exterior. Rearanged the floor plan to match
	  building exterior. Map considered an outdoor map so darkness or
	  time of day is visible when inside; light sources were added.
	  Updated Fortress Ang Castle for entrance coordinate changes in
	  the shop.

2011-10-01 01:43  rjtanner

	* euthville/magic.shop: Remove extra or double stacked floor tile
	  in the Euthville Magic Shop.

2011-09-30 03:41  rjtanner

	* dungeons/liomal_treasure: Cosmetic changes with how swall merges
	  with westcwall perimeter and around the garden gates.

2011-09-30 03:35  rjtanner

	* santo_dominion/noble_rest_2nd: Removed some of the columns around
	  the stairs, they were causing display and merging issues with the
	  walls and railing (swall).

2011-09-29 04:54  rjtanner

	* darcap/darcap/fishing: Made the Darcap fishing store have the the
	  same name it is referenced by in the world map, Sargas's fine
	  fishing supplies.

2011-09-29 04:48  rjtanner

	* darcap/darcap/thilgar_top: Minor cosmetic change to Thilgar's
	  house, top in Navar. Changed how the fence (swall) merges with
	  nearby walls.

2011-09-29 04:46  rjtanner

	* darcap/darcap/thilgar: Small cosmetic change to Thilgar's house
	  in Navar. Changed a wall section next to the doors.

2011-09-29 04:39  rjtanner

	* santo_dominion/noble_rest, santo_dominion/noble_rest_2nd: New
	  map, second floor to The Noble Resting in Santo Dominion. Stair
	  updates on the first floor and inkeeper dialog updates in regards
	  to the second floor.

2011-09-28 04:15  rjtanner

	* santo_dominion/noble_rest: Removed line breaks to NPC dialog in
	  The Noble Resting located in Santo Dominion.

2011-09-28 04:13  rjtanner

	* santo_dominion/noble_rest, world/world_102_108: Major cosmetic
	  updates to The Noble Resting in Santo Dominion. Added outer
	  perimeter to the original map to match the building exterior.
	  Rearanged the floor plan to match building exterior. Added an
	  Innkeeper NPC. Map considered an outdoor map so darkness or time
	  of day is visible when inside; light sources were added. Updated
	  world map for new map entrance destination.

2011-09-27 04:53  rjtanner

	* santo_dominion/sdgatehouse, world/world_102_108: New map, Santo
	  Dominion Gatehouse. More of a visual change - but can be modified
	  for gates with relative ease. World map changes to access the new
	  map and visual changes to add the Gate House as well.

2011-09-26 06:04  rjtanner

	* santo_dominion/guilds/drunken_barbarian/mainfloor,
	  world/world_102_108: Layout changes to Santo Dominion world map
	  in order to make room for a Gatehouse entrance. Reduced the
	  graveyard size around the New Cthulhu Church, moved the Drunken
	  Barbarian Guild south one tile. Updated Guild exit back to the
	  world map.

2011-09-26 05:14  rjtanner

	* world/world_102_108: Cosmetic changes with wall merges on the
	  Darcap world map.

2011-09-26 02:44  rjtanner

	* scorn/shops/privateshop, scorn/shops/privateshop_43_36,
	  scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34,
	  scorn/shops/privateshop_48_35: Update the Private Shop maps in
	  Scorn so that each map has a unique name and added region setting
	  (scorn) for each map.

2011-09-26 02:36  rjtanner

	* darcap/darcap/petshop: Made the Darcap petshop map have the same
	  name it is referenced by in the world map which is, Fernicious
	  Fenx Family Pet Emporium.

2011-09-26 02:33  rjtanner

	* darcap/darcap/manor.brown, darcap/darcap/petshop: Added region
	  'darcap' to Darcap Petshop and Darcap's Manor - brown zone.

2011-09-25 05:28  rjtanner

	* scorn/misc/beginners2: Added 'blessed 1' setting to the random
	  food items in Beginners2 of Scorn so new players do not encounter
	  poisonous food.

2011-09-25 01:55  rjtanner

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9: Update the Private Shop maps in
	  Brest so that each map has a unique name (i.e., Private Shop #)
	  and added region setting (brest) for each map.

2011-09-24 04:14  rjtanner

	* pup_land/raffle/raffle1: Added 'blessed 1' setting to the
	  random_talisman treasure in the Pupland Raffle 1 reward area so
	  that the treasure reward is not cursed.

2011-09-24 04:06  rjtanner

	* brest/brest.inn: Removed double stack fence and floor tiles -
	  probably result of a paste mistake.

2011-09-23 04:43  rjtanner

	* navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
	  world/world_121_117: Significant update to Temple of Ruggilli in
	  Navar. Added outer perimeter to the original map to match the
	  column and layout of the building exterior. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  light sources already in place. Updated world map for new map
	  entrance destination. Ruggilli Testing Grounds updated because
	  staircase location changed.

2011-09-22 05:58  rjtanner

	* navar_city/city1church1: Changes to the Mostrai Cathedral in
	  Navar. Placed the invis exits beneath the floor tile and also
	  added no spells tiles beneath them.

2011-09-22 05:17  rjtanner

	* navar_city/city1church1, world/world_121_117: Major cosmetic
	  update to the Mostrai Cathedral in Navar. Added outer perimeter
	  to the original map to match the column and archways of the
	  building exterior. Map considered an outdoor map so darkness or
	  time of day is visible when inside; light sources already in
	  place. Updated world map for new map entrance destination.

2011-09-21 04:19  rjtanner

	* navar_city/southgatehouse, world/world_122_117: New map - Port of
	  Navar, South Gate House. More of a visual change - but can be
	  modified for gates with relative ease. World map changes to
	  access the new map and visual changes to add the Gate House as
	  well.

2011-09-20 03:50  rjtanner

	* navar_city/city1enter: Cosmetic changes with the Navar Gatehouse.
	  Make the fence (swall) merge nicer with nearby walls.

2011-09-20 03:38  rjtanner

	* navar_city/westgatehouse, world/world_122_116: New map - Port of
	  Navar, West Gate House. More of a visual change - but can be
	  modified for gates with relative ease. World map changes to
	  access the new map and visual changes to add the Gate House as
	  well.

2011-09-18 07:19  rjtanner

	* scorn/houses/kitchen: Place light sources under floor tiles in
	  Medieval Kitchen in Scorn.

2011-09-18 07:03  rjtanner

	* scorn/houses/bowyer, scorn/houses/jeweler, scorn/houses/kitchen,
	  scorn/houses/smithery, scorn/houses/tannery: Remove line breaks
	  in npc dialog and instruction books for the crafting shops
	  (bowyer, smithery, tannery, kitchen, jeweler) in Scorn.

2011-09-18 02:28  rjtanner

	* scorn/houses/smithery: Changes to the Metal Smith's Workshop.
	  Added some windows. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources.

2011-09-18 02:19  rjtanner

	* scorn/houses/smithery, world/world_105_115: Changes to the Metal
	  Smith's Workshop in Scorn. Enlarged the shop so the hallways
	  allow for multiple players to pass by each other. Expanded
	  outside the shop to add grass tiles and cobblestone to visually
	  match the shop's placement in the world map. Updated world map
	  for new map entrance destination.

2011-09-18 02:01  rjtanner

	* scorn/houses/smithery: Another update to Metal Smith's Workshop
	  in Scorn. Changed the stacking order of the columns so they are
	  above the fence (swall) corners for cosmetic purposes and to make
	  it consistent with other maps.

2011-09-18 01:59  rjtanner

	* scorn/houses/smithery: Moved no_spell tiles beneath the floor
	  tiles to the Metal Smith's Workshop in Scorn.

2011-09-18 01:55  rjtanner

	* scorn/houses/tannery: Cosmetic changes to Scorn Tannery. Wall
	  columns no longer block player line of sight. Additional fence
	  (swall) sections for nicer merging with nearby walls.

2011-09-18 01:49  rjtanner

	* scorn/houses/tannery: Changes to the Scorn Tannery. Moved
	  no_spell tiles under the floor tiles for the fenced area. Placed
	  no_spell tiles under the invis exits outside the door - forgot to
	  add them.

2011-09-18 01:47  rjtanner

	* scorn/houses/tannery, world/world_105_115: Cosmetic update to the
	  Scorn Tannery. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-09-18 01:20  rjtanner

	* scorn/houses/tannery: Layout changes to the Scorn Tannery house.
	  Removed the empty (blocked) rows on the right side of the map,
	  expanded the size of the entrance area by another row of tiles.

2011-09-17 03:06  rjtanner

	* scorn/houses/bowyer, world/world_105_115: Cosmetic update to the
	  Bowyer's Workshop of Scorn. Door or entrance now opens when a
	  player approaches. Map considered an outdoor map so darkness or
	  time of day is visible when inside; added light sources. Updated
	  world map for new map entrance destination.

2011-09-16 04:21  rjtanner

	* scorn/houses/jeweler, world/world_105_115: Cosmetic update to the
	  Jeweler's Workshop of Scorn. Door or entrance now opens when a
	  player approaches. Map considered an outdoor map so darkness or
	  time of day is visible when inside; light sources already in
	  place. Entrance area fence (swall*) re-arranged to make that area
	  larger. Updated world map for new map entrance destination.

2011-09-16 04:07  rjtanner

	* scorn/houses/jeweler: Place no_spells tiles under the floor tiles
	  in the Jeweler's Workshop of Scorn.

2011-09-15 06:02  rjtanner

	* scorn/houses/kitchen: Make the pillars in the kitchen area no
	  longer block character line of sight. Moved no_spell tiles
	  beneath the floor tiles.

2011-09-15 06:00  rjtanner

	* scorn/houses/kitchen, world/world_105_115: Updates to the
	  Medieval Kitchen in Scorn. Door or entrance now opens when a
	  player approaches. Map considered an outdoor map so darkness or
	  time of day is visible when inside; added light sources. Updated
	  world map for new map entrance destination.

2011-09-14 20:23  alestan

	* python/Moving_Fog.py: Decreased the number of fogs per seed fog

2011-09-14 05:42  rjtanner

	* scorn/shops/light_shop, world/world_105_115: Updates to Jacob's
	  Lighting Emporium in Scorn. Floor plan now similar to building
	  exterior. Door or entrance now opens when a player approaches.
	  Map considered an outdoor map so darkness or time of day is
	  visible when inside; added light sources. Updated world map for
	  new map entrance destination.

2011-09-13 04:41  rjtanner

	* scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
	  world/world_105_115: Updated Goth's Taven in Scorn so that the
	  map exterior matches it's placement in the world map. Updated
	  world map for new entrance destination to the Tavern. Updated
	  stair coordiantes on the upper and lower level of the Tavern so
	  that they line up with the other levels.

2011-09-13 04:23  rjtanner

	* scorn/taverns/goths, world/world_105_115: Floor layout changes to
	  Goth's Tavern in Scorn. Door moved to left side of the map and
	  added windows to match the building exterior. Added a cloak room
	  near the entrance. Moved the gate password hint so players should
	  stumble upon it more easily. Updated world map for new entrance
	  coordinates.

2011-09-13 03:56  rjtanner

	* scorn/taverns/goths: Removed NPC from the floor tile inventory
	  and placed them on top of the tile.

2011-09-10 16:39  alestan

	* darcap/darcap/petshop: Changed puddle arch in map to rain1 so
	  that it isn't a rain cloud.

2011-09-10 16:38  alestan

	* scorn/houses/house3.bas2: Changed puddle arch in map to rain1 so
	  that it isn't a rain cloud.

2011-09-10 10:21  ryo_saeba

	* scorn/misc/beginners_entry: Add dialog hints.

2011-09-08 04:46  rjtanner

	* scorn/misc/beginners: Added creator information to the map
	  header, removed the Created by sign from within the map (which
	  also had out of date contact and bug report information)

2011-09-08 04:43  rjtanner

	* scorn/misc/beginners, scorn/misc/beginners_entry,
	  world/world_105_116: New entrance map for Beginners map in Scorn.
	  Modifications to Beginners map to tie in to the entrance map such
	  as exit changes and special quest key. World map changes to use
	  the Beginners Entrance map.

2011-09-04 09:37  ryo_saeba

	* brest/shops/brest.weapon, lake_country/Butakis/B_wshop,
	  lake_country/shops/Mopoon_wshop: Fix shop item type to use
	  singular form.

2011-09-04 08:27  ryo_saeba

	* scorn/kar/somehouse3: Replace stairs up with stairs down, since
	  it's a higher level.

2011-08-31 05:23  rjtanner

	* scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  world/world_104_115: Updates to the Abandoned Temple, Entrance in
	  Scorn. Map is now surrounded by grass and cobblestone so it
	  matches it's placement in Scorn. Added invis exits on the other
	  side of the weak walls as a result of this. Updated world map
	  destination coordinates due to layout changes of the temple map.
	  Updated Dungeon Level 1 stairway due to changes on the first
	  level.

2011-08-27 19:44  rjtanner

	* scorn/shops/bank, world/world_105_115: Cosmetic updates to the
	  Bank of Skud in Scorn. Walls are now all stone and no longer
	  using the blocked archetype. Exapnded the footprint to make it
	  symetrical. Added book shelves in the office area. Surrounded the
	  map with grass and cobblestone so it matches it's placement in
	  Scorn. Updated world map for new map entrance coordinates.

2011-08-27 18:39  akirschbaum

	* lake_country/snake_pit/Chaos_lair2: Remove redundant pits.

2011-08-27 18:36  akirschbaum

	* lake_country/snake_pit/Chaos_lair1: Remove unneeded floor
	  objects.

2011-08-27 18:32  akirschbaum

	* lake_country/snake_pit/Chaos_lair1: Remove redundant pits.

2011-08-27 16:41  akirschbaum

	* lake_country/elven_moon/elvenmoon.1: Remove duplicate floors to
	  fix display issues.

2011-08-27 16:32  akirschbaum

	* lake_country/ebony/entrance2: Unify maps.

2011-08-27 16:31  akirschbaum

	* lake_country/ebony/entrance2: Fix misspelled attribute names.

2011-08-27 16:28  akirschbaum

	* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Unify
	  maps.

2011-08-27 16:19  akirschbaum

	* lake_country/ebony/entrance1, lake_country/ebony/entrance2: Move
	  boulder logic hidden under fake walls into empty space.

2011-08-27 15:55  akirschbaum

	* lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Seans_house: Connect formerly unused
	  connections to burglar protection.

2011-08-27 14:11  akirschbaum

	* lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/arena,
	  lake_country/Butakis/church-1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_s,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower5, lake_country/dragon_hangar/hangar,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
	  lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4: Reformat/fix msg...endmsg
	  attributes in Lake Country.

2011-08-27 08:02  rjtanner

	* scorn/misc/dragon_guild, world/world_105_115: Cosmetic updates to
	  the Dragon Guild of Scorn. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Door now opens when a player tries to leave the map.
	  Added ground outside the map so. Updated world map for the new
	  entrance to the guild map.

2011-08-26 17:58  meflin2

	* dungeons/train/goblin, dungeons/train/ogre,
	  dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
	  to the training centers from the tracker for dragonbreath

2011-08-26 04:21  rjtanner

	* scorn/misc/zoo2: Additional cages and monsters to the Scorn Zoo,
	  Lower Level. Monsters include sheep, geese, horses, awful rats,
	  ice warrior, shadow monsters, bear and polar bears, sorcerer,
	  wolves and dire wolves, elemental witches, para-elemetnals.

2011-08-25 06:05  rjtanner

	* scorn/misc/zoo, scorn/misc/zoo2: Cosmetic update to Scorn Zoo,
	  Lower Level. Walls and flooring similar to the first level. Added
	  decor and non working gates to the cages, similar again to the
	  upper level. Adjust stairs destination of the Scorn Zoo due to
	  changes made onthe Lower Level.

2011-08-24 14:58  meflin2

	* styles/monsterstyles/humanoid/humanoid_19: fix grand titans level
	  being lower then a base titan

2011-08-24 14:50  meflin2

	* dungeons/train/goblin, dungeons/train/ogre,
	  dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates
	  to the training centers from the tracker

2011-08-24 04:36  rjtanner

	* scorn/kar/somehouse, scorn/kar/somehouse2, world/world_104_115:
	  Redesigned the entrance level to Friendly Giant's Tower in Scorn.
	  Map now reflects a tower (aka round.) Map considered an outdoor
	  map so darkness or time of day is visible when inside; added
	  light sources. Updated world map for new map entrance
	  destination. Updated level 2 since the stairs on level 1 have
	  moved.

2011-08-24 04:03  rjtanner

	* scorn/shops/IPO_scorn, world/world_104_115: Cosmetic and some
	  layout updates to the Scorn Imperial Post Office. Map considered
	  an outdoor map so darkness or time of day is visible when inside;
	  added light sources. Removed forced line breaks in the Manual and
	  Prospectus along with formatting changes to hopefully make
	  reading easier. Updated world map for new map entrance
	  destination.

2011-08-23 06:00  rjtanner

	* scorn/misc/training_center, world/world_104_115: Cosmetic updates
	  to the Training Center in Scorn. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-08-23 05:45  rjtanner

	* scorn/misc/training_center: Removed line breaks in NPC dialogue,
	  sign and crumpled note.

2011-08-23 05:35  rjtanner

	* scorn/misc/prison: Removed line breaks in NPC dialogue.

2011-08-22 06:14  rjtanner

	* ChangeLog: Updated ChangeLog generated using svn2cl

2011-08-22 05:53  rjtanner

	* scorn/misc/prison.1: Cosmetic change with how spiked wall merges
	  with the nearby prison wall near the Shifty Bandit - no
	  functional change.

2011-08-22 05:49  rjtanner

	* scorn/misc/prison.1: Removed line breaks in the NPC dialogue

2011-08-22 05:46  rjtanner

	* scorn/misc/prison.1: Correct more name references in Scorn
	  Prison, should be Goth's Tavern instead of Gork's Tavern

2011-08-22 05:44  rjtanner

	* scorn/misc/prison.1: Removed line breaks in the NPC dialogue

2011-08-22 05:40  rjtanner

	* scorn/misc/prison.1: Correct name reference in Scorn Prison,
	  should be Goth's Tavern instead of Gork's Tavern

2011-08-13 17:11  ryo_saeba

	* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
	  navar_city/misc/wizard.msg, scorn/misc/rhyz.msg,
	  scorn/misc/rhyz.quests, scorn/misc/wizhide, scorn/scorn.quests:
	  Use the quest system for the Rhyzian amulet quest.

2011-08-12 21:08  ryo_saeba

	* navar_city/misc/city1mermaid: Merge split lines. Make Pip
	  correctly reply to 'rhyz'. Add hints to TCI conversation.

2011-08-12 18:54  ryo_saeba

	* scorn/shops/magicshop: Don't give free potions. Patch courtesy
	  Khaleh.

2011-08-12 18:33  ryo_saeba

	* world/world_103_127: Use new archetype 'bloodwell' for the
	  corresponding exit.

2011-08-07 21:47  ryo_saeba

	* quests/peterm/CTower/Dungeon, quests/peterm/CTower/TowerTop:
	  Merge lines.

2011-08-04 17:51  akirschbaum

	* brest/brest.inn: Do not provide bad food in Brest Inn.

2011-08-01 05:11  rjtanner

	* scorn/temples/devourers: Removed random_movement setting for
	  priest of Devourers so that it no longer wanders all over the
	  map.

2011-08-01 05:07  rjtanner

	* scorn/temples/devourers: Cosmetic changes in regards to how fence
	  (swall) graphics merge with nearby hedge and stone wall (stwall)
	  graphics.

2011-07-24 14:15  ryo_saeba

	* python/guilds/guildboard.py: Prevent actual reading of the panel.

2011-07-23 18:37  ryo_saeba

	* scorn/misc/drywell: Merge lines.

2011-07-23 14:03  ryo_saeba

	* scorn/scorn.quests: Add face to quest.

2011-07-23 10:18  ryo_saeba

	* dragonisland/house6: Misc fixes to the house, courtesy Khaleh.

2011-07-23 10:05  ryo_saeba

	* darcap/darcap/bob.msg: Fix invalid quest step.

2011-07-22 21:02  ryo_saeba

	* dragonisland/house4: Remove obsolete archetypes.

2011-07-22 20:28  ryo_saeba

	* python/quests/QuestAdvance.py: Correctly advance quest when
	  something happened with a spell.

2011-07-22 20:25  ryo_saeba

	* world/world_106_115: Change hole so it blends better in the
	  mountain.

2011-07-22 20:17  ryo_saeba

	* scorn/misc/castle: Merge lines.

2011-07-17 13:49  ryo_saeba

	* ., santo_dominion/blue_wizard.msg,
	  santo_dominion/mudman/mudman.3,
	  santo_dominion/santo_dominion.quests, santo_dominion/tavern,
	  world.quests, world/world_102_108: Make the Mudman a quest.

2011-07-17 11:33  ryo_saeba

	* default.quests: Remove obsolete file.

2011-07-17 10:57  ryo_saeba

	* world/world_102_108: Merge lines. Add hint on the evilness of the
	  church (grim reapers).

2011-07-17 10:54  ryo_saeba

	* santo_dominion/tavern: Merge lines. Add dialog hints.

2011-07-17 10:48  ryo_saeba

	* santo_dominion/tavern.2ndfloor: Fix broken faces. Merge lines.
	  Add dialog hints.

2011-07-17 10:21  ryo_saeba

	* pup_land/nurnberg/city: Replace general shop with jewels one.

2011-07-10 09:50  ryo_saeba

	* python/guilds/guild_dues.py: Fix Jeweler's room coordinates
	  preventing it from being bought.

2011-07-08 20:24  ryo_saeba

	* darcap/darcap/bob.msg, darcap/darcap/cameron.msg: Save with CRE,
	  no functional change.

2011-07-08 17:27  akirschbaum

	* editor/scripts/WorldMaker: Clean up WorldMaker script. Make it
	  more robust.

2011-07-02 14:26  ryo_saeba

	* scorn/temples/valriel_treasure: Merge split lines.

2011-07-02 14:24  ryo_saeba

	* scorn/temples/valriel_final: Merge split lines.

2011-06-28 19:32  akirschbaum

	* editor/scripts/MapValidator: Ignore more non-map files in
	  MapValidator script.

2011-06-28 19:32  akirschbaum

	* quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/FourthFloor: Remove traps from floor
	  inventories. Places them directly on the ground.

2011-06-28 19:30  akirschbaum

	* dragonisland/advguild: Remove stray gate from an inventory
	  checker's inventory.

2011-06-28 19:29  akirschbaum

	* inn_and_outpost/nirlas_house: Remove stray exit from a floor's
	  inventory.

2011-06-28 19:25  akirschbaum

	* world/world_122_117: Remove stray building from another
	  building's inventory.

2011-06-28 19:24  akirschbaum

	* python/.cvsignore, scorn/guilds/mailed_fist/bigchest~,
	  scorn/guilds/mailed_fist/mainfloor~: Remove stray files.

2011-06-26 20:06  akirschbaum

	* wolfsburg/magara/cellar_1: Add more earthwalls for easier
	  navigation on laptop keyboards.

2011-06-26 20:03  akirschbaum

	* wolfsburg/magara/cellar_1: Replace doors with gates. Connect
	  gates to formerly unconnected handle.

2011-06-26 19:49  akirschbaum

	* wolfsburg/temple/temple: Remove stray connections from altars.

2011-06-26 19:45  akirschbaum

	* world/world_124_119: Fix broken trap.

2011-06-26 19:35  akirschbaum

	* azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c: Remove
	  unneeded logic from map.

2011-06-26 18:33  akirschbaum

	* python/start/dragon_attune.py, scorn/misc/dragon_guild,
	  start/HallsOfSelection/pl_dragon: Adapt to renamed face names.

2011-06-26 07:14  ryo_saeba

	* pup_land/raffle/raffle2_u1: Merge lines.

2011-06-25 18:55  akirschbaum

	* editor/scripts/WorldMaker: Whitespace changes.

2011-06-25 13:30  ryo_saeba

	* scorn/shops/magicshop: Add shop inventory sign.

2011-06-23 20:19  ryo_saeba

	* editor/pickmaps/NPC: Fix face.

2011-06-21 21:11  ryo_saeba

	* python/pshop/Ice.py: Remove evil 'print'.

2011-06-19 18:24  ryo_saeba

	* styles/misc/obscure_exits: Use hole without grass.

2011-06-19 08:03  akirschbaum

	* lake_country/shops/Mopoon_wshop: Cosmetic changes: add floor
	  tiles.

2011-06-19 07:53  akirschbaum

	* lake_country/shops/Mopoon_wshop: Remove stray doors with walls.

2011-06-16 20:39  ryo_saeba

	* scorn/houses/terrys_wife.msg: Add some replies.

2011-06-16 18:53  ryo_saeba

	* scorn/houses/terrys_wife.msg: Fix quest which can't be finished.
	  Prevent giving multiple keys.

2011-06-15 18:02  ryo_saeba

	* scorn/misc/king_duke.msg: Fix for bug #3316426: Scorn
	  nobilityArchdukequest (second part). Fix quest step mistake.

2011-06-15 18:01  ryo_saeba

	* scorn/misc/king_archduke.msg: CRE reformatting, no change.

2011-06-15 17:59  ryo_saeba

	* scorn/misc/magistrate_duke.msg: Fix for bug #3316426: Scorn
	  nobilityArchdukequest (first part). Fix quest name typo.

2011-06-15 17:54  ryo_saeba

	* scorn/houses/terrys_wife.msg: Fix for bug #3316354: Farmhouse,
	  can't get the key. Fix wrong letter case.

2011-06-15 17:53  ryo_saeba

	* scorn/houses/terrys_wife.msg: File reformatted by CRE, no change.

2011-06-13 16:58  ryo_saeba

	* scorn/houses/gramps_malone.msg: Fix for bug #3315687: Quest(#1):
	  Gramp's earhorn , can't get rid of it. Syntax incoherence between
	  item and message.

2011-06-12 18:22  ryo_saeba

	* python/quests/QuestTriggerConnect.py: Don't cause an exception if
	  it is not a player triggering.

2011-06-09 22:20  ryo_saeba

	* python/commands/autojail.py, python/events/death,
	  python/events/death/autojail.py,
	  python/events/init/autojail_command.py,
	  python/events/login/autojail_login.py: Add autojailing scripts
	  for PK, activated by DMs.

2011-06-09 21:00  ryo_saeba

	* test/python.py: Test jail information.

2011-06-09 19:31  ryo_saeba

	* test/python.py: Fix script.

2011-06-09 18:57  ryo_saeba

	* python/commands/disinfect.py,
	  python/events/init/disinfect_command.py: Add 'disinfect' command
	  for DMs, removing diseases on the current map.

2011-06-07 19:06  ryo_saeba

	* whalingoutpost/misc/icecavern1: Replace Ancient and Legendary
	  dragons with extracted archetype.

2011-06-07 19:03  ryo_saeba

	* whalingoutpost/misc/icecavern2: Replace Ancient dragon with
	  extracted archetype.

2011-06-07 19:01  ryo_saeba

	* whalingoutpost/misc/icecavern2: Replace Eternal dragon with
	  extracted archetype.

2011-06-07 18:56  ryo_saeba

	* whalingoutpost/misc/icecavern2: Replace Legendary dragon with
	  extracted archetype.

2011-06-07 18:28  ryo_saeba

	* quests/peterm/DragonQuest/IceLord: Replace modified monster with
	  new extracted archetype.

2011-05-30 17:44  ryo_saeba

	* templates/guild/secondfloor: Correct probably invalid connection.

2011-05-29 22:07  ryo_saeba

	* scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Merge
	  lines.

2011-05-29 21:59  ryo_saeba

	* brest/brest.scrolls.upper.2: Use new awful_rat archetype, needs
	  arch revision 14503 or more.

2011-05-29 18:28  ryo_saeba

	* python/dialog/post/takeitem.py: Ensure items were removed.

2011-05-29 18:27  ryo_saeba

	* python/CFItemBroker.py: Correctly handle items with nrof 0.

2011-05-29 18:05  ryo_saeba

	* test/quest_handling/checkinv.msg, test/quest_handling/quest_map:
	  Add one more test, related to broken gateway.

2011-05-29 18:04  ryo_saeba

	* test/python.py: Fix script broken by NCP-related changes in
	  server.

2011-05-29 17:50  ryo_saeba

	* python/dialog/pre/item.py: Quanties can be 0 for non merging,
	  take that into account.

2011-05-29 16:45  ryo_saeba

	* python/guilds/guild_dues.py: Improve the 'buy' command, don't
	  show already bought extensions.

2011-05-27 04:27  rjtanner

	* pup_land/nurnberg/wshop: Cosmetic wall changes to Muramasa!
	  (Nurnberg weapon shop) - no function changes.

2011-05-26 04:38  rjtanner

	* pup_land/lone_town/shops/buildshop, pup_land/lone_town/town:
	  Cosmetic update to Lone Town's Acme Building Supply. Floor plan
	  matches the physical building shape. Updated world map for new
	  map entrance destination.

2011-05-25 04:25  rjtanner

	* pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/town: Updates to Lone Town's Ye Olde Shoppe of
	  Transport. Door or entrance now opens when a player approaches.
	  Map considered an outdoor map so darkness or time of day is
	  visible when inside; added light sources. Updated world map for
	  new map entrance destination.

2011-05-24 05:40  rjtanner

	* world/world_128_109: Update (world) map entrance name to match
	  map name, Acme Homebuilding Inc. is now Acme Building Supply of
	  Wolfsburg.

2011-05-23 04:25  rjtanner

	* pup_land/lone_town/shops/buildshop: Minor changes to Lone Town's
	  Acme Building Supply. Map considered an outdoor map so darkness
	  or time of day is visible when inside; added light sources.

2011-05-22 05:46  rjtanner

	* wolfsburg/shops/transport.shoppe, world/world_128_109: Updates to
	  Wolfsburg's Ye Olde Shoppe of Transport. Door or entrance now
	  opens when a player approaches. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-05-21 02:12  rjtanner

	* wolfsburg/shops/buildshop, world/world_128_109: Cosmetic updates
	  to Acme Building Supply of Wolfsburg. Expanded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Shop item and decor layout changes. Map
	  considered an outdoor map so darkness or time of day is visible
	  when inside; added light sources. Updated world map for new map
	  entrance destination.

2011-05-20 03:59  rjtanner

	* navar_city/misc/city1gen: Remove line breaks in NPC dialog to
	  Eddie's Store by the Wall in Navar.

2011-05-19 05:05  rjtanner

	* darcap/town2/shop_b, world/world_116_104: Major cosmetic update
	  to Guild of Sages in Darcap mountain village. Expanded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-05-18 04:54  rjtanner

	* darcap/town2/shop_b, darcap/town2/shop_f: Removed line breaks
	  from NPC dialog.

2011-05-17 05:12  rjtanner

	* darcap/town2/shop_f, world/world_116_104: Major cosmetic update
	  to Bob's Bakery in Darcap mountain village. Expanded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-05-16 05:30  rjtanner

	* darcap/darcap/shop_a: Removed line breaks in the instructional
	  sign text to the Darcap Armour Shop (Smith's Armour).

2011-05-15 05:03  rjtanner

	* ChangeLog: ChangeLog update

2011-05-14 06:49  rjtanner

	* darcap/darcap/shop_a: Removed line break in NPC dialog and
	  corrected a typo (armour vs. armo) in Smith's Armour in Darcap.

2011-05-13 06:10  rjtanner

	* darcap/darcap/gshop, world/world_116_102: Major cosmetic update
	  to Darcap General Store. Expanded the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Shop
	  item and decor layout changes. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-05-12 05:14  rjtanner

	* darcap/darcap/potionshop, world/world_116_102: Major cosmetic
	  update to Molthir's Potionshop in Darcap. Expanded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Made it so accidents with the cauldron are less
	  dangerous to other players entering the shop. Shop item and decor
	  layout changes. Map considered an outdoor map so darkness or time
	  of day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-05-11 04:32  rjtanner

	* darcap/darcap/shop_m, world/world_116_102: Major cosmetic update
	  to Mirkland's Magic in Darcap. Expanded the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Shop
	  item and decor layout changes. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-05-10 04:44  rjtanner

	* darcap/darcap/shop_w, world/world_116_102: Cosmetic update to
	  Spike's Weapons in Darcap. Expanded the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Some,
	  but very little, shop item and decor layout changes. Map
	  considered an outdoor map so darkness or time of day is visible
	  when inside; added light sources. Updated world map for new map
	  entrance destination.

2011-05-09 04:03  rjtanner

	* darcap/darcap/shop_a, world/world_116_102: Cosmetic update to
	  Smith's Armour in Darcap. Expanded the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Some,
	  but very little, shop item and decor layout changes. Map
	  considered an outdoor map so darkness or time of day is visible
	  when inside; added light sources. Updated world map for new map
	  entrance destination.

2011-05-08 03:04  rjtanner

	* santo_dominion/shops/rings: Remove line breaks from the
	  instructional sign in the Lord of the Rings in Santo Dominion.

2011-05-07 14:34  ryo_saeba

	* navar_city/misc/library: Fix walls.

2011-05-07 03:13  rjtanner

	* euthville/magic.shop: Remove line breaks in NPC dialogue at the
	  Euthville Magic Shop.

2011-05-06 05:25  rjtanner

	* navar_city/misc/city1magic, world/world_122_117: Major cosmetic
	  update to Wizzo's Magic Shop in Navar. Expanded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-05-05 04:27  rjtanner

	* darcap/darcap/shop_g, world/world_116_102: Cosmetic overhall to
	  Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Shop
	  item and decor layout changes. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-05-04 04:35  rjtanner

	* navar_city/misc/buildshop, world/world_122_117: Cosmetic overhall
	  to Ye Ol' Home Depote in Navar. Exapnded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-05-03 05:20  rjtanner

	* navar_city/misc/city1armour, world/world_122_117: Major cosmetic
	  overhall to Olaf's Armour Emporium in Navar. Exapnded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-29 05:42  rjtanner

	* navar_city/misc/city1weapon, world/world_122_117: Spelling
	  correction, Red's Weapons Bazaar (not Bazzar) in Navar.

2011-04-29 05:40  rjtanner

	* navar_city/misc/city1weapon, world/world_122_117: Major cosmetic
	  overhall to Red's Weapon Bazzar in Navar. Exapnded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Shop item and decor layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-26 04:50  rjtanner

	* navar_city/misc/city1gen, world/world_122_117: Major cosmetic
	  overhaul to Eddie's Store by the Wall (general store) in Navar.
	  Exapnded the map to include ground outside the shop walls. Floor
	  plan matches the physical building shape. Door or entrance now
	  opens when a player approaches. Shop item and decor layout
	  changes. Map considered an outdoor map so darkness or time of day
	  is visible when inside; added light sources. Updated world map
	  for new map entrance destination.

2011-04-25 00:46  rjtanner

	* navar_city/bow_shop, world/world_122_117: Small redesign of
	  Pimol's Fine Bow Shop in Navar. Added another row of tiles around
	  the map border outside the shop walls. Minor floor plan changes
	  to match the building shape. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Updated world map
	  for new map entrance destination.

2011-04-24 04:17  rjtanner

	* marksel/wizard, world/world_120_109: Major cosmetic overhaul to
	  Sages Tower in Marksel. Exapnded the map to include ground
	  outside the shop walls. Floor plan matches the physical building
	  shape. Door or entrance now opens when a player approaches. Shop
	  item and decor layout changes. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-04-24 03:13  rjtanner

	* marksel/shop, world/world_120_109: Redesign of the Marksel Shoppe
	  in Marksel. Exapnded the map to include ground outside the shop
	  walls. Floor plan matches the physical building shape. Door or
	  entrance now opens when a player approaches. Shop item and decor
	  layout changes. Map considered an outdoor map so darkness or time
	  of day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-23 23:31  rjtanner

	* lake_country/shops/Olds_jewel, world/world_109_126: Major
	  cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country.
	  Exapnded the map to include ground outside the shop walls. Floor
	  plan matches the physical building shape. Door or entrance now
	  opens when a player approaches. Shop item and decor layout
	  changes. Map considered an outdoor map so darkness or time of
	  dayis visible when inside; added light sources. Updated world map
	  for new map entrance destination.

2011-04-23 20:45  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0:
	  Numerous changes to Fortress of Lord Butakis General Shop. Floor
	  plan resembles building layout. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated Fortress map for new shop entrance
	  destination.

2011-04-22 04:10  rjtanner

	* lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0:
	  Numerous changes to Fortress of Lord Butakis Weapon Shop. Floor
	  plan resembles building layout. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated Fortress map for new shop entrance
	  destination.

2011-04-21 04:27  rjtanner

	* lake_country/shops/klondors_wands, world/world_109_126: Numerous
	  changes to Klondor's Wand Shop in Lake Country. Floor plan
	  resembles building layout. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-20 19:08  ryo_saeba

	* port_joseph/town/underground_tavern: Add conversation tips.

2011-04-20 04:39  rjtanner

	* lake_country/shops/clems_archery, world/world_109_126: Numerous
	  changes to Clem's Fine Archery in Lake Country. Floor plan
	  resembles building layout. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-20 04:04  rjtanner

	* port_joseph/town/church: Minor cosmetic changes to Church of
	  Gabriel in Port Joseph. Changed wall sections for nicer merging
	  or blending.

2011-04-19 04:35  rjtanner

	* port_joseph/town/portia: Replaced two wall sections for nicer
	  merging or blending. Cosmetic change only, no functional changes.

2011-04-19 04:33  rjtanner

	* world/world_101_114: Remove extra ground (grass) tile

2011-04-19 04:29  rjtanner

	* port_joseph/town/inn, world/world_101_114: Map title change to
	  Wayfarers' Rest in Port Joseph (rest vs. Rest)

2011-04-19 04:28  rjtanner

	* port_joseph/town/inn, world/world_101_114: Changes to Wayfarer's
	  rest in Port Joseph. Kept the original floor plan. Map considered
	  an outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-19 04:16  rjtanner

	* port_joseph/town/generalstore, world/world_101_114: Multiple
	  changes to General Store in Port Joseph. Floor plan somewhat
	  resembles building layout. Door or entrance now opens when a
	  player approaches. Map considered an outdoor map so darkness or
	  time of day is visible when inside; added light sources. Shop
	  item arrangement changes. Updated world map for new map entrance
	  destination.

2011-04-18 00:16  rjtanner

	* santo_dominion/shops/rings, world/world_102_108: Changes to Lord
	  of Rings store in Santo Dominion. Floor plan somewhat resembles
	  building layout. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-17 21:44  rjtanner

	* santo_dominion/shops/nosferatu, world/world_102_108: Major
	  changes to Nosferatu - Specialist magic store in Santo Dominion.
	  Floor plan closely resembles building layout. Door or entrance
	  now opens when a player approaches. Shop item layout changes.
	  Added more detect magic, detect curse and ID tables to the shop.
	  Map considered an outdoor map so darkness or time of day is
	  visible when inside; added light sources. Updated world map for
	  new map entrance destination.

2011-04-17 20:36  rjtanner

	* santo_dominion/shops/erash, world/world_102_108: Major cosmetic
	  changes to Erash Sharp Blades store in Santo Dominion. Floor plan
	  closely resembles building layout. Door or entrance now opens
	  when a player approaches. Shop item layout changes. Map
	  considered an outdoor map so darkness or time of day is visible
	  when inside; added light sources. Updated world map for new map
	  entrance destination.

2011-04-17 01:34  rjtanner

	* world/world_102_108: Punctuation change to Elik's General Store
	  in Santo Dominion (Elik's vs. Eliks)

2011-04-17 01:34  rjtanner

	* santo_dominion/shops/eliks: Added one more light to Elik's
	  General Store

2011-04-17 01:32  rjtanner

	* santo_dominion/shops/eliks, world/world_102_108: Somewhat major
	  cosmetic changes to Eliks General Store in Santo Dominion. Door
	  or entrance now opens when a player approaches. Shop item layout
	  changes. Map considered an outdoor map so darkness or time of day
	  is visible when inside; added light sources. Updated world map
	  for new map entrance destination.

2011-04-16 23:07  rjtanner

	* santo_dominion/shops/armour, world/world_102_108: Somewhat major
	  cosmetic changes to Hanz und Franz Panzer Armour Shop in Santo
	  Dominion. Door or entrance now opens when a player approaches.
	  Shop item layout changes. Map considered an outdoor map so
	  darkness or time of day is visible when inside; added light
	  sources. Updated world map for new map entrance destination.

2011-04-16 21:45  rjtanner

	* scorn/shops/BasicSpells, world/world_104_115: Cosmetic changes to
	  Mosley's Magic Books in Scorn. Door or entrance now opens when a
	  player approaches. Shop item layout changes. Map considered an
	  outdoor map so darkness or time of day is visible when inside;
	  added light sources. Updated world map for new map entrance
	  destination.

2011-04-16 04:20  rjtanner

	* euthville/magic.shop, world/world_105_113: Major cosmetic
	  overhaul to the Magic Shop in Euthville. Expanded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-15 04:08  rjtanner

	* scorn/taverns/inn2: Redesign and minor cosmetic changes to the
	  Port Inn in Scorn. Expanded the map to include more ground
	  outside the inn walls. Many of the room doors now open when a
	  player approaches. Map is considered an outdoor map so darkness
	  or time of day is visible when inside; added light sources.

2011-04-14 04:17  rjtanner

	* scorn/shops/generalshop, world/world_105_116: Cosmetic overhaul
	  to the Scorn General Store. Expanded the map to include ground
	  outside the shop walls. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-13 04:13  rjtanner

	* scorn/shops/bowshop, world/world_104_115: Major cosmetic overhaul
	  to the Scorn's Best Bows in Scorn. Exapnded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  dayis visible when inside; added light sources. Updated world map
	  for new map entrance destination. Shop uses new face and
	  archetype, requires archetype revision 14401.

2011-04-12 03:43  rjtanner

	* scorn/shops/alclass, scorn/shops/potionshop, world/world_104_115:
	  Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded
	  the map to include ground outside the shop walls. Floor plan
	  matches the physical building shape. Door or entrance now opens
	  when a player approaches. Map considered an outdoor map so
	  darkness or time of dayis visible when inside; added light
	  sources. Updated world map for new map entrance destination,
	  added cobblestone tile to give a walkway to the shop entrance.
	  Modified shop lower level stair coordinates to line up with
	  changes with the upper/main level.

2011-04-08 04:23  rjtanner

	* scorn/shops/magicshop: Remove double stacked ground tiles, remove
	  magic mouth message that were copied over by mistake (original
	  tower layout was from Tower of Stars map), remove misplaced
	  no_magic tile. All technical corrections, no cosmetic or
	  functional changes.

2011-04-07 04:26  rjtanner

	* scorn/misc/PowerHouse, world/world_105_115: Major cosmetic
	  overhaul to the House of Power in Scorn. Exapnded the map to
	  include ground outside the shop walls. Floor plan matches the
	  physical building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  dayis visible when inside; added light sources. Updated world map
	  for new map entrance destination.

2011-04-07 04:05  rjtanner

	* world/world_104_115, world/world_105_115: Based on feedback,
	  adjust the destination coordinates for recently modified Scorn
	  shop maps so that the player is one more tile away from the
	  doorway which works nicer/better for the floor button that causes
	  the door to open.

2011-04-06 03:41  rjtanner

	* scorn/shops/gemshop, world/world_105_115: Major cosmetic overhaul
	  to the Scorn Gem Shop. Exapnded the map to include ground outside
	  the shop walls. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Added another
	  row of gem purchase tables. Updated world map for new map
	  entrance destination.

2011-04-06 03:30  rjtanner

	* world/world_105_115: Correct overwritten elevation values made in
	  previous commit, #14386.

2011-04-05 04:45  rjtanner

	* world/world_105_115: Added coblestone tiles leading up to the
	  Scorn Gem Shop and House of Power. Cosmetic change only.

2011-04-04 03:31  rjtanner

	* world/world_105_115: Update Scorn to use the new Jewel Store
	  graphic. Requires archtype revision # 14384.

2011-04-03 23:44  rjtanner

	* world/world_104_115: Missed this file in previous commit. Updated
	  world map for new map entrance destination to the Food Shop
	  Warehouse in Scorn.

2011-04-03 23:43  rjtanner

	* scorn/shops/foodshop: Major cosmetic overhaul to the Food Shop
	  Warehouse in Scorn. Exapnded the map to include ground outside
	  the shop walls. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-03 14:40  ryo_saeba

	* scorn/anthony/portgate: Merge lines.

2011-04-03 14:38  ryo_saeba

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/houses/wizz.entry: Merge lines for port pass.

2011-04-03 14:34  ryo_saeba

	* scorn/houses/wizz.entry: Merge lines.

2011-04-03 14:29  ryo_saeba

	* scorn/houses/scorn_trappers: Add chat hints.

2011-04-03 09:35  ryo_saeba

	* scorn/houses/jc.msg: Fix quest logic.

2011-04-03 09:35  ryo_saeba

	* scorn/houses/riverside_manor: Fix wrong event type.

2011-04-03 09:32  ryo_saeba

	* scorn/houses/jc.msg: Reformat using CRE.

2011-04-03 09:18  ryo_saeba

	* scorn/magara/porter_house: Merge lines.

2011-04-03 09:15  ryo_saeba

	* scorn/towers/brewery.2: Add dialog tips, change a few things.

2011-04-03 05:12  rjtanner

	* scorn/shops/armourshop, world/world_104_115: Major cosmetic
	  overhaul to the Armour Shop in Scorn. Exapnded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated sign
	  information. Updated world map for new map entrance destination.

2011-04-03 00:27  rjtanner

	* scorn/shops/weaponshop, world/world_104_115: Major cosmetic
	  overhaul to the Weapon Shop in Scorn. Exapnded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  day is visible when inside; added light sources. Updated world
	  map for new map entrance destination.

2011-04-02 12:37  ryo_saeba

	* start/Nexus: Make the exit to newbie house unique.

2011-04-02 04:17  rjtanner

	* scorn/shops/magicshop, world/world_104_115: Major cosmetic
	  overhaul to the Magic Shop in Scorn. Exapnded the map to include
	  ground outside the shop walls. Floor plan matches the physical
	  building shape. Door or entrance now opens when a player
	  approaches. Map considered an outdoor map so darkness or time of
	  dayis visible when inside; added light sources. Updated world map
	  for new map entrance destination.

2011-04-01 04:00  rjtanner

	* brest/shops/brest.magic: Remove wall sections that were double
	  stacked. No functional change, no cosmetic change - purely a
	  technical correction.

2011-03-29 04:34  rjtanner

	* world/world_104_115: Minor cosmetic change to add a cobblestone
	  path leading to the Scorn Magic Shop entrance. No functional
	  changes. Other two changes are due to map editor reformatting the
	  placement of the Private Shop 4 & 5 name locations.

2011-03-26 16:35  rjtanner

	* scorn/taverns/inn, world/world_105_116: Major cosmetic overhaul
	  to the Wanderer inn in Scorn. Expanded the map to include ground
	  outside the walls. Replaced grates with windows. Added more
	  windows so that interior resembles the outside appearance of the
	  inn. Doors now open when a player approaches them. Room doors are
	  open by default. Removed line breaks to the introductory sign.
	  Map now considered an outdoor map so darkness or time of day is
	  visible when inside; added light sources to the inn. Updated
	  world map for new map entrance destination.

2011-03-20 09:28  ryo_saeba

	* scorn/kar/creepy.house, scorn/kar/creepy.house2: Remove invalid
	  attribute.

2011-03-20 09:25  ryo_saeba

	* scorn/kar/creepy.house: Merge split lines.

2011-03-17 22:33  ryo_saeba

	* scorn/taverns/apartments: Merge lines.

2011-03-17 22:13  ryo_saeba

	* scorn/misc/gateguardcommon.msg: Set as a question instead of a
	  'say'.

2011-03-17 22:12  ryo_saeba

	* scorn/misc/gatehouse: Merge lines.

2011-03-17 22:04  ryo_saeba

	* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
	  Readd missing 'pre' blocks. Fix typos.

2011-03-17 21:55  ryo_saeba

	* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg:
	  Reformat using CRE, no change.

2011-03-16 22:10  ryo_saeba

	* start/sigmund.msg: Reformat using CRE, no change.

2011-01-28 05:39  mwedel

	* ChangeLog: Run svn2cl to update ChangeLog file.
	  MSW 2011-01-27

2010-12-30 20:12  ryo_saeba

	* styles/specialmaps/powerroom: Let's say this capacity should be
	  enough for now...

2010-11-24 07:17  mwedel

	* scorn/houses/house3.bas2: Change accented a from unicode format
	  to utf8
	  MSW 2010-11-23

2010-11-22 22:41  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  brest/black_shield/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  euthville/green_goblin/guild_toolshed,
	  lake_country/Butakis/mockers/guild_toolshed,
	  navar_city/dreaming_sage/guild_toolshed,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  templates/guild/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guild_toolshed: Fix guild
	  toolshed. Patch courtesy Khaleh.

2010-11-22 22:19  ryo_saeba

	* python/guilds/guildoracle.py: Fix accidental french :)

2010-11-22 22:00  ryo_saeba

	* python/guilds/guildoracle.py: Format 'info' result in a friendler
	  way.

2010-11-20 16:04  ryo_saeba

	* python/guilds/guildoracle.py: Slightly improve the list command.
	  Fix misplaced newline.

2010-11-20 15:47  ryo_saeba

	* python/guilds/arrest.py: Do not attempt arresting things like
	  traps, please.

2010-11-20 15:25  ryo_saeba

	* python/CFGuildClearance.py: Fix script.

2010-11-20 15:12  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix rune of healing.
	  Givee traps unlimited uses.

2010-11-20 11:18  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Fix invalid food
	  value for jeweler access (required 200 instead of 100).

2010-11-20 11:17  ryo_saeba

	* python/guilds/guild_dues.py: Use actual deposit value instead of
	  hardcoded value.

2010-11-20 11:16  ryo_saeba

	* python/CFGuildClearance.py: Fix issue when message is not
	  defined.

2010-11-20 09:59  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  brest/black_shield/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  euthville/green_goblin/guild_alchemy,
	  lake_country/Butakis/mockers/guild_alchemy,
	  navar_city/dreaming_sage/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  templates/guild/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_alchemy: Add missing
	  unique flag in alchemy lab.

2010-11-20 09:08  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor, python/guilds,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix guild BBQ
	  disappearing because the spot is not unique.

2010-11-19 00:21  Alestan

	* darcap/darcap/petshop: Added pet shop

2010-11-19 00:20  Alestan

	* world/world_116_102: Added pet shop entrance

2010-11-14 16:32  ryo_saeba

	* world/world_105_113: Fix wrong path to storage room.

2010-11-14 14:22  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_thaum,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/secondfloor: Fix card names.
	  Disable suspicious wall without spell.

2010-11-14 14:21  ryo_saeba

	* python/guilds/guild_dues.py: Rewrite.

2010-11-05 21:48  akirschbaum

	* pup_land/nurnberg/alshop, scorn/shops/bowshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_market,
	  unlinked/kandora/elcyon/g_store: Mark items on shop tiles as
	  either unpaid or no_pick.

2010-11-05 21:22  akirschbaum

	* azumauindo/suno-yamatoshi/shops/pawn1, brest/shops/brest.armour,
	  brest/shops/brest.cvt, darcap/darcap/fishing,
	  editor/scripts/MapValidator, euthville/magic.shop,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/citydeclouds2E, navar_city/bow_shop,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  santo_dominion/lord_byron/main, santo_dominion/lord_byron/weapon,
	  santo_dominion/map.and.sale, scorn/misc/testing_area,
	  scorn/shops/armourshop, scorn/shops/bowshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/weaponshop,
	  styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, unlinked/tutorial1,
	  wolfsburg/shops/transport.shoppe: Fix maps that allow stealing
	  unpaid items from shops.

2010-11-03 07:21  akirschbaum

	* editor/scripts/WorldMaker: Whitespace changes.

2010-10-23 09:19  ryo_saeba

	* python/maps/darcap/manor.py: Make explicit that the player must
	  give a number.

2010-10-23 08:58  ryo_saeba

	* darcap/darcap/manor.white: Prevent dimension door through
	  windows, reminder courtesy Khaleh.

2010-10-23 08:45  ryo_saeba

	* darcap/darcap/manor.brown: Kaptel can't be charmed. Prevent
	  dimension door to bypass doors.

2010-10-23 08:44  ryo_saeba

	* darcap/darcap/manor.treasure: Prevent dimension door use to
	  bypass doors.

2010-10-23 08:41  ryo_saeba

	* darcap/darcap/manor.white: Prevent dimension door use to bypass
	  doors.

2010-10-23 08:41  ryo_saeba

	* darcap/darcap/manor.blue: Prevent dimension door use to reach the
	  key.

2010-10-17 16:07  ryo_saeba

	* darcap/darcap/manor.ground, darcap/darcap/manor.treasure,
	  darcap/darcap/manor.white, python/maps/darcap/manor.py: White
	  zone of Darcap's Manor.

2010-10-17 11:31  ryo_saeba

	* darcap/darcap/manor.brown: Add missing tiles.

2010-10-17 11:23  ryo_saeba

	* darcap/darcap/manor.brown, darcap/darcap/manor.ground,
	  darcap/darcap/manor.treasure, python/maps/darcap/manor.py:
	  Darcap's Manor, brown zone, with hopefully a nice challenge.

2010-10-17 08:28  ryo_saeba

	* darcap/raffle/raffle1_u1: Add an emergency exit to the first
	  Raffle floor, to let people escape after a map reset.

2010-10-17 08:27  ryo_saeba

	* pup_land/raffle/raffle1_u1: Add an emergency exit to the first
	  Raffle floor, to let people escape after a map reset.

2010-10-10 19:06  ryo_saeba

	* darcap/darcap/manor.blue, darcap/darcap/manor.ground,
	  darcap/darcap/manor.treasure, python/maps/darcap,
	  python/maps/darcap/manor.py, world/world_116_102: Darcap Manor,
	  bases. More to come later.

2010-10-10 11:25  ryo_saeba

	* python/guilds/guild_dues.py: Display balance in a nicer way.
	  Better 'buy' list.

2010-10-06 18:38  anmaster

	* python/guilds/arrest.py: Fix /python/guilds/arrest.py, it just
	  kept throwing errors into server stderr...

2010-09-25 08:00  ryo_saeba

	* test/find_by_arch_name, test/find_by_arch_name.py: Misc tests.

2010-09-25 07:58  ryo_saeba

	* santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge: Fix walls
	  and floors for correct building. Remove superfluous floors and
	  walls.

2010-09-25 07:58  ryo_saeba

	* brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge: Fix walls and floors for
	  correct building. Remove superfluous floors and walls.

2010-09-25 07:57  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge: Fix walls
	  and floors for correct building. Remove superfluous floors and
	  walls.

2010-09-25 07:57  ryo_saeba

	* euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge: Fix walls and floors for
	  correct building. Remove superfluous floors and walls.

2010-09-25 07:56  ryo_saeba

	* pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge: Fix walls and
	  floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:56  ryo_saeba

	* lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge: Fix walls and
	  floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:55  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge: Fix walls and floors
	  for correct building. Remove superfluous floors and walls.

2010-09-25 07:53  ryo_saeba

	* templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  templates/guild/novice_lounge: Fix walls and floors for correct
	  building. Remove superfluous floors and walls.

2010-09-25 07:53  ryo_saeba

	* test/playermover: Test for mover moving doors.

2010-09-11 13:18  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  brest/black_shield/basement,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  euthville/green_goblin/basement,
	  lake_country/Butakis/mockers/basement,
	  navar_city/dreaming_sage/basement,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/purple_butterfly/basement,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  scorn/guilds/mailed_fist/basement, templates/guild/basement,
	  wolfsburg/guilds/damned_heretics/basement: Fix potions names for
	  guild altar basements.

2010-09-07 18:16  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  brest/black_shield/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  euthville/green_goblin/guild_hq,
	  lake_country/Butakis/mockers/guild_hq,
	  navar_city/dreaming_sage/guild_hq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_hq: fixed details in
	  guild_hq

2010-09-07 16:37  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge: fixed a bug where
	  a square was unique that shouldn't have been

2010-09-07 16:28  alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  brest/black_shield/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  euthville/green_goblin/guildman_lounge,
	  lake_country/Butakis/mockers/guildman_lounge,
	  navar_city/dreaming_sage/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  templates/guild/convertall.py, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining,
	  wolfsburg/guilds/damned_heretics/guildman_lounge: fixed a bug
	  where a square was unique that shouldn't have been

2010-09-07 02:59  Alestan

	* python/guilds/guild_dues.py: fixed problems caused by svn up.

2010-09-07 02:42  Alestan

	* python/guilds/guild_dues.py: fixed syntax error.

2010-09-07 01:50  Alestan

	* python/CFGuildClearance.py: fixed synatax error

2010-09-07 01:34  Alestan

	* python/guilds/guildoracle.py: fixed synatax error

2010-09-07 01:32  Alestan

	* python/guilds/guildoracle.py: changed syntax to support python
	  2.5.x

2010-09-07 01:29  Alestan

	* python/guilds/guildoracle.py: changed syntax to support python
	  2.5.x

2010-09-07 01:10  Alestan

	* python/CFGuildClearance.py: Changed syntax to support python
	  2.5.x

2010-09-07 00:38  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/basement, brest/black_shield/guild_hq,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  python/CFGuildClearance.py, python/guilds/README.txt,
	  python/guilds/arrest.py, python/guilds/clearance.py,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildbuy.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/guilds/guildstorage.py,
	  python/guilds/storage_entry.py, python/guilds/trigger.py,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: added a common
	  clearance checker for the guilds and rewrote parts of the guild
	  scripts. Also updated the guild maps to use the new scripts

2010-09-07 00:07  Alestan

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/convert.py, templates/guild/convertall.py,
	  templates/guild/guild_hq, templates/guild/guild_toolshed,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/mainfloor,
	  templates/guild/master_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor, templates/guild/storage_hall.0,
	  templates/guild/storage_room: fixed several minor bugs (duplicate
	  floor tiles and the like) and made compatible with the new
	  pythons cripts

2010-09-04 10:58  ryo_saeba

	* lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room: Fix guild.

2010-09-04 10:57  ryo_saeba

	* lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner:
	  Fix exits to guild.

2010-09-04 10:56  ryo_saeba

	* brest/black_shield/basement, brest/black_shield/guild_hq,
	  brest/black_shield/guild_tan, brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room: Fix guilds.

2010-09-04 10:54  ryo_saeba

	* pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: Fix guilds.

2010-09-04 10:53  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room: Fix guilds.

2010-09-04 10:52  ryo_saeba

	* templates/guild/bigchest, templates/guild/guild_tan,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  templates/guild/masters_lounge, templates/guild/secondfloor,
	  templates/guild/storage_room: Fix missing region.

2010-09-04 10:51  ryo_saeba

	* templates/guild/novice_lounge: Fix stairs destination to finish
	  on stairs down, for coherence.

2010-09-04 10:50  ryo_saeba

	* templates/guild/basement: Remove invalid destination.

2010-09-04 10:50  ryo_saeba

	* templates/guild/guild_hq: Fix Tannery Token having the wrong
	  message.

2010-09-04 10:31  ryo_saeba

	* templates/guild/convert.py: Don't put copy in this directory
	  unless asked for.

2010-09-04 10:28  ryo_saeba

	* templates/guild/convert.py, templates/guild/convertall.py:
	  Comment scripts.

2010-09-04 09:59  ryo_saeba

	* brest/black_shield/guild_thaum,
	  scorn/guilds/mailed_fist/guild_thaum: Remove invalid attribute.

2010-09-04 09:58  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq: Fix card message.

2010-09-04 09:58  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  euthville/green_goblin/guild_thaum,
	  lake_country/Butakis/mockers/guild_thaum,
	  navar_city/dreaming_sage/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  templates/guild/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_thaum: Remove invalid
	  attribute.

2010-09-04 09:23  ryo_saeba

	* python/maps/scorn/doors_galore.py, scorn/houses/doors_galore,
	  world/world_105_115: Doors galore, by Khaleh.

2010-09-03 16:05  ryo_saeba

	* python/gods/altar_valkyrie.py: Fix bug #2933502: Valkyrie not
	  working.

2010-09-02 19:36  Alestan

	* python/guilds/GUILD_TEMPLATE.txt,
	  python/guilds/PoisonedDagger.txt,
	  python/guilds/PurpleButterfly.txt, python/guilds/README.txt,
	  python/guilds/SmokingCauldron.txt, python/guilds/bigchest.py,
	  python/guilds/guild_dues.py: removed unused text files and made
	  Jack say how much money is needed to purchase something for the
	  guild

2010-09-02 18:19  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining: Fix wrong
	  guild name.

2010-09-02 17:43  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guildman_lounge: Fix wrong
	  guild reference.

2010-09-02 16:47  ryo_saeba

	* navar_city/dreaming_sage/mainfloor: Fix Navar destination
	  coordinates in guilds.

2010-09-02 16:46  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix Navar destination
	  coordinates in guilds.

2010-09-02 14:32  meflin2

	* python/guilds/bigchest.py: one of the guild scripts got missed
	  from being added by alestan

2010-08-29 09:18  ryo_saeba

	* HallOfSelection: Fix for bug #3054519: 'Wizard' class picker
	  broken.

2010-08-29 08:28  ryo_saeba

	* styles/specialmaps/doorhome, styles/specialmaps/fake_heal_post,
	  styles/specialmaps/healing_post: Move magic_mouthes under the
	  floor, so they don't appear with show invisible.

2010-08-24 07:10  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/basement, brest/black_shield/guild_alchemy,
	  brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
	  brest/black_shield/guild_thaum,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin, euthville/green_goblin/basement,
	  euthville/green_goblin/guild_alchemy,
	  euthville/green_goblin/guild_bbq,
	  euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/mockers,
	  lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_alchemy,
	  lake_country/Butakis/mockers/guild_bbq,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_alchemy,
	  navar_city/dreaming_sage/guild_bbq,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/lone_town/town,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/GuildList,
	  scorn/guilds/mailed_fist/README.txt,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/bigchest~,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_bbq,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor~,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/masters_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_hall,
	  scorn/guilds/mailed_fist/storage_hall.0,
	  scorn/guilds/mailed_fist/storage_room, templates/guild/GuildList,
	  templates/guild/GuildLocations, templates/guild/README.txt,
	  templates/guild/convert.py, templates/guild/convertall.py,
	  templates/guild/filelist.py, templates/guild/mainfloor,
	  templates/guild/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  world/world_102_108, world/world_105_113, world/world_105_115,
	  world/world_107_123, world/world_116_102, world/world_122_117,
	  world/world_127_101, world/world_128_101, world/world_128_109,
	  world/world_129_101: added script to auto configure guild halls
	  and install them, made python guild halls the default for
	  existing guilds

2010-08-20 18:45  alestan

	* templates/guild/hallofjoining: fixed bug in hallofjoining

2010-08-17 23:37  Alestan

	* python/Move_Fog.py, python/Moving_Fog.py: fine tuned fog duration
	  and speed

2010-08-17 22:01  Alestan

	* python/Moving_Fog.py: Adjusted fog lifetime

2010-08-17 21:53  Alestan

	* python/Move_Fog.py, python/Moving_Fog.py: Added script specific
	  to moving fog

2010-08-16 22:55  alestan

	* python/guilds/guild_dues.py, python/guilds/guild_entry.py: fixed
	  bugs with guild scripts

2010-08-16 07:05  alestan

	* python/pshop/Floor.py, python/pshop/Ice.py: un-redirecting stdout
	  and stderr

2010-08-16 01:50  alestan

	* python/pshop/Ice.py: fine tuning of fog speed

2010-08-16 01:24  alestan

	* python/pshop/Ice.py: added temp_moving_fog and made steam bolt
	  create it instead of temp_fog, adjusted script that handles
	  temp_moving_fog

2010-08-15 23:02  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:21  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:03  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 18:54  alestan

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9, scorn/shops/privateshop,
	  scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  fixed bug in private shops

2010-08-15 11:26  ryo_saeba

	* quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Merge lines.

2010-08-15 09:21  alestan

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9: added 28 private shops to brest

2010-08-15 09:14  alestan

	* world/world_107_123: added private shop row to brest and renamed
	  old private shops to private museums

2010-08-15 09:13  alestan

	* brest/privateshops, brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9,
	  brest/privateshops/privateshop_main: added 28 private shops to
	  brest

2010-08-15 07:50  alestan

	* python/pshop/pshop.py: updating how face is haneled.

2010-08-15 07:48  alestan

	* python/events/init/NumToNameConvert.py: removing no longer needed
	  init script

2010-08-15 07:23  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:17  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:10  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:08  alestan

	* world/world_104_115: added 4 private shops to scorn, replacing
	  the level 0 random map houses

2010-08-15 01:02  alestan

	* python/IPO/banksay.py, python/IPO/checks.py: improves banking

2010-08-14 20:07  alestan

	* scorn/shops/privateshop: added private shop

2010-08-14 20:06  alestan

	* world/world_105_115: added shop entrance to scorn city for the
	  new private shop

2010-08-14 13:14  ryo_saeba

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/waterhouse: Fix default coordinates.

2010-08-14 07:52  ryo_saeba

	* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple: Merge lines.

2010-08-14 07:44  ryo_saeba

	* test/python.py: Adjust test script to new types.

2010-08-14 07:44  ryo_saeba

	* styles/decorstyles/goblinjunk: Prevent brazier from blocking
	  movement in random maps.

2010-08-13 19:56  alestan

	* pup_land/lone_town/bank: Added bank teller to lone town bank

2010-08-13 04:09  alestan

	* python/events/init/NumToNameConvert.py: added script to build
	  dict of face numbers to names

2010-08-13 03:53  alestan

	* scorn/shops/bank: updated bank script to handle checks and added
	  a startup script to build a list of face number to face name

2010-08-13 03:48  alestan

	* python/pshop/pshop.py: finished scripts in maps/python/pshop for
	  handling the new private shops

2010-08-10 18:24  ryo_saeba

	* quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/WyvernNest: Merge split lines.

2010-08-08 15:43  ryo_saeba

	* navar_city/misc/city1bank: Merge lines.

2010-08-07 14:02  ryo_saeba

	* styles/decorstyles/creepy, styles/decorstyles/goblinjunk,
	  styles/decorstyles/monuments,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel: Explicitely fix 'move_block
	  all' to 'move_block swim'. This is to remove a hack in server
	  that prevent sitems from merging.

2010-08-04 17:43  ryo_saeba

	* navar_city/bow_shop, world/world_122_117: Pimol's Fine Bow Shop,
	  in Navar.

2010-08-04 17:13  ryo_saeba

	* navar_city/magara/houses/large_house, world/world_122_117: Move a
	  fighting map outside Navar's shop zone.

2010-08-01 09:02  ryo_saeba

	* world/world_121_117: Uppercase first letter.

2010-08-01 09:01  ryo_saeba

	* python/events/clock/bell.py: Improve temple's bells.

2010-07-25 18:18  ryo_saeba

	* python/events/clock, python/events/clock/bell.py: Let's ring some
	  bells, it'll make it funnier for players to hear those :)

2010-07-24 14:15  ryo_saeba

	* wolfsburg/tt/tta2: Replace custom archetypes by their extracted
	  counterparts.

2010-07-24 13:57  ryo_saeba

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Put exits under the floors. Fix exits to not
	  see black zones.

2010-07-22 17:10  ryo_saeba

	* wolfsburg/tt/tta2: Remove face change, acid spheres ARE acid
	  spheres.

2010-07-18 07:14  ryo_saeba

	* dungeons/liomal_treasure, dungeons/liomal_upper,
	  world/world_113_122: Fix region.

2010-07-17 20:36  ryo_saeba

	* dungeons/liomal_ground, dungeons/liomal_treasure,
	  dungeons/liomal_upper, world/world_113_122: Liomal's house. Some
	  nice treasure, hopefully fun monsters.

2010-07-17 17:09  ryo_saeba

	* styles/decorstyles/minerals2: Add rare alchemy components, with a
	  low probability.

2010-07-16 16:49  ryo_saeba

	* pup_land/lone_town/training: Add a mover so the NPCs don't
	  totally block players.

2010-07-13 02:17  kbulgrien

	* scorn/citygate.quests: - Grammar police on patrol ;-) Capitalize
	  proper names. Replace use of
	  passive voice from the Getting out of Scorn description to better
	  match the
	  style of other descriptions (but leave other occurances alone).
	  Replace
	  contractions (won't). past --> pass. Change use of "you" to "me"
	  to
	  improve consistency with the rest of the file.

2010-07-10 10:35  ryo_saeba

	* scorn/cannery, scorn/misc/animal_quarantine, world/world_105_115:
	  Move map to misc folder, remove empty folder.

2010-07-10 10:33  ryo_saeba

	* scorn/crow: Remove empty directory.

2010-07-10 10:31  ryo_saeba

	* scorn/crow/train/train, scorn/misc/training_center,
	  world/world_104_115: Move training center to misc folder.

2010-07-10 10:27  ryo_saeba

	* scorn/misc/devourlower, scorn/temples/devourers,
	  scorn/temples/devourers_lower: Fix missing lower Devourers level.

2010-07-10 10:24  ryo_saeba

	* dungeons/gorokh, scorn/temples/gorokh,
	  scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Move
	  Gorokh's final maps to Scorn subdirectory and region.

2010-07-10 10:19  ryo_saeba

	* scorn/temples/valriel3: Fix accidentally patched depth.

2010-07-10 10:17  ryo_saeba

	* dungeons/valriel: Remove empty directory.

2010-07-10 10:16  ryo_saeba

	* dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, scorn/temples/valriel3,
	  scorn/temples/valriel_final, scorn/temples/valriel_treasure: Move
	  Valriel's final and treasure maps to Scorn subdirectory and
	  region.

2010-07-10 10:11  ryo_saeba

	* world/world_104_115: Fix path.

2010-07-10 10:10  ryo_saeba

	* scorn/misc/templelyth, scorn/temples/lythander: Move Lythander's
	  temple to the correct folder.

2010-07-10 10:08  ryo_saeba

	* scorn/misc/templedevour, scorn/temples/devourers,
	  world/world_105_115: Move Devourers's temple to the correct
	  folder.

2010-06-26 08:00  ryo_saeba

	* darcap/darcap/tavern: Fix Caterham which used to be Darcap.

2010-06-26 07:59  ryo_saeba

	* scorn/guilds/guildhousesinc: Fix guild location.

2010-06-26 07:32  ryo_saeba

	* under_world/uworld_120_109: Set region as wilderness, considering
	  the entrance and exit locations.

2010-06-26 07:31  ryo_saeba

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance: Set map region as
	  Scorn, since entrance is in that region.

2010-06-20 05:56  rjtanner

	* scorn/houses/tyl: Added region scorn to Tyl's house map header

2010-06-19 15:08  ryo_saeba

	* darcap/cave/level4, darcap/darcap.quests,
	  darcap/darcap/cameron.msg, darcap/darcap/cameron.quests,
	  darcap/darcap/grape_farm, darcap/darcap/scartis,
	  darcap/darcap/scartis.msg, darcap/darcap/talok.msg,
	  darcap/darcap/tavern, world/world_116_102: Quest for Cameron, the
	  tavern owner: search why he doesn't get some special wine.

2010-06-19 15:06  ryo_saeba

	* python/quests/QuestConditionalDrop.py: Script to drop items only
	  if a certain quest step is reached.

2010-06-19 10:04  ryo_saeba

	* darcap/darcap/cameron.msg, darcap/darcap/tavern: Remove some NPCs
	  without dialog from tavern, move some around to not have multiple
	  conversations. Have the barman give wine when asked.

2010-06-18 06:42  mwedel

	* HallOfSelection: Change wizard to be the wizard_class archetype -
	  this
	  matches all the other archetypes of the map and makes it
	  so that the wizard_class is shown as being used someplace in
	  CRE.
	  MSW 2010-06-17

2010-06-13 22:27  kbulgrien

	* scorn/towers/igor1.msg: - Improve the response when you do not
	  know the name.

2010-06-13 06:34  akirschbaum

	* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
	  current Gridarta.

2010-06-13 06:19  akirschbaum

	* world/world_102_115: Fix syntax error.

2010-06-13 06:09  akirschbaum

	* world/world_100_117: Fix syntax error.

2010-06-12 17:22  ryo_saeba

	* scorn/scorn.quests: Add missing quest definition for mad mage
	  tower.

2010-06-12 17:21  ryo_saeba

	* world/world_105_115: Fix mad mage tower entrance path.

2010-06-12 16:56  ryo_saeba

	* scorn/towers/igor0.msg, scorn/towers/igor1.msg,
	  scorn/towers/igor2.msg, scorn/towers/tower.mad0,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3: Revamp the Mad Mage tower. Now to gain
	  access you need to be a knowledgeable character. Remove gate pass
	  in tower top (moved to lighthouse top).

2010-06-12 16:51  ryo_saeba

	* python/quests/QuestApplyIf.py: Utility script to let an item be
	  applied only for certain quest steps.

2010-06-12 16:50  ryo_saeba

	* python/dialog/pre/archininventory.py: Pre-condition script,
	  checking for some archetype in the inventory.

2010-06-12 15:14  akirschbaum

	* editor/scripts/WorldMaker: Remove debugging output from
	  WorldMaker plugin script.

2010-06-12 15:11  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator plugin script to
	  current Gridarta.

2010-06-12 15:11  akirschbaum

	* editor/scripts/MapNormalizer: Fix typo.

2010-06-12 15:05  akirschbaum

	* editor/scripts/MapNormalizer: Adapt MapNormalizer plugin script
	  to current Gridarta.

2010-06-12 14:32  ryo_saeba

	* scorn/towers/lighthouse.3: Add the port pass that is/was at the
	  top of Mad Mage's tower.

2010-06-09 05:25  kbulgrien

	* santo_dominion/shaft/undeadshaft.1, world/world_102_109,
	  world/world_103_109, world/world_104_109, world/world_104_111,
	  world/world_104_112, world/world_105_109, world/world_105_110,
	  world/world_105_111, world/world_106_109, world/world_106_110: -
	  This is essentially a revert/replacement of 13380. After checking
	  the world
	  map, the route across the mountains looked preposterous. No one
	  in their
	  right mind would have built a road across the mountains with such
	  a clear
	  and shorter route available from the southwest. The road now
	  takes this
	  more logical path, though it joins with the imperial highway more
	  to the
	  south and starts near the guard tower on the road between Scorn
	  and Santo
	  Dominion.
	  - Since the route change would leave the undead shaft unfindable
	  with no other
	  landmarks nearby, it is moved to a similar niche in the mountains
	  at about
	  the same distance from the training center as it used to be, and
	  visible
	  from the road as it was before (though not quite as close and
	  could be
	  missed at night).

2010-06-09 03:06  kbulgrien

	* world/world_102_109, world/world_103_109, world/world_104_109,
	  world/world_105_109, world/world_106_109: - Reroute the road to
	  the training center to replace zig zags with diagonals
	  and to make the road follow a more logical (less mountainous)
	  route.

2010-06-08 15:01  cavesomething

	* python/maps/scorn/castle_read.py, scorn/misc/HallOfQuests,
	  scorn/misc/castle2: Hall of Heroes in Scorn castle, and script to
	  support them.

2010-06-08 14:57  cavesomething

	* python/maps/scorn/castle_write.py: Improve the check for
	  recording nobles

2010-06-07 23:47  cavesomething

	* python/maps/scorn/castle_write.py, scorn/misc/castle: Add a sage
	  to scorn castle who will record the rank and title of the players
	  who pass by.

2010-06-07 20:13  cavesomething

	* python/CFDataBase.py: Replace tabs with spaces

2010-06-06 15:14  ryo_saeba

	* python/dialog/pre/knowledgeknown.py: Fix comments.

2010-06-06 15:06  ryo_saeba

	* python/dialog/pre/knowledgeknown.py: Script to check if a player
	  knows (through the knowledge system) something or not.

2010-06-06 13:19  ryo_saeba

	* scorn/towers/lighthouse.0, scorn/towers/lighthouse.1,
	  scorn/towers/lighthouse.2, scorn/towers/lighthouse.3,
	  scorn/towers/tower.mad, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2, world/world_105_115: Convert the Mad
	  Mage's tower to a lighthouse, add a specific top.

2010-06-06 11:02  ryo_saeba

	* darcap/darcap/elemental.quests, darcap/darcap/quest,
	  darcap/quest/fire, darcap/quest/water, darcap/town2/tower2,
	  darcap/town2/tower4, world.quests: Questify Darcap's elemental
	  quest (basic for now).

2010-06-06 08:32  ryo_saeba

	* python/CFDialog.py: Fix exception syntax for Python 2.5.2.

2010-06-03 20:52  ryo_saeba

	* scorn/scorn.quests: Fix typos.

2010-06-03 20:31  ryo_saeba

	* scorn/citygate.quests: Fix tag mistake.

2010-06-03 02:16  kbulgrien

	* world/world_100_113, world/world_100_116, world/world_100_117,
	  world/world_101_114, world/world_101_115, world/world_102_114,
	  world/world_102_115: - More terra-forming around Port Joseph to
	  smooth out the water depth
	  contours recently edited to expand the navibable areas accessible
	  to
	  Scorn port ships, and cleaned up some of the glitchy depth on the
	  map edges.

2010-05-30 20:36  cavesomething

	* scorn/aristocracy.quests, scorn/misc/king_archduke.msg,
	  scorn/misc/king_count.msg, scorn/misc/king_duke.msg,
	  scorn/misc/magistrate_baron.msg,
	  scorn/misc/magistrate_baronet.msg,
	  scorn/misc/magistrate_civilian.msg,
	  scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
	  scorn/misc/magistrate_marquis.msg: Use setwhen conditions to
	  advance the aristocracy quest line rather than setting it
	  explicitly

2010-05-30 20:35  cavesomething

	* scorn/anthony/portgate, scorn/citygate.quests,
	  scorn/misc/gatehouse: Use setwhen conditions to advance these
	  quests rather than lots of checkinvs binding to questadvance
	  scripts

2010-05-30 20:33  cavesomething

	* scorn/scorn.quests: Remove full stop that was causing issues for
	  CRE

2010-05-30 15:03  ryo_saeba

	* test/cfanim, test/cfanim.ghosted.animation: Various animation
	  experiments.

2010-05-30 15:03  ryo_saeba

	* test/quest.py: Add missing encoding.

2010-05-30 14:57  ryo_saeba

	* python/CFDialog.py: Fix animation query.

2010-05-30 14:29  ryo_saeba

	* test/quest_handling/ninja.animation,
	  test/quest_handling/ninja.msg, test/quest_handling/quest_map:
	  Animate.py testing ninja.

2010-05-30 14:28  ryo_saeba

	* python/CFDialog.py: Disable talking while the NPC is animated.

2010-05-30 14:27  ryo_saeba

	* python/dialog/post/animate.py: Hook to animate through cfanim.

2010-05-30 10:43  ryo_saeba

	* darcap/darcap/spike.msg: Change text if player already did the
	  quest. Also don't let do it again and again, force to wait for
	  map reset.

2010-05-30 10:43  ryo_saeba

	* python/dialog/pre/questdone.py: Add a 'questdone' precondition to
	  vary dialogs.

2010-05-30 10:12  ryo_saeba

	* darcap/darcap/molthir.msg: Make player required to talk before
	  saying she got the roots.

2010-05-30 10:11  ryo_saeba

	* python/CFDialog.py, python/dialog/post/setnpctoken.py,
	  python/dialog/post/settoken.py, python/dialog/pre/npctoken.py,
	  python/dialog/pre/token.py: Add 'npctoken' and 'setnpctoken' pre
	  and post conditions, to keep data in NPC instead of player.

2010-05-30 09:47  ryo_saeba

	* darcap/darcap/bob.msg, darcap/darcap/molthir.msg,
	  darcap/darcap/potionshop, darcap/darcap/shop_g,
	  darcap/darcap/shop_w, darcap/darcap/spike.msg: Use Python-based
	  scripts instead of specific plugin.

2010-05-30 06:36  kbulgrien

	* world/world_100_113, world/world_100_114, world/world_100_115,
	  world/world_100_116, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_102_114, world/world_103_114: -
	  Open up a bit more sea to the port of Scorn ships.
	  - For now, block access to the open ocean in the vicinity of Port
	  Joseph, both
	  to prevent bumping up against the edge of the map, but also to
	  preserve the
	  designed access to various maps that are on islands in the ocean.

2010-05-29 22:44  kbulgrien

	* world/world_104_114, world/world_104_115: - Adjust Scorn harbor
	  shipping lanes. This is an incremental expansion of
	  the navigable area.

2010-05-29 21:51  ryo_saeba

	* python/CFDialog.py: Force reply type to be an integer.

2010-05-29 21:44  ryo_saeba

	* python/dialog/npc_dialog.py: Fix 'WriteKey()' needing a string,
	  not an integer.

2010-05-29 21:22  ryo_saeba

	* python/dialog/npc_dialog.py: Use the 'talked_to' key to make NPCs
	  stop when talked to.

2010-05-29 19:55  ryo_saeba

	* darcap/darcap/church: Replace plugin-based handling with
	  event-based one (using Python script).

2010-05-29 19:54  ryo_saeba

	* python/items/death_punisher.py: Script to punish a player from
	  killing a NPC.

2010-05-29 19:51  ryo_saeba

	* python/items/sell_punisher.py: Fix import before comment.

2010-05-29 18:26  ryo_saeba

	* darcap/darcap/church: Replace specific plugin handler with Python
	  script.

2010-05-29 18:23  ryo_saeba

	* python, python/items/sell_punisher.py: Script to punish tring to
	  sell a protected item.

2010-05-25 19:13  cavesomething

	* scorn/aristocracy.quests: Add parent relationships to the scorn
	  aristocracy quests

2010-05-24 14:43  ryo_saeba

	* scorn/aristocracy.quests: Give a hint about the head.

2010-05-23 21:24  kbulgrien

	* world/world_100_116, world/world_101_116: - Enclose port joseph
	  mad village island in shallow sea to prevent ships from
	  reaching shore if they begin plying the eastern seas, and shape
	  the shallow
	  water to connect to nearby land structures.
	  - Add a few more jagged rocks by the port_joseph mad village
	  island shipwreck
	  instead of just having the wreck sit on top of the only jagged
	  rocks in the
	  area.

2010-05-23 20:13  kbulgrien

	* world/world_100_114: - Surround Goblin Isle with shallow water to
	  prevent boat access except via
	  the row boat going between Port Joseph and the island dock. This
	  helps
	  preserve map access design in the event that ships begin to
	  navigate in
	  the deeper waters.
	  - Move some of the random item or monster generators away from
	  Goblin Isle
	  shore so that smoothing does not put them in the water.

2010-05-22 15:40  ryo_saeba

	* scorn/citygate.quests: Fix suspicious tag.

2010-05-17 13:10  cavesomething

	* python/CFDialog.py: Handle the Include rule subclass of Dialog
	  class more sanely, this fixes an issue with include rules and
	  pre-functions.

2010-05-17 02:48  kbulgrien

	* scorn/misc/magistrate_civilian.msg: - Remove spaces from front of
	  text lines.

2010-05-17 01:12  kbulgrien

	* port_joseph/town/church: - Add a vague hint relating to the
	  puzzle of the altars.
	  - Fix some spelling.

2010-05-16 19:01  kbulgrien

	* scorn/taverns/fran.msg: - Fix syntax error.

2010-05-16 18:58  kbulgrien

	* scorn/misc/alfalfa.msg: - Fix syntax error.

2010-05-16 18:55  kbulgrien

	* scorn/misc/goggleguard.msg: - Fix syntax issue.

2010-05-16 14:39  ryo_saeba

	* wolfsburg/wolfsburg.quests: Add end_quest marker, not required
	  but nicer.

2010-05-16 09:19  ryo_saeba

	* darcap/darcap/church: Typo.

2010-05-16 09:19  ryo_saeba

	* darcap/darcap/church: Remove dummy and weird event.

2010-05-16 09:18  ryo_saeba

	* darcap/darcap/church: Add missing selling hook to chalice.

2010-05-16 02:54  kbulgrien

	* port_joseph/town/portia, port_joseph/town/portia2: - Remove some
	  line breaks from various msg blocks.

2010-05-16 02:50  kbulgrien

	* world/world_101_114, world/world_120_109: - Remove some line
	  breaks from within msg blocks.

2010-05-16 01:04  cavesomething

	* scorn/houses/newhouse1: Clear the treasure list from the extra
	  spellbook

2010-05-16 00:46  cavesomething

	* scorn/citygate.quests, scorn/misc/alfalfa.msg,
	  scorn/misc/goggleguard.msg, scorn/misc/prison.1: Add Alfalfa
	  quest

2010-05-16 00:44  cavesomething

	* scorn/taverns/barking_mule, scorn/taverns/fran.msg: update fran
	  to cope with alfalfa quest

2010-05-16 00:44  cavesomething

	* scorn/houses/alfalfa_basement, scorn/houses/alfalfa_ground,
	  scorn/houses/alfalfa_upstairs: Add new Alfalfa's house

2010-05-16 00:43  cavesomething

	* scorn/houses/newhouse1, world/world_105_116: Move Alfalfa's house
	  and turn it into eric's house

2010-05-15 21:42  cavesomething

	* python/CFDialog.py: Replace LOG messages with proper exception
	  handling, ensure that a check which raises an exception causes a
	  rule to fail, as well as being reported in the server log

2010-05-15 21:40  cavesomething

	* python/dialog/pre/quest.py: Remove stub code, this is likely to
	  be handled in a separate check

2010-05-15 21:39  cavesomething

	* python/dialog/pre/quest.py: Make quest pre-conditions work
	  correctly with ranges of stages

2010-05-15 21:13  ryo_saeba

	* scorn/misc/king_archduke.msg, scorn/misc/magistrate_count.msg,
	  scorn/misc/magistrate_earl.msg: Fix JSON.

2010-05-15 21:11  ryo_saeba

	* scorn/shops/smith.msg, scorn/taverns/dragon_emissary.msg: Fix
	  JSON.

2010-05-15 21:08  ryo_saeba

	* scorn/taverns/hintson.msg, scorn/temples/servantofgaea.msg: Fix
	  JSON.

2010-05-15 19:19  ryo_saeba

	* start/sigmund.msg: Fix JSON.

2010-05-15 19:11  akirschbaum

	* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
	  current Gridarta.

2010-05-15 18:36  ryo_saeba

	* test/quest_handling/bothquests.msg,
	  test/quest_handling/connectiontest.msg,
	  test/quest_handling/testquest.msg: Fix JSON.

2010-05-15 13:36  ryo_saeba

	* scorn/aristocracy.quests: Use blank lines instead of \n.

2010-05-15 11:26  ryo_saeba

	* python/monsters/lursendis.py: Fix dialog.

2010-05-15 10:27  ryo_saeba

	* python/monsters/farnass.py, python/monsters/lursendis.py,
	  wolfsburg/lursendis, wolfsburg/wolfsburg.quests, world.quests:
	  Questify Lursendis's Unforgettable banquet.

2010-05-15 01:32  cavesomething

	* python/dialog/dialog_check.py: Add a check for the message length
	  in dialogs and give a warning if it is exceeded (This should just
	  result in truncation server-side)

2010-05-14 04:35  kbulgrien

	* scorn/anthony/portgate, scorn/misc/cistern: - Add a little
	  "easter egg" that can be developed into a more significant
	  map, but that serves to introduce the new "manhole" arch. The
	  cistern
	  is boring at present, and could use some interesting content.
	  Anyone?

2010-05-13 22:31  kbulgrien

	* scorn/anthony/passoffice: - Fix up the anchor name per prior
	  commit that renamed the head object.

2010-05-13 22:17  kbulgrien

	* wolfsburg/dungeons/ship: - Move a pirate from the center of the
	  deck to the side, and put a ships wheel
	  on the map in his old spot (because one was just added as a new
	  arch).

2010-05-13 22:15  kbulgrien

	* scorn/anthony/passoffice: - Remove unneeded or duplicate no_magic
	  or floor tiles.
	  - Add no_magic to the portions of the counter at the top of the
	  map.
	  - Add a ships wheel as a decorative item since the room looks so
	  bare.

2010-05-13 21:52  ryo_saeba

	* test/granpa_dialog.msg: Add 'replies' to grandpa's dialog.

2010-05-13 21:52  ryo_saeba

	* scorn/houses/tyl, world/world_104_115, world/world_105_115: Make
	  exits coherent.

2010-05-13 21:46  ryo_saeba

	* world/world_105_115: Make exits coherent.

2010-05-13 21:44  ryo_saeba

	* world/world_105_115: Make exits coherent.

2010-05-13 21:43  ryo_saeba

	* scorn/taverns/barking_mule, world/world_104_116,
	  world/world_105_116: Make exits coherent.

2010-05-13 21:40  ryo_saeba

	* mlab/mlabscrntrd1: Make exits coherent.

2010-05-13 21:39  ryo_saeba

	* world/world_104_115, world/world_105_115: Make exits coherent.

2010-05-13 21:39  ryo_saeba

	* scorn/misc/dragon_guild, scorn/misc/mercenaries: Make exits
	  coherent.

2010-05-13 21:29  ryo_saeba

	* scorn/misc/library, world/world_105_115: Make exits coherent.

2010-05-13 21:26  ryo_saeba

	* world/world_105_115: Make destination coherent.

2010-05-13 21:23  ryo_saeba

	* scorn/houses/rolanda: Change doors to need to apply them.

2010-05-13 21:20  ryo_saeba

	* world/world_105_116: Fix destination coordinates in shop.

2010-05-13 21:19  ryo_saeba

	* scorn/taverns/inn: Change doors.

2010-05-13 20:19  ryo_saeba

	* scorn/misc/castle2: Make kind 'no_damage', and remove other
	  flags.

2010-05-13 19:50  cavesomething

	* scorn/anthony/portgate: Detect status of aristocracy quest rather
	  than hero of scorn marker in order to open the gate

2010-05-13 19:42  cavesomething

	* scorn/misc/gatehouse: Trigger the gate on aristocracy quest
	  status rather than the hero of scorn marker

2010-05-13 19:41  cavesomething

	* scorn/misc/HospitalityRoom: Use quest state rather than markers
	  to handle access to the various suites

2010-05-13 19:34  cavesomething

	* scorn/misc/HallOfQuests: Remove quests from the hall of quests,
	  the magistrate and king are now the starting points for these.

2010-05-13 19:33  cavesomething

	* scorn/misc/castle2, scorn/misc/king.msg,
	  scorn/misc/king_archduke.msg, scorn/misc/king_count.msg,
	  scorn/misc/king_duke.msg: Add dialog for the king of scorn, make
	  castle2 use this dialog

2010-05-13 19:27  cavesomething

	* styles/monsterstyles/undead_quest/undead_quest_21: Add quest
	  events to the sword that the lord spectre carries

2010-05-13 19:20  cavesomething

	* euthville/demon_quest, scorn/peterm/undead_quest: Add quest
	  handlers for city-based final maps for royalty quests

2010-05-13 19:17  cavesomething

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/titanguard.msg,
	  quests/peterm/quests/wyvern_quest: Add final map handling for the
	  non-city based royalty quests

2010-05-13 19:08  cavesomething

	* python/quests/QuestAdvance.py: Fix name of script in comments

2010-05-13 18:58  cavesomething

	* scorn/misc/castle: Change the lower floor of the castle to use
	  the new magistrate dialog

2010-05-13 18:55  cavesomething

	* scorn/misc/magistrate.msg, scorn/misc/magistrate_baron.msg,
	  scorn/misc/magistrate_baronet.msg,
	  scorn/misc/magistrate_civilian.msg,
	  scorn/misc/magistrate_count.msg, scorn/misc/magistrate_duke.msg,
	  scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
	  scorn/misc/magistrate_marquis.msg: Dialog rules for the scorn
	  magistrate

2010-05-13 18:44  cavesomething

	* scorn/temples/servantofgaea.msg: Fix syntax errors in .msg file

2010-05-13 18:42  cavesomething

	* scorn/temples/gaea, scorn/temples/servantofgaea.msg: Add a dialog
	  file for the servant in the temple of gaea, one of the scorn
	  royalty quests will involve speaking to her.

2010-05-13 18:26  ryo_saeba

	* world/world_104_115: Remove useless detector and marker.

2010-05-13 17:19  cavesomething

	* scorn/taverns/dragon_emissary.msg, scorn/taverns/goths: Add a
	  dialog for the dragon emissary in goth's tavern

2010-05-13 17:04  cavesomething

	* scorn/misc/church: Trigger quest update on finding entrance to
	  Animator's lair

2010-05-13 17:01  cavesomething

	* scorn/kar/gork.quests: Improve wording of one of the stage
	  descriptions

2010-05-13 16:59  cavesomething

	* world/world_102_115, world/world_105_113, world/world_105_115,
	  world/world_105_118, world/world_106_115, world/world_111_117,
	  world/world_125_124, world/world_127_108: Add Events to trigger
	  updates to the royalty quests on entering the appropriate caves

2010-05-13 16:58  cavesomething

	* world/world_111_116: Rename Hermes' Inn to make it easier to
	  refer to in directions

2010-05-13 16:50  cavesomething

	* scorn/aristocracy.quests: Quest Definitions for Aristocracy
	  Quests

2010-05-13 16:36  cavesomething

	* scorn/misc/gateguardcommon.msg: Add replies to the gate guard
	  dialog

2010-05-13 16:32  cavesomething

	* scorn/anthony/portguard.msg: Add Replies for the portguard

2010-05-11 23:49  cavesomething

	* scorn/kar/gork.msg, scorn/kar/mork.msg: Add Replies to the Gork
	  quest dialogs

2010-05-11 04:39  kbulgrien

	* scorn/anthony/passoffice: - Fix movement block for the office
	  counter so that you cannot get the passes
	  by just walking over it.
	  - Add some scenery. Put an old anchor in the corner of the room.

2010-05-10 18:16  cavesomething

	* python/dialog/dialog_check.py: Fix the counting of rules, errors
	  and warnings in included files

2010-05-10 18:15  cavesomething

	* python/dialog/dialog_check.py: Change the names of the recognised
	  fields

2010-05-10 17:51  ryo_saeba

	* python/maps/witherspoon_manor/ghost.py: Adjust quest to new
	  dialog system.

2010-05-10 17:50  ryo_saeba

	* python/CFDialog.py: Add a 'prefunction' to rules to have special
	  processing.

2010-05-10 17:20  ryo_saeba

	* python/CFDialog.py: Remove the requirements, assuming player can
	  always say anything.

2010-05-10 03:25  kbulgrien

	* scorn/anthony/portgate: - Make the portgate view of the
	  portoffice more consistent with the current
	  inside of the office.
	  - Turn smoothing off on some floor pieces to make sure grass does
	  not invade
	  the interior of the office.

2010-05-08 13:16  ryo_saeba

	* python/CFDialog.py, python/dialog/npc_dialog.py: Add 'replies' to
	  the dialog system, to let the player know what she can say.

2010-05-08 12:28  ryo_saeba

	* python/CFDialog.py: Use Crossfire.NPCSay() to have NPCs talk
	  after the player.

2010-05-08 09:07  cavesomething

	* scorn/kar/mork.msg: Add a connected value to the rule that gives
	  the key, so that another door in the south east of the map opens
	  at the same time.

2010-05-08 09:07  cavesomething

	* scorn/kar/somehouse3: Tidy up wall tiles to look right

2010-05-07 23:55  cavesomething

	* scorn/kar/gork.msg, scorn/kar/mork.msg: Fix stage numbers in
	  these dialogs

2010-05-07 12:19  cavesomething

	* python/dialog/pre/token.py: Check multiple token conditions
	  correctly

2010-05-06 11:18  cavesomething

	* world/world_105_115: Change location description on sign to point
	  to where the building actually is.

2010-05-05 16:10  cavesomething

	* python/quests/QuestTriggerConnect.py: New Script to enable map
	  connections to be triggered depending on the state of a quest.

2010-05-05 15:02  cavesomething

	* python/dialog/pre/quest.py: Fix parsing of stage numbers

2010-05-05 11:42  cavesomething

	* python/dialog/dialog_check.py: Add useage note in comments

2010-05-05 11:38  cavesomething

	* scorn/shops/eswald.msg: Fix syntax errors

2010-05-05 11:36  cavesomething

	* scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg:
	  Fix include paths

2010-05-05 11:35  cavesomething

	* scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
	  scorn/houses/terrys_wife.msg: Fix syntax errors in dialog files

2010-05-05 11:33  cavesomething

	* scorn/shops/smith.msg, scorn/shops/smith_finished.msg: Break out
	  the smith .msg file into two separate files

2010-05-05 11:11  cavesomething

	* python/dialog/dialog_check.py, python/dialog/post/connection.py,
	  python/dialog/post/givecontents.py,
	  python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
	  python/dialog/post/quest.py, python/dialog/post/settoken.py,
	  python/dialog/post/takeitem.py, python/dialog/pre/age.py,
	  python/dialog/pre/item.py, python/dialog/pre/level.py,
	  python/dialog/pre/quest.py, python/dialog/pre/token.py: Add
	  dialog_check.py - a script to check dialog files for common
	  errors.
	  Add ## DIALOGCHECK blocks to all existing action scripts
	  Allow the pre 'quest' check to express ranges of stages or an
	  exact
	  stage to be at

2010-05-05 11:04  cavesomething

	* scorn/shops/oled.msg: Correct some errors in dialog script

2010-05-05 10:48  cavesomething

	* test/quest_handling/girl4.msg, test/quest_handling/girl6.msg,
	  test/quest_handling/girlmain.msg: Change the .msg files for the
	  test map to use a mixture of absolute and relative paths

2010-05-05 10:46  cavesomething

	* python/dialog/npc_dialog.py: Allow include blocks to use either
	  relative or absolute paths to reference other .msg files.
	  Maps still need to specify a full path in the slaying field of an
	  event say.

2010-04-30 17:19  cavesomething

	* python/CFDialog.py, python/dialog/npc_dialog.py,
	  test/quest_handling/girl6.msg, test/quest_handling/girl7.msg,
	  test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
	  Allow include rules to contain a "pre" block which will be
	  evaluated to decide
	  whether to allow the file(s) to be included. This is treated in
	  exactly the same
	  way as the "pre" blocks for all other rules.
	  A test map demonstrating this in use is included.

2010-04-30 09:55  cavesomething

	* scorn/anthony/portgate, scorn/houses/cornerbrook,
	  scorn/houses/farmhouse, scorn/houses/newhouse1,
	  scorn/houses/riverside_manor, scorn/houses/wizz.entry,
	  scorn/kar/gorks1, scorn/kar/gorks3, scorn/kar/somehouse3,
	  scorn/misc/gatehouse, scorn/shops/coffeeshop,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/goths2, scorn/towers/tower.mad3,
	  start/newbieshouse: Fix a substantial number of other script
	  paths that I had missed previously.

2010-04-30 07:58  cavesomething

	* scorn/houses/cornerbrook, scorn/shops/armourshop: Fix the paths
	  to npc_dialog.py so that this script actually gets called.

2010-04-27 23:43  cavesomething

	* python/CFDialog.py, python/dialog/commongive.py,
	  python/dialog/post, python/dialog/post/connection.py,
	  python/dialog/post/givecontents.py,
	  python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
	  python/dialog/post/quest.py, python/dialog/post/settoken.py,
	  python/dialog/post/takeitem.py, python/dialog/pre,
	  python/dialog/pre/README, python/dialog/pre/age.py,
	  python/dialog/pre/item.py, python/dialog/pre/level.py,
	  python/dialog/pre/quest.py, python/dialog/pre/token.py: Break out
	  the CFDialog python script into a dispatcher for a number of
	  smaller, action oriented scripts.

2010-04-27 23:30  cavesomething

	* test/quest_handling/timetest.msg: Change the timer condition to
	  match what the sign says.

2010-04-27 22:02  cavesomething

	* scorn/houses/cornerbrook: Add wheelbarrow to cornerbrook

2010-04-27 17:15  cavesomething

	* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg,
	  scorn/misc/gateguardoutside.msg: Merge the dialog rules for the
	  gate guards into a common .msg file that both
	  can include.

2010-04-27 17:13  cavesomething

	* test/quest_handling/girl2.msg, test/quest_handling/girl3.msg,
	  test/quest_handling/girl4.msg, test/quest_handling/girl5.msg,
	  test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
	  Updates to the quest test map and a number of .msg files that
	  demonstrate
	  how to use include to source rules from different files.

2010-04-27 17:04  cavesomething

	* python/dialog/npc_dialog.py: Change the npc_dialog.py file to
	  allow message files to include other message
	  files.

2010-04-27 16:01  cavesomething

	* scorn/scorn.quests: Fix Typo in quest include

2010-04-27 14:59  cavesomething

	* navar_city/magara/houses/museum: Change the custom name of the
	  red dragon mail to Red Dragon Mail

2010-04-27 14:43  cavesomething

	* scorn/scorn.quests: Add the gorks quests file to the includes for
	  the scorn file so it is picked up properly.

2010-04-27 14:40  cavesomething

	* default.quests, scorn/anthony/milton.msg,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/portguard.msg, scorn/aristocracy.quests,
	  scorn/citygate.quests, scorn/houses/newhouse1,
	  scorn/houses/wizz.entry, scorn/kar/gorks1,
	  scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg,
	  scorn/misc/gatehouse, scorn/scorn.quests, scorn/taverns/goths,
	  scorn/taverns/goths2, scorn/towers/tower.mad3: Support for the
	  various quests that track passage through the gates of scorn.

2010-04-27 14:28  cavesomething

	* scorn/taverns/goths: Amendment to goths tavern needed for the
	  coffeegoose quest

2010-04-27 14:10  cavesomething

	* default.quests, scorn/houses/cornerbrook,
	  scorn/houses/riverside_manor, scorn/scorn.quests,
	  scorn/shops/coffeeshop, scorn/shops/eswald.msg,
	  scorn/shops/oled.msg, scorn/shops/oleds_cafe,
	  scorn/taverns/barking_mule, scorn/taverns/fran.msg,
	  scorn/taverns/mark.msg: Questify the 'Esmeralda the goose' quest.

2010-04-27 12:59  cavesomething

	* default.quests, scorn/houses/farm.quests, scorn/houses/farmhouse,
	  scorn/houses/terry.msg, scorn/houses/terrys_wife.msg,
	  scorn/scorn.quests: Quest handling for Terry's farm. This commit
	  includes some quest definitions that are not implemented on the
	  maps yet.

2010-04-27 12:48  cavesomething

	* default.quests, start/newbieshouse, start/start.quests,
	  world.quests: A Simple introductory quest in the newbies house.

2010-04-27 12:40  cavesomething

	* default.quests, scorn/houses/cornerbrook,
	  scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
	  scorn/houses/malone.quests, scorn/houses/molly_malone.msg,
	  scorn/houses/riverside_manor, scorn/scorn.quests,
	  scorn/taverns/barking_mule: Questify Gramps Malone's two fedex
	  quests.

2010-04-27 10:58  cavesomething

	* default.quests, scorn/kar/gork.msg, scorn/kar/gork.quests,
	  scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3:
	  Questify Gork's treasure hoard.

2010-04-27 10:22  cavesomething

	* default.quests, scorn/scorn.quests, scorn/shops/armourshop,
	  scorn/shops/smith.msg, world.quests: Add a 'quest' to get armour
	  custom-made by the smith in scorn armour shop.

2010-04-27 09:10  cavesomething

	* test/dialog: Update test map to use new dialog syntax

2010-04-27 09:04  cavesomething

	* python/maps/witherspoon_manor/ghost.py, scorn/kar/gork.msg,
	  scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3,
	  scorn/taverns/goths, start/newbieshouse, start/sigmund.msg,
	  test/granpa_dialog.msg: Update existing dialog files to use the
	  new dialog syntax

2010-04-27 08:43  cavesomething

	* python/CFDialog.py, python/dialog/npc_dialog.py: Updates to the
	  dialog handling files to support more powerful syntax

2010-04-27 08:40  cavesomething

	* python/dialog/npc_dialog.py, python/misc/npc_dialog.py: Move
	  npc_dialog.py to the dialog directory rather than misc/

2010-04-27 08:39  cavesomething

	* python/CFNPCDialog.py, python/dialog/npc_dialog.py: Revert the
	  files added in commit 12790, these will be created from the
	  original versions instead.

2010-04-26 20:08  cavesomething

	* darcap/darcap.quests, test/test.quests, world.quests: Quest
	  definition files using the new quest definition syntax

2010-04-26 15:54  cavesomething

	* default.quests: Add the two quests referenced in the test map

2010-04-26 15:40  cavesomething

	* test/quest_handling, test/quest_handling/apples.msg,
	  test/quest_handling/bothquests.msg,
	  test/quest_handling/cantkillme.msg,
	  test/quest_handling/connectiontest.msg,
	  test/quest_handling/friendly.msg, test/quest_handling/marker.msg,
	  test/quest_handling/quest_map, test/quest_handling/testquest.msg,
	  test/quest_handling/timetest.msg: A test map and associated .msg
	  files that demonstrate the things that can
	  be done with the test scripts and extended dialog files. The
	  signs describe
	  what should happen at each place, this map is intended to also
	  track buggy
	  behaviour and regressions.

2010-04-26 15:35  cavesomething

	* python/quests, python/quests/QuestAdvance.py,
	  python/quests/QuestEssentialUntil.py: Two scripts which can be
	  used to handle quest interaction with maps

2010-04-26 15:34  cavesomething

	* python/CFNPCDialog.py, python/dialog,
	  python/dialog/npc_dialog.py: Add CFNPCDialog.py and the wrapper
	  script dialog/npc_dialog.py, a wrapper script for advanced dialog
	  handling.

2010-04-26 04:43  mwedel

	* ChangeLog: Add breaks to mark different versions, add 1.50.0
	  break.
	  MSW 2010-04-25

2010-04-08 18:04  alestan

	* python/CFDataBase.py: Added CFDataBase for handling generic
	  python objects

2010-04-08 02:18  kbulgrien

	* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3: - Give the keys to the House of Treasure
	  reasonable names other than key1,
	  key2, and key3. These aren't secret keys anyway and there are far
	  too
	  many keys that are generically named anyway. Add descriptions
	  too.

2010-04-07 22:18  alestan

	* python/pshop, python/pshop/Floor.py, python/pshop/Ice.py,
	  python/pshop/TODO, python/pshop/entry.py, python/pshop/pshop.py,
	  python/pshop/rent.py: added dir to /python for handling the
	  private shops

2010-04-07 22:14  alestan

	* test/newmaps, test/newmaps/madness_maze,
	  test/newmaps/madness_maze/madnessmaze-1x6,
	  test/newmaps/madness_maze/madnessmaze0x6,
	  test/newmaps/madness_maze/madnessmaze1x10a,
	  test/newmaps/madness_maze/madnessmaze1x10b,
	  test/newmaps/madness_maze/madnessmaze1x10c,
	  test/newmaps/madness_maze/madnessmaze1x11a,
	  test/newmaps/madness_maze/madnessmaze1x11b,
	  test/newmaps/madness_maze/madnessmaze1x11c,
	  test/newmaps/madness_maze/madnessmaze1x1a,
	  test/newmaps/madness_maze/madnessmaze1x1b,
	  test/newmaps/madness_maze/madnessmaze1x1c,
	  test/newmaps/madness_maze/madnessmaze1x2a,
	  test/newmaps/madness_maze/madnessmaze1x2b,
	  test/newmaps/madness_maze/madnessmaze1x2c,
	  test/newmaps/madness_maze/madnessmaze1x3a,
	  test/newmaps/madness_maze/madnessmaze1x3b,
	  test/newmaps/madness_maze/madnessmaze1x3c,
	  test/newmaps/madness_maze/madnessmaze1x4a,
	  test/newmaps/madness_maze/madnessmaze1x4b,
	  test/newmaps/madness_maze/madnessmaze1x4c,
	  test/newmaps/madness_maze/madnessmaze1x5a,
	  test/newmaps/madness_maze/madnessmaze1x5b,
	  test/newmaps/madness_maze/madnessmaze1x5c,
	  test/newmaps/madness_maze/madnessmaze1x6a,
	  test/newmaps/madness_maze/madnessmaze1x6b,
	  test/newmaps/madness_maze/madnessmaze1x6c,
	  test/newmaps/madness_maze/madnessmaze1x7a,
	  test/newmaps/madness_maze/madnessmaze1x7b,
	  test/newmaps/madness_maze/madnessmaze1x7c,
	  test/newmaps/madness_maze/madnessmaze1x8a,
	  test/newmaps/madness_maze/madnessmaze1x8b,
	  test/newmaps/madness_maze/madnessmaze1x8c,
	  test/newmaps/madness_maze/madnessmaze1x9a,
	  test/newmaps/madness_maze/madnessmaze1x9b,
	  test/newmaps/madness_maze/madnessmaze1x9c,
	  test/newmaps/madness_maze/madnessmaze2x1a,
	  test/newmaps/madness_maze/madnessmaze2x1b,
	  test/newmaps/madness_maze/madnessmaze2x1c,
	  test/newmaps/madness_maze/madnessmaze2x2c,
	  test/newmaps/madness_maze/madnessmaze2x4c,
	  test/newmaps/madness_maze/madnessmaze2x7c,
	  test/newmaps/madness_maze/madnessmaze3x3b,
	  test/newmaps/madness_maze/madnessmaze3x8c,
	  test/newmaps/madness_maze/scripts,
	  test/newmaps/madness_maze/scripts/madnessmaze1.py,
	  test/newmaps/privateshop: added newmaps dir to test, for testing
	  new maps.

2010-04-07 22:14  ryo_saeba

	* darcap/darcap/fishing, scorn/houses/tyl_attic: Add region.

2010-03-29 23:16  cavesomething

	* default.quests: Change the quest definition to conform to the new
	  standard.

2010-03-25 17:33  meflin2

	* planes/bigchest, python/guilds/guild_dues.py,
	  templates/guild/basement, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/master_lounge, templates/guild/novice_lounge:
	  more python guild updates

2010-03-13 13:10  ryo_saeba

	* darcap/darcap/random_house: Entrance to the random map.

2010-03-13 13:09  ryo_saeba

	* world/world_116_102: Fix exits to the various elemental houses,
	  get ready for a new map.

2010-03-13 12:38  ryo_saeba

	* darcap/darcap/firehouse: Add lights, tweak initial speed.

2010-03-13 12:37  ryo_saeba

	* darcap/darcap/waterhouse: Implement the water house.

2010-03-13 12:32  ryo_saeba

	* darcap/darcap/earthhouse: Implement the earth house.

2010-03-13 12:26  ryo_saeba

	* darcap/darcap/airhouse: Implement the air house.

2010-03-13 12:09  ryo_saeba

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/house_tunnels,
	  darcap/darcap/waterhouse: Totally revamp the elemental houses, so
	  they are now exhibits (work in progress).

2010-03-13 09:46  ryo_saeba

	* scorn/houses/rolanda: Rename cauldron as to not confuse players,
	  per anonymous suggestion on tracker.

2010-03-07 10:36  ryo_saeba

	* darcap/darcap/library_ground, darcap/darcap/library_upper,
	  world/world_116_102: Darcap public library, with some parts of
	  Darcap's history.

2010-03-01 18:47  ryo_saeba

	* pup_land/lone_town/mshop_ud: Remove 'scroll of set traps', skill
	  not implemented.

2010-02-28 11:53  ryo_saeba

	* python/maps/scorn/HouseofHealing.py, scorn/misc/HouseofHealing:
	  Have the priest give (almost) free restorations, if the player
	  knows the answers.

2010-02-27 19:14  meflin2

	* python/guilds/clearance.py, python/guilds/guild_dues.py,
	  templates/guild/guild_alchemy, templates/guild/guild_bbq,
	  templates/guild/guild_jeweler, templates/guild/guild_tan,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/mainfloor, templates/guild/secondfloor: alestan
	  python guild updates

2010-02-26 23:04  meflin2

	* python/guilds/guild_dues.py: alestan python guild updates

2010-02-26 18:14  meflin2

	* python/guilds/GUILD_TEMPLATE.txt,
	  python/guilds/PoisonedDagger.txt,
	  python/guilds/PurpleButterfly.txt,
	  python/guilds/SmokingCauldron.txt, python/guilds/arrest.py,
	  python/guilds/clearance.py, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py, python/guilds/guildoracle.py,
	  python/guilds/guildstorage.py, python/guilds/trigger.py,
	  templates/guild/GuildList, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_tan,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/master_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/guild/storage_room: alestan python guild updates

2010-02-14 11:10  ryo_saeba

	* darcap/darcap/thilgar, darcap/darcap/thilgar_top: Give a decent
	  name, set region.

2010-02-14 10:52  ryo_saeba

	* darcap/darcap/thilgar, darcap/darcap/thilgar_top,
	  world/world_116_102: Small house, not much story yet.

2010-02-11 22:47  ryo_saeba

	* quests/peterm/quests/TitanGate, scorn/misc/HallOfQuests,
	  scorn/taverns/goths: Try to give more information for the quests.

2010-01-24 19:06  ryo_saeba

	* test/spell_requirements: Spell requirement test map.

2010-01-24 17:28  ryo_saeba

	* test/talked_to: Small map to check NPC stopping when talked to.

2010-01-24 15:37  ryo_saeba

	* test/quest, test/quest.py: Quest-related functions test.

2010-01-24 15:11  ryo_saeba

	* darcap/darcap/shop_w: Tweak dialogs.

2010-01-24 10:57  ryo_saeba

	* default.quests: Initial quest definition file.

2010-01-18 22:54  ryo_saeba

	* scorn/misc/devourlower: Apply patch 'Added exit lever to
	  Devourer's temple lower level' courtesy Otto J. Mäkelä.

2010-01-17 15:26  ryo_saeba

	* darcap/darcap/potionshop, darcap/darcap/shop_g,
	  darcap/darcap/shop_w, world/world_116_102: First really basic
	  quest, to test the mechanisms.

2010-01-16 12:17  ryo_saeba

	* world/world_116_102: Fix move_block.

2010-01-14 17:59  ryo_saeba

	* world/world_116_102: Add some fishing spots to Darcap.

2010-01-14 17:56  ryo_saeba

	* darcap/darcap/fishing, world/world_116_102: Fishing shop, with
	  fishing poles.

2010-01-09 22:19  ryo_saeba

	* darcap/darcap/church: Trap the relics so player has a bad
	  surprise when selling it in a Darcap shop.

2010-01-09 22:18  ryo_saeba

	* world/world_116_102: Remove invisible exit messing with moving.

2010-01-09 18:09  ryo_saeba

	* darcap/darcap/church: Revamp Saint Andreas's church.

2009-12-28 18:50  ryo_saeba

	* darcap/darcap/tavern: Give a name to the barman. Autoapply exits.
	  Prevent barman from getting outside.

2009-12-12 14:02  ryo_saeba

	* darcap/darcap/circus/roller2, darcap/darcap/circus/roller3: Fix
	  rollers, add sky/cloud to map, prevent players moving outside
	  path.

2009-12-05 21:44  ryo_saeba

	* world/world_116_104: Use the correct name from the position.

2009-12-05 16:57  ryo_saeba

	* scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115:
	  Small house, with books to read.

2009-11-07 15:07  akirschbaum

	* lake_country/Butakis/Wist_study, navar_city/misc/navarwiz,
	  pup_land/ancient/castle/castle.4, scorn/misc/wizhide,
	  world/world_122_117: Remove redundant attributes.

2009-11-07 14:39  akirschbaum

	* editor/scripts/MapNormalizer: Make editor script work with latest
	  Gridarta.

2009-10-29 17:31  anmaster

	* quests/peterm/FireTemple/Fire2: Remove some double floor in
	  /quests/peterm/FireTemple/Fire2, move one magic mouth below the
	  floor.

2009-10-29 16:55  anmaster

	* quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway: Remove some double floor and
	  bogus non-reachable exits in
	  /quests/peterm/FireTemple/LavaChamber and
	  /quests/peterm/FireTemple/Passageway.

2009-10-22 23:06  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
	  brest/black_shield/upper, darcap/castle/castle2.1,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/upper, pup_land/nurnberg/city,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/main, scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/upper, templates/guild/secondfloor,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Ruins,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_world,
	  unlinked/kandora/dd_alchemy, unlinked/kandora/denray,
	  unlinked/kandora/dm_keep, unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/slave_pit2,
	  world/world_105_115, world/world_129_109: Adapt exit coordinates
	  to server r12199.

2009-10-15 12:29  anmaster

	* scorn/houses/wizardw: Fix tables in /scorn/houses/wizardw to
	  render below books that are supposed to be placed on top of them.

2009-10-14 16:13  anmaster

	* python/CFDataFile.py, python/CFMapTransformer.py,
	  python/CFWorld.py, python/items/roll-o-matic.py: Minor code
	  cleanup in some python modules (removing unused variables,
	  cleaning up some if tests, removing import statements for some
	  modules that were then never used.

2009-08-04 01:14  kbulgrien

	* scorn/misc/kboldtemp1b4: - Rework some grammar and remove
	  linebreaks from a message.

2009-08-03 03:41  kbulgrien

	* world/world_103_127: - Remove duplicate grass tiles from trees
	  and tower.

2009-07-19 22:43  kbulgrien

	* darcap/undead/undead.3: - Remove duplicate and triplicate
	  "stones" floor tiles.

2009-07-19 18:56  kbulgrien

	* darcap/undead/undead.2: - Remove duplicate "stones" flooring from
	  areas players can walk on.

2009-07-19 04:21  kbulgrien

	* navar_city/city1enter: - Spelling fixes.
	  - Remove line breaks from NPC messages.

2009-07-19 04:20  kbulgrien

	* darcap/undead/undead.1: - Get rid of duplicate stones tiles over
	  the whole map.

2009-07-18 17:14  kbulgrien

	* marksel/grumms_inn: - Spelling corrections.
	  - Linebreak adjustments.

2009-07-16 22:34  kbulgrien

	* mlab/mlabscrntrd2: - Fix spelling errors in an NPC message and
	  remove mid-sentence line breaks.

2009-07-16 22:26  kbulgrien

	* port_joseph/pirates/fortvsship: - Remove a line break from an NPC
	  message.

2009-07-14 19:56  akirschbaum

	* scorn/misc/library: Fix #2816641 (/scorn/misc/library pay mat
	  broken).

2009-07-14 19:03  akirschbaum

	* brest/Castle/DragonRoom, brest/Castle/Finale: Remove some
	  monsters overlapping other monsters.

2009-07-13 19:53  akirschbaum

	* Info/worldmap.png: Update worldmap image.

2009-07-12 18:17  akirschbaum

	* editor/scripts/WorldMaker: Fix WorldMaker editor script. Needs
	  Gridarta r6758 or later.

2009-07-12 14:47  akirschbaum

	* HallOfDMs, azumauindo/minatomachi/stores/postoffice,
	  brest/brest.IPO, brest/brest.inn, brest/brittany/jessy.2,
	  brest/sow/sow.1, darcap/darcap/circus/wurfbude,
	  darcap/darcap/pirates.1, dragonisland/advguild3,
	  dragonisland/hangar, editor/pickmaps/indoor,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/dragon_hangar/hangar,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/citydeclouds2G,
	  navar_city/dragon_hangar/hangar, navar_city/light/smugship,
	  navar_city/misc/IPO_navar, navar_city/misc/navarwiz,
	  navar_city/troll_canyon/troll_canyon.7,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/pirates/fortvsship, pup_land/ancient/castle/castle.6,
	  pup_land/ancient/ruin/path, pup_land/ancient/volcano/guardians,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/nurnberg/dragonhangar/hangar,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/wind6, pup_land/pplant/pplant_ud2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2,
	  quests/greyshield/Doors, quests/mak/undead/mausoleum,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/GemTunnel, quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
	  santo_dominion/city_hall, santo_dominion/map.and.sale,
	  santo_dominion/shaft/undeadshaft.4, scorn/houses/bowyer,
	  scorn/houses/breezy_under2, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/house3.bas2, scorn/houses/newhouse1,
	  scorn/misc/wizhide, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity7, scorn/shops/IPO_scorn,
	  scorn/shops/scorn.sale2, sisters/necro_ruin1,
	  sisters/shrine0_east, styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7, templates/guild/mainfloor,
	  templates/keep/grounds.tpl, templates/keep/keep2.tpl,
	  test/anthony/raffles_cascade, unlinked/Greyshield/Doors,
	  wolfsburg/eeur/tower1.4, world/world_103_127,
	  world/world_105_115, world/world_110_117, world/world_122_116:
	  Run MapNormalizer editor script on all map files.

2009-07-12 14:40  akirschbaum

	* editor/scripts/MapNormalizer: Add game object attribute
	  normalization to MapNormalizer editor script. Now game object
	  attributes are written in canonical order and attributes
	  redundant with the archetype are removed.

2009-07-07 11:48  kbulgrien

	* santo_dominion/espen/palace: - Retry spelling, ellipsis, and line
	  ending fixes. Missed a few. Some edits
	  are best done in a non-graphical editor.

2009-07-07 03:44  kbulgrien

	* santo_dominion/espen/palace: - Remove line breaks and fix
	  spelling. Reduce ellipsis to three dots.

2009-07-07 03:36  kbulgrien

	* santo_dominion/espen/espen1: - Correct spelling.

2009-07-07 03:02  kbulgrien

	* santo_dominion/espen/espen1: - Name the dungeon in the same form
	  as level 2 for consistency.

2009-07-07 03:02  kbulgrien

	* santo_dominion/espen/palace: - Spelling corrected.

2009-07-06 03:02  kbulgrien

	* santo_dominion/magara/opera: - Spelling fix.

2009-07-04 03:05  kbulgrien

	* santo_dominion/shops/erash: - Remove a spinner from next to the
	  shop mat and under the floor tile, but
	  visible to players.

2009-06-23 03:50  kbulgrien

	* scorn/shops/armourshop, world/world_104_115: - Re-orient the
	  armourshop to have the door inside the building match the
	  location on the world map by rotating the map 180 degrees and
	  fixing up
	  walls and fences. To keep the door style the same, the door was
	  moved
	  over by one. To make the player exit on the world tile that has
	  the
	  door on it, the target coordinate was also adjusted.

2009-06-18 21:29  akirschbaum

	* brest/ludo2: Add wall to protect treasure from getting destroyed;
	  reduce treasure somewhat.

2009-06-17 19:44  akirschbaum

	* brest/zorn/castle.upper.floor.one,
	  pup_land/ordeal/tower_ordealB3: Fix objects setting 'type 15'
	  (weapon) but missing skill and body part information.

2009-06-17 09:05  akirschbaum

	* azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  brest/shops/brest.magic, lake_country/shops/klondors_wands,
	  navar_city/misc/city1magic, navar_city/misc/dragon_guild,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/cd/cd.store.753, scorn/shops/magicshop,
	  wolfsburg/shops/transport.shoppe: Remove 'rod' shopitems
	  specifications; these have been merged into 'horn'.

2009-06-10 18:46  akirschbaum

	* quests/peterm/FireTemple/Fire4: Replace HORNs (type 35) with RODs
	  (type 3).

2009-06-10 13:01  akirschbaum

	* dragonisland/keysale: Fix typos; remove line-breaks from msg
	  fields.

2009-06-08 22:26  akirschbaum

	* brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
	  dragonisland/hangar, dungeons/gorokh/gorokh_final,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/prison_e,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/smugglers_cove/sc_warehouse2, planes/greenway1,
	  planes/greenway2, planes/greenway5, planes/greenway6,
	  planes/greenway8, planes/greenway9,
	  pup_land/ancient/castle/gothwolte.3,
	  pup_land/ancient/village/library,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/nurnberg/nf_bar,
	  quests/hendel/acid_room, quests/peterm/FireTemple/Fire4,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas2,
	  scorn/mansion/witherspoon_manor_attic,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  unlinked/forgotten_town/palace,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Replace obsolete
	  attributes can_use_rod, can_use_wand, and can_use_horn with
	  can_use_range.

2009-06-07 21:31  akirschbaum

	* pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut6, pup_land/ancient/village/library,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/volcano/guardians, pup_land/begin/p2,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9, pup_land/kurte/hut2,
	  pup_land/kurte/kurte, pup_land/lone_town/guild_freedom_ud,
	  pup_land/nurnberg/apartment/main, pup_land/nurnberg/castle,
	  pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/washop, pup_land/nurnberg/wshop,
	  pup_land/s_f/cave1, pup_land/s_f/st3: Apply patch #2800956 by
	  Chris Mann: Pupland spelling improvements.

2009-06-07 21:25  akirschbaum

	* lake_country/Butakis/prison_e: Remove explicit line breaks from
	  messages.

2009-06-07 21:20  akirschbaum

	* lake_country/Butakis/prison_e: Make communication with Twis work
	  again.

2009-05-19 00:59  kbulgrien

	* world/world_104_116: - Change some river pieces in a lake near
	  the southwestern corner of Scorn.
	  One to biglake to match the body of water, and one river outlet
	  to try to
	  make the interface with the lake less ugly. A new river arch is
	  needed!

2009-05-14 20:29  akirschbaum

	* editor/scripts/MapNormalizer: Make MapNormalizer editor plugin
	  script save only map files that needed normalization.

2009-05-14 20:25  akirschbaum

	* editor/scripts/MapNormalizer: Adapt MapNormalizer editor plugin
	  script to current Gridarta.

2009-05-14 20:21  akirschbaum

	* editor/scripts/MapValidator: Suppress some 'cannot load map file'
	  error messages in MapValidator editor plugin script.

2009-05-03 22:50  kbulgrien

	* scorn/kar/mork.msg: - Add a few more legitimate replies to the
	  key question to avoid reset of the
	  conversation that would be aggravating.

2009-05-03 20:58  kbulgrien

	* scorn/houses/resir: - Remove duplicate floor pieces and duplicate
	  monsters stacked on top of each
	  other.

2009-04-30 02:45  kbulgrien

	* port_joseph/town/tomassos_house: - Add some invisible exits along
	  the front of the yard so you can walk off
	  the map there as well as along the sides.

2009-04-30 00:57  kbulgrien

	* port_joseph/town/dshark: - Block movement over the bar so the
	  barkeep doesn't attack guests unless
	  they come back behind the bar.
	  - Take line breaks out of NPC messages, and tweak some of the
	  content.
	  The waitress now has a match all.

2009-04-29 04:05  kbulgrien

	* darcap/darcap/maze: - Fix spelling on statue; fix wall piece in
	  entry area.

2009-04-25 23:32  kbulgrien

	* world/world_100_114: - Remove extra sand tiles under grass tiles.

2009-04-08 06:45  mwedel

	* test/thrown_pickup: Test map to test pickup of thrown objects.
	  Map contains 2 thrown
	  objects (that that name), each holding one object like a normal
	  thrown
	  object. One of the objects on this map is very heavy so tests
	  code where
	  object is too heavy to pick up.
	  MSW 2009-04-07

2009-04-06 21:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-04-04 05:18  rjtanner

	* darcap/darcap/circus/fz_boulderball: Final checkin of patch 'fun
	  zone updates - ID: 2650371'; limit the number of players that can
	  enter to eight (8)

2009-04-04 05:14  rjtanner

	* darcap/darcap/circus/fz_d1: Partial checkin of patch 'fun zone
	  updates - ID: 2650371'; enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:10  rjtanner

	* darcap/darcap/circus/fz_d1volcano: Partial checkin of patch 'fun
	  zone updates - ID: 2650371'; enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:07  rjtanner

	* darcap/darcap/circus/fz_o1: Partial checkin of patch 'fun zone
	  updates - ID: 2650371'; made it impossible for more than 1 to
	  enter the obstacle course, enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:04  rjtanner

	* darcap/darcap/circus/fz_sumowrestling: Partial checkin of patch
	  'fun zone updates - ID: 2650371'; made it impossible for more
	  than 2 to enter sumo wrestling, removed the clouds that
	  conflicted with the teleporters, enlarged the 'death area' to
	  prevent trapping players in the map

2009-04-03 18:16  akirschbaum

	* brest/shops/brest.magic: Remove duplicated floor tiles.

2009-04-02 22:09  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer: Fix LegacySpellConverter and
	  MapNormalizer editor plugin scripts.

2009-03-04 19:50  anmaster

	* quests/mcz/castle_water: Fix broken floor in
	  /quests/mcz/castle_water which was using glue that was supposed
	  to look like water (and making it a floor). Replace it with a
	  walkable water floor with same slowdown as glue.

2009-03-04 19:47  anmaster

	* quests/mcz/castle_low1: Add missing floor under wall in
	  /quests/mcz/castle_low1

2009-02-19 23:48  anmaster

	* editor/pickmaps/indoor: Add more altars to the indoor pickmap.

2009-02-15 15:44  anmaster

	* brest/pshops/pshop1/basement, brest/pshops/pshop10/basement,
	  brest/pshops/pshop11/basement, brest/pshops/pshop12/basement,
	  brest/pshops/pshop13/basement, brest/pshops/pshop14/basement,
	  brest/pshops/pshop15/basement, brest/pshops/pshop16/basement,
	  brest/pshops/pshop17/basement, brest/pshops/pshop18/basement,
	  brest/pshops/pshop19/basement, brest/pshops/pshop2/basement,
	  brest/pshops/pshop20/basement, brest/pshops/pshop21/basement,
	  brest/pshops/pshop22/basement, brest/pshops/pshop23/basement,
	  brest/pshops/pshop24/basement, brest/pshops/pshop25/basement,
	  brest/pshops/pshop26/basement, brest/pshops/pshop27/basement,
	  brest/pshops/pshop3/basement, brest/pshops/pshop4/basement,
	  brest/pshops/pshop5/basement, brest/pshops/pshop6/basement,
	  brest/pshops/pshop7/basement, brest/pshops/pshop8/basement,
	  brest/pshops/pshop9/basement: Fix broken connections in the
	  basement maps of all pshops in Brest. This may require updating
	  unique server maps.

2009-02-15 15:40  anmaster

	* brest/pshops/pshop18/floor2, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop9/floor2: Sync
	  pshop maps with script

2009-02-15 15:37  anmaster

	* brest/pshops/pshop_copier: Fix some bugs in the pshop_copier
	  script for the brest pshops.

2009-02-14 18:00  anmaster

	* python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: The casino code for major wins (in
	  all the different slot types) was missing a cast to integer, this
	  resulted in a traceback on Python 3.x.

2009-02-14 17:09  anmaster

	* python/IPO/banksay.py: The exchange code in
	  /python/IPO/banksay.py was missing a cast to integer, this
	  resulted in a traceback on Python 3.x.

2009-02-12 09:28  anmaster

	* python/start/dragon_attune.py: Fix a bug causing tracebacks in
	  /python/start/dragon_attune.py. If there was no player on the
	  changer it ended up as None which resulted in a traceback.

2009-02-12 08:11  anmaster

	* python/CFDataFile.py: Make /python/CFDataFile.py work on both
	  Python 2.x and Python 3.x with no need to run 2to3 for the python
	  3.x users.

2009-02-11 21:52  anmaster

	* python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildoracle.py, python/guilds/guildpay.py,
	  python/guilds/storage_entry.py, python/tod/filter.py,
	  python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Replace
	  deprecated string.split() amd string.lower() in /python/*/*.py

2009-02-11 21:47  anmaster

	* python/CFDialog.py, python/CFWorld.py: Replace deprecated
	  string.find() amd string.lower() in /python/*.py

2009-02-11 21:39  anmaster

	* python/CFDataFile.py: Replace deprecated string.split() and
	  string.join() in /python/CFDataFile.py. Also open in text mode
	  instead of binary mode to make the script work under python 3.x

2009-02-11 21:36  anmaster

	* python/CFDialog.py: Replace deprecated string.split() calls in
	  /python/CFDialog.py

2009-02-11 21:20  anmaster

	* python/CFGamble.py: Fix tab error in CFGamble.py

2009-02-11 21:08  anmaster

	* python/IPO/banksay.py, python/IPO/board.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py: Replace deprecated
	  string.split() calls in /python/IPO/*.py.

2009-02-11 21:02  anmaster

	* python/items/banquet.py: Fix division error in
	  /python/items/banquet.py

2009-02-11 20:54  rjtanner

	* scorn/temples/ruggilli2: Removed duplicate passes (set the qty to
	  1) for theservant_ found in /scorn/temples/ruggilli2

2009-02-11 19:36  rjtanner

	* brest/shops/brest.cvt: Set floor tiles in the blacksmith area of
	  Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in
	  order for the conversion anvils to function properlly, also
	  removed some unneeded double stacked slate floor tiles

2009-02-11 18:55  anmaster

	* python/IPO/receive.py: Fix a case of "TabError: inconsistent use
	  of tabs and spaces in indentation" in /python/IPO/receive.py

2009-02-11 18:42  anmaster

	* python/IPO/say.py: Fix a case of "TabError: inconsistent use of
	  tabs and spaces in indentation" in /python/IPO/say.py

2009-02-11 12:49  anmaster

	* test/python.py: Fix a typo in /test/python.py that broke the exp
	  test.

2009-02-11 06:02  rjtanner

	* scorn/misc/beginners2: Replace the very dangerous for new players
	  (and multiplying) centipede with a Gnoll Champion in Beginners2
	  (/scorn/misc/beginners2)

2009-02-11 05:59  rjtanner

	* scorn/misc/castle2: Make the King and Queen of Scorn
	  (/scorn/misc/castle2) level 120 to prevent them from being
	  charmed by players

2009-02-11 05:56  rjtanner

	* navar_city/misc/buildshop: Add a shop inventory sign to Ye ol'
	  Home Depote (/navar_city/misc/buildshop)

2009-02-11 05:54  rjtanner

	* navar_city/magara/houses/museum: Set quest items in Museum of
	  Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet
	  theft abuse

2009-02-11 05:48  rjtanner

	* brest/shops/brest.cvt, navar_city/magara/houses/museum: Place
	  no_spells (dungeon magic) tiles at the bottom most level in the
	  stack

2009-02-11 05:45  rjtanner

	* lake_country/shops/clems_archery: Set quest items in Clem's
	  Archery to no_pick to prevent pet theft abuse, also removed
	  'no_pretext 1' since this is no longer used or supported

2009-02-09 18:54  anmaster

	* pup_land/rainbow/islands: Unbreak exit from river map.

2009-02-09 18:22  anmaster

	* pup_land/rainbow/Lv1/hut3: Fix typo in message in
	  /pup_land/rainbow/Lv1/hut3 (mistery -> mystery)

2009-02-09 18:14  anmaster

	* pup_land/rainbow/Lv1/cage: Fix broken map in rainbow quest:
	  Players got stuck in cage map due to arch on target having
	  move_block all.

2009-02-09 17:44  anmaster

	* python/items/ring_occidental_mages.py: Limit allowed range of
	  stats for rings of Occidental Mages in
	  /python/items/ring_occidental_mages.py

2009-02-09 10:15  anmaster

	* ChangeLog: Updated ChangeLog file using svn2cl.

2009-02-08 15:38  anmaster

	* world/world_105_115: Prevent the wagon outside scorn from being
	  set to point to a broken random map when cfrhg is used. This
	  happens because the wagon is unique.

2009-02-08 15:36  anmaster

	* HallOfDMs: /HallOfDMs: Fix typo ("Wraith Hal of Selection" should
	  be "Wraith Hall of Selection").

2009-02-08 15:34  anmaster

	* test/python.py: /test/python.py: Avoid deprecated syntax.

2009-02-06 20:04  anmaster

	* scorn/shops/scorn.sale1: Add some missing dungeon_magic tiles to
	  /scorn/shops/scorn.sale1.

2009-02-06 16:34  anmaster

	* python/casino/goldslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: Fix mixed tab/space indention in
	  some casino python scripts.

2009-02-06 16:32  anmaster

	* python/casino/diamondslots.py, python/casino/imperialslots.py:
	  Fix part of bug 2457751 "Unpaid items work for some things...":
	  Make diamondslots.py and imperialslots.py check that the object
	  is paid for.

2009-02-06 16:01  anmaster

	* brest/brest.scrolls.right: Fix part of bug 2457751 "Unpaid items
	  work for some things...": Make some floor in
	  /brest/brest.scrolls.right shop floor. Also add some missing
	  spell blocking tiles.

2009-02-06 14:05  anmaster

	* scorn/shops/light_shop: Fix part of bug 2457751 "Unpaid items
	  work for some things...": Make some floor in
	  /scorn/shops/light_shop shop floor.

2009-02-06 13:53  anmaster

	* mlab/citydeclouds/cdcapart1: Fix /mlab/citydeclouds/cdcapart1:
	  When going from player unique map to a shared map you have to use
	  absolute paths, not relative ones. This will require updating of
	  the maps stored for the player (if any).

2009-02-06 13:48  anmaster

	* mlab/citydeclouds/villa/citydecloudsvillaC1: Fix exit coordinates
	  in /mlab/citydeclouds/villa/citydecloudsvillaC1

2009-02-06 13:33  anmaster

	* python/gods/altar_valkyrie.py: Fix part of bug 2457751 "Unpaid
	  items work for some things...": Valkyrie altars no longer accepts
	  unpaid items.

2009-02-04 17:08  anmaster

	* python/items/weapon_occidental_mages.py: Fix part 1 of bug
	  2369423 ("occidental mages weapons bugs"). Part 1 is weapon speed
	  going the wrong way.

2009-02-03 19:25  anmaster

	* python/CFGamble.py: Fix indentation in CFGamble.py

2009-02-03 19:24  anmaster

	* python/CFDataFile.py, python/CFDialog.py: Try to be a bit more
	  future compatible with Python 3

2009-02-01 07:39  rjtanner

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Cosmetic changes with Twin Towers maps - nicer
	  merging with cwall (castle walls) and swall (fence)

2009-01-31 06:32  rjtanner

	* navar_city/magara/houses/museum: Typo correction on girdle of
	  damage (was dammage) in Museum of Arms
	  (/navar_city/magara/houses/museum)

2009-01-30 05:07  rjtanner

	* darcap/darcap/circus/fz_o1: Removed the cloud floor tile in the
	  Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in
	  Darcap Circus, it was causing problems with the teleporter back
	  to the Fun Zone Lobby

2009-01-30 04:38  rjtanner

	* wolfsburg/magara/castle/floor_1: Fix entrance from Castle Magara,
	  floor 1 (/wolfsburg/magara/castle/floor_1) back to the world map
	  (/world/world_128_109)

2009-01-30 01:51  anmaster

	* python/guilds/guild_dues.py: Fix tabs in
	  python/guilds/guild_dues.py

2009-01-30 01:45  anmaster

	* python/CFGamble.py: Correct small syntax error in CFGamble.py

2009-01-30 01:38  anmaster

	* python/CFBank.py, python/CFBoard.py, python/CFCampfire.py,
	  python/CFDataFile.py, python/CFDialog.py, python/CFGamble.py,
	  python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
	  python/CFMail.py, python/CFMapTransformer.py, python/CFMove.py,
	  python/CFTimeOfDay.py, python/CFWorld.py, python/IPO/banksay.py,
	  python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py,
	  python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py, python/commands/give.py,
	  python/events/born/log_born.py,
	  python/events/init/give_command.py,
	  python/events/init/guild_init.py, python/events/kick/log_kick.py,
	  python/events/login/log_login.py,
	  python/events/login/mail_login.py,
	  python/events/muzzle/log_muzzle.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/events/remove/bank_remove.py,
	  python/events/remove/guild_remove.py,
	  python/events/remove/log_remove.py,
	  python/gods/altar_valkyrie.py, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/guilds/storage_entry.py,
	  python/items/banquet.py, python/items/campfire_say.py,
	  python/items/campfire_timer.py,
	  python/items/experience_rewarder.py,
	  python/items/positioning_system.py,
	  python/items/rhyzian_amulet.py,
	  python/items/ring_occidental_mages.py,
	  python/items/roll-o-matic.py, python/items/smoking_pipe.py,
	  python/items/sunnista.py,
	  python/items/weapon_occidental_mages.py,
	  python/maps/navar-midane_apply.py,
	  python/maps/navar-midane_attack.py,
	  python/maps/navar-midane_pickup.py,
	  python/maps/navar-midane_time.py,
	  python/maps/navar_city/university-dorlf.py,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
	  python/misc/death_message.py, python/misc/doNothing.py,
	  python/misc/greet_message.py, python/misc/npc_dialog.py,
	  python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
	  python/monsters/farnass.py, python/monsters/lursendis.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Set
	  svn:eol-style on the python scripts in maps.

2009-01-30 01:32  anmaster

	* python/CFBank.py, python/CFBoard.py, python/CFDataFile.py,
	  python/CFGamble.py, python/CFMail.py, python/IPO/say.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/maps/navar-midane_time.py, python/misc/npc_dialog.py,
	  python/monsters/combat_chicken.py, python/monsters/farnass.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Avoid features
	  in the python scripts that are removed from python 3.0. This is
	  confirmed to still work on at least python 2.5 and as far as I
	  understand the docs also python 2.4

2009-01-30 01:22  anmaster

	* python/CFBank.py, python/CFCampfire.py, python/CFDataFile.py,
	  python/CFDialog.py, python/CFGamble.py,
	  python/CFMapTransformer.py, python/CFMove.py,
	  python/CFTimeOfDay.py, python/IPO/say.py,
	  python/commands/give.py, python/events/init/give_command.py,
	  python/events/kick/log_kick.py,
	  python/events/login/mail_login.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/items/banquet.py,
	  python/items/experience_rewarder.py,
	  python/items/roll-o-matic.py, python/items/smoking_pipe.py,
	  python/items/sunnista.py, python/maps/navar-midane_time.py,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  python/misc/CFweardisguise.py, python/misc/npc_dialog.py,
	  python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
	  python/monsters/farnass.py, python/monsters/lursendis.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/sleep.py: Run whitespace cleanup script in
	  maps/python.

2009-01-25 03:54  anmaster

	* darcap/darcap/earthhouse: Fix exit coords in
	  /darcap/darcap/earthhouse

2009-01-23 19:03  anmaster

	* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Fix destination
	  of down stairs in
	  /azumauindo/suno-yamatoshi/buildings/tatemonoA2.

2009-01-23 06:23  rjtanner

	* santo_dominion/lord_byron/armour,
	  santo_dominion/lord_byron/general,
	  santo_dominion/lord_byron/magic, santo_dominion/lord_byron/main,
	  santo_dominion/lord_byron/weapon: Make shop areas of Lord Byron's
	  Castle (/santo_dominion/lord_byron/main) stand alone maps in
	  order to support shop headers and inventory signs

2009-01-22 06:10  rjtanner

	* santo_dominion/lord_byron/main: Cosmetic wall changes for nicer
	  merging

2009-01-22 05:41  rjtanner

	* brest/pshops/pshopsinc2: Restore descriptive name to stairway

2009-01-21 21:59  anmaster

	* brest/pshops/pshopsinc2: Fix the type of stairs (should be
	  stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.

2009-01-17 08:58  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-17 07:54  rjtanner

	* quests/mak/dragons/chaos: Synch with Branches/1.x; Insert floor
	  tiles beneath walls

2009-01-17 07:33  rjtanner

	* navar_city/troll_canyon/troll_canyon.9: Synch with Branches/1.x;
	  Replace blocked (solid black square) arch with cave_15 (solid
	  grey square) archetype

2009-01-10 08:27  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-10 08:08  rjtanner

	* navar_city/misc/city1magic: Restore shoprace human to map header

2008-12-24 09:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-23 07:40  rjtanner

	* santo_dominion/map.stigkr.2, santo_dominion/tavern.downstairs:
	  Cosmetic wall changes for nicer merging

2008-12-23 07:33  rjtanner

	* santo_dominion/city_hall: Updated doors - removed invis exits

2008-12-23 07:28  rjtanner

	* santo_dominion/espen/espen2, santo_dominion/espen/palace:
	  Cosmetic wall updates with how swall (fence) merges with nearby
	  walls

2008-12-23 07:11  rjtanner

	* marksel/wizard: Fix oakdoor so that it uses the correct archetype
	  (vs the one that can be destroyed) - missed in previous commit

2008-12-23 07:11  rjtanner

	* marksel/keep, marksel/shop, marksel/wizard: Fix oakdoor so that
	  it uses the correct archetype (vs the one that can be destroyed)

2008-12-23 07:06  rjtanner

	* lake_country/Mwizard/Mwizard5, lake_country/RETower/tower4:
	  Cosmetic wall changes for nicer merging

2008-12-23 06:59  rjtanner

	* lake_country/ebony/masterlev: Insert missing floor tiles

2008-12-23 06:54  rjtanner

	* lake_country/Butakis/inn: Cosmetic wall changes for nicer merging

2008-12-22 07:02  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-22 06:54  rjtanner

	* quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid: Apply region wilderness to Strange
	  Mountain maps (/quests/hendel/*)

2008-12-22 06:52  rjtanner

	* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Apply
	  region wilderness to Skud Tower maps (/quests/skud/*)

2008-12-22 06:52  rjtanner

	* quests/peterm/Demonology/AirStudy: Apply region wilderness to
	  Tower of Demonology Air Study

2008-12-22 06:40  rjtanner

	* quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat: Apply
	  region wilderness to Warrior's Tower maps (/quests/mak/*)

2008-12-22 06:25  rjtanner

	* quests/peterm/quests/ogre_chief: Cosmetic wall updates with bwall
	  (yellow block wall) sections

2008-12-22 06:22  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop: Apply
	  region wilderness to Tower of Stars maps
	  (/quests/peterm/CTower/*)

2008-12-22 06:16  rjtanner

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Apply region wilderness to
	  Tower of Demonology maps (/quests/peterm/Demonology/*)

2008-12-22 06:10  rjtanner

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Apply region wilderness to
	  Scorn Royalty Quest maps (/quests/peterm/quests/*)

2008-12-22 06:05  rjtanner

	* quests/greyshield/Greysword: Replace grey cave curved wall
	  sections with black dungeon sections - which match the nearby
	  walls and map theme

2008-12-22 05:59  rjtanner

	* quests/greyshield/Elements, quests/greyshield/Fortress: Cosmetic
	  wall updates with how swall (fence) merges with nearby walls

2008-12-22 05:51  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx: Apply
	  region wilderness to Greyshield maps (/quests/greyshield/*)

2008-12-22 05:43  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751: Apply region wilderness to Fortress Ang
	  maps (/quests/cd/*)

2008-12-22 05:40  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Apply region wilderness to
	  Fire Temple maps (/quests/peterm/FireTemple/*)

2008-12-22 05:33  rjtanner

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Apply region wilderness to
	  Dragon Quest maps (/quests/peterm/DragonQuest/*)

2008-12-22 05:29  rjtanner

	* quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace grey cave column with
	  black columns - which match the nearby walls and map theme

2008-12-22 05:27  rjtanner

	* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Apply region wilderness to Dark Temple maps (/peterm/temple/*)

2008-12-22 05:22  rjtanner

	* quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water: Apply region wilderness to Castle of
	  Ra-Gar maps (/quests/mcz/*)

2008-12-22 05:18  rjtanner

	* quests/mcz/castle1: Insert floor tiles underneath the exits

2008-12-22 05:16  rjtanner

	* quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2: Update map names for consistency (Castle
	  Ra-Gar -> Castle of Ra-Gar)

2008-12-22 05:08  rjtanner

	* quests/todd/aljwaf/hall1: Apply region (narcopin) to map

2008-12-21 08:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-21 08:12  rjtanner

	* lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
	  for nicer merging

2008-12-21 08:08  rjtanner

	* lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
	  for nicer merging

2008-12-21 07:52  rjtanner

	* euthville/devil.church3, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3: Cosmetic wall changes for nicer merging

2008-12-21 07:42  rjtanner

	* dragonisland/tavern: Replace rocks with a wooden table
	  (longtable) for the booze to sit on in the bar

2008-12-21 07:40  rjtanner

	* dragonisland/advguild, dragonisland/advguild3,
	  dragonisland/advshop0, dragonisland/advshop1,
	  dragonisland/advshop2, dragonisland/advshop3,
	  dragonisland/advshop4, dragonisland/advshop5,
	  dragonisland/advshop6, dragonisland/bloodwell,
	  dragonisland/damarishouse1, dragonisland/housebrxzl,
	  dragonisland/keysale: Cosmetic wall changes for nicer merging

2008-12-21 07:21  rjtanner

	* darcap/lynn/castle1.2, darcap/lynn/castle1.3: Cosmetic wall
	  changes for nicer merging

2008-12-21 07:19  rjtanner

	* darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3,
	  darcap/village1: Cosmetic wall changes for nicer merging

2008-12-21 06:57  rjtanner

	* scorn/cannery/ware1: Insert floor tiles underneath the exits

2008-12-21 06:55  rjtanner

	* scorn/taverns/goths: Replace rocks with a wooden table
	  (longtable) for the booze to sit on in the bar

2008-12-21 06:51  rjtanner

	* scorn/houses/angrygiant, scorn/houses/barracks,
	  scorn/houses/breezy_acres, scorn/houses/house.haunted,
	  scorn/houses/house.haunted2, scorn/houses/maze1,
	  scorn/houses/scorn_trappers, scorn/kar/creepy.house,
	  scorn/kar/drink, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/shops/scorn.sale2: Cosmetic wall changes for nicer merging

2008-12-21 06:15  rjtanner

	* pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs: Revert back to full map
	  paths for exits

2008-12-20 10:17  kbulgrien

	* scorn/houses/resir: Fix typo and remove mid-sentence line breaks.

2008-12-20 06:55  rjtanner

	* lake_country/DA: Make Hanuk uncharmable by setting him to level
	  120

2008-12-20 06:49  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/shop_f, darcap/town2/swtower: Fix oakdoor so that it
	  uses the correct archetype (vs the one that can be destroyed)

2008-12-19 08:39  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-19 08:13  rjtanner

	* pup_land/terminal: Add more no_spells tiles around the dragon
	  landing pads and under the fence to prevent players from using
	  dimension door to access areas they shouldn't be able to

2008-12-19 08:06  rjtanner

	* pup_land/terminal: Cosmetic change - added more cobblestone tiles
	  around the dragon transports so it looks like they are standing
	  on ground and to reduce how the clouds obscure the dragons

2008-12-19 07:24  rjtanner

	* world/world_112_100: Remove some stray land tiles from the top
	  (middle) of the sea

2008-12-18 21:26  rjtanner

	* pup_land/terminal, pup_land/terminal_u1: Per player feedback,
	  covered the entire sky area with clouds (floor vs wall archetype
	  so it does not block the player's view)

2008-12-18 07:39  rjtanner

	* brest/brittany/enigme.6: Add no_spells tile under the spike walls
	  to block the use of dimension door

2008-12-18 07:11  rjtanner

	* world/world_112_100, world/world_113_100, world/world_114_100,
	  world/world_117_100: Add more shallow_sea around the shoreline

2008-12-18 07:10  rjtanner

	* world/world_108_100: Make very small island all sand (beach)

2008-12-18 07:03  rjtanner

	* world/world_105_100, world/world_106_100: Add more shallow_sea
	  around the shoreline

2008-12-18 03:24  rjtanner

	* world/world_100_100, world/world_101_100, world/world_102_100,
	  world/world_103_100, world/world_104_100, world/world_105_100,
	  world/world_106_100, world/world_107_100, world/world_108_100,
	  world/world_109_100, world/world_110_100, world/world_111_100,
	  world/world_112_100, world/world_113_100, world/world_114_100,
	  world/world_115_100, world/world_116_100, world/world_117_100,
	  world/world_118_100, world/world_119_100, world/world_120_100,
	  world/world_121_100, world/world_122_100, world/world_123_100,
	  world/world_124_100, world/world_125_100, world/world_127_100,
	  world/world_128_100, world/world_129_100: Modified world_*_100
	  maps (first row) so they have an actual shoreline agaist the sea

2008-12-17 07:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-17 06:57  rjtanner

	* world/world_102_102, world/world_103_102, world/world_104_102,
	  world/world_105_102, world/world_106_102, world/world_107_102,
	  world/world_108_102, world/world_109_102, world/world_110_102,
	  world/world_111_102, world/world_112_102, world/world_113_102,
	  world/world_114_102, world/world_115_102, world/world_116_102,
	  world/world_117_102, world/world_118_102, world/world_119_102,
	  world/world_120_102, world/world_121_102, world/world_122_102,
	  world/world_123_102, world/world_124_102, world/world_125_102,
	  world/world_126_102, world/world_127_102, world/world_128_102:
	  Touch up world_*_102 maps (third row) to replace desert tiles
	  with beach tiles; desert tiles in this configuration is very
	  unnatural

2008-12-17 06:32  rjtanner

	* world/world_103_101, world/world_104_101, world/world_105_101,
	  world/world_106_101, world/world_107_101, world/world_109_101,
	  world/world_110_101, world/world_111_101, world/world_112_101,
	  world/world_113_101, world/world_114_101, world/world_115_101,
	  world/world_116_101, world/world_117_101, world/world_118_101,
	  world/world_119_101, world/world_120_101, world/world_121_101,
	  world/world_122_101, world/world_123_101, world/world_124_101,
	  world/world_125_101, world/world_126_101, world/world_127_101,
	  world/world_128_101: Touch up world_*_101 maps (second row) to
	  replace desert tiles with beach tiles; desert tiles in this
	  configuration is very unnatural

2008-12-17 02:51  rjtanner

	* world/world_101_100, world/world_105_100, world/world_106_100,
	  world/world_108_100, world/world_111_100, world/world_112_100,
	  world/world_113_100, world/world_114_100, world/world_115_100,
	  world/world_116_100, world/world_117_100, world/world_119_100,
	  world/world_120_100, world/world_122_100, world/world_123_100,
	  world/world_124_100, world/world_125_100, world/world_127_100,
	  world/world_128_100: Touch up world_*_100 maps (first fow) to
	  replace desert tiles with beach tiles; desert tiles in this
	  configuration is very unnatural

2008-12-16 23:54  rjtanner

	* world/world_102_108: Map header correction - removed double
	  'Modified:' time stamp entry

2008-12-16 23:49  rjtanner

	* world/world_105_115: Restore elevation setting under the recently
	  moved Puddings Place map

2008-12-16 23:48  rjtanner

	* wolfsburg/shops/transport.shoppe: Restore farewell message on the
	  exit from Wolfsburge Transport Shoppe to world map

2008-12-16 23:47  rjtanner

	* scorn/shops/magicshop: Restore unique name on the exit from Scorn
	  Magic Shop to world map

2008-12-16 23:45  rjtanner

	* scorn/shops/scorn.sale1: Restore farewell message on the exit
	  from Scorn Sale Shop to world map

2008-12-16 23:42  rjtanner

	* scorn/shops/bowshop: Restore unique name on the exit from Scorn
	  Bowshop to world map

2008-12-16 07:35  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-16 07:21  rjtanner

	* scorn/anthony/prison.1, scorn/misc/prison, scorn/misc/prison.1,
	  world/world_105_115: Moved /scorn/anthony/prison.1 to
	  /scorn/misc/prison.1, updated map paths to use prison.1 where
	  necessary

2008-12-16 07:14  rjtanner

	* scorn/anthony/prison, scorn/anthony/prison.1, scorn/misc/prison,
	  world/world_105_115: Rename /scorn/anthony/prison to prison.1
	  before moving it to the same directory (/scorn/misc/prison) as
	  the other half of the map

2008-12-16 06:59  rjtanner

	* brest/temples/valkyrie: Update NPCs with very simple & basic
	  messages in regards to lore on Valkyrie

2008-12-16 06:54  rjtanner

	* brest/temples/valkyrie, scorn/misc/cityhall: Add more no_spell
	  tiles under the fence around Scorn City Hall to help prevent
	  players from using dimension door spell to access areas they
	  shouldn't

2008-12-15 05:47  rjtanner

	* pup_land/terminal, pup_land/terminal_u1: Applied new sky
	  archetype to the area surrounding the Pupland Terminal (both
	  levels) and also added some clouds, requires archetype r10977 or
	  newer

2008-12-14 09:45  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-14 09:11  rjtanner

	* brest/taverns/brest.seaside.tavern: Slightly expanded NPC info in
	  regards to valkyrie temple, other crossfire cults, and upcoming
	  expansion to valkyrie temple in brest

2008-12-14 08:58  rjtanner

	* brest/taverns/brest.seaside.tavern: Update NPCs with some
	  storyline information and (somewhat obscure) hints on the local
	  Valkyrie temple

2008-12-14 08:32  rjtanner

	* brest/taverns/brest.seaside.tavern: Give two NPCs some Lore about
	  the history of Brest and the local temple of Valkyrie, certainly
	  possible to add and improve the information

2008-12-14 07:45  rjtanner

	* brest/sow/sow: Update Strange Old Wizard map with difficulty
	  level, region and entrance coordinates

2008-12-14 07:30  rjtanner

	* pup_land/rainbow/red_town/shop: Cosmetic wall updates with how
	  swall (fence) merges with nearby walls

2008-12-14 07:22  rjtanner

	* brest/shops/brest.magic, dragonisland/advguild,
	  mlab/citydeclouds/citydeclouds2I, navar_city/misc/city1magic,
	  pup_land/rainbow/red_town/shop, santo_dominion/shops/nosferatu,
	  scorn/shops/generalshop, scorn/shops/magicshop,
	  scorn/shops/scorn.sale1, wolfsburg/dept_store_magic: Per web
	  forum post and IRC discussion - attempt to make things somewhat
	  easier for low level players - reduced the detect curse altar
	  cost from 25gp to 25sp

2008-12-14 07:03  rjtanner

	* quests/peterm/Demonology/GroundLevel: Updated the altar with
	  information on how much the entrance fee is to the next level

2008-12-14 06:47  rjtanner

	* scorn/misc/mercenaries: Change altars and gates in Mercenaries
	  house so that players can't trap themselves inside the rooms -
	  the gate stay permanently open (or until the next map reset)
	  after hiring one of the mercenaries

2008-12-14 06:17  rjtanner

	* scorn/misc/mercenaries: Cosmetic wall change with how swall
	  (fence) merges with nearby walls

2008-12-14 03:59  rjtanner

	* whalingoutpost/misc/castleb3, whalingoutpost/misc/icehole1:
	  Filled in surrounding area with solid rock, requires archetype
	  r10843 or newer

2008-12-13 09:54  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-13 09:38  rjtanner

	* whalingoutpost/misc/polarbearcave2: Fill in surrounding area with
	  solid rock, require archetypes r10843 or newer

2008-12-13 09:34  rjtanner

	* whalingoutpost/misc/castleb3: Fill in some of the hollow section
	  with solid rock, require archetypes r10843 or newer

2008-12-13 09:32  rjtanner

	* whalingoutpost/misc/castleb3: Cosmetic changes with merging
	  between mine and cave walls

2008-12-13 09:29  rjtanner

	* euthville/hallofbones: Cosmetic change - replace swirling blue
	  exits with actual doors, matches building exterior

2008-12-13 09:28  rjtanner

	* dragonisland/intwell: Cosmetic change - update wall section for
	  nicer merging with nearby door

2008-12-13 09:27  rjtanner

	* wolfsburg/magara/castle/cellar: Add missing floor tiles

2008-12-13 09:24  rjtanner

	* dragonisland/thievesden, dungeons/train/dragon_train,
	  lake_country/Butakis/prison0, navar_city/mlab/tavernb1,
	  port_joseph/goblin/dungeon1, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/tortcave, quests/greyshield/GreyMaster,
	  quests/mak/chaos/fallen, scorn/temples/gnarg,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c:
	  Update wall sections to match nearby walls or styles, requires
	  archetype update r10841 or newer

2008-12-13 09:03  rjtanner

	* darcap/undead/undead.2: Cosmetic change with cave wall merging

2008-12-13 09:01  rjtanner

	* brest/brittany/jessy.1: Cosmetic change with cave wall merging

2008-12-13 08:57  rjtanner

	* azumauindo/misc/shrineb1,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  brest/brittany/jessy.1, brest/zorn/castle.basement0,
	  darcap/undead/undead.1, darcap/undead/undead.2,
	  darcap/undead/undead.3, dragonisland/housebrxzl,
	  euthville/hallofbones, lake_country/Mwizard/MwizardD,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5, marksel/mines,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/theaterb3, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/zealothouseb1,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon2, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/tortcave, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/mak/dragons/chaos, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/quests/dragonquest2,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, scorn/misc/wizhide,
	  scorn/oldcity/end, scorn/temples/mostrai2,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/frostcavern1,
	  whalingoutpost/misc/holeinice1, whalingoutpost/misc/icecavern1,
	  whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/piratedung,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/floor_3: Replace blocked (solid black
	  square) arch with cave_15 (solid grey square) archetype, requires
	  archetype update r10843 or newer

2008-12-12 07:44  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-12 02:53  rjtanner

	* brest/shops/brest.armour, brest/shops/brest.cvt,
	  brest/shops/brest.food, brest/shops/brest.magic: Restore shoprace
	  information to shop headers

2008-12-11 08:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-11 08:06  rjtanner

	* navar_city/magara/houses/kaisas_place, navar_city/warehouse8: Fix
	  oakdoor so that it uses the correct archetype (vs the one that
	  can be destroyed)

2008-12-11 06:50  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Updated the
	  last modified time stamp that was missed in earlier commit,
	  r10906

2008-12-11 06:35  rjtanner

	* lake_country/shops/Mopoon_wshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/greyshield/Greysword, quests/peterm/temple/OuterTemple,
	  santo_dominion/houses/house1: Restore message text to exits

2008-12-11 06:32  rjtanner

	* navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1weapon: Restore shoprace information to shop
	  headers

2008-12-11 01:57  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
	  brest/shops/buildshop: Restore magic_mouth messages that were
	  accidentally removed in an earlier commit

2008-12-10 06:24  rjtanner

	* brest/temples/valkyrie: Set the consecrate level for the altar to
	  level 120

2008-12-08 06:16  rjtanner

	* brest/temples, brest/temples/valkyrie, world/world_107_123: New
	  map in Brest - Shrine of Valkyrie

2008-12-07 08:45  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-07 08:31  rjtanner

	* brest/asyvan/palace2, brest/asyvan/palace3: Correct teleporter
	  coordinates due to layout changes on level 1 of Kingdom Palace

2008-12-07 08:24  rjtanner

	* brest/asyvan/palace2, brest/asyvan/palace3: Redesign interior of
	  the Kingdom Palance, level 2 and level 3

2008-12-07 08:10  rjtanner

	* brest/asyvan/palace1, world/world_107_123: Redesign interior of
	  the Kingdom Palance

2008-12-07 07:05  rjtanner

	* brest/brest.IPO, world/world_107_123: Redesign interior of the
	  Brest IPO

2008-12-07 06:46  rjtanner

	* brest/brest.scrolls, brest/brest.scrolls.right: Cosmetic wall
	  updates with how swall (fence) merges with nearby walls

2008-12-07 06:29  rjtanner

	* brest/shops/brest.cvt: Change sage NPC to Bank Clerk with a
	  generic magic mouth response, removed map header comment now that
	  the map has been updated

2008-12-07 06:12  rjtanner

	* brest/shops/brest.weapon: Change the blockview to wall sections
	  near the entrance - now players can see more of the shop interior
	  when entering the map

2008-12-07 06:04  rjtanner

	* brest/shops/brest.food: Cosmetic updates - modified destination
	  coordinates back to the world map, removed two of the wall
	  columns that didn't look right in the game

2008-12-07 05:59  rjtanner

	* brest/shops/brest.magic: Cosmetic updates - inserted missing
	  floor tiles and removed two of the wall columns that didn't look
	  right in the game

2008-12-06 09:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-06 09:05  rjtanner

	* brest/shops/brest.magic, world/world_107_123: Redesign the
	  interior of Magic shop

2008-12-06 07:37  rjtanner

	* brest/shops/brest.weapon, world/world_107_123: Redesign the
	  interior of Weapon shop, requires archetype update r10844 or
	  newer

2008-12-06 06:53  rjtanner

	* brest/shops/brest.food, world/world_107_123: Redesign the
	  interior of Food Store

2008-12-06 06:36  rjtanner

	* brest/shops/brest.cvt, world/world_107_123: Redesign the interior
	  of CVT

2008-12-06 05:43  rjtanner

	* brest/shops/brest.armour, world/world_107_123: Redesign the
	  interior of the Armour shop

2008-12-06 05:20  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food,
	  brest/brest.magic, brest/brest.weapon, brest/shops/brest.armour,
	  brest/shops/brest.cvt, brest/shops/brest.food,
	  brest/shops/brest.magic, brest/shops/brest.weapon,
	  world/world_107_123: Moved brest armour, cvt, food, magic and
	  weapon shops to the /brest/shops directory

2008-12-05 06:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-05 01:51  rjtanner

	* HallOfDMs: Give descriptive names to the teleporters so it's
	  easier to see which map they go to

2008-12-05 00:57  rjtanner

	* scorn/shops/foodshop: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-05 00:56  rjtanner

	* scorn/shops/weaponshop: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-05 00:49  rjtanner

	* quests/saromok/castlesaromok_inside: Added no_spells tiles on the
	  other side of the doorways to prevent players from using
	  dimension door to access areas they shouldn't or from getting
	  trapped in such areas by accident

2008-12-05 00:46  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_inside: Replace invis_exit with
	  oakdoors, now the actual maps match the world map buildings.
	  Requires archetype r10798 or newer.

2008-12-04 07:19  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-04 07:12  rjtanner

	* HallOfDMs: As a convenience, added teleporters to the four Hall
	  of Selection maps and the Nexus - other changes are made for
	  visual balance (for now)

2008-12-04 06:58  rjtanner

	* world/world_105_115: Corrected map entrance coordinates from
	  world map to Scorn House of Power

2008-12-04 06:57  rjtanner

	* scorn/misc/PowerHouse: Cosmetic layout changes and updates.
	  Requires archetype r10798 or newer.

2008-12-04 06:46  rjtanner

	* pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
	  Cosmetic wall changes for nicer merging

2008-12-04 06:41  rjtanner

	* pup_land/ancient/village/shop, pup_land/hall2, pup_land/hq_ud,
	  pup_land/lone_town/mshop, pup_land/nurnberg/hq: Cosmetic change
	  with how fences (swall) merge with nearby walls

2008-12-04 06:34  rjtanner

	* pup_land/nurnberg/apartment/main, pup_land/nurnberg/city,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/hq,
	  pup_land/nurnberg/storehouse, pup_land/port_e,
	  pup_land/port_e_house, pup_land/pplant/pplant1,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle3, pup_land/s_f/st1, pup_land/s_f/st3,
	  pup_land/terminal_u1, pup_land/world: Replace recently updated
	  oakdoors with new archetype and recycled graphic, updated map
	  entrance coordinates. Requires archetype r10798 or newer.

2008-12-04 06:03  rjtanner

	* pup_land/ancient/ruin/house1, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
	  pup_land/ancient/ruin/house5, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village, pup_land/lone_town/bank,
	  pup_land/lone_town/cordish,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gshop, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/town,
	  pup_land/lone_town/training: Replace recently updated oakdoors
	  with new archetype and recycled graphic, updated map entrance
	  coordinates. Requires archetype r10798 or newer.

2008-12-04 02:49  rjtanner

	* wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d:
	  Replace recently updated oakdoors with new archetype and recycled
	  graphic. Requires archetype r10798 or newer.

2008-12-03 03:15  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-03 03:12  rjtanner

	* wolfsburg/inns: Cosmetic wall changes for nicer merging

2008-12-03 03:00  rjtanner

	* world/world_128_109: Correct map entrance coordinates from world
	  map to Wolfsburg Inns

2008-12-03 02:58  rjtanner

	* wolfsburg/apartments/wolfsburg.apartment,
	  wolfsburg/dungeons/stronghold, wolfsburg/etern_rew,
	  wolfsburg/inns, wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/shops/transport.shoppe,
	  wolfsburg/ware1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 02:42  rjtanner

	* scorn/crow/train/train, scorn/dtabb/cave3,
	  scorn/guilds/guildhousesinc, scorn/houses/bowyer,
	  scorn/houses/house3.1st, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/maze1, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw, scorn/kar/somehouse,
	  scorn/mansion/entrance, scorn/misc/HouseofHealing,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners2,
	  scorn/misc/dragon_guild, scorn/misc/jail,
	  scorn/misc/puddings.place, scorn/misc/zoo,
	  scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/taverns/goths: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-03 02:05  rjtanner

	* scorn/misc/cityhall: Add no_spells tiles underneath the fences to
	  prevent players from using dimension door to access city hall or
	  areas not meant for player access

2008-12-03 01:56  rjtanner

	* santo_dominion/map.and.sale: Cosmetic change with how fences
	  (swall) merge with nearby walls

2008-12-03 01:55  rjtanner

	* santo_dominion/eeur/hut.1, santo_dominion/houses/house1,
	  santo_dominion/magara/opera, santo_dominion/map.and.sale,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/south_barn,
	  santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
	  santo_dominion/tollpost: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:43  rjtanner

	* quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/mak/MainFloor, quests/mak/giant/mainfloor,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace recently updated
	  oakdoors with new archetype and recycled graphic. Requires
	  archetype r10798 or newer.

2008-12-03 01:38  rjtanner

	* start/newbieshouse: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:35  rjtanner

	* sisters/tower1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:33  rjtanner

	* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
	  recently updated oakdoors with new archetype and recycled
	  graphic. Requires archetype r10798 or newer.

2008-12-03 01:28  rjtanner

	* navar_city/apartments/apartment, navar_city/city1church1,
	  navar_city/dragon_hangar/hangar, navar_city/iscar,
	  navar_city/jail/jail, navar_city/light/light1,
	  navar_city/magara/houses/kaisas_place, navar_city/misc/bowyer,
	  navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/mouse_house, navar_city/slums/Iggys_house,
	  navar_city/warehouse1, navar_city/warehouse2,
	  navar_city/warehouse3, navar_city/warehouse4,
	  navar_city/warehouse5, navar_city/warehouse6,
	  navar_city/warehouse7: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 03:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-02 02:55  rjtanner

	* marksel/church: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 02:53  rjtanner

	* lake_country/shops/Mopoon_wshop: Insert missing floor tile

2008-12-02 02:52  rjtanner

	* lake_country/Butakis/blacksmith, lake_country/Sunset_Lake/inn,
	  lake_country/shops/Mopoon_wshop: Cosmetic change with how swall
	  (fence) merges with nearby walls

2008-12-02 02:48  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/RETower/tower0,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/portal: Replace recently updated
	  oakdoors with new archetype and recycled graphic. Requires
	  archetype r10798 or newer.

2008-12-02 02:27  rjtanner

	* dungeons/hut/ancient_hut: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 02:25  rjtanner

	* euthville/devil.church1, euthville/magic.shop: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-02 02:23  rjtanner

	* dragonisland/tavern: Cosmetic change with how swall (fence)
	  merges with nearby walls

2008-12-02 02:22  rjtanner

	* dragonisland/advguild, dragonisland/advshop0,
	  dragonisland/apartment3, dragonisland/drowmansion,
	  dragonisland/hangar, dragonisland/house6, dragonisland/house8,
	  dragonisland/house9, dragonisland/tavern: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-02 02:13  rjtanner

	* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2: Cosmetic wall changes for nicer merging

2008-12-02 02:07  rjtanner

	* darcap/darcap/circus/wurfbude: Cosmetic change with how swall
	  (fence) merges with nearby walls

2008-12-02 02:06  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/apartment,
	  darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
	  darcap/raffle/raffle1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 01:49  rjtanner

	* brest/asyvan/palace1, brest/brest.IPO, brest/brest.armour,
	  brest/brest.cvt, brest/brest.food, brest/brest.magic,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/jessy.1, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/jes.admini, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshopsinc, brest/shops/buildshop: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-01 20:22  rjtanner

	* pup_land/nurnberg/apartment/main: Unique maps (such as
	  apartments) require full file path back to world maps

2008-12-01 07:13  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-01 06:38  rjtanner

	* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/hut,
	  wolfsburg/dungeons/stronghold, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower2/floor_1,
	  wolfsburg/piratechurch, wolfsburg/shops/transport.shoppe,
	  world/world_128_109: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-12-01 06:13  rjtanner

	* scorn/houses/kitchen, scorn/houses/wizardw: Cosmetic wall changes
	  for smoother merging

2008-12-01 06:10  rjtanner

	* scorn/misc/battle_arena/snack, scorn/shops/BasicSpells,
	  scorn/shops/light_shop: Cosmetic change with how fences (swall)
	  merge with nearby walls

2008-12-01 06:02  rjtanner

	* world/world_105_115: Correct map entrance coordinates from world
	  map to Scorn Gem Shop

2008-12-01 06:00  rjtanner

	* scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/houses/bowyer, scorn/houses/house3.1st,
	  scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/kar/somehouse,
	  scorn/magara/porter_house, scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners2,
	  scorn/misc/dragon_guild, scorn/misc/jail, scorn/misc/map.esben.2,
	  scorn/misc/puddings.place, scorn/misc/zoo,
	  scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/potionshop,
	  scorn/taverns/goths: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-12-01 05:10  rjtanner

	* lake_country/small_buildings/sentrio_house: Tentative fix for [
	  crossfire-Bugs-2369085 ] infinite food spawning map; placed
	  no_spells tiles beneath the fence to block dimension door and
	  player access (as described in the bug report)

2008-11-30 07:37  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-30 07:32  rjtanner

	* world/world_104_115: Correct map entrance coordinates from world
	  map to Scorn maps

2008-11-30 07:31  rjtanner

	* scorn/crow/train/train, scorn/mansion/entrance,
	  scorn/shops/scorn.sale1, scorn/shops/weaponshop: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-30 07:09  rjtanner

	* santo_dominion/crossfire: Overhaul 'New Cthulhu Church' to
	  include walls around the map and have them merge nicely

2008-11-30 06:52  rjtanner

	* santo_dominion/north_farm: Cosmetic wall changes for nicer and
	  smoother merging

2008-11-30 06:51  rjtanner

	* santo_dominion/south_barn: Cosmetic wall and door changes for
	  nicer and smoother merging

2008-11-30 06:45  rjtanner

	* santo_dominion/north_barn: Replace wwall windows with woodwall
	  windows - matching the rest of the map style

2008-11-30 06:43  rjtanner

	* santo_dominion/peacock, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/tollpost: Cosmetic change with how fences (swall)
	  merge with nearby walls

2008-11-30 06:31  rjtanner

	* santo_dominion/crossfire, santo_dominion/eeur/hut.1,
	  santo_dominion/houses/house1,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/map.and.sale, santo_dominion/north_barn,
	  santo_dominion/north_farm, santo_dominion/peacock,
	  santo_dominion/sdomino_appartment, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn,
	  santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
	  santo_dominion/tollpost, world/world_102_108: Replace and phase
	  out the (old) oakdoor graphic with something different

2008-11-30 05:47  rjtanner

	* quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/greyshield/Cavern, quests/greyshield/Finish,
	  quests/greyshield/Greysword, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/giant/mainfloor,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace and phase out the (old)
	  oakdoor graphic with something different

2008-11-29 08:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-29 08:07  rjtanner

	* start/newbieshouse: Cosmetic change with how fences (swall) merge
	  with nearby walls

2008-11-29 08:06  rjtanner

	* start/newbieshouse: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-29 08:05  rjtanner

	* sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3:
	  Cosmetic wall changes with how they merge with doorways

2008-11-29 08:01  rjtanner

	* sisters/tower1: Replace and phase out the (old) oakdoor graphic
	  with something different

2008-11-29 07:15  rjtanner

	* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
	  and phase out the (old) oakdoor graphic with something different

2008-11-29 06:50  rjtanner

	* world/world_122_117: Correct map entrance coordinates from world
	  map to Navar shop maps

2008-11-29 06:49  rjtanner

	* navar_city/illusion/illtow3, navar_city/misc/bowyer,
	  navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/tannery, navar_city/misc/thamshop: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-29 06:19  rjtanner

	* navar_city/magara/houses/large_house: Insert missing floor tile
	  beneath stone blocks, cosmetic wall changes for nicer merging

2008-11-29 06:16  rjtanner

	* navar_city/apartments/apartment, navar_city/city1church1,
	  navar_city/dragon_hangar/hangar, navar_city/jail/jail,
	  navar_city/light/light1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/slums/Iggys_house:
	  Replace and phase out the (old) oakdoor graphic with something
	  different

2008-11-29 05:56  rjtanner

	* navar_city/city1court: Add missing floor tiles beneath exits

2008-11-29 05:54  rjtanner

	* navar_city/iscar, navar_city/mouse_house, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-28 07:29  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-28 07:02  rjtanner

	* marksel/church, marksel/keep, marksel/shop, marksel/wizard:
	  Replace and phase out the (old) oakdoor graphic with something
	  different, minor wall updates to accommodate doorway changes

2008-11-28 06:57  rjtanner

	* lake_country/Butakis/Rlib1, lake_country/Butakis/prison_w,
	  lake_country/small_buildings/hut_Galmorus: Cosmetic wall changes
	  for nicer merging

2008-11-28 06:48  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/alchemist, lake_country/Butakis/arena,
	  lake_country/Butakis/blacksmith, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
	  lake_country/Mwizard/MwizardG, lake_country/RETower/tower0,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/portal: Replace and phase out the
	  (old) oakdoor graphic with something different, minor wall
	  updates to accommodate doorway changes

2008-11-28 05:45  rjtanner

	* world/world_105_113: Correct map entrance coordinates from world
	  map to Euthville Magic Shop

2008-11-28 05:44  rjtanner

	* euthville/devil.church1, euthville/magic.shop: Replace and phase
	  out the (old) oakdoor graphic with something different

2008-11-28 05:40  rjtanner

	* dungeons/castle_aaaarg, dungeons/hut/ancient_hut,
	  dungeons/xyzzy-mines: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-28 05:33  rjtanner

	* dragonisland/advguild, dragonisland/advshop0,
	  dragonisland/apartment3, dragonisland/drowmansion,
	  dragonisland/hangar, dragonisland/house6, dragonisland/house7,
	  dragonisland/house8, dragonisland/house9, dragonisland/tavern:
	  Replace and phase out the (old) oakdoor graphic with something
	  different, minor wall updates to accommodate doorway changes

2008-11-28 05:04  rjtanner

	* darcap/darcap/potionshop: Update map entrance coordinates due to
	  doorway changes

2008-11-28 05:01  rjtanner

	* world/world_116_102: Correct map entrance coordinates from world
	  map to Darcap Potionship

2008-11-28 04:59  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/apartment,
	  darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
	  darcap/raffle/raffle1: Replace and phase out the (old) oakdoor
	  graphic with something different, minor wall updates to
	  accomodate doorway changes

2008-11-28 01:45  rjtanner

	* brest/brittany/hole, world/world_108_123: Added walls to the
	  dungeon map, updated exit & entrance coordinates due to the map
	  size changing

2008-11-28 01:35  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food,
	  brest/brest.magic, brest/brest.weapon, brest/brittany/hole,
	  brest/elec.jes, brest/info_first, brest/jes.admini, brest/ludo1,
	  brest/nasty_house, brest/sport.jess, brest/underground: Replace
	  and phase out the (old) oakdoor graphic with something different

2008-11-27 07:41  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-27 07:21  rjtanner

	* brest/shops/buildshop: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-27 07:14  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-27 06:26  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Replace and phase out the (old) oakdoor graphic with something
	  different

2008-11-27 06:11  rjtanner

	* brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3: Cosmetic wall changes for better merging
	  with nearby doors, cave wall changes for more evenly rounded
	  corners

2008-11-27 06:02  rjtanner

	* brest/brittany/khazad.4, brest/brittany/khazad.5: Cosmetic
	  changes - removed unnecessary wall blocks, inserted floor tiles
	  were needed

2008-11-27 05:57  rjtanner

	* brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/hole,
	  brest/brittany/jessy.1, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon: Replace and phase out the (old)
	  oakdoor graphic with something different

2008-11-27 02:07  rjtanner

	* brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-27 01:23  rjtanner

	* scorn/misc/HouseofHealing, world/world_105_115: Redesign House of
	  Healing so the interior somewhat matches the building exterior

2008-11-26 19:48  lalo

	* scorn/houses/barracks, scorn/misc/kboldtemp1b4,
	  scorn/temples/valkyrie, scorn/temples/valkyrie2: at long last,
	  the tample of Valkyrie :-)

2008-11-26 06:51  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-26 02:07  rjtanner

	* world/world_105_115: Insert missing ground tiles (grass) and lake
	  tile to central area of Scorn

2008-11-26 02:05  rjtanner

	* world/world_105_115: Update building name to match internal map
	  name

2008-11-26 02:03  rjtanner

	* scorn/houses/smithery: Cosmetic change, inserted a floor tile (vs
	  lava) underneath the dwarven blacksmith

2008-11-26 01:34  rjtanner

	* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost: Cosmetic wall changes for nicer
	  merging

2008-11-26 01:30  rjtanner

	* styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap: Update maps in styles/specialmaps/
	  with unique and more descriptive map names

2008-11-26 01:17  rjtanner

	* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost: Update 'store maps' in
	  styles/specialmaps/ with shop header code, these are the small
	  shops that are sometimes found in randomly generated maps

2008-11-25 07:30  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-25 06:58  rjtanner

	* pup_land/lone_town/shops/transport.shoppe,
	  wolfsburg/shops/transport.shoppe: Fix for
	  [crossfire-Bugs-2341093] Valkyrie altars nolonger working -
	  removed and reinserted the altar archetype corrected the issue by
	  adding 'arch altar_valkyrie_pray_event' to the altars inventory

2008-11-25 03:34  lalo

	* HallOfDMs: fixing altar of Valkyrie in HallOfDMs (bug 2341093) --
	  r10708 fixed the abandoned temple

2008-11-25 03:22  rjtanner

	* scorn/misc/puddings.place, world/world_105_115: Move Puddings
	  Place map to the Scorn Harbor - the acid using monsters in this
	  map are too deadly and crual to new and unprepaired players

2008-11-25 03:09  rjtanner

	* scorn/misc/HouseofHealing: Added missing plural names to the
	  balms and potions

2008-11-25 03:03  rjtanner

	* scorn/misc/HouseofHealing: Changes to the shop layout - more item
	  types for sale (all levels of Potions of Life, balm of cure
	  poison, balm of minor healing) in slightly different locations to
	  make room for the new inventory

2008-11-25 02:40  rjtanner

	* scorn/misc/HouseofHealing, scorn/misc/kboldtemp1b4: Cosmetic
	  change with how swall (fence) merges with nearby walls

2008-11-24 08:37  lalo

	* python/start/dragon_attune.py: oops, committed some debugging
	  code! Sorry :-)

2008-11-24 07:30  lalo

	* python/start/dragon_attune.py, start/HallsOfSelection/pl_dragon:
	  follow-up to last commit "allow player dragons to pick metabolism
	  focus": also change player title. And I forgot to make the sea
	  tiles blocking.

2008-11-24 07:18  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-24 07:02  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/swtower, whalingoutpost/houses/fisherhouseeast,
	  whalingoutpost/houses/fisherhousenorth,
	  whalingoutpost/houses/fisherhousesouth,
	  whalingoutpost/houses/fisherhousesouthwest,
	  whalingoutpost/houses/fisherhouseswest: Update maps with x & y
	  entrance coordinates and difficulty level

2008-11-24 06:52  rjtanner

	* darcap/town2/shop_f, world/world_116_104: Redesign Bob's Bakery
	  in darcap/town2

2008-11-24 06:27  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/swtower, darcap/town2/towers, world/world_116_104:
	  Redesign of sages tower in darcap/town2 to make them individual
	  maps

2008-11-24 06:08  lalo

	* python/start, python/start/dragon_attune.py,
	  start/HallsOfSelection/pl_dragon: giving starting player dragons
	  a slightly less short stick by letting them choose a metabolism
	  focus

2008-11-24 05:39  rjtanner

	* whalingoutpost/houses/fisherhouseeast,
	  whalingoutpost/houses/fisherhousenorth,
	  whalingoutpost/houses/fisherhousesouth,
	  whalingoutpost/houses/fisherhousesouthwest,
	  whalingoutpost/houses/fisherhouseswest,
	  whalingoutpost/houses/fishershouse1, world/world_123_123:
	  Redesign of fisherhouses to make them individual maps

2008-11-23 15:55  akirschbaum

	* start/HallsOfSelection/wraith_player: Fix incorrect face name.

2008-11-22 02:04  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-22 01:49  rjtanner

	* dragonisland/advguild3: Restore resist_physical 30 stat to the
	  training demon

2008-11-22 01:27  rjtanner

	* darcap/darcap/tavern: Reformat map header syntax - no functional
	  changes

2008-11-21 08:15  kbulgrien

	* scorn/taverns/hintson.msg: - Remove a redundant rule from the NPC
	  dialog.

2008-11-21 08:09  kbulgrien

	* scorn/taverns/goths, scorn/taverns/hintson.msg: - Add a new NPC
	  in Goths that uses an npc_dialog.py message file to drive a
	  CFDialog.py driven conversation (the conversation was created
	  before the
	  author knew about CFDialog or how to use it, but it was too large
	  to put
	  into @match as it caused a server crash). This dialog is
	  structured, but
	  state is not tracked due the informational nature of the
	  conversation.
	  The NPC drops some hints about things in Scorn that a new player
	  might
	  want to check out. There are no spoilers, but it may serve to
	  help a new
	  player find out about some things about scorn that the author did
	  not
	  discover for ages.

2008-11-21 07:46  kbulgrien

	* python/misc/npc_dialog.py: - Reformat for readability. No
	  functional change.

2008-11-21 07:43  kbulgrien

	* python/misc/npc_dialog.py: - More clearly document how to write
	  JSONs when pre or postconditions are not
	  needed by a particular rule. For the inexperienced, this was a
	  showstopper.
	  - Dispense with the user defined exception and replace the old
	  handling with a
	  more effective debug log message combined with a generic
	  exception.

2008-11-21 07:30  kbulgrien

	* python/CFDialog.py: - Document how to successfully create rules
	  that do not need any pre or post
	  conditions (by supplying and empty list).
	  - Add exception handling to matchConditions() and setConditions()
	  and output
	  a debug log message to facilitate debugging broken dialogs when
	  the rules
	  contain malformed condition lists.

2008-11-21 07:02  kbulgrien

	* python/CFDialog.py: - Add a comment noting that when debugging, a
	  server restart is needed to put
	  code changes into effect.
	  - No functional changes.
	  - Whitespace changes.

2008-11-21 03:07  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-21 02:58  rjtanner

	* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude: More
	  descriptive names to the Darcap Circus maps

2008-11-21 02:37  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
	  brest/shops/a_small_shop,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  navar_city/dreaming_sage/ground,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  scorn/guilds/mailed_fist/ground,
	  wolfsburg/guilds/damned_heretics/ground: Convert platinum payment
	  altars to accept payment of any coin type, requires server update
	  r10232 (or newer)

2008-11-21 01:40  rjtanner

	* world/world_104_115, world/world_105_115, world/world_105_116,
	  world/world_107_123, world/world_109_126, world/world_111_100,
	  world/world_116_102, world/world_121_116, world/world_121_117,
	  world/world_122_116, world/world_122_117, world/world_124_124,
	  world/world_126_124, world/world_127_100, world/world_127_101,
	  world/world_127_102, world/world_127_125, world/world_128_100,
	  world/world_128_101, world/world_128_109, world/world_128_128,
	  world/world_129_101: Remove no longer used name_pl tags from
	  objects (terrain, buildings and ships) in the world maps

2008-11-20 21:58  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with latest
	  Gridarta.

2008-11-19 02:17  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-19 01:30  rjtanner

	* brest/brest.inn, pup_land/rainbow/islands: Map header update and
	  reformatting - no functional changes

2008-11-18 07:14  kbulgrien

	* pup_land/rainbow/islands: Replace hut named lighthouse with one
	  of the archetypes that actually looks
	  like a lighthouse with a glow radius.

2008-11-18 05:36  kbulgrien

	* whalingoutpost/taverns/storehouse1: Minor dialog rework: Remove
	  mid-sentence line breaks and break at possible
	  paragraphs instead; fix capitalization/grammar/spelling; give
	  fatman a name.

2008-11-18 03:25  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-18 03:06  rjtanner

	* whalingoutpost/misc/polarbearcave3: Apply region (whalingoutpost)
	  to map

2008-11-18 03:05  rjtanner

	* scorn/shops/potionshop: Fix broken conversion table

2008-11-17 06:31  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-16 18:59  ryo_saeba

	* test/boat, test/trigger: Turning boat example map.

2008-11-16 08:53  akirschbaum

	* pup_land/lone_town/town: Fix typo.

2008-11-16 05:56  rjtanner

	* scorn/kar/somehouse2, scorn/kar/somehouse3: Additional lever to
	  prevent players from being trapped in the map, as pointed out by
	  kbulgrien

2008-11-15 23:08  kbulgrien

	* scorn/kar/gork.msg: Gork should not reset the conversation just
	  because you say the wrong
	  word!

2008-11-15 09:08  kbulgrien

	* python/CFDialog.py: - Reinstate an comment accidental deletion
	  that occurred in revision 10421.

2008-11-15 08:43  kbulgrien

	* python/CFDialog.py: - Add in a comment that was edited into the
	  CFDialog page on the wiki.

2008-11-15 07:55  kbulgrien

	* python/CFDialog.py, python/maps/witherspoon_manor/ghost.py,
	  python/misc/npc_dialog.py, scorn/kar/gork.msg,
	  scorn/kar/mork.msg, start/sigmund.msg: Modify CFDialog.py to use
	  a list of strings for the keywords instead of the "|"
	  delimited string for consistency and to reduce the need to
	  specially parse the
	  string. There seems no particular reason to stay with the "|"
	  delimiter (and
	  @match use of it does not seem compelling enough to override the
	  benefit of
	  removing the oddball parameter from both CFDialog.py and
	  npc_dialog.py scripts.
	  This commit also updates every known dialog that is affected.
	  Also updated
	  are the comments in both dialog scripts to reflect the change. In
	  CFDialog.py
	  also pluralize some identifers to better reflect that they are
	  used for lists.

2008-11-15 07:34  kbulgrien

	* scorn/mansion/witherspoon_manor_attic: Difficulty 1 for spiders
	  seems way too low. Other maps with spiders are set
	  to difficulty 5, so changing this one to 5.

2008-11-15 05:04  kbulgrien

	* python/misc/npc_dialog.py: Add a comment that references
	  ../scorn/kar/gork.msg as an example of how an
	  npc_dialog.py conversation can be made player friendly by using
	  multiple
	  precondition flag values. Without using this capability,
	  conversation paths
	  can tend to be too linear or rigid and therefore produce
	  unnecessary player
	  frustratation.

2008-11-15 04:52  kbulgrien

	* python/CFDialog.py: Comment the code, convert a few odd tabs to
	  spaces, and make a couple minor
	  formatting changes to improve the consistency of the class
	  structure. No
	  functional changes made.

2008-11-15 04:07  kbulgrien

	* python/CFDialog.py, scorn/kar/gork.msg: The prior modification to
	  CFDialog used "|" as a delimiter for multiple
	  precondition values and overlooked the fact that the precondition
	  syntax was
	  already defined to be a list that could contain multiple values
	  without
	  resorting to packing them into a single string. This modification
	  dispenses
	  with the prior un-pythonic enhancement to CFDialog, and
	  establishes a format
	  that is more consistent with the rest of the rule structure. As a
	  result of
	  this change, Gork's conversation is also updated to work with the
	  new version.
	  A dependent script ./misc/npc_dialog.py remains unaffected by
	  this change.

2008-11-14 06:34  kbulgrien

	* scorn/kar/gork.msg: Fix, and improve, the Gork dialog in the
	  scorn/kar Gorks Quest. Add some new
	  content, and make the conversation a lot more flexible so it is
	  not necessary
	  to reset from the beginning so much.

2008-11-14 06:31  kbulgrien

	* scorn/kar/mork.msg: Fix spelling and remove spurious blank lines
	  from within the JSON.

2008-11-14 06:28  kbulgrien

	* python/CFDialog.py: Add an OR function to the CFDialog
	  prefunction as it presently only supports
	  AND. To follow precedent of using "|" in the match string (in
	  both CFDialog
	  and @match), use it as a delimiter inside the prefunction value.
	  The value
	  add is particularly that one can design conversations to loop
	  back into
	  prior states without requiring the conversation to reset and
	  start back
	  at the beginning.

2008-11-14 04:44  kbulgrien

	* python/misc/npc_dialog.py: Avoid DeprecationWarning: raising a
	  string exception is deprecated by making
	  a user-defined exception handler.

2008-11-14 02:45  kbulgrien

	* python/misc/npc_dialog.py: - Documentation improvements and an
	  additional example. No functional changes.

2008-11-14 01:28  kbulgrien

	* python/CFDialog.py: Like the @match system, CFDialog now converts
	  both match strings and things
	  the player says to lowercase before checking for a match.

2008-11-13 02:51  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-12 03:15  rjtanner

	* navar_city/illusion/illtow4: Text correction in map name (LEvel
	  -> Level)

2008-11-11 10:47  ryo_saeba

	* scorn/houses/kitchen: Apply patch #2133038: scorn kitchen steak
	  fix.

2008-11-11 03:02  rjtanner

	* port_joseph/town/churchtower: Update churchtower map with a
	  unique (and more descriptive) map name

2008-11-09 17:24  ryo_saeba

	* pup_land/ancient/village/siegfried/siegfried.1: Revert
	  stand_still that was added per bug #1930002, since it's
	  apparently supposed to be the right behaviour.

2008-11-08 07:27  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-08 00:03  rjtanner

	* world/world_117_101: Update entrance coordinates from World map
	  to Pygmy Forest

2008-11-07 02:14  rjtanner

	* dragonisland/house9: Added map entrance x & y coordinates

2008-11-07 02:10  rjtanner

	* brest/brittany/khazad.3: Add map difficulty level

2008-11-07 02:08  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Added map entrance x & y
	  coordinates, updated map exits/entrance coordinates so they lined
	  up properly

2008-11-06 02:43  rjtanner

	* brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2: Update
	  map with entrance x & y coordinates (missed in previous commit)

2008-11-06 02:40  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop9/floor2: Update map with entrance x & y
	  coordinates

2008-11-06 01:38  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA2: Correct y entrance
	  coordinate typo (121 -> 21)

2008-11-06 01:01  rjtanner

	* scorn/mansion/str-tunnel: Restore darkness setting to str-tunnel
	  map

2008-11-04 21:07  rjtanner

	* pup_land/nurnberg/hotel, scorn/shops/coffeeshop,
	  scorn/shops/oleds_cafe: Convert silver payment altars to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 06:24  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-03 06:11  rjtanner

	* scorn/shops/alclass: Update conversion tables to accept payment
	  of any coin type, requires server update r10232 (or newer)

2008-11-03 06:06  rjtanner

	* scorn/misc/battle_arena/entrance: Convert platinum payment altars
	  to accept payment of any coin type, requires server update r10232
	  (or newer)

2008-11-03 06:02  rjtanner

	* inn_and_outpost/hermes_inn, pup_land/nurnberg/church,
	  scorn/misc/battle_arena/entrance: Convert platinum payment altars
	  to accept payment of any coin type, requires server update r10232
	  (or newer)

2008-11-03 05:54  rjtanner

	* pup_land/nurnberg/alshop: Update conversion tables to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 05:44  rjtanner

	* brest/underground, inn_and_outpost/sweets_inn,
	  lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/collosium, navar_city/misc/bowyer,
	  navar_city/misc/city1mermaid, navar_city/temples/ruggilli2,
	  pup_land/lone_town/church, pup_land/nurnberg/hotel,
	  scorn/houses/bowyer, scorn/misc/mercenaries, scorn/shops/bowshop,
	  scorn/shops/scorn.sale2: Convert gold payment altars to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 00:23  rjtanner

	* brest/shops/a_small_shop: Missed in earlier commit, updated
	  payment altar to accept all coins

2008-11-02 07:29  rjtanner

	* scorn/shops/potionshop: Update conversion tables to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-02 07:03  rjtanner

	* scorn/houses/bowyer, scorn/houses/jeweler, scorn/shops/alclass,
	  scorn/shops/foodshop, scorn/shops/light_shop: Cosmetic wall
	  changes with how they merge with each other, especially swall
	  (fence)

2008-11-02 06:53  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2: Convert platinum
	  payment altars to accept payment of any coin type, requires
	  server update r10232 (or newer)

2008-11-02 06:36  rjtanner

	* brest/shops/a_small_shop, darcap/darcap/circus/fz_lobby_ud,
	  inn_and_outpost/hermes_inn, inn_and_outpost/sweets_inn,
	  lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/shops/cwdckitchen, navar_city/misc/bowyer,
	  navar_city/misc/city1smith, navar_city/misc/jeweler,
	  navar_city/misc/kitchen, navar_city/misc/library,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  port_joseph/pirates/torttemple, pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/hotel,
	  pup_land/rainbow/station, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/rings, scorn/houses/bowyer,
	  scorn/houses/jeweler, scorn/houses/kitchen,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/misc/battle_arena/entrance,
	  scorn/misc/library, scorn/shops/alclass, scorn/shops/potionshop:
	  Convert platinum payment altars to accept payment of any coin
	  type

2008-11-01 04:12  rjtanner

	* santo_dominion/mudman/mudman.3: Missed a replacement (biglake ->
	  sea) in the previous commit

2008-11-01 04:09  rjtanner

	* santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3: Cosmetic changes - replaced Lake
	  graphics with Sea graphics - now the water blends together nicer
	  (with the exception of the rivers, which still use the classic
	  graphics)

2008-10-31 01:16  rjtanner

	* world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_104_116, world/world_105_114, world/world_106_115,
	  world/world_106_116: Apply scorncounty region to some of the maps
	  surrounding Scorn

2008-10-31 01:01  rjtanner

	* world/world_105_113, world/world_115_110, world/world_115_115,
	  world/world_119_116, world/world_120_109, world/world_123_123,
	  world/world_126_124, world/world_128_128, world/world_128_129:
	  Apply regions to relevant world maps

2008-10-31 00:40  rjtanner

	* world/world_119_116: Made the structure names generic and similar
	  since their is intent for the player to explore the entire area
	  as part of the storyline and quest

2008-10-31 00:39  rjtanner

	* quests/todd/aljwaf/crypt2, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Unique map
	  names and made area name and references consistent (Narcopia ->
	  Narcopin)

2008-10-31 00:13  rjtanner

	* regions.reg: New description for Port Joseph

2008-10-30 01:48  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/misc/gatehouse, world/world_105_115: Map name updates for
	  the Gates in Scorn

2008-10-30 00:33  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/p_ghouse_s,
	  lake_country/Butakis/p_ghouse_w, lake_country/Butakis/prison-1,
	  lake_country/Butakis/prison0, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w:
	  Additional map name syntax changes (Fortress of Lord Butakis,
	  Prison * -> Fortress of Lord Butakis Prison, *)

2008-10-30 00:15  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison0, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
	  world/world_109_126: Map name syntax change, Lord Butakis'
	  Fortress -> Fortress of Lord Butakis

2008-10-29 23:57  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w: Apply new region (butakisfortress)
	  to relevant maps

2008-10-29 23:28  rjtanner

	* regions.reg: Added (long) description to Lake Country region

2008-10-29 23:24  rjtanner

	* regions.reg: New region, butakisfortress (Fortress of Lord
	  Butakis), for maps located in /lake_country/Butakis/

2008-10-29 17:43  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-29 01:30  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Apply new region (marksel) to relevant maps

2008-10-29 01:29  rjtanner

	* sisters/compound1, sisters/compound2, sisters/compound3,
	  sisters/entrance, sisters/granary, sisters/necro_entrance,
	  sisters/necro_hole1, sisters/necro_ruin1, sisters/necro_ruin1a,
	  sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
	  sisters/shrine1, sisters/shrine_entrance, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3: Apply new region
	  (threesisters) to relevant maps

2008-10-29 01:29  rjtanner

	* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/tomb, quests/todd/aljwaf/tower1,
	  quests/todd/aljwaf/tower2, quests/todd/aljwaf/tower3,
	  quests/todd/aljwaf/tower4: Apply new region (narcopin) to
	  relevant maps

2008-10-29 01:28  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3: Apply new region
	  (whalingoutpost) to relevant maps

2008-10-29 01:04  rjtanner

	* regions.reg: New region, marksel (Hamlet of Lord Marksel), for
	  maps located in /marksel/

2008-10-29 01:01  rjtanner

	* regions.reg: New region, threesisters (Valley of The Three
	  Sisters), for maps located in /sisters/

2008-10-29 00:58  rjtanner

	* regions.reg: New region, whalingoutpost (Whaling Outpost), for
	  maps located in /whalingoutpost/

2008-10-29 00:55  rjtanner

	* regions.reg: New region, narcopin (Ruins of Narcopin), for maps
	  located in /quests/todd/aljwaf/

2008-10-29 00:37  rjtanner

	* regions.reg: Make the name consistent, Lonetown -> Lone Town,
	  individual maps have already been updated to reflect this

2008-10-29 00:34  rjtanner

	* brest/shops/a_small_shop, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/shops/buildshop, pup_land/lone_town/town,
	  scorn/houses/house3.2nd, scorn/misc/castle_kitchen,
	  world/world_104_115, world/world_107_123: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-28 19:58  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d, dragonisland/house8,
	  port_joseph/pirates/tortship, port_joseph/pirates/tortship2,
	  port_joseph/pirates/tortship3, pup_land/hq_ud,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterTower2, scorn/anthony/prison,
	  wolfsburg/dungeons/ship, wolfsburg/dungeons/ship_deck2,
	  world/world_103_127: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-28 01:50  rjtanner

	* azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/shop,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/village: (Inprogress checkin) Update map
	  names to make them unique and more descriptive

2008-10-28 01:10  rjtanner

	* pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/village,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/cave_weapon/cave5,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/lone_town/cave/b1,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv7/e-hall, pup_land/s_f/cave1,
	  pup_land/s_f/cave2, pup_land/s_f/floor1, pup_land/s_f/floor2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  santo_dominion/magara/well/cave,
	  santo_dominion/magara/well/treasure, scorn/misc/cider_house:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-28 00:23  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-27 05:14  rjtanner

	* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3, navar_city/misc/navarwiz,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/zealothouseb1,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/town, pup_land/lone_town/town_ud1,
	  pup_land/lone_town/town_ud2, santo_dominion/magara/well/top,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/misc/wizhide,
	  scorn/misc/zoo2, whalingoutpost/lightkeepershouseb1,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/shops/transport.shoppe, world/world_102_108,
	  world/world_128_109: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-26 07:45  rjtanner

	* wolfsburg/dept_store_weapon: Rename map so it properly displays
	  in mapper (missed in earlier commit)

2008-10-26 07:33  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc: Rename map so it properly displays in
	  mapper

2008-10-26 07:12  rjtanner

	* darcap/temple_justice/temple_justice.13: Fix broken stairs - they
	  lead to no map

2008-10-26 07:09  rjtanner

	* darcap/undead/undead.1, darcap/undead/undead.2,
	  darcap/undead/undead.3, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church4,
	  euthville/devil.church5, lake_country/Butakis/B_wshop,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/village,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, scorn/houses/breezy_under2,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3, world/world_104_109:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-26 06:35  rjtanner

	* azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5, brest/info.2.zoon,
	  brest/info_first, darcap/darcap/circus/shooting,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Mwizard/Mwizard0,
	  lake_country/Mwizard/Mwizard1, lake_country/Mwizard/Mwizard2,
	  lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard4,
	  lake_country/Mwizard/Mwizard5, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/misc/tannery,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/temples/gorokh2,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village, pup_land/lone_town/tavern,
	  pup_land/lone_town/tavern_ud, pup_land/lone_town/town,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
	  pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3, pup_land/terminal,
	  pup_land/terminal_u1, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2,
	  santo_dominion/tobias.top, scorn/houses/tannery,
	  scorn/misc/devourlower, scorn/misc/templelyth,
	  scorn/temples/mostrai2, scorn/temples/ruggilli1,
	  scorn/temples/sorig, scorn/temples/sorig2,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
	  sisters/tower2, sisters/tower3, wolfsburg/tt/tta1,
	  wolfsburg/tt/tta2, wolfsburg/tt/ttb1, wolfsburg/tt/ttb2,
	  world/world_104_115, world/world_105_115, world/world_122_116:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-26 02:06  rjtanner

	* brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, pup_land/nurnberg/city,
	  pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, santo_dominion/map.stigkr.1,
	  santo_dominion/map.stigkr.2, scorn/misc/castle,
	  scorn/misc/castle2, scorn/towers/brewery.1,
	  scorn/towers/brewery.2, scorn/towers/brewery.3,
	  scorn/towers/brewery.4, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/slave_pit1, wolfsburg/slave_pit2, wolfsburg/slave_pit3,
	  world/world_128_109: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-26 01:22  rjtanner

	* darcap/darcap/apartment, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0, lake_country/Butakis/church1,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs, navar_city/city1prison,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, santo_dominion/sdomino_appartment,
	  scorn/anthony/prison, scorn/misc/prison,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-25 06:47  rjtanner

	* santo_dominion/espen/espen2: Remove extra walls from the stack

2008-10-25 06:46  rjtanner

	* port_joseph/pirates/mbgrave: Replace invisible exit with a ladder

2008-10-25 06:44  rjtanner

	* santo_dominion/espen/palace: Insert missing floor tiles

2008-10-25 06:39  rjtanner

	* santo_dominion/magara/south_lighthouse/floor_4: Insert missing
	  floor tiles, update cave wall

2008-10-25 06:36  rjtanner

	* navar_city/jail/jail, navar_city/jail/jail2,
	  pup_land/nurnberg/apartment/upstairs: Cosmetic wall (fence)
	  changes

2008-10-25 06:24  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/inn, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/slums/Iggys_house,
	  navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, port_joseph/pirates/mbgrave2,
	  pup_land/ancient/village/library,
	  pup_land/ancient/village/village, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud2, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs, santo_dominion/basement,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/house_of_hell,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, scorn/shops/magicshop,
	  scorn/towers/tower.mad, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2, scorn/towers/tower.mad3,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  world/world_104_115, world/world_121_117: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-25 01:19  rjtanner

	* navar_city/misc/jeweler, scorn/houses/jeweler, sisters/compound1,
	  sisters/compound2, sisters/compound3, world/world_105_115,
	  world/world_122_117: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-25 01:04  rjtanner

	* scorn/misc/jail, scorn/misc/jail_upper: Cosmetic changes with how
	  fences (swall) merges with nearby walls

2008-10-25 01:01  rjtanner

	* brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-25 00:54  rjtanner

	* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
	  brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3, lake_country/Butakis/gate_inner,
	  navar_city/misc/IPO_navar, pup_land/ancient/village/inn,
	  pup_land/ancient/village/village, pup_land/hall2,
	  pup_land/lone_town/inn, pup_land/lone_town/town,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/city,
	  pup_land/s_f/ki, pup_land/s_f/ki2,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, scorn/kar/creepy.house2,
	  scorn/misc/jail, scorn/misc/jail_upper, scorn/shops/IPO_scorn,
	  world/world_104_115, world/world_107_123, world/world_122_117,
	  world/world_129_101: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-24 01:11  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-24 01:04  rjtanner

	* lake_country/snake_pit/Chaos_lair2: Fixed an inventory error with
	  the chaos dragon, colourspray was inside of a ground tile for
	  some reason; reinserted the spell back in to the normal inventory
	  so the dragon has access to the spell again

2008-10-24 00:59  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A lightning speed metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:57  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A huge sleek black metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:55  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for One sleek black metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:51  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for black metallic serpent (was corrupted in r5574)

2008-10-24 00:44  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for wyvern of chaos (was corrupted in r5574)

2008-10-24 00:15  rjtanner

	* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A lightning speed metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:08  rjtanner

	* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for Orcus (was corrupted in r5574)

2008-10-23 23:57  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for celestial dragon (was corrupted in r5574)

2008-10-23 23:52  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for ancient celestial dragon (was corrupted in r5574)

2008-10-23 23:45  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Grammar updates within
	  magic_mouth messages

2008-10-23 23:33  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fixed an inventory error with
	  the chaos dragons, colourspray was inside of a ground tile for
	  some reason; reinserted the spell back in to the normal inventory
	  so the dragons have access to the spell again

2008-10-23 23:25  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for chaos dragon (was corrupted in r5574)

2008-10-23 23:19  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for big wyvern of chaos (was corrupted in r5574)

2008-10-23 23:08  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for Great Wyrm of Chaos (was corrupted in r5574)

2008-10-23 22:57  rjtanner

	* lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4: Insert missing floor tiles
	  beneath walls

2008-10-23 22:33  rjtanner

	* pup_land/lone_town/gemshop: Spelling and grammar corrections with
	  NPC dialogue

2008-10-23 22:32  rjtanner

	* port_joseph/town/generalstore, pup_land/lone_town/gemshop,
	  scorn/shops/gemshop: Cosmetic changes with how fences (swall)
	  merges with nearby walls

2008-10-23 22:28  rjtanner

	* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
	  brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
	  brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
	  brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3,
	  lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fortress, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/town/generalstore,
	  pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/town, pup_land/nurnberg/guild,
	  pup_land/nurnberg/guild_ud, scorn/kar/gorks1, scorn/kar/gorks2,
	  scorn/kar/gorks3, scorn/shops/gemshop, scorn/taverns/goths0,
	  scorn/taverns/goths2, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, world/world_101_114,
	  world/world_105_115: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-23 17:31  rjtanner

	* brest/pshops/pshop21/floor1: Correct format mistake in map name

2008-10-23 17:30  rjtanner

	* brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor: Correct
	  map name mistakes from earlier checkin - had shop 26 labeled as
	  shop 27

2008-10-23 01:39  rjtanner

	* scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:22  rjtanner

	* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
	  whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
	  whalingoutpost/lighthouse5, whalingoutpost/lighthouse6attic:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:16  rjtanner

	* brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:13  rjtanner

	* quests/cd/cd.store.753: Add shop headers to the store located in
	  Fortress Ang

2008-10-23 01:11  rjtanner

	* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-23 00:45  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  whalingoutpost/taverns/fishershallb1: (Inprogress checkin) Update
	  map names to make them unique and more descriptive

2008-10-22 02:10  rjtanner

	* quests/skud/east_1, quests/skud/north_1: Add snow tiles
	  underneath the ice tiles

2008-10-22 01:47  rjtanner

	* lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.6,
	  navar_city/magara/houses/earth_house,
	  port_joseph/town/churchcrypt,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest, quests/skud/court,
	  quests/skud/east_1, quests/skud/entrance, quests/skud/maze,
	  quests/skud/north_1, quests/skud/west_1, sisters/shrine0,
	  sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
	  sisters/shrine_entrance, world/world_107_124,
	  world/world_121_117: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-22 01:36  rjtanner

	* brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, make the map name more
	  descriptive

2008-10-22 01:05  rjtanner

	* scorn/misc/dragon_guild: Cosmetic wall (fence) changes

2008-10-22 00:56  rjtanner

	* azumauindo/suno-yamatoshi/shops/bank2,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.5,
	  brest/brittany/dol-guldur.6, darcap/raffle/raffle1,
	  darcap/raffle/raffle1_u1, darcap/raffle/raffle1_u2,
	  darcap/raffle/raffle1_u3, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/dragon_hangar/hangar, marksel/church,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3,
	  navar_city/dragon_hangar/hangar, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/temples/valriel,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/nurnberg/dick/house2,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, santo_dominion/city_hall,
	  scorn/misc/cityhall, scorn/misc/dragon_guild,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, world/world_103_127,
	  world/world_105_115, world/world_120_109, world/world_122_117:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-21 23:20  rjtanner

	* quests/greyshield/Castle: Cosmetic changes with how fences
	  (swall) merges with nearby walls

2008-10-21 23:12  rjtanner

	* quests/greyshield/Castle: Moved 'no_spells' down to the bottom of
	  the stacking order

2008-10-21 23:10  rjtanner

	* quests/greyshield/Factory: Moved 'no_spells' down to the bottom
	  of the stacking order, cosmetic changes with how fences (swall)
	  merges with nearby walls

2008-10-21 22:39  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Sphinx, world/world_107_128: (Inprogress
	  checkin) Update map names to make them unique and more
	  descriptive

2008-10-21 22:01  rjtanner

	* santo_dominion/eeur/hut.1: Cosmetic wall changes

2008-10-21 21:52  rjtanner

	* port_joseph/town/underground_tavern: Re-arrange stacking order,
	  place platters back on top of the tables

2008-10-21 21:48  rjtanner

	* brest/brittany/hole, dragonisland/house9,
	  port_joseph/pirates/torthole, port_joseph/town/house,
	  port_joseph/town/underground_tavern, pup_land/lone_town/cordish2,
	  pup_land/nurnberg/city, pup_land/nurnberg/hotel,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  world/world_100_116, world/world_101_114, world/world_102_108,
	  world/world_103_127, world/world_108_123: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-21 21:03  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1,
	  pup_land/nurnberg/hq_training, quests/mak/MainFloor,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: (Inprogress
	  checkin) Update map names to make them unique and more
	  descriptive

2008-10-21 01:41  rjtanner

	* navar_city/misc/library, scorn/misc/library: Cosmetic wall update

2008-10-21 01:40  rjtanner

	* navar_city/misc/library, pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/world,
	  scorn/misc/library: (Inprogress checkin) Update map names to make
	  them unique and more descriptive

2008-10-21 00:23  rjtanner

	* lake_country/RETower/tower3: Insert missing floor tiles beneath
	  walls

2008-10-21 00:21  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Correct coordinates on
	  stairway so they line up correctly between levels

2008-10-21 00:20  rjtanner

	* azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/shops/buildshop, brest/shops/buildshop2,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/mlab/tadobebuild2,
	  navar_city/mlab/tadobebuild3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/lone_town/shops/buildshop, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud,
	  quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/misc/battle_arena/arena,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/shops/buildshop,
	  scorn/shops/potionshop,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/shops/buildshop, world/world_107_123,
	  world/world_109_126: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-20 21:11  rjtanner

	* regions.reg: Added some of the missing longnames to region file
	  so they show up on the regions page generated by mapper

2008-10-20 20:41  rjtanner

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Make map names more
	  descriptive

2008-10-20 20:35  rjtanner

	* HallOfSelection: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Map name update (HallOfSelection -> Hall Of Selection)

2008-10-20 20:26  rjtanner

	* scorn/misc/cider_house: Map normalize, no functional changes

2008-10-20 19:26  rjtanner

	* ChangeLog, brest/zorn/castle.upper.floor.one: Updated ChangeLog
	  file using svn2cl

2008-10-20 19:19  rjtanner

	* mlab/citydeclouds/citydecloudsC: Map header updates: Update maps
	  with entrance x & y coordinates, added map authors name

2008-10-20 19:17  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/cwdcguestofmarquis1: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-20 03:46  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Spelling correction
	  (forbit -> forbid)

2008-10-20 03:12  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Update building name to match
	  map name

2008-10-20 03:11  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
	  mlab/citydeclouds/cdcwgrotto1: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, make map name more descriptive, adjust map level
	  difficulty to something slightly more realistic

2008-10-20 03:06  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, make map name more descriptive, adjust map level
	  difficulty to something slightly more realistic

2008-10-20 03:01  rjtanner

	* mlab/citydeclouds/temples/valriel: Correct exit destination
	  coordinates

2008-10-20 03:00  rjtanner

	* mlab/citydeclouds/temples/valriel: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-20 02:59  rjtanner

	* mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket: Map header updates:
	  Update maps with entrance x & y coordinates, make map name more
	  descriptive, adjust map level difficulty to something slightly
	  more realistic

2008-10-20 02:54  rjtanner

	* mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Map header updates:
	  Update maps with entrance x & y coordinates, make map name more
	  descriptive

2008-10-17 20:26  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-16 01:37  rjtanner

	* mlab/citydeclouds/keep/cwdcrandkeep1: Map header updates: Update
	  maps with entrance x & y coordinates, added map author name, make
	  the map name more descriptive

2008-10-16 01:34  rjtanner

	* mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, make the map
	  name more descriptive

2008-10-16 01:29  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, make the
	  map name more descriptive

2008-10-16 01:19  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb9: Remove maps (and
	  stairways) to nowhere

2008-10-16 01:18  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Revert change r10111 as
	  the stairway leads to more stairways, which ultimately leads to a
	  nonexistent map set

2008-10-16 01:16  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb9: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, make the map name more
	  descriptive, align & link stairways

2008-10-16 00:42  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Re-insert stairs to
	  (re)link cwdccastleb8 to cwdccastleb9

2008-10-16 00:38  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1: (Inprogress
	  checkin) Map header updates: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, make the map name more descriptive

2008-10-15 22:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-15 02:12  rjtanner

	* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-15 02:04  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates

2008-10-15 01:57  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5: (Inprogress checkin) Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic,
	  make the map name more descriptive

2008-10-15 01:15  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Too aggressive with the
	  fence removal in previous commit, adding them back in to the
	  castle

2008-10-15 01:08  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Remove the fence from
	  under the hedge - no apparent need to have a double stacked wall
	  in this map

2008-10-14 02:10  rjtanner

	* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
	  pup_land/hq, pup_land/hq_ud, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w, pup_land/terminal,
	  pup_land/terminal_u1: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-14 02:10  rjtanner

	* pup_land/world: Update building name to match map name (Port ->
	  Port East)

2008-10-14 01:50  rjtanner

	* pup_land/rainbow/red_town/town: Update building name to match map
	  name (J.Griffin's hut -> .Griffin's Hut, Kira's place -> Kira's
	  Place)

2008-10-14 01:49  rjtanner

	* pup_land/s_f/ki, pup_land/s_f/ki2: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, map name update

2008-10-14 01:47  rjtanner

	* pup_land/s_f/Kira, pup_land/s_f/special: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-14 01:44  rjtanner

	* pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-14 01:25  rjtanner

	* pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-14 01:19  rjtanner

	* pup_land/rainbow/river: Had the wrong entrance coordinates,
	  corrected now

2008-10-14 01:17  rjtanner

	* pup_land/rainbow/Keira, pup_land/rainbow/bed_room,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-14 01:02  rjtanner

	* pup_land/rainbow/red_town/town: Update building name to match map
	  name (Bobo's shop -> Bobo's Shop)

2008-10-14 01:01  rjtanner

	* pup_land/rainbow/red_town/shop: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, mape name update (shop -> Shop)

2008-10-14 01:00  rjtanner

	* pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room88: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-13 05:30  rjtanner

	* pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path9: (Inprogress checkin) Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-13 05:16  rjtanner

	* pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison:
	  (Inprogress checkin) Map header updates: Correct creation date in
	  map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-13 00:54  rjtanner

	* pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/entrance1, pup_land/rainbow/woods: (Inprogress
	  checkin) Map header updates: Correct creation date in map header
	  that was changed in r7448, it was using the wrong month; Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-12 07:53  rjtanner

	* pup_land/raffle/raffle3_u2: Insert missing floor tiles

2008-10-12 07:47  rjtanner

	* pup_land/raffle/raffle2_u2_a: Re-align stairways

2008-10-12 07:45  rjtanner

	* pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-12 07:08  rjtanner

	* pup_land/pplant/pplant2: Insert missing floor tiles

2008-10-12 07:06  rjtanner

	* pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-10-12 06:42  rjtanner

	* pup_land/ordeal/tower_ordealB1: Cosmetic wall changes

2008-10-12 06:39  rjtanner

	* pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
	  pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-12 06:15  rjtanner

	* pup_land/nurnberg/nf_bar: Cosmetic wall (fence) changes

2008-10-12 06:09  rjtanner

	* pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
	  pup_land/nurnberg/guild_ud, pup_land/nurnberg/hotel,
	  pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
	  pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
	  pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
	  pup_land/nurnberg/washop, pup_land/nurnberg/wshop: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-12 06:09  rjtanner

	* pup_land/nurnberg/city: Update building names to match map names

2008-10-12 03:17  rjtanner

	* pup_land/nurnberg/IPO_nurnberg: Map header updates: Update maps
	  with entrance x & y coordinates, add creation date, make exit
	  path relative and corrected

2008-10-12 02:52  rjtanner

	* pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-12 00:13  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Make map (exit) paths
	  relative for Nurnberg Dragon Hangar, replace dragon to Nurnberg
	  with an 'Out of Order' dragon express

2008-10-12 00:06  rjtanner

	* pup_land/nurnberg/city: Make map paths relative

2008-10-11 23:59  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Map header update: Updated
	  entrance x & y coordinates

2008-10-11 23:50  rjtanner

	* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/maze,
	  pup_land/nurnberg/dick/showinv: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-11 21:10  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Update editor scripts to Gridarta
	  r5480.

2008-10-11 08:18  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-11 07:12  rjtanner

	* pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, update map titles

2008-10-11 06:56  rjtanner

	* pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs: Update maps with entrance x
	  & y coordinates. Make map paths (exits/etnrances) relative

2008-10-11 06:36  rjtanner

	* pup_land/lone_town/thief_market: Apply shop headers to (the very
	  greedy) Thief Market

2008-10-11 06:32  rjtanner

	* pup_land/lone_town/pupuly: Cosmetic wall changes and updates

2008-10-11 06:29  rjtanner

	* pup_land/lone_town/pupuly: Readjust map difficulty

2008-10-11 06:28  rjtanner

	* pup_land/lone_town/gshop: Apply shop headers to Lone Town General
	  Store

2008-10-11 06:22  rjtanner

	* pup_land/lone_town/gemshop_ud: Rename exit from unamed to
	  passageway

2008-10-11 06:20  rjtanner

	* pup_land/lone_town/guild_law_ud: Insert missing floor tile

2008-10-11 06:16  rjtanner

	* pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/pupuly,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/training,
	  pup_land/lone_town/training2: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-11 01:47  rjtanner

	* pup_land/lone_town/town_ud2: Insert floor tiles in the top row of
	  the map, hopefully this is all of them

2008-10-11 01:45  rjtanner

	* pup_land/lone_town/town_ud2: Missed a column of floors in
	  previous commit, corrected creation date of the map (was missed
	  in previous commit as well)

2008-10-11 01:41  rjtanner

	* pup_land/lone_town/town_ud2: Correct creation date in map header
	  that was changed in r7448, it was using the wrong month. Add
	  missing floor tiles

2008-10-11 01:34  rjtanner

	* pup_land/lone_town/bank, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2, pup_land/lone_town/dress1,
	  pup_land/lone_town/dress2, pup_land/lone_town/dress3,
	  pup_land/lone_town/town_ud2: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-11 01:20  rjtanner

	* pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/shops/transport.shoppe: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-11 01:10  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Removed the Dragon
	  Express to Lone Town from the Lonw Town Dragon Hangar. Also
	  changed the altar from 'Closed' to 'Out of Order' (and fixed the
	  broken connection between the altar and gate) to match other
	  unused dragons.

2008-10-11 01:03  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-11 00:58  rjtanner

	* pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-11 00:53  rjtanner

	* pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-11 00:39  rjtanner

	* pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/house,
	  pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/kurte/jungle,
	  pup_land/kurte/kurte, pup_land/kurte/penta,
	  pup_land/kurte/to_past: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-11 00:15  rjtanner

	* pup_land/rainbow/red_town/town: Update world map name to match
	  actual map name (Summoner's house -> Summoner's House)

2008-10-11 00:15  rjtanner

	* pup_land/jk/gs_house: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-11 00:07  rjtanner

	* pup_land/cave_weapon/cave5: Spelling correction, behide -> behind

2008-10-11 00:05  rjtanner

	* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5: Map header updates: Update map with
	  entrance x & y coordinates

2008-10-10 01:50  rjtanner

	* pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, adjust castle map names to
	  match the world map name (Castle of Eureca vs Castle Eureca)

2008-10-10 01:01  rjtanner

	* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3: Map header updates: update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-10 01:00  rjtanner

	* pup_land/rainbow/red_town/town: Map name updates (practice1|2|3
	  to Practice1|2|3)

2008-10-10 00:51  rjtanner

	* pup_land/ancient/world: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; update maps with entrance x & y coordinates

2008-10-10 00:42  rjtanner

	* pup_land/ancient/to_future: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update map with entrance x & y coordinates

2008-10-10 00:41  rjtanner

	* pup_land/ancient/company: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, update
	  map name

2008-10-10 00:26  rjtanner

	* pup_land/ancient/village/shop: Added shop code, this store is
	  very poor

2008-10-10 00:03  rjtanner

	* pup_land/ancient/village/shop: Dialog and spelling corrections
	  for shop vendor

2008-10-10 00:01  rjtanner

	* pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-09 01:48  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-09 01:31  rjtanner

	* pup_land/ancient/village/hole/hole.B6: Insert missing ground tile

2008-10-09 01:30  rjtanner

	* pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-09 01:23  rjtanner

	* pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-08 01:38  rjtanner

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Added map author's name where necessary,
	  update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-07 21:56  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl, and testing SF
	  commit mailing list

2008-10-07 01:00  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added shop
	  headers to the map

2008-10-07 00:59  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore3f: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-07 00:25  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-07 00:19  rjtanner

	* mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5:
	  Map header updates: Update maps with entrance x & y coordinates,
	  added map author credit

2008-10-07 00:11  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Map header
	  updates: Update maps with entrance x & y coordinates, added map
	  author credit, corrected coorindates between stairways in each
	  map

2008-10-06 21:53  rjtanner

	* darcap/darcap/circus/fz_boatracing,
	  darcap/darcap/circus/fz_boulderball, darcap/darcap/circus/fz_d1,
	  darcap/darcap/circus/fz_d1volcano,
	  darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_o1,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_sumowrestling: Map header updates: Update
	  maps with entrance x & y coordinates, set map difficulty to level
	  1, added region darcapcircus to fz_boatracing map

2008-10-06 21:36  rjtanner

	* darcap/darcap/circus/fz_boatracing, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_srlobby: Final checkin of Patch [ 2137250
	  ] fun zone map update; New map, Fun Zone Boatracing, and related
	  link/map updates

2008-10-06 21:28  rjtanner

	* darcap/darcap/circus/fz_boulderball,
	  darcap/darcap/circus/fz_sumowrestling: Partial implementation of
	  Patch [ 2137250 ] fun zone map update; Removed glue and other
	  speed related hinderances per player feedback and testing

2008-10-06 21:17  rjtanner

	* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
	  2137250 ] fun zone map update; Update map name from 'Sphere
	  Racing' to 'Racing'

2008-10-06 21:15  rjtanner

	* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
	  2137250 ] fun zone map update; Undo removal of 'material 0' from
	  r9752

2008-10-06 00:39  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cavern,
	  quests/greyshield/Cavern2, quests/greyshield/Chamber,
	  quests/greyshield/Doors, quests/greyshield/Dungeon,
	  quests/greyshield/Elements, quests/greyshield/Factory,
	  quests/greyshield/Finish, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-05 21:49  rjtanner

	* azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-05 21:42  rjtanner

	* azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-05 21:39  rjtanner

	* azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-05 21:31  rjtanner

	* azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-05 20:58  rjtanner

	* azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-05 20:49  rjtanner

	* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Map header
	  updates: Update maps with entrance x & y coordinates

2008-10-05 20:46  rjtanner

	* azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  world/world_127_101: Resize maps and updated exit & entrance
	  coordinates, updated world maps to reflect this change too

2008-10-05 20:32  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-05 20:30  rjtanner

	* azumauindo/suno-yamatoshi/buildings/ninjadojoA1: Remove unused
	  monsters placed outside playable map area

2008-10-05 07:32  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Remove outdated
	  information in regards to using holy_symbols to obtain the
	  apartment altar

2008-10-05 07:01  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Map header
	  updates: Updated entrance x & y coordinates

2008-10-05 06:42  rjtanner

	* azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5: Map header updates:
	  Updated entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic for temples/rruggilli2

2008-10-05 06:22  rjtanner

	* azumauindo/ranbounagisatoshi/shops/potionshop1: Map header
	  update: Adjust map level difficulty to hopefully provide somewhat
	  better store merchandise

2008-10-05 06:21  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter: Map header
	  updates: Update maps with entrance x & y coordinates

2008-10-05 06:11  rjtanner

	* azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-05 06:02  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-05 05:59  rjtanner

	* azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to hopefully provide
	  somewhat better store merchandise

2008-10-05 05:48  rjtanner

	* azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates

2008-10-05 05:41  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, add map
	  authors name where necessary

2008-10-05 05:35  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  world/world_128_101: Resize maps to remove empty and unused
	  space. Adjust map exit & entrance coordinates accordingly.

2008-10-05 02:22  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-05 02:08  rjtanner

	* wolfsburg/etern_rew: Replace generic altars with tables in the
	  Enternal Reward (tavern)

2008-10-05 02:05  rjtanner

	* world/world_128_109: Updated entrance coordinates to Run-down
	  Church

2008-10-05 02:03  rjtanner

	* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1: Map
	  header update: Adjust map level difficulty to something slightly
	  more realistic

2008-10-05 01:24  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Implement
	  shop code to One-Eyed Mike's Department Store

2008-10-05 01:11  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-10-04 07:49  rjtanner

	* wolfsburg/volcano/heimser_hut_1: Adjust entrance to the map -
	  original coordinates were inside a wall

2008-10-04 07:45  rjtanner

	* wolfsburg/volcano/volcano: Map header update: Adjust map level
	  difficulty to something slightly more realistic

2008-10-04 07:45  rjtanner

	* wolfsburg/volcano/heimser_hut_2, wolfsburg/volcano/vvhuts: Map
	  header update: Update maps with entrance x & y coordinates

2008-10-04 07:43  rjtanner

	* wolfsburg/volcano/vvmansion: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-04 07:33  rjtanner

	* wolfsburg/tt/tta1: Added missing floor tiles

2008-10-04 07:31  rjtanner

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Map header updates: Update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-04 07:25  rjtanner

	* wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-04 07:15  rjtanner

	* wolfsburg/shops/buildshop, wolfsburg/shops/transport.shoppe: Map
	  header update: Update maps with entrance x & y coordinates

2008-10-04 07:07  rjtanner

	* wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-03 01:47  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl (SourceForge
	  mailing list lost some of the commit notices)

2008-10-03 01:36  rjtanner

	* wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-03 01:32  rjtanner

	* world/world_128_108, world/world_128_109: Match building names to
	  the map name they link to

2008-10-03 01:31  rjtanner

	* wolfsburg/dungeons/pirateenter: Add missing floor tiles

2008-10-03 01:30  rjtanner

	* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name, update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic,
	  map title update

2008-10-03 01:04  rjtanner

	* wolfsburg/apartments/wolfsburg.apartment: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-03 01:03  rjtanner

	* wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber: Map header
	  updates: Added map author's name, update maps with entrance x & y
	  coordinates, update map names

2008-10-03 00:45  rjtanner

	* whalingoutpost/taverns/storehouse1: Typo correction, her -> here

2008-10-03 00:41  rjtanner

	* whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-03 00:34  rjtanner

	* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
	  whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
	  whalingoutpost/lighthouse5, whalingoutpost/lighthouse6,
	  whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-02 01:52  rjtanner

	* whalingoutpost/underwaterdungeon/level1: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-02 01:52  rjtanner

	* whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Added map author's name, update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:39  rjtanner

	* world/world_128_129: Update entrance coordinates to Frost Keep
	  (whalingoutpost/misc/castle1)

2008-10-02 01:38  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:08  rjtanner

	* under_world/uworld_120_109: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:01  rjtanner

	* teamarena/teamwar, teamarena/twregister: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added region
	  firevolcano

2008-10-01 22:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-01 01:46  rjtanner

	* sisters/small_manor0, sisters/small_manor1, sisters/small_manor2:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 01:45  rjtanner

	* sisters/necro_ruin1: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 01:31  rjtanner

	* sisters/shrine1: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Spirit guardian of Chaos (was corrupted in r5574)

2008-10-01 01:26  rjtanner

	* sisters/shrine1: Map header updates: Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-01 01:10  rjtanner

	* sisters/shrine0_east: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  crawling chaos (was corrupted in r5574)

2008-10-01 01:03  rjtanner

	* sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
	  sisters/shrine_entrance: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 00:47  rjtanner

	* sisters/entrance, sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
	  sisters/tower2, sisters/tower3: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 00:38  rjtanner

	* sisters/necro_entrance: Fix for Bug [ 2020789 ] many maps broken
	  16 months ago: wrong immunities, armour..; Corrected stats for
	  Ghost Defender of Gax (was corrupted in r5574)

2008-10-01 00:17  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Gralljah the speechless crone (was corrupted in r5574)

2008-10-01 00:15  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Meijah the blind crone (was corrupted in r5574)

2008-10-01 00:13  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Seijah the fingerless crone (was corrupted in r5574)

2008-10-01 00:06  rjtanner

	* sisters/tower2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected monster stat
	  corruption from r5574

2008-09-30 01:46  rjtanner

	* sisters/granary: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Added map author's name where necessary, update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-30 01:31  rjtanner

	* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected item stat
	  corruption from r5574

2008-09-30 01:20  rjtanner

	* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected item stat
	  corruption from r5574

2008-09-30 01:14  rjtanner

	* sisters/compound1, sisters/compound2, sisters/compound3: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-30 00:57  rjtanner

	* scorn/towers/brewery.1, scorn/towers/brewery.3,
	  scorn/towers/brewery.4, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-30 00:57  rjtanner

	* scorn/towers/tower.mad2: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Added map author's name where necessary, update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-30 00:36  rjtanner

	* scorn/temples/gaea, scorn/temples/gnarg, scorn/temples/gorokh,
	  scorn/temples/ixalovh, scorn/temples/mostrai,
	  scorn/temples/mostrai2, scorn/temples/ruggilli1,
	  scorn/temples/ruggilli2, scorn/temples/sorig,
	  scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-29 05:56  rjtanner

	* scorn/taverns/goths2: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, move map description to
	  maplore field

2008-09-29 05:54  rjtanner

	* scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/inn,
	  scorn/taverns/inn2: Map header updates: Update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-29 05:39  rjtanner

	* scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bank, scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-29 01:24  rjtanner

	* scorn/peterm/undead_quest: Map header update: Adjust map level
	  difficulty to something slightly more realistic

2008-09-29 01:22  rjtanner

	* scorn/oldcity/oldcity54: Insert a missing floor tile beneath a
	  wall

2008-09-29 01:20  rjtanner

	* scorn/misc/PowerHouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/puddings.place,
	  scorn/misc/templelyth, scorn/misc/wizhide, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-28 23:26  rjtanner

	* scorn/mansion/entrance, scorn/mansion/garden,
	  scorn/mansion/muriskunes, scorn/mansion/str-tunnel,
	  scorn/mansion/stronghold, scorn/mansion/witherspoon_manor,
	  scorn/mansion/witherspoon_manor_attic, scorn/misc/HallOfQuests,
	  scorn/misc/HospitalityRoom, scorn/misc/HouseofHealing,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/castle_kitchen, scorn/misc/church,
	  scorn/misc/cider_house, scorn/misc/cider_house_top,
	  scorn/misc/devourlower, scorn/misc/dragon_guild,
	  scorn/misc/gatehouse, scorn/misc/templedevour: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-28 22:46  rjtanner

	* scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/kar/creepy.house, scorn/kar/drink,
	  scorn/magara/porter_house: Re-correct creation dates

2008-09-28 06:59  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave2, scorn/dtabb/cave3, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house3.1st,
	  scorn/houses/house3.2nd, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/rolanda,
	  scorn/houses/scorn_trappers, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/houses/woodhouse,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
	  scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/misc/prison: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-27 06:23  rjtanner

	* santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/house_of_hell, santo_dominion/just_preliminary,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/north_farm, santo_dominion/south_barn,
	  santo_dominion/tavern.downstairs, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-27 06:00  rjtanner

	* santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added
	  santodominion as the region

2008-09-27 05:56  rjtanner

	* santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates

2008-09-27 05:50  rjtanner

	* santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3: Added 'blocked' walls to the
	  unused spaces inside and around the cave walls

2008-09-27 05:44  rjtanner

	* santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, added santodominion as the
	  region

2008-09-27 05:38  rjtanner

	* santo_dominion/shaft/undeadshaft.1: Spelling correction, carful
	  -> careful

2008-09-27 05:34  rjtanner

	* santo_dominion/mudman/mudman.3: Fix for Bug [ 2020789 ] many maps
	  broken 16 months ago: wrong immunities, armour..; Corrected
	  partial resistance corruption from r5574

2008-09-27 05:26  rjtanner

	* santo_dominion/mudman/mudman.2: Fix for Bug [ 2020789 ] many maps
	  broken 16 months ago: wrong immunities, armour..; Corrected
	  partial resistance corruption from r5574

2008-09-26 01:10  rjtanner

	* santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-25 13:14  anmaster

	* quests/skud/court, quests/skud/east_1, quests/skud/maze,
	  quests/skud/north_1: Some map fixes in /quests/skud/*:
	  * court, north_1, east_1: Add missing floor arches under walls
	  and such.
	  * maze: Fix walls, they looked bad.

2008-09-25 13:06  anmaster

	* dungeons/barad_dur: Fix a wall in in dungeons/barad_dur

2008-09-25 01:09  rjtanner

	* santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/houses/house1,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-24 23:32  rjtanner

	* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall1,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Map header
	  updates: Formatting changes; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-24 01:44  rjtanner

	* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name where necessary, update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-24 01:32  rjtanner

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name where necessary, update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-23 01:40  rjtanner

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-23 01:22  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Added map author's name where necessary,
	  update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-23 00:41  rjtanner

	* quests/saromok/castlesaromok_towerf11: Final implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; added duplicators to
	  remove some creators that spawn 'animated objects' to attack you
	  that still attacked you even after Saromok was dead

2008-09-23 00:38  rjtanner

	* quests/saromok/castlesaromok_towerb1: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats

2008-09-23 00:36  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_towerf9: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; corrected item
	  descriptions

2008-09-23 00:34  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; put daylight casting
	  walls on every map (under the floor) to prevent
	  nightfall+stealth+invis trick

2008-09-22 00:54  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-09-21 22:31  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/hendel/acid_room,
	  quests/hendel/mountain_pass, quests/hendel/pre_acid,
	  quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 21:22  rjtanner

	* port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/house, port_joseph/town/inn,
	  port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/ruined_home,
	  port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, add portjoseph as the
	  region where necessary

2008-09-21 19:59  rjtanner

	* navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1prison,
	  navar_city/collosium, navar_city/spyhouse, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 18:40  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-09-21 06:26  rjtanner

	* navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/templelyth,
	  navar_city/temples/valriel, navar_city/tower/magetower1,
	  navar_city/tower/magetower2, navar_city/tower/magetower3,
	  navar_city/tower/magetower4, navar_city/tower/magetower5,
	  navar_city/tower/magetower_low, navar_city/tower/magetowfinal:
	  Map header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-21 06:24  rjtanner

	* navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, add navar as the
	  region, added info for original map author with time stamp

2008-09-21 05:46  rjtanner

	* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
	  navar_city/mlab/zealothouseb1: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 04:12  rjtanner

	* navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/midane, navar_city/misc/navarwiz,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, add navar
	  as the region where necessary

2008-09-21 04:09  rjtanner

	* navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-21 00:40  rjtanner

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/light/light0,
	  navar_city/light/light1, navar_city/light/light2,
	  navar_city/light/light3, navar_city/light/light4,
	  navar_city/light/smugship, navar_city/light/smugship1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-21 00:38  rjtanner

	* navar_city/magara/houses/earth_house: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-21 00:38  rjtanner

	* navar_city/jail/jail, navar_city/jail/jail2,
	  navar_city/jail/jail3: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-20 23:51  rjtanner

	* planes/IPO_storage, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/purpleworm, planes/sorrow_ruin: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-20 22:18  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Set region to wilderness

2008-09-20 22:15  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-20 22:03  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/Sunset_Lake/gatehouse, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-20 20:52  rjtanner

	* lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, add lakecountry as the
	  region, added info for original map author with time stamp

2008-09-20 07:00  rjtanner

	* lake_country/Butakis/Wist_study, lake_country/DA,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-20 00:07  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/alchemist, lake_country/Butakis/arena,
	  lake_country/Butakis/blacksmith, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0, lake_country/Butakis/church1,
	  lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-19 00:11  rjtanner

	* inn_and_outpost/nirlas_house: Insert blocked walls in empty area
	  of the map

2008-09-19 00:10  rjtanner

	* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, added region wilderness

2008-09-18 00:47  rjtanner

	* euthville/hallofbones, euthville/map.fr.3: Insert blocked walls
	  in empty area of the map

2008-09-18 00:42  rjtanner

	* euthville/wiz1, euthville/wiz7: Cosmetic changes to walls for
	  nicer merging with nearby walls

2008-09-18 00:39  rjtanner

	* euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
	  euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
	  euthville/wiz7: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-18 00:21  rjtanner

	* euthville/magic.shop: Cosmetic wall changes with how swall merges
	  with nearby walls

2008-09-18 00:20  rjtanner

	* euthville/magic.shop: Map header updates: adjust map level
	  difficulty to something slightly more realistic, added region
	  euthville

2008-09-17 23:45  rjtanner

	* dungeons/trollbridge: Insert blocked walls in empty area of the
	  map

2008-09-17 23:43  rjtanner

	* dungeons/trollbridge: Removed spoilers - signs removed and map
	  title changed from Trollbridge to Stonebridge

2008-09-17 23:38  rjtanner

	* dungeons/barad_dur, dungeons/castle_aaaarg, dungeons/hole,
	  dungeons/ruins, dungeons/trollbridge, dungeons/xyzzy-mines: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, added region wilderness

2008-09-17 23:10  rjtanner

	* dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/undead_train, dungeons/train/zombie: Map header
	  updates: Updated map creator information, update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-17 01:02  rjtanner

	* dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic, added
	  region wilderness

2008-09-17 01:02  rjtanner

	* dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic, added region wilderness

2008-09-17 01:00  rjtanner

	* dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2: Updates maps with region
	  wilderness

2008-09-16 02:08  rjtanner

	* dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-09-15 01:21  rjtanner

	* dragonisland/dragonmountain1: Remove trailing zeros on speed
	  setting to Infyrana (special named red dragon) and also removed
	  redundant 'resist_fire 30' since she was already resist_fire 100

2008-09-15 01:13  rjtanner

	* dragonisland/advguild2, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-15 00:05  rjtanner

	* dragonisland/advguild3: Remove redundant 'resisit_physical 30'
	  field on the training demon. Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-14 22:57  rjtanner

	* dragonisland/advguild: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 22:55  rjtanner

	* dragonisland/advguild: Cosmetic fence changes for better merging
	  with nearby walls

2008-09-14 22:39  rjtanner

	* darcap/undead/undead.2, darcap/undead/undead.3: Cosmetic touchup
	  on the cave walls so they merge and blend together nicer

2008-09-14 22:27  rjtanner

	* darcap/undead/undead.2, darcap/undead/undead.3: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-14 22:22  rjtanner

	* darcap/undead/undead.1: Map header updates: Recovered creation
	  date from SVN archives, updated map with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 22:12  rjtanner

	* darcap/town2/towers: Cosmetic wall changes so they merge nicer
	  with nearby doors

2008-09-14 22:09  rjtanner

	* darcap/town2/tower3, darcap/town2/tower4: Added missing floor
	  tiles underneath walls

2008-09-14 22:07  rjtanner

	* darcap/town2/tower2: Added 'blocked' walls to the unused spaces
	  outside of dungeon walls

2008-09-14 22:04  rjtanner

	* darcap/town2/shop_b, darcap/town2/shop_f, darcap/town2/tower1,
	  darcap/town2/tower2, darcap/town2/tower3, darcap/town2/tower4,
	  darcap/town2/towers: Map header updates: Correct creation date in
	  map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 21:49  rjtanner

	* darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9: Added 'blocked' walls to
	  the unused spaces outside of the tower walls

2008-09-14 21:44  rjtanner

	* darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added darcap as
	  the region, added info for original map author with time stamp

2008-09-14 21:15  rjtanner

	* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 21:03  rjtanner

	* darcap/quest/water: Cosmetic wall changes and monster location
	  rearrangement

2008-09-14 20:55  rjtanner

	* darcap/quest/fire, darcap/quest/water: Adjust map level
	  difficulty to something hopefully more realistic

2008-09-14 06:43  rjtanner

	* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 06:26  rjtanner

	* darcap/village1: Updated map with corrected x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-14 06:22  rjtanner

	* darcap/house1: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-14 06:17  rjtanner

	* darcap/darcap/temple: Cosmetic fence update

2008-09-14 06:16  rjtanner

	* darcap/darcap/temple: Updated map with entrance x & y coordinates

2008-09-14 05:55  rjtanner

	* darcap/darcap/shop_w: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 05:54  rjtanner

	* darcap/darcap/shop_m: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 05:52  rjtanner

	* darcap/darcap/shop_g: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 05:50  rjtanner

	* darcap/darcap/shop_a: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 05:47  rjtanner

	* darcap/darcap/quest: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-14 01:57  rjtanner

	* darcap/darcap/houses: houses map replaced by airhouse,
	  earthhouse, firehouse and waterhouse maps

2008-09-14 01:54  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/waterhouse,
	  world/world_116_102: Re-designed (elemental) houses map; now each
	  elemental house is a standalone map vs all of them being in the
	  same map divided by walls. Also updated the world map for Darcap
	  to use the new house maps.

2008-09-14 00:21  rjtanner

	* darcap/darcap/gshop: Adjust map level difficulty to something
	  hopefully more realistic, cosmetic fence changes for better
	  merging with nearby walls

2008-09-14 00:17  rjtanner

	* darcap/darcap/church: Cosmetic wall changes for better merging
	  with adjacent doors and fences

2008-09-14 00:13  rjtanner

	* darcap/darcap/church: Adjust map level difficulty to something
	  hopefully more realistic

2008-09-14 00:05  rjtanner

	* darcap/cave/level4: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-14 00:04  rjtanner

	* darcap/cave/level4: Added missing floor tiles underneath walls -
	  missed a section in the previous commit

2008-09-14 00:01  rjtanner

	* darcap/cave/level4: Added missing floor tiles underneath walls

2008-09-13 23:42  rjtanner

	* darcap/cave/level3: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-13 23:39  rjtanner

	* darcap/cave/level3: Added missing floor tiles underneath walls

2008-09-13 00:58  rjtanner

	* darcap/cave/level2: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-13 00:57  rjtanner

	* darcap/cave/level2: Added missing floor tiles - missed two rows
	  in previous commit

2008-09-13 00:55  rjtanner

	* darcap/cave/level2: Added missing floor tiles

2008-09-13 00:16  rjtanner

	* darcap/cave/level1: Added missing floor tiles, adjusted map level
	  difficulty to something hopefully more realistic

2008-09-13 00:05  rjtanner

	* darcap/cave/level1: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-12 00:51  rjtanner

	* brest/apartments/brest_town_house, brest/elec.jes,
	  brest/info.2.zoon, brest/info_first, brest/jes.admini,
	  brest/jes.admini.1, brest/ludo1, brest/ludo2, brest/nasty_house,
	  brest/pantheon, brest/shops/buildshop, brest/shops/buildshop2,
	  brest/sport.jess, brest/underground, brest/underground2: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-11 23:45  rjtanner

	* brest/elec.jes: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 23:45  rjtanner

	* brest/brest.trademarket, brest/brest.weapon: Update maps with
	  entrance x & y coordinates

2008-09-11 00:53  rjtanner

	* brest/brest.magic, brest/brest.scrolls,
	  brest/brest.scrolls.right: Update maps with entrance x & y
	  coordinates

2008-09-11 00:52  rjtanner

	* brest/brest.magic: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 00:43  rjtanner

	* brest/brest.inn: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; also removed old
	  info in the map header in regards to a past map edit

2008-09-11 00:38  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food: Update
	  maps with entrance x & y coordinates

2008-09-11 00:35  rjtanner

	* brest/brest.food: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 00:29  rjtanner

	* brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
	  Convert absolute map exit/entrance paths to relative paths

2008-09-11 00:20  rjtanner

	* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
	  brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
	  brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
	  brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something hopefully more realistic

2008-09-10 23:56  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic - level 20

2008-09-10 23:45  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month

2008-09-03 00:01  rjtanner

	* quests/saromok/castlesaromok_towerf10: Adjust spell point
	  regeneration to the personal guards, made it 100 instead of 5000

2008-08-30 00:57  rjtanner

	* marksel/wizard: Add missing shop header code to the Sages Tower
	  (magic shop)

2008-08-29 00:22  rjtanner

	* inn_and_outpost/pypers_treehouse: Use 'nrof 0' property on the
	  container barrel in this map so they do not stack. This is
	  similar to the bug reported in [ 2018391 ] Zero-cap or capless
	  containers, also stacking containers

2008-08-27 00:10  rjtanner

	* quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
	  with how swall merges with nearby walls

2008-08-26 18:22  rjtanner

	* quests/saromok/castlesaromok_top: Adjust spell casting capability
	  of Saromok

2008-08-26 18:20  rjtanner

	* quests/saromok/castlesaromok_top: Add more lighting to make it
	  easier to see what is in or the map at night

2008-08-26 18:06  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr: Update bracers names to Magical
	  Bracers, they should be consistent in name and properties now

2008-08-26 18:02  rjtanner

	* quests/saromok/castlesaromok_ltr: Update resistance value on the
	  ice bracers to match resistance value of fire and electricity
	  bracers

2008-08-26 17:54  rjtanner

	* quests/saromok/castlesaromok_barracks2: Cosmetic wall changes
	  with how swall merges with nearby walls

2008-08-26 17:42  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2: Removed door graphics
	  since they appear to cause problems with using the exit in some
	  cases

2008-08-26 00:25  rjtanner

	* quests/saromok/castlesaromok_towerf9: Fix broken duplicators.
	  Update monster resistances. Fix key teleporter.

2008-08-26 00:23  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr: Fix broken duplicators

2008-08-26 00:21  rjtanner

	* quests/saromok/castlesaromok_top: Give final boss monster more
	  spell points as further testing showed he ran out of them too
	  quickly. Fix broken duplicator and treasure items.

2008-08-25 21:43  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-22 20:52  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano: Update maps with entrance
	  coordinates, region setting and approximate difficulty level

2008-08-22 19:16  rjtanner

	* darcap/darcap/tavern: Remove no longer used (supported?)
	  'animation none'

2008-08-22 18:58  rjtanner

	* quests/saromok/castlesaromok_towerf11: Redesign of the animated
	  objects (chair, platter, wineglass, dinner knife) since they
	  caused numerous server warnings and errors. They originally were
	  merchant NPCs heavily modified and with a different face, I made
	  them animated objects with monster-like behaviour.

2008-08-22 16:30  rjtanner

	* quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4: Patch [ 2066208 ] Saromok
	  Map Fix; Add missing keys and graphic corrections for map doors
	  (except for barracks 1 and 2, those were already updated)

2008-08-21 01:58  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2: Redesign the exit from
	  two (other maps need similar updates) of the barrack maps,
	  replaced the portal with a custom face to a standard door using
	  an invis exit. This gives achieves the intended appearance in the
	  map without the 'animation none' warning in the server logs and
	  mapper.

2008-08-21 01:15  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
	  with wall sections adjacent to doors, replaced wall sections with
	  the 'end cap' walls

2008-08-21 00:32  rjtanner

	* HallOfSelection, navar_city/misc/navarwiz,
	  quests/peterm/quests/wyvern_quest,
	  quests/saromok/castlesaromok_volcano,
	  scorn/misc/battle_arena/arena, scorn/misc/wizhide,
	  scorn/towers/brewery.4, start/HallsOfSelection/wraith_player: Map
	  normalize, no functional changes

2008-08-20 23:59  rjtanner

	* darcap/darcap/tavern, quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/WaterMaster, quests/saromok,
	  quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano, world/world_111_100: Patch
	  [ 2054365 ] Saromok Quest, with some changes in regards to
	  directory layout and structure (tower and related maps inside the
	  /quest directory)

2008-08-19 22:25  ryo_saeba

	* darcap/darcap/circus/fz_boulderball: Remove invalid and unused
	  other_arch (inv is set)

2008-08-19 22:10  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d: Missed change applied, [
	  2058734 ] Pygmy Forest Update; Make traps work on
	  levitating/flying players

2008-08-19 20:33  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Final change applied, [ 2058734
	  ] Pygmy Forest Update; Shield modification

2008-08-19 20:28  rjtanner

	* darcap/pygmy_forest/pygmy_forest_c: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; NPC dialog changes

2008-08-19 20:27  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; Shield modification

2008-08-19 20:08  rjtanner

	* darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws

2008-08-19 19:59  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues the changes
	  with lighting

2008-08-19 19:21  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues the bullet
	  wall changes

2008-08-19 19:12  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues all the stat
	  and ability updates for the Pygmy monsters

2008-08-19 01:25  rjtanner

	* darcap/darcap/circus/fz_lobby: Correct or fix warnings in regards
	  to objects having the wrong type and material, also posted to the
	  mailing list on 2008-Aug-08

2008-08-19 00:44  rjtanner

	* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_srlobby:
	  Removed /city/city reference in unused teleporters since that was
	  causing a false positive (broken link alert) in mapper and added
	  map level difficulty (level 1) to the lobby maps

2008-08-17 19:08  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with current
	  Gridarta.

2008-08-16 07:49  ryo_saeba

	* navar_city/iscar: Fix entry coordinates, use @question in dialog.

2008-08-16 07:49  ryo_saeba

	* test/say: Pipe test for regexp.

2008-08-16 07:48  ryo_saeba

	* world/world_116_102: Fix name.

2008-08-12 03:26  bbotbuilder

	* HallOfDMs, santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/house.haunted,
	  scorn/houses/house.haunted2, scorn/misc/cider_house_top,
	  wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/lursendis: set the 'difficulty' value on some maps

2008-08-11 06:32  bbotbuilder

	* port_joseph/pirates/tortship3: port_joseph/pirates/tortship3:
	  * fix bug #2045976, wrong stair face (thanks goes to elliotbay)

2008-08-11 05:56  bbotbuilder

	* python/items/ring_occidental_mages.py:
	  python/items/ring_occidental_mages.py:
	  * fixed typo (thanks goes to buzzsaw)

2008-08-10 23:32  bbotbuilder

	* scorn/shops/potionshop: scorn/shops/potionshop:
	  * replace a reference to the alchemy spell with one to the skill
	  (thanks goes to elliotbay)

2008-08-04 14:03  quinet

	* brest/shops/buildshop, navar_city/misc/buildshop,
	  pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
	  wolfsburg/shops/buildshop: Mention how to add or remove windows
	  in the building instructions.

2008-08-03 20:11  quinet

	* darcap/darcap/circus/fz_lobby: Protect the furniture against
	  accidental destruction by spells.

2008-08-03 20:11  quinet

	* pup_land/lone_town/shops/buildshop: Use the shop tiles
	  shop_building_pupland instead of the generic shop_building
	  tiles. These shop tiles had been defined a while ago but were not
	  giving
	  good results due to an incomplete treasure list that is fixed
	  now.

2008-08-03 20:07  quinet

	* pup_land/lone_town/shops/buildshop: Use the shop tiles
	  shop_building_pupland instead of the generic shop_building
	  tiles. These shop tiles had been defined a while ago but were not
	  giving
	  good results due to an incomplete treasure list that is fixed
	  now.

2008-08-02 10:01  ryo_saeba

	* regions, regions.reg: Change regions file name to regions.reg.

2008-08-02 09:27  ryo_saeba

	* scorn/houses/resir: Add missing other_arch.

2008-08-02 07:35  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-01 15:37  quinet

	* world/world_116_102, world/world_122_116, world/world_128_109:
	  Changed the route of the ships between Navar, Darcap and
	  Wolfsburg in a way
	  that makes more sense according to the world map. This should be
	  less
	  confusing for new players.

2008-08-01 15:21  quinet

	* world/world_102_108, world/world_102_127, world/world_104_115,
	  world/world_105_115: Changed the route of the ships between
	  Scorn, Stoneville and Santo Dominion
	  in a way that makes more sense according to the world map. This
	  should be
	  less confusing for new players.

2008-08-01 13:51  quinet

	* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/fz_lobby, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/raffle/raffle1, world/world_116_102: Merged Darcap Circus
	  into the world map world_116_102.
	  Updated all exits of the affected maps.

2008-08-01 09:53  quinet

	* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_olobby,
	  darcap/darcap/circus/fz_srlobby: Added dust on top of the unused
	  teleporters in the game lobbies so that players can see easily
	  which ones are active.

2008-08-01 09:19  quinet

	* darcap/darcap/circus/circus, darcap/darcap/circus/fz_boulderball,
	  darcap/darcap/circus/fz_d1, darcap/darcap/circus/fz_d1volcano,
	  darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
	  darcap/darcap/circus/fz_lobby_ud, darcap/darcap/circus/fz_o1,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_srlobby,
	  darcap/darcap/circus/fz_sumowrestling: Patch #2028361: Added the
	  Fun Zone maps, courtesy of Chad Opperman.
	  Created a new lobby for integration into the Darcap Circus,
	  updated
	  all map exits for that new lobby and set the region of all maps
	  to
	  darcapcircus,

2008-07-29 11:48  quinet

	* pup_land/castle_eureca/cave_pass2: Restored some important magic
	  ears that were deleted in revision 9259.

2008-07-24 21:55  quinet

	* scorn/misc/battle_arena/arena: Removed optional swamp, replaced
	  it with sticky floor (glue and spider webs).
	  Added a new handle to control the archways separately from other
	  obstacles.

2008-07-24 14:57  quinet

	* scorn/misc/battle_arena/arena: Added customizable obstacles to
	  the arena: the players can add statues, walls
	  or swamps in some parts of the arena before entering it.

2008-07-23 21:09  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator script to
	  Gridarta changes.

2008-07-23 00:48  rjtanner

	* marksel/shop: Add missing shop header code to the Marksel Shoppe
	  (general store)

2008-07-23 00:32  rjtanner

	* lake_country/ebony/masterlev: Add missing shop header code to the
	  Ebony Tiger Thief Guild

2008-07-23 00:15  rjtanner

	* dragonisland/advguild: Add missing shop header code to the
	  Adventurers Guild map

2008-07-22 06:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-07-19 23:46  quinet

	* scorn/temples/gaea, scorn/temples/gorokh, scorn/temples/mostrai,
	  scorn/temples/mostrai2, scorn/temples/sorig,
	  scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel: Replaced my old e-mail
	  address in map headers by a working one.

2008-07-19 23:02  quinet

	* pup_land/lone_town/gemshop, scorn/houses/house3.1st,
	  scorn/houses/house3.bas1: Updated map header.

2008-07-19 22:12  quinet

	* scorn/houses/house3.1st, scorn/houses/house3.bas1: More fixes for
	  bug #2018391, set carrying limit for human skeletons to 80kg.

2008-07-19 21:24  quinet

	* pup_land/lone_town/gemshop: Fix for bug #2022422.

2008-07-18 20:15  anmaster

	* lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2: Add missing floor tiles under
	  some walls in lake_country/snake_pit/snakepit_{1,2}

2008-07-18 17:51  ryo_saeba

	* dragonisland/house7: Fix invalid regexp.

2008-07-17 18:42  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator: Ignore
	  *.msg files in editor scripts.

2008-07-17 16:21  anmaster

	* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3: Fix
	  bug 2002170 "Conversion Profit Bug".

2008-07-17 15:45  anmaster

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/iscar,
	  navar_city/misc/tannery, pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper: Add missing "difficulty
	  1" to some maps in Navar and Pupland containing no monsters (just
	  NPC or empty).

2008-07-17 15:28  anmaster

	* scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/rolanda,
	  scorn/houses/scorn_trappers, scorn/houses/tannery,
	  scorn/houses/woodhouse, scorn/mansion/witherspoon_manor,
	  scorn/misc/castle_kitchen, scorn/misc/cider_house,
	  scorn/shops/oleds_cafe, scorn/shops/scorn.sale1: Add missing
	  "difficulty 1" to some maps in Scorn containing no monsters (just
	  NPC or empty).

2008-07-16 21:07  quinet

	* scorn/houses/house3.bas1: Partial fix for bug #2018391: set a
	  weight limit to all containers and set their nrof to 0 so that
	  they cannot be stacked.

2008-06-29 05:38  kbulgrien

	* scorn/misc/cityhall: - Change the title of this hint scroll since
	  "the Servant" is a special
	  character in Scorn. "the Good Citizen" fits the hints better
	  anyway.

2008-06-24 17:33  rjtanner

	* quests/skud/court, scorn/kar/creepy.house: Context correction in
	  magic mouth messages, replaced parish (church community) with
	  perish (to destroy)

2008-06-20 11:05  anmaster

	* wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/wolfsburg.apartment, wolfsburg/dungeons/hut:
	  In /wolfsburg: Change all "name woodfloor" to "name wood floor"
	  (and remove them when that is the default in the arch). Also fix
	  broken "hidden" teleporter in /wolfsburg/dungeons/hut.

2008-06-20 10:56  anmaster

	* pup_land/ancient/castle/castle.3, pup_land/castle_eureca/chest,
	  pup_land/lone_town/cordish2, pup_land/nurnberg/nf_bar: In
	  /pup_land: Change all "name woodfloor" to "name wood floor" (and
	  remove them when that is the default in the arch).

2008-06-20 10:51  anmaster

	* navar_city/misc/library, navar_city/misc/theater,
	  scorn/misc/library: Change more "name woodfloor" to "name wood
	  floor" in some more maps.

2008-06-20 10:47  anmaster

	* azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  lake_country/shops/Mopoon_wshop, santo_dominion/north_barn,
	  scorn/apartment/apartments: Change more "name woodfloor" to "name
	  wood floor" in misc places.

2008-06-20 10:32  anmaster

	* darcap/darcap/apartment, santo_dominion/sdomino_appartment: Make
	  the Santo Dominion and Darcap apartments use goldfloors instead
	  of altars, looks nicer. Also fix bad name for woodfloor2 (name
	  was set to woodfloor but nowdays the arch got the name wood
	  floor...).

2008-06-20 09:45  anmaster

	* pup_land/kurte/house, pup_land/kurte/kurte,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/thief_market,
	  pup_land/rainbow/Lv4/alter, pup_land/s_f/st6: In /pup_land: Fix
	  some invalid key string warnings from gridarta.

2008-06-20 09:44  anmaster

	* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
	  /pup_land/nurnberg/dick/*: Add some floors to maps missing that.
	  Set slaying values for some keys to prevent gridarta warnings.

2008-06-20 09:32  anmaster

	* scorn/misc/HospitalityRoom, scorn/peterm/undead_quest,
	  scorn/shops/scorn.sale2: In /scorn: Fix some invalid key string
	  warnings from gridarta. Move a magic ear under floor. Remove a
	  pointless check_inv.

2008-06-13 17:01  rjtanner

	* scorn/oldcity/oldcity1: Applied patch [ 1992525 ] Typo Fix in
	  Scorn Oldcity by Creidieki M. Crouch with some additional
	  spelling corrections

2008-06-13 12:43  anmaster

	* marksel/grumms_inn: Add a button under the door in
	  /marksel/grumms_inn to prevent crushing the player.

2008-06-13 12:41  anmaster

	* brest/amphis: Add missing floor tiles under some living trees in
	  /brest/amphis. Also removing a ChangeLog message in the header of
	  the same map related to last edit of the map (no longer the right
	  author of that since it is no longer related to the last change.
	  (And there is both svn log and the ChangeLog if anyone wants to
	  find out).

2008-06-13 12:37  anmaster

	* pup_land/ancient/world: Remove a non-connected pointless large
	  button hidden under the ground in pup_land/ancient/world, my
	  guess it is was copied from a button in about the same place in
	  the "modern" Pupland world.

2008-06-13 12:35  anmaster

	* quests/greyshield/Fortress, quests/greyshield/Greysword: In
	  quests/greyshield/Greysword: Add missing woodfloor arches in some
	  places. In quests/greyshield/Fortress: Remove some floor tiles
	  hidden under another layer of floor tiles, fix a @match.

2008-06-13 12:32  anmaster

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/wraith_player: Add some missing no magic
	  arches to the Fireborn and Wraith Halls of Selection. Remove
	  non-existant archtype in Wraith Hall of Selection.

2008-06-13 12:23  anmaster

	* start/newbieshouse: /star/newbieshouse: Remove some walls on top
	  of walls, put some items under the floor, add button to prevent
	  getting crushed in door to "bedroom" (but not to the other area
	  with buttons/gate, newbies need to learn that gates sometimes try
	  to close on you).

2008-06-06 23:16  anmaster

	* scorn/anthony/passoffice, scorn/anthony/prison: Add missing
	  floors under walls in /scorn/anthony/{prison,passoffice}

2008-06-06 23:13  anmaster

	* scorn/taverns/goths: Move some magic_ear under floor in
	  /scorn/taverns/goths.

2008-06-06 23:13  anmaster

	* scorn/cannery/ware1: Unbreak non-animated exits in
	  /scorn/cannery/ware1

2008-06-06 23:12  anmaster

	* scorn/temples/ruggilli2: Remove floors under blocked arch in
	  /scorn/temples/ruggilli2

2008-06-06 18:46  anmaster

	* scorn/mansion/garden: Add floors under walls as needed in
	  /scorn/mansion/garden.

2008-06-06 14:54  anmaster

	* scorn/misc/gatehouse: In /scorn/misc/gatehouse: Move some
	  magic_ear under floor, change the look of some wall tiles near
	  the edge of the map to make it clearer that these continue
	  outside map (they are part of the city wall).

2008-06-06 14:51  anmaster

	* scorn/misc/port_arena: In /scorn/misc/port_arena: change the
	  floors under walls to match the floors around it. Fix broken
	  animation for exit. Remove some duplicate arches on top of each
	  other, remove unreachable and non-visible wall tiles in a corner
	  of the map.

2008-06-06 14:04  anmaster

	* scorn/oldcity/end, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8: In /scorn/oldcity/*: Add missing floor
	  under wall tiles, move magic_ear under floor, fix broken "no
	  animation and custom face" exit.

2008-06-06 14:02  anmaster

	* scorn/kar/creepy.house, scorn/kar/creepy.house2: Add missing
	  floor arches under walls in /scorn/kar/creepy.house and
	  /scorn/kar/creepy.house2.

2008-06-06 13:42  anmaster

	* scorn/houses/resir, scorn/houses/wizz.lev1.pass1: In
	  /scorn/houses/resir move magic mouth to below floor, in
	  /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under
	  another wall tile.

2008-06-06 13:31  anmaster

	* scorn/houses/breezy_under: Add missing floors under walls in
	  /scorn/houses/breezy_under

2008-06-06 13:29  anmaster

	* scorn/houses/cornerbrook: Fix two mixed up connections in
	  /scorn/houses/cornerbrook to make the right messagess display for
	  the right events.

2008-06-06 12:56  anmaster

	* dragonisland/apartment3: Hide magic_ear under floor in
	  /dragonisland/apartment3

2008-06-06 12:56  anmaster

	* brest/underground, brest/underground2: Add missing floors under
	  walls in /brest/underground and /brest/underground2.

2008-06-06 12:36  anmaster

	* dungeons/castle_aaaarg, dungeons/hole: Add missing floors under
	  walls in /dungeons/hole and /dungeons/castle_aaaarg

2008-06-06 12:34  anmaster

	* port_joseph/goblin/caves, port_joseph/pirates/tortcave: Add
	  missing floors under walls in /port_joseph/pirates/tortcave and
	  /port_joseph/goblin/caves

2008-06-06 06:05  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-06-06 01:03  anmaster

	* pup_land/lone_town/mshop: Unbreak the bargaining skill in
	  /pup_land/lone_town/mshop

2008-06-06 00:57  anmaster

	* pup_land/lone_town/gemshop: Unbreak the bargaining skill in
	  /pup_land/lone_town/gemshop

2008-06-06 00:51  anmaster

	* pup_land/raffle/raffle3_u2a: Add missing floors under walls in
	  /pup_land/raffle/raffle3_u2a

2008-06-06 00:51  anmaster

	* pup_land/pplant/pplant_ud2: Add missing floors under walls in
	  /pup_land/pplant/pplant_ud2

2008-06-06 00:46  anmaster

	* pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2: Adding missing floors under
	  walls and remove duplicate walls in
	  /pup_land/castle_eureca/cave_pass and
	  /pup_land/castle_eureca/cave_pass2

2008-06-06 00:33  anmaster

	* pup_land/ruin_barbarian/hole2: Adding missing floors under walls
	  in /pup_land/ruin_barbarian/hole2

2008-06-06 00:30  anmaster

	* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5: Add missing floors under walls in
	  /pup_land/cave_weapon/*

2008-06-06 00:23  anmaster

	* start/HallsOfSelection/wraith_player: The wraith Hall of
	  selection was totally broken you could walk outside and around
	  the teleporters and such. Fixing.

2008-06-06 00:22  anmaster

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon: Add missing no magic tiles to
	  fireborn and dragon hall of selections.

2008-06-06 00:10  anmaster

	* HallOfSelection: Add missing no_spells to /HallOfSelection

2008-06-06 00:09  anmaster

	* unlinked/Fogs: Add missing floor tiles to /unlinked/Fogs

2008-06-06 00:00  anmaster

	* unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_church,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_church,
	  unlinked/kandora/dm_church: More kandora fixes, change the
	  nonexisting altar_jehovah to altar_valriel (as done in some maps
	  reused from kandora in bigworld). Clean up walls and floors in
	  /unlinked/kandora/circus/petshop.

2008-06-05 23:41  anmaster

	* quests/peterm/quests/dragonquest2,
	  quests/peterm/temple/GemTunnel: In
	  /quests/peterm/quests/dragonquest2: add missing ground arches
	  under walls and remove ground under blocked arches.

2008-06-05 23:29  anmaster

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway: Add missing ground arches
	  under walls to /quests/peterm/FireTemple/* and remove ground
	  under blocked arches (in same maps), also (in same maps) remove
	  some duplicate floor tiles.

2008-06-05 23:14  anmaster

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Add missing ground arches
	  under walls to /quests/peterm/DragonQuest/* and remove ground
	  under blocked arches (in same maps).

2008-06-05 23:12  anmaster

	* quests/hendel/pre_acid: Add missing floor tiles to
	  /quests/hendel/pre_acid

2008-06-05 22:53  anmaster

	* quests/greyshield/GreyMaster: Oops, missed to add the missing
	  floor tiles when I first changed GreyMaster a few minutes ago.
	  Here they are now.

2008-06-05 22:49  anmaster

	* quests/greyshield/Chamber: In /quests/greyshield/Chamber, add
	  missing floor tiles under walls.

2008-06-05 22:48  anmaster

	* quests/greyshield/Cave, quests/greyshield/Cavern: In
	  /quests/greyshield/{Cave,Cavern}, remove floor tiles under
	  blocked.

2008-06-05 22:46  anmaster

	* quests/greyshield/Castle: In /quests/greyshield/Castle, hide
	  magic_ear under floor.

2008-06-05 22:42  anmaster

	* quests/greyshield/Cavern2: Add floor tiles under walls and remove
	  floor tiles under blocked in /quests/greyshield/Cavern2.

2008-06-05 22:39  anmaster

	* quests/greyshield/GreyMaster: Hide magic_mouth under the floor in
	  /quests/greyshield/GreyMaster.

2008-06-05 22:37  anmaster

	* quests/greyshield/Fortress: Hide magic_ear under the floor in
	  /quests/greyshield/Fortress.

2008-06-05 22:33  anmaster

	* pup_land/jk/heads: Add missing floor tiles to /pup_land/jk/heads,
	  note map is unlinked, but I think it is good to clean it up
	  anyway.

2008-06-05 22:12  anmaster

	* unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_temple, unlinked/kandora/cave/mithril,
	  unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_inn, unlinked/kandora/dd_keep,
	  unlinked/kandora/denray, unlinked/kandora/dm_inn,
	  unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_home,
	  unlinked/kandora/signal: Clean up walls and floors in
	  /unlinked/kandora, also possibly other cleanup in there that I
	  forgot to mention. But it was sad to see these broken maps.

2008-06-05 22:08  anmaster

	* quests/mak/chaos/monsters.pick: Correct the monsters in the pick
	  map /quests/mak/chaos/monsters.pick. They were broken (bad spell
	  defintions it seems), copies broken monsters from the maps.

2008-06-05 22:05  anmaster

	* scorn/houses/house3.1st: Make /scorn/houses/ house3.1st look
	  nicer, add doorway arches to it.

2008-06-05 22:00  anmaster

	* pup_land/ancient/castle/castle.4: Fix a wrong wall tile in
	  /pup_land/ancient/castle/castle.4 to make it line up properly
	  with walls around it.

2008-06-05 21:57  anmaster

	* mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H: Add some no_pick in order to
	  fix sorting order for arches, clean up slaying for exits to use
	  realtive paths in some places, fix some smoothing levels to make
	  a bridge look better. All in city de clouds.

2008-06-05 21:53  anmaster

	* mlab/citydeclouds/cdcnwgateuprlv1: Clean up unneeded tiles that
	  couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1
	  to be able to shrink map

2008-06-05 21:49  anmaster

	* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F:
	  Move a lot of the tiles up in cdcwgrotto1 to be able to shrink
	  map a lot. Update exits to map.

2008-06-05 21:47  anmaster

	* mlab/citydeclouds/cdcapart1: Move some boulders/buttons
	  connection stuff around in /mlab/citydeclouds/cdcapart1 to be
	  able to shrink the map a lot.

2008-06-05 21:41  anmaster

	* mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2: Removed unreachable,
	  unused monsters at unreachable edge of map in city de clouds.

2008-06-03 19:54  anmaster

	* quests/todd/aljwaf/ruins: Removed /quests/todd/aljwaf/ruins, the
	  map has been integrated into big world since long ago.

2008-06-03 19:34  anmaster

	* lake_country/Butakis/Rlib2, lake_country/Butakis/prison_s: Add
	  missing floor tiles under walls to /lake_country/Butakis/prison_s
	  and make the books appear on top of the tables in
	  /lake_country/Butakis/Rlib2.

2008-06-03 19:32  anmaster

	* navar_city/jail/jail: Remove duplicate no magic tiles from jail
	  map in Navar.

2008-06-03 19:31  anmaster

	* scorn/misc/jail, scorn/misc/jail_upper: Add missing no magic
	  tiles to jail maps in Scorn.

2008-06-03 19:30  anmaster

	* scorn/oldcity/oldcity4, scorn/oldcity/oldcity5: Get rid of
	  unlinked /scorn/oldcity/oldcity[45]. Those maps had been
	  converted to be parts of the single (tiled) oldcity54.

2008-06-03 19:27  anmaster

	* pup_land/lone_town/nf_bar, pup_land/rainbow/Lv5/romm88: Remove
	  two more unlinked duplicates. romm88 was a duplicate of room88,
	  and lone_town/nf_bar an unfinished duplicate of the map of the
	  same name in nurnberg.

2008-06-03 19:07  anmaster

	* pup_land/cave_weapon/cave51, pup_land/kurte/eureca_road31:
	  Removed two unlinked and duplicate maps from pupland, these were
	  duplicates of the same maps without 1 suffix.

2008-06-03 16:51  rjtanner

	* regions: Removed unused regions

2008-06-03 14:44  anmaster

	* navar_city/city1court: Fix look of the semi-broken exits in
	  /navar_city/city1court (they animated even though "is_animated 0"
	  was set, which broke them).

2008-05-31 22:44  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-05-30 07:32  akirschbaum

	* HallOfSelection, brest/black_shield/upper, brest/sow/sow,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, dungeons/trollbridge,
	  inn_and_outpost/hermes_inn, marksel/grumms_inn,
	  mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
	  mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
	  mlab/citydeclouds/bank/vaulte5, navar_city/dreaming_sage/upper,
	  navar_city/jail/jail, navar_city/light/light3,
	  navar_city/temples/gorokh2, planes/purpleworm,
	  port_joseph/goblin/hole, pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/world, pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/kurte/eureca_road31, pup_land/nurnberg/reception/water3,
	  quests/greyshield/Finish, quests/mak/chaos/monsters.pick,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Laboratory,
	  quests/peterm/CTower/Library, quests/peterm/CTower/Study,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/shaft/undeadshaft.3,
	  scorn/guilds/mailed_fist/upper, scorn/houses/house.haunted2,
	  scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/mansion/witherspoon_manor_attic,
	  scorn/misc/cider_house_top, scorn/shops/foodshop,
	  scorn/towers/brewery.3, scorn/towers/tower.mad3,
	  sisters/necro_ruin1a, templates/guild/hallofjoining,
	  templates/guild/storage_hall.0, test/anthony/cascades,
	  test/anthony/conveyor, test/bigmonpit, test/cyclops,
	  test/diagonal, test/faceofdeath, test/multisquare, test/paralyze,
	  test/pit, test/playermover, test/randomtreasure,
	  test/remote_altar, test/templatetest, test/trigger,
	  unlinked/Greyshield/Finish, unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_start, unlinked/vol_vill_shops,
	  whalingoutpost/misc/castleb1, whalingoutpost/taverns/storehouse1,
	  wolfsburg/guilds/damned_heretics/upper: Run MapNormalizer script
	  on all maps.

2008-05-30 06:23  akirschbaum

	* editor/scripts/MapNormalizer: Run 'Shrink Map Size' function from
	  MapNormalizer editor script.

2008-05-29 22:20  ryo_saeba

	* dungeons/train/train-old: Remove unused map.

2008-05-29 22:13  ryo_saeba

	* quests/peterm/quests/dragon_quest: Remove unlinked map.

2008-05-29 22:11  ryo_saeba

	* darcap/darcap/circus/movers, darcap/darcap/circus/walls: Remove
	  unlinked and empty maps.

2008-05-29 22:02  ryo_saeba

	* darcap/darcap/circus/strength: Make windows coherent with wall.

2008-05-29 22:02  ryo_saeba

	* darcap/darcap/maze, darcap/darcap/park, world/world_116_102:
	  First pass to add lore to the town.

2008-05-29 11:27  anmaster

	* brest/asyvan/palace3, brest/brest.trademarket,
	  navar_city/misc/aliswell, navar_city/misc/theaterb4,
	  navar_city/spyhouse, whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle4,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/taverns/fishershall1: Resize some more maps with
	  wasted empty space in the lower right part of the map.

2008-05-29 09:36  anmaster

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2, azumauindo/misc/cave1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5: Resize some Azumauindo
	  maps that were mostly a lot of empty space.

2008-05-29 09:06  anmaster

	* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  navar_city/mlab/dream, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/zealothouseb1: Resize
	  some more mlab maps that were mostly a lot of empty space.

2008-05-29 06:59  anmaster

	* mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1, mlab/citydeclouds/cdcscasino,
	  mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb3,
	  navar_city/mlab/zealothouseb1: Resize some mlab maps that were
	  mostly a lot of empty space, in some a few things outside map
	  (like buttons/boulders) had to be moved a bit. In a few these
	  things outside the map were actually not used.

2008-05-29 06:56  anmaster

	* whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3, world/world_128_128: Resize
	  some maps in whalingoutpost to use smaller size, they were really
	  wasteful, update to worldmap in order to fix exits for the new
	  sizes.

2008-05-29 06:54  anmaster

	* scorn/misc/castle: Change exits in /scorn/misc/castle to be under
	  ground and thus look nicer.

2008-05-28 21:30  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with latest
	  Gridarta build.

2008-05-28 09:43  anmaster

	* world/world_116_102: Fix some double ground in Darcap harbour.

2008-05-28 08:22  anmaster

	* azumauindo/misc/entrance1, world/world_128_101: Change
	  /azumauindo/misc/entrance1 to use a creator instead of a conveyor
	  belt for the passes. Also means the map doesn't have to be so
	  wide so had to update entrances/exits on worldmap too.

2008-05-25 13:38  anmaster

	* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add some
	  more @question/@reply to some maps.

2008-05-23 23:08  anmaster

	* pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/s_f/ruin, pup_land/s_f/to-jyo,
	  pup_land/world: Make Castle of Eureca show up on the south
	  pupland world map part. Had to shift all tiles one step south to
	  make the change work so a lot of exits updated too, none of them
	  seems broken, but if they are that is a mistake. In the future
	  tiling should probably be used for the south and north part of
	  the pupland map.

2008-05-23 22:30  anmaster

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  brest/brest.scrolls.right, brest/sow/sow,
	  brest/taverns/brest.seaside.tavern,
	  brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
	  darcap/darcap/temple, inn_and_outpost/hermes_inn,
	  lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/RETower/tower0,
	  lake_country/RETower/tower1, lake_country/RETower/tower2,
	  lake_country/RETower/tower3, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/snakepit_1, marksel/grumms_inn,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/citydeclouds2I, navar_city/city1prison,
	  navar_city/misc/city1armour, navar_city/misc/city1gen,
	  navar_city/misc/city1magic, navar_city/misc/city1weapon,
	  navar_city/misc/navarwiz, navar_city/temples/gorokh,
	  navar_city/temples/sorig, navar_city/temples/templelyth,
	  navar_city/tower/magetower4, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fortress, port_joseph/pirates/fortvsship,
	  port_joseph/town/portia, pup_land/lone_town/thief_market,
	  pup_land/nurnberg/guild, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/prison, pup_land/s_f/st1, pup_land/s_f/st7,
	  quests/greyshield/Castle, quests/greyshield/Fortress,
	  quests/greyshield/Sphinx, quests/mcz/castle1,
	  quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/temple/InnerTemple, quests/skud/entrance,
	  quests/skud/north_1, sisters/entrance, sisters/necro_hole1,
	  sisters/shrine_entrance, start/newbieshouse,
	  whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/underworld, wolfsburg/etern_rew,
	  wolfsburg/volcano/vvmansion, world/world_101_114: Even more fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Mostly done
	  with grep + sed. Also add @question to two pupland maps and fix a
	  typo on a lake country map.

2008-05-23 10:52  anmaster

	* navar_city/city1church1, navar_city/city1court,
	  navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
	  navar_city/tower/magetower1, navar_city/warehouse4,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
	  pup_land/kurte/hut2, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish, pup_land/nurnberg/agito,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/nf_bar, pup_land/pplant/pplant2,
	  pup_land/rainbow/Lv4/key, pup_land/ruin_barbarian/hole1,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/apartments,
	  scorn/houses/cornerbrook, scorn/houses/house2,
	  scorn/houses/riverside_manor, scorn/houses/smithery,
	  scorn/houses/wizz.entry, scorn/kar/somehouse3,
	  scorn/misc/gatehouse, scorn/misc/templelyth, scorn/misc/wizhide,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/shops/oleds_cafe,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/taverns/barking_mule, scorn/taverns/goths2,
	  scorn/temples/gorokh, scorn/temples/mostrai,
	  scorn/temples/ruggilli1, scorn/temples/sorig,
	  scorn/temples/valriel2, scorn/towers/brewery.2: Yet more fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Mostly done
	  with a script.

2008-05-23 09:49  anmaster

	* dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/house4, dragonisland/house7, dragonisland/house8,
	  dragonisland/house9, dragonisland/tavern,
	  navar_city/misc/library, port_joseph/town/dshark,
	  port_joseph/town/portia2, pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/ruin/underground,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca9, pup_land/kurte/kurte,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/tavern, pup_land/lone_town/training,
	  pup_land/world, quests/peterm/Demonology/Demon1,
	  quests/peterm/Demonology/Demon3, scorn/misc/library: More fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Also fix
	  some broken dialogs (missing the match part of @match and other
	  such typos).

2008-05-23 08:11  anmaster

	* brest/brest.inn, brest/pshops/pshop1/basement,
	  brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
	  brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
	  brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
	  brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
	  brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
	  brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
	  brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
	  brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
	  brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
	  brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
	  brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
	  brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
	  brest/pshops/pshop8/basement, brest/pshops/pshop9/basement,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  darcap/darcap/shop_g, darcap/darcap/tavern, darcap/town2/shop_f,
	  darcap/town2/towers, dragonisland/advguild, dragonisland/hangar,
	  lake_country/Butakis/church-1, lake_country/Butakis/prison-1,
	  lake_country/small_buildings/hut_Galmorus, navar_city/city1enter,
	  navar_city/misc/city1mermaid, pup_land/hq,
	  pup_land/raffle/raffle3, quests/todd/aljwaf/crypt4,
	  santo_dominion/tavern, scorn/houses/wizz.entry,
	  scorn/taverns/goths0, teamarena/twregister,
	  wolfsburg/dungeons/hut, wolfsburg/temple/temp_dung1,
	  wolfsburg/tt/tta1: The @match expression in npc dialog is case
	  insensitive, but a lot of map treated it as if it was case
	  sensitive, fixing a lot of them (there may be more left, that the
	  grep didn't find).

2008-05-23 07:20  anmaster

	* marksel/grumms_inn2: Add buttons under the actual doors as well
	  to prevent player getting crushed.

2008-05-23 07:17  anmaster

	* marksel/church, marksel/grumms_inn, marksel/wizard: Add
	  @question/@reply stuff to some maps.

2008-05-23 07:16  anmaster

	* lake_country/Butakis/inn: Cosmetic change of
	  /lake_country/Butakis/inn to hide the blue exits under the floor.

2008-05-22 22:30  anmaster

	* inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6: Extend the dialog for the inn &
	  outpost section of maps a bit.

2008-05-22 22:18  anmaster

	* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2: Add
	  @question to hermes inn maps' dialogs and add some buttons to
	  prevent doors from crushing you

2008-05-22 21:45  anmaster

	* brest/pshops/pshop13/floor1, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop9/floor1: Run the
	  pshop_copier script to update the shops, some of the shops had
	  small differences.

2008-05-22 21:40  anmaster

	* darcap/darcap/circus/ghost, darcap/lynn/castle1.0,
	  marksel/wizard: Make some tourches that could be used to bypass
	  some maps in puplands non-pickable.

2008-05-22 21:26  anmaster

	* python/IPO/say.py: Fix wrong price of objects in help for IPO.

2008-05-22 21:24  anmaster

	* world/world_105_115: Workaround for cfrhg causing random maps
	  when walking on gates to castle of Scorn.

2008-05-21 06:33  qal21

	* ChangeLog, scorn/shops/armourshop: Make coloured mail work in the
	  Scorn armour shop

2008-05-20 22:02  ryo_saeba

	* animations, animations/maps, animations/maps/navar_city,
	  animations/maps/navar_city/university-dorlf.animation,
	  navar_city/university, python/maps/navar_city,
	  python/maps/navar_city/university-dorlf.py: Add a new professor
	  to the university, and associated scripts (only Lorkas lore, for
	  now). Fix some lights and wrong desks.

2008-05-20 21:25  ryo_saeba

	* test/cfanim, test/cfanim.conjurer, test/cfanim.py: Some fun with
	  plugins.

2008-05-20 21:24  ryo_saeba

	* test/say: Misc say test.

2008-05-20 16:01  anmaster

	* ChangeLog, brest/pshops/pshop_copier: Update the script to make
	  it work correctly, it assumed too much about the layout of the
	  file, so it was broken. New script should be somewhat more
	  robust.

2008-05-19 22:47  ryo_saeba

	* navar_city/university: Add some stuff, fix a few rooms.

2008-05-19 21:09  ryo_saeba

	* navar_city/university, world/world_122_116: Navar university,
	  first ground. Only one professor, but some lore already.

2008-05-18 19:50  qal21

	* ChangeLog, scorn/houses/resir, scorn/houses/rolanda: Add region
	  info in Scorn, courtesy of Arvid Norlander

2008-05-18 19:46  qal21

	* ChangeLog, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop9/floor2,
	  brest/sow/sow.1: Add region info in Brest, courtesy of Arvid
	  Norlander

2008-05-18 19:43  qal21

	* ChangeLog, wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/lursendis: Add region info in Wolfsburg, courtesy of
	  Arvid Norlander

2008-05-18 19:41  qal21

	* ChangeLog, navar_city/iscar: Add region info in , courtesy of
	  Arvid Norlander

2008-05-18 19:40  qal21

	* ChangeLog, darcap/darcap/pirates.1: Add region info in darcap,
	  courtesy of Arvid Norlander

2008-05-18 19:38  qal21

	* ChangeLog, mlab/citydeclouds/bank/bank1,
	  mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
	  mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
	  mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
	  mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2: Add region info in
	  mlab, courtesy of Arvid Norlander

2008-05-14 16:36  rjtanner

	* pup_land/lone_town/guild_freedom: Typo correction, should be
	  mission instead of misson

2008-05-13 18:16  qal21

	* ChangeLog, darcap/temple_justice/temple_justice.2: Fix broken
	  dialog in darcap/temple_justice/temple_justice.2

2008-05-12 20:46  ryo_saeba

	* test/cfanim, test/cfanim.animation, test/cfanim.button: CFAnim
	  basic test map.

2008-05-12 19:35  akirschbaum

	* dragonisland/keysale: Fix typo.

2008-05-11 17:52  ryo_saeba

	* test/say: Simple test map for the new dialog system.

2008-05-11 09:59  akirschbaum

	* azumauindo/minatomachi/stores/postoffice: Remove empty space
	  around map.

2008-05-11 09:50  akirschbaum

	* azumauindo/minatomachi/stores/diamondex1: Remove empty space
	  around map.

2008-05-08 10:18  ryo_saeba

	* pup_land/ancient/village/siegfried/siegfried.1: Fix for bug
	  #1930002: Siegfried standing in wrong place ; cannot solve quest.
	  Fix typos, remove useless tests.

2008-05-07 18:25  ryo_saeba

	* python/IPO/say.py: Fix bugs #1958325 and #1958326.

2008-05-07 17:58  ryo_saeba

	* unlinked/forgotten_town/README: Description of where those maps
	  come from.

2008-05-07 17:56  ryo_saeba

	* lake_country/snake_pit/Chaos_lair1, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5: Add various links to other maps, set
	  difficulty from monsters on map.

2008-05-06 20:17  ryo_saeba

	* darcap/forgotten_town, unlinked/forgotten_town,
	  world/world_116_102: Totally unfinished, so move to unlinked.

2008-05-06 20:11  ryo_saeba

	* quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_water: Define good key/door slayings.

2008-05-06 20:07  ryo_saeba

	* quests/hendel/acid_room: Define good key/door slayings.

2008-05-05 22:09  ryo_saeba

	* scorn/houses/resir: Patch #1947664: Modified resir's house
	  simi-harder some what moe fun, courtesy Anthony Wyatt
	  (buzzsawddog), slightly modified.

2008-04-24 22:08  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator script to
	  Gridarta changes.

2008-04-20 19:15  gros

	* ChangeLog, pup_land/begin/adv: Applied patch #1945438, courtesy
	  of Anthony Wyatt.

2008-04-09 17:51  ryo_saeba

	* scorn/anthony/passoffice: Fix broken connection resulting in no
	  pass / 2 passes instead of 1 / 1.

2008-04-08 21:56  ryo_saeba

	* test/teleporter_test: Simple test map.

2008-04-07 01:39  rjtanner

	* templates/guild/README.txt: Updated the README file with a
	  reminder to update the storage_hall map exit. Map template
	  provided by Alestan jehloq@yahoo.com

2008-04-07 01:31  rjtanner

	* python/guilds/storage_entry.py, templates/guild/README.txt,
	  templates/guild/storage_hall, templates/guild/storage_hall.0: New
	  guild storage hall map based of the patch, [ 1854556 ] New Guild
	  Storage Building (for laughing skulls guild), with included
	  feature of using Python scripts for management and ownership

2008-04-05 14:49  ryo_saeba

	* wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2: Wrong path was
	  used, unique should be set.

2008-04-05 12:27  ryo_saeba

	* wolfsburg/apartments/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  world/world_128_109: Commit patch #1817285: Pet apartments, by
	  anonymous submitter.

2008-04-05 10:34  ryo_saeba

	* dungeons/valriel/valriel_treasure: Correct accidentally broken
	  chests.

2008-04-05 10:20  ryo_saeba

	* dungeons/valriel/valriel_treasure: Update with chest from patch
	  #1673796: White chests for errac's heaven treasure map, by Mike
	  B.

2008-04-05 07:53  ryo_saeba

	* lake_country/sentrio_farmhouse,
	  lake_country/small_buildings/sentrio_house,
	  port_joseph/town/house, port_joseph/town/ruined_home,
	  port_joseph/town/underground_tavern,
	  quests/peterm/quests/mushroom_quest, scorn/houses/scorn_trappers,
	  scorn/houses/woodhouse, scorn/misc/castle,
	  scorn/misc/castle_kitchen, wolfsburg/lursendis: Link Lursendis
	  quest maps.

2008-04-05 07:46  ryo_saeba

	* planes/purpleworm, python/misc/swallow_whole.py: Part of patch
	  #1677738: Purple worm (with pythonscript and map), by Mike B.

2008-04-04 23:21  akirschbaum

	* editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/connected,
	  editor/pickmaps/exit, editor/pickmaps/food,
	  editor/pickmaps/indoor, editor/pickmaps/monster,
	  editor/pickmaps/river, editor/pickmaps/runes,
	  editor/pickmaps/supernatural, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Update
	  pickmap names.

2008-03-29 21:45  ryo_saeba

	* test/python.py: Python hook check.

2008-03-27 22:36  ryo_saeba

	* pup_land/lone_town/town: Fix broken exit.

2008-03-26 18:15  gros

	* ChangeLog, python/maps/scorn/towers/mad_mage/mad_mage_user.py,
	  python/maps/scorn/towers/mad_mage/milking_blueprints,
	  scorn/towers/brewery.1, scorn/towers/brewery.2,
	  scorn/towers/brewery.3, scorn/towers/brewery.4,
	  scorn/towers/tower, scorn/towers/tower.mad3, world/world_105_116:
	  Introduced Part I of the Brewery Quest, replacing Newbie Tower.

2008-03-25 03:59  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 11:05  ryo_saeba

	* quests/greyshield/Greysword, quests/peterm/CTower/Dungeon: Give
	  some values to keys.

2008-03-24 09:12  ryo_saeba

	* quests/peterm/quests/wyvern_quest: Fix broken pics.

2008-03-24 09:04  ryo_saeba

	* euthville/demon_quest, quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest, scorn/misc/HallOfQuests,
	  scorn/misc/church, scorn/peterm/undead_quest,
	  scorn/taverns/goths: Link the Scorn Royalty maps together.

2008-03-24 06:49  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 04:00  rjtanner

	* pup_land/lone_town/town: Rearranged map stacking order, moved
	  no_spell tiles to the bottom of the stack

2008-03-23 22:20  kbulgrien

	* ChangeLog, santo_dominion/tavern.2ndfloor: - Spelling correction.

2008-03-23 07:08  rjtanner

	* templates/guild/mainfloor: Remove duplicate gem and currency
	  conversion tables that were on the map due to a testing mistake

2008-03-22 06:28  rjtanner

	* darcap/raffle/raffle1_u3, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildbuy.py, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py, python/guilds/guildpay.py,
	  templates/guild/README.txt, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor:
	  Implemented, with changes backported from svn trunk, python guild
	  hall patch: [ 1782975 ] Python guilds template. - applied, needs
	  to check all is ok

2008-03-22 04:43  rjtanner

	* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2: Per earlier archetype changes
	  (2008-01-18), removed/renamed dwall3_3 to dwall_3_3

2008-03-21 00:04  rjtanner

	* pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/w-tower: Restore
	  text indentation to written instructions/dialogue

2008-03-20 21:29  akirschbaum

	* editor/scripts/WorldMaker: Remove unused configuration parameter
	  from WorldMaker script.

2008-03-20 05:34  rjtanner

	* pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb1:
	  Restore text indentation to written instructions/dialogue

2008-03-20 01:06  rjtanner

	* pup_land/lone_town/cave/b3: Restore text indentation to written
	  instructions/dialogue

2008-03-19 23:43  rjtanner

	* pup_land/s_f/st7: Correct improper resistance value for Yoroi of
	  Banzai (resist_physical 131072 -> resist_death 100)

2008-03-19 01:28  rjtanner

	* pup_land/barrier, pup_land/ruin_barbarian/hole2,
	  wolfsburg/dungeons/church.2: Restore line indentation to in-game
	  text info

2008-03-18 02:04  rjtanner

	* santo_dominion/espen/palace, santo_dominion/magara/opera: Restore
	  text indentation for show names in opera map

2008-03-18 01:06  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Fix broken keys
	  and inventory checks for each town haus

2008-03-18 00:10  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Corrected wrong exit/entrance
	  coordinates for Townhaus maps

2008-03-17 22:33  rjtanner

	* quests/mak/chaos/tritemples: Restore text indentations in the
	  descriptive summaries for each cult

2008-03-15 06:39  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-15 06:15  rjtanner

	* port_joseph/pirates/mbgrave2: Fix spacing issue for the text
	  based compass on the map

2008-03-10 05:41  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-10 05:18  rjtanner

	* HallOfSelection: Updated HallOfSelection with a valid map
	  difficulty, re-added missing class descriptions for monk and
	  warlock, re-added missing magic mouth that included further
	  character creation instructions

2008-03-08 08:03  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-08 07:37  rjtanner

	* dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/humanoid_train,
	  dungeons/train/ogre, dungeons/train/ogre_skel_train,
	  dungeons/train/undead_train, dungeons/train/zombie: Updated and
	  corrected map names for the Training Center maps

2008-03-08 06:02  rjtanner

	* dragonisland/advguild3: Synchronize Dragonisland map changes
	  between trunk, branches/1.x and branches/lalo-pupland

2008-03-08 05:59  rjtanner

	* darcap/darcap/tavern: Synchronize Darcap map changes between
	  trunk, branches/1.x and branches/lalo-pupland

2008-03-03 06:38  kbulgrien

	* ChangeLog, scorn/misc/beginners2: Change gravestone fake
	  generator to grave to match change from skeletons to
	  zombies. Override the default generator (5) to (15) mostly
	  because a lot of
	  the time, the zombies are all dead by the time you get to them.
	  Also remove
	  some line wrapping.

2008-03-01 06:08  rjtanner

	* brest/brest.cvt: Synchronize map changes between trunk,
	  branches/1.x and branches/lalo-pupland

2008-02-29 06:49  rjtanner

	* darcap/raffle, darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3,
	  world/world_116_102: Patch [ 1817282 ] Almost new map -- Now a
	  new map, Darcap Raffle 1

2008-02-25 21:49  ryo_saeba

	* navar_city/mlab/thehole: Remove obsolete field.

2008-02-22 23:58  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator:
	  Shorten scripts by using Gridarta's RecursiveFileIterator class.

2008-02-19 05:01  rjtanner

	* wolfsburg/dept_store_weapon: Region names are case sensitive -
	  converted Wolfsburg -> wolsburg, which was my typo to begin with

2008-02-17 17:05  ryo_saeba

	* scorn/houses/resir: Fix walls. Add quest info.

2008-02-16 09:50  ryo_saeba

	* lake_country/elven_moon/elvenmoon.4: Remove invalid treasurelist.

2008-02-16 09:46  ryo_saeba

	* navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.8: Remove invalid tile_path.

2008-02-16 09:23  ryo_saeba

	* mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Fix tiled map paths.

2008-02-16 09:02  ryo_saeba

	* navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4: Remove now
	  invalid temp header.

2008-02-09 23:14  ryo_saeba

	* navar_city/iscar, world/world_122_117: New small house.

2008-02-09 21:56  ryo_saeba

	* world/world_121_117: Name some houses.

2008-02-04 07:02  kbulgrien

	* ChangeLog, scorn/misc/drywell: Delete multiple keys and set nrof
	  of one key to the number of keys sitting on
	  the table so that the table renders under the keys.

2008-02-03 17:42  ryo_saeba

	* navar_city/light/smugship1: Give a real slaying field to keys.

2008-02-03 10:24  ryo_saeba

	* scorn/misc/cider_house, scorn/misc/cider_house_top,
	  world/world_105_116: Small cider house, not much to see yet.

2008-02-03 06:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-02-03 06:15  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Update Pygmy Forest and
	  related map names

2008-02-03 06:09  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Fix broken exit in Pygmy Garden
	  map

2008-02-03 05:51  rjtanner

	* world/world_116_102: Error in the last commit. Finally solve map
	  warning about a random map without a message

2008-02-03 05:31  rjtanner

	* world/world_116_102: Resolve map warning about a random map
	  without a message

2008-02-03 04:47  rjtanner

	* world/world_105_116: Building name update (cider house -> Cider
	  House) and removed a link to a map that currently is not in SVN
	  (/scorn/misc/cider_house)

2008-02-03 04:17  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-01-30 19:09  ryo_saeba

	* scorn/houses/resir: Fix wrong exit coordinate.

2008-01-30 19:02  kbulgrien

	* ChangeLog, darcap/darcap/apartment, darcap/darcap/tavern,
	  santo_dominion/sdomino_appartment, world/world_102_108: Fix
	  mispelled "appartment" in various player visible data locations.

2008-01-30 06:42  rjtanner

	* start/newbieshouse: Descriptive text change on a sign from the
	  map normalizer plugin in the editor.

2008-01-30 06:03  rjtanner

	* world/world_109_126: Changes to make Mopoon's Weapon Shop
	  entrance a little easier to see and obscure the entrance to the
	  Chaos Lair - this is to revert back to how Lake Country used to
	  look before recent changes with either client display, tile
	  smoothing, etc.

2008-01-24 22:56  ryo_saeba

	* python/maps/witherspoon_manor/README,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  scorn/houses/rolanda, scorn/misc/templedevour,
	  scorn/shops/weaponshop, world/world_105_116: End of the
	  Witherspoon ghost quest, some more fun.

2008-01-24 07:18  rjtanner

	* scorn/misc/church: Changes to the Undead Church - moved the
	  entrance to the Animator Quest one tile to the right and have it
	  hidden by an existing tree. Added an inventory check so that only
	  those who are working on and have completed the Baronet Royalty
	  Quest may enter. This also keeps low level players from
	  accidently ending up in a map that is beyond their level. Changes
	  were made per IRC discussion on 2008-Jan-23.

2008-01-24 06:29  rjtanner

	* world/world_105_115: Updated the map/cave name for the Goblin
	  Chieftan map that is part of the Scorn Royalty Quest.

2008-01-22 06:15  rjtanner

	* regions: Added description for Stoneville in the regions file

2008-01-22 05:55  rjtanner

	* regions: Added description for Santo Dominion in the regions file

2008-01-19 00:56  kbulgrien

	* ChangeLog, azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  brest/zorn/castle.upper.floor.one, darcap/darcap/pirates.1,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.9, dragonisland/advguild3,
	  editor/walls/wall, euthville/devil.church5,
	  lake_country/Butakis/gate_inner, lake_country/RETower/tower0,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccourthsuplvl1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1, navar_city/mlab/tavern,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/pirates/fortvsship,
	  port_joseph/town/inn, pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/pupuly,
	  pup_land/lone_town/town, pup_land/nurnberg/hq,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB1,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/n-gate,
	  quests/mak/chaos/down2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/undead/mausoleum,
	  quests/mcz/castle1, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/GroundLevel, quests/peterm/CTower/Officers,
	  quests/peterm/CTower/Servants,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterTower1,
	  santo_dominion/house_of_hell, santo_dominion/magara/opera,
	  santo_dominion/north_farm, scorn/kar/gorks1, scorn/kar/gorks2,
	  scorn/mansion/stronghold, scorn/misc/HouseofHealing,
	  scorn/shops/scorn.sale2, scorn/taverns/goths0,
	  templates/guild/guild_thaum, templates/guild/hallofjoining,
	  templates/guild/mainfloor, test/anthony/roller_cades,
	  test/anthony/special_objects, unlinked/kandora/elcyon/palace,
	  unlinked/kandora/elcyon/temple, unlinked/lefttower2,
	  whalingoutpost/underwaterdungeon/level1, wolfsburg/temple/temple:
	  Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
	  arch/trunk/wall/dwall/dwall.arc.

2008-01-13 21:53  kbulgrien

	* ChangeLog, scorn/taverns/inn: Smoothing fix along with replacing
	  biglake tiles for sea tiles to make water
	  color consistent.

2008-01-12 00:49  gros

	* ChangeLog, wolfsburg/volcano/heimser_hut_0,
	  wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2,
	  world/world_129_108: Added the first part of the Heimser Brothers
	  Quest.

2008-01-09 06:37  kbulgrien

	* ChangeLog, unlinked/kbulgrien/rayvins_house.1:
	  unlinked/kbulgrien/rayvins_house.1: Doors now have no gaps around
	  them
	  due to new wall_door and stwall_door arches. Spout and pouring
	  water
	  arch added in backyard.

2008-01-08 06:00  kbulgrien

	* ChangeLog, unlinked/kbulgrien/rayvins_house.1: Fence and exits
	  placed along east property line.

2008-01-08 05:46  kbulgrien

	* ChangeLog, unlinked/kbulgrien,
	  unlinked/kbulgrien/rayvins_house.1: * unlinked/kbulgrien: Add
	  directory to begin developing maps while
	  they are still not complete enough to link in the real world.
	  * unlinked/kbulgrien/rayvins_house.1: A house map to be linked to
	  the small house in world_105_116 at coordinates 11,4 (just east
	  of Patch's house. The map is not linked because as of yet it
	  references the manhole which has not been finalized and is still
	  in arch/dev/wip/manhole.

2008-01-04 23:29  eracc

	* darcap/pygmy_forest/pygmy_forest: Exit to world map was borked.
	  Fixed in this update.

2008-01-04 13:15  ryo_saeba

	* quests/greyshield/Finish, unlinked/Greyshield/Finish: Fix
	  pics/animations.

2008-01-04 12:12  ryo_saeba

	* darcap/temple_justice/temple_justice.9: Fix face, and remove
	  animation so face stays the same.

2008-01-03 23:47  eracc

	* darcap/darcap/tavern, darcap/pygmy_forest,
	  darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d, world/world_117_101: Add a
	  quest that starts in Darcap. Quest was created by Chad Opperman
	  cromagic@sbcglobal.net with minor fixes by me.

2008-01-03 15:53  ryo_saeba

	* scorn/temples/gaea: Fix Gaea's name.

2008-01-03 08:25  kbulgrien

	* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg: *
	  start/newbieshouse: Remove mid-sentence line breaks and rework
	  some sign
	  content. Add some detail, like the default "s" and "d"
	  keybindings.
	  * start/Nexus: Remove mid-sentence line breaks and rework some
	  sign content.
	  * start/sigmund.msg: Add mention of the "s" and "d" default
	  keybindings.

2008-01-02 05:02  kbulgrien

	* ChangeLog, start/newbieshouse, start/sigmund.msg:
	  start/newbiehouse: Some line breaks removed. Slight modification
	  of some sign
	  information.
	  start/sigmund.msg: General spelling corrections, fr->en (pomme),
	  along with
	  some grammatical and content rework. One dialog flow modification
	  to get to
	  apply description without having to guess a word in the dialog.

2008-01-01 01:35  kbulgrien

	* ChangeLog, scorn/misc/cityhall: Yet another smoothing update to
	  prevent trees from being smoothed by grass.
	  Add another statue.

2007-12-30 05:40  kbulgrien

	* ChangeLog: Update to fix error triggered by wrong order of svn2cl
	  -r dates.

2007-12-30 05:37  kbulgrien

	* README: - Change the order of the dates when using -r with svn2cl
	  so that the log
	  information is written in reverse order.

2007-12-30 05:28  kbulgrien

	* ChangeLog: Update including addition of prior entries.

2007-12-30 05:26  kbulgrien

	* README: Update with information about how to generate an svn2cl
	  report between two dates (inclusive).

2007-12-30 05:25  kbulgrien

	* scorn/misc/cityhall: Smoothing fixes where greenery overlaps
	  floor.
	  Remove some duplicate floor (grass) from some trees.

2007-12-28 10:38  tchize

	* editor/scripts/WorldMaker: Update script so it now handles big
	  image file with less disk copy.
	  Replace pnmpaste of world file (which output result in a copy)
	  with a custom in file replacement
	  (no copy, no need to reread full file on each iteration).
	  1G world file are now feasible with reasonable run time.

2007-12-28 07:17  kbulgrien

	* README: - Add a README that briefly describes ChangeLog
	  maintenance with svn2cl and
	  notes various issues associated when it is used to update the
	  ChangeLog.

2007-12-28 06:59  kbulgrien

	* ChangeLog: - Updated ChangeLog with svn2cl 0.9, and merged
	  manually edited information
	  with the autogenerated information. Removed one apparent error
	  indicating
	  a change that does not exist in trunk.

2007-12-27 22:35  tchize

	* world/world_100_107, world/world_100_109, world/world_100_110,
	  world/world_100_111, world/world_100_112, world/world_100_113,
	  world/world_100_119, world/world_100_125, world/world_100_126,
	  world/world_101_104, world/world_101_106, world/world_101_107,
	  world/world_101_108, world/world_101_109, world/world_101_110,
	  world/world_101_111, world/world_101_112, world/world_101_113,
	  world/world_101_114, world/world_101_116, world/world_101_117,
	  world/world_101_118, world/world_101_119, world/world_101_120,
	  world/world_101_123, world/world_101_125, world/world_102_102,
	  world/world_102_103, world/world_102_104, world/world_102_105,
	  world/world_102_106, world/world_102_107, world/world_102_108,
	  world/world_102_109, world/world_102_110, world/world_102_111,
	  world/world_102_112, world/world_102_113, world/world_102_114,
	  world/world_102_116, world/world_102_117, world/world_102_118,
	  world/world_102_119, world/world_102_120, world/world_102_123,
	  world/world_102_124, world/world_102_125, world/world_102_126,
	  world/world_102_129, world/world_103_102, world/world_103_103,
	  world/world_103_104, world/world_103_105, world/world_103_106,
	  world/world_103_107, world/world_103_108, world/world_103_109,
	  world/world_103_110, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_103_117, world/world_103_118, world/world_103_119,
	  world/world_103_120, world/world_103_121, world/world_103_122,
	  world/world_103_123, world/world_103_124, world/world_103_125,
	  world/world_103_126, world/world_103_128, world/world_103_129,
	  world/world_104_101, world/world_104_102, world/world_104_103,
	  world/world_104_104, world/world_104_105, world/world_104_107,
	  world/world_104_108, world/world_104_109, world/world_104_110,
	  world/world_104_113, world/world_104_114, world/world_104_115,
	  world/world_104_116, world/world_104_117, world/world_104_118,
	  world/world_104_119, world/world_104_120, world/world_104_121,
	  world/world_104_122, world/world_104_123, world/world_104_124,
	  world/world_104_125, world/world_104_126, world/world_104_127,
	  world/world_104_128, world/world_104_129, world/world_105_100,
	  world/world_105_101, world/world_105_102, world/world_105_103,
	  world/world_105_104, world/world_105_105, world/world_105_106,
	  world/world_105_107, world/world_105_108, world/world_105_109,
	  world/world_105_111, world/world_105_112, world/world_105_113,
	  world/world_105_114, world/world_105_115, world/world_105_116,
	  world/world_105_119, world/world_105_121, world/world_105_122,
	  world/world_105_123, world/world_105_124, world/world_105_125,
	  world/world_105_126, world/world_105_128, world/world_106_100,
	  world/world_106_101, world/world_106_102, world/world_106_103,
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	  world/world_129_122: undo woods convertion commit of 2 hours ago

2007-12-27 19:21  tchize

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	  world/world_115_112, world/world_115_113, world/world_115_114,
	  world/world_115_115, world/world_115_116, world/world_115_117,
	  world/world_115_119, world/world_115_120, world/world_115_121,
	  world/world_115_124, world/world_115_125, world/world_115_127,
	  world/world_115_128, world/world_116_101, world/world_116_102,
	  world/world_116_103, world/world_116_104, world/world_116_105,
	  world/world_116_108, world/world_116_109, world/world_116_110,
	  world/world_116_111, world/world_116_112, world/world_116_113,
	  world/world_116_114, world/world_116_115, world/world_116_116,
	  world/world_116_117, world/world_116_118, world/world_116_119,
	  world/world_116_120, world/world_116_121, world/world_116_122,
	  world/world_116_123, world/world_116_124, world/world_116_125,
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	  world/world_117_114, world/world_117_115, world/world_117_116,
	  world/world_117_117, world/world_117_118, world/world_117_119,
	  world/world_117_120, world/world_117_121, world/world_117_122,
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	  world/world_118_128, world/world_119_100, world/world_119_101,
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	  world/world_119_105, world/world_119_106, world/world_119_107,
	  world/world_119_108, world/world_119_109, world/world_119_110,
	  world/world_119_112, world/world_119_113, world/world_119_114,
	  world/world_119_115, world/world_119_117, world/world_119_118,
	  world/world_119_119, world/world_119_120, world/world_119_121,
	  world/world_119_122, world/world_119_123, world/world_119_124,
	  world/world_119_125, world/world_119_127, world/world_119_128,
	  world/world_120_101, world/world_120_102, world/world_120_103,
	  world/world_120_104, world/world_120_105, world/world_120_106,
	  world/world_120_107, world/world_120_108, world/world_120_109,
	  world/world_120_110, world/world_120_111, world/world_120_113,
	  world/world_120_114, world/world_120_115, world/world_120_116,
	  world/world_120_117, world/world_120_119, world/world_120_120,
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	  world/world_124_117, world/world_124_118, world/world_124_120,
	  world/world_124_121, world/world_124_122, world/world_124_123,
	  world/world_124_124, world/world_124_125, world/world_124_126,
	  world/world_125_100, world/world_125_101, world/world_125_102,
	  world/world_125_103, world/world_125_104, world/world_125_105,
	  world/world_125_106, world/world_125_107, world/world_125_109,
	  world/world_125_110, world/world_125_111, world/world_125_112,
	  world/world_125_113, world/world_125_114, world/world_125_115,
	  world/world_125_116, world/world_125_118, world/world_125_119,
	  world/world_125_120, world/world_125_122, world/world_125_123,
	  world/world_125_124, world/world_125_125, world/world_126_101,
	  world/world_126_102, world/world_126_103, world/world_126_104,
	  world/world_126_105, world/world_126_106, world/world_126_107,
	  world/world_126_108, world/world_126_109, world/world_126_110,
	  world/world_126_111, world/world_126_112, world/world_126_113,
	  world/world_126_115, world/world_126_116, world/world_126_119,
	  world/world_126_120, world/world_126_121, world/world_126_122,
	  world/world_126_123, world/world_126_124, world/world_126_125,
	  world/world_127_100, world/world_127_104, world/world_127_105,
	  world/world_127_106, world/world_127_107, world/world_127_108,
	  world/world_127_109, world/world_127_110, world/world_127_112,
	  world/world_127_113, world/world_127_114, world/world_127_115,
	  world/world_127_116, world/world_127_117, world/world_127_120,
	  world/world_127_121, world/world_128_100, world/world_128_107,
	  world/world_128_108, world/world_128_109, world/world_128_112,
	  world/world_128_113, world/world_128_114, world/world_128_116,
	  world/world_128_117, world/world_128_120, world/world_128_121,
	  world/world_128_124, world/world_129_108, world/world_129_109,
	  world/world_129_113, world/world_129_114, world/world_129_117,
	  world/world_129_122: Convert woods to grass_only + woods 5

2007-12-26 23:15  ryo_saeba

	* templates/guild/mainfloor: Fix message.

2007-12-26 23:12  ryo_saeba

	* templates/guild/mainfloor: Fix wrong coin for buying.

2007-12-24 19:50  tchize

	* ChangeLog, world/world_100_107, world/world_100_108,
	  world/world_100_109, world/world_100_110, world/world_100_111,
	  world/world_100_112, world/world_100_113, world/world_100_114,
	  world/world_100_115, world/world_100_116, world/world_100_119,
	  world/world_100_124, world/world_100_125, world/world_100_126,
	  world/world_101_104, world/world_101_105, world/world_101_106,
	  world/world_101_107, world/world_101_108, world/world_101_109,
	  world/world_101_110, world/world_101_111, world/world_101_112,
	  world/world_101_113, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_101_117, world/world_101_118,
	  world/world_101_119, world/world_101_120, world/world_101_121,
	  world/world_101_124, world/world_101_125, world/world_101_126,
	  world/world_102_101, world/world_102_102, world/world_102_103,
	  world/world_102_104, world/world_102_105, world/world_102_106,
	  world/world_102_107, world/world_102_108, world/world_102_109,
	  world/world_102_110, world/world_102_111, world/world_102_112,
	  world/world_102_113, world/world_102_114, world/world_102_115,
	  world/world_102_116, world/world_102_117, world/world_102_118,
	  world/world_102_119, world/world_102_120, world/world_102_121,
	  world/world_102_122, world/world_102_123, world/world_102_124,
	  world/world_102_125, world/world_102_126, world/world_102_127,
	  world/world_102_128, world/world_102_129, world/world_103_101,
	  world/world_103_102, world/world_103_103, world/world_103_104,
	  world/world_103_105, world/world_103_106, world/world_103_107,
	  world/world_103_108, world/world_103_109, world/world_103_110,
	  world/world_103_111, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_103_117, world/world_103_118, world/world_103_119,
	  world/world_103_120, world/world_103_121, world/world_103_122,
	  world/world_103_123, world/world_103_124, world/world_103_125,
	  world/world_103_126, world/world_103_127, world/world_103_128,
	  world/world_103_129, world/world_104_101, world/world_104_102,
	  world/world_104_103, world/world_104_104, world/world_104_105,
	  world/world_104_106, world/world_104_107, world/world_104_109,
	  world/world_104_110, world/world_104_111, world/world_104_112,
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	  world/world_104_116, world/world_104_117, world/world_104_118,
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	  world/world_105_107, world/world_105_108, world/world_105_109,
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	  world/world_105_119, world/world_105_120, world/world_105_121,
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	  world/world_106_111, world/world_106_112, world/world_106_113,
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	  world/world_106_117, world/world_106_118, world/world_106_119,
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	  world/world_108_116, world/world_108_117, world/world_108_118,
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	  world/world_111_110, world/world_111_111, world/world_111_113,
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	  world/world_111_117, world/world_111_118, world/world_111_119,
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	  world/world_115_112, world/world_115_113, world/world_115_114,
	  world/world_115_115, world/world_115_116, world/world_115_117,
	  world/world_115_118, world/world_115_119, world/world_115_120,
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	  world/world_116_111, world/world_116_112, world/world_116_113,
	  world/world_116_114, world/world_116_115, world/world_116_116,
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	  world/world_120_113, world/world_120_114, world/world_120_115,
	  world/world_120_116, world/world_120_117, world/world_120_118,
	  world/world_120_119, world/world_120_121, world/world_120_122,
	  world/world_120_123, world/world_120_124, world/world_120_125,
	  world/world_120_126, world/world_120_127, world/world_121_101,
	  world/world_121_102, world/world_121_103, world/world_121_104,
	  world/world_121_105, world/world_121_106, world/world_121_107,
	  world/world_121_108, world/world_121_109, world/world_121_110,
	  world/world_121_111, world/world_121_112, world/world_121_113,
	  world/world_121_114, world/world_121_115, world/world_121_116,
	  world/world_121_117, world/world_121_118, world/world_121_121,
	  world/world_121_122, world/world_121_123, world/world_121_124,
	  world/world_121_125, world/world_121_126, world/world_121_127,
	  world/world_122_101, world/world_122_102, world/world_122_103,
	  world/world_122_104, world/world_122_105, world/world_122_106,
	  world/world_122_107, world/world_122_108, world/world_122_109,
	  world/world_122_110, world/world_122_111, world/world_122_112,
	  world/world_122_113, world/world_122_114, world/world_122_115,
	  world/world_122_116, world/world_122_117, world/world_122_118,
	  world/world_122_119, world/world_122_120, world/world_122_121,
	  world/world_122_122, world/world_122_123, world/world_122_124,
	  world/world_122_125, world/world_122_126, world/world_122_127,
	  world/world_122_128, world/world_123_100, world/world_123_101,
	  world/world_123_102, world/world_123_103, world/world_123_104,
	  world/world_123_105, world/world_123_106, world/world_123_107,
	  world/world_123_108, world/world_123_109, world/world_123_110,
	  world/world_123_111, world/world_123_112, world/world_123_113,
	  world/world_123_114, world/world_123_115, world/world_123_116,
	  world/world_123_117, world/world_123_118, world/world_123_119,
	  world/world_123_120, world/world_123_121, world/world_123_122,
	  world/world_123_123, world/world_123_124, world/world_123_125,
	  world/world_123_126, world/world_124_100, world/world_124_102,
	  world/world_124_103, world/world_124_104, world/world_124_105,
	  world/world_124_106, world/world_124_107, world/world_124_108,
	  world/world_124_109, world/world_124_110, world/world_124_111,
	  world/world_124_112, world/world_124_113, world/world_124_114,
	  world/world_124_115, world/world_124_116, world/world_124_117,
	  world/world_124_118, world/world_124_119, world/world_124_120,
	  world/world_124_121, world/world_124_122, world/world_124_123,
	  world/world_124_124, world/world_124_125, world/world_124_126,
	  world/world_124_128, world/world_125_101, world/world_125_102,
	  world/world_125_103, world/world_125_104, world/world_125_105,
	  world/world_125_106, world/world_125_107, world/world_125_108,
	  world/world_125_109, world/world_125_110, world/world_125_111,
	  world/world_125_112, world/world_125_113, world/world_125_114,
	  world/world_125_115, world/world_125_116, world/world_125_117,
	  world/world_125_118, world/world_125_119, world/world_125_120,
	  world/world_125_122, world/world_125_123, world/world_125_124,
	  world/world_125_125, world/world_126_101, world/world_126_102,
	  world/world_126_103, world/world_126_104, world/world_126_105,
	  world/world_126_106, world/world_126_107, world/world_126_108,
	  world/world_126_109, world/world_126_110, world/world_126_111,
	  world/world_126_112, world/world_126_113, world/world_126_114,
	  world/world_126_115, world/world_126_116, world/world_126_117,
	  world/world_126_118, world/world_126_119, world/world_126_120,
	  world/world_126_121, world/world_126_122, world/world_126_123,
	  world/world_126_124, world/world_126_125, world/world_127_100,
	  world/world_127_101, world/world_127_102, world/world_127_103,
	  world/world_127_104, world/world_127_105, world/world_127_106,
	  world/world_127_107, world/world_127_108, world/world_127_110,
	  world/world_127_111, world/world_127_112, world/world_127_113,
	  world/world_127_114, world/world_127_115, world/world_127_116,
	  world/world_127_117, world/world_127_118, world/world_127_119,
	  world/world_127_120, world/world_127_121, world/world_127_125,
	  world/world_128_100, world/world_128_101, world/world_128_102,
	  world/world_128_103, world/world_128_104, world/world_128_105,
	  world/world_128_106, world/world_128_107, world/world_128_108,
	  world/world_128_109, world/world_128_110, world/world_128_111,
	  world/world_128_112, world/world_128_113, world/world_128_114,
	  world/world_128_116, world/world_128_117, world/world_128_118,
	  world/world_128_119, world/world_128_120, world/world_128_121,
	  world/world_128_124, world/world_129_103, world/world_129_106,
	  world/world_129_108, world/world_129_109, world/world_129_110,
	  world/world_129_114, world/world_129_115, world/world_129_117,
	  world/world_129_118, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_125: Massive change of grass
	  based tiles to grass + another object above. Better result with
	  smoothing

2007-12-24 17:41  kbulgrien

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: - Remove spurious line
	  breaks and section texts into paragraphs.
	  - Remove spurious msg/endmsg in warlock and monk characters.
	  - Various subtle improvements to character class descriptions.
	  - Major rework of the welcome message and to the Crossfire Primer
	  texts include
	  placing the movement primer prior to the primers that refer to
	  direction keys
	  used to fire magic. Texts regarding character appearance are
	  changed to
	  account for the fact that dragon/wraith/fireborn faces are not
	  affected by a
	  class selection. In some cases, new relevant information has been
	  added to
	  better teach the concept presented in a primer.
	  - Re-synch the four Halls Of Selection except where the content
	  differences
	  are due to gameplay differences.

2007-12-24 15:13  tchize

	* world/world_114_111, world/world_114_112, world/world_115_111:
	  Updated maps, begin of quest of blood vampire

2007-12-23 01:19  gros

	* ChangeLog, python/commands, python/commands/give.py,
	  python/events/init/give_command.py, python/maps/scorn,
	  python/maps/scorn/towers, python/maps/scorn/towers/mad_mage,
	  python/maps/scorn/towers/mad_mage/brewery_letter,
	  python/maps/scorn/towers/mad_mage/mad_mage_user.py: Add support
	  for the "give" command, that allows a player to show an item to
	  an NPC.
	  Useful when coupled with scripts to write "bring me back
	  something" quests.
	  Add support for the "give" command to the Mad Mage, with a
	  generic "show me and
	  I'll talk" kind of system.

2007-12-22 15:35  tchize

	* ChangeLog, scorn/misc/cityhall: Cityhall is now closed at night.
	  Petition board and bonus amulet remain available

2007-12-22 13:44  tchize

	* ChangeLog, python/misc/doNothing.py, python/misc/npc_dialog.py,
	  scorn/kar/gork.msg, scorn/kar/gorks3, scorn/kar/mork.msg,
	  scorn/kar/somehouse3: Make the gork's treasure quest use python
	  for npc dialog. It's now mandatory to go throught full dialog to
	  get the treasure key, knowing password is not enough

2007-12-22 10:55  tchize

	* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg:
	  Add some dialog entries to sigmund, add a password to access
	  scorn (forces newbies in training). No way back to newbie house
	  aftre quitting it, forced into scorn.

2007-12-22 08:37  kbulgrien

	* world/world_116_102: - Replace Lighthouse arch with
	  lighthouse_northwest arch and remove no longer
	  needed light source.

2007-12-22 08:03  kbulgrien

	* world/world_122_117: - Convert the lighthouse to the
	  lighthouse_west arch.

2007-12-22 06:34  kbulgrien

	* world/world_128_128: - Replace s_city_tower arch with
	  s_lighthouse since it is named Lighthouse.
	  - Remove light sources since the lighthouse arch already has a
	  glow radius.

2007-12-20 23:27  tchize

	* start/sigmund.msg: Upgraded sigmund :)

2007-12-20 05:15  kbulgrien

	* world/world_102_108: - Change woodfloor2/brush shoreline where
	  the lighthouses sit.
	  - Rework the town wall on the north by the lighthouse so two-tile
	  high
	  lighthouse will not overlap the wall tile.
	  - Remove the light sources by the lighthouse since the lighthouse
	  has a
	  glow_radius set in the arch.
	  - Smoothing fixes under docks where grass was smoothing into the
	  water
	  (regression introduced in SVN revision 7746).
	  - Smoothing fixes on shoreline after introduction of lighthouse.

2007-12-18 22:29  tchize

	* ChangeLog, python/CFDialog.py, python/misc/npc_dialog.py,
	  start/newbieshouse, start/sigmund.msg: Update match rules of
	  CFDialog, add a script to use it
	  easily in maps, update newbie house so the wise sigmund
	  can provide more interactive support to players

2007-12-16 23:20  ryo_saeba

	* scorn/temples/valriel3: Change the exit leading to the final map.

2007-12-16 22:10  ryo_saeba

	* python/maps/witherspoon_manor,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/tomb.py,
	  scorn/mansion/witherspoon_manor,
	  scorn/mansion/witherspoon_manor_attic, world/world_103_115,
	  world/world_105_116: Small quest, that may be expanded later. New
	  manor outside Scorn.

2007-12-16 22:08  ryo_saeba

	* scorn/houses/easy_house.1.a: Fix mat seen as a chest.

2007-12-16 15:15  tchize

	* python/CFDialog.py, python/misc/npc_dialog.py, test/dialog: Add a
	  simple to use script that make use of NPC dialog

2007-12-16 14:41  ryo_saeba

	* scorn/towers/tower.mad3: Fix some chairs.

2007-12-16 12:52  tchize

	* python/tod/sleep.py, test/tod: Add a "go to sleep" script based
	  on time of day

2007-12-14 05:40  kbulgrien

	* world/world_104_115: - Smoothing fix to make smoothing not cover
	  over water tunnel and subsequent
	  shoreline modification to avoid unsmoothed corner of shoreline.
	  - Remove unnecessary grass tile under hole.

2007-12-14 03:52  kbulgrien

	* pup_land/s_f/Kira: - Line break removal and minor rework of some
	  message texts.

2007-12-14 01:07  kbulgrien

	* pup_land/rainbow/w-tower: - Line break removal and minor rework
	  of some message texts.

2007-12-13 04:55  kbulgrien

	* scorn/shops/coffeeshop: - Coffee drinker now has a name and a bit
	  more to say.
	  - Remove pointless case sensitive match strings.
	  - Add a few more match strings to Eswald.
	  - Remove spurious line breaks.

2007-12-11 04:48  kbulgrien

	* scorn/misc/cityhall: - Various under-wall tiles changed to better
	  match adjoining ground tiles.
	  - Northern wall insets changed to show previously invisible
	  landscape.
	  - Numerous instances of redundant woodfloor tiles removed.
	  - Add a slightly hidden book of proverbs (obscure hints).

2007-12-10 07:19  kbulgrien

	* scorn/anthony/portgate: - New ne, se, sw, and nw mine wall
	  archetypes fix the Scorn port gate house to
	  use the same wall material for the entire building. Various floor
	  changes
	  also done to go along with the wall edits.

2007-12-08 15:11  kbulgrien

	* world/world_102_108: - Replace board floor under pier with more
	  appropriate ground pieces.

2007-12-04 19:22  eracc

	* wolfsburg/shops/transport.shoppe: Fix a display problem with
	  overlapping swall not looking correct when in-game
	  although it looks correct in Gridarta.

2007-12-03 22:34  eracc

	* wolfsburg/shops/transport.shoppe: Fix mistyped path for pup_land
	  in the Wolfsburg transport shoppe.
	  Add buttons under the teleporters to try to keep players from
	  being trapped.

2007-12-03 21:38  eracc

	* pup_land/lone_town/shops/transport.shoppe,
	  wolfsburg/shops/transport.shoppe: Update transport shoppes with
	  Valkyrie altar

2007-12-03 20:10  eracc

	* wolfsburg/shops/transport.shoppe, world/world_128_109: Add "Ye
	  Olde Transport Shoppe" to Wolfsburg and update world map for
	  same.
	  Fix some errors with various buildings on the world map.

2007-12-03 00:26  eracc

	* wolfsburg/apartments, wolfsburg/apartments/wolfsburg.apartment,
	  wolfsburg/shops, wolfsburg/shops/buildshop, wolfsburg/whorehouse,
	  world/world_128_109: Removed the silly and useless Wolfsburg
	  "whorehouse".
	  Added Wolfsburg apartment (buildable).
	  Added Wolfsburg buildshop.
	  Update world/world_128_109 with the new map info.

2007-11-24 23:28  ryo_saeba

	* python/items/sunnista.py: Fun item Eracc can use for his maps :)

2007-11-24 20:34  rjtanner

	* port_joseph/town/underground_tavern: Map normalize, no functional
	  changes

2007-11-24 20:28  eracc

	* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.four,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Add Zorn castle floor four.
	  Update all "shadow" creatures in Zorn castle to be disease immune
	  even though
	  they are not undead.

2007-11-22 22:29  tchize

	* python/CFMapTransformer.py, python/tod/filter.py,
	  python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push.py,
	  python/tod/push_all_periods.py, python/tod/push_one_period.py,
	  python/tod/replace.py, python/tod/replace_all_periods.py,
	  python/tod/replace_in_map.py,
	  python/tod/replace_in_map_one_period.py,
	  python/tod/replace_one_period.py, test/tod, test/tod2: time of
	  day script modified to use python, and simplified in use.

2007-11-19 23:21  tchize

	* python/CFMapTransformer.py, python/CFTimeOfDay.py,
	  python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push_all_periods.py,
	  python/tod/push_one_period.py, python/tod/replace_all_periods.py,
	  python/tod/replace_in_map_one_period.py,
	  python/tod/replace_one_period.py, test/tod, test/tod2: timeofday
	  based python script
	  updated existing script to use JSON notation
	  added a "replace in all map" script
	  added a test map
	  updated test maps to JSON notation
	  added helper tools: CFTimeOfDay and CFMapTransformer
	  fixed warnings in gridarta

2007-11-19 01:58  rjtanner

	* pup_land/nurnberg/bank: Additional conversion tables in the
	  Nurnberg bank; jade to amberium, amberium to jade, platinum to
	  jade, jade to platinum and gold to silver

2007-11-19 01:39  rjtanner

	* pup_land/nurnberg/bank: Cosmetic changes with the Nurnberg bank,
	  also rearranged the floor stacking order so that no_magic tiles
	  appear under sections of swall

2007-11-19 01:27  rjtanner

	* azumauindo/suno-yamatoshi/shops/bank1, dragonisland/advguild,
	  pup_land/lone_town/bank: Updated various banks to include a gold
	  -> silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 23:16  akirschbaum

	* darcap/darcap/circus/wurfbude, darcap/quest/water,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  pup_land/ancient/volcano/volcano.2, scorn/houses/bowyer,
	  scorn/houses/wizz.entry, scorn/oldcity/oldcity12: Replace
	  obsolete field slow_move with move_slow/move_slow_penalty.

2007-11-18 23:10  rjtanner

	* navar_city/misc/city1bank: Updated the Navar bank to include a
	  gold -> silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 23:02  akirschbaum

	* editor/scripts/LegacySpellConverter: Do not create superfluous
	  'randomitems none' attributes.

2007-11-18 22:54  rjtanner

	* scorn/shops/bank: Updated the Scorn bank to include a gold ->
	  silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 18:52  gros

	* python/IPO/say.py: Corrected a glitch in IPO Colette's answer.

2007-11-17 17:38  tchize

	* python/tod/replace_all_periods.py,
	  python/tod/replace_one_period.py, test/tod: add a werebeast
	  script and demo
	  The demo "werebeast" is based on beholder transforming into black
	  dragon
	  Updated sage opening door message

2007-11-17 00:14  qal21

	* python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py: Fix filename comments

2007-11-16 13:27  tchize

	* python/tod, python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push_all_periods.py,
	  python/tod/push_one_period.py, test/tod: Add Timeofday generic
	  scripts and a demo map
	  Those 4 script can be used as filter or triggerer based on
	  current time.
	  See test/tod for a demo map (conditionnal magic mouth, weapons
	  that
	  attack only at day/night, grates that open in morning and close
	  at dusk)

2007-11-14 17:54  eracc

	* brest/zorn/castle.upper.floor.one: Fixing the Zorn girls. They
	  all had too low max hp.

2007-11-13 05:57  rjtanner

	* darcap/darcap/circus/wurfbude: Map changes to address bug #
	  [1829831] Mechanism bug - limit range and effectiveness of
	  dimension door

2007-11-13 05:34  eracc

	* dungeons/gorokh/gorokh_final: Rename Kitten of Gorokh to Cat of
	  Gorokh and reduce number on map by half.
	  Create new 1 tile Kitten of Gorokh to replace removed Cat of
	  Gorokh.
	  This should help prevent cowardly hiding behind earhtwalls with a
	  one tile
	  opening to avoid one's deserved punishment. Yes, this is evil ...
	  but one
	  is in "hell" after all. :)

2007-11-12 20:15  eracc

	* pup_land/nurnberg/city, pup_land/rainbow/islands, pup_land/world:
	  Since pupland is not yet merged into big world I am making the
	  pupland outdoor
	  maps actually *be* outdoor maps to honor the day/night cycle.

2007-11-08 23:36  tchize

	* python/CFBank.py, python/CFDataFile.py, python/CFGuilds.py,
	  python/IPO/receive.py, python/events/init/guild_init.py,
	  python/events/python_init.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildbuy.py, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py, python/misc/CFweardisguise.py,
	  python/misc/greet_message.py, python/monsters/combat_chicken.py:
	  Modified all print of script to calls to
	  Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

2007-11-07 06:05  rjtanner

	* scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1: Add missing floor tiles, removed
	  redundant walls, added map difficulty, cosmetic changes with
	  bwall_ arrangements

2007-11-06 06:41  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Widen the
	  hallways of One Eyed Mike's store in order to accomodate use from
	  more then one player at a time

2007-11-06 05:46  rjtanner

	* brest/pshops/pshopsinc, sisters/shrine0, sisters/shrine_entrance:
	  Modify NPC or magic_mouth dialogue to be generic in regards to
	  player race; Fix for bug [825637] Some maps assume what race you
	  are.

2007-11-06 02:25  rjtanner

	* ChangeLog: Updated ChangeLog files using svn2cl

2007-11-05 01:50  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  navar_city/dreaming_sage/ground,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  scorn/guilds/mailed_fist/ground,
	  wolfsburg/guilds/damned_heretics/ground: Update the guild maps to
	  include map difficulty levels, ability to create an altar of
	  valkyrie for 5 holy_shield, and altars are now level 120 (players
	  are no longer able to reconsecrate them) which addresses bug
	  [1824769] Players able to reconsecrate guild altars

2007-11-05 01:25  rjtanner

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guild_alchemy, templates/guild/guild_hq,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/masters_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor: Update the guild template to include
	  map difficulty levels, entrance xy coordinates, ability to create
	  an altar of valkyrie for 5 holy_shield, altars are now level 120
	  (players are no longer able to reconsecrate them) which addresses
	  bug [1824769] Players able to reconsecrate guild altars

2007-11-04 19:07  akirschbaum

	* editor/scripts/LegacySpellConverter: Add Gridarta converter
	  script to update legacy spellcasting objects in map files.

2007-11-04 19:05  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/LargeRoom,
	  brest/Castle/castle, brest/asyvan/gate9, brest/asyvan/palace3,
	  brest/black_shield/upper, brest/brest.cvt,
	  brest/brest.scrolls.right, brest/brittany/dol-guldur.3,
	  brest/brittany/dol-guldur.6, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/jessy.1,
	  brest/brittany/jessy.3, brest/brittany/tower_of__zoon,
	  brest/info.2.zoon, brest/info_first, brest/jes.admini.1,
	  brest/ludo1, brest/shops/a_small_shop, brest/sport.jess,
	  brest/underground, brest/underground2,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.3, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/wurfbude,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/pirates.1, darcap/forgotten_town/ft_funhouse,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/general2, darcap/quest/fire,
	  darcap/town2/tower4, dragonisland/advguild,
	  dragonisland/advguild3, dragonisland/apartment3,
	  dragonisland/dragonmountain1, dragonisland/drowmansion,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/intwell,
	  dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/goblin, dungeons/train/humanoid_train,
	  dungeons/train/ogre, dungeons/train/skeleton,
	  dungeons/train/zombie, dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/pickmaps/background, editor/pickmaps/connected,
	  editor/pickmaps/monster, editor/pickmaps/treasure,
	  euthville/demon_quest, euthville/devil.church2,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/inn, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3, marksel/church, marksel/keep,
	  marksel/wizard, mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2I, navar_city/dreaming_sage/upper,
	  navar_city/illusion/illtow6, navar_city/illusion/illtow7,
	  navar_city/magara/houses/large_house, navar_city/misc/city1magic,
	  navar_city/misc/theaterb3, navar_city/mlab/ttower28,
	  navar_city/slums/Iggys_house_upper,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/temples/gorokh2, navar_city/temples/ruggilli2,
	  navar_city/tower/magetower3, navar_city/warehouse3,
	  port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortship,
	  port_joseph/pirates/torttemple, port_joseph/town/portia2,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/house3,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/guardians, pup_land/ancient/world,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/kurte/eureca_road1,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/lone_town/cordish, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/magic,
	  pup_land/lone_town/pupuly,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/training2, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/maze,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind7, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/red_town/shop, pup_land/s_f/ki2,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/greyshield/Archery, quests/greyshield/Doors,
	  quests/greyshield/Factory, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster, quests/peterm/CTower/Chamber,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest, quests/peterm/temple/GemTunnel,
	  quests/skud/court, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/ruins,
	  quests/todd/aljwaf/tower4, santo_dominion/basement,
	  santo_dominion/crossfire, santo_dominion/espen/espen1,
	  santo_dominion/espen/espen2,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/north_barn, santo_dominion/shops/nosferatu,
	  santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/upper, scorn/houses/breezy_acres,
	  scorn/houses/breezy_under, scorn/houses/breezy_under2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/riverside_under,
	  scorn/houses/wizz.lev1, scorn/mansion/garden,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide, scorn/misc/beginners,
	  scorn/misc/port_arena, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/oldcity6, scorn/peterm/undead_quest,
	  scorn/shops/generalshop, scorn/shops/magicshop,
	  scorn/shops/scorn.sale1, scorn/temples/gorokh,
	  scorn/temples/sorig2, sisters/shrine1, start/newbieshouse,
	  styles/decorstyles/readables, styles/misc/fountains,
	  styles/specialmaps/abattoir, styles/specialmaps/powerroom,
	  styles/specialmaps/turret, styles/specialmaps/turret2,
	  styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
	  teamarena/teamwar, templates/guild/mainfloor,
	  templates/guild/secondfloor, templates/keep/keep_b.tpl,
	  test/remote_altar, test/traps, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_keep,
	  unlinked/kandora/dd_shop, unlinked/kandora/denray,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_keep,
	  unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/temple, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/lightkeepershouse1, wolfsburg/dept_store_magic,
	  wolfsburg/dungeons/church.4d, wolfsburg/eeur/tower1.3,
	  wolfsburg/guilds/damned_heretics/upper,
	  wolfsburg/magara/cellar_1, wolfsburg/volcano/volcano,
	  world/world_100_116, world/world_106_122, world/world_109_125,
	  world/world_119_115, world/world_119_116: Update spellcasting
	  objects to use inventory objects.

2007-11-04 07:50  rjtanner

	* world/world_107_128: Remove links to non-existant maps (or maps
	  that are still in /unlinked)

2007-11-04 07:20  rjtanner

	* scorn/houses/jones: Make the trap on the treasure chest less
	  deadly for new players - removed the spikes trap and set a fixed
	  damage amount on the rune of shocking

2007-11-04 07:08  rjtanner

	* scorn/houses/maze1: Merge existing changes from trunk; make Fun
	  House map a little more friendly to new players by replacing the
	  skeletons with zombies, then reducing the number of initial
	  zombies by 2 and also only having one zombie generator

2007-11-04 06:50  rjtanner

	* scorn/temples/valriel2: Added no_magic tiles to the swall section
	  so players can not use dimension door to enter this section -
	  it's intent is to give a balcony-like appearance to the level
	  instead of it being an actual part of the map

2007-11-04 06:28  rjtanner

	* pup_land/rainbow/Lv1/cage: Tentative fix for bug # [ 1735463 ]
	  Rainbow island quest traps player - set up a boulder and button
	  combo to reset the trap door on a timer or when a player is moved
	  to a transition area before going to the next map; found that the
	  goblins were somehow appearing in areas of the map they shouldn't
	  once the map was full of them so I removed the generators and
	  just added a fixed number of goblins

2007-11-03 22:57  rjtanner

	* darcap/darcap/circus/wurfbude: Tentative fix for bug # [1805174]
	  /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed
	  coordinates on a number of teleporters and removed movement
	  detectors on the exit teleporter, added entrance coordinates to
	  make bug testing easier

2007-11-03 20:28  rjtanner

	* dragonisland/advguild2: Change so that the monster standing next
	  to the altars do not move (often, standing over the altars) -
	  change facing for Nathirel so he's 'looking at you' instead of
	  looking at the wall

2007-11-03 20:18  rjtanner

	* port_joseph/town/underground_tavern: Update map difficulty, and
	  arrange stacking order so that the platters appear on top of the
	  tables vs under then

2007-11-03 02:47  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Added missing face/graphic
	  for confusion

2007-11-03 02:26  rjtanner

	* navar_city/misc/midane: Add missing map difficulty, remove the
	  wallclock archetype from branch/1.x since it's not available in
	  the branch archetype set

2007-11-03 02:02  rjtanner

	* lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/luck3: Replace old and broken monster
	  abilities with current abilities or spells, typo and text spacing
	  corrections

2007-11-03 01:36  rjtanner

	* euthville/demon_quest: Replace old and broken monster abilities
	  (ability_fire) with current fire based abilities (burning hands,
	  medium fireball, create fire wall)

2007-11-03 01:27  rjtanner

	* lake_country/Butakis/luck1: Update old and broken monster
	  abilities to match current spell abilities and improve their
	  resistances so their own spells do not kill them

2007-11-03 00:16  rjtanner

	* darcap/lynn/castle1.0: Remove unholy_ground from beneath altars
	  now that their (re)consecrate level was set to level 120

2007-11-02 22:49  akirschbaum

	* HallOfDMs, HallOfSelection,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.food, brest/brest.inn,
	  brest/brest.magic, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/brest.scrolls.upper.1,
	  brest/brest.scrolls.upper.2, brest/brest.trademarket,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/jessy.2, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon, brest/elec.jes, brest/info.2.zoon,
	  brest/info_first, brest/jes.admini, brest/jes.admini.1,
	  brest/ludo1, brest/ludo2, brest/nasty_house,
	  brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1,
	  brest/shops/a_small_shop, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/sow/sow, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/cave/level1,
	  darcap/darcap/apartment, darcap/darcap/church,
	  darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
	  darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/park, darcap/darcap/pirates.1,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/temple, darcap/forgotten_town/city,
	  darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.2,
	  darcap/lynn/castle1.3, darcap/quest/fire, darcap/town2/shop_b,
	  darcap/town2/shop_f, darcap/town2/tower1, darcap/town2/tower2,
	  darcap/town2/tower3, darcap/town2/tower4, darcap/undead/undead.2,
	  darcap/village1, dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/castle_aaaarg,
	  dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  dungeons/hole, dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon,
	  editor/walls/misc, editor/walls/wall, editor/walls/wall-special,
	  euthville/demon_quest, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/hallofbones, euthville/magic.shop, euthville/map.fr.1,
	  euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
	  euthville/wiz5, euthville/wiz6, euthville/wiz7,
	  inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleb9,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/keep/cwdcrandkeep1,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/midane,
	  navar_city/misc/navarwiz, navar_city/misc/tannery,
	  navar_city/misc/thamshop, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/mlab/dream,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
	  navar_city/mlab/zealothouseb1, navar_city/mouse_house,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
	  planes/greenway2, planes/greenway3, planes/greenway4,
	  planes/greenway5, planes/greenway6, planes/greenway7,
	  planes/greenway8, planes/greenway9, planes/harcanna_wood,
	  planes/sorrow_ruin, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/fortress, port_joseph/goblin/hole,
	  port_joseph/goblin/hut, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/house, port_joseph/town/inn,
	  port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/ruined_home,
	  port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
	  pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
	  pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
	  pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
	  pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
	  pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
	  pup_land/rainbow/entrance1, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
	  pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
	  pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
	  quests/cd/cd.store.753, quests/cd/cd.tower2.755,
	  quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
	  quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/city_hall, santo_dominion/eeur/hut.1,
	  santo_dominion/espen/espen2, santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/houses/house1, santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3,
	  santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
	  santo_dominion/tobias.top, scorn/anthony/passoffice,
	  scorn/anthony/portgate, scorn/anthony/prison,
	  scorn/apartment/Apartments1, scorn/apartment/Apartments2,
	  scorn/apartment/Apartments3, scorn/apartment/Apartments4,
	  scorn/apartment/Apartments5, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house1,
	  scorn/houses/house2, scorn/houses/house3.1st,
	  scorn/houses/house3.2nd, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/jones, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/scorn_trappers,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/houses/wizz.entry,
	  scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
	  scorn/houses/woodhouse, scorn/kar/creepy.house, scorn/kar/drink,
	  scorn/kar/somehouse3, scorn/magara/porter_house,
	  scorn/mansion/entrance, scorn/mansion/garden,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/castle_kitchen, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/gatehouse, scorn/misc/jail,
	  scorn/misc/jail_upper, scorn/misc/kboldtemp1,
	  scorn/misc/kboldtemp1b1, scorn/misc/kboldtemp1b2,
	  scorn/misc/kboldtemp1b3, scorn/misc/kboldtemp1b4,
	  scorn/misc/library, scorn/misc/map.esben.2,
	  scorn/misc/mercenaries, scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity11, scorn/oldcity/oldcity12,
	  scorn/oldcity/oldcity15, scorn/oldcity/oldcity15e,
	  scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity7, scorn/peterm/undead_quest,
	  scorn/shops/BasicSpells, scorn/shops/IPO_scorn,
	  scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
	  scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop, scorn/taverns/apartments,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad2, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
	  sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
	  test/lighting, test/multisquare, test/paralyze, test/pit,
	  test/playermover, test/python, test/randomtreasure, test/reaper,
	  test/remote_altar, test/templatetest, test/throw, test/tile1,
	  test/tile2, test/tile3, test/trapdoor, test/traps,
	  test/treasurelist, test/trigger, under_world/uworld_120_109,
	  unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
	  unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
	  unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
	  unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
	  unlinked/Greyshield/Island1, unlinked/Greyshield/Ruins,
	  unlinked/Greyshield/Sphinx, unlinked/academy.crap/Entrance,
	  unlinked/academy.crap/Fighter.2, unlinked/academy.crap/Fighter.3,
	  unlinked/academy.crap/Fighter.4, unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.3, wolfsburg/dungeons/church.4a,
	  wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4c,
	  wolfsburg/dungeons/church.4d, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship_deck2,
	  wolfsburg/dungeons/stronghold, wolfsburg/eeur/tower1.2,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/lursendis,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_3, wolfsburg/magara/cellar1/hole,
	  wolfsburg/magara/cellar_1, wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower2/floor_2, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  world/world_102_108, world/world_104_115, world/world_105_115,
	  world/world_106_114, world/world_106_115, world/world_107_121,
	  world/world_120_117, world/world_121_116, world/world_122_116,
	  world/world_122_117, world/world_123_123, world/world_124_124,
	  world/world_126_104, world/world_126_124, world/world_127_100,
	  world/world_127_101, world/world_127_102, world/world_127_125,
	  world/world_128_100, world/world_128_101, world/world_128_102,
	  world/world_128_128, world/world_128_129, world/world_129_101:
	  Unify Created: and Modified: map headers.

2007-11-02 20:08  rjtanner

	* HallOfDMs, azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  darcap/darcap/church, darcap/lynn/castle1.0,
	  darcap/temple_justice/temple_justice.14, dragonisland/advguild2,
	  dragonisland/house7, dragonisland/housebrxzl,
	  dragonisland/intwell, marksel/church, marksel/grumms_inn2,
	  navar_city/spyhouse, navar_city/troll_canyon/troll_canyon.7,
	  port_joseph/town/ixalovh_shrine,
	  pup_land/nurnberg/reception/fire5,
	  quests/peterm/quests/wyvern_quest,
	  santo_dominion/temple_naive/templenaive.2, scorn/houses/smithery,
	  scorn/misc/templedevour: Set the consecrate level on various
	  altars to 120 so they can not be reset by players

2007-11-02 18:27  rjtanner

	* navar_city/city1church1: Set the consecrate level on the Mostrai
	  Cathedral altars to 120 so they can not be reset by players,
	  thanks to AnMaster for pointing this out on IRC

2007-11-02 16:43  rjtanner

	* navar_city/tower/magetower1: Make all the exits out of the Spiral
	  Tower in Navar to the same destination, remove no longer used
	  exit information

2007-11-02 15:53  rjtanner

	* scorn/misc/HouseofHealing: Set the consecrate level on the House
	  of Healing altars to 120 so they can not be reset by players,
	  thanks to AnMaster for pointing this out on IRC

2007-11-02 15:03  rjtanner

	* world/world_122_116: Set 'The Dean' mailbox in Navar to no_pick 1
	  so people can't pick it up

2007-11-02 03:02  rjtanner

	* pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6: Normalize map files; no
	  functional changes.

2007-11-02 01:23  rjtanner

	* pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/wind6: Correct and update overwritten
	  partial resistance values

2007-11-01 01:00  rjtanner

	* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
	  pup_land/hq, pup_land/hq_ud, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w,
	  pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
	  pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
	  pup_land/terminal, pup_land/terminal_u1, pup_land/world:
	  Hopefully the final checkin for the pupland maps; Updated map
	  names and added map difficulty settings

2007-10-31 20:41  akirschbaum

	* editor/scripts/MapNormalizer: Do not update the 'Modfied:' map
	  header when normalizing maps.

2007-10-30 23:00  akirschbaum

	* brest/brittany/dol-guldur.1, brest/jes.admini.1,
	  brest/underground, brest/underground2, darcap/darcap/inn,
	  dragonisland/advguild2, lake_country/Butakis/arena,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2, pup_land/hq,
	  pup_land/lone_town/training, pup_land/nurnberg/dick/bomb1,
	  pup_land/rainbow/w-tower, scorn/anthony/prison,
	  scorn/magara/porter_house, scorn/misc/prison, sisters/tower1,
	  wolfsburg/temple/temp_dung1: Fix whitespace in text messages;
	  reverts unwanted changes due to an editor bug.

2007-10-30 04:59  rjtanner

	* pup_land/rainbow/Keira, pup_land/rainbow/Lv5/cross,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
	  pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
	  pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
	  pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
	  pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1:
	  In-progress or partial check in; Updated map names and added map
	  difficulty settings

2007-10-29 05:12  rjtanner

	* pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
	  pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
	  pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
	  pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
	  pup_land/rainbow/Lv4/statue: In-progress or partial check in;
	  Updated map names and added map difficulty settings

2007-10-28 20:12  akirschbaum

	* editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/WyvernNest, scorn/houses/angrygiant,
	  start/Nexus, start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/hole,
	  styles/exitstyles/down/ladder, styles/exitstyles/down/sstair,
	  styles/exitstyles/down/teleporter, styles/exitstyles/down/whirl,
	  styles/exitstyles/generic/all, styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/floorstyles/cobbles,
	  styles/floorstyles/darkwood, styles/floorstyles/dirt,
	  styles/floorstyles/indoor, styles/floorstyles/lava,
	  styles/floorstyles/lightdirt, styles/floorstyles/lightwood,
	  styles/floorstyles/oil, styles/floorstyles/outdoor,
	  styles/floorstyles/outdoor_lush, styles/floorstyles/stones2,
	  styles/floorstyles/woodfloor, styles/floorstyles/woodfloor1,
	  styles/misc/fountains, styles/misc/obscure_exits,
	  styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/dungeon, styles/wallstyles/dungeon2,
	  styles/wallstyles/earthen, styles/wallstyles/eastern,
	  styles/wallstyles/garden, styles/wallstyles/hedge,
	  styles/wallstyles/trees, styles/wallstyles/water,
	  styles/wallstyles/wharf, styles/wallstyles/wooden,
	  unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Normalize map files; no
	  functional changes.

2007-10-28 18:37  akirschbaum

	* editor/scripts/MapValidator: Do not crash script if no log file
	  is given.

2007-10-28 18:36  akirschbaum

	* editor/scripts/MapNormalizer, editor/scripts/MapValidator:
	  Process map files in alphabetical order.

2007-10-28 18:28  akirschbaum

	* editor/scripts/MapNormalizer, editor/scripts/MapValidator: Do not
	  crash script if a directory cannot be read.

2007-10-28 14:54  ryo_saeba

	* python/CFDialog.py: Add callbacks to even more customize the
	  rules.

2007-10-28 10:44  ryo_saeba

	* scorn/taverns/goths: Fix broken dialogue.

2007-10-28 07:02  rjtanner

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3, pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
	  pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass:
	  In-progress or partial check in; Updated map names and added map
	  difficulty settings

2007-10-28 03:58  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Region correction for the
	  Nurnberg Dragon Hangar, now nurnberg instead of stoneville

2007-10-27 23:48  rjtanner

	* world/world_110_114, world/world_111_116, world/world_128_101,
	  world/world_128_109: Synchronize with branch - add missing
	  eleveation, remove unused message and map name

2007-10-27 23:47  rjtanner

	* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/stronghold,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/volcano/vvmansion: Synchronize with branch - map names
	  and map difficulty settings

2007-10-27 00:45  rjtanner

	* start/Nexus, start/newbieshouse: Synchronize with branch - map
	  difficulty settings

2007-10-27 00:31  rjtanner

	* sisters/tower3: Corrected reformatting mistake where armour value
	  was the replaced with the immune attack_type #, in this case
	  armour 24575

2007-10-27 00:26  rjtanner

	* scorn/oldcity/oldcity54, scorn/shops/coffeeshop,
	  scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
	  sisters/necro_ruin1, sisters/small_manor2: Synchronize with
	  branch - maps names and map difficulty settings

2007-10-26 22:19  akirschbaum

	* editor/scripts/MapValidator: MapValidator script: add option to
	  write map errors to a log file.

2007-10-26 21:03  rjtanner

	* santo_dominion/mudman/mudman.3: Fix for bug [ 1820903 ] Mudmans
	  ring (armour+3072), reset the ring properties back to their
	  intended value

2007-10-26 01:41  rjtanner

	* scorn/houses/angrygiant, scorn/houses/barracks,
	  scorn/houses/bowyer, scorn/houses/chess_club,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/map.fr.ruin,
	  scorn/houses/maze1, scorn/houses/messhall,
	  scorn/houses/newhouse1, scorn/houses/wizz.entry,
	  scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
	  scorn/misc/templelyth: Synchronize with branch - maps names and
	  map difficulty settings

2007-10-25 05:05  rjtanner

	* santo_dominion/north_farm, santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1: Synchronize with
	  branch - maps names and map difficulty settings

2007-10-23 00:21  rjtanner

	* ChangeLog: Updated the ChangeLogs using svn2cl script

2007-10-22 23:25  rjtanner

	* planes/greenway1, planes/greenway2, planes/greenway3,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway7, planes/greenway8, planes/greenway9,
	  port_joseph/goblin/fort2, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglypuzzle,
	  port_joseph/town/churchcrypt, port_joseph/town/dshark,
	  port_joseph/town/generalstore, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/tomassos_house,
	  quests/greyshield/GreyMaster, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mcz/castle1,
	  quests/mcz/castle_earth, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest, quests/skud/maze:
	  Synchronize with updates made to branch - map renames

2007-10-21 06:15  rjtanner

	* navar_city/misc/bowyer, navar_city/misc/city1armour,
	  navar_city/misc/city1bank: Floor tile stacking arrangment
	  changes, cosmetic changes with wall merges

2007-10-20 19:50  ryo_saeba

	* sisters/tower3: Use new face for spinning wheel.

2007-10-20 10:14  ryo_saeba

	* templates/guild/guildHQ, templates/guild/guild_HQ,
	  templates/guild/guildalchem, templates/guild/guildbbq,
	  templates/guild/guildjeweler, templates/guild/guildthaum,
	  templates/guild/guildtoolshed: Remove obsolete files.

2007-10-20 10:14  ryo_saeba

	* templates/guild/basement, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor: Fix
	  connections, slaying, names, ... This should make the guilds
	  usable.

2007-10-19 20:22  akirschbaum

	* editor/scripts/MapNormalizer: Add Gridarta script to normalize
	  map files.

2007-10-19 00:26  rjtanner

	* navar_city/light/light4, navar_city/misc/city1weapon,
	  navar_city/misc/midane: Synchronize with updates made to branch -
	  map renames, shoprace human added back to city1weapon

2007-10-19 00:14  rjtanner

	* navar_city/misc/dragon_guild: Synchronize features and changes of
	  the Navar Dragon Guild between trunk and branch

2007-10-18 23:21  rjtanner

	* marksel/grumms_inn2: Added a default difficulty setting to the
	  map

2007-10-18 22:36  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Correct partial resistances
	  mistake - they used to be immune 8 which was immune to lightning,
	  updated the values from 8% to 100%

2007-10-18 21:33  rjtanner

	* lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_5: Map name corrections

2007-10-18 20:46  rjtanner

	* lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/dragon_hangar/hangar: Map name updates - spelling
	  corrections

2007-10-18 20:45  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT:
	  File path mistake on previous commit - missed the files in trunk.
	  Map name update (from MWizard to Tower of Sorcery) to match the
	  referenced name in the Magic Mouth just inside the entrance
	  (Mwizard0)

2007-10-18 20:42  rjtanner

	* world/world_109_126: Map name update (from MWizard to Tower of
	  Sorcery) to match the referenced name in the Magic Mouth just
	  inside the entrance (Mwizard0)

2007-10-18 03:30  kbulgrien

	* ChangeLog, port_joseph/town/church: Path made with glue faces was
	  not rendered properly because the arch used
	  was a floor piece. Change base arch and make no_pick 1. Also put
	  the glue
	  explicitly on the no_pick map layer to render it below the gate.

2007-10-18 01:37  rjtanner

	* ChangeLog: Updated the ChangeLog using svn2cl script

2007-10-18 00:57  rjtanner

	* euthville/magic.shop, euthville/wiz1: Map updates to include
	  missing y coordinate for a couple of floor tiles in Euthville

2007-10-17 19:55  rjtanner

	* world/world_114_102: Merge map names from trunk - renamed tower
	  in world maps to Temple Justice in both trunk and branch

2007-10-17 05:44  rjtanner

	* lake_country/elven_moon/elvenmoon.9: Tiled maps that share a
	  common border should be the same width or height, respectively.
	  Pointed out in crossfire-Bugs-1800719 cult summons crash server

2007-10-14 16:52  ryo_saeba

	* templates/guild/README.txt, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guildHQ,
	  templates/guild/guildalchem, templates/guild/guildbbq,
	  templates/guild/guildjeweler, templates/guild/guildthaum,
	  templates/guild/guildtoolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor: Patch
	  #1782975: Python guilds template, courtesy Perko/alestan.

2007-10-14 16:24  ryo_saeba

	* scorn/oldcity/oldcity8: Fix for bug #1811179: Hidden dagger is
	  not hidden. Tweak boulder layer.

2007-10-13 08:05  akirschbaum

	* scorn/houses/house3.bas1: Fix out-of-bounds attribute values of
	  sharp bones.

2007-10-10 17:35  akirschbaum

	* editor/scripts, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Add editor scripts.

2007-10-09 07:58  akirschbaum

	* editor/pickmaps/treasure: Whitespace change.

2007-10-09 07:57  akirschbaum

	* editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Add
	  'difficulty 1' to all pickmaps to suppress spurious map
	  validation errors.

2007-10-09 07:51  akirschbaum

	* editor/picks: Remove obsolete /editor/picks directory.

2007-10-09 07:32  akirschbaum

	* editor/pickmaps, editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Add
	  /trunk/editor; Gridarta stores pickmaps in this directory.

2007-10-08 19:05  akirschbaum

	* scorn/crow/train/train: Fix connected objects.

2007-10-08 18:30  lalo

	* python/gods/altar_valkyrie.py: documenting the intent of
	  Valkyrie's altar

2007-10-08 17:58  akirschbaum

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Fix typo.

2007-10-07 21:06  akirschbaum

	* mlab/citydeclouds/castle/cwdccastleofmarquis1: Fix typo
	  (mismatched weight/connection values in button).

2007-09-30 07:50  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/storage_room: Fix broken inventory
	  checkers that allow unrelated players enter the storage room.

2007-09-29 16:41  kbulgrien

	* ChangeLog, scorn/oldcity/oldcity13: - Wall piece under floor
	  moved above floor.

2007-09-27 20:57  ryo_saeba

	* test/python, test/python.py: Face and anim function tests.

2007-09-27 04:47  rjtanner

	* brest/asyvan/palace3, editor/picks/alchemy,
	  editor/picks/artifacts, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardG, marksel/wizard,
	  navar_city/misc/navarwiz, pup_land/ancient/kurte/shop,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/dick/bomb1,
	  pup_land/ordeal/tower_ordeal1, pup_land/raffle/raffle2_u3,
	  python/guilds/guild_dues.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  quests/greyshield/Archery, styles/misc/fountains,
	  templates/guild/guild_alchemy, unlinked/Greyshield/Archery,
	  unlinked/kandora/dm_wizard: Update maps to use the new potion
	  name (invulnerability is now shielding)

2007-09-27 01:35  rjtanner

	* pup_land/begin/adv: Rename potion of invulnerability to potion of
	  shielding. Hopefully this will remove confusion as to why one
	  takes damage from all attack types (except physical) when
	  drinking this potion.

2007-09-26 21:10  rjtanner

	* pup_land/ancient/castle/castle.3: Fix for bug # 1752210 - Slow
	  Unholy Bow. Adjusted the speed from 0 to 25 (normal bow is speed
	  50), this can be adjusted again based on feedback.

2007-09-26 20:45  rjtanner

	* pup_land/cave_weapon/cave4: Wording correction so that the magic
	  mouth message matches the item name a nearby monster is carrying
	  and also makes it consistent with the other magic mouths and
	  special weapons

2007-09-26 20:22  rjtanner

	* brest/zorn/castle.upper.floor.two: Additional corrections,
	  replaced move_allow with move_block

2007-09-26 19:37  rjtanner

	* scorn/misc/HallOfQuests: Fix for bug# 1802171, Obsolete
	  attributes in 2 maps in trunk. Removed un-used message text that
	  said, no_pass

2007-09-26 19:32  rjtanner

	* brest/zorn/castle.upper.floor.two: Fix for bug# 1802171, Obsolete
	  attributes in 2 maps in trunk. Replaced no_pass attributes with
	  move_allow.

2007-09-19 00:44  kbulgrien

	* ChangeLog, dragonisland/apartment2: - Spelling corrections and
	  line breaks in messages removed.

2007-09-16 02:45  rjtanner

	* ChangeLog: Regenerated and updated the ChangeLog using svn2cl

2007-09-16 02:04  rjtanner

	* test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/gen_test, test/insert_bug, test/lighting,
	  test/multisquare, test/paralyze, test/pit, test/playermover,
	  test/randomtreasure, test/reaper, test/remote_altar,
	  test/templatetest, test/throw, test/tile1, test/tile2,
	  test/tile3, test/trapdoor, test/treasurelist, test/trigger,
	  unlinked/Fogs, unlinked/Greyshield/Island1,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine2,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_tavern,
	  unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_home,
	  unlinked/kandora/ship_treasure, unlinked/kandora/signal,
	  unlinked/kandora/signal2, unlinked/kandora/signal3,
	  unlinked/lefttower2, unlinked/vol_vill_shops: Changes due to map
	  editor reformatting. Hopefully this will make future updates and
	  patches easier to read and understand.

2007-09-15 07:26  akirschbaum

	* world/world_121_116, world/world_123_116, world/world_128_109:
	  Convert absolute into relative map paths.

2007-09-11 04:15  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor: Changes
	  due to map editor reformatting.

2007-09-09 07:09  rjtanner

	* pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/begin/adv,
	  pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/jk/gs_house,
	  pup_land/jk/heads, pup_land/kurte/eureca_road1,
	  pup_land/kurte/eureca_road2, pup_land/kurte/eureca_road3,
	  pup_land/kurte/eureca_road31, pup_land/kurte/house,
	  pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/cave/b1,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law_ud, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/nf_bar, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern_ud, pup_land/lone_town/town_ud1,
	  pup_land/lone_town/town_ud2, pup_land/nurnberg/IPO_nurnberg,
	  pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/church, pup_land/nurnberg/city,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
	  pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud3, pup_land/raffle/raffle1,
	  pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
	  pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
	  pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
	  pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/d_pass,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st5, pup_land/s_f/st7,
	  pup_land/s_f/to-jyo, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/keep/grounds.tpl,
	  templates/keep/keep1.tpl, templates/keep/keep2.tpl,
	  templates/keep/keep3.tpl, templates/keep/keep_b.tpl,
	  templates/keep/keep_roof.tpl: Changes due to map editor
	  reformatting.

2007-09-09 04:37  rjtanner

	* brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/port_e, pup_land/terminal,
	  pup_land/terminal_u1,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, world/world_100_123,
	  world/world_100_124, world/world_100_125, world/world_100_126,
	  world/world_100_127, world/world_100_128, world/world_100_129,
	  world/world_101_123, world/world_101_124, world/world_101_125,
	  world/world_101_126, world/world_101_127, world/world_101_128,
	  world/world_101_129, world/world_102_123, world/world_102_124,
	  world/world_102_125, world/world_102_126, world/world_102_128,
	  world/world_102_129, world/world_103_123, world/world_103_124,
	  world/world_103_125, world/world_103_126, world/world_103_128,
	  world/world_103_129, world/world_104_123, world/world_104_124,
	  world/world_104_125, world/world_104_126, world/world_104_127,
	  world/world_104_128, world/world_104_129, world/world_105_123,
	  world/world_105_124, world/world_105_125, world/world_105_126,
	  world/world_105_127, world/world_105_128, world/world_105_129,
	  world/world_106_123, world/world_106_124, world/world_106_125,
	  world/world_106_126, world/world_106_127, world/world_106_128,
	  world/world_106_129, world/world_107_124, world/world_107_125,
	  world/world_107_126, world/world_107_127, world/world_107_129,
	  world/world_108_123, world/world_108_124, world/world_108_125,
	  world/world_108_127, world/world_108_128, world/world_108_129,
	  world/world_109_123, world/world_109_124, world/world_109_125,
	  world/world_109_127, world/world_109_128, world/world_109_129,
	  world/world_110_123, world/world_110_124, world/world_110_125,
	  world/world_110_126, world/world_110_127, world/world_110_128,
	  world/world_110_129, world/world_111_123, world/world_111_124,
	  world/world_111_125, world/world_111_126, world/world_111_127,
	  world/world_111_128, world/world_111_129, world/world_112_123,
	  world/world_112_124, world/world_112_125, world/world_112_126,
	  world/world_112_127, world/world_112_128, world/world_112_129,
	  world/world_113_123, world/world_113_124, world/world_113_125,
	  world/world_113_126, world/world_113_127, world/world_113_128,
	  world/world_113_129, world/world_114_123, world/world_114_124,
	  world/world_114_125, world/world_114_126, world/world_114_127,
	  world/world_114_128, world/world_114_129, world/world_115_123,
	  world/world_115_124, world/world_115_125, world/world_115_126,
	  world/world_115_127, world/world_115_128, world/world_115_129,
	  world/world_116_123, world/world_116_124, world/world_116_125,
	  world/world_116_126, world/world_116_127, world/world_116_128,
	  world/world_116_129, world/world_117_123, world/world_117_124,
	  world/world_117_125, world/world_117_126, world/world_117_127,
	  world/world_117_128, world/world_117_129, world/world_118_123,
	  world/world_118_124, world/world_118_125, world/world_118_126,
	  world/world_118_127, world/world_118_128, world/world_118_129,
	  world/world_119_123, world/world_119_124, world/world_119_125,
	  world/world_119_126, world/world_119_127, world/world_119_128,
	  world/world_119_129, world/world_120_123, world/world_120_124,
	  world/world_120_125, world/world_120_126, world/world_120_127,
	  world/world_120_128, world/world_120_129, world/world_121_123,
	  world/world_121_124, world/world_121_125, world/world_121_126,
	  world/world_121_127, world/world_121_128, world/world_121_129,
	  world/world_122_123, world/world_122_124, world/world_122_125,
	  world/world_122_126, world/world_122_127, world/world_122_128,
	  world/world_122_129, world/world_123_123, world/world_123_124,
	  world/world_123_125, world/world_123_126, world/world_123_127,
	  world/world_123_128, world/world_123_129, world/world_124_123,
	  world/world_124_125, world/world_124_126, world/world_124_127,
	  world/world_124_128, world/world_124_129, world/world_125_123,
	  world/world_125_124, world/world_125_125, world/world_125_126,
	  world/world_125_127, world/world_125_128, world/world_125_129,
	  world/world_126_123, world/world_126_124, world/world_126_125,
	  world/world_126_126, world/world_126_127, world/world_126_128,
	  world/world_126_129, world/world_127_123, world/world_127_124,
	  world/world_127_126, world/world_127_127, world/world_127_129,
	  world/world_128_123, world/world_128_124, world/world_128_125,
	  world/world_128_126, world/world_128_127, world/world_128_128,
	  world/world_128_129, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: Changes due to map
	  editor reformatting.

2007-09-09 04:08  rjtanner

	* world/world_100_116, world/world_100_117, world/world_100_118,
	  world/world_100_119, world/world_100_120, world/world_100_121,
	  world/world_100_122, world/world_101_116, world/world_101_117,
	  world/world_101_118, world/world_101_119, world/world_101_120,
	  world/world_101_121, world/world_101_122, world/world_102_116,
	  world/world_102_117, world/world_102_118, world/world_102_119,
	  world/world_102_120, world/world_102_121, world/world_102_122,
	  world/world_103_116, world/world_103_117, world/world_103_118,
	  world/world_103_119, world/world_103_120, world/world_103_121,
	  world/world_103_122, world/world_104_117, world/world_104_118,
	  world/world_104_119, world/world_104_120, world/world_104_121,
	  world/world_104_122, world/world_105_117, world/world_105_118,
	  world/world_105_119, world/world_105_120, world/world_105_121,
	  world/world_105_122, world/world_106_116, world/world_106_117,
	  world/world_106_118, world/world_106_119, world/world_106_120,
	  world/world_106_121, world/world_106_122, world/world_107_116,
	  world/world_107_117, world/world_107_118, world/world_107_119,
	  world/world_107_120, world/world_107_121, world/world_107_122,
	  world/world_108_116, world/world_108_117, world/world_108_118,
	  world/world_108_119, world/world_108_120, world/world_108_121,
	  world/world_108_122, world/world_109_116, world/world_109_117,
	  world/world_109_118, world/world_109_119, world/world_109_120,
	  world/world_109_121, world/world_109_122, world/world_110_116,
	  world/world_110_117, world/world_110_118, world/world_110_119,
	  world/world_110_120, world/world_110_121, world/world_110_122,
	  world/world_111_116, world/world_111_117, world/world_111_118,
	  world/world_111_119, world/world_111_120, world/world_111_121,
	  world/world_111_122, world/world_112_116, world/world_112_117,
	  world/world_112_118, world/world_112_119, world/world_112_120,
	  world/world_112_121, world/world_112_122, world/world_113_116,
	  world/world_113_117, world/world_113_118, world/world_113_119,
	  world/world_113_120, world/world_113_121, world/world_113_122,
	  world/world_114_116, world/world_114_117, world/world_114_118,
	  world/world_114_119, world/world_114_120, world/world_114_121,
	  world/world_114_122, world/world_115_116, world/world_115_117,
	  world/world_115_118, world/world_115_119, world/world_115_120,
	  world/world_115_121, world/world_115_122, world/world_116_116,
	  world/world_116_117, world/world_116_118, world/world_116_119,
	  world/world_116_120, world/world_116_121, world/world_116_122,
	  world/world_117_116, world/world_117_117, world/world_117_118,
	  world/world_117_119, world/world_117_120, world/world_117_121,
	  world/world_117_122, world/world_118_116, world/world_118_117,
	  world/world_118_118, world/world_118_119, world/world_118_120,
	  world/world_118_121, world/world_118_122, world/world_119_117,
	  world/world_119_118, world/world_119_119, world/world_119_120,
	  world/world_119_121, world/world_119_122, world/world_120_117,
	  world/world_120_118, world/world_120_119, world/world_120_120,
	  world/world_120_121, world/world_120_122, world/world_121_118,
	  world/world_121_119, world/world_121_120, world/world_121_121,
	  world/world_121_122, world/world_122_118, world/world_122_119,
	  world/world_122_120, world/world_122_121, world/world_122_122,
	  world/world_123_117, world/world_123_118, world/world_123_119,
	  world/world_123_120, world/world_123_121, world/world_123_122,
	  world/world_124_116, world/world_124_117, world/world_124_118,
	  world/world_124_119, world/world_124_120, world/world_124_121,
	  world/world_124_122, world/world_125_116, world/world_125_117,
	  world/world_125_118, world/world_125_119, world/world_125_120,
	  world/world_125_121, world/world_125_122, world/world_126_116,
	  world/world_126_117, world/world_126_118, world/world_126_119,
	  world/world_126_120, world/world_126_121, world/world_126_122,
	  world/world_127_116, world/world_127_117, world/world_127_118,
	  world/world_127_119, world/world_127_120, world/world_127_121,
	  world/world_127_122, world/world_128_116, world/world_128_117,
	  world/world_128_118, world/world_128_119, world/world_128_120,
	  world/world_128_121, world/world_128_122, world/world_129_117,
	  world/world_129_118, world/world_129_119, world/world_129_120,
	  world/world_129_121, world/world_129_122: Changes due to map
	  editor reformatting.

2007-09-09 01:39  rjtanner

	* world/world_100_100, world/world_100_101, world/world_100_102,
	  world/world_100_103, world/world_100_104, world/world_100_105,
	  world/world_100_106, world/world_100_107, world/world_100_108,
	  world/world_100_109, world/world_100_110, world/world_100_111,
	  world/world_100_112, world/world_100_113, world/world_100_114,
	  world/world_100_115, world/world_101_100, world/world_101_101,
	  world/world_101_102, world/world_101_103, world/world_101_104,
	  world/world_101_105, world/world_101_106, world/world_101_107,
	  world/world_101_108, world/world_101_109, world/world_101_110,
	  world/world_101_111, world/world_101_112, world/world_101_113,
	  world/world_101_115, world/world_102_100, world/world_102_101,
	  world/world_102_102, world/world_102_103, world/world_102_104,
	  world/world_102_105, world/world_102_106, world/world_102_107,
	  world/world_102_109, world/world_102_110, world/world_102_111,
	  world/world_102_112, world/world_102_113, world/world_102_114,
	  world/world_102_115, world/world_103_100, world/world_103_101,
	  world/world_103_102, world/world_103_103, world/world_103_104,
	  world/world_103_105, world/world_103_106, world/world_103_107,
	  world/world_103_108, world/world_103_109, world/world_103_110,
	  world/world_103_111, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_104_100,
	  world/world_104_101, world/world_104_102, world/world_104_103,
	  world/world_104_104, world/world_104_105, world/world_104_106,
	  world/world_104_107, world/world_104_108, world/world_104_109,
	  world/world_104_110, world/world_104_111, world/world_104_112,
	  world/world_104_113, world/world_104_114, world/world_105_100,
	  world/world_105_101, world/world_105_102, world/world_105_103,
	  world/world_105_104, world/world_105_105, world/world_105_106,
	  world/world_105_107, world/world_105_108, world/world_105_109,
	  world/world_105_110, world/world_105_111, world/world_105_112,
	  world/world_105_113, world/world_105_114, world/world_106_100,
	  world/world_106_101, world/world_106_102, world/world_106_103,
	  world/world_106_104, world/world_106_105, world/world_106_106,
	  world/world_106_107, world/world_106_108, world/world_106_109,
	  world/world_106_110, world/world_106_111, world/world_106_112,
	  world/world_106_113, world/world_106_114, world/world_106_115,
	  world/world_107_100, world/world_107_101, world/world_107_102,
	  world/world_107_103, world/world_107_104, world/world_107_105,
	  world/world_107_106, world/world_107_107, world/world_107_108,
	  world/world_107_109, world/world_107_110, world/world_107_111,
	  world/world_107_112, world/world_107_113, world/world_107_115,
	  world/world_108_100, world/world_108_101, world/world_108_102,
	  world/world_108_103, world/world_108_104, world/world_108_105,
	  world/world_108_106, world/world_108_107, world/world_108_108,
	  world/world_108_109, world/world_108_110, world/world_108_111,
	  world/world_108_112, world/world_108_113, world/world_108_114,
	  world/world_108_115, world/world_109_100, world/world_109_101,
	  world/world_109_102, world/world_109_103, world/world_109_104,
	  world/world_109_105, world/world_109_106, world/world_109_107,
	  world/world_109_108, world/world_109_109, world/world_109_110,
	  world/world_109_111, world/world_109_112, world/world_109_113,
	  world/world_109_114, world/world_109_115, world/world_110_100,
	  world/world_110_101, world/world_110_102, world/world_110_103,
	  world/world_110_104, world/world_110_105, world/world_110_106,
	  world/world_110_107, world/world_110_108, world/world_110_109,
	  world/world_110_110, world/world_110_111, world/world_110_112,
	  world/world_110_113, world/world_110_114, world/world_110_115,
	  world/world_111_100, world/world_111_101, world/world_111_102,
	  world/world_111_103, world/world_111_104, world/world_111_105,
	  world/world_111_106, world/world_111_107, world/world_111_108,
	  world/world_111_109, world/world_111_110, world/world_111_111,
	  world/world_111_112, world/world_111_113, world/world_111_114,
	  world/world_111_115, world/world_112_100, world/world_112_101,
	  world/world_112_102, world/world_112_103, world/world_112_104,
	  world/world_112_105, world/world_112_106, world/world_112_107,
	  world/world_112_108, world/world_112_109, world/world_112_110,
	  world/world_112_111, world/world_112_112, world/world_112_113,
	  world/world_112_114, world/world_112_115, world/world_113_100,
	  world/world_113_101, world/world_113_102, world/world_113_103,
	  world/world_113_104, world/world_113_105, world/world_113_106,
	  world/world_113_107, world/world_113_108, world/world_113_109,
	  world/world_113_110, world/world_113_111, world/world_113_112,
	  world/world_113_113, world/world_113_114, world/world_113_115,
	  world/world_114_100, world/world_114_101, world/world_114_102,
	  world/world_114_103, world/world_114_104, world/world_114_105,
	  world/world_114_106, world/world_114_107, world/world_114_108,
	  world/world_114_109, world/world_114_110, world/world_114_111,
	  world/world_114_112, world/world_114_113, world/world_114_114,
	  world/world_114_115, world/world_115_100, world/world_115_101,
	  world/world_115_102, world/world_115_103, world/world_115_104,
	  world/world_115_105, world/world_115_106, world/world_115_107,
	  world/world_115_108, world/world_115_109, world/world_115_110,
	  world/world_115_111, world/world_115_112, world/world_115_113,
	  world/world_115_114, world/world_115_115, world/world_116_100,
	  world/world_116_101, world/world_116_103, world/world_116_104,
	  world/world_116_105, world/world_116_106, world/world_116_107,
	  world/world_116_108, world/world_116_109, world/world_116_110,
	  world/world_116_111, world/world_116_112, world/world_116_113,
	  world/world_116_114, world/world_116_115, world/world_117_100,
	  world/world_117_101, world/world_117_102, world/world_117_103,
	  world/world_117_104, world/world_117_105, world/world_117_106,
	  world/world_117_107, world/world_117_108, world/world_117_109,
	  world/world_117_110, world/world_117_111, world/world_117_112,
	  world/world_117_113, world/world_117_114, world/world_117_115,
	  world/world_118_100, world/world_118_101, world/world_118_102,
	  world/world_118_103, world/world_118_104, world/world_118_105,
	  world/world_118_106, world/world_118_107, world/world_118_108,
	  world/world_118_109, world/world_118_110, world/world_118_111,
	  world/world_118_112, world/world_118_113, world/world_118_114,
	  world/world_118_115, world/world_119_100, world/world_119_101,
	  world/world_119_102, world/world_119_103, world/world_119_104,
	  world/world_119_105, world/world_119_106, world/world_119_107,
	  world/world_119_108, world/world_119_109, world/world_119_110,
	  world/world_119_111, world/world_119_112, world/world_119_113,
	  world/world_119_114, world/world_119_115, world/world_120_100,
	  world/world_120_101, world/world_120_102, world/world_120_103,
	  world/world_120_105, world/world_120_106, world/world_120_107,
	  world/world_120_108, world/world_120_109, world/world_120_110,
	  world/world_120_111, world/world_120_112, world/world_120_113,
	  world/world_120_114, world/world_120_115, world/world_121_100,
	  world/world_121_101, world/world_121_102, world/world_121_103,
	  world/world_121_104, world/world_121_105, world/world_121_106,
	  world/world_121_107, world/world_121_108, world/world_121_109,
	  world/world_121_110, world/world_121_111, world/world_121_112,
	  world/world_121_113, world/world_121_114, world/world_121_115,
	  world/world_122_100, world/world_122_101, world/world_122_102,
	  world/world_122_103, world/world_122_104, world/world_122_105,
	  world/world_122_106, world/world_122_107, world/world_122_108,
	  world/world_122_109, world/world_122_110, world/world_122_111,
	  world/world_122_112, world/world_122_113, world/world_122_114,
	  world/world_122_115, world/world_123_100, world/world_123_101,
	  world/world_123_102, world/world_123_103, world/world_123_104,
	  world/world_123_105, world/world_123_106, world/world_123_107,
	  world/world_123_108, world/world_123_109, world/world_123_110,
	  world/world_123_111, world/world_123_112, world/world_123_113,
	  world/world_123_114, world/world_123_115, world/world_124_100,
	  world/world_124_101, world/world_124_102, world/world_124_103,
	  world/world_124_104, world/world_124_105, world/world_124_106,
	  world/world_124_107, world/world_124_108, world/world_124_109,
	  world/world_124_110, world/world_124_111, world/world_124_112,
	  world/world_124_113, world/world_124_114, world/world_124_115,
	  world/world_125_100, world/world_125_101, world/world_125_102,
	  world/world_125_103, world/world_125_104, world/world_125_105,
	  world/world_125_106, world/world_125_107, world/world_125_108,
	  world/world_125_109, world/world_125_110, world/world_125_111,
	  world/world_125_112, world/world_125_113, world/world_125_114,
	  world/world_125_115, world/world_126_100, world/world_126_101,
	  world/world_126_102, world/world_126_103, world/world_126_105,
	  world/world_126_106, world/world_126_107, world/world_126_108,
	  world/world_126_109, world/world_126_110, world/world_126_111,
	  world/world_126_112, world/world_126_113, world/world_126_114,
	  world/world_126_115, world/world_127_101, world/world_127_102,
	  world/world_127_103, world/world_127_104, world/world_127_105,
	  world/world_127_106, world/world_127_107, world/world_127_108,
	  world/world_127_109, world/world_127_110, world/world_127_111,
	  world/world_127_112, world/world_127_113, world/world_127_114,
	  world/world_127_115, world/world_128_101, world/world_128_102,
	  world/world_128_103, world/world_128_104, world/world_128_105,
	  world/world_128_106, world/world_128_107, world/world_128_110,
	  world/world_128_111, world/world_128_112, world/world_128_113,
	  world/world_128_114, world/world_128_115, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116: Changes due to map editor reformatting.

2007-09-08 23:54  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/misc/cave1, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydecloudsB, mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillab2, mlab/mlabscrntrd2,
	  world/world_102_108, world/world_102_127, world/world_121_117,
	  world/world_122_116, world/world_122_117: Changes due to map
	  editor reformatting.

2007-09-08 21:36  rjtanner

	* HallOfSelection, scorn/cannery/ware1, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/cornerbrook,
	  scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/farmhouse, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/gorks3,
	  scorn/kar/somehouse3, scorn/mansion/garden,
	  scorn/mansion/stronghold, scorn/misc/HallOfQuests,
	  scorn/misc/PowerHouse, scorn/misc/castle2,
	  scorn/misc/dragon_guild, scorn/misc/gatehouse,
	  scorn/misc/kboldtemp1b4, scorn/misc/prison,
	  scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity54, scorn/oldcity/oldcity7,
	  scorn/shops/BasicSpells, scorn/shops/bowshop,
	  scorn/shops/scorn.sale1, scorn/taverns/goths,
	  scorn/temples/gnarg, sisters/compound1, sisters/compound2,
	  sisters/shrine0, sisters/small_manor2, sisters/tower2,
	  sisters/tower3, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/piratedung, wolfsburg/dungeons/ship,
	  wolfsburg/eeur/tower1.2, wolfsburg/eeur/tower1.3,
	  wolfsburg/eeur/tower1.4, wolfsburg/lursendis,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1,
	  wolfsburg/volcano/volcano, wolfsburg/volcano/vvmansion,
	  world/world_104_116, world/world_105_116: Changes due to map
	  editor reformatting.

2007-09-08 06:18  rjtanner

	* quests/mak/chaos/down4, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/up4,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.2, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/unnatural/unnat,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/Demon2, quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire2, quests/peterm/FireTemple/Fire3,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber,
	  quests/peterm/temple/InnerTemple, quests/peterm/temple/Temple,
	  quests/skud/maze, quests/skud/west_1, quests/todd/aljwaf/hall2,
	  santo_dominion/basement, santo_dominion/crossfire,
	  santo_dominion/eeur/hut.1, santo_dominion/espen/espen2,
	  santo_dominion/just_preliminary,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.3,
	  santo_dominion/noble_rest, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/south_barn,
	  santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, scorn/anthony/prison:
	  Changes due to map editor reformatting.

2007-09-08 02:09  rjtanner

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/collosium, navar_city/dragon_hangar/hangar,
	  navar_city/illusion/illexit, navar_city/illusion/illtow1,
	  navar_city/light/light4, navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house, navar_city/misc/aliscave,
	  navar_city/misc/city1armour, navar_city/misc/dragon_guild,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/mlab/tadobebuild2,
	  navar_city/mlab/tadobebuild3, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb4, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower35,
	  navar_city/mlab/ttowerchoswld1,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh2,
	  navar_city/temples/ixalovh2, navar_city/tower/magetower3,
	  navar_city/tower/magetower_low,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse5,
	  navar_city/warehouse7, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/harcanna_wood, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/mooglyprize, port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern, quests/cd/cd.castle.750,
	  quests/hendel/acid_room, quests/hendel/pre_acid,
	  quests/mak/MainFloor: Changes due to map editor reformatting.

2007-09-07 09:47  akirschbaum

	* darcap/darcap/gshop, darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2: Fix shopitems field: 'light
	  source' does not exist anymore; use 'lamp' instead.

2007-09-07 05:38  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower2,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2, marksel/keep: Changes due to
	  map editor reformatting.

2007-09-07 05:01  rjtanner

	* brest/pshops/pshop21/floor1: Fixed a coordinate problem with the
	  exit/entrance to the top floor map in pshop21 - now the stairs
	  line up properly and no longer trap a player on the other side of
	  the fence. Thanks to Meflin for pointing this out.

2007-09-07 04:56  rjtanner

	* brest/pshops/pshop21/floor2, templates/guild/basement: Map editor
	  reformatting, attemtping to track down a problem with the
	  exit/entrance on the top floor.

2007-09-07 02:35  rjtanner

	* brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/sport.jess,
	  brest/underground, brest/underground2, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/cave/level2, darcap/cave/level3,
	  darcap/cave/level4, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wurfbude, darcap/darcap/pirates.1,
	  darcap/darcap/shop_g, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/quest/fire,
	  darcap/quest/water, darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, darcap/town2/shop_f,
	  darcap/town2/tower2, darcap/town2/towers, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advshop4, dragonisland/advshop5,
	  dragonisland/bloodwell, dragonisland/dragonmountain0,
	  dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
	  dragonisland/house5, dragonisland/house7, dragonisland/intwell,
	  dungeons/barad_dur, dungeons/castle_aaaarg,
	  dungeons/grukks/grukks.4, dungeons/monkey_temple/m_temple2,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/xyzzy-mines, euthville/demon_quest,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/wiz1, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/arena, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Butakis/prison-1,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_w,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8: Changes due to map editor
	  reformatting.

2007-09-06 08:09  gros

	* start/Nexus: Added proper enter_x;enter_y coordinates in the
	  Nexus.

2007-09-06 05:10  rjtanner

	* brest/zorn/castle.basement0, brest/zorn/castle.mainfloor,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Cosmetic updates in regards to
	  swall and cwall sections. Floor tile stacking re-arrangement.
	  Added missing floor tiles in spots where floor tiles were
	  missing. Update map names. Other changes are due to map editor
	  reformatting.

2007-09-05 18:31  akirschbaum

	* brest/zorn/castle.upper.floor.two: Replace obsolete fields
	  fly_on/walk_on with move_on.

2007-09-05 05:58  rjtanner

	* quests/greyshield/Doors, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx: Cosmetic
	  updates in regards to swall and cwall sections. Floor tile
	  stacking re-arrangement. Added missing floor tiles in spots where
	  floor tiles were missing. Other changes are due to map editor
	  reformatting.

2007-08-31 04:23  rjtanner

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/masters_lounge, templates/guild/novice_lounge:
	  Map editor reformatting on the python based guild maps
	  (templates)

2007-08-31 01:42  rjtanner

	* brest/info.2.zoon, brest/info_first: Map name correction. Other
	  changes are due to map editor reformatting.

2007-08-31 01:22  rjtanner

	* brest/brest.cvt: Cosmetic changes to improve the blending between
	  swall_ and regular walls. Changes merged from trunk back in to
	  branch.

2007-08-31 01:11  rjtanner

	* brest/amphis, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.weapon, brest/info.2.zoon: Floor tile stacking tweaks
	  and minor corrections to map names. Other changes are due to map
	  editor reformatting.

2007-08-30 02:15  rjtanner

	* brest/brittany/enigme.5: Corrected map name typo, should be
	  Enigme instead of E[M]igme

2007-08-30 02:01  rjtanner

	* brest/zorn/castle.upper.floor.two: Map editor reformatting

2007-08-29 05:30  rjtanner

	* brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/shops/a_small_shop,
	  brest/shops/buildshop, brest/shops/buildshop2, brest/sow/sow,
	  brest/sow/sow.1, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Minor cosmetic changes with
	  walls and floor tiles, re-arranged the stacking order of floor
	  tiles. Other updates are from map editor reformatting.

2007-08-27 05:01  rjtanner

	* brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/khazad.1: Removed extra floor tiles, updates map
	  names where necessary, minor cosmetic changes with walls and
	  floor tiles. Other updates are from map editor reformatting.

2007-08-27 01:56  kbulgrien

	* scorn/houses/map.fr.ruin: - Smoothing fix to correct the badly
	  rendered ake shore.

2007-08-26 07:10  rjtanner

	* brest/apartments/brest_town_house, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3, brest/brittany/jessy.2,
	  brest/brittany/jessy.3, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon: Removed extra floor tiles, updates
	  map names where necessary, minor cosmetic changes. Other updates
	  are from map editor reformatting.

2007-08-23 19:36  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/upper,
	  brest/apartments/brest_town_house, brest/black_shield/ground,
	  brest/black_shield/upper, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_changelog,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/wurfbude,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1, darcap/town2/towers,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/train/demon_train,
	  dungeons/train/dragon_train, dungeons/train/humanoid_train,
	  dungeons/train/undead_train, euthville/hallofbones,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/luck3,
	  lake_country/Mwizard/MwizardG, navar_city/city1houses3,
	  navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
	  navar_city/misc/city1mermaid, navar_city/misc/library,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/temples/gorokh, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/gothwolte.2, pup_land/ancient/kurte/shop,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/volcano.3, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave5,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/upper, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/pupuly, pup_land/nurnberg/reception/fire5,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/ruin_barbarian/hole1, pup_land/terminal,
	  quests/mak/MainFloor, quests/mak/chaos/down3,
	  quests/mak/chaos/fallen, quests/mak/dragons/elec,
	  quests/mak/mansion/floor2, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.3, santo_dominion/shops/erash,
	  santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/apartment/apartments, scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/upper, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/cornerbrook,
	  scorn/houses/cornerbrook_under, scorn/houses/farmhouse,
	  scorn/houses/house3.1st, scorn/mansion/str-tunnel,
	  scorn/misc/battle_arena/entrance, scorn/misc/castle,
	  scorn/misc/library, scorn/shops/coffeeshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  sisters/shrine0, start/Nexus, start/newbieshouse,
	  styles/misc/obscure_exits, teamarena/teamwar,
	  teamarena/twregister, templates/guild/basement,
	  templates/guild/mainfloor, templates/guild/secondfloor,
	  test/connected_bug, test/traps,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/upper, world/world_104_114,
	  world/world_110_117, world/world_110_128, world/world_115_101:
	  Replace obsolete fields fly_on/fly_off/walk_on/walk_off with
	  move_on/move_off.

2007-08-15 10:36  ryo_saeba

	* scorn/oldcity/oldcity8: Fix bug #1772128: Incorrect map layer for
	  object. Also fix monster with initial hp > maxhp.

2007-08-05 21:11  ryo_saeba

	* start/newbieshouse: Fix bug #1767351: NPC in newbie maps can be
	  aggressive. Make doorman friendly/standstill.

2007-07-26 05:12  kbulgrien

	* pup_land/pplant/pplant_ud2: - Biglake arches replaced with new
	  sea equivalents to make water consistent.
	  - Merge no_pass -> move_block changes from trunk to branch.
	  - Smoothing fixes to improve shoreline rendering.
	  - Removed unnecessary msg line break.

2007-07-26 04:41  kbulgrien

	* pup_land/lone_town/pupuly: - Remove redundant match strings and
	  unnecessary match expressions.
	  - Merge some minor changes from trunk to branch.
	  - Clean up line breaks in message text.
	  - Minor conversation adjustments.

2007-07-26 02:53  kbulgrien

	* scorn/mansion/entrance: - Smoothing fix. The lake rendering was
	  terrible, and Filur's Cave was all
	  but invisible.
	  - Partial biglake arches replaced by new and more appropriate sea
	  arches.
	  - Trunk difficulty and name settings merged back down to branch.

2007-07-17 21:25  eracc

	* dungeons/gorokh/gorokh_final: Update Gorokh Temple random map to
	  discourage camping for experience.

2007-07-16 22:15  ryo_saeba

	* python/IPO/say.py: Improve IPO help, give prices and max weight.
	  Clean code some.

2007-07-16 21:16  ryo_saeba

	* world/world_109_126: Remove obsolete and invalid flag.

2007-06-30 21:58  ryo_saeba

	* python/items/weapon_occidental_mages.py: Fix damage getting
	  really big, more fun effects.

2007-06-20 20:05  ryo_saeba

	* quests/todd/aljwaf/ruins: Detectors now find players, thus
	  reversing previous fix.

2007-06-16 09:00  ryo_saeba

	* quests/todd/aljwaf/ruins: Fix bug #1738226: detectors not
	  detecting player.

2007-06-11 20:46  ryo_saeba

	* pup_land/nurnberg/reception/water5: Fix bug #1735280: Feather
	  Crown is displayed atop player

2007-06-09 08:59  ryo_saeba

	* test/quest: Remove quest test, as quest support will be removed.

2007-06-04 18:38  ryo_saeba

	* python/items/experience_rewarder.py: Experience rewarder script.

2007-06-03 16:02  ryo_saeba

	* python/items/banquet.py, python/monsters/farnass.py,
	  python/monsters/lursendis.py, scorn/misc/castle_kitchen,
	  wolfsburg/lursendis: Final steps and scripts for the Lursendis
	  quest.

2007-05-29 21:18  ryo_saeba

	* python/CFMove.py, python/monsters/combat_chicken.py: Create
	  utility library for movement.

2007-05-28 21:13  ryo_saeba

	* python/monsters/combat_chicken.py: Wrong name ordering.

2007-05-27 15:20  ryo_saeba

	* quests/greyshield/Finish: Fix animation's typo after archetype
	  change.

2007-05-27 15:02  ryo_saeba

	* quests/greyshield/Finish: Fix broken animation.

2007-05-27 10:13  ryo_saeba

	* scorn/houses/scorn_trappers, scorn/houses/woodhouse,
	  world/world_105_115: Scorn's Trappers, hidden in Scorn's port.

2007-05-26 20:05  ryo_saeba

	* lake_country/small_buildings/sentrio_house, world/world_109_126:
	  Sentrio's house.

2007-05-26 20:04  ryo_saeba

	* port_joseph/town/house, port_joseph/town/underground_tavern,
	  world/world_101_114: House and underground tavern.

2007-05-26 20:03  ryo_saeba

	* wolfsburg/lursendis: Alter text, moved to Port Joseph's inn.

2007-05-26 20:03  ryo_saeba

	* scorn/misc/castle, scorn/misc/castle_kitchen,
	  world/world_104_115: Castle kitchen, password info when using
	  correct name.

2007-05-26 20:02  ryo_saeba

	* scorn/towers/tower.mad3: Hint on Farnass.

2007-05-26 19:54  ryo_saeba

	* lake_country/sentrio_farmhouse: Some hints.

2007-05-25 17:58  ryo_saeba

	* scorn/misc/HouseofHealing: Fix potions of life level.

2007-05-24 18:51  ryo_saeba

	* python/monsters/combat_chicken.py: Typo.

2007-05-24 18:19  ryo_saeba

	* lake_country/sentrio_farmhouse, python/monsters,
	  python/monsters/combat_chicken.py, world/world_108_126: Small
	  farm, with special chicken - don't bother'em.

2007-05-23 20:52  ryo_saeba

	* port_joseph/town/ruined_home, world/world_101_114: Small empty
	  house.

2007-05-23 20:19  ryo_saeba

	* wolfsburg/lursendis, world/world_128_109: Small house.

2007-05-13 22:15  ryo_saeba

	* world/world_119_116, world/world_128_109: Remove obsolete
	  walk_o[n|ff] attribute.

2007-05-13 21:37  ryo_saeba

	* dragonisland/dragonmountain1: Fix wrong attributes after
	  conversion.

2007-05-13 14:52  ryo_saeba

	* darcap/darcap/circus/wurfbude, dragonisland/hangar2,
	  dragonisland/hangar3, navar_city/misc/city1armour,
	  pup_land/ancient/ruin/house2: Remove obsolete field.

2007-05-13 14:49  ryo_saeba

	* dragonisland/dragonmountain0, pup_land/ancient/ruin/path,
	  pup_land/lone_town/church_ud, pup_land/nurnberg/nf_bar,
	  quests/mak/chaos/fallen, scorn/houses/wizz.entry,
	  scorn/mansion/stronghold, scorn/misc/battle_arena/entrance:
	  Remove obsolete field.

2007-05-13 14:06  ryo_saeba

	* quests/cd/cd.tower1.754, quests/cd/cd.tower2.755: Remove obsolete
	  fields. Other changes due to editor reformatting.

2007-05-13 13:54  ryo_saeba

	* dragonisland/dragonmountain1, lake_country/Butakis/inn,
	  navar_city/illusion/illtow1, quests/mak/chaos/monsters.pick,
	  quests/mcz/castle1, santo_dominion/mudman/mudman.3,
	  sisters/compound2, sisters/shrine0_east, sisters/tower2,
	  sisters/tower3, test/anthony/raffles_cascade: Remove obsolete
	  armour field.

2007-05-13 13:49  ryo_saeba

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/heinrich,
	  pup_land/s_f/floor2, pup_land/s_f/st7, pup_land/s_f/to-jyo:
	  Remove obsolete armour field.

2007-05-13 13:34  ryo_saeba

	* test/anthony/raffles_cascade, test/faceofdeath, test/python.py,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 13:30  ryo_saeba

	* brest/asyvan/palace2, brest/brittany/enigme.3,
	  brest/brittany/khazad.5, brest/elec.jes: Remove obsolete fields.
	  Other changes due to editor reformatting.

2007-05-13 13:25  ryo_saeba

	* darcap/darcap/apartment, darcap/darcap/circus/chess,
	  darcap/forgotten_town/palace: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 13:21  ryo_saeba

	* dragonisland/advguild3: Remove obsolete fields. Other changes due
	  to editor reformatting.

2007-05-13 13:18  ryo_saeba

	* lake_country/Butakis/Wist_study, lake_country/Butakis/inn,
	  lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard5,
	  lake_country/ebony/entrance2, lake_country/shops/Olds_jewel,
	  lake_country/small_buildings/burial_ground,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 11:34  ryo_saeba

	* navar_city/illusion/illtow5, navar_city/illusion/illtow7,
	  navar_city/tower/magetowfinal, navar_city/warehouse5: Remove
	  obsolete fields. Other changes due to editor reformatting.

2007-05-13 11:28  ryo_saeba

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/kurte/shop,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1,
	  pup_land/ancient/village/hut3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2, pup_land/begin/adv,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave5,
	  pup_land/cave_weapon/cave51, pup_land/jk/gs_house,
	  pup_land/kurte/hut1: Remove obsolete fields. Other changes due to
	  editor reformatting.

2007-05-13 11:27  ryo_saeba

	* pup_land/ancient/world: Fix broken tower. Other changes due to
	  editor reformatting.

2007-05-12 22:47  ryo_saeba

	* pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/dress3, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/mshop_ud,
	  pup_land/lone_town/pupuly, pup_land/lone_town/thief_market,
	  pup_land/lone_town/training, pup_land/lone_town/training2: Remove
	  obsolete fields. Other changes due to editor reformatting.

2007-05-12 22:46  akirschbaum

	* Info/README, Info/combine.pl, Info/land.c, Info/map_sed.pl,
	  Info/mapguide, Info/update_apart.pl, Info/update_exits.pl,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/amphis,
	  brest/black_shield/ground, brest/brest.inn, brest/underground,
	  darcap/README, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/wheel,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/tavern, darcap/forgotten_town/city,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/town2/shop_b,
	  dragonisland/advguild, dragonisland/keysale,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/prison1, lake_country/RETower/tower0,
	  lake_country/elven_moon/elvenmoon.1, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
	  lake_country/shops/Olds_jewel,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  navar_city/apartments/apartment, navar_city/city1houses3,
	  navar_city/dreaming_sage/ground, navar_city/illusion/illtow7,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower32, navar_city/spyhouse,
	  navar_city/temples/ruggilli2, navar_city/tower/magetower4,
	  port_joseph/goblin/fort2, port_joseph/pirates/madvillage,
	  port_joseph/pirates/torthole, pup_land/ancient/kurte/house,
	  pup_land/ancient/mountain/cave.b3, pup_land/ancient/village/hut2,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground, pup_land/hq,
	  pup_land/kurte/eureca_road3, pup_land/kurte/house,
	  pup_land/kurte/jungle, pup_land/lone_town/church,
	  pup_land/nurnberg/agito, pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/castle, pup_land/nurnberg/city,
	  pup_land/nurnberg/nf_bar, pup_land/pplant/pplant1,
	  pup_land/pplant/pplant3, pup_land/s_f/st3, python/CFGuilds.py,
	  python/guilds/README.txt, quests/mak/MainFloor,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/peterm/CTower/Barracks,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/FireTemple/ThirdFloor, santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/temple_naive/templenaive.1,
	  scorn/guilds/mailed_fist/ground, scorn/houses/chess_club,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/mercenaries, scorn/shops/scorn.sale2,
	  scorn/temples/ruggilli2, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, teamarena/teamwar,
	  templates/bungalo/bungalo2.tpl, templates/guild/mainfloor,
	  templates/keep/keep1.tpl, test/anthony/README,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, under_world/README,
	  unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dm_tavern,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/fall, unlinked/kandora/elcyon/temple,
	  unlinked/tutorial1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.2,
	  wolfsburg/dungeons/stronghold,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/volcano/vvhuts, wolfsburg/ware1, world/world_115_117,
	  world/world_123_123, world/world_124_124, world/world_126_124:
	  Spelling corrections.

2007-05-12 22:27  ryo_saeba

	* pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel: Remove obsolete fields. Other changes
	  due to editor.

2007-05-12 21:41  ryo_saeba

	* pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7: Remove obsolete fields. Other
	  changes due to editor.

2007-05-12 21:16  ryo_saeba

	* pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/entrance1, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower: Remove obsolete fields. Other changes
	  due to editor.

2007-05-12 21:04  ryo_saeba

	* pup_land/ruin_barbarian/hole2: Remove obsolete fields. Other
	  changes due to editor.

2007-05-12 21:00  ryo_saeba

	* pup_land/s_f/floor1, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin_ug, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st6, pup_land/s_f/to-jyo: Remove
	  obsolete fields. Other changes due to editor.

2007-05-12 20:47  ryo_saeba

	* pup_land/barrier, pup_land/hq, pup_land/hq_ud,
	  pup_land/port_e_house, pup_land/port_w, pup_land/world: Remove
	  obsolete fields. Other changes due to editor.

2007-05-12 20:35  ryo_saeba

	* quests/greyshield/Finish, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/mak/chaos/monsters.pick,
	  quests/peterm/CTower/Chamber, quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterTower2: Remove obsolete fields.
	  Other changes due to editor.

2007-05-12 18:52  ryo_saeba

	* santo_dominion/espen/palace, santo_dominion/magara/opera,
	  santo_dominion/map.and.sale, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/north_barn,
	  santo_dominion/sdomino_appartment, santo_dominion/shops/rings,
	  santo_dominion/tavern, santo_dominion/tavern.downstairs,
	  santo_dominion/tobias, santo_dominion/tollpost: Remove obsolete
	  fields. Other changes due to editor.

2007-05-12 17:26  ryo_saeba

	* scorn/houses/chess_club, scorn/misc/battle_arena/arena,
	  scorn/shops/scorn.sale2: Remove obsolete attributes. Other
	  changes due to editor.

2007-05-12 16:41  ryo_saeba

	* sisters/compound2, sisters/entrance, sisters/necro_entrance,
	  sisters/necro_ruin1, sisters/shrine1, sisters/shrine_entrance,
	  sisters/tower0, sisters/tower1, sisters/tower3: Remove obsolete
	  attributes. Other changes due to editor.

2007-05-12 08:42  ryo_saeba

	* styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_2: Remove obsolete
	  immune/vulnerable/protected

2007-05-09 20:57  ryo_saeba

	* navar_city/misc/midane: Use nicer table.

2007-05-08 10:21  ryo_saeba

	* darcap/darcap/park, world/world_116_102: Small park.

2007-05-08 10:01  gros

	* python/CFDialog.py: Added dialog utility classes, to help
	  creating scripted dialogs.

2007-05-08 09:16  ryo_saeba

	* darcap/darcap/houses: Typo.

2007-05-07 18:25  ryo_saeba

	* python/CFBank.py: Force sync so file is valid.

2007-05-06 19:32  rjtanner

	* port_joseph/town/dshark: Replace pier_ with bench_ archetypes to
	  make up the bar, this partially addresses bug 1657715 with a
	  movement allow issue, the bench looks somewhat better and
	  prevents players and monsters from walking over the bar

2007-05-05 16:56  ryo_saeba

	* python/items/smoking_pipe.py: Smoking pipe script.

2007-04-30 21:58  ryo_saeba

	* quests/greyshield, quests/greyshield/Archery,
	  quests/greyshield/Arena, quests/greyshield/Castle,
	  quests/greyshield/Cave, quests/greyshield/Cavern,
	  quests/greyshield/Cavern2, quests/greyshield/Chamber,
	  quests/greyshield/Doors, quests/greyshield/Dungeon,
	  quests/greyshield/Elements, quests/greyshield/Factory,
	  quests/greyshield/Finish, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster, quests/greyshield/Greysword,
	  quests/greyshield/Sphinx, unlinked/Greyshield/README,
	  world/world_103_127, world/world_107_128: Add Greyshield quest to
	  bigworld.

2007-04-30 21:17  ryo_saeba

	* unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
	  unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
	  unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
	  unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx: Add
	  missing floors. Fix spells, and stuff like that.

2007-04-29 16:21  ryo_saeba

	* python/items/roll-o-matic.py, world/world_105_115: Wagon that
	  should facilitate player's moving between towns.

2007-04-28 12:58  akirschbaum

	* Info/README, Info/ann_map.gif, Info/el_map.gif,
	  Info/terrain_map.gif, Info/world.gif, Info/worldmap.png: Remove
	  broken .gif files; update worldmap image.

2007-04-21 22:44  ryo_saeba

	* python/items/ring_occidental_mages.py,
	  python/items/weapon_occidental_mages.py: Adapt scripts to latest
	  Python plugin.

2007-04-21 10:59  ryo_saeba

	* start/newbieshouse: Fix broken marking message.

2007-04-18 20:46  ryo_saeba

	* navar_city/misc/midane, python/maps,
	  python/maps/navar-midane_apply.py,
	  python/maps/navar-midane_attack.py,
	  python/maps/navar-midane_pickup.py,
	  python/maps/navar-midane_time.py, world/world_121_116: Scripted
	  house (in Navar), first version.

2007-04-17 22:03  ryo_saeba

	* test/python.py: Some more tests.

2007-04-14 18:54  ryo_saeba

	* test/python, test/python.py: Python tests.

2007-04-14 03:24  qal21

	* ChangeLog, scorn/anthony/passoffice, scorn/anthony/portgate:
	  Revamp Scorn Pass Office. Use creators, plus asthetics changes.

2007-04-14 02:13  qal21

	* ChangeLog, pup_land/lone_town/cordish, pup_land/lone_town/dress3,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/pupuly,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/town,
	  pup_land/lone_town/training: Un-linewrap msgs and fix gramatical
	  errors in lone town. Other changes due to map editor

2007-04-12 22:11  ryo_saeba

	* quests/peterm/FireTemple/Fire1: Remove obsolete immune attribute.
	  Other changes due to map editor.

2007-04-12 22:06  ryo_saeba

	* quests/skud/north_1: Remove obsolete immune. Other changes due to
	  map editor.

2007-04-12 21:47  ryo_saeba

	* quests/skud/east_1: Remove obsolete immune. Other changes due to
	  map editor.

2007-04-12 00:50  rjtanner

	* pup_land/s_f/st7: Fix for bug# 1694503 - Bug in Shing Tower,
	  re-arranged the stacking order so that the altar appears when
	  show invis is used, the other issue with the invis door was fixed
	  in an earlier commit. Other changes are due to map editor
	  reformatting.

2007-04-09 21:58  eracc

	* navar_city/magara/houses/earth_house: Fix the dragon generator to
	  generate drakes since the area is too small to fit
	  the wyverns that would normally be generated.

2007-04-09 21:39  eracc

	* pup_land/ancient/to_future, pup_land/kurte/to_past: Fix broken
	  pentagrams in trunk only. Branches still use old multi-tile
	  images
	  at this point.

2007-04-09 21:32  eracc

	* quests/mak/chaos/down5, quests/mak/chaos/up5: Fix broken
	  pentagram in trunk only. Branches still use old pentagram arch
	  with
	  multiple images.

2007-04-08 18:59  rjtanner

	* pup_land/lone_town/shops/transport.shoppe: Map name update for
	  the Transport Shoppe of Lone Town, other changes are due to map
	  editor re-formatting

2007-04-08 05:28  rjtanner

	* ChangeLog: ChangeLog updates

2007-04-08 04:47  rjtanner

	* templates/guild/guild_alchemy, templates/guild/secondfloor: Made
	  the alchemy room a stand alone map. This should improve the
	  chances of the map actually resetting to remove any broken or
	  cursed cauldron if they should appear during normal player use.

2007-04-08 04:26  eracc

	* brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2: As
	  these shops are in almost constant use I put a fixed reset on
	  them.

2007-04-08 04:11  rjtanner

	* wolfsburg/magara/castle/floor_1: Cosmetic update - improve
	  appearance of how swall_ merges with nearby walls

2007-04-08 03:57  eracc

	* pup_land/lone_town/shops/transport.shoppe: Fix an error with
	  pricing.

2007-04-08 03:48  eracc

	* pup_land/lone_town/shops/transport.shoppe: Fix error where
	  players get trapped behind the shop door.

2007-04-08 03:14  eracc

	* pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/town, world/world_107_123: Add some light at
	  the Brest transport point.
	  Create new shop. A shop with transporters in Lone Town. This is
	  the initial
	  version and will be modified as needed based on feedback.

2007-04-07 18:46  eracc

	* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add dialogue
	  to the sage in the Brest Inn regarding the Zorn family.
	  Fix the Brest Seaside Tavern to block dimension door getting past
	  the exits.

2007-04-06 22:54  eracc

	* brest/zorn/castle.upper.floor.two, scorn/misc/battle_arena/arena,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack: Try a new tactic with the "alarm
	  system" on brest/zorn/castle.upper.floor.two
	  and made cosmetic changes to the map.

	  Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps
	  (exception
	  is the underground map which is not changed).

2007-04-06 21:03  ryo_saeba

	* dungeons/gorokh/gorokh_final: Add greeting message to Advocate of
	  Gorokh.

2007-04-06 20:32  ryo_saeba

	* python/misc/greet_message.py: Make script more robust if enemy
	  changes, only process players.

2007-04-06 19:58  ryo_saeba

	* python/misc/greet_message.py: Script: greeting message to enemy.

2007-04-05 21:37  akirschbaum

	* HallOfSelection, azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.inn, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/brest.trademarket,
	  brest/nasty_house, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/pshops/ugriver1, brest/shops/a_small_shop,
	  brest/taverns/brest.seaside.tavern, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/darcap/circus/circus,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/strength,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
	  darcap/darcap/maze, darcap/darcap/tavern,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/inn,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/shops/weapon, darcap/quest/water,
	  darcap/town2/shop_b, dragonisland/advguild,
	  dragonisland/advguild2, dragonisland/hangar, dragonisland/house8,
	  dragonisland/housebrxzl, dragonisland/luxhouse,
	  dungeons/monkey_temple/m_temple1, dungeons/train/dragon_train,
	  dungeons/train/humanoid_train, dungeons/train/undead_train,
	  editor/picks/lakes, euthville/wiz3, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, lake_country/Butakis/Wist_study,
	  lake_country/Butakis/gate_inner,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/prison_e,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower0,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev, lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4, marksel/grumms_inn,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/bank/bank1,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcwgrotto1,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/keep/cwdcrandkeep1,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, navar_city/casino_infernal/casino_infernal1,
	  navar_city/city1court, navar_city/city1enter,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/collosium, navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illtow3,
	  navar_city/illusion/illtow4, navar_city/illusion/illtow6,
	  navar_city/jail/jail, navar_city/light/smugship,
	  navar_city/misc/city1gen, navar_city/misc/city1mermaid,
	  navar_city/misc/dragon_guild, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market2,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb3, navar_city/mlab/dream,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb4, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
	  navar_city/mlab/zealothouse2, navar_city/mouse_house,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/ruggilli2, navar_city/warehouse3,
	  navar_city/warehouse6, planes/harcanna_wood,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/netower, port_joseph/town/church,
	  port_joseph/town/dshark, port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
	  pup_land/ancient/ruin/path, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut2, pup_land/ancient/village/hut3,
	  pup_land/ancient/village/hut4, pup_land/ancient/village/hut5,
	  pup_land/ancient/village/hut6, pup_land/ancient/village/inn,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hq,
	  pup_land/hq_ud, pup_land/jk/gs_house, pup_land/kurte/hut1,
	  pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/penta,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/lone_town/cordish,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/shops/buildshop, pup_land/lone_town/tavern,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/nurnberg/IPO_nurnberg,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop, pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w, pup_land/pplant/pplant3,
	  pup_land/pplant/pplant_ud1, pup_land/pplant/pplant_ud2,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/w-tower,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st7, pup_land/terminal, pup_land/terminal_u1,
	  quests/hendel/mountain_pass, quests/mak/MainFloor,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/undead/catacombs,
	  quests/mak/undead/mausoleum,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest, quests/peterm/temple/Temple,
	  quests/skud/north_1, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower3, santo_dominion/city_hall,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/opera, santo_dominion/magara/well/top,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/shops/erash, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/apartment/apartments, scorn/dtabb/cave,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/bowyer,
	  scorn/houses/breezy_under, scorn/houses/cornerbrook,
	  scorn/houses/farmhouse, scorn/houses/house.haunted,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/messhall,
	  scorn/houses/riverside_manor, scorn/houses/tannery,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2,
	  scorn/misc/HallOfQuests, scorn/misc/HouseofHealing,
	  scorn/misc/PowerHouse, scorn/misc/battle_arena/arena,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/dragon_guild,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/library, scorn/misc/mercenaries,
	  scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
	  scorn/shops/bank, scorn/shops/bowshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/inn, scorn/taverns/inn2,
	  sisters/compound1, sisters/compound2, sisters/necro_ruin1,
	  sisters/shrine0, sisters/shrine0_east, sisters/shrine1,
	  sisters/small_manor2, sisters/tower3, start/newbieshouse,
	  styles/doorstyles/special/forest,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_tanner,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/turret, styles/specialmaps/turret2,
	  styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  teamarena/teamwar, teamarena/twregister,
	  templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo_b.tpl,
	  templates/guild/basement, templates/guild/guild_bbq,
	  templates/guild/hallofjoining, templates/guild/mainfloor,
	  templates/guild/secondfloor, templates/keep/grounds.tpl,
	  templates/keep/keep1.tpl, templates/keep/keep_b.tpl,
	  templates/keep/keep_roof.tpl, test/barrel, test/reaper,
	  test/traps, unlinked/Fogs, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island1, unlinked/academy.crap/MainFloor,
	  unlinked/casino/casino_infernal, unlinked/kandora/cave/cave1,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/kandora,
	  unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse6, whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle4,
	  whalingoutpost/misc/castleb1, whalingoutpost/misc/castleb1keep,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icehole1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/storehouse1,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/underworld,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/floor_3, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_114,
	  world/world_100_116, world/world_102_107, world/world_102_108,
	  world/world_104_115, world/world_104_116, world/world_105_115,
	  world/world_106_122, world/world_107_128, world/world_108_125,
	  world/world_109_124, world/world_109_125, world/world_109_126,
	  world/world_119_101, world/world_119_115, world/world_119_116,
	  world/world_120_116, world/world_121_114, world/world_121_115,
	  world/world_121_116, world/world_121_117, world/world_122_116,
	  world/world_122_117, world/world_123_123, world/world_124_113,
	  world/world_124_124, world/world_125_124, world/world_126_104,
	  world/world_126_124, world/world_127_101, world/world_127_125,
	  world/world_128_101, world/world_128_109, world/world_128_128,
	  world/world_129_101, world/world_129_109: Replace "no_pass" with
	  "move_block".

2007-04-02 20:01  ryo_saeba

	* dungeons/gorokh/gorokh_final, dungeons/valriel/valriel_final: Add
	  death messages to big bosses. Other changes due to editor
	  reformat.

2007-04-02 20:00  ryo_saeba

	* python/misc/death_message.py: Script to have critters say things
	  when they die.

2007-04-01 12:53  ryo_saeba

	* quests/peterm/DragonQuest/IceHatchery: Remove obsolete attribute.
	  Generators are now cold-immune, non fire immune (it's a *cold*
	  dragons map :p)

2007-04-01 12:51  ryo_saeba

	* quests/peterm/DragonQuest/ElectricHatchery: Remove obsolete
	  attribute.

2007-03-31 20:20  ryo_saeba

	* test/python.py: Misc tests (map-related).

2007-03-25 16:00  ryo_saeba

	* test/python.py: More tests.

2007-03-25 10:54  akirschbaum

	* lake_country/Butakis/luck3,
	  lake_country/small_buildings/burial_ground,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/cave_weapon/cave2, pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/reception/water5, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
	  pup_land/rainbow/roof, quests/peterm/FireTemple/Fire3,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/hall2,
	  santo_dominion/mudman/mudman.3, scorn/misc/zoo2,
	  scorn/taverns/barking_mule,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Convert obsolete 'flying'
	  attribute to 'move_type' attributes.

2007-03-25 03:59  rjtanner

	* euthville/wiz1: Cosmetic changes in how swall_ merges with nearby
	  wall sections

2007-03-25 01:24  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-25 00:43  rjtanner

	* euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
	  euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
	  euthville/wiz7, regions: Implemented a new region for an existing
	  area, Ruins of Euthville

2007-03-24 14:31  akirschbaum

	* azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2, darcap/darcap/tavern,
	  dragonisland/advguild, dragonisland/advguild2,
	  editor/picks/monsters2, editor/picks/monsters3,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/church0,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck3,
	  lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard0,
	  lake_country/Mwizard/Mwizard2, lake_country/RETower/tower4,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/small_buildings/hut_Galmorus, marksel/keep,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/temples/valriel, navar_city/mlab/tavern,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb4,
	  navar_city/spyhouse, pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/kurte/house, pup_land/ancient/ruin/underground,
	  pup_land/ancient/village/inn, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
	  pup_land/kurte/eureca_road31, pup_land/kurte/kurte,
	  pup_land/lone_town/church_ud, pup_land/lone_town/dress1,
	  pup_land/lone_town/dress2, pup_land/lone_town/dress3,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/nf_bar, pup_land/lone_town/tavern,
	  pup_land/lone_town/thief_market, pup_land/lone_town/training,
	  pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/pshop, pup_land/port_e,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/station,
	  pup_land/ruin_barbarian/hole1, pup_land/s_f/st2,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster, santo_dominion/tavern,
	  scorn/misc/battle_arena/arena, scorn/misc/castle2,
	  scorn/shops/bowshop, scorn/taverns/goths, sisters/tower2,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/specialmaps/minichapel_gaea, unlinked/Greyshield/Castle,
	  unlinked/kandora/cave/cave2, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_court,
	  unlinked/kandora/dm_keep, unlinked/kandora/signal,
	  unlinked/kandora/signal2, unlinked/kandora/signal3: Add explicit
	  'move_type walk' to all monsters.

2007-03-24 13:15  akirschbaum

	* ChangeLog, Info/combine.pl, Info/land.c, Info/map_sed.pl,
	  Info/mapguide, Info/mlab-tilemapinfo.txt, Info/rewrite_exits.pl,
	  Info/rewrite_styles.pl, Info/update_apart.pl,
	  Info/update_exits.pl, brest/brittany/hole,
	  brest/brittany/jessy.2, brest/brittany/khazad.5,
	  brest/pshops/README, brest/pshops/pshop_copier,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/general2, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/house5, dragonisland/house6,
	  dragonisland/intwell, editor/picks/outdoors,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/hallofbones, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, navar_city/city1prison,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/light/light1,
	  navar_city/light/light3, navar_city/misc/city1armour,
	  navar_city/misc/city1magic, navar_city/misc/city1weapon,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, port_joseph/README,
	  port_joseph/town/generalstore, port_joseph/town/portia2,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut4, pup_land/ancient/village/inn,
	  pup_land/ancient/village/library, pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/volcano.3, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/hall_of_fame, pup_land/hq,
	  pup_land/hq_ud, pup_land/kurte/eureca_road1,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/kurte, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish, pup_land/lone_town/cordish2,
	  pup_land/lone_town/gemshop, pup_land/lone_town/magic,
	  pup_land/lone_town/pupuly, pup_land/lone_town/tavern,
	  pup_land/lone_town/training, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_ud,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/showinv, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind4, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv4/path9,
	  pup_land/s_f/cave1, python/CFWorld.py, python/README,
	  python/guilds/README.txt, python/items/rhyzian_amulet.py,
	  quests/hendel/acid_room, quests/mak/chaos/monsters.pick,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/skud/court, quests/skud/east_1,
	  quests/skud/north_1, regions, scorn/cannery/ware1,
	  scorn/houses/house.haunted, scorn/houses/map.fr.ruin,
	  scorn/houses/messhall, scorn/houses/wizz.lev1,
	  scorn/misc/port_arena, scorn/oldcity/oldcity5,
	  scorn/shops/armourshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/weaponshop,
	  scorn/taverns/goths2, scorn/taverns/inn2, scorn/towers/tower.mad,
	  sisters/README, templates/README, test/anthony/cascades,
	  test/anthony/connected_objects, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/connected_bug, under_world/README,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/MainFloor,
	  unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_tavern,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dun_marksel,
	  unlinked/kandora/ship_home, unlinked/tutorial1,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/snakepit, wolfsburg/temple/enterance: Remove trailing
	  whitespace.

2007-03-23 18:51  eracc

	* HallOfDMs: Update some of the exits to go to more places from
	  HallOfDMs. Brest, Darcap,
	  Scorn Jail and Navar Jail.

2007-03-23 18:16  eracc

	* brest/zorn/castle.upper.floor.one: Add yet another warning on
	  castle.upper.floor.one about the danger on
	  castle.upper.floor.two of the Zorn Castle. If this is not enough
	  warning I do
	  not know what would be enough.

2007-03-23 17:57  akirschbaum

	* lake_country/shops/Mopoon_wshop: Fix teleporter destination
	  coordinates.

2007-03-23 17:49  eracc

	* brest/zorn/castle.upper.floor.two: Forgot to add a magic mouth
	  under the Plaque. Cosmetic cleanup.

2007-03-23 17:37  eracc

	* brest/zorn/castle.upper.floor.two: Move the "alarm system" inside
	  the castle. Pseudo-randomize when the alarm will
	  go off.

2007-03-22 00:02  ryo_saeba

	* test/python.py: A few tests.

2007-03-21 10:43  akirschbaum

	* brest/zorn/castle.upper.floor.one, navar_city/misc/city1magic,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway8, quests/peterm/Demonology/JourneymanLevel,
	  scorn/apartment/apartments, scorn/houses/wizz.lev1,
	  styles/monsterstyles/nethack/nethack_12, test/diagonal,
	  unlinked/Greyshield/Castle, wolfsburg/volcano/vvmansion,
	  world/world_100_104, world/world_100_116, world/world_101_107,
	  world/world_101_108, world/world_102_104, world/world_102_109,
	  world/world_102_114, world/world_102_115, world/world_102_127,
	  world/world_103_109, world/world_103_114, world/world_103_115,
	  world/world_104_109, world/world_104_114, world/world_104_116,
	  world/world_104_117, world/world_105_106, world/world_105_109,
	  world/world_105_114, world/world_105_117, world/world_105_118,
	  world/world_105_122, world/world_105_123, world/world_105_124,
	  world/world_106_109, world/world_106_116, world/world_106_117,
	  world/world_106_118, world/world_106_119, world/world_106_120,
	  world/world_106_121, world/world_106_122, world/world_106_123,
	  world/world_106_124, world/world_106_125, world/world_107_115,
	  world/world_107_118, world/world_107_119, world/world_107_120,
	  world/world_107_122, world/world_107_124, world/world_107_125,
	  world/world_107_128, world/world_108_115, world/world_108_117,
	  world/world_108_118, world/world_108_119, world/world_108_120,
	  world/world_108_121, world/world_108_122, world/world_108_123,
	  world/world_108_124, world/world_108_125, world/world_108_126,
	  world/world_108_127, world/world_108_128, world/world_109_108,
	  world/world_109_109, world/world_109_110, world/world_109_111,
	  world/world_109_112, world/world_109_113, world/world_109_114,
	  world/world_109_115, world/world_109_116, world/world_109_117,
	  world/world_109_118, world/world_109_119, world/world_109_120,
	  world/world_109_121, world/world_109_122, world/world_109_123,
	  world/world_109_124, world/world_109_125, world/world_110_108,
	  world/world_110_109, world/world_110_113, world/world_110_115,
	  world/world_110_116, world/world_110_117, world/world_110_118,
	  world/world_110_119, world/world_110_120, world/world_110_121,
	  world/world_110_122, world/world_110_123, world/world_110_124,
	  world/world_110_125, world/world_110_128, world/world_111_113,
	  world/world_111_114, world/world_111_115, world/world_111_117,
	  world/world_111_118, world/world_111_119, world/world_111_120,
	  world/world_111_121, world/world_111_122, world/world_112_116,
	  world/world_112_117, world/world_112_118, world/world_112_119,
	  world/world_112_120, world/world_112_121, world/world_113_116,
	  world/world_114_101, world/world_114_102, world/world_114_116,
	  world/world_115_101, world/world_115_102, world/world_115_115,
	  world/world_115_116, world/world_116_101, world/world_116_116,
	  world/world_116_117, world/world_117_101, world/world_117_117,
	  world/world_118_101, world/world_118_103, world/world_118_104,
	  world/world_118_117, world/world_119_101, world/world_119_102,
	  world/world_119_103, world/world_119_104, world/world_119_105,
	  world/world_119_106, world/world_119_115, world/world_119_116,
	  world/world_119_117, world/world_119_118, world/world_120_101,
	  world/world_120_102, world/world_120_106, world/world_120_107,
	  world/world_120_108, world/world_120_110, world/world_121_110,
	  world/world_121_111, world/world_121_112, world/world_121_113,
	  world/world_121_114, world/world_121_115, world/world_122_111,
	  world/world_122_114, world/world_122_125, world/world_123_113,
	  world/world_123_114, world/world_123_120, world/world_124_113,
	  world/world_125_124, world/world_126_116, world/world_127_108,
	  world/world_127_114, world/world_128_107, world/world_129_107:
	  Remove empty msg..endmsg values.

2007-03-21 10:18  akirschbaum

	* darcap/forgotten_town/shops/general2, pup_land/hq,
	  pup_land/ordeal/tower_ordeal1, pup_land/pplant/pplant_ud2,
	  pup_land/pplant/pplant_ud3, pup_land/raffle/raffle2_u1,
	  scorn/houses/wizz.entry, test/anthony/roller_cades,
	  world/world_102_110, world/world_103_110, world/world_104_110,
	  world/world_104_111, world/world_104_112, world/world_104_113,
	  world/world_105_112: Remove redundant empty msg..endmsg values.

2007-03-21 10:08  akirschbaum

	* editor/picks/other, editor/walls/caves2,
	  lake_country/Mwizard/MwizardD,
	  mlab/citydeclouds/castle/cwdccastleb1, pup_land/begin/adv,
	  pup_land/jk/heads, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/s_f/cave1,
	  pup_land/s_f/cave2, pup_land/s_f/secret, pup_land/s_f/st3,
	  pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/kandora/cave/entrance,
	  unlinked/kandora/circus/mp_cave: Remove empty msg..endmsg values
	  from 'blocked' objects.

2007-03-21 04:51  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-20 20:59  eracc

	* brest/amphis: Remove extra space in some monster names. Fix all
	  walls to look consistent.

2007-03-20 05:01  rjtanner

	* templates/guild/guild_bbq, templates/guild/guild_jeweler,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/secondfloor: Made the Jeweler and Thaumaturgy
	  areas a stand alone map. This should improve the chances of the
	  map actually resetting to remove any broken or cursed workbenches
	  or desks if they should appear during normal player use. Also
	  made the decoration items sitting on tables for each map
	  no_pickup.

2007-03-19 23:39  eracc

	* pup_land/lone_town/bank: Update the Lone Town bank with a
	  slightly more bank-like look and new jade and
	  amberium conversion tables.

2007-03-19 17:15  eracc

	* brest/shops/a_small_shop: It appears the mana charging crystal
	  would *always* cause one's head to explode
	  in a fireball. This is not intended. Reduced the number of
	  transferrence walls
	  to try to control this effect.

2007-03-18 21:58  eracc

	* brest/zorn/castle.upper.floor.two: Trying to fix my "earth to
	  dust" bullet wall that triggers when the alarm goes.

2007-03-18 19:17  eracc

	* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Reduced the level of banish to
	  not instantly kill devourers.

2007-03-18 18:51  eracc

	* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Devourer players have it too easy
	  with no monsters attacking them with banish.
	  This update should make the devourer life more ... interesting on
	  these maps.

2007-03-18 00:08  ryo_saeba

	* test/python, test/python.py, test/python_exit.py: More Python
	  tests.

2007-03-17 07:33  rjtanner

	* templates/guild/guild_toolshed, templates/guild/mainfloor: Made
	  the Guild Tool Shed a stand alone map. This should improve the
	  chances of the map actually resetting to remove any broken or
	  cursed forges or workbenches if they should appear during normal
	  player use. Also had to update the Guild Main Floor map to link
	  to the new Tool Shed map.

2007-03-17 07:22  rjtanner

	* euthville/magic.shop: Cosmetic update in how the fence (swall)
	  merges with nearby walls - essentially the small gap is removed

2007-03-17 07:18  rjtanner

	* templates/guild/guild_bbq: Updating the map header to take credit
	  (or blame) for this map

2007-03-16 06:07  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-16 03:09  rjtanner

	* templates/guild/guild_bbq, templates/guild/mainfloor: Cosmetic
	  updates to the guild template main floor (swall surrounding the
	  bbq area). Change in functionality with the guild bbq - now a
	  stand alone map. This should improve the chances of the bbq map
	  actually resetting to remove any broken or cursed stoves if they
	  should appear during normal player use.

2007-03-16 02:08  rjtanner

	* brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor: Map
	  Editor reformatting and stack order reorganization - moving magic
	  mouth below floor tiles so it's not visible with the see invis
	  spell

2007-03-15 23:30  eracc

	* world/world_107_123: Fix the spot where guild portals send one
	  near brest. Now contains a
	  "landing pad" there with a road.

2007-03-15 19:42  eracc

	* scorn/temples/mostrai2, styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25: Cosmetic and monster
	  aggressiveness changes to Mostrai random.

2007-03-15 17:44  eracc

	* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: More tweaks to Zorn Castle. If
	  the generator abuse on floor two does not stop
	  with this fix I will (reluctantly) remove the generators.

2007-03-15 05:21  rjtanner

	* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1: Map Editor
	  reformatting and map name updates. Cosmetic updates with how
	  'swall' merges with adjacent walls on the second floor in the
	  playershop purchase area. I still have the other half of the maps
	  to finish up on.

2007-03-15 02:06  eracc

	* brest/zorn/castle.upper.floor.two: Fixing my errors, as usual.

2007-03-15 01:57  eracc

	* brest/zorn/castle.upper.floor.two: More changes to the alarm
	  system. More things disappear now, more things appear
	  now.

2007-03-14 14:22  eracc

	* brest/zorn/castle.upper.floor.two: Fix the magic mouths that warn
	  the players on certain events to only activate
	  on push and not on release.

2007-03-14 01:52  eracc

	* brest/zorn/castle.upper.floor.two: Repairing more mistakes.

2007-03-14 01:41  eracc

	* brest/zorn/castle.upper.floor.two: Fixing a design error with the
	  security gates.

2007-03-14 01:35  eracc

	* brest/zorn/castle.upper.floor.two: A suggestion was made to
	  protect unwary players that may wander onto the map
	  after the alarm was triggered. This was done. Also cosmetic
	  changes.

2007-03-14 00:27  eracc

	* brest/zorn/castle.upper.floor.two: Fixing an error that doubled
	  the number of guards wanted. Also the gates did
	  not wark as intended. Fixed.

2007-03-14 00:14  eracc

	* brest/zorn/castle.upper.floor.two: Some people just don't take
	  hints about hanging around in Zorn Castle. So, the
	  Zorn family has installed an alarm system and security guards for
	  those that
	  overstay their welcome.

2007-03-13 01:11  eracc

	* scorn/temples/mostrai: Added a message about the draven "mines"
	  to one of the temple NPCs.

2007-03-13 01:06  eracc

	* scorn/temples/mostrai2: Changes to the Mostrai random dungeon in
	  Scorn. Attempt to fix the increase
	  in difficulty.

2007-03-13 00:46  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/shops/cwdctrademarket: Merge in, hopefully the
	  last, of the missing maps for this region. Correct map paths for
	  other maps.

2007-03-12 23:02  eracc

	* scorn/temples/mostrai2, styles/monsterstyles/dwarf,
	  styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25: Add a new random dungeon to
	  the Mostrai temple in Scorn.
	  A place to harvest mithril crystals. :-)

2007-03-12 04:52  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Removed road tiles that lead
	  to 'nowhere' and placed fences to close off the area, which now
	  looks like just another stop vs an unfinished map section

2007-03-12 04:37  rjtanner

	* mlab/citydeclouds/apartment,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/keep,
	  mlab/citydeclouds/keep/cwdcrandkeep1: Merge in missing maps
	  (personal apartments) and updating the map paths in the city map
	  that contains them

2007-03-12 02:57  eracc

	* brest/shops/a_small_shop: Bumped up the spell level to 300. High
	  level players still not able to use the
	  booth well.

2007-03-12 02:49  eracc

	* brest/shops/a_small_shop: Bump up the level of the cancellation
	  spell for high level players.

2007-03-12 01:43  eracc

	* brest/shops/a_small_shop, world/world_107_123: Fixed the shop
	  entrance coordinates and removed the wall blocking the spell
	  casting walls.

2007-03-11 23:01  eracc

	* brest/shops/a_small_shop, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, world/world_107_123: More
	  fixes to Zorn Castle.
	  Add a new shop to Brest that has a "cancellation booth" and "mana
	  crystal"
	  booths (to recharge mana crystals.

2007-03-11 09:19  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Merge in missing map,
	  Guest House of the Marquis

2007-03-11 09:13  rjtanner

	* mlab/citydeclouds/castle, mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleb9,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/cloudworlddecity: Merge in missing maps, update
	  exit (entrance) map paths, maps renamed for better consistency

2007-03-11 07:27  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-11 07:16  rjtanner

	* mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/misc,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Merge in missing maps,
	  Chess Collesium

2007-03-11 06:42  rjtanner

	* mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/temples,
	  mlab/citydeclouds/temples/valriel: Updates and corrections to map
	  paths to fix broken exits (entrances)

2007-03-11 06:41  rjtanner

	* mlab/citydeclouds/shops, mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1: Merge in missing shop
	  mops - kitchen, cafe, general store and potion store

2007-03-11 06:36  eracc

	* brest/zorn/castle.upper.floor.two: Still a bit too much
	  experience gain. Removed some of the generators. Added a
	  desk and chair for each sergeant.

2007-03-11 05:35  eracc

	* brest/zorn/castle.upper.floor.two: It was discovered that the
	  beds generating Fearless personal guards so fast
	  could (and would) be abused by devourer players and red death.
	  The generation
	  was slowed down considerably with this commit.

2007-03-10 03:36  rjtanner

	* mlab/citydeclouds/cdcnwgateuprlv1: Merging in a missing map.

2007-03-10 03:25  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Map path correction for an exit
	  (entrance).

2007-03-10 03:21  rjtanner

	* mlab/citydeclouds/cdccloudre1: Merged in real estate map which is
	  necessary for purchasing town homes elsewhere in this region.

2007-03-10 03:03  rjtanner

	* mlab/citydeclouds/cdcmesshluper1: Merge in missing map with minor
	  cosmetic updates (changes with swall_ merging) and Map Editor
	  reformatting.

2007-03-10 02:59  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/citydeclouds2E:
	  Removed exits to unmerged (unused) maps.

2007-03-10 02:58  rjtanner

	* mlab/citydeclouds/cdcgatea2, mlab/citydeclouds/cdcscasino: Merged
	  in missing maps, with some corrections and cosmetic udpates.

2007-03-10 02:57  rjtanner

	* mlab/citydeclouds/cdccourthsuplvl1: Corrected brokem map path in
	  the teleporters, cosmetic updates on the where 'swall_' merges
	  with adjacent walls.

2007-03-09 03:56  rjtanner

	* mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2H: Map exit (entrance)
	  corrections.

2007-03-09 03:49  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeepb1: Removed duplicate copy of a
	  map, map exit (entrance) correction.

2007-03-09 03:44  rjtanner

	* mlab/citydeclouds/citydeclouds2G: Map name and destination
	  coordinate correction.

2007-03-09 02:39  rjtanner

	* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/villa/citydecloudsvillab1: Corrected map paths
	  for broken exits, merged in missing map.

2007-03-08 23:13  eracc

	* start/Nexus: Update the Nexus to block access to Navar without
	  knowing some information. To
	  keep true novices on the safer paths. Also set the map to "fixed"
	  reset" with
	  a 15 second timeout.

2007-03-08 21:50  eracc

	* navar_city/mouse_house: Goofed in the placement of the
	  generators. Fixed.

2007-03-08 21:34  eracc

	* navar_city/mouse_house, world/world_121_117: Create and add
	  another low level house for beginners starting in Navar.

2007-03-08 19:43  eracc

	* dungeons/gorokh/gorokh_final: The Demonspawn shield of Gorokh was
	  damned and apparently this caused it to
	  burn when it fell on the "eternal lake of fire". Removed the
	  damnation from
	  the shield.

	  The Avatars (created by the generators) were a little too fast
	  still. Slowed
	  them some. They are also now "race Divine" instead of "race
	  demon" to stop
	  "rod of banishment" abuse.

2007-03-08 02:30  eracc

	* brest/zorn/castle.upper.floor.three: Forgot to make the treasure
	  doors block the view. Fixed.

2007-03-08 01:55  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Minor tweaks to fix some
	  things.
	  New treasure on brest/zorn/castle.upper.floor.three added.

2007-03-07 03:06  rjtanner

	* mlab/citydeclouds/cdccastlekeepb1,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/cloudworlddecity, mlab/mlabscrntrd2,
	  navar_city/mlab/tadobebuild3, navar_city/mlab/tavernb3,
	  navar_city/mlab/ttowerchoswld1: Merged in missing maps, updated
	  exits and map paths.

2007-03-06 23:44  aaron_baugher

	* start/tutorial1, unlinked/tutorial1: Moving new unlinked map to
	  appropriate location

2007-03-06 19:23  eracc

	* brest/zorn/castle.upper.floor.three: More monster tweaks based on
	  player feedback.
	  Added another surprise treasure. :-)

2007-03-06 19:19  aaron_baugher

	* start/tutorial1: New tutorial map available for newbie use

2007-03-06 08:21  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Made some changes to the
	  monsters based on player input.
	  They should now be a little more challenging.

2007-03-06 07:47  eracc

	* brest/zorn/castle.upper.floor.three: Apparently putting invisible
	  items on a level 95 map makes it impossible to
	  make the item appear even with level 110 show invisible. Removed
	  the invisible
	  attribute from the item.

2007-03-06 07:11  eracc

	* brest/zorn/castle.upper.floor.three: As usual forgot to make some
	  changes I meant to make before committing. Fixed the names of
	  some of the creatures.

2007-03-06 06:02  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-06 05:50  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/cdccastlekeepb1,
	  mlab/citydeclouds/cdccourthsuplvl1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/citydeclouds2I: Merged in missing maps and
	  updated links where necessary. Removed links to unused maps.
	  Other changes are due to map editor reformatting.

2007-03-06 05:33  rjtanner

	* mlab/citydeclouds/citydeclouds2B: Map link update

2007-03-06 03:45  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, pup_land/lone_town/town: Fix
	  the Lone Town town map where inconsiderate players cannot cast
	  town portal on top of buildings. Add a new floor to Zorn Castle
	  along with new custom monsters and treasure.

2007-03-05 10:12  kbulgrien

	* ChangeLog, pup_land/rainbow/roof: Bug-fix for smoothing
	  regression introduced in revision 5502 (biglake arch
	  replacement): smoothlevel adjusted throughout the map.

2007-03-05 08:31  kbulgrien

	* ChangeLog, pup_land/rainbow/shore: Bug-fix for regression
	  introduced in revision 5502 (biglake arch replacement):
	  no_pass 0 placed on sea arch tiles.

2007-03-05 06:32  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H, mlab/citydeclouds/villa,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3: Import missing maps
	  and updated map paths for exits and entrances. Cosmetic changes
	  in regards to how 'swall' merged with adjacent walls. Removed
	  missing or unused archetypes. Other changes are due to map editor
	  reformatting.

2007-03-05 06:30  rjtanner

	* navar_city/mlab/ttower34: Map had to exits or entrances stacked
	  on top of each other, removed the invisible exit/entrance and
	  gave the magical portal the destinatin coordinates and map path
	  instead.

2007-03-04 10:49  ryo_saeba

	* test/python, test/python.py, test/python_pickup.py: Pickup event
	  test.

2007-03-03 01:55  rjtanner

	* world/world_120_109: Removed link to non-existant map, Morok Dun
	  mines.

2007-03-03 01:53  rjtanner

	* world/world_127_102: Map had a double entrance (or exit) on it,
	  to a map that did not exist. Removed this reference as an
	  invisible exit (or entrance) sends the player to the guard house
	  map. Added a missing terrain tile beneath one of the buildings,
	  too.

2007-03-03 01:47  rjtanner

	* world/world_111_116: Removed link to non-existant map,
	  downthewell. Other changes are due to Map Editor reformatting.

2007-03-03 01:42  rjtanner

	* world/world_105_116, world/world_121_117: Removed links to
	  non-existant maps, Rolando's house and Yolanda's House in SE
	  Scorn.

2007-03-03 01:37  rjtanner

	* santo_dominion/magara/well/treasure: Removed no longer used
	  features on the torches.

2007-03-02 04:33  rjtanner

	* ChangeLog: ChangeLog update

2007-03-02 04:27  rjtanner

	* lake_country/Butakis/houses/Sams_house: Cosmetic updates to Sam's
	  House - updated wall sections so the appear nicer next to
	  doorways. Replaced Sam's ability_coldspell with icestorm. Other
	  changes are due to map editor reformatting.

2007-03-02 04:16  rjtanner

	* lake_country/Butakis/B_wshop, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3: Changed
	  the syntax of how these maps were named. Map Editor removed
	  non-existant archetypes from monsters (ability_foo). Other
	  changes are due to Map Editor reformatting.

2007-03-02 04:08  rjtanner

	* world/world_128_101: Map had a double entrance (or exit) on it,
	  to a map that did not exist. Removed this reference as an
	  invisible exit (or entrance) sends the player to the guard house
	  map.

2007-03-02 04:04  rjtanner

	* santo_dominion/espen/espen2: Added missing floor tiles beneath a
	  section of walls. Cosment change in regards to how 'swall' map
	  sections merge with adjacent walls. Mapper shows a log error on
	  this map, ''Couldn't find archetype none'' - I was unable to find
	  this which monster had this missing archetype though.

2007-03-02 03:49  rjtanner

	* euthville/demon_quest: Updated the Demon Quest map name that is
	  found in Euthville. Map editor also removed unknown archetype
	  abilities (archetype ability_fire). Other changes are due to Map
	  Editor reformatting.

2007-03-02 03:46  rjtanner

	* world/world_124_119: Missed this in the last commit. Removed a
	  link in world map to missing map - Smugglers Ship outside of
	  Navar.

2007-03-02 03:45  rjtanner

	* world/world_121_117, world/world_124_119, world/world_128_109:
	  Update world map reference to Adobe House in Navar. Remove links
	  in world maps to missing maps - Lonely Hut in Wolfsburg,
	  Smugglers Lair and Smugglers Ship outside of Navar. Other changes
	  are due to Map Editor reformatting.

2007-03-02 03:36  rjtanner

	* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/zealothouse2, navar_city/mlab/zealothouseb1:
	  Merge in missing maps, Zealot House and Adbobe Building, to the
	  Navar Western Tavern.

2007-03-02 02:59  rjtanner

	* whalingoutpost/misc/castle1: Cosmetic change as to how 'swall'
	  sections merged with adjacent wall sections

2007-03-02 02:56  rjtanner

	* wolfsburg/temple/temple: Map update to remove 0 destination
	  coordinates warnings from server log files

2007-03-02 01:12  rjtanner

	* ChangeLog: ChangeLog updates for recent commit and updates

2007-03-02 01:01  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, world/world_127_101,
	  world/world_127_102, world/world_128_101, world/world_129_101:
	  Updated maps that were using 'unnamed' as their name. Cosmetic
	  changes on how 'swall' sections merged with adjacent wall
	  sections. Updated the translation book with new words I used for
	  buildings (weapon, armour, et al). Reset darkness level per the
	  map editor warning. Other changes are due to Map Editor
	  reformatting.

2007-03-01 05:57  rjtanner

	* ChangeLog: Accidently overwrote Changelog in previous commit,
	  correct my mistake with this commit. Also, updating the Changelog
	  with the latest updates.

2007-03-01 05:52  rjtanner

	* ChangeLog, mlab/mlabscrntrd1, mlab/mlabscrntrd2,
	  mlab/mlabscrntrdb1, mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1: Updated
	  maps that were using 'unnamed' as their name. Cosmetic changes on
	  how 'swall' sections merged with adjacent wall sections. Reset
	  darkness levels that were greater then 5. Other changes are due
	  to Map Editor reformatting.

2007-03-01 03:59  kbulgrien

	* pup_land/world: - Whole -> All of
	  - Headquater -> Headquarters

2007-03-01 03:49  kbulgrien

	* pup_land/lone_town/town: - smiple -> simple
	  - Minor msg text adjustments.
	  - Some arch name fields added.
	  - Arch name capitalization adjustments

2007-03-01 03:13  kbulgrien

	* world/world_104_115: - Controling -> Controlling
	  - Linebreak removed from msg text.

2007-03-01 02:50  rjtanner

	* navar_city/mlab/dream, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/tavern5,
	  navar_city/mlab/tavern6, navar_city/mlab/tavern7,
	  navar_city/mlab/tavernb1: Updated maps that were using 'unnamed'
	  as their name. Cosmetic changes on how 'swall' sections merged
	  with adjacent wall sections. Other changes are due to Map Editor
	  reformatting.

2007-02-28 03:04  rjtanner

	* santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4: Renamed maps (which used the
	  actual file name). Replaced walls that were using the wrong
	  sections next an opening. Removed a unneeded floor tile. Other
	  changes are due to Map Editor reformatting.

2007-02-28 02:57  rjtanner

	* brest/sow/sow, brest/sow/sow.1,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mak/giant/mainfloor,
	  quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
	  quests/mak/mansion/basement, quests/mak/mansion/floor1,
	  quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
	  quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
	  quests/mak/unnatural/unnat, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_fire,
	  quests/mcz/castle_water, quests/peterm/temple/AnteChamber,
	  quests/peterm/temple/GemTunnel, quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, world/world_104_104:
	  Renamed maps (which used the actual file name or tweaked their
	  spelling and capitilization). Replaced walls that were using the
	  wrong sections next doors. Added missing floor tiles beneath a
	  wall section. Other changes are due to Map Editor reformatting.

2007-02-27 06:40  rjtanner

	* ChangeLog: ChangeLog update with latest changes

2007-02-27 04:04  rjtanner

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Renamed maps (which used the
	  actual file name or tweaked their spelling and capitilization).
	  Widened some of the doorways in the quests/wyvern_quest map.
	  Other changes are due to Map Editor reformatting.

2007-02-27 03:50  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Renamed maps (which used the
	  actual file name or tweaked their spelling and capitilization).
	  Added missing floor tiles. Reset the darkness to level 5 on some
	  of the maps (editor claimed that the range had to be 0-5 and the
	  map was using 6.) Other changes are due to Map Editor
	  reformatting.

2007-02-27 03:35  rjtanner

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Renamed maps (which used
	  the actual file name or tweaked their spelling and
	  capitilization). Other changes are due to Map Editor
	  reformatting.

2007-02-27 03:22  rjtanner

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Renamed maps (which used
	  the actual file name or tweaked their spelling and
	  capitilization). Replaced walls that were using the wrong
	  sections next to doors. Other changes are due to Map Editor
	  reformatting.

2007-02-26 05:47  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop:
	  Renamed maps (which were either unnamed or used the actual file
	  name). Minor cosmetic updates to maps - wrong wall sections at
	  corners or missing walls. Added missing floor tiles beneath
	  walls. Other changes are due to Map Editor reformatting.

2007-02-25 23:12  ryo_saeba

	* templates/guild/GuildList: Shouldn't have committed that test
	  guild :)

2007-02-25 23:09  ryo_saeba

	* templates/guild/GuildList, templates/guild/mainfloor: Guild's
	  name should be GUILD_TEMPLATE to be conform to README.TXT in
	  scripts directory.

2007-02-25 07:48  rjtanner

	* navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/smugship, navar_city/light/smugship1,
	  navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/navarwiz,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, world/world_121_116, world/world_121_117,
	  world/world_122_116, world/world_122_117: Cosmetic changes to
	  many of the maps - gave them the 'navar look' (westcwall).
	  Renamed maps (which were either unnamed, used the actual file
	  name or tweaked their spelling and capitilization.) Renamed maps
	  with a generic name to something more specific. Other changes are
	  due to Map Editor reformatting.

2007-02-25 01:56  rjtanner

	* ChangeLog: ChangeLog updates for latest changes

2007-02-25 01:49  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, world/world_123_123,
	  world/world_126_124, world/world_128_109, world/world_128_128,
	  world/world_128_129: Renamed maps (which were either unnamed,
	  used the actual file name or tweaked their spelling and
	  capitilization). Renamed maps with a generic name to something
	  more specific. Other changes are due to Map Editor reformatting.

2007-02-24 11:08  ryo_saeba

	* python/CFDataFile.py: Windows requires binary mode to work
	  correctly (newline issues).

2007-02-24 09:10  kbulgrien

	* ChangeLog: - Update ChangeLog to record edits in several recent
	  commits.

2007-02-24 09:08  kbulgrien

	* pup_land/s_f/ki: - Multi-line message linebreaks removed. a few
	  places to improve map
	  appearance; minor npc msg text changes; and changes introduced by
	  CFJavaEditor.

2007-02-24 09:00  kbulgrien

	* pup_land/s_f/ki2: - Add blocksview 0 on lightning walls in a few
	  places to improve map
	  appearance; and other CFJavaEditor changes.

2007-02-24 08:58  kbulgrien

	* pup_land/s_f/to-jyo: - Multi-line message linebreaks removed;
	  redundant match strings removed (only
	  lowercase is required); minor npc msg text changes; and edits
	  introduced by
	  CFJavaEditor.

2007-02-24 08:57  kbulgrien

	* pup_land/rainbow/station: - Multi-line message linebreaks
	  removed; red town -> Red Town; and changes
	  introduced by CFJavaEditor.

2007-02-24 08:56  kbulgrien

	* pup_land/rainbow/bed_room: - Multi-line message linebreaks
	  removed and other changes introduced by
	  CFJavaEditor.

2007-02-24 08:56  kbulgrien

	* pup_land/rainbow/shore: - Multi-line message linebreaks removed.

2007-02-24 08:53  kbulgrien

	* pup_land/rainbow/islands: - red town -> Red Town and other
	  changes introduced by CFJavaEditor.

2007-02-24 08:50  kbulgrien

	* pup_land/rainbow/red_town/town: - biglake_new arch replaced with
	  sea_new to make the color of water under
	  galleon consistent with color of sea tiles. Other changes
	  introduced by
	  CFJavaEditor.

2007-02-24 08:43  rjtanner

	* ChangeLog: Updating the ChangeLog with recent changes

2007-02-24 08:10  kbulgrien

	* ChangeLog, pup_land/lone_town/heinrich: - lake arch replaced by
	  sea_nsew to remove grass from water perimeter inside
	  house. Gave name of Bath to the tile. Other changes due to
	  CFJavaEditor.

2007-02-24 08:00  rjtanner

	* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  world/world_127_109, world/world_128_109, world/world_129_109:
	  Renamed maps (which were either unnamed, used the actual file
	  name or tweaked their spelling and capitilization). Corrected
	  wall sections there were 'incorrect' and obvious when next to
	  doorways or similar openings - basically using the wrong wall
	  sections. Minor cosmetic updates to maps as well. Added missing
	  floor tiles beneath walls. Renamed maps with a generic name to
	  something more specific. Other changes are due to Map Editor
	  reformatting.

2007-02-23 03:48  rjtanner

	* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1,
	  wolfsburg/whorehouse, world/world_128_109: Renamed maps (which
	  were either unnamed, used the actual file name or tweaked their
	  spelling and capitilization). Corrected wall sections there were
	  'incorrect' and obvious when next to doorways or similar openings
	  - basically using the wrong wall sections. Minor cosmetic updates
	  to maps as well. Other changes are from Map Editor reformatting.

2007-02-23 03:21  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/Apartments1,
	  scorn/apartment/Apartments2, scorn/apartment/Apartments3,
	  scorn/apartment/Apartments4, scorn/apartment/Apartments5,
	  scorn/apartment/apartments, scorn/cannery/ware1,
	  scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
	  scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity6,
	  scorn/oldcity/oldcity7, scorn/oldcity/oldcity8,
	  scorn/oldcity/oldcity9, world/world_104_115, world/world_105_115,
	  world/world_105_116: Renamed maps (which were either unnamed,
	  used the actual file name or tweaked their spelling and
	  capitilization). Corrected wall sections there were 'incorrect'
	  and obvious when next to doorways or similar openings - basically
	  using the wrong wall sections. Minor cosmetic updates to maps as
	  well. Renamed the cannery map to Animal Quarantine because that
	  is how it's referred in the world map. Renamed the dtabb/cave
	  outside of Scorn to Gnolls Grotto - since it's often confused as
	  part of the goblin chief / royalty quest map. Renamed dtabb/cave3
	  to Goblin Den. Other changes are due to Map Editor reformatting.

2007-02-22 22:03  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground: Remove stray
	  text message.

2007-02-22 04:17  rjtanner

	* ChangeLog: Used svn2cl to regenerate the ChangeLog file for Trunk
	  map changes to include a full and thorough history of the
	  changes.

2007-02-21 03:31  rjtanner

	* brest/sport.jess: Cosmetic changes to the Sport Center - added
	  missing floor tiles under the trapdoors where monsters are
	  generated. Re-linked the levers to the trap doors. This map will
	  have to be watched closely for balance issues *and* for possible
	  map camping or similar abuse - it's design is very similar to the
	  old Training Centers. Some cleanup remains as many of the
	  trapdoors are using old(?) connection references.

2007-02-21 02:10  rjtanner

	* world/world_107_123: Fixed the broken path error for the Sport
	  Center, it's now accessible again.

2007-02-20 01:35  rjtanner

	* world/world_109_126: Updated the entrance coordinates from Lake
	  Country world map to Mopoon's Weapon shop, as my earlier fix
	  'dropped' the player at the wrong location in the shop.

2007-02-20 01:02  rjtanner

	* scorn/houses/jones: Reduced the damage of the shocking rune from
	  40 down to 15 as this trap was very deadly for low level players.
	  Renamed the map to accurately reflect the world map name. Other
	  changes are due to Map Editor reformatting.

2007-02-20 00:54  rjtanner

	* scorn/shops/BasicSpells: Inventory sign does not list items in
	  bookshelves. Removing the sign from the shop.

2007-02-20 00:53  rjtanner

	* scorn/misc/beginners2: Corrected error with the zombie generator
	  - it was still generating skeletons. I missed updating the 'breed
	  monster' field.

2007-02-19 05:44  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3, brest/brest.IPO, brest/brest.armour,
	  brest/brest.cvt, brest/brest.food, brest/brest.inn,
	  brest/brest.magic, brest/brest.trademarket, brest/brest.weapon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/underground, brest/underground2,
	  brest/zorn/castle.upper.floor.one, darcap/cave/level1,
	  darcap/cave/level2, darcap/cave/level3, darcap/cave/level4,
	  darcap/darcap/apartment, darcap/darcap/church,
	  darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
	  darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/house1, darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/trollbridge, dungeons/xyzzy-mines,
	  euthville/boulder_inferno, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/hallofbones, euthville/magic.shop, euthville/map.fr.0,
	  euthville/map.fr.1, euthville/map.fr.2, euthville/map.fr.3,
	  euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
	  euthville/wiz5, euthville/wiz6, euthville/wiz7,
	  inn_and_outpost/README, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck2,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  planes/IPO_storage, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/harcanna_wood, planes/sorrow_ruin,
	  port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house, quests/cd/cd.castle.750,
	  quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
	  quests/cd/cd.store.753, quests/cd/cd.tower1.754,
	  quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/mcz/castle_water,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/north_1, quests/skud/west_1, santo_dominion/basement,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/house_of_hell,
	  santo_dominion/houses/house1, santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/peacock,
	  santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/castle, scorn/misc/castle2, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
	  scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
	  scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop, scorn/taverns/apartments,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/goths0, scorn/taverns/goths2, scorn/taverns/inn,
	  scorn/taverns/inn2, scorn/temples/gaea, scorn/temples/gnarg,
	  scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, teamarena/teamwar, teamarena/twregister,
	  under_world/uworld_120_109, world/world_100_114,
	  world/world_101_114, world/world_102_107, world/world_102_108,
	  world/world_103_127, world/world_104_115, world/world_105_113,
	  world/world_105_115, world/world_105_116, world/world_107_114,
	  world/world_109_126, world/world_110_110, world/world_110_114,
	  world/world_115_110, world/world_115_117, world/world_116_102,
	  world/world_116_103, world/world_116_104, world/world_117_103,
	  world/world_120_104, world/world_120_109, world/world_120_117:
	  Massive checkin. Went through many, many maps and updated their
	  names (which were either unnamed, used the actual file name or
	  tweaked their spelling and capitilization). Corrected wall
	  sections there were 'incorrect' and obvious when next to doorways
	  or similar openings - basically using the wrong wall sections.
	  Minor cosmetic updates to maps as well. Other changes are due to
	  Map Editor reformatting.

2007-02-19 05:21  rjtanner

	* scorn/misc/beginners2: Replaced the skeleton generator with a
	  zombie generator as it apears skeletons are too difficult for
	  players under level 5 or 6. Added some windows to the inner wall
	  sections for easier visability of monsters for new players. The
	  centipede is another source that is the cause of frequent deaths
	  - but is still available for now. Other changes are due to Map
	  Editor reformatting.

2007-02-19 05:18  rjtanner

	* scorn/shops/BasicSpells: Significant cosmetic changes to this map
	  in order to make it match more closely the appearance on the
	  outside. Also added an inventory inside the shop entrance.
	  Renamed the map from BasicSpells to Moseleys Magic Books.

2007-02-19 05:15  rjtanner

	* lake_country/shops/Mopoon_wshop: Significant cosmetic changes to
	  this map - added cave walls and similar sections to the map to
	  give it an 'underground appearance' instead of portions of the
	  map appearing to be blocked by nothing but darkness. Other
	  changes are Map Editor reformatting.

2007-02-19 05:12  rjtanner

	* world/world_120_116: Skud Tower was surrounded my mountain tiles
	  that were impossible to pass by any means available to players,
	  made a small change (made a mountain tile 'passable') so people
	  can once again access this map. Other changes are Map Editor
	  reformatting.

2007-02-19 05:11  rjtanner

	* darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3: Added missing
	  floor tiles to the Castle Zaah maps. Cosmetic touchups for
	  sections of walls next to doors - wrong wall sections are used.
	  Other changes are Map Editor reformatting.

2007-02-19 05:08  rjtanner

	* brest/sport.jess, world/world_107_123: Made the Sport Center
	  available again in Brest. Also updated maps files in Brest to
	  better match the actual map name (vs unnamed or the file name.)
	  Other changes are Map Editor reformatting.

2007-02-15 23:28  eracc

	* brest/brest.scrolls.right, brest/zorn/castle.basement0,
	  quests/peterm/quests/wyvern_quest: Minor cosmetic changes to
	  brest/zorn/castle.basement0
	  Fix "emergency exit".
	  Move a wall.

	  Make Irritable Zorn a bit more difficult
	  brest/brest.scrolls.right
	  Someone bragged that he was easy for a level 1 character.
	  Maybe not now. :-)

	  Fix a problem with an invalid archetype on
	  quests/peterm/quests/wyvern_quest

2007-02-15 20:16  ryo_saeba

	* ChangeLog, test/python.py: Test file, add keys routines.

2007-02-15 20:15  ryo_saeba

	* python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: Fix slot machines.

2007-02-15 02:04  rjtanner

	* darcap/forgotten_town/shops/general: Updated maps to remove 0
	  destination coordinates warnings from server log files. Other
	  changes are due to Map Editor reformatting. RJT, Feb-14-2007

2007-02-15 02:01  rjtanner

	* darcap/forgotten_town/city: Updated maps to remove 0 destination
	  coordinates warnings from server log files. RJT, Feb-14-2007

2007-02-13 03:24  rjtanner

	* scorn/misc/kboldtemp1b4: Change the reconsecrate level of the
	  alter from 100 to 120 so other players can't convert the altar on
	  unsuspecting worshippers. RJT, Feb-12-2007

2007-02-13 02:56  rjtanner

	* templates/guild/guild_HQ: Final touches on the Guild_HQ map so
	  that the tokens can be traded in for additional guild features:
	  craft benches. RJT, Feb-12-2007

2007-02-13 02:27  rjtanner

	* lake_country/dragon_hangar/hangar: Corrected a file path error
	  with the Lake Country Dragon Hangar. It was causing players to
	  get drapped in a void-like map. Other changes are due to Map
	  Editor reformatting. RJT, Feb-11-2007

2007-02-13 02:24  rjtanner

	* darcap/darcap/quest: Reverted back to using the redundant floor
	  tiles in this map - they are used for extra visual effects with
	  smoothing. My mistake. Earlier changes to the exit coordinates
	  still in place. RJT, Feb-12-2007

2007-02-13 02:13  rjtanner

	* templates/guild/guild_HQ, templates/guild/secondfloor: Second
	  attempt at updating the python based guild template maps -- fixed
	  many of the altars, exits and other features. Updated the README
	  (see earlier commit) file to summarize these changes. RJT,
	  Feb-12-2007

2007-02-13 02:03  rjtanner

	* python/guilds/README.txt: Major updates to the guild (map)
	  templates - fixed many of the altars, exits and other features.
	  Updated the README file to summarize these changes. RJT,
	  Feb-12-2007

2007-02-13 01:36  rjtanner

	* darcap/darcap/quest, templates/guild/mainfloor: Updated map to
	  remove 0 destination coordinates warnings from server log files.
	  Also removed unnecessary floor tiles. Other changes are from Map
	  Editor reformatting. RJT, Feb-12-2007

2007-02-12 22:39  ryo_saeba

	* ChangeLog, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py: Fix joining script. Non members
	  can't use the guild oracle.

2007-02-12 22:20  ryo_saeba

	* ChangeLog, python/CFGuilds.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildbuy.py, python/guilds/guildoracle.py: Fixed
	  typos, it's now possible to buy guilds, and manage through the
	  Oracle.

2007-02-12 04:08  kbulgrien

	* scorn/houses/house.haunted: - Spelling: Cobwep --> Cobweb
	  - Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
	  - Minor message reformat. Extra spaces and line breaks removed.

2007-02-12 03:52  kbulgrien

	* scorn/kar/gorks1: - Capitalization on Gork's name, remove line
	  break from sign message.

2007-02-12 03:50  kbulgrien

	* scorn/houses/house3.1st: - Minor improvements to conversational
	  texts.
	  - Remove redundant match strings (only lowercase is necessary and
	  plural
	  is not needed because extra characters don't stop the match).
	  - While in the file, reformat the conversation texts to remove
	  the line
	  breaks where appropriate.

2007-02-12 03:30  kbulgrien

	* scorn/houses/riverside_manor: - Remove redundant match strings
	  (only lowercase is necessary).
	  - Add a hint shown if you ask Amy "where". It's not a giveaway,
	  but could help since Mark is in a room with scad's of people.
	  - Minor line break change in text.

2007-02-12 03:20  kbulgrien

	* pup_land/lone_town/magic: - Primary reason for edit is to add
	  map_layer item to book of illusions
	  so it renders on top of the table instead of under it.
	  - Reformatted various conversation texts to remove spurious line
	  breaks.
	  - Remove redundant match strings (mixed case match strings not
	  needed).
	  - Spelling fix: sailsman --> salesman

2007-02-11 21:54  kbulgrien

	* pup_land/rainbow/roof: - Fix bug introduced when replacing big
	  lake tiles with sea tiles. The dragon
	  was blocked. Set no_pass 0 on affected tiles.
	  - Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of
	  the moving
	  dragon transport if the client view is set larger than the size
	  of the map.

2007-02-11 21:31  kbulgrien

	* pup_land/lone_town/town: - Fixed minor glitch in river where
	  junction pieces were used but there was
	  no actual junction.

2007-02-11 21:25  kbulgrien

	* pup_land/rainbow/w-tower: - Reformat T.K.'s @match strings to
	  remove line breaks.
	  - Minor fix to T.K's conversation "In deep underground" --> "Deep
	  underground"
	  - Changes caused by saving with CFJavaEditor including removal of
	  "Str 1" and
	  "immune 8388607" from T.K.

2007-02-11 19:42  kbulgrien

	* pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/port_e_house,
	  pup_land/rainbow/roof, pup_land/rainbow/shore: - Primarily
	  changed "arch biglake*" to "arch sea*" so that water tiles are
	  consistent colors on various pup_land maps when using the base
	  tile set.
	  Please note: These changes require arch collection and install on
	  the
	  server. The sea.arc file has applicable edits to enable
	  transparency.
	  - Appropriate shore floor tiles placed under sea tiles with
	  transparency.
	  - Various non-functional changes result from re-saving map in
	  cfjavaeditor.
	  - Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and
	  hut2

2007-02-11 09:02  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Corrected a file path
	  error with the Lone Town Dragon Hangar. It was causing players to
	  get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 08:29  mwedel

	* lake_country/RETower/tower5: Remove 'dam 127' line from demon
	  gate - this has it use a non existant
	  spell, which eventually results in the server crashing.
	  MSW 2007-02-11

2007-02-11 07:48  rjtanner

	* navar_city/dragon_hangar/hangar,
	  pup_land/nurnberg/dragonhangar/hangar: Corrected a file path
	  error with the Navar and Nurnberg Dragon Hangars. It was causing
	  players to get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 06:53  rjtanner

	* darcap/forgotten_town/city, darcap/forgotten_town/ft_dragonslib,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  pup_land/rainbow/Lv3/e_hall, santo_dominion/lord_byron/main,
	  scorn/dtabb/cave, scorn/houses/house.haunted,
	  scorn/towers/tower.mad2, wolfsburg/dungeons/hut,
	  wolfsburg/dungeons/underworld, wolfsburg/temple/enterance,
	  wolfsburg/temple/temple, world/world_102_107,
	  world/world_105_113, world/world_107_123, world/world_116_102,
	  world/world_122_117, world/world_128_108, world/world_128_109,
	  world/world_129_108: Updated maps to remove 0 destination
	  coordinates warnings from server log files. Other changes are
	  from Map Editor reformatting. RJT, Feb-11-2007

2007-02-11 03:56  aaron_baugher

	* ChangeLog, python/IPO/say.py: New package arch and image for IPO

2007-02-11 03:30  rjtanner

	* pup_land/lone_town/town, scorn/anthony/portgate,
	  scorn/misc/gatehouse, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, world/world_105_115,
	  world/world_105_116, world/world_116_102, world/world_122_117,
	  world/world_128_109: Updated maps to remove 0 destination
	  coordinates warnings from server log files. RJT, Feb-10-2007

2007-02-09 19:16  ryo_saeba

	* test/python.py: Test for save-bed functions.

2007-02-09 01:11  aaron_baugher

	* ChangeLog, python/IPO/say.py: New carton arch and images for IPO

2007-02-09 00:18  aaron_baugher

	* ChangeLog, python/IPO/say.py: Improved look of IPO package system

2007-02-08 10:41  kbulgrien

	* pup_land/rainbow/w-tower: - Add map_layer item to statue so that
	  it renders above the note
	  that is beneath it.

2007-02-08 03:17  kbulgrien

	* pup_land/rainbow/roof: - Replace corner big lake tiles with
	  corner sea tiles so that the
	  corner water matches the color or the non-corner sea tiles.

2007-02-07 20:18  eracc

	* brest/zorn/castle.upper.floor.two: Players could become trapped
	  behind the guard gates. Fixed by adding levers.

2007-02-07 20:07  eracc

	* darcap/town2/shop_b, dungeons/gorokh/gorokh_final,
	  dungeons/gorokh/gorokh_treasure,
	  dungeons/valriel/valriel_treasure: Make sure items dropped by
	  Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh
	  treasure to Valriel treasure. Make new amulet of Gorokh for
	  Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so
	  players will not be trapped and make cosmetic changes to the map.

2007-02-05 03:27  rjtanner

	* world/world_102_108: Updated this map (Santo Dominion) so that
	  many of the linked maps no longer generate '0 destination
	  coordinates' warnings in the server log. RJT, Feb-04-2007

2007-02-05 02:19  rjtanner

	* dragonisland/advguild: Implementing more jade and amberium
	  conversion tables to different banks, per feature request
	  #1580069 'Bank in Navar missing exchange for jade.' Added
	  conversion tables to Dragon Island (Stoneville) Adventurers Guild
	  map. RJT, Feb-04-2007

2007-02-05 01:47  rjtanner

	* navar_city/misc/city1bank: Implemented feature request #1580069
	  'Bank in Navar missing exchange for jade' by adding the same
	  currency conversion tables that the Scorn bank has (plat to jade,
	  jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007

2007-02-04 09:45  rjtanner

	* port_joseph/goblin/swtower: Fix for bug # 1475095 - player trap
	  in goblin island tower. Workaround by moving the stairs out of
	  the corner (to the right) making it less likely for a barrel to
	  now block the stairway. RJT, Feb-04-2007

2007-02-04 09:08  rjtanner

	* scorn/apartment/apartments: Partial fix for bug #1555485
	  'Duplicate floor tile in /scorn/apartment/apartments' - removed
	  extra floor tiles except the ones at 0,8 since they are somehow
	  or appear related to removing the Extended wall

2007-02-04 07:30  rjtanner

	* lake_country/elven_moon/elvenmoon.3: Fix for bug #1651549, gate
	  was connected to 100 and should be 104 - other fixes are from
	  editor reformatting. RJT, Feb-04-2007

2007-02-03 07:14  rjtanner

	* world/world_104_115: Missed including world_104_115 (shop area of
	  Scorn) in previous commit. RJT, Feb-03-2007

2007-02-03 07:12  rjtanner

	* scorn/shops/BasicSpells: Fixed '0 destination coordinates' error
	  with Mosely's Magic Books, which also required destination (shop
	  entrance) updates to world_104_115 (shop area of Scorn). Cosmetic
	  updates for the book store as well. Be sure to remove
	  world_104_115 from the unique-file directory when updating. RJT,
	  Feb-03-2007

2007-02-03 05:38  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Removed exits from the
	  HallofSelection maps, which allowed players to skip the Class
	  Selection step, since beginner players no longer return there
	  upon death - they go to the Nexus instead. This also prevents new
	  players from skipping the Class Selection step and ending up with
	  a character with minimum skills and abilities. RJT, Feb-02-2007

2007-02-03 04:35  rjtanner

	* brest/sow, brest/sow/sow, brest/sow/sow.1, darcap/temple_justice,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, lake_country/elven_moon,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9, navar_city/troll_canyon,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9,
	  santo_dominion/temple_naive,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, world/world_101_107,
	  world/world_107_123, world/world_111_124, world/world_114_102,
	  world/world_119_119: New quest maps, Strange Old Wizard, courtesy
	  of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007

2007-01-02 15:32  eracc

	* pup_land/lone_town/apartment/groundfloor: Attempt to fix the
	  check_inv tile to the front door of the Lone Town apartment.

2007-01-02 06:58  eracc

	* HallOfDMs: Minor change to a couple of the tiles.

2007-01-01 22:40  ryo_saeba

	* azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  darcap/darcap/pirates.1: Fix for bug #1590857: rods are glichted

2007-01-01 02:23  eracc

	* HallOfDMs: Add altars for all cults and two 'test' altars to
	  HallOfDMs ... because DMs might need to pray too.

	  Since HallOfDMs has unique tiles the unique file will need to be
	  removed for this update to apply correctly. Be sure to move any
	  stuff off the map that needs to be kept before removing the
	  unique file.

2007-01-01 00:27  eracc

	* brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: Fixup the NPCs a bit to make
	  them not so difficult after some server code changes. Add doors
	  to the next levels above floor two. Minor tweaks.

	  Happy 19th wedding anniversary to my wife Annie (December 31st
	  1987 was one of my best days, love).

	  Happy New Year all crossfire fans.

2006-12-26 22:49  ryo_saeba

	* test/python.py: Misc tests.

2006-12-23 16:26  eracc

	* brest/brest.scrolls.right, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Fix the hard customized monsters
	  to make them a bit more vulnerable to specific intended attacks.
	  Recent server code upgrades made them almost impossible to kill.

2006-12-20 23:27  eracc

	* brest/zorn/castle.upper.floor.two: Fix the map to prevent players
	  from becoming trapped inside the gates.

2006-12-20 21:02  eracc

	* brest/zorn/castle.upper.floor.two: Dang you Rednaxela! Dang you
	  to heck! :-)

	  Let's try this commit again after having to update the entire map
	  tree thanks to Rednaxela.

	  Update to Zorn Castle floor two. New modified monsters and some
	  generators added. Also mods to the floor plan. The exits to the
	  towers and to the top floor do not yet work. This floor is
	  basically "finished" and playable.

2006-12-17 05:15  qal21

	* HallOfDMs, HallOfSelection,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/jessy.2, brest/brittany/jessy.3,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/pshops/ugriver1, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/castle/castle2.2,
	  darcap/castle/castle2.3, darcap/cave/level1, darcap/cave/level2,
	  darcap/cave/level3, darcap/cave/level4, darcap/darcap/apartment,
	  darcap/darcap/church, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/circus,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
	  darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/walls,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/quest, darcap/darcap/shop_a, darcap/darcap/shop_g,
	  darcap/darcap/shop_m, darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/temple, darcap/forgotten_town/city,
	  darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/gorokh/gorokh_final,
	  dungeons/gorokh/gorokh_treasure, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/picks/TownStaff, editor/picks/alchemy,
	  editor/picks/alltown, editor/picks/artifacts,
	  editor/picks/background, editor/picks/classes,
	  editor/picks/equipment, editor/picks/exits,
	  editor/picks/food-bparts, editor/picks/indoors,
	  editor/picks/items, editor/picks/lakes, editor/picks/monsters,
	  editor/picks/monsters2, editor/picks/monsters3,
	  editor/picks/other, editor/picks/outdoors,
	  editor/picks/readables, editor/picks/rivers, editor/picks/runes,
	  editor/picks/shops, editor/picks/special, editor/picks/town,
	  editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
	  euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/navarwiz,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4,
	  navar_city/mlab/dream, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/tavern5,
	  navar_city/mlab/tavern6, navar_city/mlab/tavern7,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
	  planes/greenway2, planes/greenway3, planes/greenway4,
	  planes/greenway5, planes/greenway6, planes/greenway7,
	  planes/greenway8, planes/greenway9, planes/harcanna_wood,
	  planes/sorrow_ruin, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/fortress, port_joseph/goblin/hole,
	  port_joseph/goblin/hut, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
	  pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
	  pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
	  pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
	  pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
	  pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
	  pup_land/rainbow/entrance1, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
	  pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
	  pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
	  quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
	  quests/cd/cd.store.753, quests/cd/cd.tower1.754,
	  quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
	  quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/house_of_hell, santo_dominion/houses/house1,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/tobias, santo_dominion/tobias.top,
	  santo_dominion/tollpost, scorn/anthony/passoffice,
	  scorn/anthony/portgate, scorn/anthony/prison,
	  scorn/apartment/Apartments1, scorn/apartment/Apartments2,
	  scorn/apartment/Apartments3, scorn/apartment/Apartments4,
	  scorn/apartment/Apartments5, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave2, scorn/dtabb/cave3,
	  scorn/guilds/guildhousesinc, scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
	  scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
	  scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
	  scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
	  scorn/peterm/undead_quest, scorn/shops/BasicSpells,
	  scorn/shops/IPO_scorn, scorn/shops/alclass,
	  scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
	  scorn/shops/buildshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/shops/weaponshop,
	  scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
	  sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_HQ,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
	  test/lighting, test/multisquare, test/paralyze, test/pit,
	  test/playermover, test/python, test/quest, test/randomtreasure,
	  test/reaper, test/remote_altar, test/templatetest, test/throw,
	  test/tile1, test/tile2, test/tile3, test/trapdoor, test/traps,
	  test/treasurelist, test/trigger, under_world/uworld_120_109,
	  unlinked/Fogs, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
	  unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
	  unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
	  wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
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	  world/world_127_104, world/world_127_105, world/world_127_106,
	  world/world_127_107, world/world_127_108, world/world_127_109,
	  world/world_127_110, world/world_127_111, world/world_127_112,
	  world/world_127_113, world/world_127_114, world/world_127_115,
	  world/world_127_116, world/world_127_117, world/world_127_118,
	  world/world_127_119, world/world_127_120, world/world_127_121,
	  world/world_127_122, world/world_127_123, world/world_127_124,
	  world/world_127_125, world/world_127_126, world/world_127_127,
	  world/world_127_128, world/world_127_129, world/world_128_100,
	  world/world_128_101, world/world_128_102, world/world_128_103,
	  world/world_128_104, world/world_128_105, world/world_128_106,
	  world/world_128_107, world/world_128_108, world/world_128_109,
	  world/world_128_110, world/world_128_111, world/world_128_112,
	  world/world_128_113, world/world_128_114, world/world_128_115,
	  world/world_128_116, world/world_128_117, world/world_128_118,
	  world/world_128_119, world/world_128_120, world/world_128_121,
	  world/world_128_122, world/world_128_123, world/world_128_124,
	  world/world_128_125, world/world_128_126, world/world_128_127,
	  world/world_128_128, world/world_128_129, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116, world/world_129_117, world/world_129_118,
	  world/world_129_119, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: Set svn:eol-style to LF
	  for all map files in trunk.

2006-12-13 01:27  qal21

	* .emergency, HallOfDMs, HallOfSelection, Info/ann_map.gif,
	  Info/el_map.gif, Info/terrain_map.gif, Info/world.gif,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/jessy.2, brest/brittany/jessy.3,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/pshops/README,
	  brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshop_copier, brest/pshops/pshops_changelog,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1,
	  brest/shops/buildshop, brest/shops/buildshop2, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  darcap/README, darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3,
	  darcap/cave/level1, darcap/cave/level2, darcap/cave/level3,
	  darcap/cave/level4, darcap/darcap/apartment,
	  darcap/darcap/church, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/circus,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
	  darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/walls,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/xyzzy-mines, editor/picks/TownStaff,
	  editor/picks/alchemy, editor/picks/alltown,
	  editor/picks/artifacts, editor/picks/background,
	  editor/picks/classes, editor/picks/equipment, editor/picks/exits,
	  editor/picks/food-bparts, editor/picks/indoors,
	  editor/picks/items, editor/picks/lakes, editor/picks/monsters,
	  editor/picks/monsters2, editor/picks/monsters3,
	  editor/picks/other, editor/picks/outdoors,
	  editor/picks/readables, editor/picks/rivers, editor/picks/runes,
	  editor/picks/shops, editor/picks/special, editor/picks/town,
	  editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
	  euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/README,
	  inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/tannery,
	  navar_city/misc/thamshop, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/mlab/dream,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/slums/Iggys_house,
	  navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/README,
	  planes/greenway1, planes/greenway2, planes/greenway3,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway7, planes/greenway8, planes/greenway9,
	  planes/harcanna_wood, planes/sorrow_ruin, port_joseph/README,
	  port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/pplant/pup_land-1.0-README, pup_land/raffle/raffle1,
	  pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
	  pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
	  pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
	  pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
	  pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
	  pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
	  pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
	  pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
	  pup_land/rainbow/Lv4/statue, pup_land/rainbow/Lv5/cross,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
	  pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
	  pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
	  pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
	  pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1,
	  pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
	  pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
	  pup_land/terminal, pup_land/terminal_u1, pup_land/world,
	  python/.cvsignore, python/CFBank.py, python/CFBoard.py,
	  python/CFCampfire.py, python/CFDataFile.py, python/CFGamble.py,
	  python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
	  python/CFMail.py, python/IPO/README, python/IPO/banksay.py,
	  python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py, python/README,
	  python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py, python/events/README,
	  python/events/born/log_born.py, python/events/init/guild_init.py,
	  python/events/kick/log_kick.py, python/events/login/log_login.py,
	  python/events/login/mail_login.py,
	  python/events/muzzle/log_muzzle.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/events/remove/bank_remove.py,
	  python/events/remove/guild_remove.py,
	  python/events/remove/log_remove.py,
	  python/gods/altar_valkyrie.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/items/campfire_say.py, python/items/campfire_timer.py,
	  python/items/positioning_system.py,
	  python/items/ring_occidental_mages.py,
	  python/items/weapon_occidental_mages.py,
	  python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
	  quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/hendel/acid_room,
	  quests/hendel/mountain_pass, quests/hendel/pre_acid,
	  quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/monsters.pick,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mak/giant/mainfloor,
	  quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
	  quests/mak/mansion/basement, quests/mak/mansion/floor1,
	  quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
	  quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
	  quests/mak/unnatural/unnat, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/mcz/castle_water,
	  quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4, regions,
	  santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/house_of_hell, santo_dominion/houses/house1,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/south_barn,
	  santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
	  santo_dominion/tavern.downstairs, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost, scorn/README,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/Apartments1,
	  scorn/apartment/Apartments2, scorn/apartment/Apartments3,
	  scorn/apartment/Apartments4, scorn/apartment/Apartments5,
	  scorn/apartment/apartments, scorn/cannery/ware1,
	  scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
	  scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
	  scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
	  scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
	  scorn/peterm/undead_quest, scorn/shops/BasicSpells,
	  scorn/shops/IPO_scorn, scorn/shops/alclass,
	  scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
	  scorn/shops/buildshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/shops/weaponshop,
	  scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/README, sisters/compound1,
	  sisters/compound2, sisters/compound3, sisters/entrance,
	  sisters/granary, sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1, sisters/necro_ruin1a, sisters/shrine0,
	  sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
	  sisters/shrine_entrance, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/README,
	  templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo2.tpl,
	  templates/bungalo/bungalo3.tpl, templates/bungalo/bungalo_b.tpl,
	  templates/guild/GuildList, templates/guild/README.txt,
	  templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guild_HQ, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/README, test/anthony/README, test/anthony/cascades,
	  test/anthony/connected_objects, test/anthony/conveyor,
	  test/anthony/raffles_cascade, test/anthony/roller_cades,
	  test/anthony/special_objects, test/barrel, test/bigmonpit,
	  test/connected_bug, test/cyclops, test/diagonal,
	  test/faceofdeath, test/gen_test, test/insert_bug, test/lighting,
	  test/multisquare, test/paralyze, test/pit, test/playermover,
	  test/python, test/python.py, test/python_timer.py, test/quest,
	  test/randomtreasure, test/reaper, test/remote_altar,
	  test/templatetest, test/throw, test/tile1, test/tile2,
	  test/tile3, test/trapdoor, test/traps, test/treasurelist,
	  test/trigger, under_world/README, under_world/uworld_120_109,
	  unlinked/Fogs, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
	  unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
	  unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/academy.crap/README,
	  unlinked/casino/README, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
	  wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
	  world/world_100_101, world/world_100_102, world/world_100_103,
	  world/world_100_104, world/world_100_105, world/world_100_106,
	  world/world_100_107, world/world_100_108, world/world_100_109,
	  world/world_100_110, world/world_100_111, world/world_100_112,
	  world/world_100_113, world/world_100_114, world/world_100_115,
	  world/world_100_116, world/world_100_117, world/world_100_118,
	  world/world_100_119, world/world_100_120, world/world_100_121,
	  world/world_100_122, world/world_100_123, world/world_100_124,
	  world/world_100_125, world/world_100_126, world/world_100_127,
	  world/world_100_128, world/world_100_129, world/world_101_100,
	  world/world_101_101, world/world_101_102, world/world_101_103,
	  world/world_101_104, world/world_101_105, world/world_101_106,
	  world/world_101_107, world/world_101_108, world/world_101_109,
	  world/world_101_110, world/world_101_111, world/world_101_112,
	  world/world_101_113, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_101_117, world/world_101_118,
	  world/world_101_119, world/world_101_120, world/world_101_121,
	  world/world_101_122, world/world_101_123, world/world_101_124,
	  world/world_101_125, world/world_101_126, world/world_101_127,
	  world/world_101_128, world/world_101_129, world/world_102_100,
	  world/world_102_101, world/world_102_102, world/world_102_103,
	  world/world_102_104, world/world_102_105, world/world_102_106,
	  world/world_102_107, world/world_102_108, world/world_102_109,
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	  world/world_102_125, world/world_102_126, world/world_102_127,
	  world/world_102_128, world/world_102_129, world/world_103_100,
	  world/world_103_101, world/world_103_102, world/world_103_103,
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	  world/world_103_110, world/world_103_111, world/world_103_112,
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	  world/world_103_125, world/world_103_126, world/world_103_127,
	  world/world_103_128, world/world_103_129, world/world_104_100,
	  world/world_104_101, world/world_104_102, world/world_104_103,
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	  world/world_108_107, world/world_108_108, world/world_108_109,
	  world/world_108_110, world/world_108_111, world/world_108_112,
	  world/world_108_113, world/world_108_114, world/world_108_115,
	  world/world_108_116, world/world_108_117, world/world_108_118,
	  world/world_108_119, world/world_108_120, world/world_108_121,
	  world/world_108_122, world/world_108_123, world/world_108_124,
	  world/world_108_125, world/world_108_126, world/world_108_127,
	  world/world_108_128, world/world_108_129, world/world_109_100,
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	  world/world_109_119, world/world_109_120, world/world_109_121,
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	  world/world_109_125, world/world_109_126, world/world_109_127,
	  world/world_109_128, world/world_109_129, world/world_110_100,
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	  world/world_122_104, world/world_122_105, world/world_122_106,
	  world/world_122_107, world/world_122_108, world/world_122_109,
	  world/world_122_110, world/world_122_111, world/world_122_112,
	  world/world_122_113, world/world_122_114, world/world_122_115,
	  world/world_122_116, world/world_122_117, world/world_122_118,
	  world/world_122_119, world/world_122_120, world/world_122_121,
	  world/world_122_122, world/world_122_123, world/world_122_124,
	  world/world_122_125, world/world_122_126, world/world_122_127,
	  world/world_122_128, world/world_122_129, world/world_123_100,
	  world/world_123_101, world/world_123_102, world/world_123_103,
	  world/world_123_104, world/world_123_105, world/world_123_106,
	  world/world_123_107, world/world_123_108, world/world_123_109,
	  world/world_123_110, world/world_123_111, world/world_123_112,
	  world/world_123_113, world/world_123_114, world/world_123_115,
	  world/world_123_116, world/world_123_117, world/world_123_118,
	  world/world_123_119, world/world_123_120, world/world_123_121,
	  world/world_123_122, world/world_123_123, world/world_123_124,
	  world/world_123_125, world/world_123_126, world/world_123_127,
	  world/world_123_128, world/world_123_129, world/world_124_100,
	  world/world_124_101, world/world_124_102, world/world_124_103,
	  world/world_124_104, world/world_124_105, world/world_124_106,
	  world/world_124_107, world/world_124_108, world/world_124_109,
	  world/world_124_110, world/world_124_111, world/world_124_112,
	  world/world_124_113, world/world_124_114, world/world_124_115,
	  world/world_124_116, world/world_124_117, world/world_124_118,
	  world/world_124_119, world/world_124_120, world/world_124_121,
	  world/world_124_122, world/world_124_123, world/world_124_124,
	  world/world_124_125, world/world_124_126, world/world_124_127,
	  world/world_124_128, world/world_124_129, world/world_125_100,
	  world/world_125_101, world/world_125_102, world/world_125_103,
	  world/world_125_104, world/world_125_105, world/world_125_106,
	  world/world_125_107, world/world_125_108, world/world_125_109,
	  world/world_125_110, world/world_125_111, world/world_125_112,
	  world/world_125_113, world/world_125_114, world/world_125_115,
	  world/world_125_116, world/world_125_117, world/world_125_118,
	  world/world_125_119, world/world_125_120, world/world_125_121,
	  world/world_125_122, world/world_125_123, world/world_125_124,
	  world/world_125_125, world/world_125_126, world/world_125_127,
	  world/world_125_128, world/world_125_129, world/world_126_100,
	  world/world_126_101, world/world_126_102, world/world_126_103,
	  world/world_126_104, world/world_126_105, world/world_126_106,
	  world/world_126_107, world/world_126_108, world/world_126_109,
	  world/world_126_110, world/world_126_111, world/world_126_112,
	  world/world_126_113, world/world_126_114, world/world_126_115,
	  world/world_126_116, world/world_126_117, world/world_126_118,
	  world/world_126_119, world/world_126_120, world/world_126_121,
	  world/world_126_122, world/world_126_123, world/world_126_124,
	  world/world_126_125, world/world_126_126, world/world_126_127,
	  world/world_126_128, world/world_126_129, world/world_127_100,
	  world/world_127_101, world/world_127_102, world/world_127_103,
	  world/world_127_104, world/world_127_105, world/world_127_106,
	  world/world_127_107, world/world_127_108, world/world_127_109,
	  world/world_127_110, world/world_127_111, world/world_127_112,
	  world/world_127_113, world/world_127_114, world/world_127_115,
	  world/world_127_116, world/world_127_117, world/world_127_118,
	  world/world_127_119, world/world_127_120, world/world_127_121,
	  world/world_127_122, world/world_127_123, world/world_127_124,
	  world/world_127_125, world/world_127_126, world/world_127_127,
	  world/world_127_128, world/world_127_129, world/world_128_100,
	  world/world_128_101, world/world_128_102, world/world_128_103,
	  world/world_128_104, world/world_128_105, world/world_128_106,
	  world/world_128_107, world/world_128_108, world/world_128_109,
	  world/world_128_110, world/world_128_111, world/world_128_112,
	  world/world_128_113, world/world_128_114, world/world_128_115,
	  world/world_128_116, world/world_128_117, world/world_128_118,
	  world/world_128_119, world/world_128_120, world/world_128_121,
	  world/world_128_122, world/world_128_123, world/world_128_124,
	  world/world_128_125, world/world_128_126, world/world_128_127,
	  world/world_128_128, world/world_128_129, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116, world/world_129_117, world/world_129_118,
	  world/world_129_119, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: propdel svn:eol-style
	  on all map tree files except actual text. Fixes broken win32
	  checkouts of maps.

2006-12-12 23:08  eracc

	* brest/zorn/castle.upper.floor.one: Made an error on the Chaos
	  shoes. Fixed with this commit.

2006-12-12 23:03  eracc

	* dungeons/gorokh/gorokh_treasure: Made an error with ring of
	  Gorokh. Fixed in this commit.

2006-12-12 05:45  eracc

	* dungeons/gorokh/gorokh_treasure: Ok, so the spell I picked for
	  Gorokh's rod in the treasure room was a bad idea. I picked a new
	  one and here is the updated maps.

2006-12-12 03:56  eracc

	* dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure:
	  Added one more item dropped by Advocate of Gorokh and built the
	  treasure room. Paths added to and from the treasure room. Made
	  the entrance to the final map a bit safer for the initial visit.

2006-12-12 00:26  eracc

	* dungeons/gorokh/gorokh_final: Fix the monsters from the
	  generators. They were too hard and too fast.

2006-12-11 22:49  eracc

	* dungeons/gorokh/gorokh_final: Fix a problem with the monster
	  generators.

2006-12-11 22:18  eracc

	* dungeons/gorokh/gorokh_final: Replace wasteland tiles with
	  modified mountain tiles. Wasteland tiles were blocking the
	  generators unfortunately.

2006-12-11 21:45  eracc

	* dungeons/gorokh/gorokh_final: Of course the look was not exactly
	  what I wanted, so I changed it. New look and other map
	  modifications for gorokh_final with this commit.

2006-12-10 21:41  eracc

	* dungeons/gorokh/gorokh_final: Forgot to set the difficulty level
	  on the gorokh_final map. Fixed.

2006-12-10 21:35  eracc

	* scorn/temples/gorokh: Update the Gorokh temple in Scorn to add
	  the new final map.

2006-12-10 21:28  eracc

	* dungeons/gorokh, dungeons/gorokh/gorokh_final: You knew it was
	  coming. A final map for Gorokh random starting from the temple in
	  Scorn. This part is pretty much finished. The treasure room has
	  yet to be created but is coming soon.

2006-12-04 21:29  akirschbaum

	* quests/todd/aljwaf/crypt6: Add handle to allow players to escape
	  without word of recall.

2006-12-04 21:26  akirschbaum

	* quests/todd/aljwaf/crypt6: No changes -- just reordered fields.

2006-12-02 17:29  ryo_saeba

	* lake_country/snake_pit/snakepit_1: Fix bug #1603935: Locked boxes
	  can be opened, by making boxes indestructible.

2006-11-20 18:35  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Update the LTAp
	  shared courtyard with a few "invisible" lights since it is now an
	  outdoor map. Would be nice to be able to make specific tiles
	  outdoor tiles ...

2006-11-14 16:36  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Make the shared
	  courtyard an outdoor map ... since it is supposed to be outdoors.

2006-11-13 23:48  eracc

	* dungeons/valriel/valriel_final: Modify Ascended Vicar of Valriel
	  to try to get the stupid monster to CAST a prayer without using a
	  rod. (grumble)

2006-11-13 22:40  eracc

	* dungeons/valriel/valriel_treasure: Remove the scroll of snares
	  (set traps) because the skill is unimplemented at this time. Will
	  put it back if the skill becomes useful.

2006-11-12 21:00  eracc

	* dungeons/valriel/valriel_treasure: Fix amount of max spellpoints
	  in Valriel's Holy Scepter. Was likely too low to ever cast the
	  spell.

2006-11-12 19:42  eracc

	* dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure: Per suggestions by various
	  people there is now a treasure room for Valriel random. It is
	  accessible with a key after defeating the hard to kill Ascended
	  Vicar of Valriel who drops said key.

2006-11-11 17:10  eracc

	* dungeons/valriel/valriel_final: Tweak the boss monster a bit to
	  make it possible for a high level dragon attack. Also add another
	  item to be dropped by the boss.

2006-11-11 04:12  eracc

	* dungeons/valriel/valriel_final: Adjust the High Retributioners
	  with a High Angel treasure list so they will drop good dragon
	  food (per Leaf's suggestion)

2006-11-11 04:07  eracc

	* dungeons/valriel/valriel_final: Adjust the item_power on the Holy
	  Avenger of Valriel to make it a bit more reasonable for the power
	  of the sword.

2006-11-11 03:31  eracc

	* dungeons/valriel, dungeons/valriel/valriel_final,
	  scorn/temples/valriel3: Add a final map to the random Valriel
	  dungeon to give a reward and make it more interesting.

2006-11-11 01:41  eracc

	* brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: Add the entrance code to get
	  to castle.upper.floor.two from castle.upper.floor.one and begin
	  creation of castle.upper.floor.two for the continuation of the
	  Zorn Scrolls Quest.

2006-11-10 03:27  eracc

	* brest/zorn/castle.upper.floor.one: Add youngest Zorn daughter and
	  her treasure.

2006-11-09 23:10  eracc

	* brest/zorn/castle.upper.floor.one: Minor change to one of the
	  NPCs in the map.

2006-11-09 19:48  akirschbaum

	* pup_land/s_f/st3: Move invisible door above floor tile; this
	  allows 'show invisible' to discover it.

2006-11-09 19:39  akirschbaum

	* wolfsburg/eeur/tower1.4: Hide diamonds below earthwalls.

2006-11-09 19:30  akirschbaum

	* scorn/houses/newhouse1: Hide Gate Pass below earthwall.

2006-11-08 23:17  eracc

	* brest/zorn/castle.upper.floor.one: The Room Attendants were set
	  to "stand still" which made them a little too easy in my opinion.
	  This is changed with this version of the map. Did the same for
	  the Senior Room Attendants. Also rearranged the NPCs to be
	  between braziers when possible to make it harder to simply run
	  through them.

2006-11-05 02:57  eracc

	* brest/zorn/castle.upper.floor.one: Add another cute little
	  critter in Zorn castle.

2006-11-05 02:40  eracc

	* brest/zorn/castle.upper.floor.one: Traps in this map were still
	  not working the way I expected. Trying something different.

2006-11-04 21:56  eracc

	* brest/zorn/castle.upper.floor.one: Xandra Zorn did not have some
	  of her equipment applied. Fixed.

2006-11-04 21:07  eracc

	* brest/zorn/castle.upper.floor.one: Another update to Zorn castle.
	  Modify castle.upper.floor.one to add Xandra Zorn (middle
	  daughter) and her related items.

2006-11-04 19:34  eracc

	* brest/zorn/castle.upper.floor.one: Several updates to Zorn
	  castle.upper.floor.one to fix traps and fix some items carried by
	  NPCs. Also reduce the number of Zerina's Sea Trunks and add a
	  Zerina's Sea Chest. Added traps for both.

2006-11-03 15:04  eracc

	* brest/zorn/castle.upper.floor.one: Make a few more changes to
	  Zorn castle first upper floor. Change some of the traps and
	  modify Yolanda, Zerina and the personal guards to make them
	  faster and more dangerous.

2006-11-03 00:48  eracc

	* brest/zorn/castle.upper.floor.one: Made an error with Zerina's
	  dagger. One of the attack types is supposed to be cold, not
	  confusion. Fixed.

2006-11-02 19:21  eracc

	* brest/brest.scrolls, brest/brest.scrolls.right: Minor
	  modifications to allow possessors of Zorn's key to get into the
	  back area through a garden gate. IIRC I did not actually change
	  brest.scrolls.right but since it showed up as changed in "trunk"
	  when I first started to commit I went ahead and copied it to
	  "1.x" just in case I did change it and can't remember.

2006-11-02 18:50  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Add a check_inv
	  tile to block players that do not have the ltaprtmnt force to get
	  into the Lone Town apartment.

2006-11-02 14:54  eracc

	* brest/zorn/castle.upper.floor.one: Added personal bookshelves for
	  the younger Zorn daughters in Zorn castle.

2006-10-31 00:42  eracc

	* brest/zorn/castle.upper.floor.one: Create Zerina Zorn (eldest
	  Zorn daughter) and add her to Zorn castle. More to come ...

2006-10-29 18:26  akirschbaum

	* brest/Castle/castle: Prevent players from being trapped.

2006-10-29 05:10  kbulgrien

	* scorn/houses/jones: - Move save bed from under wall to nearby
	  location.
	  - CFJavaEditor save reordered several map entries, but no other
	  functional
	  changes were made.

2006-10-29 03:04  kbulgrien

	* scorn/houses/map.fr.ruin: - Change lake corner pieces to use the
	  same style of water as the main body of
	  the lake.

2006-10-24 17:35  akirschbaum

	* lake_country/Butakis/prison_e: Remove level 0 wands.

2006-10-22 19:59  akirschbaum

	* dragonisland/advguild3, lake_country/Mwizard/MwizardT,
	  navar_city/misc/theaterb3: Remove level 0 rods.

2006-10-21 22:49  ryo_saeba

	* dragonisland/advguild: Fix for bug #1573136 (Defect Altar / Wrong
	  slaying)

2006-10-19 05:27  kbulgrien

	* scorn/taverns/goths: - Tags reordered due to reordering caused by
	  save in CFJavaEditor.
	  - Furniture and characters moved throughout map so that standing
	  by
	  one NPC and talking only gets a response from the NPC closest to
	  the player. Previously several NPCs answered when they were not
	  the closest NPC to the player.
	  - Character msg/endmsg text changes: redundant match strings
	  removed;
	  line wrapping removed. Minor formatting/spelling/grammar changes.
	  - Dilek: msg/endmsg refers to empty booze bottle on table, but
	  none
	  was there. Added an empty booze bottle to Dilek's table.
	  - BRAGH O'LEARY: Add match strings job and name to make it more
	  likely
	  that someone can eke conversation out of him. By default he was
	  so
	  standoffish you might not keep trying to chat with him. His booze
	  is fixed to now render on top of, instead of under, the table.
	  - West-wall wizard in red garb: One of his hints relates to the
	  Pirate
	  Den that moved to Wolfsburg. Adjusted the "easy" magic ear
	  message
	  to mention Wolfsburg in that part of the text. Also added name
	  and
	  job match strings.
	  - Wizard with an aura of great power: Added match string message
	  for
	  job and name.
	  - Slot machines had "slaying" without a target value.
	  CFJavaEditor
	  removed the lines.
	  - Bingo room table/altar on same coordinates were split up to put
	  the
	  table back in the middle line of tables.
	  - Dwarf lumberjack: Now has a "name".
	  - Mark, 1st Tier warrior, dwarf miner, beholder, dwarf
	  lumberjack,
	  wounded fighter, pirate, pupland elves, conjurer, emissary: Added
	  name and/or job matches.
	  - Reworked pupland elf's conversation a bit.
	  - Brum talked about the Black Ice mountains, but there are no
	  other
	  references to them by that name, so now he tells you where they
	  are.

2006-10-16 04:38  kbulgrien

	* scorn/temples/gaea: - Minor grammatical tweak; add another
	  message; remove redundant match strings.

2006-10-16 04:09  kbulgrien

	* pup_land/raffle/raffle1: - Fix spelling. While at it, undo line
	  wrapping in msg/endmsg.

2006-10-10 02:46  qal21

	* HallOfSelection: Revert revision 5021 and 5022, mistakes that
	  Leaf and I made. For real this time.

2006-10-10 02:32  qal21

	* HallOfSelection: Revert Leaf's accidental commit (rev 5021)

2006-10-09 14:24  qal21

	* world/world_105_113: Rename 'jesus weeping' to 'Valriel weeping'
	  in world_105_113.

2006-10-08 02:41  kbulgrien

	* scorn/kar/gorks3: - Gork conversation adjustments. Match strings
	  are now regular expressions.
	  Reduce redundant use of keyword. Spelling/punctuation tweaks.

2006-10-08 02:21  kbulgrien

	* scorn/kar/somehouse2: - Minor punctuation and case adjustment.

2006-10-08 02:19  kbulgrien

	* scorn/kar/somehouse3: - Minor punctuation and case tweaks.
	  - Mork match strings updated to regular expressions.

2006-10-07 19:24  qal21

	* scorn/misc/jail: Add 'ledges' beside the jail teleporters, to
	  prevent players brought there by the 'arrest' command from
	  stepping off of the teleporter. Update the instructions sign to
	  mention the 'arrest' command.

2006-10-07 14:47  k_ahlers

	* quests/peterm/quests/wyvern_quest: Fixed Bug #1552319

	  Not the best solution but now the chapel is usable.

2006-10-07 14:27  k_ahlers

	* lake_country/Mwizard/Mwizard5: Solved Bug #1530018

	  I removed the runes and added "dungeon-magic" to the tiles
	  below the door. This should prevent players casting some-
	  thing through the door.

2006-10-07 14:20  k_ahlers

	* lake_country/Butakis/gate_outer: Fixed Bug #1539223

2006-10-07 02:42  kbulgrien

	* scorn/misc/church: - Spelling adjustments only.

2006-10-06 19:44  qal21

	* darcap/darcap/pirates.1, santo_dominion/shaft,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, world/world_104_109,
	  world/world_116_102: Add undead shaft and pirate mansion maps to
	  svn. Created by Brad Reilly.

2006-10-06 18:44  qal21

	* python/CFWorld.py: Spelling correction in comment in CFWorld.py

2006-10-06 18:40  qal21

	* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
	  python/CFWorld.py, python/items/rhyzian_amulet.py,
	  scorn/misc/gatehouse, scorn/misc/wizhide: Add Rhyzian amulet
	  quest.

2006-10-06 12:23  k_ahlers

	* darcap/darcap/inn: Bugfix to bug #1571256

2006-10-06 04:07  kbulgrien

	* scorn/houses/kitchen: - Add map_layer item to food items and
	  townsman3 so that they
	  are rendered on top of the tables/chair instead of under
	  them.

2006-10-03 03:29  kbulgrien

	* test/anthony/special_objects: - Miscellaneous spelling and
	  grammatical adjustments.

2006-09-28 07:27  akirschbaum

	* editor/picks/shops: Fix typo. (#1566639)

2006-09-26 03:45  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Update to take into
	  account larger client viewing areas.

2006-09-24 15:38  qal21

	* python/IPO/banksay.py: Remove tabs from multi-line string in
	  python/IPO/banksay.py. Fixes bug #1551381.

2006-09-22 02:54  kbulgrien

	* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
	  navar_city/misc/IPO_navar, pup_land/nurnberg/IPO_nurnberg,
	  santo_dominion/city_hall: - Fixes to Scorn IPO distributed
	  throughout the Empire.
	  - Correct the mailbox instructions in various towns to
	  tell the reader to ask the correct person for help
	  instead of Colette in Scorn.
	  - A few minor tweaks also made in some other IPOs.

2006-09-21 03:58  kbulgrien

	* scorn/shops/IPO_scorn: - Tweak spelling/grammar in IPO

2006-09-20 16:06  eracc

	* brest/zorn/castle.upper.floor.one: Testing commit access with
	  update to Zorn castle. More nasty surprises for the unwary. :-)

2006-09-20 06:23  kbulgrien

	* darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/palace,
	  scorn/houses/resir, scorn/shops/gemshop, scorn/taverns/inn2,
	  wolfsburg/volcano/vvmansion: - Various spelling and grammar
	  fixes.

2006-09-20 06:02  kbulgrien

	* scorn/oldcity/oldcity5: - Oldcity skeleton riddle spelling fix
	  (then --> than).

2006-09-20 05:41  kbulgrien

	* scorn/houses/newhouse1: - Fix spelling of Alfalfa's name.

2006-09-19 07:18  mwedel

	* .: move some files about.

2006-09-17 15:15  akirschbaum

	* Add missing floor tile below destroyable earthwall.

2006-09-16 04:07  qal21

	* Minor cleanup of slot code. Seperated payout values from logic.
	  Still need to clean code up further and eliminate duplicated
	  code.

2006-09-16 03:29  qal21

	* Fix minor win jackpots on plat, imperial, and diamond slot
	  machines. Courtesy of the anonymous submitter of tracker item
	  #1559643.

2006-09-10 06:58  qal21

	* Add floor under statues. Fixes bug #1555583.

2006-09-09 22:43  eracc

	* Copied Yolanda Zorn with her fixed Ice robe to the castle map.

2006-09-09 22:41  eracc

	* Fix a problem with Yolanda's Ice Robe.

2006-09-09 21:30  eracc

	* Fix design problem with wall hidden under one of the shop tiles.

2006-09-09 20:43  eracc

	* Several new modifications to the creatures in the store and to
	  the first
	  upper floor of Zorn castle. More to come later.

2006-09-09 20:42  eracc

	* Committing for backup the new stuff I did today.

2006-09-09 19:00  eracc

	* A file containing customized things for the Zorn quest. Putting
	  this on CVS
	  mainly for backup purposes.

2006-09-09 16:59  lalo

	* changing the altar of Valkyrie to use flesh exp if available

2006-09-09 01:24  qal21

	* Remove pirate's den from scorn sign. Patch courtsey of Kevin R.
	  Bulgrien.

2006-09-06 22:32  eracc

	* Fix an error with the converters.

2006-09-06 22:08  eracc

	* Add amberium to jade and jade to platinum converters in the Scorn
	  bank.
	  Also make the darn thing look more like a bank.

2006-09-06 20:56  lalo

	* new god: Valkyrie, of warriors, scourge of magic

2006-09-03 10:06  akirschbaum

	* Add more exits to prevent players from being trapped.

2006-09-02 14:26  ryo_saeba

	* Patch #1550744 (Python scripts should not hardcode timezones)
	  courtesy Mark Kidder

2006-08-31 18:26  eracc

	* Cosmetic changes to the maps. Some modification of the creatures.
	  Add a
	  warning when entering the shop.

2006-08-27 15:01  ryo_saeba

	* New small tests.

2006-08-26 22:30  eracc

	* Cosmetic changes to the Scorn portgate map and make the Exits for
	  the port
	  match the new look of the porgate from the world map update.

2006-08-26 22:28  eracc

	* Cosmetic changes to Scorn portgate to make it look like the East
	  gate.

2006-08-26 03:20  qal21

	* Fix container to have limited capacity.

2006-08-21 23:05  eracc

	* Fix a minor error with a bottle of wine in brest.inn
	  Fix an inventory error with Zorn's Pet in brest.scrolls
	  Fix the lighting, block dimdoor and fix an interaction error in
	  the tavern

2006-08-21 21:49  akirschbaum

	* Fix syntax error in shopitems header.

2006-08-21 21:48  ryo_saeba

	* Talking fireplace scripts.

2006-08-20 16:28  eracc

	* Edit the entrance of each shop to make them less claustrophobia
	  inducing
	  and to give them a consistent look.

2006-08-20 16:26  eracc

	* Add shop names to the shop icons for the shops in Brest. They
	  were all
	  originally just called "shop".

2006-08-20 11:48  akirschbaum

	* Make the way to exit this map more obvious.

2006-08-20 10:03  ryo_saeba

	* Timer tests.

2006-08-19 23:10  eracc

	* Fix bug reported in Tracker: Undead TC traps player (#1539115)

2006-08-19 22:58  eracc

	* World map updated to add tavern where players can get information
	  about
	  Irritable Zorn.

2006-08-19 22:57  eracc

	* Adding a tavern where players can find information about
	  Irritable Zorn.

2006-08-19 20:43  bbotbuilder

	* Fix for bug #1475095 (Private area where player can get stuck).
	  Set "can_roll" to 0 on the concrete blocks, so they
	  can't be pushed onto the stairs.

2006-08-19 19:26  eracc

	* It was pointed out to me that the Awful Rats and Irritable Zorn
	  did not
	  give experience commensurate with their difficulty. Fixed in this
	  commit.
	  Also some modifications to Zorn and cosmetic modifications to the
	  shop on
	  brest.scrolls.right side.

2006-08-19 00:34  quinet

	* Fix for bug #1542479 "Gems from fire temple don't stack": change
	  the
	  title of these gems that are immune to fire so that they appear
	  as
	  "<gem> of Lava". This is not a perfect solution, but at least it
	  explains why these gems cannot be grouped with the normal ones. I
	  also
	  increased their value by 20% because they are special now.

2006-08-15 14:08  ryo_saeba

	* Time test

2006-08-14 19:45  eracc

	* Missed a few skills that should be in the Grand Titan inventory.
	  Added with
	  this commit.

2006-08-14 19:15  eracc

	* Changes to Grand Titan to make sure it has Smasher equipped.
	  Removed the
	  Titan treasure list to avoid Grand Titans also having
	  Bonecrusher. Added
	  new inventory to try to compensate for this.

2006-08-13 19:03  lalo

	* reverting last commit, which was supposed to happen on the branch

2006-08-13 18:59  lalo

	* making a ship in port pupland go to "new" pupland, for testing
	  purposes

2006-08-13 18:47  lalo

	* some minor fixes to land.c that I needed to run it for pupland

2006-08-13 03:25  eracc

	* Changes to the main floor of Zorn castle. Some cosmetic, some to
	  add exits
	  to the first upper floor. Created the first upper floor and began
	  adding
	  critters and the main layout. The upper floors will have items
	  required
	  for the quest dungeons below the castle.

2006-08-12 19:13  qal21

	* Make guild portals to ancient pupland use the 'time travel' map.
	  Impliments feature request #1539206

2006-08-12 19:00  gros

	* Fixed the Burial Ground so the clues cannot be destroyed or
	  removed.
	  Added a couple of details on the gravestones to make them a
	  little more,
	  hum, alive :). Fixed a mistake in the code of examine that didn't
	  properly
	  detect the @match directives.
	  This is a fix for bug #1539227 - may it Rest In Peace.
	  gros, 2006-08-12

2006-08-11 21:36  eracc

	* Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon
	  (Electric) to
	  these styles for the highest levels of random maps using the
	  monsterstyle
	  of dragon.

2006-08-10 03:40  qal21

	* Fix bug #1537410. Monsters now teleport back when you pull the
	  lever again.

2006-08-10 02:35  qal21

	* Regions file moved to map tree.

2006-08-07 18:16  k_ahlers

	* Added modified patch #1073461

2006-08-07 08:22  k_ahlers

	* Bug #1535788

2006-08-07 07:32  k_ahlers

	* Fixed bug #1528016 sf.net-tracker

2006-08-07 07:29  ryo_saeba

	* Add jade/amber converters, part of patch #1389033 (large-value
	  coins) courtesy Lalo Martins

2006-08-06 21:03  eracc

	* Oops! The stove in the kitchen did not work and could be picked
	  up. This is
	  fixed with this commit.

2006-08-06 11:16  akirschbaum

	* Fix syntax error in shopitems header.

2006-08-05 10:39  lalo

	* Adding some Halls of Selection, courtsy of Pippijn van Steenhoven

2006-08-03 08:25  akirschbaum

	* Restrict dimension door to reach the key; this prevents players
	  from skipping the Jessy.

2006-08-02 16:07  k_ahlers

	* Fixed bugs in mapdesign

2006-08-02 15:37  k_ahlers

	* Added a no-way-back-warning

2006-08-02 14:33  k_ahlers

	* Added the 40th part of the FT-Quest

	  ATTENTION: This questpart is not linked! Do NOT add a link!

2006-08-02 11:16  k_ahlers

	* Fixed designerror in a fence

2006-08-02 08:38  k_ahlers

	* Added some hints for lower level players

2006-08-01 19:20  k_ahlers

	* Corrected a designerror in a wall

2006-08-01 16:29  k_ahlers

	* Added a permanent portal to the portal-Area

2006-08-01 10:13  k_ahlers

	* Added patch #1531289 from the sf.net-Patchtracker

2006-07-31 22:14  ryo_saeba

	* Needed to avoid polluting

2006-07-30 08:44  ryo_saeba

	* Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug
	  #1531072)

2006-07-29 10:19  ryo_saeba

	* Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien

2006-07-28 18:29  k_ahlers

	* Corrected Name of the Quest2-Castle

2006-07-28 17:54  k_ahlers

	* Added the second part of the Forgotten Town Quest

2006-07-28 14:28  k_ahlers

	* Moved a listening ear under the floor to hide it.

2006-07-28 14:21  k_ahlers

	* Added a hint to the Forgotten Town

2006-07-27 15:02  k_ahlers

	* Corrected floortile On Position 1/15
	  PatchTracker #1518289

2006-07-25 20:41  akirschbaum

	* Fix typos in message.

2006-07-25 19:12  akirschbaum

	* Fix typo in shopitems header name; the shop now pays a little
	  more than before.

2006-07-22 22:23  akirschbaum

	* Extend the battleground to the treasure compartment and to the
	  exit stairs; this removes the possibility for players to die for
	  real in the arena.

2006-07-16 22:18  akirschbaum

	* Add proper plural name to Necomancer's ring.

2006-07-08 21:03  akirschbaum

	* Fix one way gate bug.

2006-07-06 22:03  akirschbaum

	* Fix typo in region "portjoseph"; bug #1518392 by Kevin R.
	  Bulgrien.

2006-06-29 06:26  mwedel

	* copying of the newbiehouse map used to test out some traps.
	  MSW 2006-06-28

2006-06-29 06:24  mwedel

	* add license to maps directory.
	  MSW 2006-06-28

2006-06-27 07:11  mwedel

	* commit missing file.
	  MSW 2006-06-26

2006-06-25 06:48  mwedel

	* Add new easy house maps.
	  MSW 2006-06-24

2006-06-06 10:02  k_ahlers

	* * Added the first Quest to the forgotten Town

2006-06-05 20:03  k_ahlers

	* * Added Shop Inventory Sign

2006-06-05 18:27  k_ahlers

	* * Added a Library with integrated Shop to the Forgotten Town

2006-06-05 14:47  k_ahlers

	* Fixed Enter-Bug

2006-06-05 14:44  k_ahlers

	* * Fixed X-Ray Bug

2006-06-05 14:37  k_ahlers

	* * Addet a Funhouse in the Forgotten Town

2006-06-05 13:27  k_ahlers

	* Deleted 9 Rows to make the City a bit more little.

2006-06-03 22:01  ryo_saeba

	* Add random map's name

2006-05-22 20:56  akirschbaum

	* Remove skill scroll_set_traps since it is a
	  disabled/unimplemented skill in the server.

2006-04-05 19:28  akirschbaum

	* Add additional handles to prevent players from being trapped.

2006-02-24 23:32  eracc

	* Andrew Fuchs caught a problem with the booths on scorn.sale2 that
	  allows
	  players to drop items then pick them up unpaid, move to
	  scorn.sale1 and
	  Word of Recall out. This edit removes that problem while leaving
	  the
	  ability to use spells in the back of scorn.sale1 as intended.

2006-02-24 03:58  eracc

	* One is /supposed/ to be able to cast spells in the back of the
	  shop. I
	  designed it that way on purpose in the last edit I made. The mats
	  already prevent one from using Word of Recall to remove unpaid
	  items.
	  I am changing it back.

2006-02-24 02:47  bbotbuilder

	* Block spells in back, so WoR can't be used to remove unpaid
	  items.

2006-02-19 18:42  akirschbaum

	* Move top map of light house to cellar level: part of the map has
	  a cave border which does not make sense at the top of a light
	  house.

2006-02-19 17:38  akirschbaum

	* Add new style map to make greater hellhounds appear.

2006-02-19 16:55  akirschbaum

	* Remove stray map header line.

2006-02-19 16:52  akirschbaum

	* Prevent the treasure room from being reachable via dimension
	  door.

2006-02-19 11:22  akirschbaum

	* Fix typo in map header.

2006-02-14 22:35  ryo_saeba

	* A few more tests.

2006-02-14 21:34  ryo_saeba

	* Archetype is a property, not a method.

2006-02-12 14:05  akirschbaum

	* Change face of statues to grey_drag.172 to make them visible
	  again (as suggested by Maurice Massar).

2006-02-10 02:56  eracc

	* Move map naming/directory information from README to mapguide and
	  update.

2006-02-07 08:03  mwedel

	* Add a couple TRANSPORT boats for people to sail around with.
	  MSW 2006-02-06

2006-02-05 22:58  mwedel

	* Remove last commit - improper commit.
	  MSW 2006-02-05

2006-02-04 06:49  mikeeusa

	* go fuck yourselves lauwren and errac, here is the rest of my
	  beautiful world, if the islamic jihadists can remove from the
	  world men and women that deny their fellow man good obedient and
	  young wives may they be victorious 23\:33 \< eracc\> Speaking of
	  mikeeee. Katia mentioned on private DM messages for metalforge
	  that mikeeee said he had maps in the game in CVS that are
	  anti-woman and one place where one gets a "reward" of a 14 year
	  old girl in his maps. Anyone else know about this? \<
	  lauwenmark\> eracc\: I think that if such a thing is in CVS, then
	  it needs to be corrected - and the offender banned. That's pretty
	  much the kind of insulting stuff that's disgusting me

2006-02-04 05:51  mikeeusa

	* go fuck yourselves lauwren and errac, here is the rest of my
	  beautiful world, if the islamic jihadists can remove from the
	  world men and women that deny their fellow man good obedient and
	  young wives may they be victorious 23:33 < eracc> Speaking of
	  mikeeee. Katia mentioned on private DM messages for metalforge
	  that mikeeee said he had maps in the game in CVS that are
	  anti-woman and one place where one gets a reward of a 14 year old
	  girl in his maps. Anyone else know about this? < lauwenmark>
	  eracc: I think that if such a thing is in CVS, then it needs to
	  be corrected - and the offender banned. That's pretty much the
	  kind of insulting stuff that's disgusting me

2006-02-01 14:47  cavesomething

	* change the scale on world maps to one chain per tile

2006-01-20 02:29  cavesomething

	* fix typo

2006-01-15 14:56  ryo_saeba

	* Remove obsolete files

2006-01-11 03:21  eracc

	* Cosmetic changes to the buildshop and the town map.

2006-01-08 22:20  eracc

	* Modify the General Store in Lone Town so an IPO mailbox could be
	  included.

2006-01-08 20:55  mikeeusa

	* applying new weap east shop floor to azumauindo suno-yamatoshi
	  weap shop

2006-01-08 20:54  mikeeusa

	* applying navar barn to navar

2006-01-08 10:21  ryo_saeba

	* Check if path exists to not display an error message

2006-01-08 09:31  ryo_saeba

	* Remove obsolete files

2006-01-08 06:38  mikeeusa

	* applying barn2_northwest to darcap

2006-01-07 23:44  ryo_saeba

	* Split event files, make subdirs.

2006-01-07 17:25  ryo_saeba

	* Python test map/script

2006-01-07 14:19  akirschbaum

	* Make the 'FT-Access Pass' work again.

2006-01-06 02:15  eracc

	* Forgot to block dimension door to the East dragon. Fixed.

2006-01-06 02:11  eracc

	* Make the east dragon go to Nurnberg. Entrance gained only if one
	  has a
	  Regular Army Passport.

2006-01-06 02:10  eracc

	* Add a dragon hangar to Nurnberg.

2006-01-05 21:44  eracc

	* Move magic_ear under floor to hide from "show invisible".

2006-01-05 18:27  qal21

	* Template maps: update test map

2006-01-05 02:11  cavesomething

	* use the proper name for the shopheader, shopitems not shopitem

2006-01-05 00:43  eracc

	* Repair shop headers. Change "race human" to "shoprace human".

2006-01-04 23:04  eracc

	* Fix error in shop header. Change "race human" to "shoprace
	  human".

2006-01-04 03:10  mikeeusa

	* Jail for navar

2006-01-02 03:37  eracc

	* Oops, missed a couple of problems that showed up in local
	  testing. Fixed.

2006-01-02 03:22  eracc

	* Finish (mostly) the first basement level of Zorn's castle. Add
	  slaying
	  fields in castle.mainfloor to link to castle.basement0 and
	  vice-versa. The
	  first basement level is a"maze"ing if I do say so myself. :-)

2005-12-31 21:11  mikeeusa

	* Adding nice doors to brest shops

2005-12-31 20:58  mikeeusa

	* door fix

2005-12-31 19:12  mikeeusa

	* Style to darcap

2005-12-31 19:05  mikeeusa

	* New door to brest inn, matches outside

2005-12-28 14:40  ryo_saeba

	* Fix wrong slaying field for check_inv

2005-12-27 21:21  eracc

	* Fixed the silly looking firebolt that was in place of a campfire
	  with an
	  actual campfire tile. Copied the exit tile across the bottom of
	  the map and
	  covered all the exits with ground tiles. Modified the ground to
	  make it
	  less uniform looking where all the yellow stones are.

2005-12-27 06:59  mikeeusa

	* azamuindo quest working on

2005-12-27 02:07  mikeeusa

	* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-27 02:02  mikeeusa

	* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-26 16:59  mikeeusa

	* working on the azumauindo quest

2005-12-26 06:39  mikeeusa

	* Working on the quest which starts in azamuindo

2005-12-25 08:52  eracc

	* Found more problems relating to locations in /pup_land/... Fixed.

2005-12-25 07:35  eracc

	* Problem with transport to Lone Town. Fixed.

2005-12-25 06:12  mikeeusa

	* working on azamuindo quest

2005-12-24 22:53  mikeeusa

	* working on azamuindo quest

2005-12-24 22:03  mikeeusa

	* working on azamuindo quest

2005-12-24 21:05  eracc

	* Fix magic mouth so it only prints its' message once to the player
	  on the
	  map. No reason to have it repeat and spam the player message
	  list.

2005-12-24 06:08  mikeeusa

	* Working on quest, starts in azumauindo

2005-12-24 04:41  eracc

	* Lone Town dragon hangar - remove magic mouth for Lone Town
	  dragon. Since
	  the thing is Closed anyway, being in Lone Town already and all
	  that.

2005-12-24 04:38  eracc

	* Remove 2 of the shop mats. Was a bad idea to have 4 close
	  together. Also
	  extended the entry area a bit.

2005-12-23 23:36  eracc

	* Missed a no_pass tile that was blocking access to the new dragon
	  hangar.
	  Fixed that and made another "port" entry into the city near the
	  hangar.

2005-12-23 21:09  eracc

	* Fix region header on dragon hangar to be in lonetown. Add build
	  shop to
	  Lone Town.

2005-12-23 07:38  mikeeusa

	* working on the quest

2005-12-23 03:58  eracc

	* Add a dragon tranport hangar building to Lone Town. More
	  temptation to get
	  a new apartment away from Scorn in Lone Town. :-)

	  To add this map from CVS one will need to reset
	  /pup_land/lone_town/town
	  then remove pup_land@lone_town@town.v00 from
	  var/crossfire/unique-items.

2005-12-23 00:31  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-23 00:17  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-22 23:56  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-21 07:09  mikeeusa

	* Added foodshop to scorn

2005-12-21 07:02  mikeeusa

	* Added foodshop to scorn

2005-12-21 06:37  mikeeusa

	* some work on the navar theater quest

2005-12-21 06:35  mikeeusa

	* some work on the antartic castle

2005-12-21 06:25  eracc

	* Changed the altar in the Undead Church (Scorn) to one that can be
	  consecrated. Saw no reason to have a payment altar in there.

2005-12-21 06:17  eracc

	* Fix entrance to add a message stating /which/ shield is desired
	  for the
	  entrance fee.

2005-12-20 16:50  mikeeusa

	* Applying the new fant inn archtype to brest

2005-12-18 16:04  mikeeusa

	* Starting work on a castle in antartica

2005-12-17 07:57  mikeeusa

	* Starting work on a castle in antartica

2005-12-16 21:57  akirschbaum

	* Prevent a 'random_wealth' object from dropping on the floor.

2005-12-16 21:04  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 20:35  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 20:19  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 19:27  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:22  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:16  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:01  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 05:38  mikeeusa

	* Applying new navarish bank arch to world map

2005-12-15 05:19  mikeeusa

	* Maps: making tower of illusion exit consistent with the world
	  again

2005-12-15 04:59  mikeeusa

	* Maps: making tower of illusion exit consistent with the world
	  again

2005-12-15 04:46  mikeeusa

	* Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku,
	  which means Seat To Power, for you anime fans ... now you know!
	  (what ryoku means, yes they named some female anime char 'power'
	  and then put said char in a retarded love triangle with a man who
	  couldnt choose to have both of them but, rather, fell into their
	  trap of 'you must only choose one'... on another note both of
	  said ficticious females were centuries old at least... yeah they
	  haven't been around the block a few...)

2005-12-15 03:40  mikeeusa

	* Removing the now unneeded dept_store in lieu of the uber recent
	  additions of dept_store_ASTERIK eceterah ah

2005-12-15 03:38  mikeeusa

	* MapZ: Applying cave's shop header patch for wolfsburg dept store
	  to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:38  mikeeusa

	* MapZ: Applying cave's shop header patch for wolfsburg dept store
	  to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:30  mikeeusa

	* Adding header to a japan area shop

2005-12-11 17:28  mikeeusa

	* Maps: more theather in navar stuff

2005-12-11 10:01  akirschbaum

	* Convert absolute map tiling paths to relative paths.

2005-12-11 05:33  mikeeusa

	* navar theater stuff

2005-12-11 05:23  mikeeusa

	* theater stuff

2005-12-10 18:42  akirschbaum

	* Add missing exits to prevent players from experiencing a cut off
	  world.

2005-12-10 18:22  akirschbaum

	* Fix incorrectly set blocking/nonblocking sea tiles; one of them
	  did allow to cast spells.

2005-12-08 18:02  akirschbaum

	* Remove '//' from path names.

2005-12-08 01:37  mikeeusa

	* putting ultra viscious oil floor in oil floor style so is
	  nonblocking

2005-12-07 19:33  mikeeusa

	* Navar area: added some mysterious rand maps

2005-12-07 19:20  mikeeusa

	* Navar area: added some mysterious rand maps

2005-12-07 18:46  mikeeusa

	* adding some usefull styles, will use shortly in navar area

2005-12-04 20:38  akirschbaum

	* Prevent Great Wyrm from being blocked after he appears. Now he
	  attacks players again.

2005-12-04 17:42  cavesomething

	* various shop header typo, etc fixes

2005-12-04 14:03  ryo_saeba

	* Fix Navar and Brest teleporters

2005-12-04 13:53  ryo_saeba

	* Fix Navar and Brest teleporters

2005-12-04 11:20  ryo_saeba

	* Force binary mode to avoid newline madness

2005-12-03 21:11  mikeeusa

	* More theater stuff for navar

2005-12-02 22:16  akirschbaum

	* Add 'move_type 1' to icecube to make map work again; it does not
	  change map behavior.

2005-11-30 16:29  mikeeusa

	* maps Changing antartica's light house to use keteche's new snowy
	  lighthouse arch

2005-11-28 21:17  akirschbaum

	* Make pushable objects work again. This patch fixes a problem
	  introduced by a recent server change; it does not change map
	  behavior.

2005-11-28 21:12  akirschbaum

	* Properly set plural names of delivered objects.

2005-11-28 20:16  akirschbaum

	* Fix Zorn's inventory: spell inside spell does not make sense.

2005-11-26 23:58  mikeeusa

	* More theater stuff for navar

2005-11-26 19:59  mikeeusa

	* Build shop in azumauindo

2005-11-26 19:52  mikeeusa

	* Build shop in azumauindo

2005-11-26 18:31  mikeeusa

	* More theater stuff for navar

2005-11-26 02:51  mikeeusa

	* azamuindo edits

2005-11-25 22:07  mikeeusa

	* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-25 21:55  mikeeusa

	* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-21 19:24  eracc

	* Move magic mouths under stairs going up to third floor.

2005-11-19 23:57  eracc

	* Attempt to fix shop headers in the files to have sane values when
	  buying
	  scrolls. Contact me (poof@eracc.com) if you test this and the
	  scroll
	  purchase values still seem outrageous.

2005-11-13 22:44  mikeeusa

	* CVS: maps-bigworld: made navar thamshop, jeweler, and IPO walls
	  adobe(yellowearthwall) as outer arch suggests

2005-11-13 22:38  mikeeusa

	* CVS: maps-bigworld: made buildshop's walls brown as the outside
	  arch suggests

2005-11-11 07:14  akirschbaum

	* Fix syntax error in script.

2005-11-10 22:20  akirschbaum

	* Make it work with with new Python plugin; remove debug output;
	  make source-code formatting consistent.

2005-11-10 21:41  akirschbaum

	* Bug fixes: make it work with with new Python plugin, do not make
	  it talk to itself, prevent abuse with out of range amounts; make
	  source-code formatting consistent.

2005-11-10 20:16  akirschbaum

	* Bug fixes: make it work with with new Python plugin, add 'yes'
	  for help message, do not make it talk to itself.

2005-11-10 19:28  akirschbaum

	* Lots of bug fixes: make it work with new Python plugin, fix
	  truncated help message, set plural names of created objects,
	  reword messages, prevent re-use of already sent packets, add
	  safeguards for array-access; make source-code formatting
	  consistent.

2005-11-10 19:21  akirschbaum

	* Disallow player name '#' since this key is used for the file head
	  line.

2005-11-10 19:17  akirschbaum

	* Fix spelling errors.

2005-11-10 04:57  eracc

	* Did not know about dimdoor working through windows. Fixed map to
	  stop that.

2005-11-09 16:18  mikeeusa

	* maps: added some no_spell so you can dd into the brest town house

2005-11-09 15:53  mikeeusa

	* maps: made the townhouse in brest use redcwall

2005-11-09 15:44  mikeeusa

	* maps: made the townhouse in brest use the _fant arch

2005-11-09 15:28  mikeeusa

	* CVS: maps: regexed shop_building to shop_building_fant for
	  brest's build shop

2005-11-09 15:26  mikeeusa

	* CVS: maps: regexed shop_building to shop_building_west for
	  navar's build shop

2005-11-09 06:11  eracc

	* Change the Lone Town town map to reflect the new path on the
	  apartment.
	  People updating from CVS maps that have already gotten recent CVS
	  maps will
	  need to delete the unique-items file pup_land@lone_town@town.v00
	  for this
	  change to work.

2005-11-09 06:09  eracc

	* Files for permanent apartment in Lone Town.

2005-11-07 16:06  cavesomething

	* stop using *:100 in a shop header.

2005-11-06 20:45  akirschbaum

	* Fix misnamed method names; fix looping over inventories.

2005-11-06 19:57  eracc

	* Add a 2nd floor to the Brest build shop.

2005-11-06 19:35  eracc

	* Repair problems with the walls in the buildable areas of the town
	  house in
	  Brest. Should be usable now and ready for download ... Leaf. :-)

2005-11-05 23:51  eracc

	* Add shop inventory sign to buildshop in Brest.

2005-11-05 21:10  eracc

	* Add 'item builder' to shop header for building shop.

2005-11-05 20:16  cavesomething

	* add item builders to shop headers for building shops

2005-11-05 19:30  eracc

	* Add Acme Inc. build shop on world map in Brest.

2005-11-05 19:26  eracc

	* Build shop for Brest.

2005-11-05 15:27  mikeeusa

	* CVS: maps-bigworld: set the golden axe face to axe_3_golden.111

2005-11-05 10:40  ryo_saeba

	* Fix case

2005-11-05 03:30  eracc

	* Fix check_inv tile to only trigger magic mouth when walked on not
	  when
	  walking off.

2005-11-05 03:14  eracc

	* Adding Brest Town House to world map.

2005-11-05 03:13  eracc

	* Permanent living for Brest. (buildable)

2005-11-03 00:47  eracc

	* Fix Bragh to give hints of what keywords to use.

2005-10-27 19:24  akirschbaum

	* Add weak wall to prevent trapped players.

2005-10-26 16:25  cavesomething

	* shop headers for lake country, stoneville, nurnberg, red town,
	  euthville and port joesph

2005-10-25 19:33  akirschbaum

	* Add levers inside the compartments to prevent trapped players.

2005-10-23 21:36  eracc

	* People are whining about "too easy to get good dragon food" so I
	  removed
	  the treasure list for the basilisks and all but one of the Awful
	  rats. Let
	  me know if this is a wildly unpopular edit and I will put them
	  back.

2005-10-21 00:39  cavesomething

	* make free skill scrolls require purchasing, set shop headers and
	  remove value hacks

2005-10-20 01:19  eracc

	* Adding Lake Country dragon hangar to world map.

2005-10-20 01:18  eracc

	* Fix an error with Navar dragon hangar.

2005-10-20 01:17  eracc

	* Adding dragon hangar for Lake Country.

2005-10-19 20:51  eracc

	* Modify the TC entrances to add better terrain look and to make
	  the sign
	  speak about cowardly running about when walked or flown over.

2005-10-19 20:45  bbotbuilder

	* Prevent more warnings

2005-10-19 20:12  bbotbuilder

	* Adding to prevent the server from giving a warning about it being
	  missing, which was resulting in lots of spam to the console.

2005-10-19 19:56  eracc

	* Modify map mainly to add to sign explaining that cowardly running
	  around in
	  the TC entrance is frowned upon. Also added different grasses and
	  stones to
	  improve the "look" of the map. Will likely do the same with the
	  other TC
	  entrance maps.

2005-10-18 21:03  eracc

	* Fix region in navar hangar to be navar.

2005-10-18 18:53  gros

	* Update of the Global Events scripts to the new 2.0 CFPython.
	  Update of the Guild-related scripts to the new 2.0 CFPython.
	  Update of the remaining scripts to the new 2.0 CFPython.
	  Gros - 18/10/2005

2005-10-18 18:45  gros

	* Adapted the casino-related scripts to CFPython 2.0.
	  Gros - 18/10/2005

2005-10-18 18:13  gros

	* Update of the maps for CFPython version 2.0.
	  Update of the IPO-related scripts.
	  Gros - 18/10/2005

2005-10-18 07:21  qal21

	* Template maps: Update example to reflect new features.

2005-10-18 00:47  eracc

	* Added ticket booth for Stoneville in place of the Navar ticket
	  booth in the
	  Navar dragon hangar.

2005-10-17 22:34  eracc

	* Update world map to add road and dragon hangar building.

2005-10-17 22:33  eracc

	* Adding those dragon hangars I keep threatening to add. This one
	  is hear
	  Navar.

2005-10-17 20:32  eracc

	* Missed a spot where there should have been a "No Spells" tile.
	  Fixed.

2005-10-16 22:54  qal21

	* Add small test map for random template maps.

2005-10-14 21:20  mikeeusa

	* world_104_115

2005-10-14 21:20  mikeeusa

	* CVS: maps-bigworld: added an abandoned temple which hosts
	  kolbolds to scorn

2005-10-14 17:36  eracc

	* Add buttons to stop players getting trapped behind the iron gate
	  that leads
	  to the basement of Goths. The buttons are on the inside of the
	  area behind
	  the gate and one under the gate. Still have to pay booze from the
	  tavern
	  side to get in.

2005-10-13 00:45  eracc

	* Fix "graveyard manager". See tracker:
	  http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833

2005-10-11 20:45  bbotbuilder

	* Set "Guild Houses Inc."'s exit coords, so that the server won't
	  give a
	  warning about it.

2005-10-10 23:15  eracc

	* Change one exit going back to world_105_115.

2005-10-09 10:05  ryo_saeba

	* Fix bug #1277774 by making summoner stand still

2005-10-08 09:47  ryo_saeba

	* GPS script

2005-10-07 05:54  mikeeusa

	* CVS: maps-bigworld: added IPO and tradecenter to brest (small
	  loghouses next to inn)

2005-10-07 05:49  mikeeusa

	* CVS: maps-bigworld: added IPO and tradecenter to brest (small
	  loghouses next to inn)

2005-10-07 05:01  mikeeusa

	* CVS: maps-bigworld: brest.magic regexed wall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 04:55  mikeeusa

	* CVS: maps-bigworld: brest.food regexed wall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 04:52  mikeeusa

	* CVS: maps-bigworld: amphis: regexed cwall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 02:49  cavesomething

	* shop headers for brest

2005-10-06 20:40  akirschbaum

	* Fix incorrect exit coordinates.

2005-10-06 17:00  cavesomething

	* shop headers for darcap

2005-10-05 21:55  akirschbaum

	* Disallow the Avatar of the Fire God from wearing cloaks/mithril
	  chainmail to prevent him loosing his custom resistances.

2005-10-05 04:44  mikeeusa

	* CVS: maps-bigworld: added shop headers to azumauindo shops

2005-10-05 01:18  eracc

	* Begin work on Zorn castle basement first level.

2005-10-05 01:17  eracc

	* Add connection to the first basement level of Zorn castle.

2005-10-04 01:48  cavesomething

	* remove value hacks from some shops

2005-10-04 00:13  cavesomething

	* add rod and horn to scorn magic shop specialisations

2005-10-03 23:38  akirschbaum

	* Fix exit coordinates for slave_pit2 to not drop players into a
	  void.

2005-10-03 17:53  cavesomething

	* shop headers for santo dominion

2005-10-03 17:21  cavesomething

	* patch #1311200 by sacq to fix typos, grammos, formatting oddness,
	  etc in the Hall of Selection

2005-10-03 16:33  cavesomething

	* shop headers for navar

2005-10-03 15:02  cavesomething

	* fix header typo

2005-10-03 03:05  cavesomething

	* add shop headers to scorn

2005-10-02 19:48  akirschbaum

	* Change out of range hp of monsters to 32000; these monsters used
	  to flood the server log with error messages.

2005-10-02 07:02  eracc

	* Added ballroom to Zorn castle. More guards. Move some things
	  around a bit.
	  Created and added fearless zorn guard sergeant.

2005-10-01 20:48  temitchell

	* Keep template (unfinished example of a larger map template for
	  building)

2005-10-01 20:39  temitchell

	* Bungalo template (an unfinished example map template)

2005-10-01 04:24  qal21

	* Removing mlab from unlinked. (again, Mikee is having lock file
	  issues) Mikee thinks it's best that it's removed until a solution
	  (i.e. another cvs module) is found.

2005-10-01 03:40  qal21

	* Removing mlab tarball from unlinked. (Mikee tried to remove, but
	  was having weird lock file issues.)

2005-10-01 00:33  eracc

	* Added more zorn guards and a dining hall to Zorn castle.

2005-09-30 20:00  ryo_saeba

	* Improved post office, can now send/receive items

2005-09-30 19:10  ryo_saeba

	* Storage room for items sent via post

2005-09-30 05:43  eracc

	* Modify "pipeweed" for "race tobacco" and modify "tobacco pouch"
	  to hold
	  "race tobacco". Hopefully this works as planned. The modified
	  pouch should
	  now only hold "tobacco" (modified pipeweed).

2005-09-29 12:56  mikeeusa

	* CVS: maps-bigworld: unlinked updating mlab

2005-09-29 12:31  qal21

	* Clean up accidential extra commit by mikee.

2005-09-29 12:19  mikeeusa

	* CVS: map-bigworld: ug, was tired, uploaded the tar to mlab-devel
	  (can someone del that tar in mlab-devel?)

2005-09-29 06:23  eracc

	* More fleshing out of Zorn castle's main floor. Added library with
	  more
	  guards and trophy room with more guards. The library will create
	  many
	  random reading in the bookshelves on load. The trophy room is
	  just for
	  looks at this point.

2005-09-29 04:24  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 04:17  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 04:15  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 02:29  mikeeusa

	* CVS: maps-bigworld: added the scorn trade center so it isn't
	  taken for an empty lot again :P the trade center has recently
	  been under abit of development so I'm putting it in the top level
	  mlab dir for now (and so all the exits work) the region is set to
	  scorn thus who will display properly etc, feel free to move it to
	  an mlab dir under scorn (perhapse shops/mlab/ ? )

2005-09-29 02:19  mikeeusa

	* CVS: maps-bigworld: moved reiser's house from reserved spot for
	  the trade center over to behind the city hall, i'll upload the
	  trade center after this, it's region is set to scorn so will
	  appear properly on who

2005-09-29 02:12  mikeeusa

	* CVS: maps-bigworld: moved reiser's house from reserved spot for
	  the trade center over to behind the city hall, i'll upload the
	  trade center after this, it's region is set to scorn so will
	  appear properly on who

2005-09-28 07:03  eracc

	* A bit of adjustment to the guards and a slight rearrangement of
	  items and
	  guards in zorn/castle.mainfloor. Next update should add furniture
	  and other
	  items needed to make the place look like a lived-in castle. Have
	  fun with
	  the guards in the meantime.

2005-09-28 06:00  eracc

	* Fleshed out /brest/zorn/castle.mainfloor a bit and added fearless
	  zorn
	  guards. Yeah, these should be fun guys with which to party. (heh
	  heh heh)

2005-09-28 00:58  mikeeusa

	* CVS: maps-bigworld: added another underground area to antartica

2005-09-28 00:54  mikeeusa

	* CVS: maps-bigworld: enhanced CDC quests

2005-09-28 00:43  mikeeusa

	* CVS: maps-bigworld: added another underground area to antartica

2005-09-27 06:55  eracc

	* Modified the castle to add the link to
	  /brest/zorn/castle.mainfloor

2005-09-27 06:54  eracc

	* Main floor of Zorn's castle, unfinished. Beginning map for Zorn
	  scrolls
	  quest. I scrapped a bunch of what I did and started over. I will
	  upload the
	  quest parts as I go along to get critiques and suggestions. I
	  intend for
	  this to be a high level quest for players over level 70 or so.

2005-09-26 07:08  mikeeusa

	* CVS: big-world: unlinked: added some more duengon to the
	  prisondemadness and added more quest hints to the NPCs in city de
	  clouds as to the dark elf lord quest there

2005-09-26 07:01  mikeeusa

	* CVS: big-world: unlinked: added some more duengon to the
	  prisondemadness and added more quest hints to the NPCs in city de
	  clouds as to the dark elf lord quest there

2005-09-26 01:45  mikeeusa

	* added a potion shop to azumauindo

2005-09-25 18:22  ryo_saeba

	* Basic quest test map.

2005-09-24 18:32  eracc

	* Added a gaggle of wyvern's near dragon TC entrance.

2005-09-24 18:24  eracc

	* Added two bands of wandering ogre's and ogre hero's near humanoid
	  TC
	  entrance.

2005-09-24 18:15  eracc

	* Added a band of marauding demons and fiends near demon TC
	  entrance.

2005-09-24 17:47  eracc

	* Added two bands of maurauding skeletal crews near the undead TC
	  entrance.

2005-09-24 09:37  ryo_saeba

	* Patches #1255825 #1257252 #1260045 - alchemy classroom in Scorn

2005-09-22 02:19  mikeeusa

	* CVS: maps-bigworld: azumauindo: added small apartment to
	  ranbounagisatoshi

2005-09-21 09:16  akirschbaum

	* Fix default entry coodinates. Previously the preceeding random
	  map ended in a wall.

2005-09-21 06:47  mikeeusa

	* CVS: maps-bigworld azumauindo: added a trade center to
	  ranbounagisatoshi and updated dictionary in the private apartment
	  in suno-

2005-09-21 06:43  mikeeusa

	* CVS: maps-bigworld azumauindo: added a trade center to
	  ranbounagisatoshi

2005-09-21 06:01  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-21 05:15  mikeeusa

	* CVS: maps-bigworld azumauindo: name_pl of guild keys fixed -
	  error found by cavesomething

2005-09-20 21:42  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 06:06  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 02:14  eracc

	* Fix funky looking lake in ancient pupland mountain.b1 and add
	  ferns around
	  the edges. Cosmetic change only.

2005-09-20 00:21  mikeeusa

	* Moving 'antartica' more southerly so it never thaws as previous

2005-09-19 02:08  mikeeusa

	* CVS: unlinked maps: mlab: some City de Clouds shop fixes

2005-09-17 20:26  qal21

	* Fix more missing things in commit of mlab-devel in unlinked

2005-09-17 20:23  qal21

	* Fixed things that were missing

2005-09-17 19:46  qal21

	* Fixed commit of untarred mlab in unlinked.

2005-09-17 15:02  qal21

	* Adding untarrred mlab.

2005-09-17 12:10  akirschbaum

	* Fix destination coordinates of stairs going up/down. One did end
	  in a wall, the other was off by one.

2005-09-17 06:23  mikeeusa

	* CVS commit: maps-bigworld: mlab-devel.tar.gz update

2005-09-16 22:39  mikeeusa

	* CVS maps-bigworld commit, whalingpost and antartica maps

2005-09-16 22:12  mikeeusa

	* CVS maps-bigworld commit, stone stairway exit style

2005-09-16 21:28  eracc

	* New style file, dragon_16, to add a few chaos wyverns in high
	  level random
	  dragon style dungeons. Should be fun.

2005-09-16 04:27  mikeeusa

	* The mlab development tarball: I uploaded this so that those who
	  would wish to check out, install, or CVSify mlab would have the
	  maps at their fingertips.

2005-09-15 22:28  akirschbaum

	* Fix plural names of altars.

2005-09-15 22:14  akirschbaum

	* Dragon Emissary now demands exactly emeralds of great value.

2005-09-15 22:01  akirschbaum

	* Fix tiling.

2005-09-15 21:54  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-15 21:46  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-15 21:34  akirschbaum

	* Hide invisible exits below floor to prevent detection by show
	  invisible.

2005-09-15 21:27  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-15 20:13  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-15 19:52  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-15 18:47  eracc

	* It was pointed out that the random_potion was too easy to get.
	  Fixed.

2005-09-15 18:19  akirschbaum

	* Hide invibisle exits, magic mouths, and buttons below floor to
	  prevent detection by show invisible.

2005-09-12 17:57  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 19:36  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-11 19:24  akirschbaum

	* Fix enter_x/y coordinates.

2005-09-11 19:24  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-11 19:09  akirschbaum

	* Fix enter_x/y coordinates.

2005-09-11 18:11  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 16:54  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 16:42  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 16:01  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 15:45  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 15:35  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 13:57  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 12:51  akirschbaum

	* Hide magic mouths, buttons, and invisible exits below floor to
	  prevent detection by show invisible.

2005-09-11 09:56  akirschbaum

	* Remove useless 'invisible 1' from random_wealth objects.

2005-09-10 19:01  akirschbaum

	* Fix spelling errors.

2005-09-10 17:52  akirschbaum

	* Remove magic mouth without message.

2005-09-07 21:41  akirschbaum

	* Fix map name.

2005-09-07 21:33  akirschbaum

	* Make the dresser working.

2005-09-07 21:29  akirschbaum

	* Make library key work.

2005-09-07 21:26  akirschbaum

	* Fix messages.

2005-09-07 21:25  akirschbaum

	* Fix magic mouth for right altar.

2005-09-07 21:18  akirschbaum

	* Fix layout of ascii image in nautical map.

2005-09-07 20:28  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-06 20:10  akirschbaum

	* Hide magic mouths, invisible exits, teleporters, and buttons
	  below floor to prevent detection by show invisible.

2005-09-05 20:11  akirschbaum

	* Move magic mouths, invisible exits, and buttons below floor to
	  prevent detection by show invisible.

2005-09-05 20:06  akirschbaum

	* Remove magic mouth with no message.

2005-09-04 19:43  eracc

	* Following the lead of akirschbaum and hiding beneath the terrain
	  invisible
	  tiles that are supposed to remain unseen.

2005-09-04 18:24  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-03 21:07  tchize

	* Fixed for RFE 947871 and fixed the altar.
	  Shop now contains new skill scrolls
	  Shop now require exactly exceptional beauty diamonds to enter.

2005-09-01 23:24  akirschbaum

	* Move magic mouths, buttons, and invisible exits below floor to
	  prevent detection by show invisible.

2005-08-30 20:26  akirschbaum

	* Move magic mouths and buttons below floor to prevent detection by
	  show invisible.

2005-08-30 20:21  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-30 19:50  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-28 22:43  akirschbaum

	* Move magic mouths, invisible exits, and teleporters below floor
	  to prevent detection by show invisible.

2005-08-28 16:45  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-19 19:29  qal21

	* Update in-game documentation of building to include recent
	  changes/additions.

2005-08-13 05:57  qal21

	* Fix several bugs with the arena death teleporter.

2005-08-11 16:10  bbotbuilder

	* Fixed issue where players can get stuck.

2005-08-11 15:55  bbotbuilder

	* Fixed issue where players can get "locked out" of their guild's
	  storage
	  rooms. Caused because the inventory checker didn't fall on a
	  unique
	  floor.

2005-08-10 08:12  ryo_saeba

	* Add more battleground as players were getting killed later on
	  (RFE 1222304)

2005-08-10 05:17  qal21

	* Fix spelling error in the region.

2005-07-31 08:34  k_ahlers

	* Corrected Bugs in King/Princess/Guards

2005-07-22 19:32  ryo_saeba

	* Log, then check mail - if mail fails, log is still written.

2005-07-22 08:16  k_ahlers

	* shops/*: added shop inventory signs
	  city: corrected entrance to the palace

2005-07-21 21:51  k_ahlers

	* city: link to inn added
	  inn: inserted and designed

2005-07-21 18:20  k_ahlers

	* redesigned, houses inserted

2005-07-21 12:29  k_ahlers

	* general, general2: redesigned; map splitted in two files; part of
	  a little quest inserted
	  magic: built in; other part of the little quest inserted

2005-07-21 08:10  k_ahlers

	* armour, potion, weapon: all nomagic-tiles removed, selling works
	  now
	  city: redesign, addet transportarea, magic now allowed
	  palace: redesign, more guards, stronger guards, magic now allowed

2005-07-20 09:35  k_ahlers

	* general: New Shop added
	  potion: New Shop added
	  city: Link to shops/general and shops/potion set

2005-07-19 10:06  k_ahlers

	* palace: changed design, added npcs

2005-07-19 07:44  k_ahlers

	* city: Link to palace set
	  enter: automatic teleport when the pass is availible
	  palace: added

2005-07-19 05:45  k_ahlers

	* shops/armour: Armourshop added
	  city: Armourshop linked
	  ALL: Region set to 'Forgotten Town'

2005-07-19 05:25  k_ahlers

	* weapon: Changed Exitlocation in the city-map
	  city: linked weaponshop to shops/weapon

2005-07-18 21:45  akirschbaum

	* Remove undefined field 'splaying'.

2005-07-18 18:19  k_ahlers

	* city: automatic doorcloser added
	  enter: bug with the monstermovers deleted

2005-07-18 16:02  k_ahlers

	* Added the weaponshop and the questpart-area

2005-07-18 15:51  k_ahlers

	* Made the Vampires weaker (physical+50)

2005-07-18 15:39  k_ahlers

	* map for the forgotten_town weaponshop added; entermap corrected:
	  the sign for the exit was corrected and monstermovers were build
	  in because of blocking the teleporters

2005-07-18 00:47  cavesomething

	* quest-ise the newbie house

2005-07-17 22:43  k_ahlers

	* k_ahlers: Changed building in Darcap to castle and linked it with
	  the forgotten-town maps

2005-07-17 22:37  k_ahlers

	* k_ahlers: Added maps for the forgotten_town quest; city -
	  Maincity; entry - Test for enter the Maintown

2005-07-17 17:30  ryo_saeba

	* Map on tracker, #1239566 by Knut Ahlers

2005-07-10 14:43  temitchell

	* replace instances of s_bridge with stonebridge arches

2005-07-07 20:39  akirschbaum

	* Fix spelling of slaying field for payment altar.

2005-06-25 07:52  mwedel

	* Clean up some of the signs - instead of 'warez' english, make it
	  proper
	  english (U->You). Remove a sign that makes too bloody obvious in
	  a dead
	  end area.
	  MSW 2005-06-25

2005-06-25 06:57  mwedel

	* Minor map changes:
	  enigme: State what clues are needed at start of dungeon - as it
	  was, since
	  the clues weren't until long after you killed the monster, the
	  only real
	  way to solve the clues is to do the dungeon at least twice, which
	  IMO
	  is not right. Also, fix spelling errors on the sign and on the
	  actual
	  application area of levers, make it clear what row does what.
	  khazad.1: Make it clear what item is needed on the altar.
	  MSW 2005-06-24

2005-06-16 16:28  eracc

	* Fix area around Lord Ludo tower to stop ddoor.

2005-06-16 16:27  eracc

	* Fix areas that might allow ddoor to bypass payment.

2005-06-14 21:28  eracc

	* Apparently in an edit I removed the "damned" attribute from the
	  new floor.
	  Fixed in this edit by adding a no_spells tile over the section of
	  floor in
	  the store where unsold items will be.

2005-06-14 03:46  eracc

	* Major overhaul. New look. Made the area around the entrance mat
	  No Sale so
	  lazy dinks would quit dropping crap there.

2005-06-10 20:01  eracc

	* Fix problem with 2 of the payment altars. Cosmetic changes.

2005-06-09 04:09  eracc

	* Changed entrance to brest.inn for cosmetic reasons. Removed the
	  odd, and
	  totally incongruous, invisible light sources and added "Street
	  Lamps".
	  Modified the payment altar for "Lord Ludo" tower.

2005-06-09 04:06  eracc

	* Major overhaul to the Inn. Some things were apparently left in
	  from move to
	  bigworld from smallworld. They no longer made sense so I removed
	  them. Also
	  made many cosmetic changes.

2005-06-08 22:05  eracc

	* Fix problem with inablility to walk on the dock and get to Zorn's
	  fishing
	  boat.

2005-06-08 22:03  eracc

	* Change wording on magic mouth on ground floor to reflect changes
	  on the
	  upper.1 floor.
	  Remove bullet walls on upper.1 (they "felt" artificial) and added
	  some new
	  "guards" in their place. Added a bit of light near the entrance
	  and exit on
	  upper.1 as well.

2005-06-08 21:03  eracc

	* Fix the "sea" area near the SW corner of the map. Hoping I missed
	  nothing
	  else this time.

2005-06-08 21:01  eracc

	* Fix the "sea" area in the NW corner of the map.

2005-06-08 20:59  eracc

	* Fix the odd little pond in the middle of the inn.

2005-06-08 20:54  eracc

	* Add NPC with information about one of the TC roads.

2005-06-08 20:44  eracc

	* Added a road to another high level TC.

2005-06-08 07:32  eracc

	* Fix spelling error.

2005-06-08 05:48  eracc

	* Added sign and road to one of the high level TCs.

2005-06-08 05:47  eracc

	* Added NPC with information about Training Center move.

2005-06-06 21:11  eracc

	* Added sign and road to TC.

2005-06-06 21:10  eracc

	* Added NPC with information on TC move.

2005-06-06 03:27  eracc

	* Add NPC character with information about Training Centers.

2005-06-06 03:14  eracc

	* Added more information to Bragh about the TC move.

2005-06-06 03:04  eracc

	* Added a road to one of the high level training centers.

2005-06-04 15:31  temitchell

	* edits to greenway maps
	  - add new entry points
	  - edit entrances (making random maps less deep but more
	  dangerous)

2005-06-03 19:51  eracc

	* Added a randomized 2 in 8 chance of getting figurine of xan based
	  on chance
	  of one of the other buttons being pushed.

2005-06-02 02:28  eracc

	* Leaf pointed out that the firewalls were killing the CPU on
	  metalforge.
	  Reduced the number of firewalls to 2.
	  Replaced 2nd altar with a timer altar that opens the gates for a
	  few
	  seconds to destroy the generators then closes the gates.
	  Added spikes connected to the first timer altar to attempt to
	  resolve a
	  random problem where the food would drop the wrong way if the
	  moving
	  spikes happened to be down at the moment the first timer altar
	  reset.

2005-06-01 21:11  eracc

	* Update for TC road.

2005-06-01 21:07  eracc

	* Map fixes.

2005-06-01 21:05  eracc

	* Fixed timer.

2005-06-01 04:48  eracc

	* Oops. Used actual steaks for the altar examples and of course
	  they were edible. Replaced with walls that have the face changed
	  to look like a steak and renamed to the type of steak needed for
	  each altar. Also renamed the altars.

2005-06-01 03:47  eracc

	* Fixed some errors I made that prevented players from reaching the
	  TC.

2005-06-01 03:00  eracc

	* Timer didn't work. Trying a new method with this commit.

2005-06-01 02:58  eracc

	* Forgot to use "@match" in the NPC dialog for the TC info. Fixed.

2005-05-31 04:37  eracc

	* Part of the Training Center move.

2005-05-31 03:58  eracc

	* Part of the Training Center move.

2005-05-31 01:07  eracc

	* Part of the Training Center move.

2005-05-31 01:06  eracc

	* Fixed region and made map an outdoor map.

2005-05-30 23:23  eracc

	* Noticed an error with one of the payment altars. Fixed with this
	  version.

2005-05-30 23:15  eracc

	* Add a new NPC with information on the TC move.

2005-05-30 23:14  eracc

	* Tweak the map to add a bit of fun and some information on the TC
	  move.

2005-05-30 23:13  eracc

	* Part of the Training Center move.

2005-05-29 01:18  temitchell

	* - added cdc bank (simplified names)
	  - removed all imperial converters - imperial notes should always
	  be
	  exchanged using IPO bank or the service charge cannot be applied
	  and you get problems. Imperial notes should not be convertable to
	  other portable wealth.

2005-05-28 23:07  akirschbaum

	* Add plural name to item.

2005-05-28 23:04  akirschbaum

	* Add plural name to items.

2005-05-28 22:57  akirschbaum

	* Add plural name to items.

2005-05-28 20:11  temitchell

	* - add more citydecloud maps, spire, bigstore
	  - MANY fixes to the shops to prevent players walking off with
	  unpaid
	  items.
	  -paired down number of items for sale (including 'rezoning' two
	  stores
	  to 'adventure' areas)

2005-05-28 03:14  eracc

	* Entrance to part of low level TC moved to this map.

2005-05-28 03:13  eracc

	* Closed the TC in Scorn. Map modified to reflect status.

2005-05-28 03:10  eracc

	* Part of the Training Center move.

2005-05-28 03:07  eracc

	* Recommit. Previous gave errors.

2005-05-28 03:02  eracc

	* Commit again. Previous gave errors.

2005-05-28 02:56  eracc

	* New directory and maps for the Training Center move. Low level
	  maps are in this commit along with the old TC for reference.

2005-05-27 22:22  akirschbaum

	* Fix money exploit for converters.

2005-05-27 21:23  akirschbaum

	* Add proper names to buildings.

2005-05-27 21:17  akirschbaum

	* Add plural name for Essence of Flame; change description to match
	  it the other Essence of Flame.

2005-05-27 21:08  akirschbaum

	* Remove trailing white space from text.

2005-05-27 21:06  akirschbaum

	* Fix spelling errors.

2005-05-27 20:58  akirschbaum

	* Fix spelling errors.

2005-05-27 20:46  akirschbaum

	* Fix spelling error.

2005-05-27 20:44  akirschbaum

	* Fix spelling errors.

2005-05-27 20:39  akirschbaum

	* Fix spelling errors.

2005-05-27 20:35  akirschbaum

	* Fix spelling error.

2005-05-27 18:26  eracc

	* Yet another try to commit this map. CVS is irritating me ...

2005-05-27 18:24  eracc

	* Recommit because of errors in the last commit attempt. Crossing
	  fingers ...

2005-05-27 18:21  eracc

	* Missed updating these altars in the previous fit of editing.
	  Perhaps the ones in scorn/misc should be moved to scorn/temples
	  ... but another day.

2005-05-26 02:59  eracc

	* Fixed ground floor to be an outdoor map. Try #4 to get
	  brest.scrolls.upper.2 to commit.

2005-05-26 02:56  eracc

	* Try #3 to commit these maps ...

2005-05-26 02:55  eracc

	* Try #2 to commit these files ...

2005-05-26 02:52  eracc

	* Adding Brest Scroll Shop

2005-05-26 01:20  eracc

	* Fix name field on tables in thamshop. Still trying to get fixed
	  valriel temple in.

2005-05-26 01:16  eracc

	* Fixing region in lone_town/town, hoping valriel temple gets in
	  this time.

2005-05-26 01:06  eracc

	* Several maps updated and never committed.

2005-05-26 01:02  eracc

	* Recommit of these maps with fixed altars due to receiving an
	  error with the last commit attempt. eracc

2005-05-26 00:55  eracc

	* Fixes to permanent temple altars in Navar to prevent
	  reconsecration.

2005-05-25 23:24  eracc

	* Fixed thaumaturgy shop to remove money exploit.

2005-05-25 23:15  eracc

	* Updated Scorn temples to level 120 so high level players cannot
	  reconsecrate them and cause DM headaches.

2005-05-21 23:35  temitchell

	* - add castle keep maps to citydeclouds

2005-05-21 23:01  temitchell

	* - add citydecloud maps (now split into 50x50 maps)
	  - fix exit from ttower
	  - note still have some things to fix up in cloud city (shops I
	  suspect
	  need to be redone)

2005-05-21 22:50  temitchell

	* - sell healing potions at grumm's

2005-05-21 22:47  temitchell

	* - change price on healing potions to match value

2005-05-21 22:15  temitchell

	* - update potion shop now that creator potions work again.

2005-05-21 18:17  bbotbuilder

	* Add a hint for the "fareast" maps.

2005-05-21 16:56  bbotbuilder

	* Removing one of mikee's comments...

2005-05-21 12:14  akirschbaum

	* Add plural names to items; allow guildmaster's key to merge with
	  other keys.

2005-05-20 20:42  bbotbuilder

	* Commit of mikeeusa's "fareast" patch to add a "japan-like" area.

2005-05-03 18:36  ryo_saeba

	* Removed unused file, marked as 'don't use' since august

2005-04-28 14:53  cavesomething

	* some region definition updates

2005-04-21 06:56  mwedel

	* Update directions to Castle Aaarg - with old directions, no one
	  would
	  ever find it, since it isn't anywhere near a swamp. At least with
	  the
	  new directions, players have a chance.
	  MSW 2005-04-20

2005-04-20 20:32  bbotbuilder

	* "Fix" for bug #1084056: A. Pupland potion selling tablets nuts

2005-04-14 07:24  mwedel

	* Add some background in mlab map tiling.
	  Add some useful script (rewrite_..) which are generally handy,
	  but
	  will mostly be used to get the mlab maps into some sort of sane
	  layout.
	  update README to note these files.

	  MSW 2005-04-13

2005-04-14 07:02  mwedel

	* Add difficulty_increase 0.5 to mushroom quest - this puts it more
	  in line with the difficulty of the final map and where it is in
	  the
	  sceme of all the scorn knighthood quests.
	  MSW 2005-04-13

2005-04-09 13:29  akirschbaum

	* Remove tailing spaces from @match lines.

2005-04-09 12:00  akirschbaum

	* Fix spelling errors.

2005-04-09 08:26  akirschbaum

	* Fix spelling error.

2005-04-09 08:20  akirschbaum

	* Fix spelling error.

2005-04-09 07:57  akirschbaum

	* Fix spelling error.

2005-04-04 00:26  temitchell

	* - update illusion

2005-04-04 00:24  temitchell

	* Add mlab tavern and tower to Navar.
	  - added some walls to tavernb3 and some floors to tavern3

2005-04-03 23:30  temitchell

	* Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.

2005-03-30 19:22  akirschbaum

	* Make the test for admission to the guild work again.

2005-03-24 21:53  majorwoo

	* Increased length of time marker lasts for teams in teamwar

2005-03-23 21:02  cavesomething

	* region updates for some maps in navar and brest

2005-03-22 21:02  majorwoo

	* Updates to the teamwar map, moved team registration to a new map,
	  added spectator area

2005-03-21 05:59  majorwoo

	* Moved to a real map, instead of a DM only after final testing.

2005-03-21 05:49  majorwoo

	* Correct teleport on teamwar map.

2005-03-21 02:59  majorwoo

	* New Brest look from mikeeusa

2005-03-20 22:35  majorwoo

	* This is the new teamwar map, and modified world map with the
	  entrance

2005-03-17 18:20  akirschbaum

	* Fix exit destination.

2005-03-16 21:39  akirschbaum

	* Fix spelling errors.

2005-03-15 21:44  ryo_saeba

	* Applied patch #1145089 (cavesomething) to add region support

2005-03-14 19:17  akirschbaum

	* Add missing floor tile.

2005-03-14 19:07  akirschbaum

	* Add missing floor tiles.

2005-03-14 05:24  temitchell

	* removing mlab from scorn (upstream has moved to Navar)

2005-03-14 01:20  temitchell

	* - oops make apartment unique exit

2005-03-14 01:15  temitchell

	* - add perm apartment for Navar (thanks to techolous)

2005-03-13 22:32  temitchell

	* add private apartment exit to Navar maps (but not apartment maps
	  yet)
	  move exits for two dungeons
	  add buildshop
	  Change requires updated arches as of 2005/03/13

2005-03-13 16:02  akirschbaum

	* Fix exit destination.

2005-03-13 03:58  temitchell

	* Patch in elevation from origiunal bigworld maps - fix mountains
	  (wasteland -> mountain5)

2005-03-12 09:50  temitchell

	* Move Pirate Den to Wolfsburg

2005-03-10 00:10  akirschbaum

	* Fix exit destinations back into world map.

2005-03-09 22:24  akirschbaum

	* Fix deposit option.

2005-03-09 22:16  akirschbaum

	* Fix spelling error; remove surplus @match from messages.

2005-03-09 21:50  akirschbaum

	* Fix spelling error.

2005-03-09 21:44  akirschbaum

	* Fix exit destination back into world map.

2005-03-09 21:36  akirschbaum

	* Use correct name in book.

2005-03-09 21:17  akirschbaum

	* Fix spelling error.

2005-03-09 20:42  akirschbaum

	* Remove surplus dot from end of key name.

2005-03-09 20:39  akirschbaum

	* Fix spelling errors.

2005-03-09 20:23  akirschbaum

	* Remove shop tile atop wall.

2005-03-09 20:20  akirschbaum

	* Fix spelling error.

2005-03-09 20:12  akirschbaum

	* Fix spelling error.

2005-03-07 21:52  ryo_saeba

	* Commit changes by Mikeeusa

2005-03-06 21:42  akirschbaum

	* Fix spelling error.

2005-03-06 21:39  akirschbaum

	* Fix spelling errors.

2005-03-06 21:29  akirschbaum

	* Fix spelling error.

2005-03-06 21:21  akirschbaum

	* Add missing msg/endmsg tags.

2005-02-28 05:55  temitchell

	* -modify Navar maps to use new style walls and buildings (thanks
	  to
	  Mitch Obrian).
	  -move ship to Wolfsburg from Scorn to Navar

	  -remember to update your arches...

2005-02-22 12:12  salathar

	* Apply patch 1136551 courtesy Techolous.
	  - Add a mention of 'chat command

2005-02-13 00:26  temitchell

	* - fix typos on troll bridge, add mid level random map.

2005-02-11 16:39  temitchell

	* Add README doc for python scripts

2005-02-08 14:56  salathar

	* Apply patch 1114803 courtesy Mithzi
	  - Fix player being teleported into wall
	  - Fix typo to read "treasure chamber"
	  - "Joseph" is called "Jacob" from now on to be consistend with
	  the storyline
	  - Fix typo to read "Shining tower"

2005-02-02 13:31  salathar

	* Fix a typo

2005-01-24 08:21  mwedel

	* test map I used for treasurelist testing - might as well put it
	  into CVS.
	  MSW 2005-01-23

2005-01-24 08:19  mwedel

	* Commit a couple patches:
	  1) Fixes quest spellbooks so that randomitems is set to none, so
	  that
	  spell won't change.
	  2) Make spelling of 'nurnberg' consistent across all the maps.
	  MSW 2005-01-24

2005-01-22 21:18  temitchell

	* Add a few random low level 'sporting' caves near Navar.

2005-01-07 21:33  ryo_saeba

	* Patch #1061034 courtesy majorwoo: passoffice fix to prevent DD

2004-12-12 23:22  crowbert

	* set short timeout because some players have reported glitches

2004-12-12 23:19  crowbert

	* block dimension door to force use of altars for high-level random
	  maps

2004-12-12 22:51  crowbert

	* copied from smallworld

2004-12-10 15:41  majorwoo

	* Fixed pshops basement map to prevent map reset from removing
	  check_inv - oops

2004-12-06 05:59  temitchell

	* - add README (and prototype warning) to guild templates

2004-12-06 05:47  temitchell

	* - add (brief) readme for python guilds.

2004-12-06 04:48  temitchell

	* - remove item scripts long ago moved into items
	  - update scripts to remove path (init script does it for us)

2004-12-06 04:45  temitchell

	* - updates to datafile for guild scripts

2004-12-06 04:42  temitchell

	* - remove python path bootstrapping - init script not appends
	  module path
	  for us.
	  - add guild functions to init and remove scripts

2004-12-06 04:02  temitchell

	* Adding Python Guild framework.
	  Initial (and not usable as yet) commit of guild templates and
	  guild
	  scripts for new more automated guild system. - requires Python
	  2.1 or
	  better.
	  TODO - guild maps need finishing, lots more work and much
	  debuging.
	  Guild points system needs some work (a good formula).

2004-11-28 07:38  salathar

	* Fix giant oak tree teleporting players on top of water

2004-11-28 07:02  salathar

	* Fix portal teleporting players on top of water

2004-11-12 16:21  salathar

	* -Add magic mouths to southern waiting cells

2004-11-11 22:56  salathar

	* Update map to have more waiting cells. Minor cleanups.

2004-11-09 23:21  salathar

	* -Add second floor to Scorn jail

2004-11-09 00:46  salathar

	* - Commit several patches:
	  1055076 Takuse lair map exit teleports player into wall
	  1055091 MwizardG locks out players
	  1055870 MwizardT added an exit to the map
	  1056891 Updated NPC quest location hint for Valley of the three
	  sisters
	  - Add a new hut to Wolfsburg worldmap

2004-11-07 09:44  salathar

	* Fix spellcasting in Scorn, patch 1054375

2004-10-24 21:42  majorwoo

	* Fixed guild storage rooms no_pass 1 so only guild members can
	  enter

2004-10-23 20:57  majorwoo

	* pshops 1.4.3 - fixed some monkey business in the basement maps

2004-10-23 06:44  majorwoo

	* pshops 1.4.2

2004-10-23 05:28  majorwoo

	* pshops 1.4.1 - fix the monkies! :-)

2004-10-22 21:07  majorwoo

	* Added pshops basement maps & underground river

2004-10-21 23:27  majorwoo

	* Removed a duplicate file

2004-10-21 22:28  majorwoo

	* pshops v1.3 updates

2004-10-21 18:57  akirschbaum

	* Add script for bootstrapping code. The script runs right after
	  the python plugin is loaded.

2004-10-21 01:33  majorwoo

	* Individual pshops maps for Brest

2004-10-21 01:14  majorwoo

	* *** empty log message ***

2004-10-21 01:05  majorwoo

	* Added new phops maps (brest/pshops/). Player museum of sorts.

2004-10-17 23:21  temitchell

	* - remove/replace arches which no longer exist with ones that do.

2004-10-09 17:08  temitchell

	* - Rockgardens is a new tenement building in Navar.

2004-10-07 03:46  temitchell

	* - add little adventure for Navar

2004-10-04 03:35  temitchell

	* - fix coastline wolfsburg, add a temple for Ixalovh

2004-10-03 15:49  temitchell

	* - minor fixes to these maps

2004-09-27 05:02  temitchell

	* - oops small fix so folks don't get stranded.

2004-09-27 04:41  temitchell

	* a small branch on a big tree.

2004-09-19 05:56  temitchell

	* - fix help message - add info command which dumps the record.

2004-09-08 01:26  temitchell

	* - add another branch to the dark forest

2004-09-01 03:08  temitchell

	* - fix tiny bug where player logging in has no record gets a
	  record
	  made.

2004-09-01 02:03  temitchell

	* - add new CF module - classes CFDataFile and CFData
	  - replace crossfirelog shelf with plain text datafile (less
	  efficient
	  but more accessable) - add logging for kick and muzzle
	  - add more dm commands for seen (chicken oracle, guy in goths...)
	  - make sure you make a datafiles dir in var/crossfire or have
	  make
	  install do it for you.

2004-08-29 18:50  temitchell

	* - add ixalovh shrine and tomassos house to port joseph

2004-08-29 18:22  temitchell

	* - add ixalovh temple to scorn port, add curse detector to
	  generalstore

2004-08-28 00:57  temitchell

	* - move arch item scripts to their own folder

2004-08-28 00:19  temitchell

	* - change path finding to use os.path - hopefully this will fix
	  these
	  scripts for the (new) windows server
	  - CFgetPaths is now dead and will be removed - change your
	  scripts if
	  you use it.

2004-08-16 01:57  temitchell

	* - commit multipart notaiton fixes for editor and euthville
	  (almost done
	  these now...anyone see any bugs yet)

2004-08-16 01:51  temitchell

	* - commit multipart notation fixes
	  - make modifications to small (LC_nn)
	  - add floors to more maps and fix access to sunset lake fortress
	  (it's
	  mostly empty hint hint)

2004-08-15 19:26  temitchell

	* add inn and house to elf village north of Scorn, touchup guard
	  posts

2004-08-10 03:52  temitchell

	* - added a *whole* lot of flooring and fixed some broken spell
	  archs in
	  inventories. Fixed problem with exit getting covered in
	  wist_study by removing the walls. Multipart notation fixes I
	  believe as
	  well.

2004-08-09 03:23  temitchell

	* - minor updates

2004-08-09 03:11  temitchell

	* - fix more floors, fix shop item outside shop, pinned down the
	  brat
	  in the fountain

2004-08-08 04:00  temitchell

	* - minor fixes to maps including adjusting a swearing dwarf, some
	  flooring in marksel and some portals into sylvan realms

2004-08-08 03:47  temitchell

	* - commit multipart monster notation changes to the quests folder

2004-08-08 03:39  temitchell

	* - commit multipart notation fixes to brest

2004-08-03 02:02  temitchell

	* - oops fix long stnading error preventing bank accounts being
	  deleted
	  when player quits.. (blush)

2004-08-02 23:38  temitchell

	* - move event scripts into their own directory
	  - add README
	  - add disguise script (warning usage still subject to bug 878949)

2004-07-29 01:02  temitchell

	* - fix shop (proper flooring)

2004-07-11 19:47  temitchell

	* - remove old sale.shop file

2004-07-11 16:55  temitchell

	* add IPO and bank facilities to Santo Dominion and Nurnberg
	  add slots to Night Flower bar

2004-07-10 03:21  temitchell

	* - dark forest updates - linking more treehouse guard stations

2004-07-10 00:41  temitchell

	* - add no_magic walls to protect our fine postal workers from
	  miscreants

2004-07-07 04:08  temitchell

	* - fix emergency exit,remove some unique tiles on sale1

2004-07-07 03:48  temitchell

	* - fix scorn pawn shop (was a way to smuggle items out)
	  - put in booths to allow selling for free but paid access to pawn
	  items.

2004-07-04 21:59  temitchell

	* - multipart image notation fix

2004-07-04 21:48  temitchell

	* - pupland changes for multipart object notation

2004-07-04 21:26  temitchell

	* - add missed map for greenway

2004-07-04 21:21  temitchell

	* -map updates for greenway

2004-07-04 21:11  temitchell

	* -update world maps for greenway

2004-07-04 15:48  temitchell

	* - minor fix so the magic-ear is more reliable - BUG 977265

2004-07-01 19:54  temitchell

	* - expand ixalovh temple

2004-07-01 17:59  temitchell

	* - update scorn sale shop - make into two levels and add a 300gp
	  day pass
	  mechanism for pawn area
	  map remaned to make it cleaner to update unique-items (move items
	  from scorn.sale and delete from unique-items - will remove from
	  CVS
	  soon)

2004-06-14 00:57  temitchell

	* - apply same type of fix to Navar as was applied to gatehouse in
	  Scorn
	  to prevent spells propagating into the city (add a wall
	  basically)

2004-06-14 00:14  temitchell

	* - fix issue with Hero of Scorn expiration. If this was the
	  intentional
	  behaviour for the marker to expire, will the maker please inform
	  me to
	  change it back.

2004-06-14 00:12  temitchell

	* - fix for player casting spells through the gatehouse and killing
	  people

2004-06-13 22:42  temitchell

	* - fix exit target errors.

2004-06-11 20:37  ryo_saeba

	* Fixed exploit letting get much money

2004-06-11 20:36  ryo_saeba

	* Fixed entryway

2004-06-09 04:56  temitchell

	* - add scorn sale shop, move build store to port area, move
	  generalstore
	  to southern scorn and make it more general storish.

2004-06-09 02:12  avogl

	* Re-balancing and bugfixing for the volcano mapset:
	  - The comet gargoyle statues have been toned down in
	  power and the spells got a smaller range.
	  - Spell objects have been inserted and adjusted.
	  - The white statues work again (casting cause serious wounds)
	  - The cancellation walls are going to work again after next
	  arch collect.
	  - Slightly reduced duration of ball lightnings.
	  - Added an additional line to the warning sign to mention
	  the high risk of death in a clear way.

	  --AndreasV

2004-06-07 03:29  temitchell

	* - apply fix by Jacek Konieczny.

2004-06-07 03:06  temitchell

	* - apply multipart notation fix to santo_dominion

2004-06-07 03:01  temitchell

	* - apply multipart notation cleanup to these maps

2004-06-07 02:56  temitchell

	* apply patch from Jacek Konieczny to fix bat room trap.

2004-06-07 02:48  temitchell

	* - commit fix made by Jacek Konieczny. Remove warning message as
	  the map
	  appears to work properly again.

2004-06-07 02:33  temitchell

	* - fix coffee tables

2004-06-06 16:24  temitchell

	* - fix the difficulty and level depth on these random maps.

2004-05-28 05:51  temitchell

	* - experimental temple for Ixalovh

2004-05-28 05:48  temitchell

	* - map updates - casino has free access to silver slots now and a
	  lower
	  cover charge

2004-05-28 05:20  temitchell

	* - some improvements to hall of DMs to make the boards less
	  annoying and
	  provide space for some exits

2004-05-25 04:08  temitchell

	* - add some dark forest magic and little elf settlement to this
	  map

2004-05-25 03:49  temitchell

	* - link gaea temple map to the Greenway

2004-05-25 03:43  temitchell

	* - add new map folder for non localized locations

2004-05-25 01:45  temitchell

	* - add some new arch type exits to the styles also make special
	  style for
	  darkforest (used for the Greenway)

2004-05-24 23:34  temitchell

	* - remove horn generator to address potential economic abuse

2004-05-24 18:52  temitchell

	* - fix DM boards to - apparently the java editor does not copy
	  script
	  paramaters when copying objects

2004-05-24 18:14  temitchell

	* - adding DM petition boards to Scorn cityhall and Navar
	  courthouse
	  these are linked to the message board in the HallOfDMs for easy
	  access

2004-05-09 00:57  temitchell

	* -changes to clean up old multipart notation

2004-05-09 00:50  temitchell

	* - fix old multipart map notation.

2004-04-21 06:18  mwedel

	* fix up abilities on this map.
	  MSW 2004-04-20

2004-04-18 07:29  mwedel

	* Patch by Brian Angeletti to replace wyverns on map with proper
	  chaos
	  wyvern archetypes. Note the changes appear much larger due to
	  difference
	  in how the java editor writes out the map vs the old crossedit
	  program.
	  Applied by MSW, 2004-04-17

2004-04-18 06:50  mwedel

	* commit modified ring of occidental mages, which reduces the
	  stats.
	  This should balance the item - much harder to get it to have 30
	  stats
	  now.
	  Updated version by Lalo Martins, applied by Mark Wedel
	  2004-04-17

2004-04-18 06:09  mwedel

	* Fix image for book on map.
	  MSW 2004-04-17

2004-04-15 03:08  temitchell

	* - fix water under galleon to allow passage

2004-04-12 06:39  temitchell

	* - fix water under the pier

2004-04-11 01:33  temitchell

	* - add special map for DMs to use with mailbox, an Oracle and some
	  messageboards (one for inter DM messages, one for players to
	  petition
	  DMs). Map has unique floors and five areas for
	  creating/testing/storing
	  stuff.

2004-04-11 00:33  temitchell

	* - fix maps with old image notation (storing more than head).

2004-04-03 13:49  ryo_saeba

	* Guild for Damned Heretics

2004-04-03 13:39  ryo_saeba

	* Guild for Dreaming Sage

2004-04-03 13:24  ryo_saeba

	* Guild for Drunken Barbarian

2004-04-03 10:58  ryo_saeba

	* Storage rooms for PurpleButterfly & LaughingSkull

2004-04-03 10:38  ryo_saeba

	* Made instructions non-destructible.

2004-04-03 10:37  ryo_saeba

	* Readded Acme Inc. building shop.

2004-04-03 07:52  ryo_saeba

	* Fixed broken default entry coordinates pointing outside real map
	  area.

2004-04-02 17:05  ryo_saeba

	* Restored version 1.9 due to some corruption from me.

2004-03-23 05:07  temitchell

	* - change map title

2004-03-23 05:03  temitchell

	* -add special skill rooms to random maps

2004-03-23 03:17  temitchell

	* - changes to fix up old multipart arch notation
	  - fixes to demon styles 10,11,12,13 which would not load in
	  editor for
	  some reason, and arch overlaps
	  - some minor changes (added to city, some newer monsters added to
	  styles)

2004-03-15 22:40  ryo_saeba

	* Storage room for BlackShield

2004-03-15 22:31  ryo_saeba

	* Storage rooms for guilds in Darcap

2004-03-15 22:24  ryo_saeba

	* Fixed exit coordinates

2004-03-15 22:15  ryo_saeba

	* Fixed exit coordinates

2004-03-15 22:11  ryo_saeba

	* Wrong slaying value...

2004-03-15 21:46  ryo_saeba

	* Added storage room for MailedFist

2004-03-15 20:59  ryo_saeba

	* Added building shop

2004-02-29 04:27  temitchell

	* - fix a problem with new players getting crushed by doors -
	  (turned it
	  into a lesson...)

2004-02-29 04:12  temitchell

	* - fix stairs (as reported by Katia)

2004-02-22 19:56  temitchell

	* - updating some worldmaps with some changes (mostly
	  shoreline and beaches - some mountains)

2004-02-22 19:37  temitchell

	* - add entrances to new navar shops (also new temple coming soon)

2004-02-22 19:32  temitchell

	* - add three more workshops fix workshops to stop people sneaking
	  in so
	  easily

2004-02-22 19:30  temitchell

	* - fix workshops to prevent magical access and sneaking folks in

2004-02-21 15:41  temitchell

	* - add two workshop buildings to Navar, change exit for Gunther's

2004-02-21 15:39  temitchell

	* - add smith facilities to Gunthers, add kitchen and jewler
	  workshops for
	  Navar

2004-02-21 15:36  temitchell

	* - minor cosmetic changes to workshops

2004-01-17 20:58  temitchell

	* - fix corpse to not display msg field when examined (turn into
	  magic ear
	  - make him more annoying)

2004-01-06 02:26  temitchell

	* committing bug fix for guilds as reported by RYO
	  fix gates to trigger properly (walls fire south, increase speed
	  to -0.2)

2003-12-28 20:18  temitchell

	* - change exits to moved maps

2003-12-28 20:17  temitchell

	* - adding a misc folder for building in Navar

2003-12-28 20:16  temitchell

	* - moving these to a subfolder

2003-12-23 05:33  temitchell

	* - put blocking between houses, added some triggers so that the
	  home
	  owners react if you seem to be looting their treasure. Added a
	  man with
	  a problem - soon to have a solution.

2003-12-23 05:30  temitchell

	* - Added Mr White's house. Fixed broken dressers.

2003-12-14 23:25  temitchell

	* - Add temple for gorokh in Navar (right beside the casino
	  infernal - how
	  handy...)

2003-12-14 02:44  temitchell

	* - touch up these maps mainly to use new windows now available

2003-12-14 01:35  temitchell

	* - fix stupid error with pass name

2003-12-14 01:28  temitchell

	* - harder quest made for ruggilli temple in Navar
	  - pass is compatible with scorn temple

2003-11-30 03:37  onefang

	* Removed bat generator. DVS 2003-11-30

2003-11-24 09:23  onefang

	* Moved Dark Forest. DVS 2003-11-24

2003-11-24 09:20  onefang

	* Moved Dark Forest, and added external critters. DVS 2003-11-24

2003-11-24 08:36  onefang

	* Allowed access to sea from Navar DVS 2003-11-24

2003-11-14 07:45  mwedel

	* Fix up all the maps related to abilities of monsters on the maps,
	  as
	  well as spellbooks on maps, to work with the new spell code.
	  MSW 2003-11-13

2003-11-04 01:02  onefang

	* Fixed some trees in the large forest I forgot to put grass under
	  last time.
	  DVS 4-11-2003

2003-11-03 00:34  mwedel

	* Fix spellbooks in shop so they work with new spell system.
	  MSW 2003-11-02

2003-11-02 08:02  temitchell

	* - fix some patern maching on newbieshouse map
	  - added in door and chest tutorial as well
	  ----------------------------------------------------------------------

2003-11-01 23:30  temitchell

	* add gaea shrine to Navar

2003-11-01 23:27  temitchell

	* - add whirlwind exit to random exits

2003-11-01 21:48  temitchell

	* - add links to new temples - add no magic to city streets

2003-11-01 21:36  temitchell

	* - add some temples to Navar - some minor changes to scorn temples
	  hopefully these can be rounded out a bit soon

2003-10-30 00:50  onefang

	* world/world_*: Added large forest between the roads near Scorn
	  and Brest.

2003-10-27 06:41  temitchell

	* - change the inns to use a marker good for 5040 seconds (~one
	  game day
	  AFAIK)

2003-10-27 06:22  temitchell

	* - change the marker time for access to approximate a game day
	  (5040
	  seconds or 1.4
	  hours by my poor estimation).

2003-10-27 04:35  temitchell

	* - change these to use trigger_markers to insert a time expiring
	  force -
	  this allows personal access to the caldrons for an hour (360 food
	  = ~1hour) for 200 platinum
	  coins - after which time you have to pay again.

2003-10-27 03:22  temitchell

	* - oops fix the gate at the end so it closes. I am thinking this
	  might
	  make a good unique map perhaps (then you could add some doors and
	  stuff).
	  - add the creator's name to the map info :)

2003-10-27 02:58  temitchell

	* - moved to start directory

2003-10-27 02:58  temitchell

	* - add newbie house to starting map
	  - move Nexus to start folder
	  - fix Nexus floor (was shop floor creating unpaid items!)

2003-10-26 22:06  crowbert

	* fix connection

2003-10-25 02:53  temitchell

	* - touch up the casino now that plugin option support is working

2003-10-25 02:20  temitchell

	* - fixed issue with slotmachines where items created reset number
	  of
	  existing items in the same space.
	  (using itemborker to set number of items add or remove as a safer
	  way to
	  manage this.)
	  - touched up bank dialogue (and incorporated itembroker code)

2003-10-21 03:00  temitchell

	* - fix message board names now that python plugin option is
	  working

2003-10-20 17:57  temitchell

	* fix monkey_temple WARNING SPOILER!

	  - add some magic mouth for antioc appearing...
	  - add the listener for the secret exit (local copy of map was not
	  updated in initial commit :( )

2003-10-20 17:44  temitchell

	* - a couple more slight touchups to the aljwaf maps

2003-10-20 07:50  temitchell

	* - modifications to the special door (rocks, webs ...) to remove
	  door
	  treasures

2003-10-20 07:42  temitchell

	* - the proverbial ruined temple filled with monkeys and traps

2003-10-20 05:30  temitchell

	* - changes to maps to fix broken spell stuff (spell walls and
	  monster
	  inventories)
	  - some cosmetics too.

2003-10-18 06:14  temitchell

	* - fixes to these maps - grumms inn needed some connect fixes and
	  the
	  stairs were accessable without payment. The bridge over the
	  estuary was
	  not passable (water was no_pass - now passable)

2003-10-12 01:43  temitchell

	* - change hall of selection to drop players on the Nexus

2003-10-12 01:41  temitchell

	* - add new adventure near Navar, add Nexus for choosing your
	  starting
	  position when making new player, add maps for the market area of
	  Navar

2003-10-09 04:28  temitchell

	* - oops forgot the decimal that made the serbice charges work.

2003-10-07 19:11  crowbert

	* move /crow/train to /scorn/crow/train

2003-10-06 03:49  temitchell

	* - add link to casino infernal in Navar

2003-10-06 03:45  temitchell

	* - add casino infernal - gamblers paradise and money pit

2003-10-06 03:41  temitchell

	* -fix banksay.py (was a small issue with a missing =)
	  -add reusable script for adding/removing items
	  -add two new slotmachines
	  -add an insult generator

2003-10-06 03:14  mwedel

	* Fix bug in Mork's speech - he should be asking about Gork,
	  not himself.
	  MSW 2003-10-05

2003-10-04 23:17  crowbert

	* add new training center to a barn in the Scorn port area

2003-10-04 21:57  crowbert

	* remove quest-only monster from generic undead style

2003-10-04 21:55  crowbert

	* switch pirateisland quest monsterstyle to undead_quest

2003-10-04 21:26  crowbert

	* create undead_quest style; copied from undead style

2003-10-04 13:22  temitchell

	* - drop the value on gramp's horn and hide it a bit better.

2003-10-03 03:55  temitchell

	* - slight fix based on observations from our friendly
	  neighbourhood playtester Leaf.

2003-10-01 02:46  temitchell

	* - replace some princesses with some women

2003-09-28 22:13  temitchell

	* - fixed this stupid mistake (added quotes around bank DB name)

2003-09-28 21:49  temitchell

	* - minor change to allow multiple bank databases
	  (not advising that happen, but the bank class should be as
	  modular as possible IMHO) and so I did it.
	  Added README from unlinked with changes

2003-09-28 21:12  temitchell

	* - remove these from unlinked - moving the READMe to the python
	  IPO
	  folder

2003-09-28 21:07  temitchell

	* - Add the IPO maps to Scorn and Navar

2003-09-28 20:50  temitchell

	* - add Imperial post office outlets to Navar and Scorn maps
	  - repair some of the elevation damage around scorn due to map
	  changes

2003-09-28 17:18  temitchell

	* - add tellers to these banks hooked to python banking scripts

2003-09-28 16:49  temitchell

	* - touchups for banking system
	  Bank now uses imperials (1000 gold) for withdrawls and can do
	  enchanges
	  of currency to platinum. Added a cleanup routine in the
	  python_remove script to delete account when players quit.
	  A transaction fee was implemented for deposits (default 5%)
	  requires use of new arch "imperial" (bank notes with no
	  intrinsic value)

2003-09-21 07:03  temitchell

	* - changes to the sylvan styles and minor changes to the wall
	  styles that
	  are not 'autojoining' type. For some reason these walls do not
	  retain
	  some of their properties (e.g. blocks view). The code should
	  probably
	  also be tweeked to handle single arch wall objects better (or at
	  least
	  for simple walls - escape the wall joining routine and not to
	  send out
	  all those log errors for non-existant arches).
	  Walls for random maps should not have smoothing either...

2003-09-21 01:49  temitchell

	* - the java editor keeps tricking me and turnig these back to
	  walls -
	  hopefully this is the final time

2003-09-20 22:44  temitchell

	* - modify these to work like doors, add stones and webs as special
	  door
	  styles. (modifications to the random door code is required to
	  work this
	  - patch forthcoming)

2003-09-20 19:27  temitchell

	* - add a couple things to the styles like special doors for sylvan
	  maps
	  and a wall file for making hedge mazes

	  tweek some existing styles

2003-09-14 10:50  temitchell

	* - adding a bridge with (no trolls under it)
	  removing some excess elevation entries

2003-09-14 05:47  temitchell

	* - add in a few random maps south of scorn, add an orchard
	  backport elevation from old maps and assign some elevations based
	  on
	  ground type (groan).

2003-09-14 05:24  temitchell

	* - add adventure lead, rework the pink elephants

2003-09-14 00:06  temitchell

	* - I've long wanted to fix up the entry to this shop
	  - Hopefully there will be less bumping and more room now.

2003-09-01 00:28  temitchell

	* - added no-magic to floors to prevent portal exploits
	  - extended map to make some room for a couple new classes in
	  future

2003-08-01 02:24  temitchell

	* - add in DM check so that seen script gives DM the last IP used
	  by the
	  player they are asking about.

2003-07-25 05:51  temitchell

	* - another npc linked to the seen.py script

2003-07-25 05:45  temitchell

	* - Another person has seen you around...

2003-07-25 05:28  temitchell

	* - hook the fellow at the front door into the seen.py script -
	  he's
	  likely to have seen lots of people.

2003-07-25 05:27  temitchell

	* - breaking out seen into it's own script, the bank stuff into
	  it's own
	  script and removing the part if the seen command that hands out
	  players
	  IP addresses to other players.

2003-07-21 01:01  temitchell

	* - fix palace references

2003-07-16 03:49  temitchell

	* - some beaches

2003-07-16 03:10  temitchell

	* - remove some evidence

2003-06-18 04:43  temitchell

	* - change wasteland to impassable mountains, 12001-16000 ft
	  mountain4,
	  16001+ mountain5

2003-06-11 18:06  gros

	* Opened a channel between the Sea of Navar and the Outer Ocean

2003-06-09 03:50  temitchell

	* - small fix to make the slots deal with plurality

2003-06-03 12:46  gros

	* Corrected one of the exits of House of Porters leading to a wrong
	  worldmap.
	  - Gros 03/06/03

2003-05-26 17:13  jbontje

	* Move cathedral
	  mids 2003-05-26

2003-05-26 17:08  jbontje

	* Change exit to Navar
	  mids 2003-05-26

2003-05-24 16:28  temitchell

	* - adding new creatures to the style maps

2003-05-24 11:58  avogl

	* Used new ancient red dragon arch where the ancient
	  dragons are. Also added one to the last dragon
	  randommap style.
	  --AV

2003-05-21 06:16  temitchell

	* - two tiny quests - a bit of atmosphere at the tavern, couple
	  small fixes.

2003-05-20 04:36  temitchell

	* - minor fix makes the contraption work smoother, also removed
	  spider
	  generator and put in a warning.

2003-05-19 05:38  temitchell

	* - added a level 2-4 map, moved esmeralda a touch

2003-05-18 21:47  temitchell

	* Generating new elevation information for maps in
	  /kameria/CVS/work/
	  ...this may take a minute
	  map file: /kameria/CVS/work/world_105_122, 15 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_105_123, 481 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_105_124, 345 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_106_122, 1100 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_123, 857 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_124, 715 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_125, 517 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_107_121, 167 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_122, 2366 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_123, 2293 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_124, 273 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_125, 347 elevations
	  assigned.
	  /kameria/CVS/work/world_108_121, no changes
	  map file: /kameria/CVS/work/world_108_122, 1173 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_123, 764 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_124, 484 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_125, 556 elevations
	  assigned.
	  /kameria/CVS/work/world_109_121, no changes
	  map file: /kameria/CVS/work/world_109_122, 157 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_123, 578 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_124, 715 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_125, 699 elevations
	  assigned.
	  /kameria/CVS/work/world_110_122, no changes
	  /kameria/CVS/work/world_110_123, no changes
	  map file: /kameria/CVS/work/world_110_124, 31 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_110_125, 50 elevations
	  assigned.

2003-05-18 19:31  avogl

	* These are the new Brittany worldmaps, as announced on cf-maps
	  mailing list:
	  Brittany is now enclosed by a ring of no-pass mountains.
	  There are two passages where the road leads over the mountains.
	  Players need to fight and survive the mountain tops in order
	  to enter Brittany.

	  Additionally I added a direct road to Lake Country.
	  I have also replaced all wastelands inside Brittany by
	  snowy mountains.

	  --AndreasV

2003-05-18 04:56  mwedel

	* Fix by Bernd Edler to clarify process of alchemy.
	  MSW 2003-05-17

2003-05-08 05:11  temitchell

	* - more done on the 'bring back the big forest' project. The
	  forest to
	  the east of scorn should be noticably more wooded. Also some
	  rivers and a few little lakes.

2003-05-05 06:39  temitchell

	* - missed this one...

2003-05-05 06:38  temitchell

	* -new low level quest to fill out newbie area in scorn. Added
	  farmhouse
	  by H.S. Teoh

2003-04-29 01:52  temitchell

	* - forgot to remove Beginners2 from here whe it was moved to Scorn

2003-04-29 01:25  temitchell

	* - Update dialogue for Al, maybe update her picture soon too poor
	  girl.

2003-04-29 01:17  temitchell

	* - oops, elevation in map header from script slipped by me.

2003-04-28 06:57  temitchell

	* - making newbie annex in scorn. New players will now appear on
	  worlds_105_116 4 4. Moved some lower level maps and the free inn
	  to
	  accommodate. A couple new maps heavy on the training would be
	  good
	  here. This area is not entirely for low levels (the new river way
	  looks good for a sewer
	  adventure) but should cater to new players. Scorn central square
	  has
	  been made more snappy too.
	  There may be some loose ends to tie up (the signage should be
	  redone a
	  bit) and I'll get on that post haste.

2003-04-10 01:18  temitchell

	* - deleted extra altar under the floor left over from moving the
	  drunk
	  guy.

2003-04-10 01:06  temitchell

	* - fixed the scorn portal in the guilds and dropped a couple slot
	  machines in goths tavern to drum up some customers.

2003-04-06 19:36  jbontje

	* IPO moved to unlinked/ImperialPost/
	  mids 2003-04-06

2003-04-06 19:16  jbontje

	* Remove Python files. They are in python/ and python/IPO now.
	  mids 2003-04-06

2003-04-02 03:22  temitchell

	* - greening project - fixing my old mistakes

2003-03-24 19:11  jbontje

	* fixed download url
	  mids 2003-03-24

2003-03-21 08:13  mwedel

	* bring forward some typos that were made in the small world maps
	  to the big
	  world maps (library & beginners).
	  remove some excess floors from the tinytrade map.
	  MSW 2003-03-20

2003-02-25 07:29  mwedel

	* Update update_apart to update scorn apartments.
	  Update peterm maps so that players can't as easily avoid the
	  draining runes.
	  Add some test maps I have used.
	  MSW 2003-02-24

2003-02-03 23:05  temitchell

	* - made the big forest a bit bigger

2003-02-02 20:49  temitchell

	* - touch up IPO changes and update the README

2003-02-02 20:05  temitchell

	* - move the ImperialPost python files to the python directory,
	  unclude system pathfinding from CFPython

2003-02-02 20:03  temitchell

	* -IPO conversion

2003-02-02 07:50  temitchell

	* - using new directory getting functions in the Plugin, makes
	  python more better
	  - converted the slots over, now easier to install
	  - added a script that returns the directories for easy use

2003-01-30 15:12  crowbert

	* redo oldcity to use tiling

2003-01-30 06:40  garbled

	* Move the messhall over and link the big tower/tavern thingie

2003-01-30 06:38  garbled

	* Add the tavern and tower maps from <mikeeusa@caethaver2.ath.cx>
	  that was
	  posted to the mailing list awhile ago. This is a very nice
	  mapset, with
	  some fun areas in it. Its also quite huge.

2003-01-30 02:36  garbled

	* Port AV's changes to the bigmap versions..

2003-01-28 08:08  mwedel

	* Fix floor tiles in map - was using floor tiles before, which
	  wasn't
	  really the right thing to do.

	  MSW 2003-01-27

2003-01-27 07:14  mwedel

	* Fix a few bugs in this file - oakdoor was outside the map, bad
	  match for the shopkeeper, oakdoor also had bad exit coords.
	  MSW 2003-01-27

2003-01-19 21:40  temitchell

	* -adding casino scripts (Python)

2003-01-17 07:34  garbled

	* Change the difficulty of all the shops. Make some shops more
	  likely to
	  generate better stuff, based on area.

2003-01-13 08:12  mwedel

	* Fix exit coordinates for rowboat - was dropping players in the
	  middle
	  of the ocean.
	  MSW 2003-01-13

2003-01-13 05:33  temitchell

	* - monsters for random sylvan areas

2003-01-07 19:02  garbled

	* Oops.. add a handle so you can escape!

2003-01-07 06:45  garbled

	* Add the township of Marksel. These maps are redesigned kandora
	  maps,
	  that were either fixed, or created newly by Joel South. Part of
	  this was
	  to move the grumms_inn to the marksel town directory. Watch this
	  space
	  for more of kandora to be ressurected.

2003-01-07 06:33  garbled

	* Add floors to kandora.. (why did I bother?)
	  Add the new maps for the alchemy shops to the bigworld.

2002-12-09 04:58  garbled

	* I twiddled these a bit.. Cleaning them up... trying to address a
	  few of
	  the problems on these. Someone should take a look at them now,
	  and
	  consider linking them somwhere.

2002-12-04 08:08  mwedel

	* Fix final_map path for goblin chief. Also, set difficulty 2 -
	  hopefully this won't be too hard, as it now adds some monsters to
	  the
	  maps leading up to the final map.
	  MSW 2002-12-03

2002-12-03 09:18  garbled

	* Change any exits that were directly on the floor to have a floor
	  arch
	  underneath them.

2002-12-01 07:02  mwedel

	* Fix exit for wyvern quest - was missing the slaying /! portion.
	  MSW 2002-11-30

2002-12-01 06:40  mwedel

	* Fix exit path for this map - was dumping players out to wrong
	  map,
	  leaving them in the middle of the ocean.
	  MSW 2002-11-30

2002-11-30 07:57  mwedel

	* Add 'update_apart.pl' script which will update unique maps -
	  both per player and global. The script should do it all - update
	  the
	  exits on the map, as well as rename it if appropriate. Update
	  README
	  to document the existence of this file.
	  MSW 2002-11-29

2002-11-09 22:56  temitchell

	* added some lighting to lake country area (very little), Santo D.,
	  Darcap, stoneville

2002-11-04 04:20  temitchell

	* Forgot about this- fixed added in lights and made this a outside
	  map Now the illusion is complete

2002-11-03 23:11  temitchell

	* modified inn lighting (removed redundant lights)
	  added streetlights to Navar
	  fixed map tiling info for Navar and Scorn
	  finished up the river in Navar

2002-11-03 07:05  temitchell

	* Added streetlights to Scorn

2002-11-03 07:04  temitchell

	* Added lighting to the scorn gatehouses

2002-10-30 05:52  mwedel

	* Fix goblin head quest (final map was wrong).
	  Add new image (Info/world.gif) - this is a representation of what
	  the
	  world looks like. Add script (Info/combine.pl) that I used to
	  make
	  this image.
	  Add a bunch of unlinked maps. As of this commit, everything in
	  the 'small'
	  world directory is now here.
	  MSW 2002-10-29

2002-10-30 05:35  garbled

	* These maps were actually missing spaces, causing some big fun.

2002-10-29 05:55  temitchell

	* Added new inn, linked it on world map - fixed A.V's change I
	  clobbered on world_101_114

2002-10-28 07:05  temitchell

	* Made the main road wider (except the mountain underpass to
	  darcap).
	  added folder inn_and_outpost for standalone buildings on the
	  worldmap
	  added Hermes Inn between Navar and Scorn
	  added some buildings (unlinked as yet) along the road (and a
	  small mining town near the mountain underpass to darcap)
	  Most worldmaps have not been changed, but are showing up on this
	  list because I swapped mountain2 for mountain4 then back again
	  and this seems to be showing up as a change.

2002-10-27 16:59  avogl

	* Corrections for teleporter problem due to
	  missing "activate_on_push/release" flags. Same changes
	  as to the standard map set, including a fix for
	  reception tower map-bug.

	  --AndreasV

2002-10-27 04:09  temitchell

	* Added to Aljwaf quest and moved the ruins to the wolrd map -
	  changed old map link to this quest

2002-10-16 05:36  mwedel

	* Add a bunch more maps to the bigworld.
	  MSW 2002-10-15

2002-10-15 07:13  mwedel

	* Add a bunch of new maps to the bigworld maps. Update many maps
	  they sit on. Update HallOfQuests with update information for
	  where
	  some of these maps are.
	  MSW 2002-10-14

2002-09-27 06:40  mwedel

	* Sync up these files with changes AV made to the oldworld files
	  (MSW, 2002/09/26):
	  Used the new activate_on_release flags to make
	  the ancient epigraphs in ancient castle work correctly.
	  --AndreasV

2002-09-22 06:24  mwedel

	* Add langley (port_joseph) maps. Other locations updated as they
	  have links going to these set of maps.
	  MSW 2002-09-21

2002-09-20 07:25  mwedel

	* More maps added to the bigworld distribution. Also some fixes
	  of existing maps.
	  MSW 2002-09-20

2002-09-19 07:09  mwedel

	* Add wolfsburg to maps-bigworld. Other updated maps most likely
	  because
	  they had exits pointing to wolfsburg which now point to the new
	  locaton.
	  MSW 2002-09-18

2002-09-16 05:44  mwedel

	* Add dtabb (darcap) maps.
	  Update world maps to add a road to darcap from navar_city.
	  Update some signs. Add some low level maps from dtabb to be
	  around
	  scorn - that makes more sense.
	  Many of the guild maps updated because the link to darcap now
	  leads
	  someplace.
	  Add an underworld directory.
	  MSW 2002-09-15

2002-09-12 07:02  mwedel

	* Fix a few broken exits.
	  Move the Fogs map to to the unlinked directory.
	  MSW 2002-09-11

2002-09-09 07:20  mwedel

	* Add dragonisland (stoneville) maps to bigworld distribution.
	  Other maps outside that directory were updated because they have
	  exits leading to stoneville.
	  MSW 2002-09-08

2002-09-05 06:59  mwedel

	* Update maps-bigworld to keep in sync with maps (old).

2002-09-04 06:49  mwedel

	* Various updates -
	  scorn/oldcity/oldcity2: Add some missing floor tiles.
	  scorn/temples/gnarg: Link in with with new maps.
	  world/world_105_116, world/world_127_114: Updated with gnard and
	  cd maps.
	  python: added directory - same as in old maps.
	  quests/cd/* - move over fro old maps, just new directory.
	  styles: Added directory - same as in old maps. Used for random
	  maps.

2002-07-26 05:15  mwedel

	* Add floors to map.
	  MSW 2002-07-25

2002-07-24 06:14  mwedel

	* Re-add outdoor flag to maps in which the value got stripped.
	  MSW 2002-07-23

2002-07-23 07:07  mwedel

	* Add unlinked map directory - started with file from lake_county -
	  seems
	  to be missing lefftower1 and lefttower3, so as is, map isn't of
	  any real
	  use.
	  MSW 2002-7-22

2002-07-23 07:04  mwedel

	* Add lake_county (kundi_area) maps to world southeast of brest.

	  Update world maps road connects to this city. Also, fix up some
	  typos/
	  incorrect map path names.

	  Add dreaming_sage guild to navar city.
	  MSW 2002-07-22

2002-06-15 07:51  mwedel

	* scorn/scorn: Removed, city is world map - keeping that one around
	  will
	  likely result in confusion.
	  .emergency: New file, contains emergency map information to use
	  for
	  this distribution.
	  world/world_105_115: Fix gatehouse to city to work properly -
	  remove
	  exits from it, and put invisible exits under the relevant
	  portions so that players get transported to the correct place
	  inside
	  the gatehouse.
	  HallOfSelection: Fix problem with monks be teleported to wrong
	  location
	  within the city.
	  MSW 2002-06-15

2002-06-05 07:31  mwedel

	* Fix a bunch of broken exits.

	  Add some of the peterm maps that are linked to maps already
	  added.
	  MSW 2002-06-04

2002-06-03 07:27  mwedel

	* Add navar_city maps.

	  Update background picks to include shallow sea, deep sea.

	  MSW 2002-06-02

2002-06-03 07:24  mwedel

	* Add navar_city to maps, with road connecting to scorn.

	  Fix some broken exits in brest.

	  MSW 2002-06-02

2002-06-01 08:13  mwedel

	* Add brest/brittany maps.

	  Update the scorn map so that there are some light sources, so
	  even at night
	  you can still find your way around.

	  Other world maps updated to add roads that link brest and scorn.

	  MSW 2002-05-30

2002-05-31 07:00  mwedel

	* Add sign to Euthville town square.
	  MSW 2002-05-30

2002-05-31 06:27  mwedel

	* Fix some exits in santo_dominion which didn't lead back to the
	  map
	  properly.

	  Add euthville (kar) maps.

	  MSW 2002-05-30

2002-05-29 07:03  mwedel

	* Properly add mailed_fist entries to the maps-bigworld.
	  Previously,
	  they weren't properly re-parented and corrupted the main entries.
	  MSW 2002-05-28

2002-05-22 07:23  mwedel

	* Some maps that didn't make it in the last commit.
	  Add pupland to maps-bigworld. Maps are basically unchanged.
	  MSW 2002-05-21

2002-05-22 07:19  mwedel

	* Add pup_land maps to maps-bigworld. Other than the return exits
	  being
	  updated and locating the guilds within pupland within this
	  directory,
	  no changes to the maps.
	  MSW 2002-05-21

2002-05-22 06:47  mwedel

	* README: Add notes to describe process of moving unique maps to
	  maps-bigworld system.

	  update_exits.pl: Modified to include any number of source and
	  destination values, so the script can be used to update any
	  number
	  of exits at once.
	  MSW 2002-05-21

2002-05-20 06:07  mwedel

	* Add some files that didn't get in the last commit for addition
	  of Santo Dominion. MSW 2002-05-19

2002-05-20 03:46  mwedel

	* Update scorn maps with changes that have been made in the main
	  map
	  distribution.

	  Add santo_dominion maps, as well as road connecting scorn and
	  santo dominion.
	  MSW 2002-05-19

2001-12-18 07:10  mwedel

	* Add some missing files.
	  MSW 2001-12-17

2001-12-18 07:09  mwedel

	* commit of editor picks. These are just copied from the main
	  distribution,
	  but are useful so the editor can find something when editing the
	  maps.
	  MSW 2001-12-17

2001-12-18 07:04  mwedel

	* Commit of scorn city. It has been updated via update_exits.pl
	  to point to the new world maps. Probably not 100% perfect, but
	  on a quick check, it the exits work OK.
	  MSW 2001-12-17

2001-12-18 06:44  mwedel

	* Initial import of new world. See the Info/README for more
	  information.
	  This import is largely as generated by the program, but I have
	  placed scorn onto it.
	  MSW 2001-12-17

2001-12-18 04:42  mwedel

	* Initial import of new world along with scorn and editor picks.
	  Info directory contains some utils (like the program made to make
	  the map), information, images of the map, and a script to update
	  the exits.
	  MSW 2001-12-17

