/* GemRB - Infinity Engine Emulator
 * Copyright (C) 2003 The GemRB Project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 *
 */

#ifndef PROIMPORTER_H
#define PROIMPORTER_H

#include "ProjectileMgr.h"

#include "ie_types.h"

#include "Projectile.h"

namespace GemRB {


class PROImporter : public ProjectileMgr {
private:
	DataStream* str = nullptr;
	int version = 0;

public:
	PROImporter() noexcept = default;
	PROImporter(const PROImporter&) = delete;
	~PROImporter() override;
	PROImporter& operator=(const PROImporter&) = delete;
	bool Open(DataStream* stream) override;
	Projectile* GetProjectile(Projectile *s) override;
private:
	Holder<ProjectileExtension> GetAreaExtension();
};


}

#endif
