/* Copyright (c) 2002-2007 Joerg Wunsch
   All rights reserved.

   Redistribution and use in source and binary forms, with or without
   modification, are permitted provided that the following conditions are met:

   * Redistributions of source code must retain the above copyright
     notice, this list of conditions and the following disclaimer.
   * Redistributions in binary form must reproduce the above copyright
     notice, this list of conditions and the following disclaimer in
     the documentation and/or other materials provided with the
     distribution.
   * Neither the name of the copyright holders nor the names of
     contributors may be used to endorse or promote products derived
     from this software without specific prior written permission.

  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  POSSIBILITY OF SUCH DAMAGE. */

/* $Id$ */

/** \page FAQ Frequently Asked Questions

\section faq_index FAQ Index

\addindex FAQ

-# \ref faq_volatile
-# \ref faq_libm
-# \ref faq_regbind
-# \ref faq_startup
-# \ref faq_use_bv
-# \ref faq_cplusplus
-# \ref faq_varinit
-# \ref faq_16bitio
-# \ref faq_asmconst "How do I use a \#define'd constant in an asm statement?"<!-- The explicit text is necessary since doxygen stumbles on the #define otherwise. -->
-# \ref faq_gdboptimize
-# \ref faq_asmstabs
-# \ref faq_port_pass
-# \ref faq_reg_usage
-# \ref faq_rom_array
-# \ref faq_ext_ram
-# \ref faq_optflags
-# \ref faq_reloc_code
-# \ref faq_fuses
-# \ref faq_flashstrings
-# \ref faq_intpromote
-# \ref faq_ramoverlap
-# \ref faq_tinyavr_c
-# \ref faq_clockskew
-# \ref faq_intbits
-# \ref faq_fuselow
-# \ref faq_asmops
-# \ref faq_spman
-# \ref faq_linkerscripts
-# \ref faq_binarydata
-# \ref faq_softreset
-# \ref faq_math
-# \ref faq_reentrant
-# \ref faq_eeprom_corruption
-# \ref faq_wrong_baud_rate
-# \ref faq_funcptr_gt128kib
-# \ref faq_assign_chain

\section faq_volatile My program doesn't recognize a variable updated within an interrupt routine

When using the optimizer, in a loop like the following one:

\code
uint8_t flag;
...
ISR(SOME_vect) {
  flag = 1;
}
...

	while (flag == 0) {
		...
	}
\endcode

the compiler will typically access \c flag only once, and optimize further accesses completely
away, since its code path analysis shows that nothing inside the loop
could change the value of \c flag anyway.  To tell the compiler that
this variable could be changed outside the scope of its code path
analysis (e. g. from within an interrupt routine), the variable needs
to be declared like:

\code
volatile uint8_t flag;
\endcode

<small>Back to \ref faq_index.
</small>

\section faq_libm I get "undefined reference to..." for functions like "sin()"

In order to access the mathematical functions that are declared in
<tt>\<math.h\></tt>, the linker needs to be told to also link the
mathematical library, <tt>libm.a</tt>.

Typically, system libraries like <tt>libm.a</tt> are given to the
final C compiler command line that performs the linking step by adding
a flag <tt>-lm</tt> at the end.  (That is, the initial \a lib and the
filename suffix from the library are written immediately after a \a -l
flag.  So for a <tt>libfoo.a</tt> library, <tt>-lfoo</tt> needs to be
provided.)  This will make the linker search the library in a path
known to the system.

An alternative would be to specify the full path to the
<tt>libm.a</tt> file at the same place on the command line, i. e. \a
after all the object files (<tt>*.o</tt>).  However, since this
requires knowledge of where the build system will exactly find those
library files, this is deprecated for system libraries.

<small>Back to \ref faq_index.
</small>

\section faq_regbind How to permanently bind a variable to a register?

This can be done with

\code
register unsigned char counter asm("r3");
\endcode

Typically, it should be safe to use r2 through r7 that way.

Registers r8 through r15 can be used for argument passing by the
compiler in case many or long arguments are being passed to callees.
If this is not the case throughout the entire application, these
registers could be used for register variables as well.

Extreme care should be taken that the entire application is
compiled with a consistent set of register-allocated variables,
including possibly used library functions.

See \ref c_names_in_asm for more details.

<small>Back to \ref faq_index.
</small>

\section faq_startup How to modify MCUCR or WDTCR early?

The method of early initialization (<tt>MCUCR</tt>, <tt>WDTCR</tt> or
anything else) is different (and more flexible) in the current
version.  Basically, write a small assembler file which looks like
this:

\code
;; begin xram.S

#include <avr/io.h>

        .section .init1,"ax",@progbits

        ldi r16,_BV(SRE) | _BV(SRW)
        out _SFR_IO_ADDR(MCUCR),r16

;; end xram.S
\endcode

Assemble it, link the resulting <tt>xram.o</tt> with other files in
your program, and this piece of code will be inserted in
initialization code, which is run right after reset.  See the linker
script for comments about the new <tt>.init</tt><em>N</em> sections
(which one to use, etc.).

The advantage of this method is that you can insert any initialization
code you want (just remember that this is very early startup -- no
stack and no <tt>__zero_reg__</tt> yet), and no program memory space
is wasted if this feature is not used.

There should be no need to modify linker scripts anymore, except for
some very special cases.  It is best to leave <tt>__stack</tt> at its
default value (end of internal SRAM -- faster, and required on some
devices like ATmega161 because of errata), and add
<tt>-Wl,-Tdata,0x801100</tt> to start the data section above the
stack.

For more information on using sections,
see \ref mem_sections.
There is also an example for \ref c_sections.
Note that in C code, any such function would
preferably be placed into section \c .init3 as the code in \c .init2
ensures the internal register <tt>__zero_reg__</tt> is already cleared.

<small>Back to \ref faq_index.
</small>

\section faq_use_bv What is all this _BV() stuff about?

When performing low-level output work, which is a very central point
in microcontroller programming, it is quite common that a particular
bit needs to be set or cleared in some IO register.  While the device
documentation provides mnemonic names for the various bits in the IO
registers, and the \ref avr_io "AVR device-specific IO definitions" reflect these names in definitions for
numerical constants, a way is needed to convert a bit number (usually
within a byte register) into a byte value that can be assigned
directly to the register.  However, sometimes the direct bit numbers
are needed as well (e. g. in an <tt>SBI()</tt> instruction), so the
definitions cannot usefully be made as byte values in the first place.

So in order to access a particular bit number as a byte value, use the
<tt>_BV()</tt> macro.  Of course, the implementation of this macro is
just the usual bit shift (which is done by the compiler anyway, thus
doesn't impose any run-time penalty), so the following applies:

\code
_BV(3) => 1 << 3 => 0x08
\endcode

However, using the macro often makes the program better readable.

"BV" stands for "bit value", in case someone might ask you. :-)

<b>Example:</b> clock timer 2 with full IO clock
(<tt>CS2</tt><em>x</em> = 0b001), toggle OC2 output on compare match
(<tt>COM2</tt><em>x</em> = 0b01), and clear timer on compare match
(<tt>CTC2</tt> = 1).  Make OC2 (<tt>PD7</tt>) an output.

\code
	TCCR2 = _BV(COM20)|_BV(CTC2)|_BV(CS20);
	DDRD = _BV(PD7);
\endcode

<small>Back to \ref faq_index.
</small>

\section faq_cplusplus Can I use C++ on the AVR?

Basically yes, C++ is supported (assuming your compiler has been
configured and compiled to support it, of course).  Source files
ending in \c .cc, \c .cpp or \c .C will automatically cause the
compiler frontend to invoke the C++ compiler.  Alternatively, the C++
compiler could be explicitly called by the name \c avr-c++.

However, there's currently no support for \c libstdc++, the standard
support library needed for a complete C++ implementation.  This
imposes a number of restrictions on the C++ programs that can be
compiled.  Among them are:

- Obviously, none of the C++ related standard functions, classes,
  and template classes are available.

- The operators \c new and \c delete are not implemented, attempting
  to use them will cause the linker to complain about undefined
  external references.  (This could perhaps be fixed.)

- Some of the supplied include files are not C++ safe, i. e. they need
  to be wrapped into \code extern "C" { . . . } \endcode
  (This could certainly be fixed, too.)

- Exceptions are not supported.  Since exceptions are enabled by
  default in the C++ frontend, they explicitly need to be turned
  off using \c -fno-exceptions in the compiler options.  Failing
  this, the linker will complain about an undefined external
  reference to \c __gxx_personality_sj0.

Constructors and destructors \e are supported though, including global
ones.

When programming C++ in space- and runtime-sensitive environments like
microcontrollers, extra care should be taken to avoid unwanted side
effects of the C++ calling conventions like implied copy constructors
that could be called upon function invocation etc.  These things could
easily add up into a considerable amount of time and program memory
wasted.  Thus, casual inspection of the generated assembler code
(using the \c -S compiler option) seems to be warranted.

<small>Back to \ref faq_index.
</small>

\section faq_varinit Shouldn't I initialize all my variables?

Global and static variables are guaranteed to be initialized to 0 by
the C standard.  \c avr-gcc does this by placing the appropriate code
into section \c .init4 (see \ref sec_dot_init).  With respect to the
standard, this sentence is somewhat simplified (because the standard
allows for machines where the actual bit pattern used differs
from all bits being 0), but for the AVR target, in general, all integer-type
variables are set to 0, all pointers to a NULL pointer, and all
floating-point variables to 0.0.

As long as these variables are not initialized (i. e. they don't have
an equal sign and an initialization expression to the right within the
definition of the variable), they go into the \ref sec_dot_bss ".bss"
section of the file.  This section simply records the size of the
variable, but otherwise doesn't consume space, neither within the
object file nor within flash memory.  (Of course, being a variable, it
will consume space in the target's SRAM.)

In contrast, global and static variables that have an initializer go
into the \ref sec_dot_data ".data" section of the file.  This will
cause them to consume space in the object file (in order to record the
initializing value), \e and in the flash ROM of the target device.
The latter is needed since the flash ROM is the only way that the
compiler can tell the target device the value this variable is going
to be initialized to.

Now if some programmer "wants to make doubly sure" their variables
really get a 0 at program startup, and adds an initializer just
containing 0 on the right-hand side, they waste space.  While this
waste of space applies to virtually any platform C is implemented on,
it's usually not noticeable on larger machines like PCs, while the
waste of flash ROM storage can be very painful on a small
microcontroller like the AVR.

So in general, variables should only be explicitly initialized if the initial
value is non-zero.

\note Recent versions of GCC are now smart enough to detect this
situation, and revert variables that are explicitly initialized to 0
to the .bss section.  Still, other compilers might not do that
optimization, and as the C standard guarantees the initialization, it
is safe to rely on it.

<small>Back to \ref faq_index.
</small>

\section faq_16bitio Why do some 16-bit timer registers sometimes get trashed?

Some of the timer-related 16-bit IO registers use a temporary register
(called TEMP in the Atmel datasheet) to guarantee an atomic access to
the register despite the fact that two separate 8-bit IO transfers are
required to actually move the data.  Typically, this includes access
to the current timer/counter value register (<tt>TCNT</tt><em>n</em>),
the input capture register (<tt>ICR</tt><em>n</em>), and write access
to the output compare registers (<tt>OCR</tt><em>nM</em>).  Refer to
the actual datasheet for each device's set of registers that involves
the TEMP register.

When accessing one of the registers that use TEMP from the main
application, and possibly any other one from within an interrupt
routine, care must be taken that no access from within an interrupt
context could clobber the TEMP register data of an in-progress
transaction that has just started elsewhere.

To protect interrupt routines against other interrupt routines, it's
usually best to use the ISR() macro when declaring the interrupt
function, and to ensure that interrupts are still disabled when
accessing those 16-bit timer registers.

Within the main program, access to those registers could be
encapsulated in calls to the cli() and sei() macros.  If the status of
the global interrupt flag before accessing one of those registers is
uncertain, something like the following example code can be used.

\code
uint16_t
read_timer1(void)
{
	uint8_t sreg;
	uint16_t val;

	sreg = SREG;
	cli();
	val = TCNT1;
	SREG = sreg;

	return val;
}
\endcode

<small>Back to \ref faq_index.
</small>

\section faq_asmconst How do I use a \#define'd constant in an asm statement?

So you tried this:

\code
asm volatile("sbi 0x18,0x07;");
\endcode

Which works. When you do the same thing but replace the address of the port
by its macro name, like this:

\code
asm volatile("sbi PORTB,0x07;");
\endcode

you get a compilation error: <tt>"Error: constant value required"</tt>.

\c PORTB is a precompiler definition included in the processor specific file
included in \c avr/io.h. As you may know, the precompiler will not touch
strings and <tt>PORTB</tt>, instead of <tt>0x18</tt>, gets passed to the
assembler. One way to avoid this problem is:

\code
asm volatile("sbi %0, 0x07" : "I" (_SFR_IO_ADDR(PORTB)):);
\endcode

\note For C programs, rather use the standard C bit operators instead,
so the above would be expressed as <tt>PORTB |= (1 << 7)</tt>.  The
optimizer will take care to transform this into a single SBI
instruction, assuming the operands allow for this.

<small>Back to \ref faq_index.
</small>

\section faq_gdboptimize Why does the PC randomly jump around when single-stepping through my program in avr-gdb?

When compiling a program with both optimization (\c -O) and debug
information (\c -g) which is fortunately possible in \c avr-gcc, the
code watched in the debugger is optimized code.  While it is not
guaranteed, very often this code runs with the exact same
optimizations as it would run without the \c -g switch.

This can have unwanted side effects.  Since the compiler is free to
reorder code execution as long as the semantics do not change, code
is often rearranged in order to make it possible to use a single
branch instruction for conditional operations.  Branch instructions
can only cover a short range for the target PC (-63 through +64 words
from the current PC).  If a branch instruction cannot be used
directly, the compiler needs to work around it by combining a skip
instruction together with a relative jump (\c rjmp) instruction, which
will need one additional word of ROM.

Another side effect of optimization is that variable usage is
restricted to the area of code where it is actually used.  So if a
variable was placed in a register at the beginning of some function,
this same register can be re-used later on if the compiler notices
that the first variable is no longer used inside that function, even
though the variable is still in lexical scope.  When trying to examine
the variable in \c avr-gdb, the displayed result will then look
garbled.

So in order to avoid these side effects, optimization can be turned
off while debugging.  However, some of these optimizations might also
have the side effect of uncovering bugs that would otherwise not be
obvious, so it must be noted that turning off optimization can easily
change the bug pattern. In most cases, you are better off leaving
optimizations enabled while debugging.

<small>Back to \ref faq_index.
</small>

\section faq_asmstabs How do I trace an assembler file in avr-gdb?

When using the \c -g compiler option, <tt>avr-gcc</tt> only generates
line number and other debug information for C (and C++) files that
pass the compiler.  Functions that don't have line number information
will be completely skipped by a single \c step command in \c gdb.
This includes functions linked from a standard library, but by default
also functions defined in an assembler source file, since the \c -g
compiler switch does not apply to the assembler.

So in order to debug an assembler input file (possibly one that has to
be passed through the C preprocessor), it's the assembler that needs
to be told to include line-number information into the output file.
(Other debug information like data types and variable allocation
cannot be generated, since unlike a compiler, the assembler basically
doesn't know about this.)  This is done using the (GNU) assembler
option \c --gstabs.

Example:

\verbatim
  $ avr-as -mmcu=atmega128 --gstabs -o foo.o foo.s
\endverbatim

When the assembler is not called directly but through the C compiler
frontend (either implicitly by passing a source file ending in \c .S,
or explicitly using <tt>-x assembler-with-cpp</tt>), the compiler
frontend needs to be told to pass the \c --gstabs option down to the
assembler.  This is done using <tt>-Wa,--gstabs</tt>.  Please take
care to \e only pass this option when compiling an assembler input
file.  Otherwise, the assembler code that results from the C
compilation stage will also get line number information, which
confuses the debugger.

\note You can also use <tt>-Wa,-gstabs</tt> since the compiler will add the
extra \c '-' for you.

Example:

\verbatim
  $ EXTRA_OPTS="-Wall -mmcu=atmega128 -x assembler-with-cpp"
  $ avr-gcc -Wa,--gstabs ${EXTRA_OPTS} -c -o foo.o foo.S
\endverbatim

Also note that the debugger might get confused when entering a piece
of code that has a non-local label before, since it then takes this
label as the name of a new function that appears to have been entered.
Thus, the best practice to avoid this confusion is to only use
non-local labels when declaring a new function, and restrict anything
else to local labels.  Local labels consist just of a number only.
References to these labels consist of the number, followed by the
letter \b b for a backward reference, or \b f for a forward reference.
These local labels may be re-used within the source file, references
will pick the closest label with the same number and given direction.

Example:

\code
myfunc:	push	r16
	push	r17
	push	r18
	push	YL
	push	YH
	...
	eor	r16, r16	; start loop
	ldi	YL, lo8(sometable)
	ldi	YH, hi8(sometable)
	rjmp	2f		; jump to loop test at end
1:	ld	r17, Y+		; loop continues here
	...
	breq	1f		; return from myfunc prematurely
	...
	inc	r16
2:	cmp	r16, r18
	brlo	1b		; jump back to top of loop

1:	pop	YH
	pop	YL
	pop	r18
	pop	r17
	pop	r16
	ret
\endcode

<small>Back to \ref faq_index.
</small>

\section faq_port_pass How do I pass an IO port as a parameter to a function?

Consider this example code:

\code
#include <inttypes.h>
#include <avr/io.h>

void
set_bits_func_wrong (volatile uint8_t port, uint8_t mask)
{
    port |= mask;
}

void
set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
{
    *port |= mask;
}

#define set_bits_macro(port,mask) ((port) |= (mask))

int main (void)
{
    set_bits_func_wrong (PORTB, 0xaa);
    set_bits_func_correct (&PORTB, 0x55);
    set_bits_macro (PORTB, 0xf0);

    return (0);
}
\endcode

The first function will generate object code which is not even close to what
is intended. The major problem arises when the function is called. When the
compiler sees this call, it will actually pass the value of the \c PORTB
register (using an \c IN instruction), instead of passing the address of \c
PORTB (e.g. memory mapped io addr of \c 0x38, io port \c 0x18 for the
mega128). This is seen clearly when looking at the disassembly of the call:

\verbatim
    set_bits_func_wrong (PORTB, 0xaa);
 10a:   6a ea           ldi     r22, 0xAA       ; 170
 10c:   88 b3           in      r24, 0x18       ; 24
 10e:   0e 94 65 00     call    0xca
\endverbatim

So, the function, once called, only sees the value of the port register and
knows nothing about which port it came from. At this point, whatever object
code is generated for the function by the compiler is irrelevant. The
interested reader can examine the full disassembly to see that the function's
body is completely fubar.

The second function shows how to pass (by reference) the memory mapped address
of the io port to the function so that you can read and write to it in the
function. Here's the object code generated for the function call:

\verbatim
    set_bits_func_correct (&PORTB, 0x55);
 112:   65 e5           ldi     r22, 0x55       ; 85
 114:   88 e3           ldi     r24, 0x38       ; 56
 116:   90 e0           ldi     r25, 0x00       ; 0
 118:   0e 94 7c 00     call    0xf8
\endverbatim

You can clearly see that \c 0x0038 is correctly passed for the address of the
io port. Looking at the disassembled object code for the body of the function,
we can see that the function is indeed performing the operation we intended:

\verbatim
void
set_bits_func_correct (volatile uint8_t *port, uint8_t mask)
{
  f8:   fc 01           movw    r30, r24
    *port |= mask;
  fa:   80 81           ld      r24, Z
  fc:   86 2b           or      r24, r22
  fe:   80 83           st      Z, r24
}
 100:   08 95           ret
\endverbatim

Notice that we are accessing the io port via the \c LD and \c ST instructions.

The \c port parameter must be volatile to avoid a compiler warning.

\note Because of the nature of the \c IN and \c OUT assembly instructions,
they can not be used inside the function when passing the port in this way.
Readers interested in the details should consult the <em>Instruction Set</em>
datasheet.

Finally we come to the macro version of the operation. In this contrived
example, the macro is the most efficient method with respect to both execution
speed and code size:

\verbatim
    set_bits_macro (PORTB, 0xf0);
 11c:   88 b3           in      r24, 0x18       ; 24
 11e:   80 6f           ori     r24, 0xF0       ; 240
 120:   88 bb           out     0x18, r24       ; 24
\endverbatim

Of course, in a real application, you might be doing a lot more in your
function which uses a passed by reference io port address and thus the use of
a function over a macro could save you some code space, but still at a cost of
execution speed.

Care should be taken when such an indirect port access is going to one
of the 16-bit IO registers where the order of write access is critical
(like some timer registers).  All versions of avr-gcc up to 3.3 will
generate instructions that use the wrong access order in this
situation (since with normal memory operands where the order doesn't
matter, this sometimes yields shorter code).

See
http://mail.nongnu.org/archive/html/avr-libc-dev/2003-01/msg00044.html
for a possible workaround.

avr-gcc versions after 3.3 have been fixed in a way where this
optimization will be disabled if the respective pointer variable is
declared to be \c volatile, so the correct behaviour for 16-bit IO
ports can be forced that way.

<small>Back to \ref faq_index.</small>

\section faq_reg_usage What registers are used by the C compiler?

- <strong>Data types:</strong><br>
\c char is 8 bits, \c int is 16 bits, \c long is 32 bits, \c long long
is 64 bits, \c float and \c double are 32 bits (this is the only
supported floating point format), pointers are 16 bits (function
pointers are word addresses, to allow addressing up to 128K
program memory space). There is a \c -mint8 option (see \ref using_avr_gcc) to
make \c int 8 bits, but that is not supported by avr-libc and violates C
standards (\c int \e must be at least 16 bits).  It may be removed in
a future release.

- <strong>Call-used registers (r18-r27, r30-r31):</strong><br>
May be allocated by gcc for local data.
You \e may use them freely in assembler subroutines.
Calling C subroutines can clobber any of them -
the caller is responsible for saving and restoring.

- <strong>Call-saved registers (r2-r17, r28-r29):</strong><br>
May be allocated by gcc for local data.
Calling C subroutines leaves them unchanged.
Assembler subroutines are responsible for saving
and restoring these registers, if changed.
r29:r28 (Y pointer) is used as a frame pointer
(points to local data on stack) if necessary.
The requirement for the callee to save/preserve
the contents of these registers even applies in
situations where the compiler assigns them for
argument passing.

- <strong>Fixed registers (r0, r1):</strong><br>
Never allocated by gcc for local data, but often
used for fixed purposes:
<p>
r0 - temporary register, can be clobbered by any
C code (except interrupt handlers which save it),
\e may be used to remember something for a while
within one piece of assembler code
</p>
<p>
r1 - assumed to be always zero in any C code,
\e may be used to remember something for a while
within one piece of assembler code, but \e must
then be cleared after use (<tt>clr r1</tt>).  This
includes any use of the <tt>[f]mul[s[u]]</tt> instructions,
which return their result in r1:r0.
Interrupt handlers save and clear r1 on entry,
and restore r1 on exit (in case it was non-zero).
</p>

- <strong>Function call conventions:</strong><br>
Arguments - allocated left to right, r25 to r8.
All arguments are aligned to start in even-numbered
registers (odd-sized arguments, including \c char, have
one free register above them).  This allows making better
use of the \c movw instruction on the enhanced core.
<p>
If too many, those that don't fit are passed on
the stack.
</p>
<p>
Return values: 8-bit in r24 (not r25!), 16-bit in r25:r24,
up to 32 bits in r22-r25, up to 64 bits in r18-r25.
8-bit return values are zero/sign-extended to
16 bits by the called function (<tt>unsigned char</tt> is more
efficient than <tt>signed char</tt> - just <tt>clr r25</tt>).
Arguments to functions with variable argument lists
(printf etc.) are all passed on stack, and \c char
is extended to \c int.
</p>
\warning
There was no such alignment before 2000-07-01,
including the old patches for gcc-2.95.2.  Check your old
assembler subroutines, and adjust them accordingly.

<small>Back to \ref faq_index.</small>

\section faq_rom_array How do I put an array of strings completely in ROM?

There are times when you may need an array of strings which will never be
modified. In this case, you don't want to waste ram storing the constant
strings. The most obvious (and incorrect) thing to do is this:

\code
#include <avr/pgmspace.h>

PGM_P array[2] PROGMEM = {
    "Foo",
    "Bar"
};

int main (void)
{
    char buf[32];
    strcpy_P (buf, array[1]);
    return 0;
}
\endcode

The result is not what you want though. What you end up with is the array
stored in ROM, while the individual strings end up in RAM (in the \c .data
section).

To work around this, you need to do something like this:

\code
#include <avr/pgmspace.h>

const char foo[] PROGMEM = "Foo";
const char bar[] PROGMEM = "Bar";

PGM_P array[2] PROGMEM = {
    foo,
    bar
};

int main (void)
{
    char buf[32];
    PGM_P p;
    int i;

    memcpy_P(&p, &array[i], sizeof(PGM_P));
    strcpy_P(buf, p);
    return 0;
}
\endcode

Looking at the disassembly of the resulting object file we see that array is
in flash as such:

\code
00000026 <array>:
  26:   2e 00           .word   0x002e  ; ????
  28:   2a 00           .word   0x002a  ; ????

0000002a <bar>:
  2a:   42 61 72 00                                         Bar.

0000002e <foo>:
  2e:   46 6f 6f 00                                         Foo.
\endcode

\c foo is at addr 0x002e.<br>
\c bar is at addr 0x002a.<br>
\c array is at addr 0x0026.<br>

Then in main we see this:

\code
    memcpy_P(&p, &array[i], sizeof(PGM_P));
  70:   66 0f           add     r22, r22
  72:   77 1f           adc     r23, r23
  74:   6a 5d           subi    r22, 0xDA       ; 218
  76:   7f 4f           sbci    r23, 0xFF       ; 255
  78:   42 e0           ldi     r20, 0x02       ; 2
  7a:   50 e0           ldi     r21, 0x00       ; 0
  7c:   ce 01           movw    r24, r28
  7e:   81 96           adiw    r24, 0x21       ; 33
  80:   08 d0           rcall   .+16            ; 0x92
\endcode

This code reads the pointer to the desired string from the ROM table
\c array into a register pair.

The value of \c i (in r22:r23) is doubled to accommodate for the word
offset required to access array[], then the address of array (0x26) is
added, by subtracting the negated address (0xffda).  The address of
variable \c p is computed by adding its offset within the stack frame
(33) to the Y pointer register, and <tt><b>memcpy_P</b></tt> is
called.

\code
    strcpy_P(buf, p);
  82:   69 a1           ldd     r22, Y+33       ; 0x21
  84:   7a a1           ldd     r23, Y+34       ; 0x22
  86:   ce 01           movw    r24, r28
  88:   01 96           adiw    r24, 0x01       ; 1
  8a:   0c d0           rcall   .+24            ; 0xa4
\endcode

This will finally copy the ROM string into the local buffer \c buf.

Variable \c p (located at Y+33) is read, and passed together with the
address of buf (Y+1) to <tt><b>strcpy_P</b></tt>.  This will copy the
string from ROM to \c buf.

Note that when using a compile-time constant index, omitting the first
step (reading the pointer from ROM via <tt><b>memcpy_P</b></tt>)
usually remains unnoticed, since the compiler would then optimize the
code for accessing \c array at compile-time.

<small>Back to \ref faq_index.</small>

\section faq_ext_ram How to use external RAM?

Well, there is no universal answer to this question; it depends on
what the external RAM is going to be used for.

Basically, the bit \c SRE (SRAM enable) in the \c MCUCR register needs
to be set in order to enable the external memory interface.  Depending
on the device to be used, and the application details, further
registers affecting the external memory operation like \c XMCRA and
\c XMCRB, and/or further bits in \c MCUCR might be configured.
Refer to the datasheet for details.

If the external RAM is going to be used to store the variables from
the C program (i. e., the \c .data and/or \c .bss segment) in that
memory area, it is essential to set up the external memory interface
early during the \ref sec_dot_init "device initialization" so the
initialization of these variable will take place.  Refer to
\ref faq_startup for a description how to do this using few lines of
assembler code, or to the chapter about memory sections for an
\ref c_sections "example written in C".

The explanation of malloc() contains a \ref malloc_where "discussion"
about the use of internal RAM vs. external RAM in particular with
respect to the various possible locations of the \e heap (area
reserved for malloc()).  It also explains the linker command-line
options that are required to move the memory regions away from their
respective standard locations in internal RAM.

Finally, if the application simply wants to use the additional RAM for
private data storage kept outside the domain of the C compiler
(e. g. through a <tt>char *</tt> variable initialized directly to a
particular address), it would be sufficient to defer the
initialization of the external RAM interface to the beginning of
<tt><b>main</b><b>()</b></tt>,
so no tweaking of the \c .init3 section is necessary.  The
same applies if only the heap is going to be located there, since the
application start-up code does not affect the heap.

It is not recommended to locate the stack in external RAM.  In
general, accessing external RAM is slower than internal RAM, and
errata of some AVR devices even prevent this configuration from
working properly at all.

<small>Back to \ref faq_index.</small>

\section faq_optflags Which -O flag to use?

There's a common misconception that larger numbers behind the \c -O
option might automatically cause "better" optimization.  First,
there's no universal definition for "better", with optimization often
being a speed vs. code size trade off.  See the
\ref gcc_optO "detailed discussion" for which option affects which
part of the code generation.

A test case was run on an ATmega128 to judge the effect of compiling
the library itself using different optimization levels.  The following
table lists the results.  The test case consisted of around 2 KB of
strings to sort.  Test \#1 used qsort() using the standard library
strcmp(), test \#2 used a function that sorted the strings by their
size (thus had two calls to strlen() per invocation).

When comparing the resulting code size, it should be noted that a
floating point version of fvprintf() was linked into the binary (in
order to print out the time elapsed) which is entirely not affected by
the different optimization levels, and added about 2.5 KB to the code.

<table>
 <tr>
  <td><strong>Optimization flags</strong></td>
  <td><strong>Size of .text</strong></td>
  <td><strong>Time for test \#1</strong></td>
  <td><strong>Time for test \#2</strong></td>
 </tr>
 <tr>
  <td>-O3</td>
  <td>6898</td>
  <td>903 µs</td>
  <td>19.7 ms</td>
 </tr>
 <tr>
  <td>-O2</td>
  <td>6666</td>
  <td>972 µs</td>
  <td>20.1 ms</td>
 </tr>
 <tr>
  <td>-Os</td>
  <td>6618</td>
  <td>955 µs</td>
  <td>20.1 ms</td>
 </tr>
 <tr>
  <td>-Os -mcall-prologues</td>
  <td>6474</td>
  <td>972 µs</td>
  <td>20.1 ms</td>
 </tr>
</table>

(The difference between 955 µs and 972 µs was just a single
timer-tick, so take this with a grain of salt.)

So generally, it seems <tt>-Os -mcall-prologues</tt> is the most
universal "best" optimization level.  Only applications that need to
get the last few percent of speed benefit from using \c -O3.

<small>Back to \ref faq_index.</small>

\section faq_reloc_code How do I relocate code to a fixed address?

First, the code should be put into a new
\ref mem_sections "named section".
This is done with a section attribute:

\code
__attribute__ ((section (".bootloader")))
\endcode

In this example, \c .bootloader is the name of the new section.  This
attribute needs to be placed after the prototype of any function to
force the function into the new section.

\code
void boot(void) __attribute__ ((section (".bootloader")));
\endcode

To relocate the section to a fixed address the linker flag
\c --section-start is used.  This option can be passed to the linker
using the \ref gcc_minusW "-Wl compiler option":

\code
-Wl,--section-start=.bootloader=0x1E000
\endcode

The name after section-start is the name of the section to be
relocated. The number after the section name is the beginning address
of the named section.

<small>Back to \ref faq_index.</small>

\section faq_fuses My UART is generating nonsense!  My ATmega128 keeps crashing! Port F is completely broken!

Well, certain odd problems arise out of the situation that the AVR
devices as shipped by Atmel often come with a default fuse bit
configuration that doesn't match the user's expectations.  Here is a
list of things to care for:

- All devices that have an internal RC oscillator ship with the fuse
enabled that causes the device to run off this oscillator, instead of
an external crystal.  This often remains unnoticed until the first
attempt is made to use something critical in timing, like UART
communication.
- The ATmega128 ships with the fuse enabled that turns this device
into ATmega103 compatibility mode.  This means that some ports are not
fully usable, and in particular that the internal SRAM is located at
lower addresses.  Since by default, the stack is located at the top of
internal SRAM, a program compiled for an ATmega128 running on such a
device will immediately crash upon the first function call (or rather,
upon the first function return).
- Devices with a JTAG interface have the \c JTAGEN fuse programmed by
default.  This will make the respective port pins that are used for
the JTAG interface unavailable for regular IO.

<small>Back to \ref faq_index.</small>

\section faq_flashstrings Why do all my "foo...bar" strings eat up the SRAM?

By default, all strings are handled as all other initialized
variables: they occupy RAM (even though the compiler might warn you
when it detects write attempts to these RAM locations), and occupy the
same amount of flash ROM so they can be initialized to the actual
string by startup code.  The compiler can optimize multiple identical
strings into a single one, but obviously only for one compilation unit
(i. e., a single C source file).

That way, any string literal will be a valid argument to any C
function that expects a <tt>const char *</tt> argument.

Of course, this is going to waste a lot of SRAM.  In
\ref avr_pgmspace "Program Space String Utilities", a method is described how such
constant data can be moved out to flash ROM.  However, a constant
string located in flash ROM is no longer a valid argument to pass to a
function that expects a <tt>const char *</tt>-type string, since the
AVR processor needs the special instruction \c LPM to access these
strings.  Thus, separate functions are needed that take this into
account.  Many of the standard C library functions have equivalents
available where one of the string arguments can be located in flash
ROM.  Private functions in the applications need to handle this, too.
For example, the following can be used to implement simple debugging
messages that will be sent through a UART:

\code
#include <inttypes.h>
#include <avr/io.h>
#include <avr/pgmspace.h>

int
uart_putchar(char c)
{
  if (c == '\n')
    uart_putchar('\r');
  loop_until_bit_is_set(USR, UDRE);
  UDR = c;
  return 0; /* so it could be used for fdevopen(), too */
}

void
debug_P(const char *addr)
{
  char c;

  while ((c = pgm_read_byte(addr++)))
    uart_putchar(c);
}

int
main(void)
{
  ioinit(); /* initialize UART, ... */
  debug_P(PSTR("foo was here\n"));
  return 0;
}
\endcode

\note By convention, the suffix \b _P to the function name is used as
an indication that this function is going to accept a "program-space
string".  Note also the use of the PSTR() macro.

<small>Back to \ref faq_index.</small>

\section faq_intpromote Why does the compiler compile an 8-bit operation that uses bitwise operators into a 16-bit operation in assembly?

Bitwise operations in Standard C will automatically promote their
operands to an int, which is (by default) 16 bits in avr-gcc.

To work around this use typecasts on the operands, including
literals, to declare that the values are to be 8 bit operands.

This may be especially important when clearing a bit:

\code
var &= ~mask;  /* wrong way! */
\endcode

The bitwise "not" operator (\c ~) will also promote the value in \c mask
to an int. To keep it an 8-bit value, typecast before the "not"
operator:

\code
var &= (unsigned char)~mask;
\endcode

<small>Back to \ref faq_index.</small>

\section faq_ramoverlap How to detect RAM memory and variable overlap problems?

You can simply run <tt>avr-nm</tt> on your output (ELF) file.
Run it with the <tt>-n</tt> option, and it will sort the symbols
numerically (by default, they are sorted alphabetically).

Look for the symbol \c _end, that's the first address in
RAM that is not allocated by a variable. (avr-gcc
internally adds 0x800000 to all data/bss variable
addresses, so please ignore this offset.) Then, the
run-time initialization code initializes the stack
pointer (by default) to point to the last available
address in (internal) SRAM. Thus, the region between
\c _end and the end of SRAM is what is available for stack.
(If your application uses malloc(), which e. g. also
can happen inside printf(), the heap for dynamic
memory is also located there. See \ref malloc.)

The amount of stack required for your application
cannot be determined that easily. For example, if
you recursively call a function and forget to break
that recursion, the amount of stack required is
infinite. :-) You can look at the generated assembler
code (<tt>avr-gcc ... -S</tt>), there's a comment in each
generated assembler file that tells you the frame
size for each generated function. That's the amount
of stack required for this function, you have to add
up that for all functions where you know that the
calls could be nested.

<small>Back to \ref faq_index.</small>

\section faq_tinyavr_c Is it really impossible to program the ATtinyXX in C?

While some small AVRs are not directly supported by the C compiler
since they do not have a RAM-based stack (and some do not even have
RAM at all), it is possible anyway to use the general-purpose
registers as a RAM replacement since they are mapped into the data
memory region.

Bruce D. Lightner wrote an excellent description of how to do this,
and offers this together with a toolkit on his web page:

http://lightner.net/avr/ATtinyAvrGcc.html

<small>Back to \ref faq_index.</small>

\section faq_clockskew What is this "clock skew detected" message?

It's a known problem of the MS-DOS FAT file system. Since the FAT file
system has only a granularity of 2 seconds for maintaining a file's
timestamp, and it seems that some MS-DOS derivative (Win9x) perhaps
rounds up the current time to the next second when calculating the
timestamp of an updated file in case the current time cannot be
represented in FAT's terms, this causes a situation where \c make sees
a "file coming from the future".

Since all make decisions are based on file timestamps, and their
dependencies, make warns about this situation.

Solution: don't use inferior file systems / operating systems.
Neither Unix file systems nor HPFS (aka NTFS) do experience that
problem.

Workaround: after saving the file, wait a second before starting \c
make. Or simply ignore the warning.  If you are paranoid, execute a
<tt>make clean all</tt> to make sure everything gets rebuilt.

In networked environments where the files are accessed from a file
server, this message can also happen if the file server's clock
differs too much from the network client's clock.  In this case, the
solution is to use a proper time keeping protocol on both systems,
like NTP.  As a workaround, synchronize the client's clock frequently
with the server's clock.

<small>Back to \ref faq_index.</small>

\section faq_intbits Why are (many) interrupt flags cleared by writing a logical 1?

Usually, each interrupt has its own interrupt flag bit in some control
register, indicating the specified interrupt condition has been met by
representing a logical 1 in the respective bit position.  When working
with interrupt handlers, this interrupt flag bit usually gets cleared
automatically in the course of processing the interrupt, sometimes by
just calling the handler at all, sometimes (e. g. for the U[S]ART) by
reading a particular hardware register that will normally happen
anyway when processing the interrupt.

From the hardware's point of view, an interrupt is asserted as long as
the respective bit is set, while global interrupts are enabled.  Thus,
it is essential to have the bit cleared before interrupts get
re-enabled again (which usually happens when returning from an
interrupt handler).

Only few subsystems require an explicit action to clear the interrupt
request when using interrupt handlers.  (The notable exception is the
TWI interface, where clearing the interrupt indicates to proceed with
the TWI bus hardware handshake, so it's never done automatically.)

However, if no normal interrupt handlers are to be used, or in order
to make extra sure any pending interrupt gets cleared before
re-activating global interrupts (e. g. an external edge-triggered
one), it can be necessary to explicitly clear the respective hardware
interrupt bit by software.  This is usually done by writing a logical
1 into this bit position.  This seems to be illogical at first, the
bit position already carries a logical 1 when reading it, so why does
writing a logical 1 to it <i>clear</i> the interrupt bit?

The solution is simple: writing a logical 1 to it requires only a
single \c OUT instruction, and it is clear that only this single
interrupt request bit will be cleared.  There is no need to perform a
read-modify-write cycle (like, an \c SBI instruction), since all bits
in these control registers are interrupt bits, and writing a logical 0
to the remaining bits (as it is done by the simple \c OUT instruction)
will not alter them, so there is no risk of any race condition that
might accidentally clear another interrupt request bit.  So instead of
writing

\code
TIFR |= _BV(TOV0); /* wrong! */
\endcode

simply use

\code
TIFR = _BV(TOV0);
\endcode

<small>Back to \ref faq_index.</small>

\section faq_fuselow Why have "programmed" fuses the bit value 0?

Basically, fuses are just a bit in a special EEPROM area.  For
technical reasons, erased E[E]PROM cells have all bits set to the
value 1, so unprogrammed fuses also have a logical 1.  Conversely,
programmed fuse cells read out as bit value 0.

<small>Back to \ref faq_index.</small>

\section faq_asmops Which AVR-specific assembler operators are available?

See \ref ass_pseudoops.

<small>Back to \ref faq_index.</small>

\section faq_spman Why are interrupts re-enabled in the middle of writing the stack pointer?

When setting up space for local variables on the stack, the compiler
generates code like this:

\code
/* prologue: frame size=20 */
	push r28
	push r29
	in r28,__SP_L__
	in r29,__SP_H__
	sbiw r28,20
	in __tmp_reg__,__SREG__
	cli
	out __SP_H__,r29
	out __SREG__,__tmp_reg__
	out __SP_L__,r28
/* prologue end (size=10) */
\endcode

It reads the current stack pointer value, decrements it by the
required amount of bytes, then disables interrupts, writes back the
high part of the stack pointer, writes back the saved \c SREG (which
will eventually re-enable interrupts if they have been enabled
before), and finally writes the low part of the stack pointer.

At the first glance, there's a race between restoring \c SREG, and
writing \c SPL.  However, after enabling interrupts (either explicitly
by setting the \c I flag, or by restoring it as part of the entire
\c SREG), the AVR hardware executes (at least) the next instruction
still with interrupts disabled, so the write to \c SPL is guaranteed
to be executed with interrupts disabled still.  Thus, the emitted
sequence ensures interrupts will be disabled only for the minimum
time required to guarantee the integrity of this operation.

<small>Back to \ref faq_index.</small>

\section faq_linkerscripts Why are there five different linker scripts?

From a comment in the source code:

Which one of the five linker script files is actually used depends on command
line options given to ld.

A .x script file is the default script
A .xr script is for linking without relocation (-r flag)
A .xu script is like .xr but *do* create constructors (-Ur flag)
A .xn script is for linking with -n flag (mix text and data on same page).
A .xbn script is for linking with -N flag (mix text and data on same page).

<small>Back to \ref faq_index.</small>

\section faq_binarydata How to add a raw binary image to linker output?

The GNU linker <tt>avr-ld</tt> cannot handle binary data
directly. However, there's a companion tool called
<tt>avr-objcopy</tt>. This is already known from the output side: it's
used to extract the contents of the linked ELF file into an Intel Hex
load file.

<tt>avr-objcopy</tt> can create a relocatable object file from
arbitrary binary input, like

\code
avr-objcopy -I binary -O elf32-avr foo.bin foo.o
\endcode

This will create a file named <tt>foo.o</tt>, with the contents of
<tt>foo.bin</tt>.  The contents will default to section .data, and two
symbols will be created named \c _binary_foo_bin_start and \c
_binary_foo_bin_end. These symbols can be referred to inside a C
source to access these data.

If the goal is to have those data go to flash ROM (similar to having
used the PROGMEM attribute in C source code), the sections have to be
renamed while copying, and it's also useful to set the section flags:

\code
avr-objcopy --rename-section .data=.progmem.data,contents,alloc,load,readonly,data -I binary -O elf32-avr foo.bin foo.o
\endcode

Note that all this could be conveniently wired into a Makefile, so
whenever <tt>foo.bin</tt> changes, it will trigger the recreation of
<tt>foo.o</tt>, and a subsequent relink of the final ELF file.

Below are two Makefile fragments that provide rules to convert a .txt file
to an object file, and to convert a .bin file to an object file:

\code
$(OBJDIR)/%.o : %.txt
	@echo Converting $<
	@cp $(<) $(*).tmp
	@echo -n 0 | tr 0 '\000' >> $(*).tmp
	@$(OBJCOPY) -I binary -O elf32-avr \
	--rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
	--redefine-sym _binary_$*_tmp_start=$* \
	--redefine-sym _binary_$*_tmp_end=$*_end \
	--redefine-sym _binary_$*_tmp_size=$*_size_sym \
	$(*).tmp $(@)
	@echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
	@echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
	@echo "extern const char" $(*)_size_sym"[];" >> $(*).h
	@echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h
	@rm $(*).tmp

$(OBJDIR)/%.o : %.bin
	@echo Converting $<
	@$(OBJCOPY) -I binary -O elf32-avr \
	--rename-section .data=.progmem.data,contents,alloc,load,readonly,data \
	--redefine-sym _binary_$*_bin_start=$* \
	--redefine-sym _binary_$*_bin_end=$*_end \
	--redefine-sym _binary_$*_bin_size=$*_size_sym \
	$(<) $(@)
	@echo "extern const char" $(*)"[] PROGMEM;" > $(*).h
	@echo "extern const char" $(*)_end"[] PROGMEM;" >> $(*).h
	@echo "extern const char" $(*)_size_sym"[];" >> $(*).h
	@echo "#define $(*)_size ((int)$(*)_size_sym)" >> $(*).h
\endcode

<small>Back to \ref faq_index.</small>

\section faq_softreset How do I perform a software reset of the AVR?

The canonical way to perform a software reset of non-XMega AVR's is to use the
watchdog timer. Enable the watchdog timer to the shortest timeout setting,
then go into an infinite, do-nothing loop. The watchdog will then reset the
processor.

XMega parts have a specific bit <tt>RST_SWRST_bm</tt> in the
<tt>RST.CTRL</tt> register, that generates a hardware reset.
RST_SWRST_bm is protected by the XMega Configuration Change Protection
system.

The reason why using the watchdog timer or <tt>RST_SWRST_bm</tt> is
preferable over jumping to the reset vector, is that when the watchdog
or <tt>RST_SWRST_bm</tt> resets the AVR, the registers will be reset
to their known, default settings. Whereas jumping to the reset vector
will leave the registers in their previous state, which is generally
not a good idea.

<b>CAUTION!</b> Older AVRs will have the watchdog timer disabled on a reset. For
these older AVRs, doing a soft reset by enabling the watchdog is easy, as the
watchdog will then be disabled after the reset. On newer AVRs, once the watchdog
is enabled, then it <b>stays enabled, even after a reset</b>! For these
newer AVRs a function needs to be added to the .init3 section (i.e. during the
startup code, before main()) to disable the watchdog early enough so it does
not continually reset the AVR.

Here is some example code that creates a macro that can be called to perform
a soft reset:

\code
#include <avr/wdt.h>

...

#define soft_reset()        \
do                          \
{                           \
    wdt_enable(WDTO_15MS);  \
    for(;;)                 \
    {                       \
    }                       \
} while(0)
\endcode

For newer AVRs (such as the ATmega1281) also add this function to your code
to then disable the watchdog after a reset (e.g., after a soft reset):

\code
#include <avr/wdt.h>

...

// Function Pototype
void wdt_init(void) __attribute__((naked)) __attribute__((section(".init3")));

...

// Function Implementation
void wdt_init(void)
{
    MCUSR = 0;
    wdt_disable();

    return;
}

\endcode

<small>Back to \ref faq_index.</small>

\section faq_math I am using floating point math. Why is the compiled code so big? Why does my code not work?

You are not linking in the math library from AVR-LibC. GCC has a library that
is used for floating point operations, but it is not optimized for the AVR, and
so it generates big code, or it could be incorrect. This can happen even when
you are not using any floating point math functions from the Standard C library,
but you are just doing floating point math operations.

When you link in the math library from AVR-LibC, those
routines get replaced by hand-optimized AVR assembly and it produces much
smaller code.

See \ref faq_libm for more details on how to link in the math library.

<small>Back to \ref faq_index.</small>

\section faq_reentrant What pitfalls exist when writing reentrant code?

Reentrant code means the ability for a piece of code to be
called simultaneously from two or more threads.  Attention
to re-enterability is needed when using a multi-tasking
operating system, or when using interrupts since an
interrupt is really a temporary thread.

The code generated natively by gcc is reentrant.  But, only
some of the libraries in avr-libc are explicitly reentrant,
and some are known not to be reentrant.  In general, any
library call that reads and writes global variables
(including I/O registers) is not reentrant.
This is because more than one thread could read or write the
same storage at the same time, unaware that other threads
are doing the same, and create inconsistent and/or erroneous
results.

A library call that is known not to be reentrant will work
if it is used only within one thread <em>and</em> no other
thread makes use of a library call that shares common
storage with it.

Below is a table of library calls with known issues.

<table>
 <tr>
  <td><strong>Library call</strong></td>
  <td><strong>Reentrant Issue</strong></td>
  <td><strong>Workaround/Alternative</strong></td>
 </tr>
 <tr>
  <td>rand(), random()</td>
  <td>Uses global variables to keep state information.</td>
  <td>Use special reentrant versions: rand_r(), random_r().</td>
 </tr>
 <tr>
  <td>strtod(), strtol(), strtoul()</td>
  <td>Uses the global variable \c errno to return success/failure.</td>
  <td>Ignore \c errno, or protect calls with cli()/sei() or ATOMIC_BLOCK()
      if the application can tolerate it.  Or use sccanf() or sccanf_P()
      if possible.
  </td>
 </tr>
 <tr>
  <td>malloc(), realloc(), calloc(), free()</td>
  <td>Uses the stack pointer and global variables to allocate and
      free memory.</td>
  <td>Protect calls with cli()/sei() or ATOMIC_BLOCK() if the application
      can tolerate it.  If using an OS,
      use the OS provided memory allocator since the OS is likely modifying
      the stack pointer anyway.
  </td>
 </tr>
 <tr>
  <td>fdevopen(), fclose()</td>
  <td>Uses calloc() and free().</td>
  <td>Protect calls with cli()/sei() or ATOMIC_BLOCK() if the application
      can tolerate it.  Or use fdev_setup_stream() or FDEV_SETUP_STREAM().
      <br>
      Note: fclose() will only call free() if the stream has been opened with fdevopen().
  </td>
 </tr>
 <tr>
  <td>eeprom_*(), boot_*()</td>
  <td>Accesses I/O registers.</td>
  <td>Protect calls with cli()/sei(), ATOMIC_BLOCK(), or use OS locking.</td>
 </tr>
 <tr>
  <td>pgm_*_far()</td>
  <td>Accesses I/O register RAMPZ.</td>
  <td>Starting with GCC 4.3, RAMPZ is automatically saved for ISRs, so
      nothing further is needed if only using interrupts.
      <br>Some OSes may automatically preserve RAMPZ during context switching.
      Check the OS documentation before assuming it does.
      <br>Otherwise, protect calls with cli()/sei(), ATOMIC_BLOCK(), or use
          explicit OS locking.
  </td>
 </tr>
 <tr>
  <td>printf(), printf_P(), vprintf(), vprintf_P(), puts(), puts_P()</td>
  <td>Alters flags and character count in global FILE \c stdout.</td>
  <td>Use only in one thread.  Or if returned character count is unimportant,
      do not use the *_P versions.
      <br>Note: Formatting to a string output, e.g. sprintf(), sprintf_P(),
      snprintf(), snprintf_P(), vsprintf(), vsprintf_P(), vsnprintf(), vsnprintf_P(),
      is thread safe.  The formatted string could then be followed by an fwrite()
      which simply calls the lower layer to send the string.
  </td>
 </tr>
 <tr>
  <td>fprintf(), fprintf_P(), vfprintf(), vfprintf_P(), fputs(), fputs_P()</td>
  <td>Alters flags and character count in the FILE argument.
      Problems can occur if a global FILE is used from multiple threads.
  </td>
  <td>Assign each thread its own FILE for output.  Or if returned character
      count is unimportant, do not use the *_P versions.
  </td>
 </tr>
 <tr>
  <td>assert()</td>
  <td>Contains an embedded fprintf().  See above for fprintf().</td>
  <td>See above for fprintf().</td>
 </tr>
 <tr>
  <td>clearerr()</td>
  <td>Alters flags in the FILE argument.
  </td>
  <td>Assign each thread its own FILE for output.
  </td>
 </tr>

 <tr>
  <td>getchar(), gets()</td>
  <td>Alters flags, character count, and unget buffer in global FILE \c stdin.</td>
  <td>Use only in one thread. ***</td>
 </tr>

 <tr>
  <td>fgetc(), ungetc(), fgets(), scanf(), scanf_P(), fscanf(), fscanf_P(),
      vscanf(), vfscanf(), vfscanf_P(), fread()
  <td>Alters flags, character count, and unget buffer in the FILE argument.</td>
  <td>Assign each thread its own FILE for input. ***
      <br>Note: Scanning from a string, e.g. sscanf() and sscanf_P(),
      are thread safe.
  </td>
 </tr>
</table>

\note It's not clear one would ever want to do character
input simultaneously from more than one thread anyway, but
these entries are included for completeness.

An effort will be made to keep this table up to date if any
new issues are discovered or introduced.

<small>Back to \ref faq_index.</small>

\section faq_eeprom_corruption  Why are some addresses of the EEPROM corrupted (usually address zero)?

The two most common reason for EEPROM corruption is either writing to
the EEPROM beyond the datasheet endurance specification, or resetting
the AVR while an EEPROM write is in progress.

EEPROM writes can take up to tens of milliseconds to complete.  So
that the CPU is not tied up for that long of time, an internal
state-machine handles EEPROM write requests.  The EEPROM state-machine
expects to have all of the EEPROM registers setup, then an EEPROM write
request to start the process.  Once the EEPROM state-machine has
started, changing EEPROM related registers during an EEPROM write is
guaranteed to corrupt the EEPROM write process.  The datasheet always
shows the proper way to tell when a write is in progress, so that the
registers are not changed by the user's program.  The EEPROM
state-machine will \b always complete the write in progress unless
power is removed from the device.

As with all EEPROM technology, if power fails during an EEPROM write
the state of the byte being written is undefined.

In older generation AVRs the EEPROM Address Register (EEAR) is
initialized to zero on reset, be it from Brown Out Detect, Watchdog or
the Reset Pin.  If an EEPROM write has just started at the time of the
reset, the write will be completed, but now at address zero instead of
the requested address.  If the reset occurs later in the write process
both the requested address and address zero may be corrupted.

To distinguish which AVRs may exhibit the corrupt of address zero
while a write is in process during a reset, look at the "initial
value" section for the EEPROM Address Register.  If EEAR shows the
initial value as 0x00 or 0x0000, then address zero and possibly the
one being written will be corrupted.  Newer parts show the initial
value as "undefined", these will not corrupt address zero during a
reset (unless it was address zero that was being written).

EEPROMs have limited write endurance.  The datasheet specifies the
number of EEPROM writes that are guaranteed to function across the
full temperature specification of the AVR, for a given byte.  A read
should always be performed before a write, to see if the value in the
EEPROM actually needs to be written, so not to cause unnecessary EEPROM
wear.

The failure mechanism for an overwritten byte is generally one of
"stuck" bits, i. e. a bit will stay at a one or zero state regardless of
the byte written.  Also a write followed by a read may return the
correct data, but the data will change with the passage of time, due
the EEPROM's inability to hold a charge from the excessive write wear.

<small>Back to \ref faq_index.</small>

\section faq_wrong_baud_rate  Why is my baud rate wrong?

Some AVR datasheets give the following formula for calculating baud rates:

\code
(F_CPU/(UART_BAUD_RATE*16L)-1)
\endcode

Unfortunately that formula does not work with all combinations of
clock speeds and baud rates due to integer truncation during the
division operator.

When doing integer division it is usually better to round to the nearest
integer, rather than to the lowest.  To do this add 0.5 (i. e. half the
value of the denominator) to the numerator before the division, resulting
in the formula:

\code
((F_CPU + UART_BAUD_RATE * 8L) / (UART_BAUD_RATE * 16L) - 1)
\endcode

This is also the way it is implemented in \ref util_setbaud.

<small>Back to \ref faq_index.</small>

\section faq_funcptr_gt128kib On a device with more than 128 KiB of flash, how to make function pointers work?

Function pointers beyond the "magical" 128 KiB barrier(s) on larger
devices are supposed to be resolved through so-called
<em>trampolines</em> by the linker, so the actual pointers used in
the code can remain 16 bits wide.

In order for this to work, the option <tt>-mrelax</tt> must be given
on the compiler command-line that is used to link the final ELF file.
(Older compilers did not implement this option for the AVR, use
<tt>-Wl,--relax</tt> instead.)

<small>Back to \ref faq_index.</small>

\section faq_assign_chain Why is assigning ports in a "chain" a bad idea?

Suppose a number of IO port registers should get the value \c 0xff
assigned.  Conveniently, it is implemented like this:

\code
  DDRB = DDRD = 0xff;
\endcode

According to the rules of the C language, this causes 0xff to be
assigned to \c DDRD, then \c DDRD is read back, and the value is
assigned to \c DDRB.  The compiler stands no chance to optimize the
readback away, as an IO port register is declared "volatile".  Thus,
chaining that kind of IO port assignments would better be avoided,
using explicit assignments instead:

\code
  DDRB = 0xff;
  DDRD = 0xff;
\endcode

Even worse ist this, e. g. on an ATmega1281:

\code
  DDRA = DDRB = DDRC = DDRD = DDRE = DDRF = DDRG = 0xff;
\endcode

The same happens as outlined above.  However, when reading back
register \c DDRG, this register only implements 6 out of the 8 bits,
so the two topmost (unimplemented) bits read back as 0!  Consequently,
all remaining <tt>DDR</tt><em>x</em> registers get assigned the value
0x3f, which does not match the intention of the developer in any way.

<small>Back to \ref faq_index.</small>

*/
